Files
wagic/projects/mtg/bin/Res/sets/ODY/_cards.dat
wagic.the.homebrew@gmail.com 0af938589b Erwan
- a few bug fixes with cards that bring other cards back to play (zombify, resurrection...)
- bug fix with abilities parsing "reachshadow"
- a few card fixes
2009-04-19 07:47:52 +00:00

1082 lines
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[card]
text=Abandoned Outpost comes into play tapped. Tap: Add W to your mana pool. Tap, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool.
id=31761
auto=tap
auto={T}:Add{W}
auto={T}{S}:Add{B}
auto={T}{S}:Add{G}
auto={T}{S}:Add{R}
auto={T}{S}:Add{U}
auto={T}{S}:Add{W}
name=Abandoned Outpost
type=Land
rarity=C
[/card]
[card]
text=Target creature gets -1/-1 until end of turn. Draw a card.
id=29740
name=Afflict
target=Creature
auto=:-1/-1
auto=draw:1
mana={2}{B}
color=black
type=Instant
rarity=C
[/card]
[card]
text=Flying. {2}{U}, Discard a card from your hand: Return Amugaba to its owner's hand.
id=29929
name=Amugaba
abilities=flying
auto={2}{U}{s(*|myhand)}:moveTo(ownerhand)
mana={5}{U}{U}
type=Creature
subtype=Illusion
power=6
toughness=6
rarity=R
[/card]
[card]
text=Defender, flying (This creature can't attack, and it can block creatures with flying.)
id=29699
name=Angelic Wall
abilities=flying,defender
mana={1}{W}
type=Creature
subtype=Wall
power=0
toughness=4
rarity=C
[/card]
[card]
text=Flying. {2}{W}{T}: Aven Archer deals 2 damage to target attacking or blocking creature.
id=29691
name=Aven Archer
abilities=flying
auto={2}{W}{T}:damage:2 target(Creature[attacking;blocking])
mana={3}{W}{W}
type=Creature
subtype=Bird Soldier
power=2
toughness=2
rarity=U
[/card]
[card]
text=Flying. {W}: Aven Flock gets +0/+1 until end of turn.
id=31767
name=Aven Flock
abilities=flying
auto={W}:0/1
mana={4}{W}
color=white
type=Creature
subtype=Bird Soldier
power=2
toughness=3
rarity=C
[/card]
[card]
text=Flying, protection from red
id=29709
name=Aven Smokeweaver
abilities=flying,protection from red
mana={2}{U}{U}
color=blue
type=Creature
subtype=Bird Soldier
power=2
toughness=3
rarity=U
[/card]
[card]
text={2}{R}, Sacrifice Barbarian Lunatic: Barbarian Lunatic deals 2 damage to target creature.
id=29757
name=Barbarian Lunatic
mana={2}{R}
type=Creature
subtype=Human Barbarian
auto={2}{R}{S}:damage:2 target(Creature)
power=2
toughness=1
rarity=C
[/card]
[card]
text=Other creatures you control get +0/+1
id=29688
name=Blessed Orator
mana={3}{W}
auto=lord(Creature|myinplay) 0/1 other
type=Creature
subtype=Human Cleric
power=1
toughness=4
rarity=U
[/card]
[card]
text=Bog Wreckage comes into play tapped. Tap: Add {B} to your mana pool. Tap, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool.
id=31763
auto=tap
auto={T}:Add{B}
auto={T}{S}:Add{B}
auto={T}{S}:Add{G}
auto={T}{S}:Add{R}
auto={T}{S}:Add{U}
auto={T}{S}:Add{W}
name=Bog Wreckage
type=Land
rarity=C
[/card]
[card]
text=Vigilance. Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.
id=29914
name=Cantivore
abilities=vigilance
mana={1}{W}{W}
type=Creature
subtype=Lhurgoyf
auto=foreach(enchantment|graveyard) 1/1
power=*
toughness=*
rarity=R
[/card]
[card]
text={U}{U}: Tap target creature without flying.
id=31870
name=Cephalid Retainer
mana={2}{U}{U}
type=Creature
subtype=Cephalid
auto={U}{U}:tap target(Creature[-flying])
power=2
toughness=3
rarity=R
[/card]
[card]
text=Flying {2}{U}, Sacrifice a land: Draw a card.
