grade=unsupported #The cards in this file are not implemented/incomplete yet (UNGLUED, UNHINGED REMOVED) #Updated Card lists not in primitives (Borderline, Crappy, Unsupported and Missing Cards up to Shadows over Innistrad) as of 6/10/2016 [card] name=Æther Rift text=At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life. mana={1}{R}{G} type=Enchantment [/card] [card] name=Æther Storm text=Creature spells can't be cast. -- Pay 4 life: Destroy Æther Storm. It can't be regenerated. Any player may activate this ability. mana={3}{U} type=Enchantment [/card] [card] name=Æther Tide text=As an additional cost to cast Æther Tide, discard X creature cards. -- Return X target creatures to their owners' hands. mana={X}{U} type=Sorcery [/card] [card] name=Æthermage's Touch text=Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It has "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. mana={2}{W}{U} type=Instant [/card] [card] name=Ætherplasm text=Whenever Ætherplasm blocks a creature, you may return Ætherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. mana={2}{U}{U} type=Creature subtype=Illusion power=1 toughness=1 [/card] [card] name=Ætherspouts text=For each attacking creature, its owner puts it on the top or bottom of his or her library. mana={3}{U}{U} type=Instant [/card] [card] name=1996 World Champion text=Cannot be the targets of spells or effects. World Champion has power and toughness equal to the life totals of target opponent. {0}: Discard your hand to search your library for 1996 World Champion and reveal it to all players. Shuffle your library and put 1996 World Champion on top of it. Use this ability only at the beginning of your upkeep, and only if 1996 World Champion is in your library. mana={W}{U}{B}{R}{G} type=Summon subtype=Legend [/card] [card] name=A Display of My Dark Power text=When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. type=Scheme [/card] [card] name=Abandon Hope text=As an additional cost to cast Abandon Hope, discard X cards. -- Look at target opponent's hand and choose X cards from it. That player discards those cards. mana={X}{1}{B} type=Sorcery [/card] [card] name=Abbot of Keral Keep text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. mana={1}{R} type=Creature subtype=Human Monk power=2 toughness=1 [/card] [card] name=Aberrant Researcher text=Flying -- At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher. mana={3}{U} type=Creature subtype=Human Insect power=3 toughness=2 [/card] [card] name=Absolver Thrull text=Haunt (When this creature dies, exile it haunting target creature.) -- When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment. mana={3}{W} type=Creature subtype=Thrull Cleric power=2 toughness=3 [/card] [card] name=Abstruse Interference text=Devoid (This card has no color.) -- Counter target spell unless its controller pays {1}. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) mana={2}{U} type=Instant [/card] [card] name=Abu Ja'far text=When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. mana={W} type=Creature subtype=Human power=0 toughness=1 [/card] [card] name=Abuna's Chant text=Choose one — You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn. -- Entwine {2} (Choose both if you pay the entwine cost.) mana={3}{W} type=Instant [/card] [card] name=Abundance text=If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order. mana={2}{G}{G} type=Enchantment [/card] [card] name=Academy at Tolaria West text=At the beginning of your end step, if you have no cards in hand, draw seven cards. -- Whenever you roll {C}, discard your hand. type=Plane subtype=Dominaria [/card] [card] name=Accursed Witch text=Spells your opponents cast that target Accursed Witch cost {1} less to cast. -- When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent. mana={3}{B} type=Creature subtype=Human Shaman power=4 toughness=2 [/card] [card] name=Acidic Dagger text={4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only before blockers are declared. mana={4} type=Artifact [/card] [card] name=Acolyte's Reward text=Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to target creature or player. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) mana={1}{W} type=Instant [/card] [card] name=Act on Impulse text=Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.) mana={2}{R} type=Sorcery [/card] [card] name=Ad Nauseam text=Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times. mana={3}{B}{B} type=Instant [/card] [card] name=Adarkar Unicorn text={T}: Add {U} or {1}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs. mana={1}{W}{W} type=Creature subtype=Unicorn power=2 toughness=2 [/card] [card] name=Adder-Staff Boggart text=When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={1}{R} type=Creature subtype=Goblin Warrior power=2 toughness=1 [/card] [card] name=Adventurers' Guildhouse text=Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) type=Land [/card] [card] name=Adverse Conditions text=Devoid (This card has no color.) -- Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." mana={3}{U} type=Instant [/card] [card] name=Advice from the Fae text=({2U} can be paid with any two mana or with {U}. This card's converted mana cost is 6.) -- Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. mana={2U}{2U}{2U} type=Sorcery [/card] [card] name=Aegis of Honor text={1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead. mana={W} type=Enchantment [/card] [card] name=Aerial Caravan text=Flying -- {1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.) mana={4}{U}{U} type=Creature subtype=Human Soldier power=4 toughness=3 [/card] [card] name=Aerial Formation text=Strive — Aerial Formation costs {2}{U} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+1 and gain flying until end of turn. mana={U} type=Instant [/card] [card] name=Aerial Volley text=Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying. mana={G} type=Instant [/card] [card] name=Affa Protector text=Vigilance mana={2}{W} type=Creature subtype=Human Soldier Ally power=1 toughness=4 [/card] [card] name=Afflicted Deserter text=At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter. mana={3}{R} type=Creature subtype=Human Werewolf power=3 toughness=2 [/card] [card] name=Aggression text=Enchant non-Wall creature -- Enchanted creature has first strike and trample. -- At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn. mana={2}{R} type=Enchantment subtype=Aura [/card] [card] name=Agyrem text=Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step. -- Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step. -- Whenever you roll {C}, creatures can't attack you until a player planeswalks. type=Plane subtype=Ravnica [/card] [card] name=Aim High text=Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.) mana={1}{G} type=Instant [/card] [card] name=Ajani's Chosen text=Whenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token. mana={2}{W}{W} type=Creature subtype=Cat Soldier power=3 toughness=3 [/card] [card] name=Ajani's Presence text=Strive — Ajani's Presence costs {2}{W} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) mana={W} type=Instant [/card] [card] name=Ajani, Mentor of Heroes text=+1: Distribute three +1/+1 counters among one, two, or three target creatures you control. -- +1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -8: You gain 100 life. mana={3}{G}{W} type=Planeswalker subtype=Ajani [/card] [card] name=Akki Lavarunner text=Haste -- Whenever Akki Lavarunner deals damage to an opponent, flip it. -- -- ——— -- -- Tok-Tok, Volcano Born -- Legendary Creature — Goblin Shaman -- -- Protection from red -- If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. -- 2/2 mana={3}{R} type=Creature subtype=Goblin Warrior power=1 toughness=1 [/card] [card] name=Akoum Firebird text=Flying, haste -- Akoum Firebird attacks each turn if able. -- Landfall — Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield. mana={2}{R}{R} type=Creature subtype=Phoenix power=3 toughness=3 [/card] [card] name=Akoum Flameseeker text=Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card. mana={2}{R} type=Creature subtype=Human Shaman Ally power=3 toughness=2 [/card] [card] name=Akoum Hellkite text=Flying -- Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead. mana={4}{R}{R} type=Creature subtype=Dragon power=4 toughness=4 [/card] [card] name=Akoum Stonewaker text=Landfall — Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step. mana={1}{R} type=Creature subtype=Human Shaman power=2 toughness=1 [/card] [card] name=Aladdin's Lamp text={X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0. mana={10} type=Artifact [/card] [card] name=Alhammarret's Archive text=If you would gain life, you gain twice that much life instead. -- If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. mana={5} type=Legendary Artifact [/card] [card] name=Alhammarret, High Arbiter text=Flying -- As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way. -- Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield). mana={5}{U}{U} type=Legendary Creature subtype=Sphinx power=5 toughness=5 [/card] [card] name=Aligned Hedron Network text=When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) mana={4} type=Artifact [/card] [card] name=Alive // Well text=Put a 3/3 green Centaur creature token onto the battlefield. -- // -- You gain 2 life for each creature you control. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={3}{G} // {W} type=Sorcery // Sorcery [/card] [card] name=All Shall Smolder in My Wake text=When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land. type=Scheme [/card] [card] name=All Suns' Dawn text=For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn. mana={4}{G} type=Sorcery [/card] [card] name=All in Good Time text=When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn. type=Scheme [/card] [card] name=Alliance of Arms text=Join forces — Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way. mana={W} type=Sorcery [/card] [card] name=Allied Reinforcements text=Put two 2/2 white Knight Ally creature tokens onto the battlefield. mana={3}{W} type=Sorcery [/card] [card] name=Ally Encampment text={T}: Add {C} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell. -- {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand. type=Land [/card] [card] name=Alms of the Vein text=Target opponent loses 3 life and you gain 3 life. -- Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={2}{B} type=Sorcery [/card] [card] name=Alpha Brawl text=Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature. mana={6}{R}{R} type=Sorcery [/card] [card] name=Alpha Status text=Enchant creature -- Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it. mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Altar Of Dementia text=Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard. mana={2} type=Artifact [/card] [card] name=Altar of the Lost text=Altar of the Lost enters the battlefield tapped. -- {T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with flashback from a graveyard. mana={3} type=Artifact [/card] [card] name=Alter Reality text=Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) -- Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{U} type=Instant [/card] [card] name=Altered Ego text=Altered Ego can't be countered. -- You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it. mana={X}{2}{G}{U} type=Creature subtype=Shapeshifter power=0 toughness=0 [/card] [card] name=Always Watching text=Nontoken creatures you control get +1/+1 and have vigilance. mana={1}{W}{W} type=Enchantment [/card] [card] name=Amber Prison text=You may choose not to untap Amber Prison during your untap step. -- {4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped. mana={4} type=Artifact [/card] [card] name=Amulet of Quoz text=Remove Amulet of Quoz from your deck before playing if you're not playing for ante. -- {T}, Sacrifice Amulet of Quoz: Target opponent may add the top card of his or her library to the ante. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate this ability only during your upkeep. mana={6} type=Artifact [/card] [card] name=Amulet of Vigor text=Whenever a permanent enters the battlefield tapped and under your control, untap it. mana={1} type=Artifact [/card] [card] name=Ana Battlemage text=Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) -- When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. -- When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller. mana={2}{G} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Anavolver text=Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) -- If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. -- If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." mana={3}{G} type=Creature subtype=Volver power=3 toughness=3 [/card] [card] name=Ancestral Knowledge text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. -- When Ancestral Knowledge leaves the battlefield, shuffle your library. mana={1}{U} type=Enchantment [/card] [card] name=Ancestral Memories text=Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. mana={2}{U}{U}{U} type=Sorcery [/card] [card] name=Anchor to the Æther text=Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={2}{U} type=Sorcery [/card] [card] name=Ancient Crab text= mana={1}{U}{U} type=Creature subtype=Crab power=1 toughness=5 [/card] [card] name=Ancient Stirrings text=Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.) mana={G} type=Sorcery [/card] [card] name=Ancient Ziggurat text={T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell. type=Land [/card] [card] name=Ancient of the Equinox text=Trample, hexproof type=Creature subtype=Treefolk power=4 toughness=4 [/card] [card] name=Angel of Deliverance text=Flying -- Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls. mana={6}{W}{W} type=Creature subtype=Angel power=6 toughness=6 [/card] [card] name=Angel of Renewal text=Flying -- When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. mana={5}{W} type=Creature subtype=Angel Ally power=4 toughness=4 [/card] [card] name=Angel of Salvation text=Flash; convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Flying -- When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. mana={6}{W}{W} type=Creature subtype=Angel power=5 toughness=5 [/card] [card] name=Angel's Grace text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. mana={W} type=Instant [/card] [card] name=Angel's Trumpet text=All creatures have vigilance. -- At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way. mana={3} type=Artifact [/card] [card] name=Angelic Accord text=At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield. mana={3}{W} type=Enchantment [/card] [card] name=Angelic Captain text=Flying -- Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally. mana={3}{R}{W} type=Creature subtype=Angel Ally power=4 toughness=3 [/card] [card] name=Angelic Gift text=Enchant creature -- When Angelic Gift enters the battlefield, draw a card. -- Enchanted creature has flying. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Angelic Purge text=As an additional cost to cast Angelic Purge, sacrifice a permanent. -- Exile target artifact, creature, or enchantment. mana={2}{W} type=Sorcery [/card] [card] name=Anguished Unmaking text=Exile target nonland permanent. You lose 3 life. mana={1}{W}{B} type=Instant [/card] [card] name=Animal Magnetism text=Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard. mana={4}{G} type=Sorcery [/card] [card] name=Animist's Awakening text=Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands. mana={X}{G} type=Sorcery [/card] [card] name=Anowon, the Ruin Sage text=At the beginning of your upkeep, each player sacrifices a non-Vampire creature. mana={3}{B}{B} type=Legendary Creature subtype=Vampire Shaman power=4 toughness=3 [/card] [card] name=Anthem of Rakdos text=Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. -- Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. mana={2}{B}{R}{R} type=Enchantment [/card] [card] name=Anti-Magic Aura text=Enchant creature -- Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Anticipate text=Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={1}{U} type=Instant [/card] [card] name=Anurid Swarmsnapper text=Reach (This creature can block creatures with flying.) -- {1}{G}: Anurid Swarmsnapper can block an additional creature this turn. mana={2}{G} type=Creature subtype=Frog Beast power=1 toughness=4 [/card] [card] name=Aphetto Runecaster text=Whenever a permanent is turned face up, you may draw a card. mana={3}{U} type=Creature subtype=Human Wizard power=2 toughness=3 [/card] [card] name=Apocalypse Chime text={2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents from the Homelands expansion. They can't be regenerated. mana={2} type=Artifact [/card] [card] name=Apothecary Geist text=Flying -- When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. mana={3}{W} type=Creature subtype=Spirit power=2 toughness=3 [/card] [card] name=Approach My Molten Realm text=When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead. type=Scheme [/card] [card] name=Aqueous Form text=Enchant creature -- Enchanted creature can't be blocked. -- Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={U} type=Enchantment subtype=Aura [/card] [card] name=Arachnus Spinner text=Reach (This creature can block creatures with flying.) -- Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it. mana={5}{G} type=Creature subtype=Spider power=5 toughness=7 [/card] [card] name=Arachnus Web text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -- At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web. mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Arashin War Beast text=Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) mana={5}{G}{G} type=Creature subtype=Beast power=6 toughness=6 [/card] [card] name=Arbiter of the Ideal text=Flying -- Inspired — Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types. mana={4}{U}{U} type=Creature subtype=Sphinx power=4 toughness=5 [/card] [card] name=Arc Blade text=Arc Blade deals 2 damage to target creature or player. Exile Arc Blade with three time counters on it. -- Suspend 3—{2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={3}{R}{R} type=Sorcery [/card] [card] name=Arcanum Wings text=Enchant creature -- Enchanted creature has flying. -- Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.) mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Arcbound Overseer text=At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. -- Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={8} type=Artifact Creature subtype=Golem power=0 toughness=0 [/card] [card] name=Archangel Avacyn text=Flash -- Flying, vigilance -- When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. -- When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. mana={3}{W}{W} type=Legendary Creature subtype=Angel power=4 toughness=4 [/card] [card] name=Archangel of Strife text=Flying -- As Archangel of Strife enters the battlefield, each player chooses war or peace. -- Creatures controlled by players who chose war get +3/+0. -- Creatures controlled by players who chose peace get +0/+3. mana={5}{W}{W} type=Creature subtype=Angel power=6 toughness=6 [/card] [card] name=Archfiend of Depravity text=Flying -- At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest. mana={3}{B}{B} type=Creature subtype=Demon power=5 toughness=4 [/card] [card] name=Architects of Will text=When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. -- Cycling {UB} ({UB}, Discard this card: Draw a card.) mana={2}{U}{B} type=Artifact Creature subtype=Human Wizard power=3 toughness=3 [/card] [card] name=Archive Trap text=If an opponent searched his or her library this turn, you may pay {0} rather than pay Archive Trap's mana cost. -- Target opponent puts the top thirteen cards of his or her library into his or her graveyard. mana={3}{U}{U} type=Instant subtype=Trap [/card] [card] name=Arcum's Weathervane text={2}, {T}: Target snow land is no longer snow. -- {2}, {T}: Target nonsnow basic land becomes snow. mana={2} type=Artifact [/card] [card] name=Arcum's Whistle text={3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack. Activate this ability only before attackers are declared. mana={3} type=Artifact [/card] [card] name=Arena text={3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.) type=Land [/card] [card] name=Argothian Wurm text=Trample -- When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library. mana={3}{G} type=Creature subtype=Wurm power=6 toughness=6 [/card] [card] name=Arlinn Kord text=+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. -- 0: Put a 2/2 green Wolf creature token onto the battlefield. Transform Arlinn Kord. mana={2}{R}{G} type=Planeswalker subtype=Arlinn [/card] [card] name=Arlinn, Embraced by the Moon text=+1: Creatures you control get +1/+1 and gain trample until end of turn. -- -1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon. -- -6: You get an emblem with "Creatures you control have haste and ‘{T}: This creature deals damage equal to its power to target creature or player.'" type=Planeswalker subtype=Arlinn [/card] [card] name=Armed // Dangerous text=Target creature gets +1/+1 and gains double strike until end of turn. -- // -- All creatures able to block target creature this turn do so. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={1}{R} // {3}{G} type=Sorcery // Sorcery [/card] [card] name=Armor of Thorns text=You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant nonblack creature -- Enchanted creature gets +2/+2. mana={1}{G} type=Enchantment subtype=Aura [/card] [card] name=Arrogant Wurm text=Trample -- Madness {2}{G} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={3}{G}{G} type=Creature subtype=Wurm power=4 toughness=4 [/card] [card] name=Arrow Storm text=Arrow Storm deals 4 damage to target creature or player. -- Raid — If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented. mana={3}{R}{R} type=Sorcery [/card] [card] name=Arrow Volley Trap text=If four or more creatures are attacking, you may pay {1}{W} rather than pay Arrow Volley Trap's mana cost. -- Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures. mana={3}{W}{W} type=Instant subtype=Trap [/card] [card] name=Arsenal Thresher text=As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way. mana={2}{WB}{U} type=Artifact Creature subtype=Construct power=2 toughness=2 [/card] [card] name=Artful Maneuver text=Target creature gets +2/+2 until end of turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={1}{W} type=Instant [/card] [card] name=Artifact Possession text=Enchant artifact -- Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {T} in its activation cost, Artifact Possession deals 2 damage to that artifact's controller. mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Artificial Evolution text=Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.) mana={U} type=Instant [/card] [card] name=Artisan of Forms text=Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature and gain this ability. mana={1}{U} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Artisan's Sorrow text=Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{G} type=Instant [/card] [card] name=Ashcloud Phoenix text=Flying -- When Ashcloud Phoenix dies, return it to the battlefield face down. -- Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Ashcloud Phoenix is turned face up, it deals 2 damage to each player. mana={2}{R}{R} type=Creature subtype=Phoenix power=4 toughness=1 [/card] [card] name=Ashen Ghoul text=Haste -- {B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul. mana={3}{B} type=Creature subtype=Zombie power=3 toughness=1 [/card] [card] name=Ashiok, Nightmare Weaver text=+2: Exile the top three cards of target opponent's library. -- -X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. -- -10: Exile all cards from all opponents' hands and graveyards. mana={1}{U}{B} type=Planeswalker subtype=Ashiok [/card] [card] name=Ashling's Prerogative text=As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.) -- Each creature with converted mana cost of the chosen value has haste. -- Each creature without converted mana cost of the chosen value enters the battlefield tapped. mana={1}{R} type=Enchantment [/card] [card] name=Ashmouth Blade text=Equipped creature gets +3/+3 and has first strike. -- Equip {3} type=Artifact subtype=Equipment [/card] [card] name=Ashnod's Battle Gear text=You may choose not to untap Ashnod's Battle Gear during your untap step. -- {2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped. mana={2} type=Artifact [/card] [card] name=Ashnod's Cylix text={3}, {T}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest. mana={2} type=Artifact [/card] [card] name=Assault // Battery text=Assault deals 2 damage to target creature or player. -- // -- Put a 3/3 green Elephant creature token onto the battlefield. mana={R} // {3}{G} type=Sorcery // Sorcery [/card] [card] name=Astral Cornucopia text=Astral Cornucopia enters the battlefield with X charge counters on it. -- {T}: Choose a color. Add one mana of that color to your mana pool for each charge counter on Astral Cornucopia. mana={X}{X}{X} type=Artifact [/card] [card] name=Asylum Visitor text=At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. -- Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={1}{B} type=Creature subtype=Vampire Wizard power=3 toughness=1 [/card] [card] name=Atarka Pummeler text=Formidable — {3}{R}{R}: Creatures you control gain menace until end of turn. Activate this ability only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.) mana={4}{R} type=Creature subtype=Ogre Warrior power=4 toughness=5 [/card] [card] name=Atarka's Command text=Choose two — -- • Your opponents can't gain life this turn. -- • Atarka's Command deals 3 damage to each opponent. -- • You may put a land card from your hand onto the battlefield. -- • Creatures you control get +1/+1 and gain reach until end of turn. mana={R}{G} type=Instant [/card] [card] name=Athreos, God of Passage text=Indestructible -- As long as your devotion to white and black is less than seven, Athreos isn't a creature. -- Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life. mana={1}{W}{B} type=Legendary Enchantment Creature subtype=God power=5 toughness=4 [/card] [card] name=Augur of Bolas text=When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={1}{U} type=Creature subtype=Merfolk Wizard power=1 toughness=3 [/card] [card] name=Augury Adept text=Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost. mana={1}{WU}{WU} type=Creature subtype=Kithkin Wizard power=2 toughness=2 [/card] [card] name=Augury Owl text=Flying -- When Augury Owl enters the battlefield, scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{U} type=Creature subtype=Bird power=1 toughness=1 [/card] [card] name=Aura Finesse text=Attach target Aura you control to target creature. -- Draw a card. mana={U} type=Instant [/card] [card] name=Aura Graft text=Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant. mana={1}{U} type=Instant [/card] [card] name=Auratouched Mage text=When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library. mana={5}{W} type=Creature subtype=Human Wizard power=3 toughness=3 [/card] [card] name=Aurelia's Fury text=Aurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn. mana={X}{R}{W} type=Instant [/card] [card] name=Auriok Siege Sled text={1}: Target artifact creature blocks Auriok Siege Sled this turn if able. -- {1}: Target artifact creature can't block Auriok Siege Sled this turn. mana={6} type=Artifact Creature subtype=Juggernaut power=3 toughness=5 [/card] [card] name=Auriok Steelshaper text=Equip costs you pay cost {1} less. -- As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1. mana={1}{W} type=Creature subtype=Human Soldier power=1 toughness=1 [/card] [card] name=Autochthon Wurm text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Trample mana={10}{G}{G}{G}{W}{W} type=Creature subtype=Wurm power=9 toughness=14 [/card] [card] name=Autumn Willow text=Shroud -- {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud. mana={4}{G}{G} type=Legendary Creature subtype=Avatar power=4 toughness=4 [/card] [card] name=Autumn's Veil text=Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn. mana={G} type=Instant [/card] [card] name=Autumnal Gloom text={B}: Put the top card of your library into your graveyard. -- Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom. mana={2}{G} type=Enchantment [/card] [card] name=Avacyn's Collar text=Equipped creature gets +1/+0 and has vigilance. -- Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. -- Equip {2} mana={1} type=Artifact subtype=Equipment [/card] [card] name=Avacyn's Judgment text=Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead. mana={1}{R} type=Sorcery [/card] [card] name=Avacyn, the Purifier text=Flying -- When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent. type=Legendary Creature subtype=Angel power=6 toughness=5 [/card] [card] name=Avacynian Missionaries text=At the beginning of your end step, if Avacynian Missionaries is equipped, transform it. mana={3}{W} type=Creature subtype=Human Cleric power=3 toughness=3 [/card] [card] name=Avalanche Tusker text=Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able. mana={2}{G}{U}{R} type=Creature subtype=Elephant Warrior power=6 toughness=4 [/card] [card] name=Avatar of Hope text=If you have 3 or less life, Avatar of Hope costs {6} less to cast. -- Flying -- Avatar of Hope can block any number of creatures. mana={6}{W}{W} type=Creature subtype=Avatar power=4 toughness=9 [/card] [card] name=Aven Farseer text=Flying -- Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer. mana={1}{W} type=Creature subtype=Bird Soldier power=1 toughness=1 [/card] [card] name=Aven Fateshaper text=Flying -- When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Look at the top four cards of your library, then put them back in any order. mana={6}{U} type=Creature subtype=Bird Wizard power=4 toughness=5 [/card] [card] name=Aven Mimeomancer text=Flying -- At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it. mana={1}{W}{U} type=Creature subtype=Bird Wizard power=3 toughness=1 [/card] [card] name=Aven Mindcensor text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- If an opponent would search a library, that player searches the top four cards of that library instead. mana={2}{W} type=Creature subtype=Bird Wizard power=2 toughness=1 [/card] [card] name=Aven Soulgazer text=Flying -- {2}{W}: Look at target face-down creature. mana={3}{W}{W} type=Creature subtype=Bird Cleric power=3 toughness=3 [/card] [card] name=Aven Warhawk text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) -- Flying mana={4}{W} type=Creature subtype=Bird Soldier power=2 toughness=2 [/card] [card] name=Aven Windreader text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {1}{U}: Target player reveals the top card of his or her library. mana={3}{U}{U} type=Creature subtype=Bird Soldier Wizard power=3 toughness=3 [/card] [card] name=Avenging Druid text=Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard. mana={2}{G} type=Creature subtype=Human Druid power=1 toughness=3 [/card] [card] name=Avoid Fate text=Counter target instant or Aura spell that targets a permanent you control. mana={G} type=Instant [/card] [card] name=Awe Strike text=The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way. mana={W} type=Instant [/card] [card] name=Awesome Presence text=Enchant creature -- Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it. mana={U} type=Enchantment subtype=Aura [/card] [card] name=Awoken Horror text=When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands. type=Creature subtype=Kraken Horror power=7 toughness=8 [/card] [card] name=Ayesha Tanaka text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. (Mana abilities can't be targeted.) mana={W}{W}{U}{U} type=Legendary Creature subtype=Human Artificer power=2 toughness=2 [/card] [card] name=Ayli, Eternal Pilgrim text=Deathtouch -- {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. -- {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total. mana={W}{B} type=Legendary Creature subtype=Kor Cleric power=2 toughness=3 [/card] [card] name=Azorius Guildmage text={2}{W}: Tap target creature. -- {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) mana={WU}{WU} type=Creature subtype=Vedalken Wizard power=2 toughness=2 [/card] [card] name=Bösium Strip text={3}, {T}: Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead. mana={3} type=Artifact [/card] [card] name=Back from the Brink text=Exile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery. mana={4}{U}{U} type=Enchantment [/card] [card] name=Backdraft text=Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down. mana={1}{R} type=Instant [/card] [card] name=Backslide text=Turn target creature with morph face down. -- Cycling {U} ({U}, Discard this card: Draw a card.) mana={1}{U} type=Instant [/card] [card] name=Bala Ged Thief text=Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card. mana={3}{B} type=Creature subtype=Human Rogue Ally power=2 toughness=2 [/card] [card] name=Balance text=Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. mana={1}{W} type=Sorcery [/card] [card] name=Balancing Act text=Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way. mana={2}{W}{W} type=Sorcery [/card] [card] name=Balduvian Fallen text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way. mana={3}{B} type=Creature subtype=Zombie power=3 toughness=5 [/card] [card] name=Balduvian Shaman text={T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) mana={U} type=Creature subtype=Human Cleric Shaman power=1 toughness=1 [/card] [card] name=Balduvian Warlord text={T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step. mana={3}{R} type=Creature subtype=Human Barbarian power=3 toughness=2 [/card] [card] name=Baleful Eidolon text=Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Enchanted creature gets +1/+1 and has deathtouch. mana={1}{B} type=Enchantment Creature subtype=Spirit power=1 toughness=1 [/card] [card] name=Baloth Null text=When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. mana={4}{B}{G} type=Creature subtype=Zombie Beast power=4 toughness=5 [/card] [card] name=Baloth Pup text=Baloth Pup has trample as long as it has a +1/+1 counter on it. mana={1}{G} type=Creature subtype=Beast power=3 toughness=1 [/card] [card] name=Balshan Beguiler text=Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard. mana={2}{U} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Balustrade Spy text=Flying -- When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. mana={3}{B} type=Creature subtype=Vampire Rogue power=2 toughness=3 [/card] [card] name=Bamboozle text=Target player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order. mana={2}{U} type=Sorcery [/card] [card] name=Bane Alley Broker text={T}: Draw a card, then exile a card from your hand face down. -- You may look at cards exiled with Bane Alley Broker. -- {U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand. mana={1}{U}{B} type=Creature subtype=Human Rogue power=0 toughness=3 [/card] [card] name=Bane of Bala Ged text=Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls. mana={7} type=Creature subtype=Eldrazi power=7 toughness=5 [/card] [card] name=Banefire text=Banefire deals X damage to target creature or player. -- If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. mana={X}{R} type=Sorcery [/card] [card] name=Baneful Omen text=At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost. mana={4}{B}{B}{B} type=Enchantment [/card] [card] name=Bant text=All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.) -- Whenever you roll {C}, put a divinity counter on target green, white, or blue creature. That creature is indestructible as long as it has a divinity counter on it. type=Plane subtype=Alara [/card] [card] name=Barbarian Bully text=Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn. mana={2}{R} type=Creature subtype=Human Barbarian power=2 toughness=2 [/card] [card] name=Barbed Lightning text=Choose one — Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. -- Entwine {2} (Choose both if you pay the entwine cost.) mana={2}{R} type=Instant [/card] [card] name=Barbed Wire text=At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. -- -- {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn. mana={3} type=Artifact [/card] [card] name=Barbed-Back Wurm text={B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn. mana={4}{B} type=Creature subtype=Wurm power=4 toughness=3 [/card] [card] name=Barrage Tyrant text=Devoid (This card has no color.) -- {2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player. mana={4}{R} type=Creature subtype=Eldrazi power=5 toughness=3 [/card] [card] name=Barrel Down Sokenzan text=Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way. mana={2}{R} type=Instant subtype=Arcane [/card] [card] name=Barrin's Spite text=Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand. mana={2}{U}{B} type=Sorcery [/card] [card] name=Barrin's Unmaking text=Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common. mana={1}{U} type=Instant [/card] [card] name=Barrow Ghoul text=At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard. mana={1}{B} type=Creature subtype=Zombie power=4 toughness=4 [/card] [card] name=Baru, Fist of Krosa text=Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. -- Grandeur — Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control. mana={3}{G}{G} type=Legendary Creature subtype=Human Druid power=4 toughness=4 [/card] [card] name=Basandra, Battle Seraph text=Flying -- Players can't cast spells during combat. -- {R}: Target creature attacks this turn if able. mana={3}{R}{W} type=Legendary Creature subtype=Angel power=4 toughness=4 [/card] [card] name=Basking Rootwalla text={1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. -- Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={G} type=Creature subtype=Lizard power=1 toughness=1 [/card] [card] name=Baton of Morale text={2}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={2} type=Artifact [/card] [card] name=Battering Ram text=At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) -- Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat. mana={2} type=Artifact Creature subtype=Construct power=1 toughness=1 [/card] [card] name=Battlefield Scrounger text=Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn, and only if seven or more cards are in your graveyard. mana={3}{G}{G} type=Creature subtype=Centaur power=3 toughness=3 [/card] [card] name=Battlefield Thaumaturge text=Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. -- Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn. mana={1}{U} type=Creature subtype=Human Wizard power=2 toughness=1 [/card] [card] name=Battletide Alchemist text=If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. mana={3}{W}{W} type=Creature subtype=Kithkin Cleric power=3 toughness=4 [/card] [card] name=Battlewise Hoplite text=Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={W}{U} type=Creature subtype=Human Soldier power=2 toughness=2 [/card] [card] name=Battlewise Valor text=Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{W} type=Instant [/card] [card] name=Bazaar of Wonders text=When Bazaar of Wonders enters the battlefield, exile all cards from all graveyards. -- Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield. mana={3}{U}{U} type=World Enchantment [/card] [card] name=Beacon of Destiny text={T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. mana={1}{W} type=Creature subtype=Human Cleric power=1 toughness=3 [/card] [card] name=Bear Umbra text=Enchant creature -- Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={2}{G}{G} type=Enchantment subtype=Aura [/card] [card] name=Bearer of Overwhelming Truths text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") type=Creature subtype=Human Wizard power=3 toughness=2 [/card] [card] name=Bearer of Silence text=Devoid (This card has no color.) -- When you cast Bearer of Silence, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) -- Flying -- Bearer of Silence can't block. mana={1}{B} type=Creature subtype=Eldrazi power=2 toughness=1 [/card] [card] name=Beast Hunt text=Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. mana={3}{G} type=Sorcery [/card] [card] name=Beast Walkers text={G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={1}{W}{W} type=Creature subtype=Human Beast Soldier power=2 toughness=2 [/card] [card] name=Beastcaller Savant text=Haste -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell. mana={1}{G} type=Creature subtype=Elf Shaman Ally power=1 toughness=1 [/card] [card] name=Beck // Call text=Whenever a creature enters the battlefield this turn, you may draw a card. -- // -- Put four 1/1 white Bird creature tokens with flying onto the battlefield. