Files
wagic/projects/mtg/bin/Res/sets/TMP/_cards.dat
wagic.the.homebrew@gmail.com 0af938589b Erwan
- a few bug fixes with cards that bring other cards back to play (zombify, resurrection...)
- bug fix with abilities parsing "reachshadow"
- a few card fixes
2009-04-19 07:47:52 +00:00

1645 lines
30 KiB
Plaintext

[card]
text=First strike {W}: Target creature gains first strike until end of turn.
auto={W}:first strike target(creature)
id=4857
name=Advance Scout
rarity=C
color=White
mana={1}{W}
type=Creature
subtype=Human Soldier Scout
power=1
toughness=1
abilities=first strike
[/card]
[card]
text=Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
target=artifact,creature,land
auto=destroy
auto=damage 3 controller
id=4800
name=Aftershock
color=Black
rarity=C
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
text={T}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you.
auto={T}: Add {2} && Damage 2 controller
id=4636
name=Ancient Tomb
rarity=U
type=Land
[/card]
[card]
text=Flying
id=4861
name=Armored Pegasus
rarity=C
color=White
mana={1}{W}
type=Creature
subtype=Pegasus
power=1
toughness=2
abilities=flying
[/card]
[card]
text=Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.
id=4862
name=Auratog
rarity=R
type=Creature
mana={1}{W}
auto={s(enchantment|myinplay)}:2/2
power=1
subtype=Atog
toughness=2
[/card]
[card]
text=Flying, swampwalk
id=4749
name=Bayou Dragonfly
rarity=C
color=Green
mana={1}{G}
type=Creature
subtype=Insect
power=1
toughness=1
abilities=flying,swampwalk
[/card]
[card]
text=Isalndwalk
id=4690
name=Benthic Behemoth
rarity=R
color=Blue
mana={5}{U}{U}{U}
type=Creature
subtype=Serpent
power=7
toughness=6
abilities=islandwalk
[/card]
[card]
text=Sacrifice Blood Pet: Add {B} to your mana pool.
id=12342
name=Blood Pet
rarity=C
type=Creature
mana={B}
auto={S}: Add{B}
power=1
subtype=Thrull
toughness=1
[/card]
[card]
text=Destroy all islands.
auto=destroy all(island)
id=4805
name=Boil
color=Red
rarity=U
mana={3}{R}
type=Instant
[/card]
[card]
text=Sacrifice Bottle Gnomes: You gain 3 life.
id=4598
name=Bottle Gnomes
rarity=U
type=Artifact Creature
mana={3}
auto={S}:life:3
power=1
subtype=Gnome
toughness=3
[/card]
[card]
text=Caldera Lake comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you.
id=4930
name=Caldera Lake
auto=tap
auto={T}: Add{1}
auto={T}: Add{U} && damage 1 controller
auto={T}: Add{R} && damage 1 controller
rarity=R
type=Land
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=4751
name=Canopy Spider
color=Green
rarity=C
mana={1}{G}
type=Creature
subtype=Spider
power=1
toughness=3
abilities=Reach
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=4807
name=Canyon Wildcat
color=Red
rarity=C
mana={1}{R}
type=Creature
subtype=Cat
power=2
toughness=1
abilities=Mountainwalk
[/card]
[card]
text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
id=4864
alias=1335
name=Circle of Protection: Black
color=White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
id=4865
alias=1336
name=Circle of Protection: Blue
color=White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
id=4866
alias=1337
name=Circle of Protection: Green
color=White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
id=4867
alias=1338
name=Circle of Protection: Red
color=White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
id=4869
alias=1339
name=Circle of Protection: White
color=White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text=All Slivers have "{2}: Regenerate this permanent."
auto=lord(sliver) {2}:regenerate
id=4640
name=Clot Sliver
color=Black
rarity=C
mana={1}{B}
type=Creature
subtype=Sliver
power=1
toughness=1
abilities={2}:regenerate
[/card]
[card]
text=Flying When Cloudchaser Eagle comes into play, destroy target enchantment.