id=29710
name=Cephalid Scout
mana={1}{U}
type=Creature
subtype=Cephalid Wizard
auto={2}{U}{S(Land|myinplay)}: Draw:1
power=1
toughness=1
rarity=C
[/card]
[card]
text=Flying. Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.
id=29931
name=Cognivore
abilities=flying
auto=foreach(Instant|graveyard) 1/1
mana={6}{U}{U}
type=Creature
subtype=Lhurgoyf
power=*
toughness=*
rarity=R
[/card]
[card]
text=Draw three cards.
id=30655
name=Concentrate
auto=draw:3
mana={2}{U}{U}
color=blue
type=Sorcery
rarity=U
[/card]
[card]
text=Sacrifice Crypt Creeper: Remove target card in a graveyard from the game.
id=29840
name=Crypt Creeper
mana={1}{B}
color=black
type=Creature
subtype=Zombie
auto={S}:moveTo(ownerremovedfromgame) target(*|graveyard)
power=2
toughness=1
rarity=C
[/card]
[card]
text={T} Add {1} to your mana pool. {5}{T}: Add {W}{U}{B}{R}{G} to your mana pool.
id=30012
name=Crystal Quarry
auto={T}:add {1}
auto={5}{T}: Add {W}{U}{B}{R}{G}
type=Land
rarity=R
[/card]
[card]
text={1}{T}: Add {U}{B} to your mana pool.
id=29793
name=Darkwater Catacombs
auto={1}{T}: Add {U}{B}
type=Land
rarity=R
[/card]
[card]
text={W}, Sacrifice Dedicated Martyr: You gain 3 life.
id=31771
name=Dedicated Martyr
mana={W}
color=white
auto={W}{S}: life:3
type=Creature
subtype=Cleric
power=1
toughness=1
rarity=C
[/card]
[card]
text=Destroy target artifact or land.
id=29867
name=Demolish
target=artifact,land
auto=destroy
mana={3}{R}
color=red
type=Sorcery
rarity=U
[/card]
[card]
text={T}: Add one colorless mana to your mana pool. {1}{T}: Untap target land.
id=30013
name=Deserted Temple
auto={T}:add {1}
auto={1}{T}:Untap target(land)
type=Land
rarity=R
[/card]
[card]
text=Tap: Destroy target creature token.
id=31789
name=Dogged Hunter
auto={T}:destroy target(token)
mana={2}{W}
color=white
type=Creature
subtype=Human Nomad
power=1
toughness=1
rarity=R
[/card]
[card]
text={G},{T}, Sacrifice Druid Lyrist: Destroy target enchantment.
id=29778
name=Druid Lyrist
mana={G}
color=green
auto={G}{T}{S}:destroy target(enchantment)
type=Creature
subtype=Human Druid
power=1
toughness=1
rarity=C
[/card]
[card]
text=Flying
id=31807
name=Dusk Imp
abilities=flying
mana={2}{B}
color=blue
type=Creature
subtype=Imp
power=2
toughness=1
rarity=C
[/card]
[card]
text=Mountainwalk
id=29760
name=Dwarven Grunt
abilities=moutainwalk
mana={R}
type=Creature
subtype=Dwarf
power=1
toughness=1
rarity=C
[/card]
[card]
text=Escape Artist is unblockable. {U}, Discard a card from your hand: Return Escape Artist to its owner's hand.
id=31813
name=Escape Artist
type=Creature
subtype=Wizard
abilities=unblockable
auto={U}{s(*|myhand)}:moveTo(ownerhand)
mana={1}{U}
power=1
toughness=1
rarity=C
[/card]
[card]
text=Destroy target white creature. It can't be regenerated. Draw a card.
id=30558
name=Execute
mana={2}{B}
color=black
target=Creature[white]
auto=bury
auto=draw:1
type=Instant
rarity=U
[/card]
[card]
text={2}{B}, Discard a card from your hand: Face of Fear gains fear until end of turn.
id=31738
name=Face of Fear
auto={2}{B}{S(*|myhand)}:fear
mana={5}{B}
type=Creature
subtype=Horror
power=3
toughness=4
rarity=U
[/card]
[card]
text={B}, Discard a card from your hand: Fledgling Imp gains flying until end of turn.
