Files
wagic/projects/mtg/bin/Res/sets/USG/_cards.dat
leungclj 07ff992e4d Jonathan - so far during my testing, corrupte doesn't do damage to target player, only to creature, but still gives correct life gain to user.
Removed Reclusive Wight + Imaginary Pet, they don't work.
(10E) Stronghold Discipline is doing double the amount of life lost.

Going to test on more aslongas cards, appears some pharse doesnt go with aslongas at the moment.
2009-07-29 10:02:19 +00:00

1460 lines
28 KiB
Plaintext

[card]
text=All creatures have protection from black.
auto=lord(creature) protection from black
id=5716
name=Absolute Grace
color=White
rarity=U
mana={1}{W}
type=Enchantment
[/card]
[card]
text=All creatures have protection from red.
auto=lord(creature) protection from red
id=8437
name=Absolute Law
color=White
rarity=U
mana={1}{W}
type=Enchantment
[/card]
[card]
text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
id=5603
name=Anaconda
color=Green
rarity=U
mana={3}{G}
type=Creature
subtype=Snake
power=3
toughness=3
abilities=swampwalk
[/card]
[card]
text=Whenever a creature comes into play under your control, you gain life equal to its toughness.
id=5714
alias=129710
name=Angelic Chorus
rarity=R
type=Enchantment
mana={3}{W}{W}
[/card]
[card]
text=Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn.
id=5781
name=Angelic Page
color=White
rarity=C
mana={1}{W}
type=Creature
subtype=Angel Spirit
auto={T}:1/1 target(creature[attacking;blocking])
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Counter target artifact or enchantment spell.
id=10420
target=artifact,enchantment|stack
auto=fizzle
name=Annul
color=Blue
rarity=C
mana={U}
type=Instant
[/card]
[card]
text=Shroud (This permanent can't be the target of spells or abilities.) Whenever you play an enchantment spell, draw a card.
abilities=shroud
auto=@movedTo(enchantment|mystack):draw:1
id=5686
name=Argothian Enchantress
rarity=R
type=Creature
mana={1}{G}
power=0
subtype=Human Druid
toughness=1
[/card]
[card]
text=Trample
id=5862
name=Argothian swine
color=Green
rarity=C
mana={3}{G}
type=Creature
subtype=Boar
power=3
toughness=3
abilities=trample
[/card]
[card]
text=Nonbasic lands don't untap during their controllers' untap steps.
auto=lord(land[-basic]) doesnotuntap
id=5711
name=Back to Basics
rarity=R
type=Enchantment
mana={2}{U}
[/card]
[card]
text=Legendary {2}, Sacrifice a permanent: Return target creature to its owner's hand.
id=9856
name=Barrin, Master Wizard
color=Blue
rarity=R
mana={1}{U}{U}
type=Creature
subtype=Human Wizard
auto={s(*|myinplay)}:moveTo(ownerhand) target(creature|inplay)
power=1
toughness=1
abilities=legendary
[/card]
[card]
text=Creatures can't block.
auto=lord(creature) cantblock
id=5727
name=Bedlam
color=Red
rarity=R
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control.
id=5623
target=creature
auto=foreach(forest|myinplay) 1/1
name=Blanchwood Armor
color=Green
rarity=U
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
id=5747
name=Blanchwood Treefolk
rarity=C
mana={4}{G}
type=Creature
subtype=Treefolk
power=4
toughness=5
[/card]
[card]
text=Sacrifice Blood Vassal: Add {B}{B} to your mana pool.
id=5737
name=Blood Vassal
color=Black
rarity=C
mana={2}{B}
type=Creature
subtype=Thrull
auto={S}:Add {B}{B}
power=2
toughness=2
[/card]
[card]
text=Swampwalk
id=5597
name=Bog Raiders
color=Black
rarity=C
mana={2}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
abilities=swampwalk
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+1 for each other creature you control.
target=creature
auto=-1/-1
auto=foreach(creature|myinplay) 1/1
id=5848
name=Bravado
color=Red
rarity=C
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Target creature gets +2/+0 and gains fear until end of turn.
target=creature
auto=2/0
auto=fear
id=5633
name=Breach
color=Black
rarity=C
mana={2}{B}
type=Instant
[/card]
[card]
text=Islandwalk
id=5577
name=Bull Hippo
color=Green
rarity=U
mana={3}{G}
type=Creature
subtype=Hippo
power=3
toughness=3
abilities=islandwalk
[/card]
[card]
text=When Cathodion is put into a graveyard from play, add {3} to your mana pool.
