Files
wagic/projects/mtg/src/Closest.cpp
jean.chalard 1f67998d7a J :
* Some interface updates.
2009-09-13 10:57:55 +00:00

49 lines
1.4 KiB
C++

#ifndef _CLOSEST_H_
#define _CLOSEST_H_
template <typename T, typename Target>
static inline Target* closest(vector<Target*>& cards, Limitor* limitor, Target* ref)
{
Target* card = ref;
float curdist = 1000000.0f; // This is bigger than any possible distance
for (typename vector<Target*>::iterator it = cards.begin(); it != cards.end(); ++it)
{
if (!T::test(ref, (*it))) continue;
if ((*it)->actA < 32) continue;
if ((NULL != limitor) && (!limitor->select(*it))) continue;
if (ref)
{
float dist = ((*it)->x - ref->x) * ((*it)->x - ref->x) + ((*it)->y - ref->y) * ((*it)->y - ref->y);
if (dist < curdist)
{
curdist = dist;
card = *it;
}
}
else
card = *it;
}
return card;
}
template <typename T, typename Target>
static inline Target* closest(vector<Target*>& cards, Limitor* limitor, float x, float y)
{
Target* card = NULL;
float curdist = 1000000.0f; // This is bigger than any possible distance
for (typename vector<Target*>::iterator it = cards.begin(); it != cards.end(); ++it)
{
if ((*it)->actA < 32) continue;
if ((NULL != limitor) && (!limitor->select(*it))) continue;
float dist = ((*it)->x - x) * ((*it)->x - x) + ((*it)->y - y) * ((*it)->y - y);
if (dist < curdist)
{
curdist = dist;
card = *it;
}
}
return card;
}
#endif