abilities=flying
id=4871
name=Cloudchaser Eagle
auto=may destroy target(enchantment)
rarity=C
type=Creature
mana={3}{W}
power=2
subtype=Bird
toughness=2
[/card]
[card]
text=First strike
id=4599
name=Coiled Tinviper
color=Artifact
rarity=C
mana={3}
type=Artifact Creature
subtype=Snake
power=2
toughness=1
abilities=first strike
[/card]
[card]
text=Fear When Commander Greven il-Vec comes into play, sacrifice a creature.
id=4643
name=Commander Greven il-Vec
rarity=R
type=Creature
mana={3}{B}{B}{B}
abilities=Legendary,fear
target=creature|myinplay
auto=destroy
power=7
subtype=Human Warrior
toughness=5
[/card]
[card]
text=Counter target spell.
id=4693
alias=1196
name=Counterspell
Color=Blue
rarity=C
mana={U}{U}
type=Instant
[/card]
[card]
text=Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand.
id=4809
name=Crown of Flames
rarity=C
type=Enchantment
auto=:1/0
auto={R}:moveTo(hand)
mana={R}
subtype=Aura
[/card]
[card]
text=Destroy target nonblack creature. It can't be regenerated.
target=creature[-black]
auto=bury
id=4645
name=Dark Banishing
color=Black
rarity=C
mana={2}{B}
type=Instant
[/card]
[card]
text=Add {B}{B}{B} to your mana pool.
auto=Add {B}{B}{B}
id=4646
name=Dark Ritual
color=Black
rarity=C
mana={B}
type=Instant
[/card]
[card]
text={B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn.
id=4647
name=Darkling Stalker
color=Black
rarity=C
mana={3}{B}
type=Creature
subtype=Shade Spirit
auto={B}:regenerate
auto={B}:1/1
power=1
toughness=1
[/card]
[card]
text={B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
auto={B}{B}:shadow target(creature)
id=4648
name=Dauthi Embrace
color=Black
rarity=U
mana={2}{B}
type=Enchantment
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4651
name=Dauthi Marauder
color=Black
rarity=C
mana={2}{B}
type=Creature
subtype=Dauthi Minion
power=3
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.
id=4652
name=Dauthi Mercenary
color=Black
rarity=U
mana={2}{B}
type=Creature
subtype=Dauthi Knight Mercenary
auto={1}{B}:1/0
power=2
toughness=1
abilities=shadow
[/card]
[card]
text=Destroy target artifact or enchantment.
target=artifact,enchantment
auto=destroy
id=4872
name=Disenchant
color=White
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text=Counter target spell. Draw a card.
id=4695
alias=1196
auto=draw:1
name=Dismiss
color=Blue
rarity=U
mana={2}{U}{U}
type=Instant
[/card]
[card]
text=White creatures get -1/-1.
auto=lord(creature[white]) -1/-1
id=4658
name=Dread of Night
rarity=U
type=Enchantment
mana={B}
[/card]
[card]
text=Legendary Other Elf creatures have forestwalk. Other Elves have shroud. (They can't be the targets of spells or abilities.)
id=4757
name=Eladamri, Lord of Leaves
auto=lord(elf) forestwalk other
auto=lord(elf) shroud other
color=Green
rarity=R
mana={G}{G}
type=Creature
subtype=Elf Warrior
power=2
toughness=2
abilities=legendary
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets -2/-2.
id=4661
target=creature
auto=:-2/-2
name=Enfeeblement
color=Black
rarity=C
mana={B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Flying
id=4700
name=Fighting Drake
color=Blue
rarity=U
mana={2}{U}{U}
type=Creature
subtype=Drake
power=2
toughness=4
abilities=flying
[/card]
[card]
text=Flying {R}: Firefly gets +1/+0 until end of turn.