auto=@movedTo(this|graveyard):Add{3}
id=10659
name=Cathodion
rarity=U
type=Artifact Creature
mana={3}
power=3
subtype=Construct
toughness=3
[/card]
[card]
text=Whenever Cave Tiger becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
id=5762
name=Cave Tiger
color=Green
rarity=C
mana={2}{G}
type=Creature
subtype=Cat
auto=rampage(1/1,0)
power=2
toughness=2
[/card]
[card]
text=Creatures you control have "{T}: Add {G} to your mana pool."
id=5724
name=Citanul Hierophants
rarity=R
type=Creature
mana={3}{G}
power=3
subtype=Human Druid
toughness=2
auto=lord(creature|myinplay) {T}:Add{G}
[/card]
[card]
text={1}, Sacrifice a permanent: You gain 1 life.
auto={S(*|myinplay)}:life:1
id=8890
name=Claws of Gix
color=Artifact
rarity=U
mana={0}
type=Artifact
[/card]
[card]
text=Enchant creature Enchanted creature is unblockable.
target=creature
auto=unblockable
id=5718
name=Cloak of Mists
rarity=C
color=Blue
type=Enchantment
mana={1}{U}
subtype=Aura
[/card]
[card]
text=Enchant permanent (Target a permanent as you play this. This card comes into play attached to that permanent.) You control enchanted permanent.
target=*
alias=1194
id=10426
name=Confiscate
color=Blue
rarity=U
type=Enchantment
mana={4}{U}{U}
subtype=Aura
[/card]
[card]
text=Target player gains 2 life for each creature in play.
target=player
auto=foreach(creature) life:2
id=9702
name=Congregate
rarity=C
type=Instant
mana={3}{W}
[/card]
[card]
text={4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand into play.
id=8815
auto={4}{S}:moveTo(myinplay) target(artifact|myhand)
name=Copper Gnomes
color=Artifact
rarity=R
mana={2}
type=Artifact Creature
subtype=Gnome
power=1
toughness=1
[/card]
[card]
id=5613
name=Coral Merfolk
color=Blue
rarity=C
mana={1}{U}
type=Creature
subtype=Merfolk
power=2
toughness=1
[/card]
[card]
text=Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.
id=5853
target=creature,player
auto=foreach(swamp|myinplay) damage:1
auto=foreach(swamp|myinplay) life:1 controller
name=Corrupt
rarity=C
type=Sorcery
mana={5}{B}
[/card]
[card]
text=Flying, haste
id=5555
name=Crazed Skirge
color=Black
rarity=U
mana={3}{B}
type=Creature
subtype=Imp
power=2
toughness=2
abilities=flying,haste
[/card]
[card]
text={3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.
auto={3}{T}{S}:moveTo(myHand) all(enchantment|mygraveyard)
id=5742
name=Crystal Chimes
rarity=U
type=Artifact
mana={3}
[/card]
[card]
text=Creatures with flying get -2/-0.
auto=lord(creature[flying]) -2/0
id=5668
name=Crosswinds
color=Green
rarity=U
mana={2}{G}
type=Enchantment
[/card]
[card]
text=Add {B}{B}{B} to your mana pool.
auto=Add {B}{B}{B}
id=5626
name=Dark Ritual
colour=Black
rarity=C
mana={B}
type=Instant
[/card]
[card]
text=destroy target artifact or enchantment
target=artifact,enchantment
auto=destroy
id=5630
name=Disenchant
colour=White
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text={1}{U}: Counter target red spell.
id=5723
name=Douse
color=Blue
rarity=U
mana={2}{U}
type=Enchantment
auto={1}{U}:fizzle target(*[red]|stack)
[/card]
[card]
text={3}, {T}: Put a +1/+1 counter on target creature.
auto={3}{T}:counter(1/1) target(creature)
id=8870
name=Dragon Blood
rarity=U
type=Artifact
mana={3}
[/card]
[card]
text={B}{B}, {T}: Destroy target green creature.
id=5860
name=Eastern Paladin
color=Black
rarity=R
mana={2}{B}{B}
type=Creature
subtype=Zombie Knight
auto={B}{B}{T}:destroy target(creature[green])
power=3
toughness=3
[/card]
[card]
text={T}: Elite Archers deals 3 damage to target attacking or blocking creature.
