Files
wagic/JGE/src/JNetwork.cpp
2025-04-25 18:48:02 +02:00

302 lines
7.3 KiB
C++

/*
PSP Network function calls
*/
#include "../include/DebugRoutines.h"
#include "../include/JNetwork.h"
#if defined (WIN32) || defined (LINUX)
#else
#ifdef NETWORK_SUPPORT
#include <pspkernel.h>
#include <pspdebug.h>
#include <pspsdk.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <psputility.h>
#include <pspnet.h>
#include <pspnet_inet.h>
#include <pspnet_apctl.h>
#include <pspnet_resolver.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/select.h>
#include <errno.h>
#endif
#endif
#include <sstream>
#include "../include/JSocket.h"
map<string, JNetwork::CommandStruc> JNetwork::sCommandMap;
bool JNetwork::isConnected(){
if (connected_to_ap !=1 || !socket) return false;
return socket->isConnected();
}
void JNetwork::getServerIp(string& aString)
{
#if (defined WIN32) && (!defined __GNUG__)
char ac[80];
if (gethostname(ac, sizeof(ac)) == SOCKET_ERROR) {
DebugTrace("Error " << WSAGetLastError() <<
" when getting local host name.\n");
return;
}
DebugTrace( "Host name is " << ac << ".\n");
struct hostent *phe = gethostbyname(ac);
if (phe == 0) {
DebugTrace("Yow! Bad host lookup.\n");
return;
}
for (int i = 0; phe->h_addr_list[i] != 0; ++i) {
struct in_addr addr;
memcpy(&addr, phe->h_addr_list[i], sizeof(struct in_addr));
aString = inet_ntoa(addr);
}
#else
aString = "No clue";
#endif
}
JNetwork::JNetwork()
: mpWorkerThread(NULL), socket(0)
{
#if (defined WIN32) || (defined LINUX)
connected_to_ap = 1;
#else
connected_to_ap = 0;
#endif
}
JNetwork::~JNetwork()
{
if(mpWorkerThread) {
socket->Disconnect();
mpWorkerThread->join();
delete mpWorkerThread;
}
if(socket)
delete socket;
}
bool JNetwork::sendCommand(const string& xString, const string& payload, const string& suffix)
{
string aString;
boost::mutex::scoped_lock l(sendMutex);
if(!socket) {
DebugTrace("sendCommand failed: no socket");
return false;
}
aString = xString + suffix;
if(sCommandMap.find(aString) == sCommandMap.end()) {
DebugTrace("sendCommand failed: command not registered");
return false;
}
aString = "<" + aString + ">" + "\n" + payload + "\n" + "<" + aString + "/>";
toSend << aString;
return true;
}
void JNetwork::registerCommand(string command, void* object, processCmd processCommand, processCmd processResponse)
{
CommandStruc struc;
struc.object = object;
struc.command = command;
struc.processCommand = processCommand;
sCommandMap[command + "Request"] = struc;
struc.processCommand = processResponse;
sCommandMap[command + "Response"] = struc;
}
void JNetwork::Update()
{
boost::mutex::scoped_lock r(receiveMutex);
// Checking for some command to execute
size_t begin_start_tag = received.str().find("<");
size_t end_start_tag = received.str().find(">");
string command = received.str().substr(begin_start_tag+1, end_start_tag-(begin_start_tag+1));
size_t begin_end_tag = received.str().find(command + "/>");
size_t end_end_tag = received.str().find("/>");
if(begin_start_tag != string::npos && begin_end_tag != string::npos )
{
map<string, CommandStruc>::iterator ite = sCommandMap.find(command);
if(ite != sCommandMap.end())
{
DebugTrace("begin of command received : " + received.str() );
DebugTrace("begin of command toSend : " + toSend.str() );
processCmd theMethod = (ite)->second.processCommand;
stringstream input(received.str().substr(end_start_tag+1, (begin_end_tag-1)-(end_start_tag+1)));
stringstream output;
theMethod((ite)->second.object, input, output);