id=4813
name=Firefly
color=Red
rarity=U
mana={3}{R}
type=Creature
subtype=Insect
auto={R}:1/0
power=1
toughness=1
abilities=flying
[/card]
[card]
text={R}: Flowstone Giant gets +2/-2 until end of turn.
id=4816
name=Flowstone Giant
color=Red
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Giant
auto={R}:2/-2
power=3
toughness=3
[/card]
[card]
text=Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn.
id=4818
name=Flowstone Wyvern
color=Red
rarity=R
mana={3}{R}{R}
type=Creature
subtype=Drake
auto={R}:2/-2
power=3
toughness=3
abilities=flying
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=4927
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=4928
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=4929
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=4926
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text=Enchant creature When Frog Tongue comes into play, draw a card. Enchanted creature has reach. (It can block creatures with flying.)
target=creature
auto=reach
auto=draw:1
id=4762
name=Frog Tongue
color=C
rarity=U
mana={1}{G
type=Enchantment
subtype=Aura
[/card]
[card]
text=Target blocking creature gets +4/+4 until end of turn. Draw a card.
target=creature[blocking]
auto=:4/4
auto=draw:1
id=4876
name=Gallantry
color=White
rarity=U
mana={1}{W}
type=Instant
[/card]
[card]
text={U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)
id=4703
name=Giant Crab
color=Blue
rarity=C
mana={4}{U}
type=Creature
subtype=Crab
auto={U}:shroud
power=3
toughness=3
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2.
id=4820
target=creature
auto=:2/2
name=Giant Strength
color=Red
rarity=C
mana={R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.
id=4821
name=Goblin Bombardment
auto={s(creature|myinplay)}:damage:1 target(creature,player)
rarity=U
type=Enchantment
mana={1}{R}
[/card]
[card]
text=When Gravedigger comes into play, you may return target creature card from your graveyard to your hand.
id=4665
name=Gravedigger
auto=may moveTo(myhand) target(creature|mygraveyard)
rarity=C
type=Creature
mana={3}{B}
power=2
subtype=Zombie
toughness=2
[/card]
[card]
text=Artifacts have shroud. (They can't be the targets of spells or abilities.)
auto=lord(artifact) shroud
id=4878
name=Hanna's Custody
color=White
rarity=R
mana={2}{W}
type=Enchantment
[/card]
[card]
text=All Sliver creatures have haste.
id=4824
auto=lord(sliver) Haste
name=Heart Sliver
color=Red
rarity=C
mana={1}{R}
type=Creature
subtype=Sliver
power=1
toughness=1
abilities=Haste
[/card]
[card]
text=Reachshadow (This creature can block creatures with shadow as though they didn't have shadow.
id=4765
name=Heartwood Dryad
rarity=C
color=Green
mana={1}{G}
type=Creature
subtype=Dryad
power=2
toughness=1
abilities=reachshadow
[/card]
[card]
text={T}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player.
id=4766
name=Heartwood Giant
rarity=R
auto={T}{S(forest|myinplay)}:damage:2 target(player)
type=Creature
mana={3}{G}{G}
power=4
subtype=Giant
toughness=4
[/card]
[card]
text=Forestwalk
id=4767
name=Heartwood Treefolk
rarity=U
color=Green
mana={2}{G}{G}
type=Creature
subtype=Treefolk
power=3
toughness=4
abilities=forestwalk
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+5.
target=creature
auto=:1/5
id=4879
name=Hero's Resolve
color=White
rarity=C
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=All Sliver creatures have trample.
auto=lord(sliver) Trample
id=4768
name=Horned Sliver
color=Green
rarity=U
mana={2}{G}
type=Creature
subtype=Sliver
power=2
toughness=2
abilities=trample
[/card]
[card]
id=4704
name=Horned Turtle
color=Blue
rarity=C
mana={2}{U}
type=Creature
subtype=Turtle
power=1
toughness=4
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=4949
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=4951
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=4950
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=4952
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text=First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn.