id=5771
name=Elite Archers
color=White
rarity=R
mana={5}{W}
type=Creature
subtype=Human Soldier Archer
auto={T}:damage:3 target(creature[attacking;blocking])
power=3
toughness=3
[/card]
[card]
text={G}: Target creature gains trample until end of turn.
id=5738
name=Elvish Herder
color=Green
rarity=C
mana={G}
type=Creature
subtype=Elf
auto={G}:trample target(creature)
power=1
toughness=1
[/card]
[card]
text={G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment.
auto={G}{T}{S}:destroy target(enchantment)
id=5774
name=Elvish Lyrist
rarity=C
type=Creature
mana={G}
power=1
subtype=Elf
toughness=1
[/card]
[card]
text=Creatures without flying can't block this turn.
id=5542
name=Falter
auto=lord(creature[-flying]) cantblock
color=Red
rarity=C
mana={1}{R}
type=Instant
[/card]
[card]
text=Fault Line deals X damage to each creature without flying and each player.
alias=1289
id=8867
name=Fault Line
colour=Red
rarity=R
mana={X}{R}{R}
type=Instant
[/card]
[card]
text={T}: Fire Ants deals 1 damage to each other creature without flying.
auto={T}:damage:1 all(creature[-flying]) other
id=5568
name=Fire Ants
rarity=U
type=Creature
mana={2}{R}
power=2
subtype=Insect
toughness=1
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=8340
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=8341
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=8338
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=8339
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool for each creature you control.
id=10422
auto={T}:foreach(creature|myinplay)add:{G}
name=Gaea's Cradle
rarity=R
type=Land
abilities=legendary
[/card]
[card]
text=Enchant creature Enchanted creature gets +3/+3 and has trample. {G}: Regenerate enchanted creature.
target=creature
auto=3/3
auto=trample
auto={G}:regenerate
id=5720
name=Gaea's Embrace
color=Green
rarity=U
mana={2}{G}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Search your library for a card, put that card into your hand, then discard a card at random. Then shuffle your library.
target=*|myLibrary
auto=discard:1
auto=moveTo(myHand)
id=10654
name=Gamble
rarity=R
type=Sorcery
mana={R}
[/card]
[card]
text=Creatures you control get +1/+1.
auto=lord(creature|myinplay) 1/1
id=5835
name=Glorious Anthem
rarity=R
color=White
type=Enchantment
mana={1}{W}{W}
[/card]
[card]
text=When Goblin Matron comes into play, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.
auto=may moveTo(myHand) target(goblin|myLibrary)
id=8824
name=Goblin Matron
rarity=C
type=Creature
mana={2}{R}
power=1
subtype=Goblin
toughness=1
[/card]
[card]
text=Put X 1/1 red Goblin creature tokens into play.
id=8818
name=Goblin Offensive
rarity=U
type=Sorcery
mana={X}{1}{R}{R}
[/card]
[card]
text=Goblin Raider can't block.
id=5701
name=Goblin Raider
color=red
rarity=C
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=2
abilities=cantblock
[/card]
[card]
text=Mountainwalk
id=5543
name=Goblin Spelunkers
color=Red
rarity=C
mana={2}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=2
abilities=mountainwalk
[/card]
[card]
id=5683
name=Gorilla Warrior
rarity=C
color=Green
mana={2}{G}
type=Creature
subtype=Ape Warrior
power=3
toughness=2
[/card]
[card]
text=At the beginning of your draw step, draw an additional card. At the end of your turn, discard your hand.
auto=@each my draw:draw:1
auto=@each my end:moveTo(graveyard) all(*|myhand)
id=7169
name=Grafted Skullcap
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=Protection from blue
id=8806
name=Guma
color=Red
rarity=U
mana={2}{R}
type=Creature
subtype=Cat
power=2
toughness=2
abilities=protection from blue
[/card]
[card]
text=Flying, shroud (This permanent can't be the target of spells or abilities.)
id=9710
name=Hawkeater Moth
color=Green
rarity=U
mana={3}{G}
type=Creature
subtype=Insect
power=1
toughness=2
abilities=flying,shroud
[/card]
[card]
text=Attacking creatures gain first strike until end of turn.
id=8805
name=Headlong Rush
auto=lord(creature[attacking]) first strike
color=Red
rarity=C
mana={1}{R}
type=Instant
[/card]
[card]
text=Heat Ray deals X damage to target creature.
