322 lines
5.9 KiB
C++
322 lines
5.9 KiB
C++
#ifdef WIN32
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#ifdef QT_CONFIG
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#pragma comment(lib,"WSOCK32.LIB")
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#include <stdio.h>
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#include <conio.h>
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#include <winsock.h>
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#include <winsock.h>
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#include <fcntl.h>
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#else
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#pragma comment(lib,"ws2_32.lib")
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#include <winsock2.h>
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#endif
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#elif (defined LINUX)
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netdb.h>
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#include <fcntl.h>
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#include <unistd.h>
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#endif //WINDOWS
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#include <errno.h>
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#include <string>
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#include "../../include/JSocket.h"
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#include "../../include/DebugRoutines.h"
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JSocket::JSocket(string ipAddr)
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: state(NOT_AVAILABLE),
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mfd(-1)
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{
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int result;
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struct hostent *hostentptr = 0;
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#ifdef WIN32
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SOCKADDR_IN Adresse_Socket_Server;
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WORD wVersionRequested;
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WSADATA wsaData;
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wVersionRequested=MAKEWORD(1, 1);
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result = WSAStartup(wVersionRequested,&wsaData);
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if (result != 0)
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{
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DebugTrace("WSAStartup\t");
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return;
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}
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#elif LINUX
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struct sockaddr_in Adresse_Socket_Server;
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#endif
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mfd = socket(AF_INET, SOCK_STREAM, 0);
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if(mfd < 0)
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return;
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DebugTrace("Connecting " << ipAddr);
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#ifdef WIN32
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unsigned int addr_dest = inet_addr(ipAddr.c_str());
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hostentptr=gethostbyaddr((char*) &addr_dest, 4, AF_INET);
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#elif LINUX
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hostentptr = gethostbyname(ipAddr.c_str());
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#endif
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if (hostentptr == NULL)
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{
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DebugTrace("ERROR, no such host\n");
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return;
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}
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#ifdef WIN32
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ZeroMemory( (char*)&Adresse_Socket_Server, sizeof(Adresse_Socket_Server));
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#elif LINUX
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bzero( (char*)&Adresse_Socket_Server, sizeof(Adresse_Socket_Server));
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#endif //WINDOWS
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Adresse_Socket_Server.sin_family = (*hostentptr).h_addrtype;
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Adresse_Socket_Server.sin_port = htons(SERVER_PORT);
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Adresse_Socket_Server.sin_addr = *((struct in_addr*)(*hostentptr).h_addr);
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result = connect(
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mfd,
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(const struct sockaddr*)&Adresse_Socket_Server,
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sizeof(Adresse_Socket_Server));
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if (result != 0)
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{
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DebugTrace("client connect failed :" << strerror(errno));
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state = FATAL_ERROR;
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return;
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}
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state = CONNECTED;
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}
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bool JSocket::SetNonBlocking(int sock)
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{
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#ifdef WIN32
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#elif LINUX
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int opts = fcntl(sock,F_GETFL);
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if (opts < 0)
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{
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perror("fcntl(F_GETFL)");
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return false;
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}
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opts = (opts | O_NONBLOCK);
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if (fcntl(sock,F_SETFL,opts) < 0)
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{
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perror("fcntl(F_SETFL)");
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return false;
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}
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#endif //WINDOWS
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return true;
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}
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JSocket::JSocket()
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: state(NOT_AVAILABLE),
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mfd(-1)
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{
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int result;
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#ifdef WIN32
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SOCKADDR_IN Adresse_Socket_Connection;
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WORD wVersionRequested;
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WSADATA wsaData;
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wVersionRequested = MAKEWORD(1,1);
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result = WSAStartup(wVersionRequested,&wsaData);
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if (result != 0)
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{
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DebugTrace("WSAStartup\t");
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return;
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}
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#elif LINUX
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struct sockaddr_in Adresse_Socket_Connection;
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#endif //WINDOWS
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mfd=socket( AF_INET, SOCK_STREAM,0);
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#ifdef WIN32
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#elif LINUX
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int reuse_addr = 1; /* Used so we can re-bind to our port
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while a previous connection is still
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in TIME_WAIT state. */
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/* So that we can re-bind to it without TIME_WAIT problems */
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setsockopt(mfd, SOL_SOCKET, SO_REUSEADDR, &reuse_addr,
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sizeof(reuse_addr));
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#endif //WINDOWS
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SetNonBlocking(mfd);
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#ifdef WIN32
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ZeroMemory( &Adresse_Socket_Connection,sizeof(Adresse_Socket_Connection));
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#elif LINUX
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bzero( &Adresse_Socket_Connection,sizeof(Adresse_Socket_Connection));
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#endif //WINDOWS
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Adresse_Socket_Connection.sin_family = AF_INET;
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Adresse_Socket_Connection.sin_port = htons(SERVER_PORT);
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result = ::bind(mfd,
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(struct sockaddr*)&Adresse_Socket_Connection,
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sizeof(Adresse_Socket_Connection));