string aString = received.str().substr(end_end_tag+2, string::npos);
received.str(aString);
if(output.str().size())
sendCommand((ite)->second.command, output.str(), "Response");
DebugTrace("end of command received : "<< received.str() );
DebugTrace("end of command toSend : "<< toSend.str() );
}
}
}
void JNetwork::ThreadProc(void* param)
{
JNetwork* pThis = reinterpret_cast<JNetwork*>(param);
JSocket* pSocket = NULL;
if (pThis->serverIP.size()) {
DebugTrace("Starting Client Thread");
pThis->socket = new JSocket(pThis->serverIP);
if(pThis->socket->isConnected())
pSocket = pThis->socket;
} else {
DebugTrace("Starting Server Thread");
pThis->socket = new JSocket();
// Wait for some client
pSocket = pThis->socket->Accept();
}
while(pSocket && pSocket->isConnected()) {
char buff[4096];
{
int len = pSocket->Read(buff, sizeof(buff));
if(len > 0) {
boost::mutex::scoped_lock l(pThis->receiveMutex);
DebugTrace("receiving " << len << " bytes : " << buff);
pThis->received.str(pThis->received.str() + buff);
DebugTrace("received " << pThis->received.str().size() << " bytes : " << pThis->received.str());
}
}
{
boost::mutex::scoped_lock l(pThis->sendMutex);
if(!pThis->toSend.str().empty())
{
DebugTrace("sending " << pThis->toSend.str().size() << " bytes : " << pThis->toSend.str());
pSocket->Write((char*)pThis->toSend.str().c_str(), pThis->toSend.str().size()+1);
pThis->toSend.str("");
}
}
boost::this_thread::sleep(boost::posix_time::milliseconds(1));
}
DebugTrace("Quitting Thread");
}
#if defined (WIN32) || defined (LINUX)
int JNetwork::connect(const string& ip)
{
if (mpWorkerThread) return 0;
serverIP = ip;
mpWorkerThread = new boost::thread(JNetwork::ThreadProc, this);
return 42;
}
#else
int JNetwork::connect(const string& serverIP){
#ifdef NETWORK_SUPPORT
int err;
char buffer[4096];
if(netthread) return 0;
sceUtilityLoadNetModule(1);
sceUtilityLoadNetModule(3);
if((err = pspSdkInetInit())){
sprintf(buffer, "JGE Error, could not initialise the network %08X", err);
printf(buffer); printf("\n");
error = buffer;
return err;
}
if(JNetwork::connect_to_apctl(1)){
JNetwork::serverIP = serverIP;
/* Create a user thread to do the real work */
netthread = sceKernelCreateThread("net_thread", net_thread, 0x18, 0x10000, PSP_THREAD_ATTR_USER, NULL);
if(netthread < 0)
{
printf("Error, could not create thread\n");
sceKernelSleepThread();
}
sceKernelStartThread(netthread, 0, NULL);
return netthread;
}
#endif
return 0;
}
/* Connect to an access point */
int JNetwork::connect_to_apctl(int config)
{
#ifdef NETWORK_SUPPORT
int err;
int stateLast = -1;
char buffer[4096];
/* Connect using the first profile */
err = sceNetApctlConnect(config);
if (err != 0)
{
sprintf(buffer, "JGE: sceNetApctlConnect returns %08X", err);
printf(buffer);printf("\n");
error = buffer;
return 0;
}
sprintf(buffer,"JGE: Connecting...");
printf(buffer);printf("\n");
error = buffer;
while (1)
{
int state;
err = sceNetApctlGetState(&state);
if (err != 0)
{
sprintf(buffer,"JGE: sceNetApctlGetState returns $%x", err);
printf(buffer);printf("\n");
error = buffer;
break;
}
if (state > stateLast)
{
sprintf(buffer, " connection state %d of 4", state);
printf(buffer);printf("\n");
error = buffer;
stateLast = state;
}
if (state == 4){
connected_to_ap = 1;
break; // connected with static IP
}
// wait a little before polling again
sceKernelDelayThread(50*1000); // 50ms
}
printf("JGE: Connected!\n");
if(err != 0)
{
return 0;
}
#endif
return 1;
}
#endif