target=creature
alias=1291
id=10464
name=Heat Ray
color=Red
rarity=C
color=Red
type=Instant
mana={X}{R}
[/card]
[card]
text=Return all green permanents to their owners' hands.
id=5674
name=Hibernation
auto=moveTo(ownerhand) all(*[green]|inplay)
color=Blue
rarity=U
mana={2}{U}
type=Instant
[/card]
[card]
text={U}: Untap Horseshoe Crab.
id=9849
name=Horseshoe Crab
color=Blue
rarity=C
mana={2}{U}
type=Creature
subtype=Crab
auto={U}:untap
power=1
toughness=3
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=8326
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=8329
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=8328
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=8327
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={B}: Looming Shade gets +1/+1 until end of turn.
auto={B}:1/1
id=5591
name=Looming Shade
color=Black
rarity=C
mana={2}{B}
type=Creature
subtype=Shade
power=1
toughness=1
[/card]
[card]
text=Defender (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Play this ability only once each turn.
abilities=defender
auto={3}:3/-1 && -defender limit:1
id=5550
name=Mobile Fort
rarity=U
type=Artifact Creature
mana={4}
power=0
subtype=Wall
toughness=6
[/card]
[card]
text=When Monk Idealist comes into play, return target enchantment card from your graveyard to your hand.
auto=may moveTo(myhand) target(enchantment|mygraveyard)
id=5706
name=Monk Idealist
color=White
rarity=U
mana={2}{W}
type=Creature
subtype=Human Monk Cleric
power=2
toughness=2
[/card]
[card]
text={U}: Untap Morphling. {U}: Morphling gains flying until end of turn. {U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Morphling gets +1/-1 until end of turn. {1}: Morphling gets -1/+1 until end of turn.
id=5863
name=Morphling
color=Blue
rarity=R
mana={3}{U}{U}
type=Creature
subtype=Shapeshifter
auto={U}:untap
auto={U}:flying
auto={U}:shroud
auto={1}:1/-1
auto={1}:-1/1
power=3
toughness=3
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=8334
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=8337
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=8335
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=8336
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature can't attack or block.
id=5748
name=Pacifism
target=creature
auto=cantattack
auto=cantblock
rarity=C
color=White
type=Enchantment
mana={1}{W}
subtype=Aura
[/card]
[card]
text=Destroy target creature. Its owner gains 4 life.
id=5684
target=creature
auto=destroy
auto=life:4 targetController
target=creature
name=Path of Peace
rarity=C
type=Sorcery
mana={3}{W}
[/card]
[card]
text=Flying, first strike
id=5729
name=Pegasus Charger
color=White
rarity=C
mana={2}{W}
type=Creature
subtype=Pegasus
power=2
toughness=1
abilities=flying,first strike
[/card]
[card]
text=At end of turn, if no creatures are in play, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player.
alias=1172
id=5619
name=Pestilence
colour=Black
rarity=C
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
text=Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.
auto={s(creature|myinplay)}:2/2
id=5652
name=Phyrexian Ghoul
color=Black
rarity=C
mana={2}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
text=Legendary {T}: Add {1} to your mana pool. {T}, Sacrifice a creature: Add {B}{B} to your mana pool.
id=10677
name=Phyrexian Tower
auto={T}:Add {1}
auto={T}{s(creature|myinplay)}:Add {B}{B}
rarity=R
type=Land
abilities=legendary
[/card]
[card]
text={2}{T}: Sacrifice Pit Trap to bury target creature without flying that is attacking you.
auto={2}{T}{S}:bury target(creature[-flying;attacking]|opponentinplay)
id=8801
name=Pit Trap
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=8325
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=8324
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=8323
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=8322
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text=Whenever a player plays an enchantment spell, counter it.
auto=@movedTo(enchantment|stack):fizzle all(enchantment|stack)
id=8811
name=Presence of the Master
rarity=U
type=Enchantment
mana={3}{W}
[/card]
[card]
text=When Priest of Gix comes into play, add {B}{B}{B} to your mana pool.
auto=Add: {B}{B}{B}
id=9724
name=Priest of Gix
color=Black
rarity=U
mana={2}{B}
type=Creature
subtype=Human Cleric Minion
power=2
toughness=1
[/card]
[card]
text={T}: Add {G} to your mana pool for each Elf in play.
auto={T}:foreach(creature[elf])add:{G}
id=5823
name=Priest of Titania
rarity=C
type=Creature
mana={1}{G}
power=1
subtype=Elf Druid
toughness=1
[/card]
[card]
text=Until end of turn, lands you control gain "Sacrifice this land: Add {B} to your mana pool."