id=31777
name=Fledgling Imp
mana={2}{B}
type=Creature
subtype=Imp
auto={B}{S(*|myhand)}:flying
power=2
toughness=2
rarity=C
[/card]
[card]
text={G}
id=31625
name=Forest
auto={T}:add {G}
type=Basic Land
subtype=Forest
rarity=L
[/card]
[card]
text={G}
id=31626
name=Forest
auto={T}:add {G}
type=Basic Land
subtype=Forest
rarity=L
[/card]
[card]
text={G}
id=31627
name=Forest
auto={T}:add {G}
type=Basic Land
subtype=Forest
rarity=L
[/card]
[card]
text={G}
id=31628
name=Forest
auto={T}:add {G}
type=Basic Land
subtype=Forest
rarity=L
[/card]
[card]
text=Target blocking Creature gets +4/+4 until end of turn. Draw a card.
id=28755
name=Gallantry
target=Creature[blocking]
auto=:4/4
auto=draw:1
mana={1}{W}
color=white
type=Instant
rarity=U
[/card]
[card]
text=When Ground Seal comes into play, draw a card. Cards in graveyards can't be the targets of spells or abilities.
id=29991
name=Ground Seal
mana={1}{G}
type=Enchantment
auto=lord(*|graveyard) shroud
auto=draw:1
rarity=R
[/card]
[card]
text=First strike
id=29751
name=Halberdier
abilities=first strike
mana={3}{R}
color=red
type=Creature
subtype=Human Barbarian
power=3
toughness=1
rarity=C
[/card]
[card]
text=Flying, protection from all colors
id=31799
name=Iridescent Angel
abilities=flying,protection from black,protection from blue,protection from green,protection from red,protection from white
mana={5}{W}{U}
color=white,blue
type=Creature
subtype=Angel
power=4
toughness=4
rarity=R
[/card]
[card]
text={U}
id=31613
name=Island
auto={T}:add {U}
type=Basic Land
subtype=Island
rarity=L
[/card]
[card]
text={U}
id=31614
name=Island
auto={T}:add {U}
type=Basic Land
subtype=Island
rarity=L
[/card]
[card]
text={U}
id=31615
name=Island
auto={T}:add {U}
type=Basic Land
subtype=Island
rarity=L
[/card]
[card]
text={U}
id=31616
name=Island
auto={T}:add {U}
type=Basic Land
subtype=Island
rarity=L
[/card]
[card]
text=Haste. {T}: Kamahl, Pit Fighter deals 3 damage to target creature or player.
id=29963
name=Kamahl, Pit Fighter
abilities=legendary,haste
auto={T}:damage:3 target(Creature,player)
mana={4}{R}{R}
color=red
type=Creature
subtype=Human Barbarian
power=6
toughness=1
rarity=R
[/card]
[card]
text=Forestwalk
id=29782
name=Leaf Dancer
abilities=forestwalk
mana={1}{G}{G}
type=Creature
subtype=Centaur
power=2
toughness=2
rarity=C
[/card]
[card]
text=Flying. {1}{W}, Sacrifice Lieutenant Kirtar: Remove target attacking creature from the game.
id=31820
name=Lieutenant Kirtar
abilities=legendary,flying
mana={1}{W}{W}
type=Creature
subtype=Bird Soldier
auto={1}{W}{S}:moveTo(ownerremovedfromgame) target(Creature[attacking])
power=2
toughness=2
rarity=R
[/card]
[card]
text=Sacrifice an artifact: Lithatog gets +1/+1 until end of turn. Sacrifice a land: Lithatog gets +1/+1 until end of turn.
id=31770
name=Lithatog
mana={1}{R}{G}
color=red,green
type=Creature
subtype=Atog
auto={s(artifact|myinplay)}: 1/1
auto={s(land|myinplay)}: 1/1
power=1
toughness=2
rarity=U
[/card]
[card]
text=Haste (This creature can attack the turn it comes under your control.) Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.
id=30550
name=Magnivore
abilities=haste
auto=foreach(Sorcery|graveyard) 1/1
mana={2}{R}{R}
type=Creature
subtype=Lhurgoyf
power=*
toughness=*
rarity=R
[/card]
[card]
text={1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.