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if (result != 0)
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{
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state = FATAL_ERROR;
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DebugTrace("bind error:" << strerror(errno));
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return;
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}
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result = listen(mfd,1);
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if(result != 0)
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{
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state = FATAL_ERROR;
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DebugTrace("listen error:" << strerror(errno));
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return;
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}
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state = DISCONNECTED;
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}
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JSocket::JSocket(int fd)
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: state(CONNECTED),
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mfd(fd)
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{
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}
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JSocket::~JSocket()
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{
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Disconnect();
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#ifdef WIN32
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WSACleanup();
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#endif
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}
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void JSocket::Disconnect()
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{
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state = JSocket::DISCONNECTED;
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if(mfd)
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{
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#ifdef WIN32
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closesocket(mfd);
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#elif LINUX
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close(mfd);
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#endif
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mfd = 0;
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}
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}
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JSocket* JSocket::Accept()
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{
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#ifdef WIN32
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SOCKADDR_IN Adresse_Socket_Cliente;
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int Longueur_Adresse;
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#elif LINUX
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struct sockaddr_in Adresse_Socket_Cliente;
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socklen_t Longueur_Adresse;
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#endif //WINDOWS
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JSocket* socket = NULL;
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while (mfd)
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{
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fd_set set;
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FD_ZERO(&set);
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FD_SET(mfd, &set);
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struct timeval tv;
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tv.tv_sec = 0;
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tv.tv_usec = 1000 * 100;
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int result = select(mfd+1, &set, NULL, NULL, &tv);
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if (result > 0 && FD_ISSET(mfd, &set))
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{
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Longueur_Adresse = sizeof(Adresse_Socket_Cliente);
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int val = accept(
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mfd,
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(struct sockaddr*)&Adresse_Socket_Cliente,
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&Longueur_Adresse);
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DebugTrace("connection on client port "<< ntohs(Adresse_Socket_Cliente.sin_port));
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if (val >= 0)
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{
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state = CONNECTED;
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socket = new JSocket(val);
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}
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break;
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}
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}
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return socket;
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}
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int JSocket::Read(char* buff, int size)
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{
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if (state == CONNECTED)
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{
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fd_set set;
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FD_ZERO(&set);
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FD_SET(mfd, &set);
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struct timeval tv;
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tv.tv_sec = 0;
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tv.tv_usec = 1000 * 100;
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int result = select(mfd+1, &set, NULL, NULL, &tv);
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if (result > 0 && FD_ISSET(mfd, &set))
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{
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#ifdef WIN32
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int readbytes = recv(mfd, buff, size, 0);
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#elif LINUX
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int readbytes = read(mfd, buff, size);
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#endif //WINDOWS
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if(readbytes < 0)
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{
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#ifdef WIN32
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DebugTrace("Error reading from socket: " << WSAGetLastError());
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#endif //WINDOWS
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Disconnect();
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return -1;
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}
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else if(readbytes == 0)
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{
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Disconnect();
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return 0;
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}
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else
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return readbytes;
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}
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else if( result < 0)
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{
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return -1;
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}
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}
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return 0;
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}
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int JSocket::Write(char* buff, int size)
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{
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int size1 = size;
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while (size > 0 && state == CONNECTED)
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{
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fd_set set;
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FD_ZERO(&set);
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FD_SET(mfd, &set);
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struct timeval tv;
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tv.tv_sec = 0;
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tv.tv_usec = 1000 * 100;
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int result = select(mfd+1, NULL, &set, NULL, &tv);
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if( result > 0 && FD_ISSET(mfd, &set))
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{
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int len = send(mfd, buff, size, 0);
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if (len < 0)
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{
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return -1;
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}
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size -= len;
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buff += len;
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}
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else if (result < 0)
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{
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Disconnect();
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return -1;
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}
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}
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return size1 - size;
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}
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