id=4883
name=Knight of Dawn
color=White
rarity=U
mana={1}{W}{W}
type=Creature
subtype=Human Knight
auto={W}{W}:protection from white
auto={W}{W}:protection from blue
auto={W}{W}:protection from black
auto={W}{W}:protection from red
auto={W}{W}:protection from green
power=2
toughness=2
abilities=first strike
[/card]
[card]
text=Lightning Blast deals 4 damage to target creature or player.
target=creature,player
auto=Damage:4
id=4827
name=Lightning Blast
color=Red
rarity=C
mana={3}{R}
type=Instant
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
id=4828
name=Lightning Elemental
color=Red
rarity=C
mana={3}{R}
type=Creature
subtype=Elemental
power=4
toughness=1
abilities=Haste
[/card]
[card]
text={T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.
auto={T},{S}:Add{G}
auto={T},{S}:Add{R}
auto={T},{S}:Add{U}
auto={T},{S}:Add{B}
auto={T},{S}:Add{W}
id=4614
name=Lotus Petal
rarity=C
type=Artifact
mana={0}
[/card]
[card]
id=4829
name=Lowland Giant
color=Red
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Giant
power=4
toughness=3
[/card]
[card]
text={T}: Add {1} to your mana pool.
auto={T}: Add {1}
id=4616
name=Manakin
color=Artifact
rarity=C
mana={2}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
[/card]
[card]
text={U}: Manta Riders gains flying until end of turn.
id=4711
name=Manta Riders
color=Blue
rarity=C
mana={U}
type=Creature
subtype=Merfolk
auto={U}:flying
power=1
toughness=1
[/card]
[card]
text=Sacrifice a Swamp: Marsh Lurker gains fear until end of turn.
id=4673
name=Marsh Lurker
auto={S(swamp|myinplay)}:fear
rarity=C
type=Creature
mana={3}{B}
power=3
subtype=Beast
toughness=2
[/card]
[card]
text={W}, {T}: Tap target creature.
auto={W}{T}:tap target(creature)
id=4887
name=Master Decoy
rarity=C
color=White
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=2
[/card]
[card]
text=Flying {T}: Mawcor deals 1 damage to target creature or player.
auto={T}:damage:1 target(creature,player)
id=4712
name=Mawcor
color=Blue
rarity=R
mana={3}{U}{U}
type=Creature
subtype=Beast
power=3
toughness=3
abilities=flying
[/card]
[card]
id=4617
name=Metallic Sliver
color=Artifact
rarity=C
mana={1}
type=Artifact Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.
id=4832
name=Mogg Fanatic
auto={S}:damage:1 target(creature,player)
rarity=C
type=Creature
mana={R}
power=1
subtype=Goblin
toughness=1
[/card]
[card]
text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
id=4833
name=Mogg Raider
auto={s(goblin|myinplay)}:1/1 target(creature)
rarity=C
type=Creature
mana={R}
power=1
subtype=Goblin
toughness=1
[/card]
[card]
text=Mogg Squad gets -1/-1 for each other creature in play.
auto=foreach(creature|inplay) -1/-1 other
id=4834
name=Mogg Squad
rarity=U
type=Creature
mana={1}{R}
power=3
subtype=Goblin
toughness=3
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=4945
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=4946
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=4947
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=4948
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text=All Sliver creatures get +1/+1.
id=4772
auto=lord(sliver) 1/1
name=Muscle Sliver
color=Green
rarity=C
mana={1}{G}
type=Creature
subtype=Sliver
power=1
subtype=Sliver
toughness=1
[/card]
[card]
text=Target player gains 8 life.
target=player
auto=life:8
id=4773
name=Natural Spring
color=Green
rarity=C
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
text=Discard a card: Regenerate Patchwork Gnomes.
id=4619
name=Patchwork Gnomes
auto={s(*|myhand)}:regenerate
rarity=U
type=Artifact Creature
mana={3}
power=2
subtype=Gnome
toughness=1
[/card]
[card]
text={2}, Discard a card: Put a 1/1 white Pegasus creature token with flying into play.
