Files
wagic/JGE/src/pc/JSocket.cpp
2013-11-17 20:22:30 +01:00

322 lines
5.9 KiB
C++

#ifdef WIN32
#ifdef QT_CONFIG
#pragma comment(lib,"WSOCK32.LIB")
#include <stdio.h>
#include <conio.h>
#include <winsock.h>
#include <winsock.h>
#include <fcntl.h>
#else
#pragma comment(lib,"ws2_32.lib")
#include <winsock2.h>
#endif
#elif (defined LINUX)
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <fcntl.h>
#include <unistd.h>
#endif //WINDOWS
#include <errno.h>
#include <string>
#include "../../include/JSocket.h"
#include "../../include/DebugRoutines.h"
JSocket::JSocket(string ipAddr)
: state(NOT_AVAILABLE),
mfd(-1)
{
int result;
struct hostent *hostentptr = 0;
#ifdef WIN32
SOCKADDR_IN Adresse_Socket_Server;
WORD wVersionRequested;
WSADATA wsaData;
wVersionRequested=MAKEWORD(1, 1);
result = WSAStartup(wVersionRequested,&wsaData);
if (result != 0)
{
DebugTrace("WSAStartup\t");
return;
}
#elif LINUX
struct sockaddr_in Adresse_Socket_Server;
#endif
mfd = socket(AF_INET, SOCK_STREAM, 0);
if(mfd < 0)
return;
DebugTrace("Connecting " << ipAddr);
#ifdef WIN32
unsigned int addr_dest = inet_addr(ipAddr.c_str());
hostentptr=gethostbyaddr((char*) &addr_dest, 4, AF_INET);
#elif LINUX
hostentptr = gethostbyname(ipAddr.c_str());
#endif
if (hostentptr == NULL)
{
DebugTrace("ERROR, no such host\n");
return;
}
#ifdef WIN32
ZeroMemory( (char*)&Adresse_Socket_Server, sizeof(Adresse_Socket_Server));
#elif LINUX
bzero( (char*)&Adresse_Socket_Server, sizeof(Adresse_Socket_Server));
#endif //WINDOWS
Adresse_Socket_Server.sin_family = (*hostentptr).h_addrtype;
Adresse_Socket_Server.sin_port = htons(SERVER_PORT);
Adresse_Socket_Server.sin_addr = *((struct in_addr*)(*hostentptr).h_addr);
result = connect(
mfd,
(const struct sockaddr*)&Adresse_Socket_Server,
sizeof(Adresse_Socket_Server));
if (result != 0)
{
DebugTrace("client connect failed :" << strerror(errno));
state = FATAL_ERROR;
return;
}
state = CONNECTED;
}
bool JSocket::SetNonBlocking(int sock)
{
#ifdef WIN32
#elif LINUX
int opts = fcntl(sock,F_GETFL);
if (opts < 0)
{
perror("fcntl(F_GETFL)");
return false;
}
opts = (opts | O_NONBLOCK);
if (fcntl(sock,F_SETFL,opts) < 0)
{
perror("fcntl(F_SETFL)");
return false;
}
#endif //WINDOWS
return true;
}
JSocket::JSocket()
: state(NOT_AVAILABLE),
mfd(-1)
{
int result;
#ifdef WIN32
SOCKADDR_IN Adresse_Socket_Connection;
WORD wVersionRequested;
WSADATA wsaData;
wVersionRequested = MAKEWORD(1,1);
result = WSAStartup(wVersionRequested,&wsaData);
if (result != 0)
{
DebugTrace("WSAStartup\t");
return;
}
#elif LINUX
struct sockaddr_in Adresse_Socket_Connection;
#endif //WINDOWS
mfd=socket( AF_INET, SOCK_STREAM,0);
#ifdef WIN32
#elif LINUX
int reuse_addr = 1; /* Used so we can re-bind to our port
while a previous connection is still
in TIME_WAIT state. */
/* So that we can re-bind to it without TIME_WAIT problems */
setsockopt(mfd, SOL_SOCKET, SO_REUSEADDR, &reuse_addr,
