Files
wagic/projects/mtg/include/CardDisplay.h
jean.chalard 3349f974f1 J :
* New interface.
* This breaks a lot of things. It is not feature-equivalent. It
  probably doesn't compile under windows and doesn't work on PSP.
* Damage is not resolved any more. This will have to be fixed.
* Blockers can't be ordered any more. This will have to be fixed.
* A lot of new art is included.
2009-08-22 05:59:43 +00:00

39 lines
1003 B
C++

#ifndef _CARD_DISPLAY_H_
#define _CARD_DISPLAY_H_
#include "../include/PlayGuiObjectController.h"
class TargetChooser;
class MTGGameZone;
class MTGCardInstance;
class CardDisplay:public PlayGuiObjectController{
int mId;
GameObserver* game;
public:
int x, y , start_item, nb_displayed_items;
TargetChooser * tc;
JGuiListener * listener;
CardDisplay();
CardDisplay(int id, GameObserver* game, int x, int y, JGuiListener * listener = NULL, TargetChooser * tc = NULL, int nb_displayed_items = 7);
void AddCard(MTGCardInstance * _card);
void rotateLeft();
void rotateRight();
bool CheckUserInput(u32 key);
void Render();
void init(MTGGameZone * zone);
virtual ostream& toString(ostream& out) const;
};
class DefaultTargetDisplay:CardDisplay{
public:
DefaultTargetDisplay(int id, GameObserver* game, int x, int y, JGuiListener * listener, int nb_displayed_items );
~DefaultTargetDisplay();
};
std::ostream& operator<<(std::ostream& out, const CardDisplay& m);
#endif