id=4893
name=Pegasus Refuge
auto={2}{s(*|myhand)}:token(Pegasus,Pegasus Token Creature, 1/1,flying white)
rarity=R
type=Enchantment
mana={3}{W}
[/card]
[card]
text=Destroy all green creatures. Those creatures cannot be regenerated.
auto=bury all(creature[green])
id=4676
name=Perish
rarity=U
mana={2}{B}
type=Sorcery
[/card]
[card]
id=4622
name=Phyrexian Hulk
color=Artifact
rarity=U
mana={6}
type=Artifact Creature
subtype=Golem
power=5
toughness=4
[/card]
[card]
text=Shroud (This creature can't be the target of spells or abilities.)
id=4778
name=Pincher Beetles
color=Green
rarity=C
mana={2}{G}
type=Creature
subtype=Insect
power=3
toughness=1
abilities=shroud
[/card]
[card]
text=Pine Barrens comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you.
id=4935
auto=tap
auto={T}:Add{1}
auto={T}:Add{B} && damage 1 controller
auto={T}:Add{G} && damage 1 controller
name=Pine Barrens
rarity=R
type=Land
[/card]
[card]
text=Flying {B}: Pit Imp gets +1/+0 until end of turn. Play this ability no more than twice each turn.
id=4677
name=Pit Imp
auto={B}:1/0 limit:2
rarity=C
type=Creature
mana={B}
power=0
subtype=Imp
toughness=1
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=4955
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=4953
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=4954
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=4956
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={2}, {T}: Tap or untap target creature.
auto={2}{T}:tap target(creature)
auto={2}{T}:untap target(creature)
id=4624
name=Puppet Strings
color=Artifact
rarity=U
mana={3}
type=Artifact
[/card]
[card]
text=Destroy target land.
target=land
auto=destroy
id=4678
name=Rain of Tears
rarity=U
color=Black
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
text=First strike {G}: Regenerate Ranger en-Vec.
id=4914
name=Ranger en-Vec
rarity=U
color=White,Green
mana={1}{W}{G}
type=Creature
subtype=Human Soldier Archer
auto={G}:regenerate
power=2
toughness=2
abilities=first strike
[/card]
[card]
text={B}: Destroy target artifact, creature, or land you control.
id=4679
name=Rats of Rath
color=Black
rarity=C
mana={1}{B}
type=Creature
subtype=Rat
auto={B}:destroy target(artifact,creature,land|myinplay)
power=2
toughness=1
[/card]
[card]
text=Target creature loses shadow until end of turn. Draw a card.
target=creature
auto=-shadow
auto=draw:1
id=4780
name=Reality Anchor
color=Green
rarity=C
mana={1}{G}
type=Instant
[/card]
[card]
text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
id=4785
name=Rootbreaker Wurm
rarity=C
color=Green
mana={5}{G}{G}
type=Creature
subtype=Wurm
power=6
toughness=6
abilities=trample
[/card]
[card]
text={1}{G}: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn.
auto={1}{G}:2/2 limit:1
id=4786
name=Rootwalla
color=Green
rarity=C
mana={2}{G}
type=Creature
subtype=Lizard
power=2
toughness=2
[/card]
[card]
text={T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.
id=4720
name=Rootwater Diver
auto={T}{S}:moveTo(myhand) target(artifact|mygraveyard)
rarity=U
type=Creature
mana={U}
power=1
subtype=Merfolk
toughness=1
[/card]
[card]
text={T}: Rootwater Hunter deals 1 damage to target creature or player.
id=4721
name=Rootwater Hunter
auto={T}:damage:1 target(creature,player)
color=Blue
rarity=C
mana={2}{U}
type=Creature
subtype=Merfolk
power=1
toughness=1
[/card]
[card]
text=Salt Flats comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you.
