Files
wagic/projects/mtg/include/MTGDefinitions.h
Anthony Calosa 4b9f94c9ae added auraward, added event for unattach, added statebased check for protection from quality
auraward -> an exception for protection from quality used for aura, like
flickering ward
added event for unattach
added state based check for protection from quality.
702.16c A permanent or player with protection can’t be enchanted by
Auras that have the stated
quality. Such Auras attached to the permanent or player with protection
will be put into their
owners’ graveyards as a state-based action.

702.16d A permanent with protection can’t be equipped by Equipment that
have the stated quality
or fortified by Fortifications that have the stated quality. Such
Equipment or Fortifications
become unattached from that permanent as a state-based action, but
remain on the battlefield.
2015-09-22 17:11:40 +08:00

317 lines
7.0 KiB
C++

#ifndef _MTGDEFINITION_H_
#define _MTGDEFINITION_H_
const float DEFAULT_MENU_FONT_SCALE = 1.0f;
const float DEFAULT_MAIN_FONT_SCALE = 1.0f;
const float DEFAULT_TEXT_FONT_SCALE = 1.0f;
const float ACTIVE_MENU_FONT_SCALE = 1.2f;
#include <string>
using std::string;
typedef enum
{
GAME_TYPE_CLASSIC,
GAME_TYPE_MOMIR,
GAME_TYPE_RANDOM1,
GAME_TYPE_RANDOM2,
GAME_TYPE_STORY,
GAME_TYPE_DEMO,
GAME_TYPE_STONEHEWER,
GAME_TYPE_HERMIT,
#ifdef NETWORK_SUPPORT
GAME_TYPE_SLAVE,
#endif //NETWORK_SUPPORT
} GameType;
typedef enum
{
PLAYER_TYPE_CPU = 0,
PLAYER_TYPE_HUMAN = 1,
PLAYER_TYPE_TESTSUITE = 2,
PLAYER_TYPE_CPU_TEST = 3,
} PlayerType;
typedef enum
{
MTG_PHASE_INVALID = -1,
MTG_PHASE_BEFORE_BEGIN = 0,
MTG_PHASE_UNTAP = 1,
MTG_PHASE_UPKEEP = 2,
MTG_PHASE_DRAW = 3,
MTG_PHASE_FIRSTMAIN = 4,
MTG_PHASE_COMBATBEGIN = 5,
MTG_PHASE_COMBATATTACKERS = 6,
MTG_PHASE_COMBATBLOCKERS = 7,
MTG_PHASE_COMBATDAMAGE = 8,
MTG_PHASE_COMBATEND = 9,
MTG_PHASE_SECONDMAIN = 10,
MTG_PHASE_ENDOFTURN = 11,
MTG_PHASE_CLEANUP = 12,
MTG_PHASE_AFTER_EOT = 13,
NB_MTG_PHASES = 14
} GamePhase;
class Constants
{
public:
// Exception Codes
/* Exception codes */
const static int PARSER_FAILED_INSTANTIATION = 1000;
const static int PARSER_KEYWORD_NOT_MATCHED = 2000;
const static int PARSER_INVALID_KEYWORD = 3000;
// color constants
static const string kManaColorless;
static const string kManaGreen;
static const string kManaBlue;
static const string kManaRed;
static const string kManaBlack;
static const string kManaWhite;
// alternative costs constants
static const string kAlternativeKeyword;
static const string kBuyBackKeyword;
static const string kFlashBackKeyword;
static const string kRetraceKeyword;
static const string kKickerKeyword;
static const string kMorphKeyword;
// used for deck statistics
static const int STATS_FOR_TURNS = 8;
static const int STATS_MAX_MANA_COST = 9;
enum
{
MTG_COLOR_ARTIFACT = 0,
MTG_COLOR_GREEN = 1,
MTG_COLOR_BLUE = 2,
MTG_COLOR_RED = 3,
MTG_COLOR_BLACK = 4,
MTG_COLOR_WHITE = 5,
MTG_COLOR_LAND = 6,
MTG_NB_COLORS = 7,
MTG_UNCOLORED = 0,
MTG_FOREST = 1,
MTG_ISLAND = 2,
MTG_MOUNTAIN = 3,
MTG_SWAMP = 4,
MTG_PLAIN = 5,
MTG_TYPE_CREATURE = 10,
MTG_TYPE_ARTIFACT = 11,
MTG_TYPE_ENCHANTMENT = 12,
MTG_TYPE_SORCERY = 13,
MTG_TYPE_LAND = 14,
MTG_TYPE_INSTANT = 15,
TRAMPLE = 0,
FORESTWALK = 1,
ISLANDWALK = 2,
MOUNTAINWALK = 3,
SWAMPWALK = 4,
PLAINSWALK = 5,
FLYING = 6,
FIRSTSTRIKE = 7,
DOUBLESTRIKE = 8,
FEAR = 9,
FLASH = 10,
HASTE = 11,
LIFELINK = 12,
REACH = 13,
SHROUD = 14,
VIGILANCE = 15,