id=30560
name=Malevolent Awakening
mana={1}{B}{B}
color=black
auto={1}{B}{B}{s(Creature|myinplay)}:moveTo(myhand) target(Creature|mygraveyard)
type=Enchantment
rarity=U
[/card]
[card]
text=Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
id=29946
name=Mortivore
auto=foreach(creature|graveyard) 1/1
auto={B}:regenerate
mana={2}{B}{B}
type=Creature
subtype=Lhurgoyf
power=*
toughness=*
rarity=R
[/card]
[card]
text={1}{T}: Add {R}{G} to your mana pool.
id=29795
name=Mossfire Valley
auto={1}{T}: Add {R}{G}
type=Land
rarity=R
[/card]
[card]
text={R}
id=31621
name=Mountain
auto={T}:add {R}
type=Basic Land
subtype=Mountain
rarity=L
[/card]
[card]
text={R}
id=31622
name=Mountain
auto={T}:add {R}
type=Basic Land
subtype=Mountain
rarity=L
[/card]
[card]
text={R}
id=31623
name=Mountain
auto={T}:add {R}
type=Basic Land
subtype=Mountain
rarity=L
[/card]
[card]
text={R}
id=31624
name=Mountain
auto={T}:add {R}
type=Basic Land
subtype=Mountain
rarity=L
[/card]
[card]
text={G}{T}: Target creature gets +2/+2 until end of turn.
id=29771
name=Nantuko Disciple
auto={G}{T}:2/2 target(Creature)
mana={3}{G}
color=green
type=Creature
subtype=Insect Druid
power=2
toughness=2
rarity=C
[/card]
[card]
text={T}: Add {1}{G} to your mana pool.
id=29870
name=Nantuko Elder
auto={T}: add {1}{G}
mana={2}{G}
color=green
type=Creature
subtype=Insect Druid
power=1
toughness=2
rarity=U
[/card]
[card]
text=Sacrifice a land: Target creature gains haste until end of turn.
id=29971
name=Need for Speed
mana={R}
auto={s(land|myinplay)}:haste target(Creature)
type=Enchantment
rarity=R
[/card]
[card]
text=Discard a card from your hand, Sacrifice Overeager Apprentice: Add {B}{B}{B} to your mana pool.
id=29737
name=Overeager Apprentice
mana={2}{B}
type=Creature
subtype=Human Minion
auto={S}{S(*|myhand)}:add{B}{B}{B}
power=1
toughness=2
rarity=C
[/card]
[card]
text=Discard a card from your hand: Regenerate Patchwork Gnomes.
id=31832
name=Patchwork Gnomes
mana={3}
type=Artifact Creature
auto={s(*|myhand)}:Regenerate
subtype=Gnome
power=2
toughness=1
rarity=U
[/card]
[card]
text=Discard a card from your hand: Patrol Hound gains first strike until end of turn.
id=30654
name=Patrol Hound
mana={1}{W}
type=Creature
subtype=Hound
auto={S(*|myhand)}:first strike
power=2
toughness=2
rarity=C
[/card]
[card]
text=You control enchanted creature.
id=29829
alias=1194
name=Persuasion
target=Creature
mana={3}{U}{U}
color=blue
type=Enchantment
subtype=Aura
rarity=R
[/card]
[card]
text=Tap: Add one colorless mana to your mana pool. Tap, Sacrifice Petrified Field: Return target land card from your graveyard to your hand.
id=30014
auto={T}:Add{1}
auto={T}{S}:moveTo(myhand) target(land|mygraveyard)
name=Petrified Field
type=Land
rarity=R
[/card]
[card]
text=Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn. Discard a card from your hand: Phantatog gets +1/+1 until end of turn.
id=31792
name=Phantatog
mana={1}{W}{U}
type=Creature
subtype=Atog
auto={s(enchantment|myinplay)}:1/1
auto={s(*|myhand)}:1/1
power=1
toughness=2
rarity=U
[/card]
[card]
text={W}
id=31630
name=Plains
auto={T}:add {W}
type=Basic Land
subtype=Plains
rarity=L
[/card]
[card]
text={W}
id=31612
name=Plains
auto={T}:add {W}
type=Basic Land
subtype=Plains
rarity=L
[/card]
[card]
text={W}
id=31629
name=Plains
auto={T}:add {W}
type=Basic Land
subtype=Plains
rarity=L
[/card]
[card]
text={W}
id=31631
name=Plains
auto={T}:add {W}
type=Basic Land
subtype=Plains
rarity=L
[/card]
[card]
text=Enchanted creature has trample.