auto=lord(land|mybattlefield) {S}:Add{B}
id=5831
name=Rain of Filth
rarity=U
type=Instant
mana={B}
[/card]
[card]
text=Enchant creature Enchanted creature has first strike.
target=creature
auto=first strike
id=10465
name=Reflexes
color=Red
rarity=C
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Creatures you control have "Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it."
auto=lord(creature|myinplay) rampage(1/1,0)
id=10408
name=Retaliation
rarity=U
type=Enchantment
mana={2}{G}
[/card]
[card]
text=First strike {1}{B}: Regenerate Sanguine Guard.
auto={1}{B}:regenerate
id=5627
name=Sanguine Guard
color=Black
rarity=U
mana={1}{B}{B}
type=Creature
subtype=Zombie Knight
power=2
toughness=2
abilities=first strike
[/card]
[card]
text=First strike
id=5707
name=Serra Zealot
color=White
rarity=C
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
abilities=first strike
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and has flying and vigilance. (It can't be blocked except by creatures with flying or reach, and attacking doesn't cause it to tap.)
target=creature
auto=2/2
auto=flying
auto=vigilance
id=9682
name=Serra's Embrace
color=White
rarity=U
mana={2}{W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text={T}: Add {W} to your mana pool for each enchantment you control.
auto={T}:foreach(enchantment|myinplay)add:{W}
id=9674
name=Serra's Sanctum
rarity=R
type=Legendary Land
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: Shivan Hellkite deals 1 damage to target creature or player.
auto={1}{R}:damage:1 target(creature,player)
id=5660
name=Shivan Hellkite
color=Red
rarity=R
mana={5}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
abilities=flying
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn.
target=creature
auto=2/2
auto=flying
auto={R}:1/0
id=5721
name=Shivan Embrace
color=Red
rarity=U
mana={2}{R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text={T}: You gain 1 life.
auto={T}:life:1
id=5651
name=Silent Attendant
color=White
rarity=C
mana={2}{W}
type=Creature
subtype=Human Cleric
power=0
toughness=2
[/card]
[card]
text=Flying. Discard a card: Add {B} to your mana pool.
id=5851
name=Skirge Familiar
auto={s(*|myhand)}:Add {B}
color=Black
rarity=U
mana={4}{B}
type=Creature
subtype=Imp
power=3
toughness=2
abilities=flying
[/card]
[card]
text=Flying When you play a creature spell, sacrifice Skittering Skirge.
abilities=flying
auto=@movedTo(creature|mystack):bury
id=5573
name=Skittering Skirge
rarity=C
type=Creature
mana={B}{B}
power=3
subtype=Imp
toughness=2
[/card]
[card]
text=When Sleeper Agent comes into play, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.
auto=moveTo(opponentinplay)
auto=@each my upkeep:Damage:2 controller
id=5751
name=Sleeper Agent
rarity=R
type=Creature
mana={B}
power=3
subtype=Minion
toughness=3
[/card]
[card]
text={1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
auto={1}{W}:-99/0 target(creature[attacking;flying])
id=5669
name=Songstitcher
color=White
rarity=U
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
text=Steam Blast deals 2 damage to each creature and each player.
id=5563
name=Steam Blast
auto=damage:2 all(creature,player)
color=Red
rarity=U
type=Sorcery
mana={2}{R}
[/card]
[card]
text=When Stern Proctor comes into play, return target artifact or enchantment to its owner's hand.
auto=may moveTo(ownerhand) target(enchantment,artifact)
id=5661
name=Stern Proctor
color=Blue
rarity=U
mana={U}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
text=Target player draws X cards.
target=player
alias=1192
id=5677
name=Stroke of Genius
color=Blue
rarity=R
mana={X}{2}{U}
type=Instant
[/card]
[card]
text=Return all lands to their owners' hands.
id=5599
name=Sunder
auto=moveTo(ownerhand) all(land|inplay)
color=Blue
rarity=R
mana={3}{U}{U}
type=Instant
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=8332
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=8333
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=8330
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=8331
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
id=5759
name=Thundering Giant
color=Red
rarity=U
mana={3}{R}{R}
type=Creature
subtype=Giant
power=4
toughness=3
abilities=haste
[/card]
[card]
text=Put a +1/+1 counter on each creature you control.
