Files
wagic/projects/mtg/src/MenuItem.cpp
techdragon.nguyen@gmail.com 8908e86857 removed some compiler warnings
changed variables to float where appropriate
2010-11-05 08:07:50 +00:00

131 lines
2.9 KiB
C++

#include "PrecompiledHeader.h"
#include "MenuItem.h"
#include "GameOptions.h"
#include "Translate.h"
MenuItem::MenuItem(int id, WFont *font, string text, float x, float y, JQuad * _off, JQuad * _on, const char * particle, JQuad * particleTex, bool hasFocus): JGuiObject(id), mFont(font), mX(x), mY(y)
{
mText = _(text);
updatedSinceLastRender = 1;
mParticleSys = NEW hgeParticleSystem(resources.RetrievePSI(particle, particleTex));
mParticleSys->MoveTo(mX, mY);
mHasFocus = hasFocus;
lastDt = 0.001f;
mScale = 1.0f;
mTargetScale = 1.0f;
onQuad = _on;
offQuad = _off;
if (hasFocus)
Entering();
}
void MenuItem::Render()
{
JRenderer * renderer = JRenderer::GetInstance();
if (mHasFocus)
{
PIXEL_TYPE start = ARGB(46,255,255,200);
if(mParticleSys)
start = mParticleSys->info.colColorStart.GetHWColor();
PIXEL_TYPE colors[] =
{
ARGB(0,0,0,0),
start,
ARGB(0,0,0,0),
start,
};
renderer->FillRect(255,0,SCREEN_WIDTH-155,SCREEN_HEIGHT,colors);
// set additive blending
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE);
mParticleSys->Render();
// set normal blending
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA);
mFont->SetColor(ARGB(255,255,255,255));
onQuad->SetColor(ARGB(70,255,255,255));
renderer->RenderQuad(onQuad, SCREEN_WIDTH , SCREEN_HEIGHT/2 , 0,8,8);
onQuad->SetColor(ARGB(255,255,255,255));
mFont->DrawString(mText.c_str(), SCREEN_WIDTH/2, 20 + 3*SCREEN_HEIGHT/4, JGETEXT_CENTER);
renderer->RenderQuad(onQuad, mX , mY , 0,mScale,mScale);
}
else
{
renderer->RenderQuad(offQuad, mX , mY , 0,mScale,mScale);
}
updatedSinceLastRender= 0;
}
void MenuItem::Update(float dt)
{
updatedSinceLastRender = 1;
lastDt = dt;
if (mScale < mTargetScale)
{
mScale += 8.0f*dt;
if (mScale > mTargetScale)
mScale = mTargetScale;
}
else if (mScale > mTargetScale)
{
mScale -= 8.0f*dt;
if (mScale < mTargetScale)
mScale = mTargetScale;
}
mParticleSys->Update(dt);
}
void MenuItem::Entering()
{
mParticleSys->Fire();
mHasFocus = true;
mTargetScale = 1.3f;
}
bool MenuItem::Leaving(JButton key)
{
mParticleSys->Stop(true);
mHasFocus = false;
mTargetScale = 1.0f;
return true;
}
bool MenuItem::ButtonPressed()
{
return true;
}
MenuItem::~MenuItem(){
if (mParticleSys) delete mParticleSys;
}
ostream& MenuItem::toString(ostream& out) const
{
return out << "MenuItem ::: mHasFocus : " << mHasFocus
<< " ; mFont : " << mFont
<< " ; mText : " << mText
<< " ; mX,mY : " << mX << "," << mY
<< " ; updatedSinceLastRender : " << updatedSinceLastRender
<< " ; lastDt : " << lastDt
<< " ; mScale : " << mScale
<< " ; mTargetScale : " << mTargetScale
<< " ; onQuad : " << onQuad
<< " ; offQuad : " << offQuad
<< " ; mParticleSys : " << mParticleSys;
}