Files
wagic/projects/mtg/src/GameStateOptions.cpp
2009-10-24 02:23:57 +00:00

209 lines
6.2 KiB
C++

#include "../include/config.h"
#include "../include/GameStateOptions.h"
#include "../include/GameApp.h"
#include "../include/OptionItem.h"
#include "../include/SimpleMenu.h"
#include "../include/SimplePad.h"
#include "../include/GameOptions.h"
#include "../include/Translate.h"
GameStateOptions::GameStateOptions(GameApp* parent): GameState(parent) {
optionsTabs = NULL;
optionsMenu = NULL;
mReload = false;
}
GameStateOptions::~GameStateOptions() {
}
void GameStateOptions::Start()
{
newProfile = "";
timer = 0;
mState = SHOW_OPTIONS;
JRenderer::GetInstance()->EnableVSync(true);
WGuiList * optionsList;
optionsList = NEW WGuiList("Settings");
optionsList->Add(NEW WGuiHeader("General Options"));
if (GameApp::HasMusic)
optionsList->Add(NEW WDecoEnum(NEW OptionInteger(Options::MUSICVOLUME,"Music volume",100,10,100),OptionVolume::getInstance()));
optionsList->Add(NEW WDecoEnum(NEW OptionInteger(Options::SFXVOLUME,"SFX volume",100,10,100),OptionVolume::getInstance()));
optionsList->Add(NEW OptionInteger(Options::OSD, "Display InGame extra information"));
if (options[Options::DIFFICULTY_MODE_UNLOCKED].number)
optionsList->Add(NEW WDecoEnum(NEW OptionInteger(Options::DIFFICULTY,"Difficulty",3,1,0),OptionDifficulty::getInstance()));
optionsList->Add(NEW OptionInteger(Options::INTERRUPT_SECONDS, "Seconds to pause for an Interrupt", 20, 1));
optionsList->Add(NEW OptionInteger(Options::INTERRUPTMYSPELLS, "Interrupt my spells"));
optionsList->Add(NEW OptionInteger(Options::INTERRUPTMYABILITIES, "Interrupt my abilities"));
optionsTabs = NEW WGuiTabMenu();
optionsTabs->Add(optionsList);
optionsList = NEW WGuiList("Game");
optionsList->Add(NEW WGuiHeader("Interface Options"));
optionsList->Add(NEW WDecoEnum(NEW OptionInteger(Options::CLOSEDHAND,"Closed hand",1,1,0)));
optionsList->Add(NEW WDecoEnum(NEW OptionInteger(Options::HANDDIRECTION,"Hand direction",1,1,0)));
optionsList->Add(NEW WDecoEnum(NEW OptionInteger(Options::MANADISPLAY,"Mana display",2,1,0)));
optionsList->Add(NEW OptionInteger(Options::REVERSETRIGGERS, "Reverse left and right triggers"));
optionsList->Add(NEW OptionInteger(Options::DISABLECARDS,"Disable card image loading"));
optionsTabs->Add(optionsList);
optionsList = NEW WGuiList("User");
optionsList->Add(NEW WGuiHeader("User Options"));
WDecoConfirm * cPrf = NEW WDecoConfirm(this,NEW OptionProfile(mParent,this));
cPrf->confirm = "Use this Profile";
OptionDirectory * od = NEW OptionTheme();
WDecoConfirm * cThm = NEW WDecoConfirm(this,od);
cThm->confirm = "Use this Theme";
optionsList->Add(NEW WGuiSplit(cPrf,cThm));
optionsList->Add(NEW WGuiButton(NEW WGuiHeader("New Profile"),-102,4,this));
optionsTabs->Add(optionsList);
optionsList = NEW WGuiList("Credits");
optionsList->failMsg = "";
optionsTabs->Add(optionsList);
JLBFont * mFont = resources.GetJLBFont("f3");
optionsMenu = NEW SimpleMenu(-102, this,mFont, 50,170);
optionsMenu->Add(1, "Save & Back to Main Menu");
optionsMenu->Add(2, "Back to Main Menu");
optionsMenu->Add(3, "Cancel");
optionsTabs->Current()->Entering(0);
}
void GameStateOptions::End()
{
JRenderer::GetInstance()->EnableVSync(false);
SAFE_DELETE(optionsTabs);
SAFE_DELETE(optionsMenu);
}
void GameStateOptions::Update(float dt)
{
timer += dt;
if(options.keypadActive()){
options.keypadUpdate(dt);
if(newProfile != ""){
newProfile = options.keypadFinish();
if(newProfile != ""){
options[Options::ACTIVE_PROFILE] = newProfile;
options.reloadProfile(false);
optionsTabs->Reload();
}
newProfile = "";
}
}
else switch(mState){
default:
case SHOW_OPTIONS:
optionsTabs->Update(dt);
if (mEngine->ReadButton() == PSP_CTRL_START){
mState = SHOW_OPTIONS_MENU;
}
break;
case SHOW_OPTIONS_MENU:
optionsMenu->Update(dt);
break;
}
if(mReload){
options.reloadProfile(true);
optionsTabs->Reload();
mReload = false;
}
}
void GameStateOptions::Render()
{
//Erase
JRenderer::GetInstance()->ClearScreen(ARGB(0,0,0,0));
const char * const CreditsText[] = {
"Wagic, The Homebrew?! by Wololo",
"",
"updates, new cards, and more on http://wololo.net/wagic",
"Many thanks to the people who help this project",
"",
"",
"Art: Julio, Jeck, J",
"",
"Dev Team: Abrasax, Daddy32, Dr.Solomat, J,",
"Jeck, Leungclj, Superhiro, Psyringe, Wololo",
"",
"Thanks to everyone who contributes code/content on the forums!",
"",
"Developed with the JGE++ Library (http://jge.khors.com)",
"Player's avatar from http://mathieuchoinet.blogspot.com, under CC License",
"Background picture and some art from the KDE project, www.kde.org",
"SFX From www.soundsnap.com",
"",
"Music by Celestial Aeon Project, http://www.jamendo.com",
"",
"",
"This work is not related to or endorsed by Wizards of the Coast, Inc",
"",
"Please support this project with donations at http://wololo.net/wagic",
};
JLBFont * mFont = resources.GetJLBFont("magic");
mFont->SetColor(ARGB(255,200,200,200));
mFont->SetScale(1.0);
float startpos = 272 - timer * 10;
float pos = startpos;
int size = sizeof(CreditsText) / sizeof(CreditsText[0]);
for (int i = 0; i < size; i++){
pos = startpos +20*i;
if (pos > -20){
mFont->DrawString(_(CreditsText[i]).c_str(),SCREEN_WIDTH/2,pos ,JGETEXT_CENTER);
}
}
if (pos < -20)
timer = 0;
mFont->SetScale(1.f);
optionsTabs->Render();
if(mState == SHOW_OPTIONS_MENU)
optionsMenu->Render();
if(options.keypadActive())
options.keypadRender();
}
void GameStateOptions::ButtonPressed(int controllerId, int controlId)
{
//Exit menu?
if(controllerId == -102)
switch (controlId){
case 1:
optionsTabs->save();
case 2:
mParent->SetNextState(GAME_STATE_MENU);
break;
case 3:
mState = SHOW_OPTIONS;
break;
case 4:
options.keypadStart("",&newProfile);
options.keypadTitle("New Profile");
break;
case 5:
mReload = true;
break;
}
else
optionsTabs->ButtonPressed(controllerId, controlId);
};