auto=all(creature|mybattlefield) counter(1/1)
id=8819
name=Titania's Boon
rarity=U
type=Sorcery
mana={3}{G}
[/card]
[card]
text=Whenever a player plays a green spell, put a +1/+1 counter on Titania's Chosen.
auto=@movedTo(*[green]|opponentStack):counter(1/1)
auto=@movedTo(*[green]|myStack):counter(1/1)
id=5838
name=Titania's Chosen
rarity=U
type=Creature
mana={2}{G}
power=1
subtype=Elf Archer
toughness=1
[/card]
[card]
text={T}: Add {U} to your mana pool for each artifact you control.
auto={T}:foreach(artifact|myinplay)add:{U}
id=8883
name=Tolarian Academy
rarity=R
type=Land
abilities=legendary
[/card]
[card]
text=Treefolk Seedlings's toughness is equal to the number of Forests you control.
id=5866
auto=foreach(forest|myinplay) 0/1
name=Treefolk Seedlings
color=Green
rarity=U
mana={2}{G}
type=Creature
subtype=Treefolk
power=2
toughness=*
[/card]
[card]
text={B}: Regenerate Unworthy Dead.
auto={B}:regenerate
id=5780
name=Unworthy Dead
color=Black
rarity=C
mana={1}{B}
type=Creature
subtype=Skeleton
power=1
toughness=1
[/card]
[card]
text=Whenever Viashino Weaponsmith becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
id=5590
name=Viashino Weaponsmith
color=Red
rarity=C
mana={3}{R}
type=Creature
subtype=Viashino
auto=rampage(2/2,0)
power=2
toughness=2
[/card]
[card]
text=Flying, protection from black
id=5635
name=Voice of Grace
color=White
rarity=U
mana={3}{W}
type=Creature
subtype=Angel
power=2
toughness=2
abilities=flying,protection from black
[/card]
[card]
text=Flying, protection from red
id=5673
name=Voice of Law
color=White
rarity=U
mana={3}{W}
type=Creature
subtype=Angel
power=2
toughness=2
abilities=flying,protection from red
[/card]
[card]
text={1}, {T}: Untap target artifact.
auto={1}{T}:untap target(artifact)
id=5547
name=Voltaic Key
color=Artifact
rarity=U
mana={1}
type=Artifact
[/card]
[card]
text={B}{B}, {T}: Destroy target white creature.
id=5861
name=Western Paladin
color=Black
rarity=R
mana={2}{B}{B}
type=Creature
subtype=Zombie Knight
auto={B}{B}{T}:destroy target(creature[white])
power=3
toughness=3
[/card]
[card]
text=Destroy all creatures with flying.
id=8849
auto=destroy all(creature[flying])
name=Whirlwind
color=Green
rarity=R
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
text=Wirecat can't attack or block if an enchantment is in play.
id=8834
auto=aslongas(enchantment|inplay) cantattack
auto=aslongas(enchantment|inplay) cantblock
name=Wirecat
color=Artifact
rarity=U
mana={4}
type=Artifact Creature
subtype=Cat
power=4
toughness=3
[/card]
[card]
text=Swampwalk {T}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. (Play this ability only any time you could play an instant.)
abilities=swampwalk
auto={T}:Add{B}{B}{B}{B} && moveTo(opponentinplay)
id=5836
name=Witch Engine
rarity=R
type=Creature
mana={5}{B}
power=4
subtype=Horror
toughness=4
[/card]
[card]
text=Worn Powerstone comes into play tapped. {T}: Add 2 Mana to your mana pool.
auto=tap
auto={T}:Add {2}
id=8876
name=Worn Powerstone
color=Artifact
rarity=U
mana={3}
type=Artifact
[/card]
[card]
text=Whenever an opponent plays a white spell, that player loses 1 life and you gain 1 life.
auto=@movedTo(*[white]|opponentStack): life:-1 opponent && life:1 controller
id=5696
name=Yawgmoth's Edict
rarity=U
type=Enchantment
mana={1}{B}
[/card]
[card]
text=Flying, shroud
id=5825
name=Zephid
color=Blue
rarity=R
mana={4}{U}{U}
type=Creature
subtype=Illusion
power=3
toughness=4
abilities=flying,shroud
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)
target=creature
auto=2/2
auto=flying
auto=shroud
id=8787
name=Zephid's Embrace
color=Blue
rarity=U
mana={2}{U}{U}
type=Enchantment
subtype=Aura
[/card]