id=4938
auto=tap
auto={T}: Add{1}
auto={T}: Add{W} && damage 1 controller
auto={T}: Add{B} && damage 1 controller
name=Salt Flats
rarity=R
type=Land
[/card]
[card]
text=(This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn.
id=4841
name=Sandstone Warrior
color=Red
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Human Soldier Warrior
auto={R}:1/0
power=1
toughness=3
abilities=first strike
[/card]
[card]
text=Scabland comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you.
id=4939
name=Scabland
auto=tap
auto={T}: Add{1}
auto={T}: Add{R} && damage 1 controller
auto={T}: Add{W} && damage 1 controller
rarity=R
type=Land
[/card]
[card]
text=Flying {1}{B}: Regenerate Screeching Harpy.
id=4684
name=Screeching Harpy
color=Black
rarity=U
mana={2}{B}{B}
type=Creature
subtype=Harpy Beast
auto={1}{B}:regenerate
power=2
toughness=2
abilities=flying
[/card]
[card]
text={T}: Untap target creature.
id=4788
name=Seeker of Skybreak
color=Green
rarity=C
mana={1}{G}
type=Creature
subtype=Elf
auto={T}:untap target(creature)
power=2
toughness=1
[/card]
[card]
text=Target creature gains shadow until end of turn. Draw a card.
target=creature
auto=shadow
auto=draw:1
id=4725
name=Shadow Rift
color=Blue
rarity=C
mana={U}
type=Instant
[/card]
[card]
text=Destroy target artifact.
id=4847
name=Shatter
target=artifact
auto=destroy
rarity=C
type=Instant
mana={1}{R}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand.
id=4726
name=Shimmering Wings
auto=:flying
auto={U}:moveTo(hand)
rarity=C
type=Enchantment
mana={U}
subtype=Aura
[/card]
[card]
text=Flying, first strike
id=4917
name=Sky Spirit
rarity=U
color=White,Blue
mana={1}{W}{U}
type=Creature
subtype=Spirit
power=2
toughness=2
abilities=flying,first strike
[/card]
[card]
text={T}: Add {G} to your mana pool. {1}: Add {W} or {R} to your mana pool.
id=4789
name=Skyshroud Elf
color=Green
rarity=C
mana={1}{G}
type=Creature
subtype=Elf Druid
auto={T}:Add {G}
auto={1}:Add {W}
auto={1}:Add {R}
power=1
toughness=1
[/card]
[card]
text=Skyshroud Forest comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {G} to your mana pool. Skyshroud Forest deals 1 damage to you.
id=4940
name=Skyshroud Forest
auto=tap
auto={T}: Add {1}
auto={T}: Add {U} && damage 1 controller
auto={T}: Add {G} && damage 1 controller
rarity=R
type=Land
[/card]
[card]
text={1}{G}: Regenerate Skyshroud Troll.
id=4791
name=Skyshroud Troll
color=Green
rarity=C
mana={2}{G}{G}
type=Creature
subtype=Troll Giant
auto={1}{G}:regenerate
power=3
toughness=3
[/card]
[card]
text=Flying Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.
id=4686
name=Skyshroud Vampire
abilities=flying
auto={S(*|myhand)}:2/2
rarity=U
type=Creature
mana={3}{B}{B}
power=3
subtype=Vampire
toughness=3
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn.
id=4899
name=Soltari Crusader
color=White
rarity=U
mana={2}{W}
type=Creature
subtype=Soltari Knight
auto={1}{W}:1/0
power=2
toughness=1
abilities=shadow
[/card]
[card]
text={W}: Soltari Emissary gains shadow until end of turn.