id=31812
name=Primal Frenzy
target=Creature
auto=:trample
mana={G}
color=green
type=Enchantment
subtype=Aura
rarity=C
[/card]
[card]
text=Flying. Discard a card from your hand: Pulsating Illusion gets +4/+4 until end of turn. Play this ability only once each turn.
id=31611
name=Pulsating Illusion
abilities=flying
auto={S(*|myhand)}:4/4 limit:1
mana={4}{U}
type=Creature
subtype=Illusion
power=0
toughness=1
rarity=U
[/card]
[card]
text={U},{T}: Tap or untap target creature.
id=29819
name=Puppeteer
mana={2}{U}
color=blue
type=Creature
subtype=Human Wizard
auto={U}{T}:tap target(creature)
auto={U}{T}:untap target(creature)
power=1
toughness=2
rarity=U
[/card]
[card]
text=Ravaged Highlands comes into play tapped. Tap: Add R to your mana pool. Tap, Sacrifice Ravaged Highlands: Add one mana of any color to your mana pool.
id=31764
auto=tap
auto={T}:add{R}
auto={T}{S}:Add{B}
auto={T}{S}:Add{G}
auto={T}{S}:Add{R}
auto={T}{S}:Add{U}
auto={T}{S}:Add{W}
name=Ravaged Highlands
type=Land
rarity=C
[/card]
[card]
text=Regenerate target creature. Draw a card.
id=31741
name=Refresh
target=Creature
auto=regenerate
auto=draw:1
mana={2}{G}
color=green
type=Instant
rarity=C
[/card]
[card]
text=Seafloor Debris comes into play tapped. Tap: Add U to your mana pool. Tap, Sacrifice Seafloor Debris: Add one mana of any color to your mana pool.
id=31762
auto=tap
auto={T}:add{U}
auto={T}{S}:Add{B}
auto={T}{S}:Add{G}
auto={T}{S}:Add{R}
auto={T}{S}:Add{U}
auto={T}{S}:Add{W}
name=Seafloor Debris
type=Land
rarity=C
[/card]
[card]
text=Remove target attacking creature from the game. Draw a card.
id=29706
name=Second Thoughts
mana={4}{W}
auto=moveTo(ownerremovedfromgame) target(Creature[attacking])
auto=draw:1
type=Instant
rarity=C
[/card]
[card]
text={1}{T}: Add {B}{R} to your mana pool.
id=29794
name=Shadowblood Ridge
auto={1}{T}: Add {B}{R}
type=Land
rarity=R
[/card]
[card]
text={1}{T}: Add {W}{U} to your mana pool.
id=29792
name=Skycloud Expanse
auto={1}{T}: Add {W}{U}
type=Land
rarity=R
[/card]
[card]
text=Skyshooter may block as though it has flying. {T}, Sacrifice Skyshooter: Destroy target attacking or blocking Creature with flying.
id=30563
name=Skyshooter
mana={1}{G}
type=Creature
subtype=Centaur Archer
power=1
toughness=2
abilities=reach
auto={T}{S}:destroy target(Creature[flying;attacking;blocking])
rarity=U
[/card]
[card]
text=Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.
id=29807
name=Spiritualize
target=creature
auto=:lifelink
auto=draw:1
mana={2}{W}
type=Instant
rarity=U
[/card]
[card]
text=Squirrel Mob gets +1/+1 for each other Squirrel in play.
id=29979
name=Squirrel Mob
mana={1}{G}{G}
type=Creature
subtype=Squirrel
auto=foreach(Squirrel|inplay) 1/1
power=1
toughness=1
rarity=R
[/card]
[card]
text=Flying. {1}{B}, Discard a card from your hand: Stalking Bloodsucker gets +2/+2 until end of turn.
id=29839
name=Stalking Bloodsucker
abilities=flying
mana={4}{B}{B}
type=Creature
subtype=Vampire
auto={1}{B}{S(*|myhand)}:2/2
power=4
toughness=4
rarity=R
[/card]
[card]
text={3},{T}: Remove target card in a graveyard from the game. {1}, Sacrifice Steamclaw: Remove target card in a graveyard from the game.
