Files
wagic/JGE/include/vram.h

56 lines
1.6 KiB
C

/*
* Helper for use with the PSP Software Development Kit - http://www.pspdev.org
* -----------------------------------------------------------------------
* Licensed under GPL
*
* vram.c - Standard C high performance VRAM allocation routines.
*
* Copyright (c) 2007 Alexander Berl 'Raphael' <raphael@fx-world.org>
* http://wordpress.fx-world.org
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef vram_h__
#define vram_h__
#include <stddef.h>
#ifdef __cplusplus
extern "C" {
#endif
void* vrelptr( void *ptr ); // make a pointer relative to memory base address (ATTENTION: A NULL rel ptr is not illegal/invalid!)
void* vabsptr( void *ptr ); // make a pointer absolute (default return type of valloc)
void* valloc( size_t size );
void vfree( void* ptr );
size_t vmemavail();
size_t vlargestblock();
#ifdef _DEBUG
// Debug printf (to stdout) a trace of the current Memblocks
void __memwalk();
#endif
#ifdef __cplusplus
}
#endif
#endif // ifdef vram_h__