id=4900
name=Soltari Emissary
color=White
rarity=R
mana={1}{W}
type=Creature
subtype=Soltari Soldier
auto={W}:shadow
power=2
toughness=1
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4901
name=Soltari Foot Soldier
color=White
rarity=C
mana={W}
type=Creature
subtype=Soltari Soldier
power=1
toughness=1
abilities=shadow
[/card]
[card]
text=Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4903
name=Soltari Monk
color=White
rarity=U
mana={W}{W}
type=Creature
subtype=Soltari Monk Cleric
power=2
toughness=1
abilities=shadow,protection from black
[/card]
[card]
text=Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4904
name=Soltari Priest
color=White
rarity=U
mana={W}{W}
type=Creature
subtype=Soltari Cleric
power=2
toughness=1
abilities=shadow,protection from red
[/card]
[card]
text=Counter target spell with converted mana cost X.
id=4728
alias=1224
name=Spell Blast
color=Blue
rarity=C
mana={X}{U}
type=Instant
[/card]
[card]
text=When Staunch Defenders comes into play, you gain 4 life.
id=4907
name=Staunch Defenders
color=White
rarity=U
mana={3}{W}{W}
type=Creature
subtype=Human Soldier
auto=life:4
power=3
toughness=4
[/card]
[card]
text=Enchant enchantment You control enchanted enchantment.
target=enchantment
alias=1194
id=4729
name=Steal Enchantment
color=Blue
rarity=U
mana={U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Destroy target land.
target=land
auto=destroy
id=4850
name=Stone Rain
color=Red
rarity=C
mana={2}{R}
type=Sorcery
[/card]
[card]
text={G}{G}: Tap target creature with flying.
id=4793
auto={G}{G}:tap target(creature[flying])
name=Storm Front
color=Green
rarity=U
mana={G}
type=Enchantment
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=4925
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=4922
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=4923
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=4924
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=All Sliver creatures have first strike.
id=4908
auto=lord(sliver) first strike
name=Talon Sliver
color=White
rarity=C
mana={1}{W}
type=Creature
subtype=Sliver
power=1
toughness=1
abilities=First Strike
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow)
id=4735
name=Thalakos Sentry
color=Blue
rarity=C
mana={1}{U}
type=Creature
subtype=Thalakos Soldier
power=1
toughness=2
abilities=shadow
[/card]
[card]
id=4794
name=Trained Armodon
color=Green
rarity=C
mana={1}{G}{G}
type=Creature
subtype=Elephant
power=3
toughness=3
[/card]
[card]
text=Destroy all enchantments.
id=4795
auto=destroy all(enchantment)
name=Tranquility
color=Green
rarity=C
mana={2}{G}
type=Sorcery
[/card]
[card]
text=You may tap or untap target artifact, creature, or land. Draw a card.
id=4739
name=Twitch
auto=may tap target(artifact,creature,land)
auto=draw:1
rarity=C
type=Instant
mana={2}{U}
[/card]
[card]
text=Destroy target artifact.
id=4798
target=artifact
auto=destroy
name=Verdigris
color=Green
rarity=U
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though they didn't have shadow.
id=4855
name=Wall of Diffusion
color=Red
rarity=C
mana={1}{R}
type=Creature
subtype=Wall
power=0
toughness=5
abilities=defender, reachshadow
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}, Sacrifice Wasteland: Destroy target nonbasic land.
id=4944
name=Wasteland
auto={T}: Add{1}
auto={T}{S}:destroy target(land[-basic])
rarity=U
type=Land
[/card]
[card]
text={T}: Target creature gains flying until end of turn.
id=4744
name=Wind Dancer
color=Blue
rarity=U
mana={1}{U}
type=Creature
subtype=Faerie
auto={T}:flying target(creature)
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Flying
id=4745
name=Wind Drake
color=Blue
rarity=C
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=2
abilities=flying
[/card]
[card]
text=All Sliver creatures have flying.
id=4746
name=Winged Sliver
color=Blue
rarity=C
mana={1}{U}
type=Creature
subtype=Sliver
auto=lord(Sliver) flying
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Destroy target land.
id=4799
target=land
auto=destroy
name=Winter's Grasp
color=Green
rarity=U
mana={1}{G}{G}
type=Sorcery
[/card]