sizeof(reuse_addr));
#endif //WINDOWS
SetNonBlocking(mfd);
#ifdef WIN32
ZeroMemory( &Adresse_Socket_Connection,sizeof(Adresse_Socket_Connection));
#elif LINUX
bzero( &Adresse_Socket_Connection,sizeof(Adresse_Socket_Connection));
#endif //WINDOWS
Adresse_Socket_Connection.sin_family = AF_INET;
Adresse_Socket_Connection.sin_port = htons(SERVER_PORT);
result = ::bind(mfd,
(struct sockaddr*)&Adresse_Socket_Connection,
sizeof(Adresse_Socket_Connection));
if (result != 0)
{
state = FATAL_ERROR;
DebugTrace("bind error:" << strerror(errno));
return;
}
result = listen(mfd,1);
if(result != 0)
{
state = FATAL_ERROR;
DebugTrace("listen error:" << strerror(errno));
return;
}
state = DISCONNECTED;
}
JSocket::JSocket(int fd)
: state(CONNECTED),
mfd(fd)
{
}
JSocket::~JSocket()
{
Disconnect();
#ifdef WIN32
WSACleanup();
#endif
}
void JSocket::Disconnect()
{
state = JSocket::DISCONNECTED;
if(mfd)
{
#ifdef WIN32
closesocket(mfd);
#elif LINUX
close(mfd);
#endif
mfd = 0;
}
}
JSocket* JSocket::Accept()
{
#ifdef WIN32
SOCKADDR_IN Adresse_Socket_Cliente;
int Longueur_Adresse;
#elif LINUX
struct sockaddr_in Adresse_Socket_Cliente;
socklen_t Longueur_Adresse;
#endif //WINDOWS
JSocket* socket = NULL;
while (mfd)
{
fd_set set;
FD_ZERO(&set);
FD_SET(mfd, &set);
struct timeval tv;
tv.tv_sec = 0;
tv.tv_usec = 1000 * 100;
int result = select(mfd+1, &set, NULL, NULL, &tv);
if (result > 0 && FD_ISSET(mfd, &set))
{
Longueur_Adresse = sizeof(Adresse_Socket_Cliente);
int val = accept(
mfd,
(struct sockaddr*)&Adresse_Socket_Cliente,
&Longueur_Adresse);
DebugTrace("connection on client port "<< ntohs(Adresse_Socket_Cliente.sin_port));
if (val >= 0)
{
state = CONNECTED;
socket = new JSocket(val);
}
break;
}
}
return socket;
}
int JSocket::Read(char* buff, int size)
{
if (state == CONNECTED)
{
fd_set set;
FD_ZERO(&set);
FD_SET(mfd, &set);
struct timeval tv;
tv.tv_sec = 0;
tv.tv_usec = 1000 * 100;
int result = select(mfd+1, &set, NULL, NULL, &tv);
if (result > 0 && FD_ISSET(mfd, &set))
{
#ifdef WIN32
int readbytes = recv(mfd, buff, size, 0);
#elif LINUX
int readbytes = read(mfd, buff, size);
#endif //WINDOWS
if(readbytes < 0)
{
#ifdef WIN32
DebugTrace("Error reading from socket: " << WSAGetLastError());
#endif //WINDOWS
Disconnect();
return -1;
}
else if(readbytes == 0)
{
Disconnect();
return 0;
}
else
return readbytes;
}
else if( result < 0)
{
return -1;
}
}
return 0;
}
int JSocket::Write(char* buff, int size)
{
int size1 = size;
while (size > 0 && state == CONNECTED)
{
fd_set set;
FD_ZERO(&set);
FD_SET(mfd, &set);
struct timeval tv;
tv.tv_sec = 0;
tv.tv_usec = 1000 * 100;
int result = select(mfd+1, NULL, &set, NULL, &tv);
if( result > 0 && FD_ISSET(mfd, &set))
{
int len = send(mfd, buff, size, 0);
if (len < 0)
{
return -1;
}
size -= len;
buff += len;
}
else if (result < 0)
{
Disconnect();
return -1;
}
}
return size1 - size;
}