DEFENSER = 16,
DEFENDER = 16,
BANDING = 17,
PROTECTIONGREEN = 18,
PROTECTIONBLUE = 19,
PROTECTIONRED = 20,
PROTECTIONBLACK = 21,
PROTECTIONWHITE = 22,
UNBLOCKABLE = 23,
WITHER = 24,
PERSIST = 25,
RETRACE = 26,
EXALTED = 27,
NOFIZZLE = 28,
SHADOW = 29,
REACHSHADOW = 30,
FORESTHOME = 31,
ISLANDHOME = 32,
MOUNTAINHOME = 33,
SWAMPHOME = 34,
PLAINSHOME = 35,
CLOUD = 36,
CANTATTACK = 37,
MUSTATTACK = 38,
CANTBLOCK = 39,
DOESNOTUNTAP = 40,
OPPONENTSHROUD = 41,
INDESTRUCTIBLE = 42,
INTIMIDATE = 43,
DEATHTOUCH = 44,
HORSEMANSHIP = 45,
CANTREGEN = 46,
ONEBLOCKER = 47,
INFECT = 48,
POISONTOXIC = 49,
POISONTWOTOXIC = 50,
POISONTHREETOXIC = 51,
PHANTOM = 52,
WILTING = 53,
VIGOR = 54,
CHANGELING = 55,
ABSORB = 56,//this need to be coded for players too "If a source would deal damage"
TREASON = 57,
UNEARTH = 58,
CANTLOSE = 59,
CANTLIFELOSE = 60,
CANTMILLLOSE = 61,
SNOWWALK = 62,
NONBASICWALK = 63,
STRONG = 64,
STORM = 65,
PHASING = 66,
SPLITSECOND = 67,
WEAK = 68,
AFFINITYARTIFACTS = 69,
AFFINITYPLAINS = 70,
AFFINITYFOREST = 71,
AFFINITYISLAND = 72,
AFFINITYMOUNTAIN = 73,
AFFINITYSWAMP = 74,
AFFINITYGREENCREATURES = 75,
CANTWIN = 76,
NOMAXHAND = 77,
LEYLINE = 78,
PLAYERSHROUD = 79,
CONTROLLERSHROUD = 80,
SUNBURST = 81,
FLANKING = 82,
EXILEDEATH = 83,
LEGENDARYWALK = 84,
DESERTWALK = 85,
SNOWFORESTWALK = 86,
SNOWPLAINSWALK = 87,
SNOWMOUNTAINWALK = 88,
SNOWISLANDWALK = 89,
SNOWSWAMPWALK = 90,
CANATTACK = 91,
HYDRA = 92,
UNDYING = 93,
POISONSHROUD = 94,
NOACTIVATED = 95,
NOACTIVATEDTAP = 96,
NOMANA = 97,
ONLYMANA = 98,
POISONDAMAGER = 99,
soulbond = 100,
LURE = 101,
NOLEGEND = 102,
CANPLAYFROMGRAVEYARD = 103,
TOKENIZER = 104,
MYGRAVEEXILER = 105,
OPPGRAVEEXILER = 106,
LIBRARYDEATH = 107,
SHUFFLELIBRARYDEATH = 108,
OFFERING = 109,
EVADEBIGGER = 110,
SPELLMASTERY = 111,
NOLIFEGAIN = 112,
NOLIFEGAINOPPONENT = 113,
AURAWARD = 114,
NB_BASIC_ABILITIES = 115,
RARITY_S = 'S', //Special Rarity
RARITY_M = 'M', //Mythics
RARITY_R = 'R', //Rares
RARITY_U = 'U', //Uncommons
RARITY_C = 'C', //Commons
RARITY_L = 'L', //Lands
RARITY_T = 'T', //Tokens
ECON_NORMAL = 0, //Options default to 0.
ECON_HARD = 1,
ECON_LUCK = 2,
ECON_EASY = 3,
//Price for singles
PRICE_1M = 3000,
PRICE_1R = 500,
PRICE_1S = 200,
PRICE_1U = 100,
PRICE_1C = 20,
PRICE_1L = 5,
//Price in booster
PRICE_BOOSTER = 700,
PRICE_MIXED_BOOSTER = 800,
CHANCE_CUSTOM_PACK = 15,
CHANCE_PURE_OVERRIDE = 50,
CHANCE_MIXED_OVERRIDE = 25,
GRADE_SUPPORTED = 0,
GRADE_BORDERLINE = 1,
GRADE_UNOFFICIAL = 2,
GRADE_CRAPPY = 3,
GRADE_UNSUPPORTED = 4,
GRADE_DANGEROUS = 5,
ASKIP_NONE=0,
ASKIP_SAFE=1,
ASKIP_FULL=2,
WHO_P=0,
WHO_O=1,
WHO_R=2,
KICKER_ALWAYS=0,
KICKER_CHOICE=1,
};
enum
{
NOT_CAST = 0,
CAST_NORMALLY = 1,
CAST_WITH_KICKER = 2,
CAST_WITH_ALTERNATIVE = 3,
CAST_WITH_BUYBACK = 4,
CAST_WITH_FLASHBACK = 5,
CAST_WITH_RETRACE = 6,
CAST_WITH_MORPH = 7,
CAST_WITH_SUSPEND = 8,
CAST_ALTERNATE = -1, //matches all alternate costs, including itself
CAST_ALL = -2, // matches everything except NOT_CAST
CAST_DONT_CARE = -3 //matches everything
};
static char MTGColorChars[];
static vector <const char*> MTGColorStrings;
static int _r[], _g[], _b[];
static map<string,int> MTGBasicAbilitiesMap;
static const char* MTGBasicAbilities[];
static const string MTGPhaseNames[];
static const char* MTGPhaseCodeNames[];
static int GetBasicAbilityIndex(string mtgAbility);
static int GetColorStringIndex(string mtgColor);
static int NB_Colors;
};
#endif