id=29897
name=Steamclaw
mana={2}
auto={3}{T}:moveTo(ownerremovedfromgame) target(*|graveyard)
auto={1}{S}:moveTo(ownerremovedfromgame) target(*|graveyard)
type=Artifact
rarity=U
[/card]
[card]
text={1}{T}: Add {G}{W} to your mana pool.
id=29796
name=Sungrass Prairie
auto={1}{T}: Add {G}{W}
type=Land
rarity=R
[/card]
[card]
text={B}
id=31617
name=Swamp
auto={T}:add {B}
type=Basic Land
subtype=Swamp
rarity=L
[/card]
[card]
text={B}
id=31618
name=Swamp
auto={T}:add {B}
type=Basic Land
subtype=Swamp
rarity=L
[/card]
[card]
text={B}
id=31619
name=Swamp
auto={T}:add {B}
type=Basic Land
subtype=Swamp
rarity=L
[/card]
[card]
text={B}
id=31620
name=Swamp
auto={T}:add {B}
type=Basic Land
subtype=Swamp
rarity=L
[/card]
[card]
text=Tap: Add one colorless mana to your mana pool. Tap: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you.
id=30015
auto={T}:Add{1}
auto={T}:Add{B} && Damage 3 controller
auto={T}:Add{G} && Damage 3 controller
auto={T}:Add{R} && Damage 3 controller
auto={T}:Add{U} && Damage 3 controller
auto={T}:Add{W} && Damage 3 controller
name=Tarnished Citadel
type=Land
rarity=R
[/card]
[card]
text=Trample Terravore's power and toughness are each equal to the number of land cards in all graveyards.
id=29982
name=Terravore
abilities=trample
mana={1}{G}{G}
type=Creature
subtype=Lhurgoyf
auto=foreach(land|graveyard) 1/1
power=*
toughness=*
rarity=R
[/card]
[card]
text=Sacrifice a land: Thaumatog gets +1/+1 until end of turn. Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn.
id=31835
name=Thaumatog
mana={1}{G}{W}
color=green,white
type=Creature
subtype=Atog
auto={s(land|myinplay)}:1/1
auto={s(enchantment|myinplay)}:1/1
power=1
toughness=2
rarity=U
[/card]
[card]
text=Timberland Ruins comes into play tapped. Tap: Add G to your mana pool. Tap, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool.
id=31765
auto=tap
auto={T}:Add{G}
auto={T}{S}:Add{B}
auto={T}{S}:Add{G}
auto={T}{S}:Add{R}
auto={T}{S}:Add{U}
auto={T}{S}:Add{W}
name=Timberland Ruins
type=Land
rarity=C
[/card]
[card]
text=Discard a card from your hand: Tireless Tribe gets +0/+4 until end of turn.
id=29695
name=Tireless Tribe
mana={W}
type=Creature
auto={s(*|myhand)}:0/4
subtype=Human Nomad
power=1
toughness=1
rarity=C
[/card]
[card]
text=Target creature is unblockable this turn. Draw a card.
id=30691
name=Touch of Invisibility
target=Creature
auto=:unblockable
auto=draw:1
mana={3}{U}
color=blue
type=Sorcery
rarity=C
[/card]
[card]
text=Flying, protection from green
id=31736
name=Treetop Sentinel
abilities=flying,protection from green
mana={2}{U}{U}
color=blue
type=Creature
subtype=Bird Soldier
power=2
toughness=3
rarity=U
[/card]
[card]
text=Swampwalk {B}: Whispering Shade gets +1/+1 until end of turn
id=29734
name=Whispering Shade
abilities=swampwalk
auto={B}:1/1
mana={3}{B}
color=black
type=Creature
subtype=Shade
power=1
toughness=1
rarity=C
[/card]
[card]
text=
id=29772
name=Woodland Druid
mana={G}
color=green
type=Creature
subtype=Human Druid
power=1
toughness=2
rarity=C
[/card]
[card]
text=Return target creature card from your graveyard to play.
id=29847
name=Zombify
target=Creature|mygraveyard
auto=moveTo(myInPlay)
mana={3}{B}
color=black
type=Sorcery
rarity=U
[/card]