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={G}{U} // {4}{W}{U} type=Sorcery // Sorcery [/card] [card] name=Become Immense text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Target creature gets +6/+6 until end of turn. mana={5}{G} type=Instant [/card] [card] name=Behind the Scenes text=Creatures you control have skulk. (They can't be blocked by creatures with greater power.) -- {4}{W}: Creatures you control get +1/+1 until end of turn. mana={2}{B} type=Enchantment [/card] [card] name=Behold the Beyond text=Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library. mana={5}{B}{B} type=Sorcery [/card] [card] name=Behold the Power of Destruction text=When you set this scheme in motion, destroy all nonland permanents target opponent controls. type=Scheme [/card] [card] name=Belfry Spirit text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield. mana={3}{W}{W} type=Creature subtype=Spirit power=1 toughness=1 [/card] [card] name=Belligerent Sliver text=Sliver creatures you control have "This creature can't be blocked except by two or more creatures." mana={2}{R} type=Creature subtype=Sliver power=2 toughness=2 [/card] [card] name=Belligerent Whiptail text=Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. mana={3}{R} type=Creature subtype=Wurm power=4 toughness=2 [/card] [card] name=Benalish Hero text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={W} type=Creature subtype=Human Soldier power=1 toughness=1 [/card] [card] name=Benalish Infantry text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={2}{W} type=Creature subtype=Human Soldier power=1 toughness=3 [/card] [card] name=Benalish Missionary text={1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn. mana={W} type=Creature subtype=Human Cleric power=1 toughness=1 [/card] [card] name=Bend or Break text=Each player separates all nontoken lands he or she controls into two piles. For each player, one of his or her piles is chosen by one of his or her opponents of his or her choice. Destroy all lands in the chosen piles. Tap all lands in the other piles. mana={3}{R} type=Sorcery [/card] [card] name=Benediction of Moons text=You gain 1 life for each player. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Benediction of Moons haunts dies, you gain 1 life for each player. mana={W} type=Sorcery [/card] [card] name=Benevolent Unicorn text=If a spell would deal damage to a creature or player, it deals that much damage minus 1 to that creature or player instead. mana={1}{W} type=Creature subtype=Unicorn power=1 toughness=2 [/card] [card] name=Benthic Explorers text={T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool. mana={3}{U} type=Creature subtype=Merfolk Scout power=2 toughness=4 [/card] [card] name=Benthic Infiltrator text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- Benthic Infiltrator can't be blocked. mana={2}{U} type=Creature subtype=Eldrazi Drone power=1 toughness=4 [/card] [card] name=Betrayal of Flesh text=Choose one — Destroy target creature; or return target creature card from your graveyard to the battlefield. -- Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.) mana={5}{B} type=Instant [/card] [card] name=Big Game Hunter text=When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. -- Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={1}{B}{B} type=Creature subtype=Human Rebel Assassin power=1 toughness=1 [/card] [card] name=Bind text=Counter target activated ability. (Mana abilities can't be targeted.) -- Draw a card. mana={1}{G} type=Instant [/card] [card] name=Bioplasm text=Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness. mana={3}{G}{G} type=Creature subtype=Ooze power=4 toughness=4 [/card] [card] name=Bioshift text=Move any number of +1/+1 counters from target creature onto another target creature with the same controller. mana={GU} type=Instant [/card] [card] name=Birthing Hulk text=Devoid (This card has no color.) -- When Birthing Hulk enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) -- {1}{C}: Regenerate Birthing Hulk. mana={6}{G} type=Creature subtype=Eldrazi Drone power=5 toughness=4 [/card] [card] name=Biting Rain text=All creatures get -2/-2 until end of turn. -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={2}{B}{B} type=Sorcery [/card] [card] name=Bitter Ordeal text=Search target player's library for a card and exile it. Then that player shuffles his or her library. -- Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.) mana={2}{B} type=Sorcery [/card] [card] name=Bitter Revelation text=Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. mana={3}{B} type=Sorcery [/card] [card] name=Bituminous Blast text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Bituminous Blast deals 4 damage to target creature. mana={3}{B}{R} type=Instant [/card] [card] name=Blackmail text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. mana={B} type=Sorcery [/card] [card] name=Blast of Genius text=Choose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player. mana={4}{U}{R} type=Sorcery [/card] [card] name=Blaze Commando text=Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield. mana={3}{R}{W} type=Creature subtype=Minotaur Soldier power=5 toughness=3 [/card] [card] name=Blaze of Glory text=Cast Blaze of Glory only during combat before blockers are declared. -- Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able. mana={W} type=Instant [/card] [card] name=Blazing Effigy text=When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy. mana={1}{R} type=Creature subtype=Elemental power=0 toughness=3 [/card] [card] name=Blazing Salvo text=Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her. mana={R} type=Instant [/card] [card] name=Blazing Torch text=Equipped creature can't be blocked by Vampires or Zombies. -- Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment [/card] [card] name=Blessed Breath text=Target creature you control gains protection from the color of your choice until end of turn. -- Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={W} type=Instant subtype=Arcane [/card] [card] name=Blessed Reincarnation text=Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={3}{U} type=Instant [/card] [card] name=Blight Herder text=When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." mana={5} type=Creature subtype=Eldrazi Processor power=4 toughness=5 [/card] [card] name=Blighted Cataract text={T}: Add {C} to your mana pool. -- {5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards. type=Land [/card] [card] name=Blighted Fen text={T}: Add {C} to your mana pool. -- {4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature. type=Land [/card] [card] name=Blighted Gorge text={T}: Add {C} to your mana pool. -- {4}{R}, {T}, Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player. type=Land [/card] [card] name=Blighted Steppe text={T}: Add {C} to your mana pool. -- {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control. type=Land [/card] [card] name=Blighted Woodland text={T}: Add {C} to your mana pool. -- {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. type=Land [/card] [card] name=Blind Fury text=Cast Blind Fury only before the combat damage step. -- All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead. mana={2}{R}{R} type=Instant [/card] [card] name=Blind Hunter text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. mana={2}{W}{B} type=Creature subtype=Bat power=2 toughness=2 [/card] [card] name=Blinding Beam text=Choose one — Tap two target creatures; or creatures don't untap during target player's next untap step. -- Entwine {1} (Choose both if you pay the entwine cost.) mana={2}{W} type=Instant [/card] [card] name=Blinding Drone text=Devoid (This card has no color.) -- {C}, {T}: Tap target creature. ({C} represents colorless mana.) mana={1}{U} type=Creature subtype=Eldrazi Drone power=1 toughness=3 [/card] [card] name=Blinding Flare text=Strive — Blinding Flare costs {R} more to cast for each target beyond the first. -- Any number of target creatures can't block this turn. mana={R} type=Sorcery [/card] [card] name=Blisterpod text=Devoid (This card has no color.) -- When Blisterpod dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." mana={G} type=Creature subtype=Eldrazi Drone power=1 toughness=1 [/card] [card] name=Blood Feud text=Target creature fights another target creature. (Each deals damage equal to its power to the other.) mana={4}{R}{R} type=Sorcery [/card] [card] name=Blood Funnel text=Noncreature spells you cast cost {2} less to cast. -- Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature. mana={1}{B} type=Enchantment [/card] [card] name=Blood Oath text=Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) mana={3}{R} type=Instant [/card] [card] name=Blood of the Martyr text=Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. mana={W}{W}{W} type=Instant [/card] [card] name=Blood-Chin Rager text=Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) mana={1}{B} type=Creature subtype=Human Warrior power=2 toughness=2 [/card] [card] name=Bloodbond Vampire text=Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. mana={2}{B}{B} type=Creature subtype=Vampire Shaman Ally power=3 toughness=3 [/card] [card] name=Bloodline Shaman text={T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. mana={1}{G} type=Creature subtype=Elf Wizard Shaman power=1 toughness=1 [/card] [card] name=Bloodmad Vampire text=Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={2}{R} type=Creature subtype=Vampire Berserker power=4 toughness=1 [/card] [card] name=Bludgeon Brawl text=Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost. mana={2}{R} type=Enchantment [/card] [card] name=Boar Umbra text=Enchant creature -- Enchanted creature gets +3/+3. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Bog Hoodlums text=Bog Hoodlums can't block. -- When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={5}{B} type=Creature subtype=Goblin Warrior power=4 toughness=1 [/card] [card] name=Bogardan Hellkite text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players. mana={6}{R}{R} type=Creature subtype=Dragon power=5 toughness=5 [/card] [card] name=Boggart Brute text=Menace (This creature can't be blocked except by two or more creatures.) mana={2}{R} type=Creature subtype=Goblin Warrior power=3 toughness=2 [/card] [card] name=Boiling Earth text=Boiling Earth deals 1 damage to each creature your opponents control. -- Awaken 4—{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={1}{R} type=Sorcery [/card] [card] name=Bolt of Keranos text=Bolt of Keranos deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{R}{R} type=Sorcery [/card] [card] name=Bond of Agony text=As an additional cost to cast Bond of Agony, pay X life. -- Each other player loses X life. mana={X}{B} type=Sorcery [/card] [card] name=Bonds of Mortality text=When Bonds of Mortality enters the battlefield, draw a card. -- {G}: Creatures your opponents control lose hexproof and indestructible until end of turn. mana={1}{G} type=Enchantment [/card] [card] name=Bone Dancer text=Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn. mana={1}{B}{B} type=Creature subtype=Zombie power=2 toughness=2 [/card] [card] name=Bone Mask text={2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way. mana={4} type=Artifact [/card] [card] name=Bone Shaman text={B}: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn." mana={2}{R}{R} type=Creature subtype=Giant Shaman power=3 toughness=3 [/card] [card] name=Bonethorn Valesk text=Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to target creature or player. mana={4}{R} type=Creature subtype=Beast power=4 toughness=2 [/card] [card] name=Bonfire of the Damned text=Bonfire of the Damned deals X damage to target player and each creature he or she controls. -- Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) mana={X}{X}{R} type=Sorcery [/card] [card] name=Booby Trap text=As Booby Trap enters the battlefield, name a card other than a basic land card and choose an opponent. -- The chosen player reveals each card he or she draws. -- When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player. mana={6} type=Artifact [/card] [card] name=Book Burning text=Any player may have Book Burning deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. mana={1}{R} type=Sorcery [/card] [card] name=Boom // Bust text=Destroy target land you control and target land you don't control. -- // -- Destroy all lands. mana={1}{R} // {5}{R} type=Sorcery // Sorcery [/card] [card] name=Boon Reflection text=If you would gain life, you gain twice that much life instead. mana={4}{W} type=Enchantment [/card] [card] name=Boon Satyr text=Flash -- Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +4/+2. mana={1}{G}{G} type=Enchantment Creature subtype=Satyr power=4 toughness=2 [/card] [card] name=Borborygmos Enraged text=Trample -- Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. -- Discard a land card: Borborygmos Enraged deals 3 damage to target creature or player. mana={4}{R}{R}{G}{G} type=Legendary Creature subtype=Cyclops power=7 toughness=6 [/card] [card] name=Boros Battleshaper text=At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat. mana={5}{R}{W} type=Creature subtype=Minotaur Soldier power=5 toughness=5 [/card] [card] name=Boseiju, Who Shelters All text=Boseiju, Who Shelters All enters the battlefield tapped. -- {T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities. type=Legendary Land [/card] [card] name=Bottled Cloister text=At the beginning of each opponent's upkeep, exile all cards from your hand face down. -- At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card. mana={4} type=Artifact [/card] [card] name=Boulder Salvo text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Boulder Salvo deals 4 damage to target creature. mana={4}{R} type=Sorcery [/card] [card] name=Bound // Determined text=Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. -- // -- Other spells you control can't be countered by spells or abilities this turn. -- Draw a card. mana={3}{B}{G} // {G}{U} type=Instant // Instant [/card] [card] name=Bound by Moonsilver text=Enchant creature -- Enchanted creature can't attack, block, or transform. -- Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn. mana={2}{W} type=Enchantment subtype=Aura [/card] [card] name=Bounty of the Hunt text=You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost. -- Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step. mana={3}{G}{G} type=Instant [/card] [card] name=Brain Gorgers text=When you cast Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={3}{B} type=Creature subtype=Zombie power=4 toughness=2 [/card] [card] name=Brain Pry text=Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card. mana={1}{B} type=Sorcery [/card] [card] name=Brain in a Jar text={1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost. -- {3}, {T}, Remove X charge counters from Brain in a Jar: Scry X. mana={2} type=Artifact [/card] [card] name=Bramble Elemental text=Whenever an Aura becomes attached to Bramble Elemental, put two 1/1 green Saproling creature tokens onto the battlefield. mana={3}{G}{G} type=Creature subtype=Elemental power=4 toughness=4 [/card] [card] name=Branching Bolt text=Choose one or both — Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying. mana={1}{R}{G} type=Instant [/card] [card] name=Branded Howler text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler. type=Creature subtype=Werewolf power=4 toughness=4 [/card] [card] name=Brass Herald text=As Brass Herald enters the battlefield, choose a creature type. -- When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. -- Creatures of the chosen type get +1/+1. mana={6} type=Artifact Creature subtype=Golem power=2 toughness=2 [/card] [card] name=Brave the Sands text=Creatures you control have vigilance. -- Each creature you control can block an additional creature. mana={1}{W} type=Enchantment [/card] [card] name=Break Open text=Turn target face-down creature an opponent controls face up. mana={1}{R} type=Instant [/card] [card] name=Breaker of Armies text=All creatures able to block Breaker of Armies do so. mana={8} type=Creature subtype=Eldrazi power=10 toughness=8 [/card] [card] name=Breaking // Entering text=Target player puts the top eight cards of his or her library into his or her graveyard. -- // -- Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={U}{B} // {4}{B}{R} type=Sorcery // Sorcery [/card] [card] name=Breaking Point text=Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated. mana={1}{R}{R} type=Sorcery [/card] [card] name=Breaking Wave text=You may cast Breaking Wave any time you could cast an instant if you pay {2} more to cast it. -- Simultaneously untap all tapped creatures and tap all untapped creatures. mana={2}{U}{U} type=Sorcery [/card] [card] name=Breakneck Rider text=At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. mana={1}{R}{R} type=Creature subtype=Human Scout Werewolf power=3 toughness=3 [/card] [card] name=Breakthrough text=Draw four cards, then choose X cards in your hand and discard the rest. mana={X}{U} type=Sorcery [/card] [card] name=Breathstealer's Crypt text=If a player would draw a card, instead he or she draws a card and reveals it. If it's a creature card, that player discards it unless he or she pays 3 life. mana={2}{U}{B} type=Enchantment [/card] [card] name=Briarbridge Patrol text=Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield. mana={3}{G} type=Creature subtype=Human Warrior power=3 toughness=3 [/card] [card] name=Brightflame text=Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way. mana={X}{R}{R}{W}{W} type=Sorcery [/card] [card] name=Brilliant Spectrum text=Converge — Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards. mana={3}{U} type=Sorcery [/card] [card] name=Brilliant Ultimatum text=Exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs. mana={W}{W}{U}{U}{U}{B}{B} type=Sorcery [/card] [card] name=Brimaz, King of Oreskos text=Vigilance -- Whenever Brimaz, King of Oreskos attacks, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield attacking. -- Whenever Brimaz blocks a creature, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield blocking that creature. mana={1}{W}{W} type=Legendary Creature subtype=Cat Soldier power=3 toughness=4 [/card] [card] name=Brine Hag text=When Brine Hag dies, all creatures that dealt damage to it this turn become 0/2. (This effect lasts indefinitely.) mana={2}{U}{U} type=Creature subtype=Hag power=2 toughness=2 [/card] [card] name=Brine Seer text={2}{U}, {T}: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way. mana={3}{U} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Bring to Light text=Converge — Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost. mana={3}{G}{U} type=Sorcery [/card] [card] name=Broken Ambitions text=Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={X}{U} type=Instant [/card] [card] name=Broken Concentration text=Counter target spell. -- Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={1}{U}{U} type=Instant [/card] [card] name=Broken Visage text=Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step. mana={4}{B} type=Instant [/card] [card] name=Brontotherium text=Trample -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) mana={4}{G}{G} type=Creature subtype=Beast power=5 toughness=3 [/card] [card] name=Bronze Bombshell text=When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to him or her. mana={4} type=Artifact Creature subtype=Construct power=4 toughness=1 [/card] [card] name=Bronze Horse text=Trample -- As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it. mana={7} type=Artifact Creature subtype=Horse power=4 toughness=4 [/card] [card] name=Bronze Tablet text=Remove Bronze Tablet from your deck before playing if you're not playing for ante. -- Bronze Tablet enters the battlefield tapped. -- {4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card. mana={6} type=Artifact [/card] [card] name=Brood Butcher text=Devoid (This card has no color.) -- When Brood Butcher enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." -- {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. mana={3}{B}{G} type=Creature subtype=Eldrazi Drone power=3 toughness=3 [/card] [card] name=Brood Monitor text=Devoid (This card has no color.) -- When Brood Monitor enters the battlefield, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." mana={4}{G}{G} type=Creature subtype=Eldrazi Drone power=3 toughness=3 [/card] [card] name=Broodhunter Wurm text= mana={3}{G} type=Creature subtype=Wurm power=4 toughness=3 [/card] [card] name=Browbeat text=Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards. mana={2}{R} type=Sorcery [/card] [card] name=Brown Ouphe text={1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) mana={G} type=Creature subtype=Ouphe power=1 toughness=1 [/card] [card] name=Browse text={2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest. mana={2}{U}{U} type=Enchantment [/card] [card] name=Brutal Deceiver text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn. mana={2}{R} type=Creature subtype=Spirit power=2 toughness=2 [/card] [card] name=Brutal Expulsion text=Devoid (This card has no color.) -- Choose one or both — -- • Return target spell or creature to its owner's hand. -- • Brutal Expulsion deals 2 damage to target creature or planeswalker. If that permanent would be put into a graveyard this turn, exile it instead. mana={2}{U}{R} type=Instant [/card] [card] name=Brutal Hordechief text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. -- {3}{RW}{RW}: Creatures your opponents control block this turn if able, and you choose how those creatures block. mana={3}{B} type=Creature subtype=Orc Warrior power=3 toughness=3 [/card] [card] name=Brutal Suppression text=Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate. mana={R} type=Enchantment [/card] [card] name=Brutalizer Exarch text=When Brutalizer Exarch enters the battlefield, choose one — Search your library for a creature card, reveal it, then shuffle your library and put that card on top of it; or put target noncreature permanent on the bottom of its owner's library. mana={5}{G} type=Creature subtype=Cleric power=3 toughness=3 [/card] [card] name=Brute Strength text=Target creature gets +3/+1 and gains trample until end of turn. mana={1}{R} type=Instant [/card] [card] name=Bubbling Muck text=Until end of turn, whenever a player taps a Swamp for mana, that player adds {B} to his or her mana pool (in addition to the mana the land produces). mana={B} type=Sorcery [/card] [card] name=Bulwark text=At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand. mana={3}{R}{R} type=Enchantment [/card] [card] name=Burn at the Stake text=As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control. -- Burn at the Stake deals damage to target creature or player equal to three times the number of creatures tapped this way. mana={2}{R}{R}{R} type=Sorcery [/card] [card] name=Burn from Within text=Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead. mana={X}{R} type=Sorcery [/card] [card] name=Burning Wish text=You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish. mana={1}{R} type=Sorcery [/card] [card] name=Burning of Xinye text=You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature. mana={4}{R}{R} type=Sorcery [/card] [card] name=Burning-Eye Zubera text=When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to target creature or player. mana={2}{R}{R} type=Creature subtype=Zubera Spirit power=3 toughness=3 [/card] [card] name=Burning-Tree Bloodscale text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- {2}{R}: Target creature can't block Burning-Tree Bloodscale this turn. -- {2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able. mana={2}{R}{G} type=Creature subtype=Viashino Berserker power=2 toughness=2 [/card] [card] name=Burning-Tree Shaman text=Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player. mana={1}{R}{G} type=Creature subtype=Centaur Shaman power=3 toughness=4 [/card] [card] name=Burnt Offering text=As an additional cost to cast Burnt Offering, sacrifice a creature. -- Add X mana in any combination of {B} and/or {R} to your mana pool, where X is the sacrificed creature's converted mana cost. mana={B} type=Instant [/card] [card] name=Butcher Orgg text=You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures he or she controls. mana={4}{R}{R}{R} type=Creature subtype=Orgg power=6 toughness=6 [/card] [card] name=Bygone Bishop text=Flying -- Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={2}{W} type=Creature subtype=Spirit Cleric power=2 toughness=3 [/card] [card] name=Byway Courier text=When Byway Courier dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={2}{G} type=Creature subtype=Human Scout power=3 toughness=2 [/card] [card] name=Cabal Conditioning text=Any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control. mana={6}{B} type=Sorcery [/card] [card] name=Cabal Interrogator text={X}{B}, {T}: Target player reveals X cards from his or her hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery. mana={1}{B} type=Creature subtype=Zombie Wizard power=1 toughness=1 [/card] [card] name=Cabal Shrine text=Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell. mana={1}{B}{B} type=Enchantment [/card] [card] name=Cabal Therapy text=Name a nonland card. Target player reveals his or her hand and discards all cards with that name. -- Flashback-Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={B} type=Sorcery [/card] [card] name=Caged Sun text=As Caged Sun enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+1. -- Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool. mana={6} type=Artifact [/card] [card] name=Calciform Pools text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Calciform Pools. -- {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool. type=Land [/card] [card] name=Calculated Dismissal text=Counter target spell unless its controller pays {3}. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={2}{U} type=Instant [/card] [card] name=Caldera Hellion text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Caldera Hellion enters the battlefield, it deals 3 damage to each creature. mana={3}{R}{R} type=Creature subtype=Hellion power=3 toughness=3 [/card] [card] name=Call of the Nightwing text=Put a 1/1 blue and black Horror creature token with flying onto the battlefield. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) mana={2}{U}{B} type=Sorcery [/card] [card] name=Call of the Wild text={2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. mana={2}{G}{G} type=Enchantment [/card] [card] name=Call the Bloodline text={1}, Discard a card: Put a 1/1 black Vampire Knight creature token with lifelink onto the battlefield. Activate this ability only once each turn. mana={1}{B} type=Enchantment [/card] [card] name=Call the Gatewatch text=Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library. mana={2}{W} type=Sorcery [/card] [card] name=Call the Scions text=Devoid (This card has no color.) -- Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." mana={2}{G} type=Sorcery [/card] [card] name=Call to Arms text=As Call to Arms enters the battlefield, choose a color and an opponent. -- White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. -- When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms. mana={1}{W} type=Enchantment [/card] [card] name=Call to the Kindred text=Enchant creature -- At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order. mana={3}{U} type=Enchantment subtype=Aura [/card] [card] name=Call to the Netherworld text=Return target black creature card from your graveyard to your hand. -- Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={B} type=Sorcery [/card] [card] name=Callous Deceiver text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn. mana={2}{U} type=Creature subtype=Spirit power=1 toughness=3 [/card] [card] name=Callous Giant text=If a source would deal 3 or less damage to Callous Giant, prevent that damage. mana={4}{R}{R} type=Creature subtype=Giant power=4 toughness=4 [/card] [card] name=Callous Oppressor text=You may choose not to untap Callous Oppressor during your untap step. -- As Callous Oppressor enters the battlefield, an opponent chooses a creature type. -- {T}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped. mana={1}{U}{U} type=Creature subtype=Cephalid power=1 toughness=2 [/card] [card] name=Calming Licid text={W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. -- Enchanted creature can't attack. mana={2}{W} type=Creature subtype=Licid power=2 toughness=2 [/card] [card] name=Camel text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel. mana={W} type=Creature subtype=Camel power=0 toughness=1 [/card] [card] name=Camouflage text=Cast Camouflage only during your declare attackers step. -- This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) mana={G} type=Instant [/card] [card] name=Candles of Leng text={4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card. mana={2} type=Artifact [/card] [card] name=Candles' Glow text=Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way. -- Splice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{W} type=Instant subtype=Arcane [/card] [card] name=Cankerous Thirst text=If {B} was spent to cast Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.) mana={3}{BG} type=Instant [/card] [card] name=Cannibalize text=Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other. mana={1}{B} type=Sorcery [/card] [card] name=Canopy Crawler text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) -- {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler. mana={3}{G} type=Creature subtype=Beast power=2 toughness=2 [/card] [card] name=Canopy Gorger text= mana={4}{G}{G} type=Creature subtype=Wurm power=6 toughness=5 [/card] [card] name=Canopy Vista text=({T}: Add {G} or {W} to your mana pool.) -- Canopy Vista enters the battlefield tapped unless you control two or more basic lands. type=Land subtype=Forest Plains [/card] [card] name=Capricious Efreet text=At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random. mana={4}{R}{R} type=Creature subtype=Efreet power=6 toughness=4 [/card] [card] name=Captain's Claws text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, put a 1/1 white Kor Ally creature token onto the battlefield tapped and attacking. -- Equip {1} mana={2} type=Artifact subtype=Equipment [/card] [card] name=Captain's Maneuver text=The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead. mana={X}{R}{W} type=Instant [/card] [card] name=Captivating Glance text=Enchant creature -- At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Carom text=The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. -- Draw a card. mana={1}{W} type=Instant [/card] [card] name=Carpet of Flowers text=At the beginning of each of your main phases, if you haven't added mana to your mana pool with this ability this turn, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls. mana={G} type=Enchantment [/card] [card] name=Carrier Thrall text=When Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." mana={1}{B} type=Creature subtype=Vampire power=2 toughness=1 [/card] [card] name=Carrion Rats text=Whenever Carrion Rats attacks or blocks, any player may exile a card from his or her graveyard. If a player does, Carrion Rats assigns no combat damage this turn. mana={B} type=Creature subtype=Rat power=2 toughness=1 [/card] [card] name=Carrion Wurm text=Whenever Carrion Wurm attacks or blocks, any player may exile three cards from his or her graveyard. If a player does, Carrion Wurm assigns no combat damage this turn. mana={3}{B}{B} type=Creature subtype=Zombie Wurm power=6 toughness=5 [/card] [card] name=Carrionette text={2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate this ability only if Carrionette is in your graveyard. mana={1}{B} type=Creature subtype=Skeleton power=1 toughness=1 [/card] [card] name=Carry Away text=Enchant Equipment -- When Carry Away enters the battlefield, unattach enchanted Equipment. -- You control enchanted Equipment. mana={U}{U} type=Enchantment subtype=Aura [/card] [card] name=Cast Through Time text=Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) mana={4}{U}{U}{U} type=Enchantment [/card] [card] name=Cataclysm text=Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest. mana={2}{W}{W} type=Sorcery [/card] [card] name=Catacomb Sifter text=Devoid (This card has no color.) -- When Catacomb Sifter enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." -- Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{B}{G} type=Creature subtype=Eldrazi Drone power=2 toughness=3 [/card] [card] name=Catalyst Stone text=Flashback costs you pay cost up to {2} less. -- Flashback costs your opponents pay cost {2} more. mana={2} type=Artifact [/card] [card] name=Catch // Release text=Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. -- // -- Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={1}{U}{R} // {4}{R}{W} type=Sorcery // Sorcery [/card] [card] name=Caterwauling Boggart text=Each Goblin you control can't be blocked except by two or more creatures. -- Each Elemental you control can't be blocked except by two or more creatures. mana={3}{R} type=Creature subtype=Goblin Shaman power=2 toughness=2 [/card] [card] name=Cathar's Companion text=Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={2}{W} type=Creature subtype=Hound power=3 toughness=1 [/card] [card] name=Cathedral Membrane text=({PW} can be paid with either {W} or 2 life.) -- Defender -- When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat. mana={1}{PW} type=Artifact Creature subtype=Wall power=0 toughness=3 [/card] [card] name=Cathedral of Serra text=White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) type=Land [/card] [card] name=Cavalry Pegasus text=Flying -- Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn. mana={1}{W} type=Creature subtype=Pegasus power=1 toughness=1 [/card] [card] name=Cavern Lampad text=Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Intimidate -- Enchanted creature gets +2/+2 and has intimidate. mana={3}{B} type=Enchantment Creature subtype=Nymph power=2 toughness=2 [/card] [card] name=Cavern of Souls text=As Cavern of Souls enters the battlefield, choose a creature type. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. type=Land [/card] [card] name=Caverns of Despair text=No more than two creatures can attack each combat. -- No more than two creatures can block each combat. mana={2}{R}{R} type=World Enchantment [/card] [card] name=Ceaseless Searblades text=Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn. mana={3}{R} type=Creature subtype=Elemental Warrior power=2 toughness=4 [/card] [card] name=Celestial Archon text=Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying, first strike -- Enchanted creature gets +4/+4 and has flying and first strike. mana={3}{W}{W} type=Enchantment Creature subtype=Archon power=4 toughness=4 [/card] [card] name=Celestial Convergence text=Celestial Convergence enters the battlefield with seven omen counters on it. -- At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw. mana={2}{W}{W} type=Enchantment [/card] [card] name=Celestial Dawn text=Lands you control are Plains. -- Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white. -- You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. mana={1}{W}{W} type=Enchantment [/card] [card] name=Cellar Door text={3}, {T}: Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield. mana={2} type=Artifact [/card] [card] name=Cemetery Puca text=Whenever a creature dies, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability. mana={1}{UB}{UB} type=Creature subtype=Shapeshifter power=1 toughness=2 [/card] [card] name=Cenn's Tactician text={W}, {T}: Put a +1/+1 counter on target Soldier creature. -- Each creature you control with a +1/+1 counter on it can block an additional creature. mana={W} type=Creature subtype=Kithkin Soldier power=1 toughness=1 [/card] [card] name=Center Soul text=Target creature you control gains protection from the color of your choice until end of turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={1}{W} type=Instant [/card] [card] name=Cephalid Shrine text=Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell. mana={1}{U}{U} type=Enchantment [/card] [card] name=Cerebral Eruption text=Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand. mana={2}{R}{R} type=Sorcery [/card] [card] name=Cerebral Vortex text=Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn. mana={1}{U}{R} type=Instant [/card] [card] name=Cetavolver text=Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) -- If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. -- If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample. mana={1}{U} type=Creature subtype=Volver power=1 toughness=1 [/card] [card] name=Chain Lightning text=Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy. mana={R} type=Sorcery [/card] [card] name=Chain Stasis text=You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy. mana={U} type=Instant [/card] [card] name=Chain of Plasma text=Chain of Plasma deals 3 damage to target creature or player. Then that player or that creature's controller may discard a card. If the player does, he or she may copy this spell and may choose a new target for that copy. mana={1}{R} type=Instant [/card] [card] name=Chain of Silence text=Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy. mana={1}{W} type=Instant [/card] [card] name=Chain of Vapor text=Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy. mana={U} type=Instant [/card] [card] name=Chains of Mephistopheles text=If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard. mana={1}{B} type=Enchantment [/card] [card] name=Chalice of Death text={T}: Target player loses 5 life. type=Artifact [/card] [card] name=Chalice of Life text={T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life. mana={3} type=Artifact [/card] [card] name=Champion of Lambholt text=Creatures with power less than Champion of Lambholt's power can't block creatures you control. -- Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt. mana={1}{G}{G} type=Creature subtype=Human Warrior power=1 toughness=1 [/card] [card] name=Champion of Stray Souls text={3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. -- {5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard. mana={4}{B}{B} type=Creature subtype=Skeleton Warrior power=4 toughness=4 [/card] [card] name=Chance Encounter text=Whenever you win a coin flip, put a luck counter on Chance Encounter. -- -- At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. mana={2}{R}{R} type=Enchantment [/card] [card] name=Chancellor of the Annex text=You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays {1}. -- Flying -- Whenever an opponent casts a spell, counter it unless that player pays {1}. mana={4}{W}{W}{W} type=Creature subtype=Angel power=5 toughness=6 [/card] [card] name=Chancellor of the Dross text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way. -- Flying, lifelink mana={4}{B}{B}{B} type=Creature subtype=Vampire power=6 toughness=6 [/card] [card] name=Chancellor of the Forge text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. -- When Chancellor of the Forge enters the battlefield, put X 1/1 red Goblin creature tokens with haste onto the battlefield, where X is the number of creatures you control. mana={4}{R}{R}{R} type=Creature subtype=Giant power=5 toughness=5 [/card] [card] name=Chancellor of the Spires text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard. -- Flying -- When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. mana={4}{U}{U}{U} type=Creature subtype=Sphinx power=5 toughness=7 [/card] [card] name=Chancellor of the Tangle text=You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G} to your mana pool. -- Vigilance, reach mana={4}{G}{G}{G} type=Creature subtype=Beast power=6 toughness=7 [/card] [card] name=Chandra, Fire of Kaladesh text=Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. -- {T}: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control. mana={1}{R}{R} type=Legendary Creature subtype=Human Shaman power=2 toughness=2 [/card] [card] name=Chandra, Flamecaller text=+1: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- 0: Discard all the cards in your hand, then draw that many cards plus one. -- -X: Chandra, Flamecaller deals X damage to each creature. mana={4}{R}{R} type=Planeswalker subtype=Chandra [/card] [card] name=Chandra, Pyromaster text=+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn. -- 0: Exile the top card of your library. You may play it this turn. -- -7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs. mana={2}{R}{R} type=Planeswalker subtype=Chandra [/card] [card] name=Chandra, Roaring Flame text=+1: Chandra, Roaring Flame deals 2 damage to target player. -- -2: Chandra, Roaring Flame deals 2 damage to target creature. -- -7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you." type=Planeswalker subtype=Chandra [/card] [card] name=Chandra, the Firebrand text=+1: Chandra, the Firebrand deals 1 damage to target creature or player. -- -2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -- -6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players. mana={3}{R} type=Planeswalker subtype=Chandra [/card] [card] name=Channel Harm text=Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature. mana={5}{W} type=Instant [/card] [card] name=Chant of Vitu-Ghazi text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way. mana={6}{W}{W} type=Instant [/card] [card] name=Chaos Harlequin text={R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. mana={2}{R}{R} type=Creature subtype=Human power=2 toughness=4 [/card] [card] name=Chaos Lord text=First strike -- At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even. -- Chaos Lord can attack as though it had haste unless it entered the battlefield this turn. mana={4}{R}{R}{R} type=Creature subtype=Human power=7 toughness=7 [/card] [card] name=Chaos Moon text=At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds {R} to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type. mana={3}{R} type=Enchantment [/card] [card] name=Chaos Orb text={1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all permanents it touches. Then destroy Chaos Orb. mana={2} type=Artifact [/card] [card] name=Chaos Warp text=The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield. mana={2}{R} type=Instant [/card] [card] name=Chaplain's Blessing text=You gain 5 life. mana={W} type=Sorcery [/card] [card] name=Charisma text=Enchant creature -- Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield. mana={U}{U}{U} type=Enchantment subtype=Aura [/card] [card] name=Charm Peddler text={W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage. mana={W} type=Creature subtype=Human Spellshaper power=1 toughness=1 [/card] [card] name=Charmed Griffin text=Flying -- When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from his or her hand. mana={3}{W} type=Creature subtype=Griffin power=3 toughness=3 [/card] [card] name=Charmed Pendant text={T}, Put the top card of your library into your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color to your mana pool. Activate this ability only any time you could cast an instant. (For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B} to your mana pool.) mana={4} type=Artifact [/card] [card] name=Chasm Guide text=Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. mana={3}{R} type=Creature subtype=Goblin Scout Ally power=3 toughness=2 [/card] [card] name=Chief Engineer text=Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.) mana={1}{U} type=Creature subtype=Vedalken Artificer power=1 toughness=3 [/card] [card] name=Chill Haunting text=As an additional cost to cast Chill Haunting, exile X creature cards from your graveyard. -- Target creature gets -X/-X until end of turn. mana={1}{B} type=Instant [/card] [card] name=Chisei, Heart of Oceans text=Flying -- At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control. mana={2}{U}{U} type=Legendary Creature subtype=Spirit power=4 toughness=4 [/card] [card] name=Chitinous Cloak text=Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- Equip {3} mana={3} type=Artifact subtype=Equipment [/card] [card] name=Cho-Arrim Alchemist text={1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. mana={W} type=Creature subtype=Human Spellshaper power=1 toughness=1 [/card] [card] name=Choice of Damnations text=Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents. mana={5}{B} type=Sorcery subtype=Arcane [/card] [card] name=Choked Estuary text=As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. type=Land [/card] [card] name=Choking Vines text=Cast Choking Vines only during the declare blockers step. -- X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on unblockable creatures.) mana={X}{G} type=Instant [/card] [card] name=Choose Your Champion text=When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures. type=Scheme [/card] [card] name=Chord of Calling text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. mana={X}{G}{G}{G} type=Instant [/card] [card] name=Chorus of the Conclave text=Forestwalk -- As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it. mana={4}{G}{G}{W}{W} type=Legendary Creature subtype=Dryad power=3 toughness=8 [/card] [card] name=Chorus of the Tides text=Flying -- Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={3}{U} type=Creature subtype=Siren power=3 toughness=2 [/card] [card] name=Chromanticore text=Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying, first strike, vigilance, trample, lifelink -- Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink. mana={W}{U}{B}{R}{G} type=Enchantment Creature subtype=Manticore power=4 toughness=4 [/card] [card] name=Chromatic Armor text=Enchant creature -- As Chromatic Armor enters the battlefield, choose a color. -- Chromatic Armor enters the battlefield with a sleight counter on it. -- Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. -- {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor. mana={1}{W}{U} type=Enchantment subtype=Aura [/card] [card] name=Chrome Mox text=Imprint - When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. -- {T}: Add one mana of any of the exiled card's colors to your mana pool. mana={0} type=Artifact [/card] [card] name=Chromescale Drake text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard. mana={6}{U}{U}{U} type=Creature subtype=Drake power=3 toughness=4 [/card] [card] name=Chromeshell Crab text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. mana={4}{U} type=Creature subtype=Crab Beast power=3 toughness=3 [/card] [card] name=Chronomantic Escape text=Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. -- Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={4}{W}{W} type=Sorcery [/card] [card] name=Chronostutter text=Put target creature into its owner's library second from the top. mana={5}{U} type=Instant [/card] [card] name=Cinder Barrens text=Cinder Barrens enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. type=Land [/card] [card] name=Cinder Crawler text={R}: Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked. mana={1}{R} type=Creature subtype=Salamander power=1 toughness=2 [/card] [card] name=Cinder Glade text=({T}: Add {R} or {G} to your mana pool.) -- Cinder Glade enters the battlefield tapped unless you control two or more basic lands. type=Land subtype=Mountain Forest [/card] [card] name=Cinder Hellion text=Trample -- When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent. mana={4}{R} type=Creature subtype=Hellion power=4 toughness=4 [/card] [card] name=Cinder Seer text={2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way. mana={3}{R} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Circle of Affliction text=As Circle of Affliction enters the battlefield, choose a color. -- Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. mana={1}{B} type=Enchantment [/card] [card] name=Circle of Despair text={1}, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. mana={1}{W}{B} type=Enchantment [/card] [card] name=Circle of Protection: Artifacts text={2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. mana={1}{W} type=Enchantment [/card] [card] name=Circling Vultures text=Flying -- You may discard Circling Vultures any time you could cast an instant. -- At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard. mana={B} type=Creature subtype=Bird power=3 toughness=2 [/card] [card] name=Circu, Dimir Lobotomist text=Whenever you cast a blue spell, exile the top card of target library. -- Whenever you cast a black spell, exile the top card of target library. -- Your opponents can't cast nonland cards with the same name as a card exiled with Circu, Dimir Lobotomist. mana={2}{U}{B} type=Legendary Creature subtype=Human Wizard power=2 toughness=3 [/card] [card] name=Circular Logic text=Counter target spell unless its controller pays {1} for each card in your graveyard. -- Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={2}{U} type=Instant [/card] [card] name=City in a Bottle text=Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it. -- Players can't play cards from the Arabian Nights expansion. mana={2} type=Artifact [/card] [card] name=Civilized Scholar text={T}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it. mana={2}{U} type=Creature subtype=Human Advisor power=0 toughness=1 [/card] [card] name=Clan Defiance text=Choose one or more — Clan Defiance deals X damage to target creature with flying; Clan Defiance deals X damage to target creature without flying; and/or Clan Defiance deals X damage to target player. mana={X}{R}{G} type=Sorcery [/card] [card] name=Clarion Ultimatum text=Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library. mana={G}{G}{W}{W}{W}{U}{U} type=Sorcery [/card] [card] name=Cleansing Meditation text=Destroy all enchantments. -- Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield. mana={1}{W}{W} type=Sorcery [/card] [card] name=Clear the Land text=Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest. mana={2}{G} type=Sorcery [/card] [card] name=Clergy of the Holy Nimbus text=If Clergy of the Holy Nimbus would be destroyed, regenerate it. -- {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability. mana={W} type=Creature subtype=Human Cleric power=1 toughness=1 [/card] [card] name=Cliffhaven Vampire text=Flying -- Whenever you gain life, each opponent loses 1 life. mana={2}{W}{B} type=Creature subtype=Vampire Warrior Ally power=2 toughness=4 [/card] [card] name=Cliffside Lookout text={4}{W}: Creatures you control get +1/+1 until end of turn. mana={W} type=Creature subtype=Kor Scout Ally power=1 toughness=1 [/card] [card] name=Cliffside Market text=When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life totals with target player. -- Whenever you roll {C}, exchange control of two target permanents that share a card type. type=Plane subtype=Mercadia [/card] [card] name=Clip Wings text=Each opponent sacrifices a creature with flying. mana={1}{G} type=Instant [/card] [card] name=Clockspinning text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. mana={U} type=Instant [/card] [card] name=Clone Shell text=Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. -- When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. mana={5} type=Artifact Creature subtype=Shapeshifter power=2 toughness=2 [/card] [card] name=Cloud Manta text=Flying mana={3}{U} type=Creature subtype=Fish power=3 toughness=2 [/card] [card] name=Cloudform text=When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has flying and hexproof. mana={1}{U}{U} type=Enchantment [/card] [card] name=Clutch of Currents text=Return target creature to its owner's hand. -- Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={U} type=Sorcery [/card] [card] name=Coalition Flag text=Enchant creature you control -- Enchanted creature is a Flagbearer. -- While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. mana={W} type=Enchantment subtype=Aura [/card] [card] name=Coalition Honor Guard text=While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. mana={3}{W} type=Creature subtype=Human Flagbearer power=2 toughness=4 [/card] [card] name=Coastal Discovery text=Draw two cards. -- Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={3}{U} type=Sorcery [/card] [card] name=Coastline Chimera text=Flying -- {1}{W}: Coastline Chimera can block an additional creature this turn. mana={3}{U} type=Creature subtype=Chimera power=1 toughness=5 [/card] [card] name=Coat of Arms text=Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.) mana={5} type=Artifact [/card] [card] name=Cobra Trap text=If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost. -- Put four 1/1 green Snake creature tokens onto the battlefield. mana={4}{G}{G} type=Instant subtype=Trap [/card] [card] name=Cocoon text=Enchant creature you control -- Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it. -- When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon. -- At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. (This effect lasts indefinitely.) mana={G} type=Enchantment subtype=Aura [/card] [card] name=Coffin Queen text=You may choose not to untap Coffin Queen during your untap step. -- {2}{B}, {T}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature. mana={2}{B} type=Creature subtype=Zombie Wizard power=1 toughness=1 [/card] [card] name=Coiling Oracle text=When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. mana={G}{U} type=Creature subtype=Snake Elf Druid power=1 toughness=1 [/card] [card] name=Coils of the Medusa text=Enchant creature -- Enchanted creature gets +1/-1. -- Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Colfenor's Plans text=When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down. -- You may look at and play cards exiled with Colfenor's Plans. -- Skip your draw step. -- You can't cast more than one spell each turn. mana={2}{B}{B} type=Enchantment [/card] [card] name=Colfenor's Urn text=Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. -- At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control. mana={3} type=Artifact [/card] [card] name=Collected Company text=Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order. mana={3}{G} type=Instant [/card] [card] name=Collective Voyage text=Join forces — Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library. mana={G} type=Sorcery [/card] [card] name=Colossal Heroics text=Strive — Colossal Heroics costs {1}{G} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+2 until end of turn. Untap those creatures. mana={2}{G} type=Instant [/card] [card] name=Comet Storm text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) -- Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them. mana={X}{R}{R} type=Instant [/card] [card] name=Command Tower text={T}: Add to your mana pool one mana of any color in your commander's color identity. type=Land [/card] [card] name=Commandeer text=You may exile two blue cards from your hand rather than pay Commandeer's mana cost. -- Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.) mana={5}{U}{U} type=Instant [/card] [card] name=Common Cause text=Nonartifact creatures get +2/+2 as long as they all share a color. mana={2}{W} type=Enchantment [/card] [card] name=Commune with Lava text=Exile the top X cards of your library. Until the end of your next turn, you may play those cards. mana={X}{R}{R} type=Instant [/card] [card] name=Commune with Nature text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={G} type=Sorcery [/card] [card] name=Commune with the Gods text=Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard. mana={1}{G} type=Sorcery [/card] [card] name=Comparative Analysis text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Target player draws two cards. mana={3}{U} type=Instant [/card] [card] name=Compelling Deterrence text=Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie. mana={1}{U} type=Instant [/card] [card] name=Complete Disregard text=Devoid (This card has no color.) -- Exile target creature with power 3 or less. mana={2}{B} type=Instant [/card] [card] name=Complicate text=Counter target spell unless its controller pays {3}. -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Complicate, you may counter target spell unless its controller pays {1}. mana={2}{U} type=Instant [/card] [card] name=Conclave Equenaut text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Flying mana={4}{W}{W} type=Creature subtype=Human Soldier power=3 toughness=3 [/card] [card] name=Conclave Phalanx text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control. mana={4}{W} type=Creature subtype=Human Soldier power=2 toughness=4 [/card] [card] name=Conclave's Blessing text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Enchant creature -- Enchanted creature gets +0/+2 for each other creature you control. mana={3}{W} type=Enchantment subtype=Aura [/card] [card] name=Condescend text=Counter target spell unless its controller pays {X}. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={X}{U} type=Instant [/card] [card] name=Conduit of Ruin text=When you cast Conduit of Ruin, you may search your library for a colorless creature card with converted mana cost 7 or greater, reveal it, then shuffle your library and put that card on top of it. -- The first creature spell you cast each turn costs {2} less to cast. mana={6} type=Creature subtype=Eldrazi power=5 toughness=5 [/card] [card] name=Cone of Flame text=Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player. mana={3}{R}{R} type=Sorcery [/card] [card] name=Confirm Suspicions text=Counter target spell. -- Investigate three times. (To investigate, put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={3}{U}{U} type=Instant [/card] [card] name=Conflagrate text=Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. -- Flashback—{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={X}{X}{R} type=Sorcery [/card] [card] name=Conflux text=Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library. mana={3}{W}{U}{B}{R}{G} type=Sorcery [/card] [card] name=Confound text=Counter target spell that targets one or more creatures. -- -- Draw a card. mana={1}{U} type=Instant [/card] [card] name=Confront the Unknown text=Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={G} type=Instant [/card] [card] name=Confusion in the Ranks text=Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents. mana={3}{R}{R} type=Enchantment [/card] [card] name=Conjured Currency text=At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control. mana={5}{U} type=Enchantment [/card] [card] name=Conjurer's Ban text=Name a card. Until your next turn, the named card can't be played. -- Draw a card. mana={W}{B} type=Sorcery [/card] [card] name=Consign to Dust text=Strive — Consign to Dust costs {2}{G} more to cast for each target beyond the first. -- Destroy any number of target artifacts and/or enchantments. mana={2}{G} type=Instant [/card] [card] name=Conspiracy text=As Conspiracy enters the battlefield, choose a creature type. -- Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type. mana={3}{B}{B} type=Enchantment [/card] [card] name=Consume Strength text=Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. mana={1}{B}{G} type=Instant [/card] [card] name=Consuming Aberration text=Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. -- Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. mana={3}{U}{B} type=Creature subtype=Horror power=* toughness=* [/card] [card] name=Consuming Sinkhole text=Devoid (This card has no color.) -- Choose one — -- • Exile target land creature. -- • Consuming Sinkhole deals 4 damage to target player. mana={3}{R} type=Instant [/card] [card] name=Consuming Vapors text=Target player sacrifices a creature. You gain life equal to that creature's toughness. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={3}{B} type=Sorcery [/card] [card] name=Consuming Vortex text=Return target creature to its owner's hand. -- Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{U} type=Instant subtype=Arcane [/card] [card] name=Containment Membrane text=Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Contamination text=At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. -- If a land is tapped for mana, it produces {B} instead of any other type and amount. mana={2}{B} type=Enchantment [/card] [card] name=Contract from Below text=Remove Contract from Below from your deck before playing if you're not playing for ante. -- Discard your hand, add the top card of your library to the ante, then draw seven cards. mana={B} type=Sorcery [/card] [card] name=Conundrum Sphinx text=Flying -- Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts it into his or her hand. If it's not, that player puts it on the bottom of his or her library. mana={2}{U}{U} type=Creature subtype=Sphinx power=4 toughness=4 [/card] [card] name=Convicted Killer text=At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer. mana={2}{R} type=Creature subtype=Human Werewolf power=2 toughness=2 [/card] [card] name=Convulsing Licid text={R}, {T}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. -- Enchanted creature can't block. mana={2}{R} type=Creature subtype=Licid power=2 toughness=2 [/card] [card] name=Cooperation text=Enchant creature -- Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={2}{W} type=Enchantment subtype=Aura [/card] [card] name=Copy Enchantment text=You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield. mana={2}{U} type=Enchantment [/card] [card] name=Coral Fighters text=Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. mana={1}{U} type=Creature subtype=Merfolk Soldier power=1 toughness=1 [/card] [card] name=Coralhelm Guide text={4}{U}: Target creature can't be blocked this turn. mana={1}{U} type=Creature subtype=Merfolk Scout Ally power=2 toughness=1 [/card] [card] name=Corpse Churn text=Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. mana={1}{B} type=Instant [/card] [card] name=Corpse Dance text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. mana={2}{B} type=Instant [/card] [card] name=Corpsejack Menace text=If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead. mana={2}{B}{G} type=Creature subtype=Fungus power=4 toughness=4 [/card] [card] name=Corpseweft text={1}{B}, Exile one or more creature cards from your graveyard: Put an X/X black Zombie Horror creature token onto the battlefield tapped, where X is twice the number of cards exiled this way. mana={2}{B} type=Enchantment [/card] [card] name=Corrosion text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. -- When Corrosion leaves the battlefield, remove all rust counters from all permanents. mana={1}{B}{R} type=Enchantment [/card] [card] name=Corrupted Crossroads text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid. type=Land [/card] [card] name=Corrupted Grafstone text=Corrupted Grafstone enters the battlefield tapped. -- {T}: Choose a color of a card in your graveyard. Add one mana of that color to your mana pool. mana={2} type=Artifact [/card] [card] name=Corrupting Licid text={B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. -- Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) mana={2}{B} type=Creature subtype=Licid power=2 toughness=2 [/card] [card] name=Cosi's Trickster text=Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster. mana={U} type=Creature subtype=Merfolk Wizard power=1 toughness=1 [/card] [card] name=Council of the Absolute text=As Council of the Absolute enters the battlefield, name a card other than a creature or land card. -- Your opponents can't cast cards with the chosen name. -- Spells with the chosen name you cast cost {2} less to cast. mana={2}{W}{U} type=Creature subtype=Human Advisor power=2 toughness=4 [/card] [card] name=Counterbalance text=Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. mana={U}{U} type=Enchantment [/card] [card] name=Counterlash text=Counter target spell. You may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost. mana={4}{U}{U} type=Instant [/card] [card] name=Countryside Crusher text=At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. -- Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. mana={1}{R}{R} type=Creature subtype=Giant Warrior power=3 toughness=3 [/card] [card] name=Courier Griffin text=Flying -- When Courier Griffin enters the battlefield, you gain 2 life. mana={3}{W} type=Creature subtype=Griffin power=2 toughness=3 [/card] [card] name=Courser of Kruphix text=Play with the top card of your library revealed. -- You may play the top card of your library if it's a land card. -- Whenever a land enters the battlefield under your control, you gain 1 life. mana={1}{G}{G} type=Enchantment Creature subtype=Centaur power=2 toughness=4 [/card] [card] name=Court Hussar text=Vigilance -- When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. -- When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it. mana={2}{U} type=Creature subtype=Vedalken Knight power=1 toughness=3 [/card] [card] name=Courtly Provocateur text={T}: Target creature attacks this turn if able. -- {T}: Target creature blocks this turn if able. mana={2}{U} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Covenant of Blood text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Covenant of Blood deals 4 damage to target creature or player and you gain 4 life. mana={6}{B} type=Sorcery [/card] [card] name=Covenant of Minds text=Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards. mana={4}{U} type=Sorcery [/card] [card] name=Cover of Winter text=Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow permanent.) -- If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter. -- {S}: Put an age counter on Cover of Winter. mana={2}{W} type=Snow Enchantment [/card] [card] name=Cowed by Wisdom text=Enchant creature -- Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand. mana={W} type=Enchantment subtype=Aura [/card] [card] name=Crab Umbra text=Enchant creature -- {2}{U}: Untap enchanted creature. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={U} type=Enchantment subtype=Aura [/card] [card] name=Crackling Doom text=Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls. mana={R}{W}{B} type=Instant [/card] [card] name=Cragganwick Cremator text=When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player. mana={2}{R}{R} type=Creature subtype=Giant Shaman power=5 toughness=4 [/card] [card] name=Cranial Extraction text=Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library. mana={3}{B} type=Sorcery subtype=Arcane [/card] [card] name=Crashing Boars text=Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able. mana={3}{G}{G} type=Creature subtype=Boar power=4 toughness=4 [/card] [card] name=Crawling Sensation text=At the beginning of your upkeep, you may put the top two cards of your library into your graveyard. -- Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, put a 1/1 green Insect creature token onto the battlefield. mana={2}{G} type=Enchantment [/card] [card] name=Crawlspace text=No more than two creatures can attack you each combat. mana={3} type=Artifact [/card] [card] name=Crazed Firecat text=When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you win. mana={5}{R}{R} type=Creature subtype=Elemental Cat power=4 toughness=4 [/card] [card] name=Cream of the Crop text=Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order. mana={1}{G} type=Enchantment [/card] [card] name=Creeping Dread text=At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.) mana={3}{B} type=Enchantment [/card] [card] name=Crested Craghorn text=Haste -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) mana={4}{R} type=Creature subtype=Goat Beast power=4 toughness=1 [/card] [card] name=Crime // Punishment text=Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control. -- // -- Destroy each artifact, creature, and enchantment with converted mana cost X. mana={3}{W}{B} // {X}{B}{G} type=Sorcery // Sorcery [/card] [card] name=Cromat text={W}{B}: Destroy target creature blocking or blocked by Cromat. -- {U}{R}: Cromat gains flying until end of turn. -- {B}{G}: Regenerate Cromat. -- {R}{W}: Cromat gets +1/+1 until end of turn. -- {G}{U}: Put Cromat on top of its owner's library. mana={W}{U}{B}{R}{G} type=Legendary Creature subtype=Illusion power=5 toughness=5 [/card] [card] name=Crooked Scales text={4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process. mana={4} type=Artifact [/card] [card] name=Crow of Dark Tidings text=Flying -- When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard. mana={2}{B} type=Creature subtype=Zombie Bird power=2 toughness=1 [/card] [card] name=Crowd's Favor text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) mana={R} type=Instant [/card] [card] name=Crown of Convergence text=Play with the top card of your library revealed. -- As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. -- {G}{W}: Put the top card of your library on the bottom of your library. mana={2} type=Artifact [/card] [card] name=Crown of the Ages text={4}, {T}: Attach target Aura attached to a creature to another creature. mana={2} type=Artifact [/card] [card] name=Crucible of the Spirit Dragon text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Crucible of the Spirit Dragon. -- {T}, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors to your mana pool. Spend this mana only to cast Dragon spells or activate abilities of Dragons. type=Land [/card] [card] name=Cruel Deceiver text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn. mana={1}{B} type=Creature subtype=Spirit power=2 toughness=1 [/card] [card] name=Cruel Fate text=Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard, and the rest on top of his or her library in any order. mana={4}{U} type=Sorcery [/card] [card] name=Cruel Feeding text=Strive — Cruel Feeding costs {2}{B} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) mana={B} type=Instant [/card] [card] name=Crumble to Dust text=Devoid (This card has no color.) -- Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library. mana={3}{R} type=Sorcery [/card] [card] name=Crumbling Sanctuary text=If damage would be dealt to a player, that player exiles that many cards from the top of his or her library instead. mana={5} type=Artifact [/card] [card] name=Crumbling Vestige text=Crumbling Vestige enters the battlefield tapped. -- When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) type=Land [/card] [card] name=Crush of Tentacles text=Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield. mana={4}{U}{U} type=Sorcery [/card] [card] name=Cry of Contrition text=Target player discards a card. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Cry of Contrition haunts dies, target player discards a card. mana={B} type=Sorcery [/card] [card] name=Cryptic Annelid text=When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{U} type=Creature subtype=Worm Beast power=1 toughness=4 [/card] [card] name=Cryptic Command text=Choose two — Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card. mana={1}{U}{U}{U} type=Instant [/card] [card] name=Cryptic Cruiser text=Devoid (This card has no color.) -- {2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature. mana={3}{U} type=Creature subtype=Eldrazi Processor power=3 toughness=3 [/card] [card] name=Cryptic Gateway text=Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield. mana={5} type=Artifact [/card] [card] name=Cryptolith Rite text=Creatures you control have "{T}: Add one mana of any color to your mana pool." mana={1}{G} type=Enchantment [/card] [card] name=Cryptoplasm text=At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature. If you do, Cryptoplasm gains this ability. mana={1}{U}{U} type=Creature subtype=Shapeshifter power=2 toughness=2 [/card] [card] name=Crystal Ball text={1}, {T}: Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3} type=Artifact [/card] [card] name=Crystal Seer text=When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Return Crystal Seer to its owner's hand. mana={4}{U} type=Creature subtype=Vedalken Wizard power=2 toughness=2 [/card] [card] name=Crystal Spray text=Change the text of target spell or permanent by replacing all instances of one color word or basic land type with another until end of turn. -- -- Draw a card. mana={2}{U} type=Instant [/card] [card] name=Crystalline Nautilus text=Bestow {3}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it. -- Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it." mana={2}{U} type=Enchantment Creature subtype=Nautilus power=4 toughness=4 [/card] [card] name=Culling Drone text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) mana={1}{B} type=Creature subtype=Eldrazi Drone power=2 toughness=2 [/card] [card] name=Culling Mark text=Target creature blocks this turn if able. mana={2}{G} type=Sorcery [/card] [card] name=Cult of the Waxing Moon text=Whenever a permanent you control transforms into a non-Human creature, put a 2/2 green Wolf creature token onto the battlefield. mana={4}{G} type=Creature subtype=Human Shaman power=5 toughness=4 [/card] [card] name=Cultivator Drone text=Devoid (This card has no color.) -- {T}: Add {C} to your mana pool. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.) mana={2}{U} type=Creature subtype=Eldrazi Drone power=2 toughness=3 [/card] [card] name=Cultural Exchange text=Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.) mana={4}{U}{U} type=Sorcery [/card] [card] name=Cunning Lethemancer text=At the beginning of your upkeep, each player discards a card. mana={2}{B} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Cunning Wish text=You may choose an instant card you own from outside the game, reveal that card, and put it into your hand. Exile Cunning Wish. mana={2}{U} type=Instant [/card] [card] name=Curse of Bloodletting text=Enchant player -- If a source would deal damage to enchanted player, it deals double that damage to that player instead. mana={3}{R}{R} type=Enchantment subtype=Aura Curse [/card] [card] name=Curse of Echoes text=Enchant player -- Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy he or she controls. mana={4}{U} type=Enchantment subtype=Aura Curse [/card] [card] name=Curse of Misfortunes text=Enchant player -- At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library. mana={4}{B} type=Enchantment subtype=Aura Curse [/card] [card] name=Curse of the Cabal text=Target player sacrifices half the permanents he or she controls, rounded down. -- Suspend 2—{2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal. mana={9}{B} type=Sorcery [/card] [card] name=Cursed Rack text=As Cursed Rack enters the battlefield, choose an opponent. -- The chosen player's maximum hand size is four. mana={4} type=Artifact [/card] [card] name=Cursed Scroll text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player. mana={1} type=Artifact [/card] [card] name=Curtain of Light text=Cast Curtain of Light only during combat after blockers are declared. -- Target unblocked attacking creature becomes blocked. (This spell works on unblockable creatures.) -- Draw a card. mana={1}{W} type=Instant [/card] [card] name=Cycle of Life text=Return Cycle of Life to its owner's hand: Target creature you cast this turn becomes 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. mana={1}{G}{G} type=Enchantment [/card] [card] name=Cyclical Evolution text=Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. -- Suspend 3—{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={3}{G}{G} type=Sorcery [/card] [card] name=Cyclone Sire text=Flying -- When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. mana={4}{U} type=Creature subtype=Elemental power=3 toughness=4 [/card] [card] name=Cyclopean Giant text=When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant. mana={2}{B}{B} type=Creature subtype=Zombie Giant power=4 toughness=2 [/card] [card] name=Cytoplast Manipulator text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. mana={2}{U}{U} type=Creature subtype=Human Wizard Mutant power=0 toughness=0 [/card] [card] name=Cytoshape text=Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn. mana={1}{G}{U} type=Instant [/card] [card] name=Déjà Vu text=Return target sorcery card from your graveyard to your hand. mana={2}{U} type=Sorcery [/card] [card] name=Daghatar the Adamant text=Vigilance -- Daghatar the Adamant enters the battlefield with four +1/+1 counters on it. -- {1}{BG}{BG}: Move a +1/+1 counter from target creature onto a second target creature. mana={3}{W} type=Legendary Creature subtype=Human Warrior power=0 toughness=0 [/card] [card] name=Dakra Mystic text={U}, {T}: Each player reveals the top card of his or her library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card. mana={U} type=Creature subtype=Merfolk Wizard power=1 toughness=1 [/card] [card] name=Dampen Thought text=Target player puts the top four cards of his or her library into his or her graveyard. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{U} type=Instant subtype=Arcane [/card] [card] name=Dampening Pulse text=Creatures your opponents control get -1/-0. mana={3}{U} type=Enchantment [/card] [card] name=Damping Engine text=A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn. mana={4} type=Artifact [/card] [card] name=Damping Field text=Players can't untap more than one artifact during their untap steps. mana={2}{W} type=Enchantment [/card] [card] name=Dance of Many text=When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. -- When Dance of Many leaves the battlefield, exile the token. -- When the token leaves the battlefield, sacrifice Dance of Many. -- At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. mana={U}{U} type=Enchantment [/card] [card] name=Dance with Devils text=Put two 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player." mana={3}{R} type=Instant [/card] [card] name=Dance, Pathetic Marionette text=When you set this scheme in motion, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners' graveyards. type=Scheme [/card] [card] name=Dandân text=Dandân can't attack unless defending player controls an Island. -- When you control no Islands, sacrifice Dandân. mana={U}{U} type=Creature subtype=Fish power=4 toughness=1 [/card] [card] name=Daring Sleuth text=When you sacrifice a Clue, transform Daring Sleuth. mana={1}{U} type=Creature subtype=Human Rogue power=2 toughness=1 [/card] [card] name=Daring Thief text=Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it. mana={2}{U} type=Creature subtype=Human Rogue power=2 toughness=3 [/card] [card] name=Dark Confidant text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. mana={1}{B} type=Creature subtype=Human Wizard power=2 toughness=1 [/card] [card] name=Dark Deal text=Each player discards all the cards in his or her hand, then draws that many cards minus one. mana={2}{B} type=Sorcery [/card] [card] name=Dark Impostor text={4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor. -- Dark Impostor has all activated abilities of all creature cards exiled with it. mana={2}{B} type=Creature subtype=Vampire Assassin power=2 toughness=2 [/card] [card] name=Dark Sphere text={T}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, it deals half that damage, rounded up, to you instead. mana={0} type=Artifact [/card] [card] name=Dark Suspicions text=At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand. mana={2}{B}{B} type=Enchantment [/card] [card] name=Dark Tutelage text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. mana={2}{B} type=Enchantment [/card] [card] name=Dark Withering text=Destroy target nonblack creature. -- Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={4}{B}{B} type=Instant [/card] [card] name=Darkpact text=Remove Darkpact from your deck before playing if you're not playing for ante. -- You own target card in the ante. Exchange that card with the top card of your library. mana={B}{B}{B} type=Sorcery [/card] [card] name=Darksteel Pendant text=Darksteel Pendant is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. mana={2} type=Artifact [/card] [card] name=Daru Stinger text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.) -- {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. mana={3}{W} type=Creature subtype=Human Soldier power=1 toughness=1 [/card] [card] name=Dash Hopes text=When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. -- Counter target spell. mana={B}{B} type=Instant [/card] [card] name=Daughter of Autumn text={W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead. mana={2}{G}{G} type=Legendary Creature subtype=Avatar power=2 toughness=4 [/card] [card] name=Dauntless Cathar text={1}{W}, Exile Dauntless Cathar from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. mana={2}{W} type=Creature subtype=Human Soldier power=3 toughness=2 [/card] [card] name=Dawn Charm text=Choose one — Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you. mana={1}{W} type=Instant [/card] [card] name=Dawn to Dusk text=Choose one or both — Return target enchantment card from your graveyard to your hand; and/or destroy target enchantment. mana={2}{W}{W} type=Sorcery [/card] [card] name=Daxos of Meletis text=Daxos of Meletis can't be blocked by creatures with power 3 or greater. -- Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it. mana={1}{W}{U} type=Legendary Creature subtype=Human Soldier power=2 toughness=2 [/card] [card] name=Day's Undoing text=Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) mana={2}{U} type=Sorcery [/card] [card] name=Dazzling Beauty text=Cast Dazzling Beauty only during the declare blockers step. -- Target unblocked attacking creature becomes blocked. (This spell works on unblockable creatures.) -- Draw a card at the beginning of the next turn's upkeep. mana={2}{W} type=Instant [/card] [card] name=Dazzling Reflection text=You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage. mana={1}{W} type=Instant [/card] [card] name=Dead // Gone text=Dead deals 2 damage to target creature. -- // -- Return target creature you don't control to its owner's hand. mana={R} // {2}{R} type=Instant // Instant [/card] [card] name=Dead Drop text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Target player sacrifices two creatures. mana={9}{B} type=Sorcery [/card] [card] name=Dead Reckoning text=You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature. mana={1}{B}{B} type=Sorcery [/card] [card] name=Dead Ringers text=Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated. mana={4}{B} type=Sorcery [/card] [card] name=Deadbridge Chant text=When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard. -- At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand. mana={4}{B}{G} type=Enchantment [/card] [card] name=Deadly Allure text=Target creature gains deathtouch until end of turn and must be blocked this turn if able. -- Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={B} type=Sorcery [/card] [card] name=Death Rattle text=Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) -- Destroy target nongreen creature. It can't be regenerated. mana={5}{B} type=Instant [/card] [card] name=Death Spark text=Death Spark deals 1 damage to target creature or player. -- At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand. mana={R} type=Instant [/card] [card] name=Death Wish text=You may choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Exile Death Wish. mana={1}{B}{B} type=Sorcery [/card] [card] name=Death or Glory text=Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield. mana={4}{W} type=Sorcery [/card] [card] name=Death-Mask Duplicant text=Imprint — {1}: Exile target creature card from your graveyard. -- As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample. mana={7} type=Artifact Creature subtype=Shapeshifter power=5 toughness=5 [/card] [card] name=Deathcap Cultivator text={T}: Add {B} or {G} to your mana pool. -- Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. mana={1}{G} type=Creature subtype=Human Druid power=2 toughness=1 [/card] [card] name=Deathless Behemoth text=Vigilance -- Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate this ability only any time you could cast a sorcery. mana={6} type=Creature subtype=Eldrazi power=6 toughness=6 [/card] [card] name=Deathmist Raptor text=Deathtouch -- Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down. -- Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={1}{G}{G} type=Creature subtype=Lizard Beast power=3 toughness=3 [/card] [card] name=Debt of Loyalty text=Regenerate target creature. You gain control of that creature if it regenerates this way. mana={1}{W}{W} type=Instant [/card] [card] name=Deceiver of Form text=({C} represents colorless mana.) -- At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library. mana={6}{C} type=Creature subtype=Eldrazi power=8 toughness=8 [/card] [card] name=Decimate text=Destroy target artifact, target creature, target enchantment, and target land. mana={2}{R}{G} type=Sorcery [/card] [card] name=Declaration in Stone text=Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way. mana={1}{W} type=Sorcery [/card] [card] name=Declaration of Naught text=As Declaration of Naught enters the battlefield, name a card. -- {U}: Counter target spell with the chosen name. mana={U}{U} type=Enchantment [/card] [card] name=Decorated Griffin text=Flying -- {1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn. mana={4}{W} type=Creature subtype=Griffin power=2 toughness=3 [/card] [card] name=Deep Water text={U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type. mana={U}{U} type=Enchantment [/card] [card] name=Deepfathom Skulker text=Devoid (This card has no color.) -- Whenever a creature you control deals combat damage to a player, you may draw a card. -- {3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.) mana={5}{U} type=Creature subtype=Eldrazi power=4 toughness=4 [/card] [card] name=Defense Grid text=Each spell costs {3} more to cast except during its controller's turn. mana={2} type=Artifact [/card] [card] name=Defensive Formation text=Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it. mana={W} type=Enchantment [/card] [card] name=Defiant Bloodlord text=Flying -- Whenever you gain life, target opponent loses that much life. mana={5}{B}{B} type=Creature subtype=Vampire power=4 toughness=5 [/card] [card] name=Deflecting Palm text=The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller. mana={R}{W} type=Instant [/card] [card] name=Deflection text=Change the target of target spell with a single target. mana={3}{U} type=Instant [/card] [card] name=Deftblade Elite text=Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) -- {1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn. mana={W} type=Creature subtype=Human Soldier power=1 toughness=1 [/card] [card] name=Degavolver text=Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) -- If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." -- If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike. mana={1}{W} type=Creature subtype=Volver power=1 toughness=1 [/card] [card] name=Delaying Shield text=If damage would be dealt to you, put that many delay counters on Delaying Shield instead. -- -- At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}. mana={3}{W} type=Enchantment [/card] [card] name=Delif's Cube text={2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. -- {2}, Remove a cube counter from Delif's Cube: Regenerate target creature. mana={1} type=Artifact [/card] [card] name=Delirium Skeins text=Each player discards three cards. mana={2}{B} type=Sorcery [/card] [card] name=Delver of Secrets text=At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets. mana={U} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Dementia Sliver text=All Slivers have "{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Activate this ability only during your turn." mana={3}{U}{B} type=Creature subtype=Sliver power=3 toughness=3 [/card] [card] name=Demon's Grasp text=Target creature gets -5/-5 until end of turn. mana={4}{B} type=Sorcery [/card] [card] name=Demon-Possessed Witch text=When this creature transforms into Demon-Possessed Witch, you may destroy target creature. type=Creature subtype=Human Shaman power=4 toughness=3 [/card] [card] name=Demonfire text=Demonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. -- Hellbent — If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented. mana={X}{R} type=Sorcery [/card] [card] name=Demonic Attorney text=Remove Demonic Attorney from your deck before playing if you're not playing for ante. -- Each player antes the top card of his or her library. mana={1}{B}{B} type=Sorcery [/card] [card] name=Demonic Consultation text=Name a card. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and exile all other cards revealed this way. mana={B} type=Instant [/card] [card] name=Demonic Pact text=At the beginning of your upkeep, choose one that hasn't been chosen — -- • Demonic Pact deals 4 damage to target creature or player and you gain 4 life. -- • Target opponent discards two cards. -- • Draw two cards. -- • You lose the game. mana={2}{B}{B} type=Enchantment [/card] [card] name=Demoralize text=Each creature can't be blocked this turn except by two or more creatures. -- Threshold — If seven or more cards are in your graveyard, creatures can't block this turn. mana={2}{R} type=Instant [/card] [card] name=Dense Foliage text=Creatures can't be the targets of spells. mana={2}{G} type=Enchantment [/card] [card] name=Deny Existence text=Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. mana={2}{U} type=Instant [/card] [card] name=Dermoplasm text=Flying -- Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Dermoplasm is turned face up, you may put a creature card with morph from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand. mana={2}{U} type=Creature subtype=Shapeshifter power=1 toughness=1 [/card] [card] name=Descend upon the Sinful text=Exile all creatures. -- Delirium — Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard. mana={4}{W}{W} type=Sorcery [/card] [card] name=Descendant of Kiyomaro text=As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life." mana={1}{W}{W} type=Creature subtype=Human Soldier power=2 toughness=3 [/card] [card] name=Descendant of Soramaro text={1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order. mana={3}{U} type=Creature subtype=Human Wizard power=2 toughness=3 [/card] [card] name=Descendants' Path text=At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library. mana={2}{G} type=Enchantment [/card] [card] name=Descent into Madness text=At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness. mana={3}{B}{B} type=Enchantment [/card] [card] name=Desecration Demon text=Flying -- At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it. mana={2}{B}{B} type=Creature subtype=Demon power=6 toughness=6 [/card] [card] name=Deserter's Quarters text=You may choose not to untap Deserter's Quarters during your untap step. -- {6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped. mana={2} type=Artifact [/card] [card] name=Desertion text=Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard. mana={3}{U}{U} type=Instant [/card] [card] name=Desolation Twin text=When you cast Desolation Twin, put a 10/10 colorless Eldrazi creature token onto the battlefield. mana={10} type=Creature subtype=Eldrazi power=10 toughness=10 [/card] [card] name=Desperate Gambit text=Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage. mana={R} type=Instant [/card] [card] name=Desperate Research text=Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest. mana={1}{B} type=Sorcery [/card] [card] name=Desperate Ritual text=Add {R}{R}{R} to your mana pool. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{R} type=Instant subtype=Arcane [/card] [card] name=Desperate Stand text=Strive — Desperate Stand costs {R}{W} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn. mana={R}{W} type=Sorcery [/card] [card] name=Destroy the Evidence text=Destroy target land. Its controller reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. mana={4}{B} type=Sorcery [/card] [card] name=Devastating Dreams text=As an additional cost to cast Devastating Dreams, discard X cards at random. -- Each player sacrifices X lands. Devastating Dreams deals X damage to each creature. mana={R}{R} type=Sorcery [/card] [card] name=Devastating Summons text=As an additional cost to cast Devastating Summons, sacrifice X lands. -- Put two X/X red Elemental creature tokens onto the battlefield. mana={R} type=Sorcery [/card] [card] name=Devils' Playground text=Put four 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player." mana={4}{R}{R} type=Sorcery [/card] [card] name=Devilthorn Fox text= mana={1}{W} type=Creature subtype=Fox power=3 toughness=1 [/card] [card] name=Devour in Flames text=As an additional cost to cast Devour in Flames, return a land you control to its owner's hand. -- Devour in Flames deals 5 damage to target creature or planeswalker. mana={2}{R} type=Sorcery [/card] [card] name=Devouring Light text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Exile target attacking or blocking creature. mana={1}{W}{W} type=Instant [/card] [card] name=Devouring Rage text=As an additional cost to cast Devouring Rage, you may sacrifice any number of Spirits. -- Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn. mana={4}{R} type=Instant subtype=Arcane [/card] [card] name=Devout Harpist text={T}: Destroy target Aura attached to a creature. mana={W} type=Creature subtype=Human power=1 toughness=1 [/card] [card] name=Dewdrop Spy text=Flash -- Flying -- When Dewdrop Spy enters the battlefield, look at the top card of target player's library. mana={1}{U}{U} type=Creature subtype=Faerie Rogue power=2 toughness=2 [/card] [card] name=Diabolic Servitude text=When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield. -- When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand. -- When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude. mana={3}{B} type=Enchantment [/card] [card] name=Diabolic Vision text=Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order. mana={U}{B} type=Sorcery [/card] [card] name=Dichotomancy text=For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control. Then that player shuffles his or her library. -- Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={7}{U}{U} type=Sorcery [/card] [card] name=Dictate of Karametra text=Flash -- Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. mana={3}{G}{G} type=Enchantment [/card] [card] name=Dictate of the Twin Gods text=Flash -- If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. mana={3}{R}{R} type=Enchantment [/card] [card] name=Diffusion Sliver text=Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. mana={1}{U} type=Creature subtype=Sliver power=1 toughness=1 [/card] [card] name=Dig Through Time text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. mana={6}{U}{U} type=Instant [/card] [card] name=Dimensional Breach text=Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards he or she owns to the battlefield. mana={5}{W}{W} type=Sorcery [/card] [card] name=Dimensional Infiltrator text=Devoid (This card has no color.) -- Flash -- Flying -- {1}{C}: Target opponent exiles the top card of his or her library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.) mana={1}{U} type=Creature subtype=Eldrazi power=2 toughness=1 [/card] [card] name=Diminishing Returns text=Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards. mana={2}{U}{U} type=Sorcery [/card] [card] name=Dimir Charm text=Choose one — Counter target sorcery spell; or destroy target creature with power 2 or less; or look at the top three cards of target player's library, then put one back and the rest into that player's graveyard. mana={U}{B} type=Instant [/card] [card] name=Dimir Doppelganger text={1}{U}{B}: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card and gains this ability. mana={1}{U}{B} type=Creature subtype=Shapeshifter power=0 toughness=2 [/card] [card] name=Dimir Machinations text=Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) mana={2}{B} type=Sorcery [/card] [card] name=Diplomatic Escort text={U}, {T}, Discard a card: Counter target spell or ability that targets a creature. mana={1}{U} type=Creature subtype=Human Spellshaper power=1 toughness=1 [/card] [card] name=Dire Wolves text=Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={2}{G} type=Creature subtype=Wolf power=2 toughness=2 [/card] [card] name=Diregraf Colossus text=Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. -- Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped. mana={2}{B} type=Creature subtype=Zombie Giant power=2 toughness=2 [/card] [card] name=Disarm text=Unattach all Equipment from target creature. mana={U} type=Instant [/card] [card] name=Disaster Radius text=As an additional cost to cast Disaster Radius, reveal a creature card from your hand. -- Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost. mana={5}{R}{R} type=Sorcery [/card] [card] name=Disciple of Deceit text=Inspired — Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library. mana={U}{B} type=Creature subtype=Human Rogue power=1 toughness=3 [/card] [card] name=Disciple of Phenax text=When Disciple of Phenax enters the battlefield, target player reveals a number of cards from his or her hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) mana={2}{B}{B} type=Creature subtype=Human Cleric power=1 toughness=3 [/card] [card] name=Discombobulate text=Counter target spell. Look at the top four cards of your library, then put them back in any order. mana={2}{U}{U} type=Instant [/card] [card] name=Dismantle text=Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control. mana={2}{R} type=Sorcery [/card] [card] name=Display of Dominance text=Choose one — -- • Destroy target blue or black noncreature permanent. -- • Permanents you control can't be the targets of blue or black spells your opponents control this turn. mana={1}{G} type=Instant [/card] [card] name=Disrupting Shoal text=You may exile a blue card with converted mana cost X from your hand rather than pay Disrupting Shoal's mana cost. -- Counter target spell if its converted mana cost is X. mana={X}{U}{U} type=Instant subtype=Arcane [/card] [card] name=Disruption Aura text=Enchant artifact -- Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost." mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Dissension in the Ranks text=Target blocking creature fights another target blocking creature. mana={3}{R}{R} type=Instant [/card] [card] name=Dissolve text=Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{U}{U} type=Instant [/card] [card] name=Distant Memories text=Search your library for a card, exile it, then shuffle your library. Any opponent may have you put that card into your hand. If no player does, you draw three cards. mana={2}{U}{U} type=Sorcery [/card] [card] name=Distortion Strike text=Target creature gets +1/+0 until end of turn and is unblockable this turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={U} type=Sorcery [/card] [card] name=Divert text=Change the target of target spell with a single target unless that spell's controller pays {2}. mana={U} type=Instant [/card] [card] name=Divine Deflection text=Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to target creature or player. mana={X}{W} type=Instant [/card] [card] name=Divine Intervention text=Divine Intervention enters the battlefield with two intervention counters on it. -- At the beginning of your upkeep, remove an intervention counter from Divine Intervention. -- When you remove the last intervention counter from Divine Intervention, the game is a draw. mana={6}{W}{W} type=Enchantment [/card] [card] name=Divine Presence text=If a source would deal 4 or more damage to a creature or player, that source deals 3 damage to that creature or player instead. mana={2}{W} type=Enchantment [/card] [card] name=Divine Reckoning text=Each player chooses a creature he or she controls. Destroy the rest. -- Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{W}{W} type=Sorcery [/card] [card] name=Divining Witch text={1}{B}, {T}, Discard a card: Name a card. Exile the top six cards of your library. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way. mana={1}{B} type=Creature subtype=Human Spellshaper power=1 toughness=1 [/card] [card] name=Djinn Illuminatus text=({UR} can be paid with either {U} or {R}.) -- Flying -- Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) mana={5}{UR}{UR} type=Creature subtype=Djinn power=3 toughness=5 [/card] [card] name=Djinn of Wishes text=Flying -- Djinn of Wishes enters the battlefield with three wish counters on it. -- {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it. mana={3}{U}{U} type=Creature subtype=Djinn power=4 toughness=4 [/card] [card] name=Do or Die text=Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. mana={1}{B} type=Sorcery [/card] [card] name=Dodecapod text=If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard. mana={4} type=Artifact Creature subtype=Golem power=3 toughness=3 [/card] [card] name=Dominating Licid text={1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- You control enchanted creature. mana={1}{U}{U} type=Creature subtype=Licid power=1 toughness=1 [/card] [card] name=Dominator Drone text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life. mana={2}{B} type=Creature subtype=Eldrazi Drone power=3 toughness=2 [/card] [card] name=Domri Rade text=+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. -- -2: Target creature you control fights another target creature. -- -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste." mana={1}{R}{G} type=Planeswalker subtype=Domri [/card] [card] name=Doomsday text=Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. mana={B}{B}{B} type=Sorcery [/card] [card] name=Dormant Gomazoa text=Flying -- Dormant Gomazoa enters the battlefield tapped. -- Dormant Gomazoa doesn't untap during your untap step. -- Whenever you become the target of a spell, you may untap Dormant Gomazoa. mana={1}{U}{U} type=Creature subtype=Jellyfish power=5 toughness=5 [/card] [card] name=Doubling Chant text=For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library. mana={5}{G} type=Sorcery [/card] [card] name=Doubling Season text=If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead. -- If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead. mana={4}{G} type=Enchantment [/card] [card] name=Down // Dirty text=Target player discards two cards. -- // -- Return target card from your graveyard to your hand. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={3}{B} // {2}{G} type=Sorcery // Sorcery [/card] [card] name=Dracoplasm text=Flying -- As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. -- {R}: Dracoplasm gets +1/+0 until end of turn. mana={U}{R} type=Creature subtype=Shapeshifter power=0 toughness=0 [/card] [card] name=Dragon Hunter text=Protection from Dragons -- Dragon Hunter can block Dragons as though it had reach. mana={W} type=Creature subtype=Human Warrior power=2 toughness=1 [/card] [card] name=Dragon Throne of Tarkir text=Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." -- Equip {3} mana={4} type=Legendary Artifact subtype=Equipment [/card] [card] name=Dragon's Eye Savants text=Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Dragon's Eye Savants is turned face up, look at target opponent's hand. mana={1}{U} type=Creature subtype=Human Wizard power=0 toughness=6 [/card] [card] name=Dragonlord Atarka text=Flying, trample -- When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control. mana={5}{R}{G} type=Legendary Creature subtype=Elder Dragon power=8 toughness=8 [/card] [card] name=Dragonlord Ojutai text=Flying -- Dragonlord Ojutai has hexproof as long as it's untapped. -- Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={3}{W}{U} type=Legendary Creature subtype=Elder Dragon power=5 toughness=4 [/card] [card] name=Dragonlord Silumgar text=Flying, deathtouch -- When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. mana={4}{U}{B} type=Legendary Creature subtype=Elder Dragon power=3 toughness=5 [/card] [card] name=Dragonlord's Prerogative text=As an additional cost to cast Dragonlord's Prerogative, you may reveal a Dragon card from your hand. -- If you revealed a Dragon card or controlled a Dragon as you cast Dragonlord's Prerogative, Dragonlord's Prerogative can't be countered. -- Draw four cards. mana={4}{U}{U} type=Instant [/card] [card] name=Dragonshift text=Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying. -- Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") mana={1}{U}{R} type=Instant [/card] [card] name=Drain Power text=Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours. mana={U}{U} type=Sorcery [/card] [card] name=Drake Umbra text=Enchant creature -- Enchanted creature gets +3/+3 and has flying. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={4}{U} type=Enchantment subtype=Aura [/card] [card] name=Dralnu, Lich Lord text=If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. -- {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) mana={3}{U}{B} type=Legendary Creature subtype=Zombie Wizard power=3 toughness=3 [/card] [card] name=Drana's Chosen text=Cohort — {T}, Tap an untapped Ally you control: Put a 2/2 black Zombie creature token onto the battlefield tapped. mana={3}{B} type=Creature subtype=Vampire Shaman Ally power=2 toughness=2 [/card] [card] name=Drana's Emissary text=Flying -- At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. mana={1}{W}{B} type=Creature subtype=Vampire Cleric Ally power=2 toughness=2 [/card] [card] name=Drana, Liberator of Malakir text=Flying, first strike -- Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control. mana={1}{B}{B} type=Legendary Creature subtype=Vampire Ally power=2 toughness=3 [/card] [card] name=Dread Defiler text=Devoid (This card has no color.) -- {3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.) mana={6}{B} type=Creature subtype=Eldrazi power=6 toughness=8 [/card] [card] name=Dreadship Reef text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Dreadship Reef. -- {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool. type=Land [/card] [card] name=Dream Chisel text=Face-down creature spells you cast cost {1} less to cast. mana={2} type=Artifact [/card] [card] name=Dream Coat text=Enchant creature -- {0}: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn. mana={U} type=Enchantment subtype=Aura [/card] [card] name=Dream Halls text=Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell. mana={3}{U}{U} type=Enchantment [/card] [card] name=Dream Salvage text=Draw cards equal to the number of cards target opponent discarded this turn. mana={UB} type=Instant [/card] [card] name=Dream Tides text=Creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures. mana={2}{U}{U} type=Enchantment [/card] [card] name=Dream's Grip text=Choose one — Tap target permanent; or untap target permanent. -- Entwine {1} (Choose both if you pay the entwine cost.) mana={U} type=Instant [/card] [card] name=Drogskol Cavalry text=Flying -- Whenever another Spirit enters the battlefield under your control, you gain 2 life. -- {3}{W}: Put a 1/1 white Spirit creature token with flying onto the battlefield. mana={5}{W}{W} type=Creature subtype=Spirit Knight power=4 toughness=4 [/card] [card] name=Dromoka's Command text=Choose two — -- • Prevent all damage target instant or sorcery spell would deal this turn. -- • Target player sacrifices an enchantment. -- • Put a +1/+1 counter on target creature. -- • Target creature you control fights target creature you don't control. mana={G}{W} type=Instant [/card] [card] name=Drooling Groodion text={2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. mana={3}{B}{B}{G} type=Creature subtype=Beast power=4 toughness=3 [/card] [card] name=Drought text=At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}. -- Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs. -- Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs. mana={2}{W}{W} type=Enchantment [/card] [card] name=Drown in Sorrow text=All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{B}{B} type=Sorcery [/card] [card] name=Drowner of Hope text=Devoid (This card has no color.) -- When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." -- Sacrifice an Eldrazi Scion: Tap target creature. mana={5}{U} type=Creature subtype=Eldrazi power=5 toughness=5 [/card] [card] name=Drownyard Explorers text=When Drownyard Explorers enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={3}{U} type=Creature subtype=Human Wizard power=2 toughness=4 [/card] [card] name=Drownyard Temple text={T}: Add {C} to your mana pool. -- {3}: Return Drownyard Temple from your graveyard to the battlefield tapped. type=Land [/card] [card] name=Druidic Satchel text={2}, {T}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life. mana={3} type=Artifact [/card] [card] name=Drunau Corpse Trawler text=When Drunau Corpse Trawler enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}: Target Zombie gains deathtouch until end of turn. mana={3}{U} type=Creature subtype=Zombie power=1 toughness=1 [/card] [card] name=Dual Nature text=Whenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. -- Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. -- When Dual Nature leaves the battlefield, exile all tokens put onto the battlefield with Dual Nature. mana={4}{G}{G} type=Enchantment [/card] [card] name=Dual Shot text=Dual Shot deals 1 damage to each of up to two target creatures. mana={R} type=Instant [/card] [card] name=Duplicity text=When Duplicity enters the battlefield, exile the top five cards of your library face down. -- At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand. -- At the beginning of your end step, discard a card. -- When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard. mana={3}{U}{U} type=Enchantment [/card] [card] name=Duskmantle Seer text=Flying -- At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand. mana={2}{U}{B} type=Creature subtype=Vampire Wizard power=4 toughness=4 [/card] [card] name=Duskwatch Recruiter text={2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. mana={1}{G} type=Creature subtype=Human Warrior Werewolf power=2 toughness=2 [/card] [card] name=Dust Stalker text=Devoid (This card has no color.) -- Haste -- At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand. mana={2}{B}{R} type=Creature subtype=Eldrazi power=5 toughness=3 [/card] [card] name=Dust of Moments text=Choose one — Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card. mana={2}{W} type=Instant [/card] [card] name=Dwarven Catapult text=Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. mana={X}{R} type=Instant [/card] [card] name=Dwarven Driller text={T}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her. mana={3}{R} type=Creature subtype=Dwarf power=2 toughness=2 [/card] [card] name=Dwarven Scorcher text=Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to him or her. mana={R} type=Creature subtype=Dwarf power=1 toughness=1 [/card] [card] name=Dwarven Sea Clan text={T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate this ability only before the end of combat step. mana={2}{R} type=Creature subtype=Dwarf power=1 toughness=1 [/card] [card] name=Dwarven Shrine text=Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell. mana={1}{R}{R} type=Enchantment [/card] [card] name=Earsplitting Rats text=When Earsplitting Rats enters the battlefield, each player discards a card. -- Discard a card: Regenerate Earsplitting Rats. mana={3}{B} type=Creature subtype=Rat power=2 toughness=1 [/card] [card] name=Earthen Arms text=Put two +1/+1 counters on target permanent. -- Awaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={1}{G} type=Sorcery [/card] [card] name=Echo Chamber text={4}, {T}: An opponent chooses target creature he or she controls. Put a token that's a copy of that creature onto the battlefield. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate this ability only any time you could cast a sorcery. mana={4} type=Artifact [/card] [card] name=Echo Circlet text=Equipped creature can block an additional creature. -- Equip {1} mana={2} type=Artifact subtype=Equipment [/card] [card] name=Eel Umbra text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets +1/+1. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Eerie Interlude text=Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. mana={2}{W} type=Instant [/card] [card] name=Eidolon of Countless Battles text=Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control. mana={1}{W}{W} type=Enchantment Creature subtype=Spirit power=0 toughness=0 [/card] [card] name=El-Hajjâj text=Whenever El-Hajjâj deals damage, you gain that much life. mana={1}{B}{B} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Eland Umbra text=Enchant creature -- Enchanted creature gets +0/+4. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Elder Pine of Jukai text=Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. -- Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) mana={2}{G} type=Creature subtype=Spirit power=2 toughness=1 [/card] [card] name=Elderwood Scion text=Trample, lifelink -- Spells you cast that target Elderwood Scion cost {2} less to cast. -- Spells your opponents cast that target Elderwood Scion cost {2} more to cast. mana={3}{G}{W} type=Creature subtype=Elemental power=4 toughness=4 [/card] [card] name=Eldrazi Aggressor text=Devoid (This card has no color.) -- Eldrazi Aggressor has haste as long as you control another colorless creature. mana={2}{R} type=Creature subtype=Eldrazi Drone power=2 toughness=3 [/card] [card] name=Eldrazi Devastator text=Trample mana={8} type=Creature subtype=Eldrazi power=8 toughness=9 [/card] [card] name=Eldrazi Displacer text=Devoid (This card has no color.) -- {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.) mana={2}{W} type=Creature subtype=Eldrazi power=3 toughness=3 [/card] [card] name=Eldrazi Mimic text=Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn. mana={2} type=Creature subtype=Eldrazi power=2 toughness=1 [/card] [card] name=Eldrazi Obligator text=Devoid (This card has no color.) -- When you cast Eldrazi Obligator, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.) -- Haste mana={2}{R} type=Creature subtype=Eldrazi power=3 toughness=1 [/card] [card] name=Eldrazi Skyspawner text=Devoid (This card has no color.) -- Flying -- When Eldrazi Skyspawner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." mana={2}{U} type=Creature subtype=Eldrazi Drone power=2 toughness=1 [/card] [card] name=Eldrazi Temple text={T}: Add {1} to your mana pool. -- {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi. type=Land [/card] [card] name=Electropotence text=Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to target creature or player. mana={2}{R} type=Enchantment [/card] [card] name=Elemental Appeal text=Kicker {5} (You may pay an additional {5} as you cast this spell.) -- Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn. mana={R}{R}{R}{R} type=Sorcery [/card] [card] name=Elemental Augury text={3}: Look at the top three cards of target player's library, then put them back in any order. mana={U}{B}{R} type=Enchantment [/card] [card] name=Elemental Resonance text=Enchant permanent -- At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.) mana={2}{G}{G} type=Enchantment subtype=Aura [/card] [card] name=Elemental Uprising text=Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able. mana={1}{G} type=Instant [/card] [card] name=Elite Arcanist text=When Elite Arcanist enters the battlefield, you may exile an instant card from your hand. -- {X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card. mana={3}{U} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Elkin Bottle text={3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card. mana={3} type=Artifact [/card] [card] name=Elkin Lair text=At the beginning of each player's upkeep, that player exiles a card at random from his or her hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, he or she puts it into his or her graveyard. mana={3}{R} type=World Enchantment [/card] [card] name=Eloren Wilds text=Whenever a player taps a permanent for mana, that player adds one mana to his or her mana pool of any type that permanent produced. -- Whenever you roll {C}, target player can't cast spells until a player planeswalks. type=Plane subtype=Shandalar [/card] [card] name=Elusive Tormentor text={1}, Discard a card: Transform Elusive Tormentor. mana={2}{B}{B} type=Creature subtype=Vampire Wizard power=4 toughness=4 [/card] [card] name=Embalmed Brawler text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. mana={2}{B} type=Creature subtype=Zombie power=2 toughness=2 [/card] [card] name=Ember-Eye Wolf text=Haste -- {1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn. mana={1}{R} type=Creature subtype=Wolf power=1 toughness=2 [/card] [card] name=Embermaw Hellion text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) -- If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. mana={3}{R}{R} type=Creature subtype=Hellion power=4 toughness=5 [/card] [card] name=Emberwilde Djinn text=Flying -- -- At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Emberwilde Djinn. mana={2}{R}{R} type=Creature subtype=Djinn power=5 toughness=4 [/card] [card] name=Emblazoned Golem text=Kicker {X} (You may pay an additional {X} as you cast this spell.) -- Spend only colored mana on X. No more than one mana of each color may be spent this way. -- If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it. mana={2} type=Artifact Creature subtype=Golem power=1 toughness=2 [/card] [card] name=Embodiment of Fury text=Trample -- Land creatures you control have trample. -- Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. mana={3}{R} type=Creature subtype=Elemental power=4 toughness=3 [/card] [card] name=Embodiment of Insight text=Vigilance -- Land creatures you control have vigilance. -- Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. mana={4}{G} type=Creature subtype=Elemental power=4 toughness=4 [/card] [card] name=Embolden text=Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. -- Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{W} type=Instant [/card] [card] name=Embrace My Diabolical Vision text=When you set this scheme in motion, each player shuffles his or her hand and graveyard into his or her library. You draw seven cards, then each other player draws four cards. type=Scheme [/card] [card] name=Emerge Unscathed text=Target creature you control gains protection from the color of your choice until end of turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={W} type=Instant [/card] [card] name=Emeria Shepherd text=Flying -- Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. mana={5}{W}{W} type=Creature subtype=Angel power=4 toughness=4 [/card] [card] name=Emissary of the Sleepless text=Flying -- When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield. mana={4}{W} type=Creature subtype=Spirit power=2 toughness=4 [/card] [card] name=Empty the Pits text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Put X 2/2 black Zombie creature tokens onto the battlefield tapped. mana={X}{X}{B}{B}{B}{B} type=Instant [/card] [card] name=Empyrial Archangel text=Flying, shroud -- All damage that would be dealt to you is dealt to Empyrial Archangel instead. mana={4}{G}{W}{W}{U} type=Creature subtype=Angel power=5 toughness=8 [/card] [card] name=Enchantment Alteration text=Attach target Aura attached to a creature or land to another permanent of that type. mana={U} type=Instant [/card] [card] name=Encircling Fissure text=Prevent all combat damage that would be dealt this turn by creatures target opponent controls. -- Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={2}{W} type=Instant [/card] [card] name=Endbringer's Revel text={4}: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time he or she could cast a sorcery. mana={2}{B} type=Enchantment [/card] [card] name=Endless Horizons text=When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library. -- At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand. mana={3}{W} type=Enchantment [/card] [card] name=Endless Obedience text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Put target creature card from a graveyard onto the battlefield under your control. mana={4}{B}{B} type=Sorcery [/card] [card] name=Endless One text=Endless One enters the battlefield with X +1/+1 counters on it. mana={X} type=Creature subtype=Eldrazi power=0 toughness=0 [/card] [card] name=Endoskeleton text=You may choose not to untap Endoskeleton during your untap step. -- {2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped. mana={2} type=Artifact [/card] [card] name=Enduring Renewal text=Play with your hand revealed. -- If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. -- Whenever a creature is put into your graveyard from the battlefield, return it to your hand. mana={2}{W}{W} type=Enchantment [/card] [card] name=Enduring Scalelord text=Flying -- Whenever one or more +1/+1 counters are placed on another creature you control, you may put a +1/+1 counter on Enduring Scalelord. mana={4}{G}{W} type=Creature subtype=Dragon power=4 toughness=4 [/card] [card] name=Energy Vortex text=As Energy Vortex enters the battlefield, choose an opponent. -- At the beginning of your upkeep, remove all energy counters from Energy Vortex. -- At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays {1} for each energy counter on Energy Vortex. -- {X}: Put X energy counters on Energy Vortex. Activate this ability only during your upkeep. mana={3}{U}{U} type=Enchantment [/card] [card] name=Engulf the Shore text=Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control. mana={3}{U} type=Instant [/card] [card] name=Enigma Sphinx text=Flying -- When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top. -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) mana={4}{W}{U}{B} type=Artifact Creature subtype=Sphinx power=5 toughness=4 [/card] [card] name=Enlarge text=Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) mana={3}{G}{G} type=Sorcery [/card] [card] name=Enlistment Officer text=First strike -- When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order. mana={3}{W} type=Creature subtype=Human Soldier power=2 toughness=3 [/card] [card] name=Enraging Licid text={R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. -- Enchanted creature has haste. mana={1}{R} type=Creature subtype=Licid power=1 toughness=1 [/card] [card] name=Enshrined Memories text=Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. mana={X}{G} type=Sorcery [/card] [card] name=Ensouled Scimitar text={3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) -- Equipped creature gets +1/+5. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={3} type=Artifact subtype=Equipment [/card] [card] name=Entangler text=Enchant creature -- Enchanted creature can block any number of creatures. mana={2}{W}{W} type=Enchantment subtype=Aura [/card] [card] name=Entangling Trap text=Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.) mana={1}{W} type=Enchantment [/card] [card] name=Entreat the Angels text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. -- Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) mana={X}{X}{W}{W}{W} type=Sorcery [/card] [card] name=Ephara, God of the Polis text=Indestructible -- As long as your devotion to white and blue is less than seven, Ephara isn't a creature. -- At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card. mana={2}{W}{U} type=Legendary Enchantment Creature subtype=God power=6 toughness=5 [/card] [card] name=Ephemeral Shields text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={1}{W} type=Instant [/card] [card] name=Epic Experiment text=Exile the top X cards of your library. For each instant and sorcery card with converted mana cost X or less among them, you may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast into your graveyard. mana={X}{U}{R} type=Sorcery [/card] [card] name=Epiphany at the Drownyard text=Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. mana={X}{U} type=Instant [/card] [card] name=Epitaph Golem text={2}: Put target card from your graveyard on the bottom of your library. mana={5} type=Artifact Creature subtype=Golem power=3 toughness=5 [/card] [card] name=Epochrasite text=Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand. -- When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.) mana={2} type=Artifact Creature subtype=Construct power=1 toughness=1 [/card] [card] name=Equal Treatment text=If any source would deal 1 or more damage to a creature or player this turn, it deals 2 damage to that creature or player instead. -- -- Draw a card. mana={1}{W} type=Instant [/card] [card] name=Equestrian Skill text=Enchant creature -- Enchanted creature gets +3/+3. -- As long as enchanted creature is a Human, it has trample. mana={3}{G} type=Enchantment subtype=Aura [/card] [card] name=Equinox text=Enchant land -- Enchanted land has "{T}: Counter target spell if it would destroy a land you control." mana={W} type=Enchantment subtype=Aura [/card] [card] name=Equipoise text=At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.) mana={2}{W} type=Enchantment [/card] [card] name=Erdwal Illuminator text=Flying -- Whenever you investigate for the first time each turn, investigate an additional time. mana={1}{U} type=Creature subtype=Spirit power=1 toughness=3 [/card] [card] name=Erebos's Emissary text=Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead. -- Enchanted creature gets +3/+3. mana={3}{B} type=Enchantment Creature subtype=Snake power=3 toughness=3 [/card] [card] name=Erebos's Titan text=As long as your opponents control no creatures, Erebos's Titan has indestructible. (Damage and effects that say "destroy" don't destroy it.) -- Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand. mana={1}{B}{B}{B} type=Creature subtype=Giant power=5 toughness=5 [/card] [card] name=Erosion text=Enchant land -- At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life. mana={U}{U}{U} type=Enchantment subtype=Aura [/card] [card] name=Errand of Duty text=Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={1}{W} type=Instant [/card] [card] name=Errant Minion text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Erratic Explosion text=Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that creature or player. Put the revealed cards on the bottom of your library in any order. mana={2}{R} type=Sorcery [/card] [card] name=Erratic Mutation text=Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order. mana={2}{U} type=Instant [/card] [card] name=Ertai's Familiar text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- When Ertai's Familiar phases out or leaves the battlefield, put the top three cards of your library into your graveyard. -- {U}: Until your next upkeep, Ertai's Familiar can't phase out. mana={1}{U} type=Creature subtype=Illusion power=2 toughness=2 [/card] [card] name=Ertai's Meddling text=X can't be 0. -- Target spell's controller exiles it with X delay counters on it. -- At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell. mana={X}{U} type=Instant [/card] [card] name=Essence Depleter text=Devoid (This card has no color.) -- {1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.) mana={2}{B} type=Creature subtype=Eldrazi Drone power=2 toughness=3 [/card] [card] name=Essence Flux text=Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it. mana={U} type=Instant [/card] [card] name=Essence Leak text=Enchant permanent -- As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost." mana={U} type=Enchantment subtype=Aura [/card] [card] name=Essence of the Wild text=Creatures you control enter the battlefield as a copy of Essence of the Wild. mana={3}{G}{G}{G} type=Creature subtype=Avatar power=6 toughness=6 [/card] [card] name=Ethereal Ambush text=Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) mana={3}{G}{U} type=Instant [/card] [card] name=Ethereal Guidance text=Creatures you control get +2/+1 until end of turn. mana={2}{W} type=Sorcery [/card] [card] name=Etherwrought Page text=At the beginning of your upkeep, choose one — You gain 2 life; or look at the top card of your library, then you may put that card into your graveyard; or each opponent loses 1 life. mana={1}{W}{U}{B} type=Artifact [/card] [card] name=Eunuchs' Intrigues text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn. mana={2}{R} type=Sorcery [/card] [card] name=Eureka text=Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. mana={2}{G}{G} type=Sorcery [/card] [card] name=Evasive Action text=Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control. mana={1}{U} type=Instant [/card] [card] name=Ever After text=Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library. mana={4}{B}{B} type=Sorcery [/card] [card] name=Everflame Eidolon text=Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- {R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. -- Enchanted creature gets +1/+1. mana={1}{R} type=Enchantment Creature subtype=Spirit power=1 toughness=1 [/card] [card] name=Everglove Courier text=You may choose not to untap Everglove Courier during your untap step. -- {2}{G}, {T}: Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped. mana={2}{G} type=Creature subtype=Elf power=2 toughness=1 [/card] [card] name=Everlasting Torment text=Players can't gain life. -- Damage can't be prevented. -- All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.) mana={2}{BR} type=Enchantment [/card] [card] name=Evermind text=(Nonexistent mana costs can't be paid.) -- Draw a card. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) type=Instant subtype=Arcane [/card] [card] name=Evershrike text=Flying -- Evershrike gets +2/+2 for each Aura attached to it. -- {X}{WB}{WB}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with converted mana cost X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike. mana={3}{WB}{WB} type=Creature subtype=Elemental Spirit power=2 toughness=2 [/card] [card] name=Every Hope Shall Vanish text=When you set this scheme in motion, each opponent reveals his or her hand. Choose a nonland card from each of those hands. Those players discard those cards. type=Scheme [/card] [card] name=Every Last Vestige Shall Rot text=When you set this scheme in motion, you may pay {X}. If you do, put each nonland permanent target player controls with converted mana cost X or less on the bottom of its owner's library. type=Scheme [/card] [card] name=Evil Comes to Fruition text=When you set this scheme in motion, put seven 0/1 green Plant creature tokens onto the battlefield. If you control ten or more lands, put seven 3/3 green Elemental creature tokens onto the battlefield instead. type=Scheme [/card] [card] name=Evil Presents text=Put a creature card from your hand into play under starget opponent's control. That creature attacks each turn if able... and always attacks its controller. mana={2}{B}{B} type=Sorcery [/card] [card] name=Evil Twin text=You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield except it gains "{U}{B}, {T}: Destroy target creature with the same name as this creature." mana={2}{U}{B} type=Creature subtype=Shapeshifter power=0 toughness=0 [/card] [card] name=Evolutionary Leap text={G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. mana={1}{G} type=Enchantment [/card] [card] name=Excavation text={1}, Sacrifice a land: Draw a card. Any player may activate this ability. mana={1}{U} type=Enchantment [/card] [card] name=Excavator text={T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. mana={2} type=Artifact [/card] [card] name=Excise text=Exile target attacking creature unless its controller pays {X}. mana={X}{W} type=Instant [/card] [card] name=Exclusion Ritual text=Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent. -- Players can't cast spells with the same name as the exiled card. mana={4}{W}{W} type=Enchantment [/card] [card] name=Excruciator text=Damage that would be dealt by Excruciator can't be prevented. mana={6}{R}{R} type=Creature subtype=Avatar power=7 toughness=7 [/card] [card] name=Exert Influence text=Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence. mana={4}{U} type=Sorcery [/card] [card] name=Exhumer Thrull text=Haunt (When this creature dies, exile it haunting target creature.) -- When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand. mana={5}{B} type=Creature subtype=Thrull power=3 toughness=3 [/card] [card] name=Exiled Doomsayer text=All morph costs cost {2} more. (This doesn't affect the cost to cast creature spells face down.) mana={1}{W} type=Creature subtype=Human Cleric power=1 toughness=2 [/card] [card] name=Expedite text=Target creature gains haste until end of turn. -- Draw a card. mana={R} type=Instant [/card] [card] name=Expedition Envoy text= mana={W} type=Creature subtype=Human Scout Ally power=2 toughness=1 [/card] [card] name=Expedition Raptor text=Flying -- When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={3}{W}{W} type=Creature subtype=Bird power=2 toughness=2 [/card] [card] name=Experiment Kraj text=Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. -- {T}: Put a +1/+1 counter on target creature. mana={2}{G}{G}{U}{U} type=Legendary Creature subtype=Ooze Mutant power=4 toughness=6 [/card] [card] name=Explorer's Scope text=Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment [/card] [card] name=Explosive Apparatus text={3}, {T}, Sacrifice Explosive Apparatus: Explosive Apparatus deals 2 damage to target creature or player. mana={1} type=Artifact [/card] [card] name=Explosive Revelation text=Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order. mana={3}{R}{R} type=Sorcery [/card] [card] name=Expose Evil text=Tap up to two target creatures. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={1}{W} type=Instant [/card] [card] name=Extraplanar Lens text=Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control. -- Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced. mana={3} type=Artifact [/card] [card] name=Eye Spy text=Look at the top card of target player's library. You may put that card into his or her graveyard. mana={U} type=Sorcery [/card] [card] name=Eye of Yawgmoth text={3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest. mana={3} type=Artifact [/card] [card] name=Eye of the Storm text=Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost. mana={5}{U}{U} type=Enchantment [/card] [card] name=Eyeless Watcher text=Devoid (This card has no color.) -- When Eyeless Watcher enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." mana={3}{G} type=Creature subtype=Eldrazi Drone power=1 toughness=1 [/card] [card] name=Eyes of the Watcher text=Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={2}{U} type=Enchantment [/card] [card] name=Fa'adiyah Seer text={T}: Draw a card and reveal it. If it isn't a land card, discard it. mana={1}{G} type=Creature subtype=Human Shaman power=1 toughness=1 [/card] [card] name=Faces of the Past text=Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it. mana={2}{U} type=Enchantment [/card] [card] name=Fact or Fiction text=Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. mana={3}{U} type=Instant [/card] [card] name=Fade Away text=For each creature, its controller sacrifices a permanent unless he or she pays {1}. mana={2}{U} type=Sorcery [/card] [card] name=Faerie Mechanist text=Flying -- When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={3}{U} type=Artifact Creature subtype=Faerie Artificer power=2 toughness=2 [/card] [card] name=Faerie Trickery text=Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. mana={1}{U}{U} type=Tribal Instant subtype=Faerie [/card] [card] name=Faith's Shield text=Target permanent you control gains protection from the color of your choice until end of turn. -- Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn. mana={W} type=Instant [/card] [card] name=Falkenrath Gorger text=Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={R} type=Creature subtype=Vampire Berserker power=2 toughness=1 [/card] [card] name=Fall of the Titans text=Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Fall of the Titans deals X damage to each of up to two target creatures and/or players. mana={X}{X}{R} type=Instant [/card] [card] name=Falling Star text=Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect. mana={2}{R} type=Sorcery [/card] [card] name=Falling Timber text=Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent all combat damage target creature would deal this turn. If Falling Timber was kicked, prevent all combat damage another target creature would deal this turn. mana={2}{G} type=Instant [/card] [card] name=False Dawn text=Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color. -- -- Draw a card. mana={1}{W} type=Sorcery [/card] [card] name=False Orders text=Cast False Orders only during the declare blockers step. -- Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice. mana={R} type=Instant [/card] [card] name=Far // Away text=Return target creature to its owner's hand. -- // -- Target player sacrifices a creature. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={1}{U} // {2}{B} type=Instant // Instant [/card] [card] name=Farbog Revenant text=Skulk (This creature can't be blocked by creatures with greater power.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) mana={2}{B} type=Creature subtype=Spirit power=1 toughness=3 [/card] [card] name=Fasting text=At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. -- If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. -- When you draw a card, destroy Fasting. mana={W} type=Enchantment [/card] [card] name=Fatal Lore text=An opponent chooses one — You draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated. mana={2}{B}{B} type=Sorcery [/card] [card] name=Fatal Mutation text=Enchant creature -- When enchanted creature is turned face up, destroy it. It can't be regenerated. mana={B} type=Enchantment subtype=Aura [/card] [card] name=Fate Transfer text=Move all counters from target creature onto another target creature. mana={1}{UB} type=Instant [/card] [card] name=Fated Conflagration text=Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{R}{R}{R} type=Instant [/card] [card] name=Fated Infatuation text=Put a token onto the battlefield that's a copy of target creature you control. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={U}{U}{U} type=Instant [/card] [card] name=Fated Intervention text=Put two 3/3 green Centaur enchantment creature tokens onto the battlefield. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={2}{G}{G}{G} type=Instant [/card] [card] name=Fated Retribution text=Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={4}{W}{W}{W} type=Instant [/card] [card] name=Fated Return text=Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={4}{B}{B}{B} type=Instant [/card] [card] name=Fatespinner text=At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. mana={1}{U}{U} type=Creature subtype=Human Wizard power=1 toughness=2 [/card] [card] name=Fathom Feeder text=Devoid (This card has no color.) -- Deathtouch -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- {3}{U}{B}: Draw a card. Each opponent exiles the top card of his or her library. mana={U}{B} type=Creature subtype=Eldrazi Drone power=1 toughness=1 [/card] [card] name=Fathom Trawl text=Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order. mana={3}{U}{U} type=Sorcery [/card] [card] name=Favor of the Mighty text=Each creature with the highest converted mana cost has protection from all colors. mana={1}{W} type=Tribal Enchantment subtype=Giant [/card] [card] name=Feast on the Fallen text=At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control. mana={2}{B} type=Enchantment [/card] [card] name=Feed the Machine text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two creatures. If the player chooses others, each of your other opponents sacrifices a creature. type=Scheme [/card] [card] name=Feeding Grounds text=Red spells cost {1} less to cast. -- Green spells cost {1} less to cast. -- Whenever you roll {C}, put X +1/+1 counters on target creature, where X is that creature's converted mana cost. type=Plane subtype=Muraganda [/card] [card] name=Feint text=Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it. mana={R} type=Instant [/card] [card] name=Felhide Spiritbinder text=Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step. mana={3}{R} type=Creature subtype=Minotaur Shaman power=3 toughness=4 [/card] [card] name=Felidar Cub text=Sacrifice Felidar Cub: Destroy target enchantment. mana={1}{W} type=Creature subtype=Cat Beast power=2 toughness=2 [/card] [card] name=Felidar Umbra text=Enchant creature -- Enchanted creature has lifelink. -- {1}{W}: Attach Felidar Umbra to target creature you control. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Feral Contest text=Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able. mana={3}{G} type=Sorcery [/card] [card] name=Feral Deceiver text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn. mana={3}{G} type=Creature subtype=Spirit power=3 toughness=2 [/card] [card] name=Feral Hydra text=Feral Hydra enters the battlefield with X +1/+1 counters on it. -- {3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability. mana={X}{G} type=Creature subtype=Hydra Beast power=0 toughness=0 [/card] [card] name=Feral Incarnation text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Put three 3/3 green Beast creature tokens onto the battlefield. mana={8}{G} type=Sorcery [/card] [card] name=Feral Throwback text=Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.) -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) mana={4}{G}{G} type=Creature subtype=Beast power=3 toughness=3 [/card] [card] name=Ferocious Charge text=Target creature gets +4/+4 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={2}{G} type=Instant [/card] [card] name=Ferropede text=Ferropede is unblockable. -- Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent. mana={3} type=Artifact Creature subtype=Insect power=1 toughness=1 [/card] [card] name=Fertile Imagination text=Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) mana={2}{G}{G} type=Sorcery [/card] [card] name=Fertile Thicket text=Fertile Thicket enters the battlefield tapped. -- When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. -- {T}: Add {G} to your mana pool. type=Land [/card] [card] name=Festering March text=Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it. -- Suspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={3}{B}{B} type=Sorcery [/card] [card] name=Fevered Visions text=At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her. mana={1}{U}{R} type=Enchantment [/card] [card] name=Field of Dreams text=Players play with the top card of their libraries revealed. mana={U} type=World Enchantment [/card] [card] name=Fields of Summer text=Whenever a player casts a spell, that player may gain 2 life. -- Whenever you roll {C}, you may gain 10 life. type=Plane subtype=Moag [/card] [card] name=Fiend of the Shadows text=Flying -- Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled. -- Sacrifice a Human: Regenerate Fiend of the Shadows. mana={3}{B}{B} type=Creature subtype=Vampire Wizard power=3 toughness=3 [/card] [card] name=Fiendslayer Paladin text=First strike (This creature deals combat damage before creatures without first strike.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Fiendslayer Paladin can't be the target of black or red spells your opponents control. mana={1}{W}{W} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Fierce Invocation text=Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) mana={4}{R} type=Sorcery [/card] [card] name=Fiery Bombardment text=Chroma — {2}, Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost. mana={1}{R} type=Enchantment [/card] [card] name=Fiery Gambit text=Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control. mana={2}{R} type=Sorcery [/card] [card] name=Fiery Justice text=Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life. mana={R}{G}{W} type=Sorcery [/card] [card] name=Fiery Temper text=Fiery Temper deals 3 damage to target creature or player. -- Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={1}{R}{R} type=Instant [/card] [card] name=Fight or Flight text=At the beginning of each opponent's combat, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn. mana={3}{W} type=Enchantment [/card] [card] name=Fill with Fright text=Target player discards two cards. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{B} type=Sorcery [/card] [card] name=Fire // Ice text=Fire deals 2 damage divided as you choose among one or two target creatures and/or players. -- // -- Tap target permanent. -- Draw a card. mana={1}{R} // {1}{U} type=Instant // Instant [/card] [card] name=Fire Covenant text=As an additional cost to cast Fire Covenant, pay X life. -- Fire Covenant deals X damage divided as you choose among any number of target creatures. mana={1}{B}{R} type=Instant [/card] [card] name=Fire Juggler text=Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={2}{R} type=Creature subtype=Goblin Shaman power=2 toughness=2 [/card] [card] name=Fire Servant text=If a red instant or sorcery spell you control would deal damage, it deals double that damage instead. mana={3}{R}{R} type=Creature subtype=Elemental power=4 toughness=3 [/card] [card] name=Fire and Brimstone text=Fire and Brimstone deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you. mana={3}{W}{W} type=Instant [/card] [card] name=Firecat Blitz text=Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- Flashback—{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={X}{R}{R} type=Sorcery [/card] [card] name=Firehoof Cavalry text={3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. mana={W} type=Creature subtype=Human Berserker power=1 toughness=1 [/card] [card] name=Firemantle Mage text=Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) mana={2}{R} type=Creature subtype=Human Shaman Ally power=2 toughness=2 [/card] [card] name=Firemind's Foresight text=Search your library for an instant card with converted mana cost 3, reveal it, and put it into your hand. Then repeat this process for instant cards with converted mana costs 2 and 1. Then shuffle your library. mana={5}{U}{R} type=Instant [/card] [card] name=Firestorm Phoenix text=Flying -- If Firestorm Phoenix would die, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it. mana={4}{R}{R} type=Creature subtype=Phoenix power=3 toughness=2 [/card] [card] name=First Response text=At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield. mana={3}{W} type=Enchantment [/card] [card] name=Fissure Vent text=Choose one or both — Destroy target artifact; and/or destroy target nonbasic land. mana={3}{R}{R} type=Sorcery [/card] [card] name=Fist of Suns text=You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. mana={3} type=Artifact [/card] [card] name=Fistful of Force text=Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={1}{G} type=Instant [/card] [card] name=Flailing Manticore text=Flying, first strike -- {1}: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability. mana={3}{R} type=Creature subtype=Manticore power=3 toughness=3 [/card] [card] name=Flailing Ogre text={1}: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability. mana={2}{R} type=Creature subtype=Ogre power=3 toughness=3 [/card] [card] name=Flailing Soldier text={1}: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability. mana={R} type=Creature subtype=Human Soldier power=2 toughness=2 [/card] [card] name=Flame-Wreathed Phoenix text=Flying -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand." mana={2}{R}{R} type=Creature subtype=Phoenix power=3 toughness=3 [/card] [card] name=Flameblade Angel text=Flying -- Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. mana={4}{R}{R} type=Creature subtype=Angel power=4 toughness=4 [/card] [card] name=Flameheart Werewolf text=Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf. type=Creature subtype=Werewolf power=3 toughness=2 [/card] [card] name=Flamekin Bladewhirl text=As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay {3}. mana={R} type=Creature subtype=Elemental Warrior power=2 toughness=1 [/card] [card] name=Flamerush Rider text=Whenever Flamerush Rider attacks, put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat. -- Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={4}{R} type=Creature subtype=Human Warrior power=3 toughness=3 [/card] [card] name=Flames of the Blood Hand text=Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead. mana={2}{R} type=Instant [/card] [card] name=Flameshot text=You may discard a Mountain card rather than pay Flameshot's mana cost. -- Flameshot deals 3 damage divided as you choose among one, two, or three target creatures. mana={3}{R} type=Sorcery [/card] [card] name=Flamespeaker Adept text=Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn. mana={2}{R} type=Creature subtype=Human Shaman power=2 toughness=3 [/card] [card] name=Flamestick Courier text=You may choose not to untap Flamestick Courier during your untap step. -- {2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped. mana={2}{R} type=Creature subtype=Goblin power=2 toughness=1 [/card] [card] name=Flaming Gambit text=Flaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead. -- Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={X}{R} type=Instant [/card] [card] name=Flaring Pain text=Damage can't be prevented this turn. -- Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{R} type=Instant [/card] [card] name=Flash Foliage text=Cast Flash Foliage only during combat after blockers are declared. -- Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you. -- Draw a card. mana={2}{G} type=Instant [/card] [card] name=Flash of Insight text=Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -- Flashback—{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.) mana={X}{1}{U} type=Instant [/card] [card] name=Flayer Drone text=Devoid (This card has no color.) -- First strike -- Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life. mana={1}{B}{R} type=Creature subtype=Eldrazi Drone power=3 toughness=1 [/card] [card] name=Flaying Tendrils text=Devoid (This card has no color.) -- All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead. mana={1}{B}{B} type=Sorcery [/card] [card] name=Fleeting Memories text=When Fleeting Memories enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, target player puts the top three cards of his or her library into his or her graveyard. mana={2}{U} type=Enchantment [/card] [card] name=Flesh // Blood text=Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. -- // -- Target creature you control deals damage equal to its power to target creature or player. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={3}{B}{G} // {R}{G} type=Sorcery // Sorcery [/card] [card] name=Flesh Allergy text=As an additional cost to cast Flesh Allergy, sacrifice a creature. -- Destroy target creature. Its controller loses life equal to the number of creatures that died this turn. mana={2}{B}{B} type=Sorcery [/card] [card] name=Flickerform text=Enchant creature -- {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return those Auras to the battlefield under their owners' control attached to that creature. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Flitterstep Eidolon text=Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flitterstep Eidolon can't be blocked. -- Enchanted creature gets +1/+1 and can't be blocked. mana={1}{U} type=Enchantment Creature subtype=Spirit power=1 toughness=1 [/card] [card] name=Flooded Woodlands text=Green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking. mana={2}{U}{B} type=Enchantment [/card] [card] name=Flowering Lumberknot text=Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond. mana={3}{G} type=Creature subtype=Treefolk power=5 toughness=5 [/card] [card] name=Flowstone Armor text=You may choose not to untap Flowstone Armor during your untap step. -- {3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped. mana={3} type=Artifact [/card] [card] name=Flowstone Salamander text={R}: Flowstone Salamander deals 1 damage to target creature blocking it. mana={3}{R}{R} type=Creature subtype=Salamander power=3 toughness=4 [/card] [card] name=Fluctuator text=Cycling abilities you activate cost you up to {2} less to activate. mana={2} type=Artifact [/card] [card] name=Flusterstorm text=Counter target instant or sorcery spell unless its controller pays {1}. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={U} type=Instant [/card] [card] name=Foe-Razer Regent text=Flying -- When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control. -- Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step. mana={5}{G}{G} type=Creature subtype=Dragon power=4 toughness=5 [/card] [card] name=Fog Patch text=Cast Fog Patch only during the declare blockers step. -- Attacking creatures become blocked. (This spell works on unblockable creatures.) mana={1}{G} type=Instant [/card] [card] name=Fold into Æther text=Counter target spell. If that spell is countered this way, its controller may put a creature card from his or her hand onto the battlefield. mana={2}{U}{U} type=Instant [/card] [card] name=Food Chain text=Exile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells. mana={2}{G} type=Enchantment [/card] [card] name=Forbidden Alchemy text=Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. -- Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{U} type=Instant [/card] [card] name=Forbidden Ritual text=Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times. mana={2}{B}{B} type=Sorcery [/card] [card] name=Force Bubble text=If damage would be dealt to you, put that many depletion counters on Force Bubble instead. -- When there are four or more depletion counters on Force Bubble, sacrifice it. -- At the beginning of each end step, remove all depletion counters from Force Bubble. mana={2}{W}{W} type=Enchantment [/card] [card] name=Forcefield text={1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage. mana={3} type=Artifact [/card] [card] name=Foreboding Ruins text=As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. type=Land [/card] [card] name=Forerunner of Slaughter text=Devoid (This card has no color.) -- {1}: Target colorless creature gains haste until end of turn. mana={B}{R} type=Creature subtype=Eldrazi Drone power=3 toughness=2 [/card] [card] name=Foresee text=Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{U} type=Sorcery [/card] [card] name=Foreshadow text=Name a card, then put the top card of target opponent's library into his or her graveyard. If that card is the named card, you draw a card. -- Draw a card at the beginning of the next turn's upkeep. mana={1}{U} type=Instant [/card] [card] name=Forethought Amulet text=At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}. -- If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead. mana={5} type=Artifact [/card] [card] name=Forgotten Creation text=Skulk (This creature can't be blocked by creatures with greater power.) -- At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards. mana={3}{U} type=Creature subtype=Zombie Horror power=3 toughness=3 [/card] [card] name=Forgotten Lore text=Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand. mana={G} type=Sorcery [/card] [card] name=Foriysian Brigade text=Foriysian Brigade can block an additional creature. mana={3}{W} type=Creature subtype=Human Soldier power=2 toughness=4 [/card] [card] name=Foriysian Interceptor text=Flash (You may cast this spell any time you could cast an instant.) -- Defender -- Foriysian Interceptor can block an additional creature. mana={3}{W} type=Creature subtype=Human Soldier power=0 toughness=5 [/card] [card] name=Foriysian Totem text={T}: Add {R} to your mana pool. -- {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. -- As long as Foriysian Totem is a creature, it can block an additional creature. mana={3} type=Artifact [/card] [card] name=Fork in the Road text=Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library. mana={1}{G} type=Sorcery [/card] [card] name=Forked Lightning text=Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures. mana={3}{R} type=Sorcery [/card] [card] name=Formless Nurturing text=Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) mana={3}{G} type=Sorcery [/card] [card] name=Forsaken Sanctuary text=Forsaken Sanctuary enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. type=Land [/card] [card] name=Forsaken Wastes text=Players can't gain life. -- At the beginning of each player's upkeep, that player loses 1 life. -- Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life. mana={2}{B} type=World Enchantment [/card] [card] name=Fortified Area text=Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={1}{W}{W} type=Enchantment [/card] [card] name=Fortified Rampart text=Defender mana={1}{W} type=Creature subtype=Wall power=0 toughness=6 [/card] [card] name=Fortified Village text=As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. type=Land [/card] [card] name=Foster text=Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard. mana={2}{G}{G} type=Enchantment [/card] [card] name=Foul Orchard text=Foul Orchard enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. type=Land [/card] [card] name=Foul Renewal text=Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way. mana={3}{B} type=Instant [/card] [card] name=Fractured Powerstone text={T}: Add {1} to your mana pool. -- {T}: Roll the planar die. Activate this ability only any time you could cast a sorcery. mana={2} type=Artifact [/card] [card] name=Frankenstein's Monster text=As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. mana={X}{B}{B} type=Creature subtype=Zombie power=0 toughness=1 [/card] [card] name=Frantic Purification text=Destroy target enchantment. -- Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={2}{W} type=Instant [/card] [card] name=Fraternal Exaltation text= mana={U}{U}{U}{U} type=Sorcery [/card] [card] name=Friendly Fire text=Target creature's controller reveals a card at random from his or her hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost. mana={3}{R} type=Instant [/card] [card] name=Frightful Delusion text=Counter target spell unless its controller pays {1}. That player discards a card. mana={2}{U} type=Instant [/card] [card] name=Frightshroud Courier text=You may choose not to untap Frightshroud Courier during your untap step. -- {2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.) mana={2}{B} type=Creature subtype=Zombie power=2 toughness=1 [/card] [card] name=From Beyond text=Devoid (This card has no color.) -- At the beginning of your upkeep, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." -- {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library. mana={3}{G} type=Enchantment [/card] [card] name=From Under the Floorboards text=Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Put three 2/2 black Zombie creature tokens onto the battlefield tapped and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead put X of those tokens onto the battlefield tapped and you gain X life. mana={3}{B}{B} type=Sorcery [/card] [card] name=Frontier Siege text=As Frontier Siege enters the battlefield, choose Khans or Dragons. -- • Khans — At the beginning of each of your main phases, add {G}{G} to your mana pool. -- • Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control. mana={3}{G} type=Enchantment [/card] [card] name=Frontline Medic text=Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control are indestructible this turn. -- Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}. mana={2}{W} type=Creature subtype=Human Cleric power=3 toughness=3 [/card] [card] name=Frost Titan text=Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. -- Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step. mana={4}{U}{U} type=Creature subtype=Giant power=6 toughness=6 [/card] [card] name=Fruitcake Elemental text=Fruitcake Elemental is indestructible. -- At the end of your turn, Fruitcake Elemental deals 7 damage to you. -- {3}: Target player gains control of Fruitcake Elemental. mana={1}{G}{G} type=Creature subtype=Elemental power=7 toughness=7 [/card] [card] name=Fulgent Distraction text=Choose two target creatures. Tap those creatures, then unattach all Equipment from them. mana={2}{W} type=Instant [/card] [card] name=Fungal Behemoth text=Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. -- Suspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature. mana={3}{G} type=Creature subtype=Fungus power=* toughness=* [/card] [card] name=Fungal Reaches text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Fungal Reaches. -- {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool. type=Land [/card] [card] name=Furnace of Rath text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. mana={1}{R}{R}{R} type=Enchantment [/card] [card] name=Furtive Homunculus text=Skulk (This creature can't be blocked by creatures with greater power.) mana={1}{U} type=Creature subtype=Homunculus power=2 toughness=1 [/card] [card] name=Future Sight text=Play with the top card of your library revealed. -- You may play the top card of your library. mana={2}{U}{U}{U} type=Enchantment [/card] [card] name=Gabriel Angelfire text=At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) mana={3}{G}{G}{W}{W} type=Legendary Creature subtype=Angel power=4 toughness=4 [/card] [card] name=Gaddock Teeg text=Noncreature spells with converted mana cost 4 or greater can't be cast. -- Noncreature spells with {X} in their mana costs can't be cast. mana={G}{W} type=Legendary Creature subtype=Kithkin Advisor power=2 toughness=2 [/card] [card] name=Gaea's Balance text=As an additional cost to cast Gaea's Balance, sacrifice five lands. -- Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library. mana={3}{G} type=Sorcery [/card] [card] name=Gaea's Herald text=Creature spells can't be countered. mana={1}{G} type=Creature subtype=Elf power=1 toughness=1 [/card] [card] name=Gaea's Liege text=As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. -- {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield. mana={3}{G}{G}{G} type=Creature subtype=Avatar power=* toughness=* [/card] [card] name=Gaea's Touch text=You may play an additional land during your turn if that land is a basic Forest. -- -- Sacrifice Gaea's Touch: Add {G}{G} to your mana pool. mana={G}{G} type=Enchantment [/card] [card] name=Galvanoth text=At the beginning of your upkeep, you may look at the top card of your library. If it's an instant or sorcery card, you may cast it without paying its mana cost. mana={3}{R}{R} type=Creature subtype=Beast power=3 toughness=3 [/card] [card] name=Game Preserve text=At the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control. mana={2}{G} type=Enchantment [/card] [card] name=Game Trail text=As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. type=Land [/card] [card] name=Game of Chaos text=Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip. mana={R}{R}{R} type=Sorcery [/card] [card] name=Gamekeeper text=When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard. mana={3}{G} type=Creature subtype=Elf power=2 toughness=2 [/card] [card] name=Gang of Devils text=When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players. mana={5}{R} type=Creature subtype=Devil power=3 toughness=3 [/card] [card] name=Garruk's Horde text=Trample -- Play with the top card of your library revealed. -- You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.) mana={5}{G}{G} type=Creature subtype=Beast power=7 toughness=7 [/card] [card] name=Garruk, Caller of Beasts text=+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. -- -3: You may put a green creature card from your hand onto the battlefield. -- -7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle your library." mana={4}{G}{G} type=Planeswalker subtype=Garruk [/card] [card] name=Garruk, the Veil-Cursed text=+1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -- -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. -- -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. type=Planeswalker subtype=Garruk [/card] [card] name=Gate to the Æther text=At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield. mana={6} type=Artifact [/card] [card] name=Gather Courage text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Target creature gets +2/+2 until end of turn. mana={G} type=Instant [/card] [card] name=Gather Specimens text=If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead. mana={3}{U}{U}{U} type=Instant [/card] [card] name=Gather the Pack text=Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one. mana={1}{G} type=Sorcery [/card] [card] name=Gatstaf Arsonists text=At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists. mana={4}{R} type=Creature subtype=Human Werewolf power=5 toughness=4 [/card] [card] name=Gatstaf Ravagers text=Menace (This creature can't be blocked except by two or more creatures.) -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers. type=Creature subtype=Werewolf power=6 toughness=5 [/card] [card] name=Gauntlets of Chaos text={5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them. mana={5} type=Artifact [/card] [card] name=Gaze of Pain text=Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn. mana={1}{B} type=Sorcery [/card] [card] name=Gaze of the Gorgon text=({BG} can be paid with either {B} or {G}.) -- Regenerate target creature. At end of combat, destroy all creatures that blocked or were blocked by that creature this turn. mana={3}{BG} type=Instant [/card] [card] name=Geier Reach Bandit text=Haste -- At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. mana={2}{R} type=Creature subtype=Human Rogue Werewolf power=3 toughness=2 [/card] [card] name=Geistblast text=Geistblast deals 2 damage to target creature or player. -- {2}{U}, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy. mana={2}{R} type=Instant [/card] [card] name=Gem of Becoming text={3}, {T}, Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library. mana={3} type=Artifact [/card] [card] name=Gemstone Caverns text=If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. -- {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool. type=Legendary Land [/card] [card] name=General Jarkeld text={T}: Switch the blocking creatures of two target attacking creatures. Activate this ability only during the declare blockers step. mana={3}{W} type=Legendary Creature subtype=Human Soldier power=1 toughness=2 [/card] [card] name=General Tazri text=When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library. -- {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. mana={4}{W} type=Legendary Creature subtype=Human Ally power=3 toughness=4 [/card] [card] name=General's Regalia text={3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead. mana={3} type=Artifact [/card] [card] name=Generator Servant text={T}, Sacrifice Generator Servant: Add {2} to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.) mana={1}{R} type=Creature subtype=Elemental power=2 toughness=1 [/card] [card] name=Genesis Hydra text=When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library. -- Genesis Hydra enters the battlefield with X +1/+1 counters on it. mana={X}{G}{G} type=Creature subtype=Plant Hydra power=0 toughness=0 [/card] [card] name=Genesis Wave text=Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. mana={X}{G}{G}{G} type=Sorcery [/card] [card] name=Geosurge text=Add {R}{R}{R}{R}{R}{R}{R} to your mana pool. Spend this mana only to cast artifact or creature spells. mana={R}{R}{R}{R} type=Sorcery [/card] [card] name=Geralf's Masterpiece text=Flying -- Geralf's Masterpiece gets -1/-1 for each card in your hand. -- {3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped. mana={3}{U}{U} type=Creature subtype=Zombie Horror power=7 toughness=7 [/card] [card] name=Gerrard's Verdict text=Target player discards two cards. You gain 3 life for each land card discarded this way. mana={W}{B} type=Sorcery [/card] [card] name=Geyserfield Stalker text=Menace (This creature can't be blocked except by two or more creatures.) -- Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn. mana={4}{B} type=Creature subtype=Elemental power=3 toughness=2 [/card] [card] name=Ghastly Conscription text=Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) mana={5}{B}{B} type=Sorcery [/card] [card] name=Ghastly Haunting text=Enchant creature -- You control enchanted creature. type=Enchantment subtype=Aura [/card] [card] name=Ghastly Remains text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. mana={B}{B}{B} type=Creature subtype=Zombie power=0 toughness=0 [/card] [card] name=Ghazbán Ogre text=At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre. mana={G} type=Creature subtype=Ogre power=2 toughness=2 [/card] [card] name=Ghitu Fire text=You may cast Ghitu Fire any time you could cast an instant if you pay {2} more to cast it. -- Ghitu Fire deals X damage to target creature or player. mana={X}{R} type=Sorcery [/card] [card] name=Ghostblade Eidolon text=Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Double strike (This creature deals both first-strike and regular combat damage.) -- Enchanted creature gets +1/+1 and has double strike. mana={2}{W} type=Enchantment Creature subtype=Spirit power=1 toughness=1 [/card] [card] name=Ghostfire Blade text=Equipped creature gets +2/+2. -- Equip {3} -- Ghostfire Blade's equip ability costs {2} less to activate if it targets a colorless creature. mana={1} type=Artifact subtype=Equipment [/card] [card] name=Ghosthelm Courier text=You may choose not to untap Ghosthelm Courier during your untap step. -- {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.) mana={2}{U} type=Creature subtype=Human Wizard power=2 toughness=1 [/card] [card] name=Ghostly Flame text=Black and/or red permanents and spells are colorless sources of damage. mana={B}{R} type=Enchantment [/card] [card] name=Ghostly Sentinel text=Flying, vigilance mana={4}{W} type=Creature subtype=Kor Spirit power=3 toughness=3 [/card] [card] name=Ghosts of the Innocent text=If a source would deal damage to a creature or player, it deals half that damage, rounded down, to that creature or player instead. mana={5}{W}{W} type=Creature subtype=Spirit power=4 toughness=5 [/card] [card] name=Ghoulcaller's Accomplice text={3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. Activate this ability only any time you could cast a sorcery. mana={1}{B} type=Creature subtype=Human Rogue power=2 toughness=2 [/card] [card] name=Ghoulsteed text={2}{B}, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped. mana={4}{B} type=Creature subtype=Zombie Horse power=4 toughness=4 [/card] [card] name=Giant Albatross text=Flying -- When Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated. mana={1}{U} type=Creature subtype=Bird power=1 toughness=1 [/card] [card] name=Giant Ambush Beetle text=Haste -- When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able. mana={3}{BG}{R} type=Creature subtype=Insect power=4 toughness=3 [/card] [card] name=Giant Oyster text=You may choose not to untap Giant Oyster during your untap step. -- {T}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature. mana={2}{U}{U} type=Creature subtype=Oyster power=0 toughness=3 [/card] [card] name=Giant Slug text={5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. mana={1}{B} type=Creature subtype=Slug power=1 toughness=1 [/card] [card] name=Giant Turtle text=Giant Turtle can't attack if it attacked during your last turn. mana={1}{G}{G} type=Creature subtype=Turtle power=2 toughness=4 [/card] [card] name=Gibbering Descent text=At the beginning of each player's upkeep, that player loses 1 life and discards a card. -- Hellbent — Skip your upkeep step if you have no cards in hand. -- Madness {2}{B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={4}{B}{B} type=Enchantment [/card] [card] name=Gibbering Fiend text=When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent. -- Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player. mana={1}{R} type=Creature subtype=Devil power=2 toughness=1 [/card] [card] name=Gideon Jura text=+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. -- -2: Destroy target tapped creature. -- 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. mana={3}{W}{W} type=Planeswalker subtype=Gideon [/card] [card] name=Gideon's Reproach text=Gideon's Reproach deals 4 damage to target attacking or blocking creature. mana={1}{W} type=Instant [/card] [card] name=Gideon, Ally of Zendikar text=+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: Put a 2/2 white Knight Ally creature token onto the battlefield. -- -4: You get an emblem with "Creatures you control get +1/+1." mana={2}{W}{W} type=Planeswalker subtype=Gideon [/card] [card] name=Gideon, Battle-Forged text=+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able. -- +1: Until your next turn, target creature gains indestructible. Untap that creature. -- 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. type=Planeswalker subtype=Gideon [/card] [card] name=Gift of Tusks text=Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3. mana={U} type=Instant [/card] [card] name=Gift of the Gargantuan text=Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. mana={2}{G} type=Sorcery [/card] [card] name=Gifts Given text= mana={3}{U} type=Instant [/card] [card] name=Gifts Ungiven text=Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library. mana={3}{U} type=Instant [/card] [card] name=Gigadrowse text=Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Tap target permanent. mana={U} type=Instant [/card] [card] name=Gilded Drake text=Flying -- When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't make an exchange, sacrifice Gilded Drake. This ability can't be countered except by spells and abilities. (This effect lasts indefinitely.) mana={1}{U} type=Creature subtype=Drake power=3 toughness=3 [/card] [card] name=Gilded Light text=You gain shroud until end of turn. (You can't be the target of spells or abilities.) -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Instant [/card] [card] name=Gilder Bairn text={2}{GU}, {Q}: For each counter on target permanent, put another of those counters on that permanent. ({Q} is the untap symbol.) mana={1}{GU}{GU} type=Creature subtype=Ouphe power=1 toughness=3 [/card] [card] name=Gilt-Leaf Ambush text=Put two 1/1 green Elf Warrior creature tokens onto the battlefield. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) mana={2}{G} type=Tribal Instant subtype=Elf [/card] [card] name=Gilt-Leaf Seer text={G}, {T}: Look at the top two cards of your library, then put them back in any order. mana={2}{G} type=Creature subtype=Elf Shaman power=2 toughness=2 [/card] [card] name=Gilt-Leaf Winnower text=Menace (This creature can't be blocked except by two or more creatures.) -- When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. mana={3}{B}{B} type=Creature subtype=Elf Warrior power=4 toughness=3 [/card] [card] name=Gisa's Bidding text=Put two 2/2 black Zombie creature tokens onto the battlefield. -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={2}{B}{B} type=Sorcery [/card] [card] name=Gisela, Blade of Goldnight text=Flying, first strike -- If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. -- If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. mana={4}{R}{W}{W} type=Legendary Creature subtype=Angel power=5 toughness=5 [/card] [card] name=Give // Take text=Put three +1/+1 counters on target creature. -- // -- Remove all +1/+1 counters from target creature you control. Draw that many cards. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={2}{G} // {2}{U} type=Sorcery // Sorcery [/card] [card] name=Glacial Plating text=Enchant creature -- Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow permanent.) -- Enchanted creature gets +3/+3 for each age counter on Glacial Plating. mana={2}{W}{W} type=Snow Enchantment subtype=Aura [/card] [card] name=Glacial Ray text=Glacial Ray deals 2 damage to target creature or player. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{R} type=Instant subtype=Arcane [/card] [card] name=Gladehart Cavalry text=When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) -- Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. mana={5}{G}{G} type=Creature subtype=Elf Knight power=6 toughness=6 [/card] [card] name=Glamer Spinners text=Flash -- Flying -- When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller. mana={4}{WU} type=Creature subtype=Faerie Wizard power=2 toughness=4 [/card] [card] name=Glamerdye text=Change the text of target spell or permanent by replacing all instances of one color word with another. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) mana={1}{U} type=Instant [/card] [card] name=Glarecaster text=Flying -- {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to target creature or player instead. mana={4}{W}{W} type=Creature subtype=Bird Cleric power=3 toughness=3 [/card] [card] name=Glass Asp text=Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step. mana={1}{G}{G} type=Creature subtype=Snake power=2 toughness=1 [/card] [card] name=Gleam of Authority text=Enchant creature -- Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. -- Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Gliding Licid text={U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- Enchanted creature has flying. mana={2}{U} type=Creature subtype=Licid power=2 toughness=2 [/card] [card] name=Glimmervoid Basin text=Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them. -- Whenever you roll {C}, choose target creature. Each player except that creature's controller puts a token that's a copy of that creature onto the battlefield. type=Plane subtype=Mirrodin [/card] [card] name=Glimpse the Future text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. mana={2}{U} type=Sorcery [/card] [card] name=Glimpse the Sun God text=Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={X}{W} type=Instant [/card] [card] name=Glissa Sunseeker text=First strike -- {T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool. mana={2}{G}{G} type=Legendary Creature subtype=Elf power=3 toughness=2 [/card] [card] name=Glittering Lion text=Prevent all damage that would be dealt to Glittering Lion. -- {3}: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability. mana={2}{W} type=Creature subtype=Cat power=2 toughness=2 [/card] [card] name=Glittering Lynx text=Prevent all damage that would be dealt to Glittering Lynx. -- {2}: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may activate this ability. mana={W} type=Creature subtype=Cat power=1 toughness=1 [/card] [card] name=Glittering Wish text=You may choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Exile Glittering Wish. mana={G}{W} type=Sorcery [/card] [card] name=Global Ruin text=Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest. mana={4}{W} type=Sorcery [/card] [card] name=Gloom Surgeon text=If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library. mana={1}{B} type=Creature subtype=Spirit power=2 toughness=1 [/card] [card] name=Glowering Rogon text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) mana={5}{G} type=Creature subtype=Beast power=4 toughness=4 [/card] [card] name=Glyph of Delusion text=Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature." mana={U} type=Instant [/card] [card] name=Glyph of Destruction text=Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step. mana={R} type=Instant [/card] [card] name=Glyph of Doom text=At end of combat, destroy all creatures that were blocked by target Wall this turn. mana={B} type=Instant [/card] [card] name=Glyph of Life text=Until end of turn, whenever an attacking creature deals damage to target Wall creature, you gain that much life. mana={W} type=Instant [/card] [card] name=Glyph of Reincarnation text=Cast Glyph of Reincarnation only after combat. -- Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control. mana={G} type=Instant [/card] [card] name=Gnarled Scarhide text=Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Gnarled Scarhide can't block. -- Enchanted creature gets +2/+1 and can't block. mana={B} type=Enchantment Creature subtype=Minotaur power=2 toughness=1 [/card] [card] name=Gnarlroot Trapper text={T}, Pay 1 life: Add {G} to your mana pool. Spend this mana only to cast an Elf creature spell. -- {T}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) mana={B} type=Creature subtype=Elf Druid power=1 toughness=1 [/card] [card] name=Goblin Artisans text={T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans. mana={R} type=Creature subtype=Goblin Artificer power=1 toughness=1 [/card] [card] name=Goblin Assassin text=Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature. mana={3}{R}{R} type=Creature subtype=Goblin Assassin power=2 toughness=2 [/card] [card] name=Goblin Charbelcher text={3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. mana={4} type=Artifact [/card] [card] name=Goblin Dark-Dwellers text=Menace -- When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. mana={3}{R}{R} type=Creature subtype=Goblin power=4 toughness=4 [/card] [card] name=Goblin Festival text={2}: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival. mana={1}{R} type=Enchantment [/card] [card] name=Goblin Fire Fiend text=Haste -- Goblin Fire Fiend must be blocked if able. -- {R}: Goblin Fire Fiend gets +1/+0 until end of turn. mana={3}{R} type=Creature subtype=Goblin Berserker power=1 toughness=1 [/card] [card] name=Goblin Flectomancer text=Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell. mana={U}{R}{R} type=Creature subtype=Goblin Wizard power=2 toughness=2 [/card] [card] name=Goblin Flotilla text=Islandwalk -- At the beginning of combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. mana={2}{R} type=Creature subtype=Goblin power=2 toughness=2 [/card] [card] name=Goblin Freerunner text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Menace (This creature can't be blocked except by two or more creatures.) mana={3}{R} type=Creature subtype=Goblin Warrior Ally power=3 toughness=2 [/card] [card] name=Goblin Game text=Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items he or she revealed. The player who revealed the fewest items then loses half his or her life, rounded up. If two or more players are tied for fewest, each loses half his or her life, rounded up. mana={5}{R}{R} type=Sorcery [/card] [card] name=Goblin Glory Chaser text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.) mana={R} type=Creature subtype=Goblin Warrior power=1 toughness=1 [/card] [card] name=Goblin Grappler text=Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) mana={R} type=Creature subtype=Goblin power=1 toughness=1 [/card] [card] name=Goblin Grenadiers text=Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land. mana={3}{R} type=Creature subtype=Goblin power=2 toughness=2 [/card] [card] name=Goblin Guide text=Haste -- Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand. mana={R} type=Creature subtype=Goblin Scout power=2 toughness=2 [/card] [card] name=Goblin Machinist text={2}{R}: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's converted mana cost. Put the revealed cards on the bottom of your library in any order. mana={4}{R} type=Creature subtype=Goblin power=0 toughness=5 [/card] [card] name=Goblin Psychopath text=Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead. mana={3}{R} type=Creature subtype=Goblin Mutant power=5 toughness=5 [/card] [card] name=Goblin Ringleader text=Haste -- When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order. mana={3}{R} type=Creature subtype=Goblin power=2 toughness=2 [/card] [card] name=Goblin Snowman text=Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. -- {T}: Goblin Snowman deals 1 damage to target creature it's blocking. mana={3}{R} type=Creature subtype=Goblin power=1 toughness=1 [/card] [card] name=Goblin Spy text=Play with the top card of your library revealed. mana={R} type=Creature subtype=Goblin Rogue power=1 toughness=1 [/card] [card] name=Goblin Test Pilot text=Flying -- {T}: Goblin Test Pilot deals 2 damage to target creature or player chosen at random. mana={1}{U}{R} type=Creature subtype=Goblin Wizard power=0 toughness=2 [/card] [card] name=Goblin War Cry text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn. mana={2}{R} type=Sorcery [/card] [card] name=Goblin War Drums text=Each creature you control can't be blocked except by two or more creatures. mana={2}{R} type=Enchantment [/card] [card] name=Godo's Irregulars text={R}: Godo's Irregulars deals 1 damage to target creature blocking it. mana={R} type=Creature subtype=Human Warrior power=1 toughness=1 [/card] [card] name=Gods Willing text=Target creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={W} type=Instant [/card] [card] name=Godsend text=Equipped creature gets +3/+3. -- Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures. -- Opponents can't cast cards with the same name as cards exiled with Godsend. -- Equip {3} mana={1}{W}{W} type=Legendary Artifact subtype=Equipment [/card] [card] name=Goham Djinn text={1}{B}: Regenerate Goham Djinn. -- Goham Djinn gets -2/-2 as long as black is the most common color among all permanents or is tied for most common. mana={5}{B} type=Creature subtype=Djinn power=5 toughness=5 [/card] [card] name=Golden Wish text=You may choose an artifact or enchantment card you own from outside the game, reveal that card, and put it into your hand. Exile Golden Wish. mana={3}{W}{W} type=Sorcery [/card] [card] name=Goldenhide Ox text=Constellation — Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able. mana={5}{G} type=Enchantment Creature subtype=Ox power=5 toughness=4 [/card] [card] name=Goldmeadow Stalwart text=As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay {3}. mana={W} type=Creature subtype=Kithkin Soldier power=2 toughness=2 [/card] [card] name=Goldnight Castigator text=Flying, haste -- If a source would deal damage to you, it deals double that damage to you instead. -- If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead. mana={2}{R}{R} type=Creature subtype=Angel power=4 toughness=9 [/card] [card] name=Golgothian Sylex text={1}, {T}: Each nontoken permanent from the Antiquities expansion is sacrificed by its controller. mana={4} type=Artifact [/card] [card] name=Gone Missing text=Put target permanent on top of its owner's library. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={4}{U} type=Sorcery [/card] [card] name=Gorgon Recluse text=Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. -- Madness {B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={3}{B}{B} type=Creature subtype=Gorgon power=2 toughness=4 [/card] [card] name=Gorilla Berserkers text=Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -- Gorilla Berserkers can't be blocked except by three or more creatures. mana={3}{G}{G} type=Creature subtype=Ape Berserker power=2 toughness=3 [/card] [card] name=Gorilla War Cry text=Cast Gorilla War Cry only during combat before blockers are declared. -- Creatures can't be blocked this turn except by two or more creatures. -- Draw a card at the beginning of the next turn's upkeep. mana={1}{R} type=Instant [/card] [card] name=Goryo's Vengeance text=Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. -- Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{B} type=Instant subtype=Arcane [/card] [card] name=Gossamer Chains text=Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn. mana={W}{W} type=Enchantment [/card] [card] name=Govern the Guildless text=Gain control of target monocolored creature. -- Forecast — {1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.) mana={5}{U} type=Sorcery [/card] [card] name=Grab the Reins text=Choose one — Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. -- Entwine {2}{R} (Choose both if you pay the entwine cost.) mana={3}{R} type=Instant [/card] [card] name=Graceful Antelope text=Plainswalk -- Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield. mana={2}{W}{W} type=Creature subtype=Antelope power=1 toughness=4 [/card] [card] name=Graf Mole text=Whenever you sacrifice a Clue, you gain 3 life. mana={2}{G} type=Creature subtype=Mole Beast power=2 toughness=4 [/card] [card] name=Grafdigger's Cage text=Creature cards can't enter the battlefield from graveyards or libraries. -- Players can't cast cards in graveyards or libraries. mana={1} type=Artifact [/card] [card] name=Grafted Exoskeleton text=Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. -- Equip {2} mana={4} type=Artifact subtype=Equipment [/card] [card] name=Grafted Wargear text=Equipped creature gets +3/+2. -- Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. -- Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) mana={3} type=Artifact subtype=Equipment [/card] [card] name=Grand Architect text=Other blue creatures you control get +1/+1. -- {U}: Target artifact creature becomes blue until end of turn. -- Tap an untapped blue creature you control: Add {2} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. mana={1}{U}{U} type=Creature subtype=Vedalken Artificer power=1 toughness=3 [/card] [card] name=Grand Melee text=All creatures attack each turn if able. -- -- All creatures block each turn if able. mana={3}{R} type=Enchantment [/card] [card] name=Grappling Hook text=Equipped creature has double strike. -- Whenever equipped creature attacks, you may have target creature block it this turn if able. -- Equip {4} mana={4} type=Artifact subtype=Equipment [/card] [card] name=Gratuitous Violence text=If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. mana={2}{R}{R}{R} type=Enchantment [/card] [card] name=Grave Betrayal text=Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types. mana={5}{B}{B} type=Enchantment [/card] [card] name=Grave Birthing text=Devoid (This card has no color.) -- Target opponent exiles a card from his or her graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." -- Draw a card. mana={2}{B} type=Instant [/card] [card] name=Grave Consequences text=Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard. -- Draw a card. mana={1}{B} type=Instant [/card] [card] name=Grave Defiler text=When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order. -- {1}{B}: Regenerate Grave Defiler. mana={3}{B} type=Creature subtype=Zombie power=2 toughness=1 [/card] [card] name=Grave Scrabbler text=Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) -- When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand. mana={3}{B} type=Creature subtype=Zombie power=2 toughness=2 [/card] [card] name=Grave Servitude text=You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +3/-1 and is black. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Graven Dominator text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature becomes 1/1 until end of turn. mana={4}{W}{W} type=Creature subtype=Gargoyle power=4 toughness=4 [/card] [card] name=Graveyard Shovel text={2}, {T}: Target player exiles a card from his or her graveyard. If it's a creature card, you gain 2 life. mana={2} type=Artifact [/card] [card] name=Gravity Negator text=Devoid (This card has no color.) -- Flying -- Whenever Gravity Negator attacks, you may pay {C}. If you do, another target creature gains flying until end of turn. ({C} represents colorless mana.) mana={3}{U} type=Creature subtype=Eldrazi Drone power=2 toughness=3 [/card] [card] name=Graxiplon text=Graxiplon is unblockable unless defending player controls three or more creatures that share a creature type. mana={5}{U} type=Creature subtype=Beast power=3 toughness=4 [/card] [card] name=Great Teacher's Decree text=Creatures you control get +2/+1 until end of turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={3}{W} type=Sorcery [/card] [card] name=Greater Gargadon text=Suspend 10—{R} -- Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended. mana={9}{R} type=Creature subtype=Beast power=9 toughness=7 [/card] [card] name=Greater Realm of Preservation text={1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage. mana={1}{W} type=Enchantment [/card] [card] name=Greenwarden of Murasa text=When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. -- When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand. mana={4}{G}{G} type=Creature subtype=Elemental power=5 toughness=4 [/card] [card] name=Gremlin Mine text={1}, {T}, Sacrifice Gremlin Mine: Gremlin Mine deals 4 damage to target artifact creature. -- {1}, {T}, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact. mana={1} type=Artifact [/card] [card] name=Grim Discovery text=Choose one or both — Return target creature card from your graveyard to your hand; and/or return target land card from your graveyard to your hand. mana={1}{B} type=Sorcery [/card] [card] name=Grim Reminder text=Search your library for a nonland card and reveal it. Each opponent who cast a card this turn with the same name as that card loses 6 life. Then shuffle your library. -- {B}{B}: Return Grim Reminder from your graveyard to your hand. Activate this ability only during your upkeep. mana={2}{B} type=Instant [/card] [card] name=Grimoire Thief text=Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down. -- You may look at cards exiled with Grimoire Thief. -- {U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names. mana={U}{U} type=Creature subtype=Merfolk Rogue power=2 toughness=2 [/card] [card] name=Grimoire of the Dead text={1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead. -- {T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types. mana={4} type=Legendary Artifact [/card] [card] name=Grindstone text={3}, {T}: Put the top two cards of target player's library into that player's graveyard. If both cards share a color, repeat this process. mana={1} type=Artifact [/card] [card] name=Grinning Totem text={2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard. mana={4} type=Artifact [/card] [card] name=Grip of Amnesia text=Counter target spell unless its controller exiles all cards from his or her graveyard. -- Draw a card. mana={1}{U} type=Instant [/card] [card] name=Grip of Chaos text=Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.) mana={4}{R}{R} type=Enchantment [/card] [card] name=Grip of Desolation text=Devoid (This card has no color.) -- Exile target creature and target land. mana={4}{B}{B} type=Instant [/card] [card] name=Grip of the Roil text=Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Tap target creature. It doesn't untap during its controller's next untap step. -- Draw a card. mana={2}{U} type=Instant [/card] [card] name=Grisly Salvage text=Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. mana={B}{G} type=Instant [/card] [card] name=Grixis text=Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) -- Whenever you roll {C}, put target creature card from a graveyard onto the battlefield under your control. type=Plane subtype=Alara [/card] [card] name=Grotesque Mutation text=Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) mana={1}{B} type=Instant [/card] [card] name=Grove Rumbler text=Trample -- Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. mana={2}{R}{G} type=Creature subtype=Elemental power=3 toughness=3 [/card] [card] name=Grovetender Druids text=Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, put a 1/1 green Plant creature token onto the battlefield. mana={2}{G}{W} type=Creature subtype=Elf Druid Ally power=3 toughness=3 [/card] [card] name=Gruesome Slaughter text=Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature." mana={6} type=Sorcery [/card] [card] name=Gruul Nodorog text={R}: Gruul Nodorog can't be blocked this turn except by two or more creatures. mana={4}{G}{G} type=Creature subtype=Beast power=4 toughness=4 [/card] [card] name=Gruul War Chant text=Each attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures. mana={2}{R}{G} type=Enchantment [/card] [card] name=Gryff's Boon text=Enchant creature -- Enchanted creature gets +1/+0 and has flying. -- {3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate this ability only any time you could cast a sorcery. mana={W} type=Enchantment subtype=Aura [/card] [card] name=Guard Dogs text={2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. mana={3}{W} type=Creature subtype=Hound power=2 toughness=2 [/card] [card] name=Guardian Angel text=Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. mana={X}{W} type=Instant [/card] [card] name=Guardian Beast text=As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they're indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts. mana={3}{B} type=Creature subtype=Beast power=2 toughness=4 [/card] [card] name=Guardian Seraph text=Flying -- If a source an opponent controls would deal damage to you, prevent 1 of that damage. mana={2}{W}{W} type=Creature subtype=Angel power=3 toughness=4 [/card] [card] name=Guardian of Tazeem text=Flying -- Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. mana={3}{U}{U} type=Creature subtype=Sphinx power=4 toughness=5 [/card] [card] name=Guardian of Vitu-Ghazi text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Vigilance mana={6}{G}{W} type=Creature subtype=Elemental power=4 toughness=7 [/card] [card] name=Guardian of the Gateless text=Flying -- Guardian of the Gateless can block any number of creatures. -- Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking. mana={4}{W} type=Creature subtype=Angel power=3 toughness=3 [/card] [card] name=Guerrilla Tactics text=Guerrilla Tactics deals 2 damage to target creature or player. -- When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player. mana={1}{R} type=Instant [/card] [card] name=Guided Passage text=Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library. mana={U}{R}{G} type=Sorcery [/card] [card] name=Guiding Spirit text=Flying -- {T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library. mana={1}{W}{U} type=Creature subtype=Angel Spirit power=1 toughness=2 [/card] [card] name=Guild Feud text=At the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other. mana={5}{R} type=Enchantment [/card] [card] name=Guile text=Guile can't be blocked except by three or more creatures. -- If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. -- When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. mana={3}{U}{U}{U} type=Creature subtype=Elemental Incarnation power=6 toughness=6 [/card] [card] name=Gurmag Angler text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) mana={6}{B} type=Creature subtype=Zombie Fish power=5 toughness=5 [/card] [card] name=Gurmag Drowner text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. mana={3}{U} type=Creature subtype=Naga Wizard power=2 toughness=4 [/card] [card] name=Gustha's Scepter text={T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled. -- {T}: Return a card you own exiled with Gustha's Scepter to your hand. -- When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard. mana={0} type=Artifact [/card] [card] name=Gutter Grime text=Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime." mana={4}{G} type=Enchantment [/card] [card] name=Guul Draz Overseer text=Flying -- Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. mana={4}{B}{B} type=Creature subtype=Vampire power=3 toughness=4 [/card] [card] name=Haakon, Stromgald Scourge text=You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. -- As long as Haakon is on the battlefield, you may play Knight cards from your graveyard. -- When Haakon dies, you lose 2 life. mana={1}{B}{B} type=Legendary Creature subtype=Zombie Knight power=3 toughness=3 [/card] [card] name=Haazda Shield Mate text=At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}. -- {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage. mana={2}{W} type=Creature subtype=Human Soldier power=1 toughness=1 [/card] [card] name=Hagra Sharpshooter text={4}{B}: Target creature gets -1/-1 until end of turn. mana={2}{B} type=Creature subtype=Human Assassin Ally power=2 toughness=2 [/card] [card] name=Hail of Arrows text=Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures. mana={X}{W} type=Instant [/card] [card] name=Hakim, Loreweaver text=Flying -- {U}{U}: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate this ability only during your upkeep and only if Hakim isn't enchanted. -- {U}{U}, {T}: Destroy all Auras attached to Hakim. mana={3}{U}{U} type=Legendary Creature subtype=Human Wizard power=2 toughness=4 [/card] [card] name=Halam Djinn text=Haste -- Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common. mana={5}{R} type=Creature subtype=Djinn power=6 toughness=5 [/card] [card] name=Halfdane text=At the beginning of your upkeep, Halfdane's power and toughness become equal to the power and toughness of target creature other than Halfdane until the end of your next upkeep. mana={1}{W}{U}{B} type=Legendary Creature subtype=Shapeshifter power=3 toughness=3 [/card] [card] name=Halimar Depths text=Halimar Depths enters the battlefield tapped. -- When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. -- {T}: Add {U} to your mana pool. type=Land [/card] [card] name=Halimar Tidecaller text=When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. -- Land creatures you control have flying. mana={2}{U} type=Creature subtype=Human Wizard Ally power=2 toughness=3 [/card] [card] name=Hall of Gemstone text=At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color. mana={1}{G}{G} type=World Enchantment [/card] [card] name=Hall of the Bandit Lord text=Hall of the Bandit Lord enters the battlefield tapped. -- {T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, it gains haste. type=Legendary Land [/card] [card] name=Hallowed Moonlight text=Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead. -- Draw a card. mana={1}{W} type=Instant [/card] [card] name=Halls of Mist text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures that attacked during their controller's last turn can't attack. type=Land [/card] [card] name=Hammerhand text=Enchant creature -- When Hammerhand enters the battlefield, target creature can't block this turn. -- Enchanted creature gets +1/+1 and has haste. (It can attack and {T} no matter when it came under your control.) mana={R} type=Enchantment subtype=Aura [/card] [card] name=Hammerheim text={T}: Add {R} to your mana pool. -- -- {T}: Target creature loses all landwalk abilities until end of turn. type=Legendary Land [/card] [card] name=Hand to Hand text=During combat, players can't cast instant spells or activate abilities that aren't mana abilities. mana={2}{R} type=Enchantment [/card] [card] name=Hands of Binding text=Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) mana={1}{U} type=Sorcery [/card] [card] name=Hankyu text=Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed this way." -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment [/card] [card] name=Hanweir Militia Captain text=At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. mana={1}{W} type=Creature subtype=Human Soldier power=2 toughness=2 [/card] [card] name=Harbinger of the Tides text=You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) -- When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand. mana={U}{U} type=Creature subtype=Merfolk Wizard power=2 toughness=2 [/card] [card] name=Hardened Berserker text=Whenever Hardened Berserker attacks, the next spell you cast this turn costs {1} less to cast. mana={2}{R} type=Creature subtype=Human Berserker power=3 toughness=2 [/card] [card] name=Hardened Scales text=If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead. mana={G} type=Enchantment [/card] [card] name=Harm's Way text=The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead. mana={W} type=Instant [/card] [card] name=Harness by Force text=Strive — Harness by Force costs {2}{R} more to cast for each target beyond the first. -- Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn. mana={1}{R}{R} type=Sorcery [/card] [card] name=Harness the Storm text=Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.) mana={2}{R} type=Enchantment [/card] [card] name=Harsh Deceiver text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate this ability only once each turn. mana={3}{W} type=Creature subtype=Spirit power=1 toughness=4 [/card] [card] name=Harsh Judgment text=As Harsh Judgment enters the battlefield, choose a color. -- If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead. mana={2}{W}{W} type=Enchantment [/card] [card] name=Harvest Hand text=When Harvest Hand dies, return it to the battlefield transformed under your control. mana={3} type=Artifact Creature subtype=Scarecrow power=2 toughness=2 [/card] [card] name=Harvest Mage text={G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount. mana={G} type=Creature subtype=Human Spellshaper power=1 toughness=1 [/card] [card] name=Harvest Pyre text=As an additional cost to cast Harvest Pyre, exile X cards from your graveyard. -- Harvest Pyre deals X damage to target creature. mana={1}{R} type=Instant [/card] [card] name=Harvester Troll text=When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll. mana={3}{G} type=Creature subtype=Troll power=2 toughness=3 [/card] [card] name=Hatred text=As an additional cost to cast Hatred, pay X life. -- Target creature gets +X/+0 until end of turn. mana={3}{B}{B} type=Instant [/card] [card] name=Haunted Cloak text=Equipped creature has vigilance, trample, and haste. -- Equip {1} mana={3} type=Artifact subtype=Equipment [/card] [card] name=Haunting Misery text=As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard. -- Haunting Misery deals X damage to target player. mana={1}{B}{B} type=Sorcery [/card] [card] name=Haunting Wind text=Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller. mana={3}{B} type=Enchantment [/card] [card] name=Haven of the Spirit Dragon text={T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell. -- {2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand. type=Land [/card] [card] name=Havengul Lich text={1}: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn. mana={3}{U}{B} type=Creature subtype=Zombie Wizard power=4 toughness=4 [/card] [card] name=Havoc Festival text=Players can't gain life. -- At the beginning of each player's upkeep, that player loses half his or her life, rounded up. mana={4}{B}{R} type=Enchantment [/card] [card] name=Havoc Sower text=Devoid (This card has no color.) -- {1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.) mana={3}{B} type=Creature subtype=Eldrazi Drone power=3 toughness=3 [/card] [card] name=Hazduhr the Abbot text={X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead. mana={3}{W}{W} type=Legendary Creature subtype=Human Cleric power=2 toughness=5 [/card] [card] name=Head Games text=Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library. mana={3}{B}{B} type=Sorcery [/card] [card] name=Heart Wolf text=First strike -- {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat. mana={3}{R} type=Creature subtype=Wolf power=2 toughness=2 [/card] [card] name=Heartbeat of Spring text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. mana={2}{G} type=Enchantment [/card] [card] name=Heartstone text=Activated abilities of creatures cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. mana={3} type=Artifact [/card] [card] name=Heat Wave text=Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Blue creatures can't block creatures you control. -- Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls. mana={2}{R} type=Enchantment [/card] [card] name=Hedonist's Trove text=When Hedonist's Trove enters the battlefield, exile all cards from target opponent's graveyard. -- You may play land cards exiled with Hedonist's Trove. -- You may cast nonland cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn. mana={5}{B}{B} type=Enchantment [/card] [card] name=Hedron Alignment text=Hexproof -- At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. -- {1}{U}: Scry 1. mana={2}{U} type=Enchantment [/card] [card] name=Hedron Archive text={T}: Add {C}{C} to your mana pool. -- {2}, {T}, Sacrifice Hedron Archive: Draw two cards. mana={4} type=Artifact [/card] [card] name=Hedron Blade text=Equipped creature gets +1/+1. -- Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment [/card] [card] name=Hedron Crawler text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) mana={2} type=Artifact Creature subtype=Construct power=0 toughness=1 [/card] [card] name=Hedron-Field Purists text=Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) -- LEVEL 1-4 -- 1/4 -- If a source would deal damage to you or a creature you control, prevent 1 of that damage. -- LEVEL 5+ -- 2/5 -- If a source would deal damage to you or a creature you control, prevent 2 of that damage. mana={2}{W} type=Creature subtype=Human Cleric power=0 toughness=3 [/card] [card] name=Heir of Falkenrath text=Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn. mana={1}{B} type=Creature subtype=Vampire power=2 toughness=1 [/card] [card] name=Heir to the Night text=Flying type=Creature subtype=Vampire Berserker power=3 toughness=2 [/card] [card] name=Heliod's Emissary text=Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls. -- Enchanted creature gets +3/+3. mana={3}{W} type=Enchantment Creature subtype=Elk power=3 toughness=3 [/card] [card] name=Hellcarver Demon text=Flying -- Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs. mana={3}{B}{B}{B} type=Creature subtype=Demon power=6 toughness=6 [/card] [card] name=Hellhole Rats text=Haste -- When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost. mana={2}{B}{R} type=Creature subtype=Rat power=2 toughness=2 [/card] [card] name=Hellion text= type=Token Creature subtype=Hellion power=4 toughness=4 [/card] [card] name=Helm of Chatzuk text={1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={1} type=Artifact [/card] [card] name=Helm of Obedience text={X}, {T}: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0. mana={4} type=Artifact [/card] [card] name=Helm of Possession text=You may choose not to untap Helm of Possession during your untap step. -- {2}, {T}, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped. mana={4} type=Artifact [/card] [card] name=Helvault text={1}, {T}: Exile target creature you control. -- {7}, {T}: Exile target creature you don't control. -- When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control. mana={3} type=Legendary Artifact [/card] [card] name=Herald of Kozilek text=Devoid (This card has no color.) -- Colorless spells you cast cost {1} less to cast. mana={1}{U}{R} type=Creature subtype=Eldrazi Drone power=2 toughness=4 [/card] [card] name=Herald of Leshrac text=Flying -- Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Herald of Leshrac gets +1/+1 for each land you control but don't own. -- When Herald of Leshrac leaves the battlefield, each player gains control of each land he or she owns that you control. mana={6}{B} type=Creature subtype=Avatar power=2 toughness=4 [/card] [card] name=Herald of Torment text=Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- At the beginning of your upkeep, you lose 1 life. -- Enchanted creature gets +3/+3 and has flying. mana={1}{B}{B} type=Enchantment Creature subtype=Demon power=3 toughness=3 [/card] [card] name=Hermit Druid text={G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. mana={1}{G} type=Creature subtype=Human Druid power=1 toughness=1 [/card] [card] name=Hermit of the Natterknolls text=Whenever an opponent casts a spell during your turn, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls. mana={2}{G} type=Creature subtype=Human Werewolf power=2 toughness=3 [/card] [card] name=Hero of Goma Fada text=Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn. mana={4}{W} type=Creature subtype=Human Knight Ally power=4 toughness=3 [/card] [card] name=Hero of Leina Tower text=Heroic — Whenever you cast a spell that targets Hero of Leina Tower, you may pay {X}. If you do, put X +1/+1 counters on Hero of Leina Tower. mana={G} type=Creature subtype=Human Warrior power=1 toughness=1 [/card] [card] name=Heroes' Podium text=Each legendary creature you control gets +1/+1 for each other legendary creature you control. -- {X}, {T}: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={5} type=Legendary Artifact [/card] [card] name=Heroic Defiance text=Enchant creature -- Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Heroism text=Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}. mana={2}{W} type=Enchantment [/card] [card] name=Hex Parasite text={X}{PB}: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ({PB} can be paid with either {B} or 2 life.) mana={1} type=Artifact Creature subtype=Insect power=1 toughness=1 [/card] [card] name=Hibernation's End text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it onto the battlefield. If you do, shuffle your library. mana={4}{G} type=Enchantment [/card] [card] name=Hidden Stag text=Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature. -- Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment. mana={1}{G} type=Enchantment [/card] [card] name=Hidden Strings text=You may tap or untap target permanent, then you may tap or untap another target permanent. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) mana={1}{U} type=Sorcery [/card] [card] name=Hide // Seek text=Put target artifact or enchantment on the bottom of its owner's library. -- // -- Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library. mana={R}{W} // {W}{B} type=Instant // Instant [/card] [card] name=Hideous Laughter text=All creatures get -2/-2 until end of turn. -- Splice onto Arcane {3}{B}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={2}{B}{B} type=Instant subtype=Arcane [/card] [card] name=High Ground text=Each creature you control can block an additional creature. mana={W} type=Enchantment [/card] [card] name=Highland Lake text=Highland Lake enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. type=Land [/card] [card] name=Hindering Light text=Counter target spell that targets you or a permanent you control. -- Draw a card. mana={W}{U} type=Instant [/card] [card] name=Hindering Touch text=Counter target spell unless its controller pays {2}. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={3}{U} type=Instant [/card] [card] name=Hinterland Hermit text=At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. mana={1}{R} type=Creature subtype=Human Werewolf power=2 toughness=1 [/card] [card] name=Hinterland Logger text=At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. mana={1}{G} type=Creature subtype=Human Werewolf power=2 toughness=1 [/card] [card] name=Hinterland Scourge text=Hinterland Scourge must be blocked if able. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge. type=Creature subtype=Werewolf power=3 toughness=2 [/card] [card] name=Hipparion text=Hipparion can't block creatures with power 3 or greater unless you pay {1}. mana={1}{W} type=Creature subtype=Horse power=1 toughness=3 [/card] [card] name=Hired Torturer text=Defender -- {3}{B}, {T}: Target opponent loses 2 life, then reveals a card at random from his or her hand. mana={2}{B} type=Creature subtype=Human Rogue power=2 toughness=3 [/card] [card] name=Hisoka's Guard text=You may choose not to untap Hisoka's Guard during your untap step. -- {1}{U}, {T}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.) mana={1}{U} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Hissing Quagmire text=Hissing Quagmire enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. -- {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land. type=Land [/card] [card] name=Hit // Run text=Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost. -- // -- Attacking creatures you control get +1/+0 until end of turn for each other attacking creature. mana={1}{B}{R} // {3}{R}{G} type=Instant // Instant [/card] [card] name=Hive Mind text=Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy. mana={5}{U} type=Enchantment [/card] [card] name=Hivis of the Scale text=You may choose not to untap Hivis of the Scale during your untap step. -- {T}: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped. mana={3}{R}{R} type=Legendary Creature subtype=Viashino Shaman power=3 toughness=4 [/card] [card] name=Hixus, Prison Warden text=Flash (You may cast this spell any time you could cast an instant.) -- Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.) mana={3}{W}{W} type=Legendary Creature subtype=Human Soldier power=4 toughness=4 [/card] [card] name=Hoarder's Greed text=You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={3}{B} type=Sorcery [/card] [card] name=Holdout Settlement text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. type=Land [/card] [card] name=Holistic Wisdom text={2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) mana={1}{G}{G} type=Enchantment [/card] [card] name=Hollow Specter text=Flying -- Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card. mana={1}{B}{B} type=Creature subtype=Specter power=2 toughness=2 [/card] [card] name=Hollow Warrior text=Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. mana={4} type=Artifact Creature subtype=Golem Warrior power=4 toughness=4 [/card] [card] name=Homicidal Brute text=At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it. type=Creature subtype=Human Mutant power=5 toughness=1 [/card] [card] name=Homing Sliver text=Each Sliver card in each player's hand has slivercycling {3}. -- Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.) mana={2}{R} type=Creature subtype=Sliver power=2 toughness=2 [/card] [card] name=Honorable Passage text=The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller. mana={1}{W} type=Instant [/card] [card] name=Hooting Mandrills text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Trample mana={5}{G} type=Creature subtype=Ape power=4 toughness=4 [/card] [card] name=Hope Against Hope text=Enchant creature -- Enchanted creature gets +1/+1 for each creature you control. -- As long as enchanted creature is a Human, it has first strike. mana={2}{W} type=Enchantment subtype=Aura [/card] [card] name=Hopeful Eidolon text=Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Enchanted creature gets +1/+1 and has lifelink. mana={W} type=Enchantment Creature subtype=Spirit power=1 toughness=1 [/card] [card] name=Horde Ambusher text=Whenever Horde Ambusher blocks, it deals 1 damage to you. -- Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Horde Ambusher is turned face up, target creature can't block this turn. mana={1}{R} type=Creature subtype=Human Berserker power=2 toughness=2 [/card] [card] name=Horde of Boggarts text=Horde of Boggarts's power and toughness are each equal to the number of red permanents you control. -- Horde of Boggarts can't be blocked except by two or more creatures. mana={3}{R} type=Creature subtype=Goblin power=* toughness=* [/card] [card] name=Horizon Scholar text=Flying -- When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={5}{U} type=Creature subtype=Sphinx power=4 toughness=4 [/card] [card] name=Horn of Plenty text=Whenever a player casts a spell, he or she may pay {1}. If that player does, he or she draws a card at the beginning of the next end step. mana={6} type=Artifact [/card] [card] name=Horobi's Whisper text=If you control a Swamp, destroy target nonblack creature. -- Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{B}{B} type=Instant subtype=Arcane [/card] [card] name=Horribly Awry text=Devoid (This card has no color.) -- Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. mana={1}{U} type=Instant [/card] [card] name=Hostility text=Haste -- If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way. -- When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. mana={3}{R}{R}{R} type=Creature subtype=Elemental Incarnation power=6 toughness=6 [/card] [card] name=Hound of the Farbogs text=Delirium — Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) mana={4}{B} type=Creature subtype=Zombie Hound power=5 toughness=3 [/card] [card] name=Hour of Need text=Strive — Hour of Need costs {1}{U} more to cast for each target beyond the first. -- Exile any number of target creatures. For each creature exiled this way, its controller puts a 4/4 blue Sphinx creature token with flying onto the battlefield. mana={2}{U} type=Instant [/card] [card] name=Hour of Reckoning text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Destroy all nontoken creatures. mana={4}{W}{W}{W} type=Sorcery [/card] [card] name=Howl of the Horde text=When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -- Raid — If you attacked with a creature this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy. mana={2}{R} type=Sorcery [/card] [card] name=Howlpack Resurgence text=Flash (You may cast this spell any time you could cast an instant.) -- Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample. mana={2}{G} type=Enchantment [/card] [card] name=Howlpack Wolf text=Howlpack Wolf can't block unless you control another Wolf or Werewolf. mana={2}{R} type=Creature subtype=Wolf power=3 toughness=3 [/card] [card] name=Howltooth Hollow text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {B} to your mana pool. -- {B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand. type=Land [/card] [card] name=Hulking Devil text= mana={3}{R} type=Creature subtype=Devil power=5 toughness=2 [/card] [card] name=Hull Breach text=Choose one — Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment. mana={R}{G} type=Sorcery [/card] [card] name=Hum of the Radix text=Each artifact spell costs {1} more to cast for each artifact its controller controls. mana={2}{G}{G} type=Enchantment [/card] [card] name=Humble the Brute text=Destroy target creature with power 4 or greater. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={4}{W} type=Instant [/card] [card] name=Humility text=All creatures lose all abilities and are 1/1. mana={2}{W}{W} type=Enchantment [/card] [card] name=Hundred-Handed One text=Vigilance -- {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. mana={2}{W}{W} type=Creature subtype=Giant power=3 toughness=5 [/card] [card] name=Hundred-Talon Strike text=Target creature gets +1/+0 and gains first strike until end of turn. -- Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={W} type=Instant subtype=Arcane [/card] [card] name=Hungering Yeti text=As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.) mana={4}{R} type=Creature subtype=Yeti power=4 toughness=4 [/card] [card] name=Hunt Down text=Target creature blocks target creature this turn if able. mana={G} type=Sorcery [/card] [card] name=Hunter Sliver text=All Sliver creatures have provoke. (When a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.) mana={1}{R} type=Creature subtype=Sliver power=1 toughness=1 [/card] [card] name=Hushwing Gryff text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- Creatures entering the battlefield don't cause abilities to trigger. mana={2}{W} type=Creature subtype=Hippogriff power=2 toughness=1 [/card] [card] name=Hydromorph Guardian text={U}, Sacrifice Hydromorph Guardian: Counter target spell that targets one or more creatures you control. mana={2}{U} type=Creature subtype=Elemental power=2 toughness=2 [/card] [card] name=Hydromorph Gull text=Flying -- {U}, Sacrifice Hydromorph Gull: Counter target spell that targets one or more creatures you control. mana={3}{U}{U} type=Creature subtype=Elemental Bird power=3 toughness=3 [/card] [card] name=Hyena Umbra text=Enchant creature -- Enchanted creature gets +1/+1 and has first strike. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={W} type=Enchantment subtype=Aura [/card] [card] name=Hypergenesis text=Suspend 3—{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. type=Sorcery [/card] [card] name=Hypnotic Siren text=Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- You control enchanted creature. -- Enchanted creature gets +1/+1 and has flying. mana={U} type=Enchantment Creature subtype=Siren power=1 toughness=1 [/card] [card] name=I Bask in Your Silent Awe text=(An ongoing scheme remains face up until it's abandoned.) -- Each opponent can't cast more than one spell each turn. -- At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme. type=Ongoing Scheme [/card] [card] name=I Call on the Ancient Magics text=When you set this scheme in motion, each other player searches his or her library for a card, reveals it, and puts it into his or her hand. Then you search your library for two cards and put them into your hand. Each player shuffles his or her library. type=Scheme [/card] [card] name=I Delight in Your Convulsions text=When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way. type=Scheme [/card] [card] name=I Know All, I See All text=(An ongoing scheme remains face up until it's abandoned.) -- Untap all permanents you control during each opponent's untap step. -- At the beginning of each end step, if three or more cards were put into your graveyard this turn from anywhere, abandon this scheme. type=Ongoing Scheme [/card] [card] name=Icatian Infantry text={1}: Icatian Infantry gains first strike until end of turn. -- {1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={W} type=Creature subtype=Human Soldier power=1 toughness=1 [/card] [card] name=Icatian Phalanx text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={4}{W} type=Creature subtype=Human Soldier power=2 toughness=4 [/card] [card] name=Icatian Skirmishers text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn. mana={3}{W} type=Creature subtype=Human Soldier power=1 toughness=1 [/card] [card] name=Ice Cauldron text={X}, {T}: Put a charge counter on Ice Cauldron and exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron. -- {T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to cast the last card exiled with Ice Cauldron. mana={4} type=Artifact [/card] [card] name=Ice Cave text=Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.) mana={3}{U}{U} type=Enchantment [/card] [card] name=Ice Floe text=You may choose not to untap Ice Floe during your untap step. -- {T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped. type=Land [/card] [card] name=Icefall Regent text=Flying -- When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent. -- Spells your opponents cast that target Icefall Regent cost {2} more to cast. mana={3}{U}{U} type=Creature subtype=Dragon power=4 toughness=3 [/card] [card] name=Ichneumon Druid text=Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to him or her. mana={1}{G}{G} type=Creature subtype=Human Druid power=1 toughness=1 [/card] [card] name=Ichor Slick text=Target creature gets -3/-3 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) -- Madness {3}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={2}{B} type=Sorcery [/card] [card] name=Icy Prison text=When Icy Prison enters the battlefield, exile target creature. -- At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}. -- When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={U}{U} type=Enchantment [/card] [card] name=Ifh-Bíff Efreet text=Flying -- {G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability. mana={2}{G}{G} type=Creature subtype=Efreet power=3 toughness=3 [/card] [card] name=Ignite Disorder text=Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures. mana={1}{R} type=Instant [/card] [card] name=Ignite Memories text=Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={4}{R} type=Sorcery [/card] [card] name=Ignite the Cloneforge! text=When you set this scheme in motion, put a token onto the battlefield that's a copy of target permanent an opponent controls. type=Scheme [/card] [card] name=Illicit Auction text=Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.) mana={3}{R}{R} type=Sorcery [/card] [card] name=Illuminated Folio text={1}, {T}, Reveal two cards from your hand that share a color: Draw a card. mana={5} type=Artifact [/card] [card] name=Illusion // Reality text=Target spell or permanent becomes the color of your choice until end of turn. -- // -- Destroy target artifact. mana={U} // {2}{G} type=Instant // Instant [/card] [card] name=Illusionary Mask text={X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery. mana={2} type=Artifact [/card] [card] name=Illusionary Presence text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. mana={1}{U}{U} type=Creature subtype=Illusion power=2 toughness=2 [/card] [card] name=Illusionary Terrain text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- As Illusionary Terrain enters the battlefield, choose two basic land types. -- Basic lands of the first chosen type are the second chosen type. mana={U}{U} type=Enchantment [/card] [card] name=Illusionist's Bracers text=Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. -- Equip {3} mana={2} type=Artifact subtype=Equipment [/card] [card] name=Illusory Gains text=Enchant creature -- You control enchanted creature. -- Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature. mana={3}{U}{U} type=Enchantment subtype=Aura [/card] [card] name=Imi Statue text=Players can't untap more than one artifact during their untap steps. mana={3} type=Artifact [/card] [card] name=Immersturm text=Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice. -- Whenever you roll {C}, exile target creature, then return it to the battlefield under its owner's control. type=Plane subtype=Valla [/card] [card] name=Immerwolf text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- Other Wolf and Werewolf creatures you control get +1/+1. -- Non-Human Werewolves you control can't transform. mana={1}{R}{G} type=Creature subtype=Wolf power=2 toughness=2 [/card] [card] name=Immobilizer Eldrazi text=Devoid (This card has no color.) -- {2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.) mana={1}{R} type=Creature subtype=Eldrazi Drone power=2 toughness=1 [/card] [card] name=Immolating Glare text=Destroy target attacking creature. mana={1}{W} type=Instant [/card] [card] name=Immortal Coil text={T}, Exile two cards from your graveyard: Draw a card. -- If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. -- When there are no cards in your graveyard, you lose the game. mana={2}{B}{B} type=Artifact [/card] [card] name=Imp's Mischief text=Change the target of target spell with a single target. You lose life equal to that spell's converted mana cost. mana={1}{B} type=Instant [/card] [card] name=Imperiosaur text=Spend only mana produced by basic lands to cast Imperiosaur. mana={2}{G}{G} type=Creature subtype=Lizard power=5 toughness=5 [/card] [card] name=Imposing Visage text=Enchant creature -- Enchanted creature can't be blocked except by two or more creatures. mana={R} type=Enchantment subtype=Aura [/card] [card] name=Imprison text=Enchant creature -- Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison. -- Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison. mana={B} type=Enchantment subtype=Aura [/card] [card] name=Impromptu Raid text={2}{RG}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step. mana={3}{RG} type=Enchantment [/card] [card] name=Impulse text=Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={1}{U} type=Instant [/card] [card] name=Impulsive Maneuvers text=Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage. mana={2}{R}{R} type=Enchantment [/card] [card] name=Incendiary Command text=Choose two — Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards. mana={3}{R}{R} type=Sorcery [/card] [card] name=Incited Rabble text=Incited Rabble attacks each combat if able. -- {2}: Incited Rabble gets +1/+0 until end of turn. type=Creature subtype=Human power=2 toughness=3 [/card] [card] name=Incorrigible Youths text=Haste -- Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={3}{R}{R} type=Creature subtype=Vampire power=4 toughness=3 [/card] [card] name=Increasing Vengeance text=Copy target instant or sorcery spell you control. If Increasing Vengeance was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. -- Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={R}{R} type=Instant [/card] [card] name=Incremental Blight text=Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. mana={3}{B}{B} type=Sorcery [/card] [card] name=Incremental Growth text=Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. mana={3}{G}{G} type=Sorcery [/card] [card] name=Incubator Drone text=Devoid (This card has no color.) -- When Incubator Drone enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." mana={3}{U} type=Creature subtype=Eldrazi Drone power=2 toughness=3 [/card] [card] name=Index text=Look at the top five cards of your library, then put them back in any order. mana={U} type=Sorcery [/card] [card] name=Indrik Umbra text=Enchant creature -- Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={4}{G}{W} type=Enchantment subtype=Aura [/card] [card] name=Induce Despair text=As an additional cost to cast Induce Despair, reveal a creature card from your hand. -- Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. mana={2}{B} type=Instant [/card] [card] name=Indulgent Aristocrat text=Lifelink -- {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control. mana={B} type=Creature subtype=Vampire power=1 toughness=1 [/card] [card] name=Indulgent Tormentor text=Flying -- At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life. mana={3}{B}{B} type=Creature subtype=Demon power=5 toughness=3 [/card] [card] name=Inescapable Brute text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Inescapable Brute must be blocked if able. mana={5}{R} type=Creature subtype=Giant Warrior power=3 toughness=3 [/card] [card] name=Inexorable Blob text=Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, put a 3/3 green Ooze creature token onto the battlefield tapped and attacking. mana={2}{G} type=Creature subtype=Ooze power=3 toughness=3 [/card] [card] name=Infectious Curse text=Enchant player -- Spells you cast that target enchanted player cost {1} less to cast. -- At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life. type=Enchantment subtype=Aura Curse [/card] [card] name=Infectious Rage text=Enchant creature -- Enchanted creature gets +2/-1. -- When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature. mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Infernal Darkness text=Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If a land is tapped for mana, it produces {B} instead of any other type. mana={2}{B}{B} type=Enchantment [/card] [card] name=Infernal Denizen text=At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of his or her choice for as long as Infernal Denizen remains on the battlefield. -- {T}: Gain control of target creature for as long as Infernal Denizen remains on the battlefield. mana={7}{B} type=Creature subtype=Demon power=5 toughness=7 [/card] [card] name=Infernal Genesis text=At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. Then he or she puts X 1/1 black Minion creature tokens onto the battlefield, where X is that card's converted mana cost. mana={4}{B}{B} type=Enchantment [/card] [card] name=Infernal Harvest text=As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner's hand. -- Infernal Harvest deals X damage divided as you choose among any number of target creatures. mana={1}{B} type=Sorcery [/card] [card] name=Infernal Kirin text=Flying -- Whenever you cast a Spirit or Arcane spell, target player reveals his or her hand and discards all cards with that spell's converted mana cost. mana={2}{B}{B} type=Legendary Creature subtype=Kirin Spirit power=3 toughness=3 [/card] [card] name=Inferno Titan text={R}: Inferno Titan gets +1/+0 until end of turn. -- Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players. mana={4}{R}{R} type=Creature subtype=Giant power=6 toughness=6 [/card] [card] name=Inferno Trap text=If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost. -- Inferno Trap deals 4 damage to target creature. mana={3}{R} type=Instant subtype=Trap [/card] [card] name=Infinite Authority text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature. mana={W}{W}{W} type=Enchantment subtype=Aura [/card] [card] name=Infinite Hourglass text=At the beginning of your upkeep, put a time counter on Infinite Hourglass. -- All creatures get +1/+0 for each time counter on Infinite Hourglass. -- {3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step. mana={4} type=Artifact [/card] [card] name=Infinite Obliteration text=Name a creature card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. mana={1}{B}{B} type=Sorcery [/card] [card] name=Infinite Reflection text=Enchant creature -- When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature. -- Nontoken creatures you control enter the battlefield as a copy of enchanted creature. mana={5}{U} type=Enchantment subtype=Aura [/card] [card] name=Information Dealer text={T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order. mana={1}{U} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Infuse with the Elements text=Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn. mana={3}{G} type=Instant [/card] [card] name=Initiate of Blood text={T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood. -- -- ——— -- -- Goka the Unjust -- Legendary Creature — Ogre Shaman -- -- {T}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn. -- 4/4 mana={3}{R} type=Creature subtype=Ogre Shaman power=2 toughness=2 [/card] [card] name=Ink Dissolver text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard. mana={1}{U} type=Creature subtype=Merfolk Wizard power=2 toughness=1 [/card] [card] name=Ink-Treader Nephilim text=Whenever a player casts an instant or sorcery spell, if Ink-Treader Nephilim is the only target of that spell, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures. mana={R}{G}{W}{U} type=Creature subtype=Nephilim power=3 toughness=3 [/card] [card] name=Inkfathom Divers text=Islandwalk -- When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order. mana={3}{U}{U} type=Creature subtype=Merfolk Soldier power=3 toughness=3 [/card] [card] name=Inkfathom Witch text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- {2}{U}{B}: Each unblocked creature becomes 4/1 until end of turn. mana={1}{UB} type=Creature subtype=Merfolk Wizard power=1 toughness=1 [/card] [card] name=Inner Struggle text=Target creature deals damage to itself equal to its power. mana={3}{R} type=Instant [/card] [card] name=Inquisitor's Ox text=Delirium — Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard. mana={3}{W} type=Creature subtype=Ox power=2 toughness=5 [/card] [card] name=Insectile Aberration text=Flying type=Creature subtype=Human Insect power=3 toughness=2 [/card] [card] name=Insidious Dreams text=As an additional cost to cast Insidious Dreams, discard X cards. -- Search your library for X cards. Then shuffle your library and put those cards on top of it in any order. mana={3}{B} type=Instant [/card] [card] name=Insidious Mist text=Hexproof, indestructible -- Insidious Mist can't block and can't be blocked. -- Whenever Insidious Mist attacks and isn't blocked, you may pay {2}{B}. If you do, transform it. type=Creature subtype=Elemental power=0 toughness=1 [/card] [card] name=Insist text=The next creature spell you cast this turn can't be countered by spells or abilities. -- Draw a card. mana={G} type=Sorcery [/card] [card] name=Insolent Neonate text=Menace (This creature can't be blocked except by two or more creatures.) -- Discard a card, Sacrifice Insolent Neonate: Draw a card. mana={R} type=Creature subtype=Vampire power=1 toughness=1 [/card] [card] name=Inspiring Captain text=When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. mana={3}{W} type=Creature subtype=Human Knight power=3 toughness=3 [/card] [card] name=Instill Furor text=Enchant creature -- Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn." mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Insubordination text=Enchant creature -- At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn. mana={B}{B} type=Enchantment subtype=Aura [/card] [card] name=Interdict text=Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.) -- Draw a card. mana={1}{U} type=Instant [/card] [card] name=Interpret the Signs text=Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={5}{U} type=Sorcery [/card] [card] name=Intervene text=Counter target spell that targets a creature. mana={U} type=Instant [/card] [card] name=Intervention Pact text=The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. -- At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game. mana={0} type=Instant [/card] [card] name=Intet, the Dreamer text=Flying -- Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield. mana={3}{U}{R}{G} type=Legendary Creature subtype=Dragon power=6 toughness=6 [/card] [card] name=Into the Earthen Maw text=When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard. type=Scheme [/card] [card] name=Into the Fray text=Target creature attacks this turn if able. -- Splice onto Arcane {R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={R} type=Instant subtype=Arcane [/card] [card] name=Into the Wilds text=At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. mana={3}{G} type=Enchantment [/card] [card] name=Intrepid Provisioner text=Trample -- When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn. mana={3}{G} type=Creature subtype=Human Scout power=3 toughness=3 [/card] [card] name=Introductions Are in Order text=When you set this scheme in motion, choose one — Search your library for a creature card, reveal it, put it into your hand, then shuffle your library; or you may put a creature card from your hand onto the battlefield. type=Scheme [/card] [card] name=Intuition text=Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library. mana={2}{U} type=Instant [/card] [card] name=Invader Parasite text=Imprint — When Invader Parasite enters the battlefield, exile target land. -- Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player. mana={3}{R}{R} type=Creature subtype=Insect power=3 toughness=2 [/card] [card] name=Invasion Plans text=All creatures block each turn if able. -- The attacking player chooses how each creature blocks each turn. mana={2}{R} type=Enchantment [/card] [card] name=Invasive Surgery text=Counter target sorcery spell. -- Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles his or her library. mana={U} type=Instant [/card] [card] name=Inverter of Truth text=Devoid (This card has no color.) -- Flying -- When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library. mana={2}{B}{B} type=Creature subtype=Eldrazi power=6 toughness=6 [/card] [card] name=Invocation of Saint Traft text=Enchant creature -- Enchanted creature has "Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat." mana={1}{W}{U} type=Enchantment subtype=Aura [/card] [card] name=Invoke Prejudice text=Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless its controller pays {X}, where X is its converted mana cost. mana={U}{U}{U}{U} type=Enchantment [/card] [card] name=Invulnerability text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- The next time a source of your choice would deal damage to you this turn, prevent that damage. mana={1}{W} type=Instant [/card] [card] name=Iona's Blessing text=Enchant creature -- Enchanted creature gets +2/+2, has vigilance, and can block an additional creature. mana={3}{W} type=Enchantment subtype=Aura [/card] [card] name=Ire Shaman text=Menace (This creature can't be blocked except by two or more creatures.) -- Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card. mana={1}{R} type=Creature subtype=Orc Shaman power=2 toughness=1 [/card] [card] name=Iroas, God of Victory text=Indestructible -- As long as your devotion to red and white is less than seven, Iroas isn't a creature. -- Creatures you control can't be blocked except by two or more creatures. -- Prevent all damage that would be dealt to attacking creatures you control. mana={2}{R}{W} type=Legendary Enchantment Creature subtype=God power=7 toughness=4 [/card] [card] name=Ironclaw Curse text=Enchant creature -- Enchanted creature gets -0/-1. -- Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness. mana={R} type=Enchantment subtype=Aura [/card] [card] name=Ironfist Crusher text=Ironfist Crusher can block any number of creatures. -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{W} type=Creature subtype=Human Soldier power=2 toughness=4 [/card] [card] name=Irresistible Prey text=Target creature must be blocked this turn if able. -- Draw a card. mana={G} type=Sorcery [/card] [card] name=Island Sanctuary text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. mana={1}{W} type=Enchantment [/card] [card] name=Isle of Vesuva text=Whenever a nontoken creature enters the battlefield, its controller puts a token onto the battlefield that's a copy of that creature. -- Whenever you roll {C}, destroy target creature and all other creatures with the same name as that creature. type=Plane subtype=Dominaria [/card] [card] name=Isochron Scepter text=Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand. -- {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost. mana={2} type=Artifact [/card] [card] name=Isolation Zone text=When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) mana={2}{W}{W} type=Enchantment [/card] [card] name=Isperia the Inscrutable text=Flying -- Whenever Isperia the Inscrutable deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library. mana={1}{W}{W}{U}{U} type=Legendary Creature subtype=Sphinx power=3 toughness=6 [/card] [card] name=Ivy Seer text={2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. mana={3}{G} type=Creature subtype=Elf Wizard power=1 toughness=1 [/card] [card] name=Ixidor's Will text=Counter target spell unless its controller pays {2} for each Wizard on the battlefield. mana={2}{U} type=Instant [/card] [card] name=Ixidor, Reality Sculptor text=Face-down creatures get +1/+1. -- {2}{U}: Turn target face-down creature face up. mana={3}{U}{U} type=Legendary Creature subtype=Human Wizard power=3 toughness=4 [/card] [card] name=Ixidron text=As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.) -- Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield. mana={3}{U}{U} type=Creature subtype=Illusion power=* toughness=* [/card] [card] name=Izzet Charm text=Choose one — Counter target noncreature spell unless its controller pays {2}; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discard two cards. mana={U}{R} type=Instant [/card] [card] name=Izzet Steam Maze text=Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy. -- Whenever you roll {C}, instant and sorcery spells you cast this turn cost {3} less to cast. type=Plane subtype=Ravnica [/card] [card] name=Jötun Grunt text=Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={1}{W} type=Creature subtype=Giant Soldier power=4 toughness=4 [/card] [card] name=Jötun Owl Keeper text=Cumulative upkeep {W} or {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Jötun Owl Keeper dies, put a 1/1 white Bird creature token with flying onto the battlefield for each age counter on it. mana={2}{W} type=Creature subtype=Giant power=3 toughness=3 [/card] [card] name=Jabari's Influence text=Cast Jabari's Influence only after combat. -- Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it. mana={3}{W}{W} type=Instant [/card] [card] name=Jace's Mindseeker text=Flying -- When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost. mana={4}{U}{U} type=Creature subtype=Fish Illusion power=4 toughness=4 [/card] [card] name=Jace's Sanctum text=Instant and sorcery spells you cast cost {1} less to cast. -- Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={3}{U} type=Enchantment [/card] [card] name=Jace's Scrutiny text=Target creature gets -4/-0 until end of turn. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={1}{U} type=Instant [/card] [card] name=Jace, Architect of Thought text=+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. -- -2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. -- -8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs. mana={2}{U}{U} type=Planeswalker subtype=Jace [/card] [card] name=Jace, Telepath Unbound text=+1: Up to one target creature gets -2/-0 until your next turn. -- -3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead. -- -9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of his or her library into his or her graveyard." type=Planeswalker subtype=Jace [/card] [card] name=Jace, Unraveler of Secrets text=+1: Scry 1, then draw a card. -- -2: Return target creature to its owner's hand. -- -8: You get an emblem with "Whenever an opponent casts his or her first spell each turn, counter that spell." mana={3}{U}{U} type=Planeswalker subtype=Jace [/card] [card] name=Jace, Vryn's Prodigy text={T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control. mana={1}{U} type=Legendary Creature subtype=Human Wizard power=0 toughness=2 [/card] [card] name=Jace, the Living Guildpact text=+1: Look at the top two cards of your library. Put one of them into your graveyard. -- -3: Return another target nonland permanent to its owner's hand. -- -8: Each player shuffles his or her hand and graveyard into his or her library. You draw seven cards. mana={2}{U}{U} type=Planeswalker subtype=Jace [/card] [card] name=Jace, the Mind Sculptor text=+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. -- 0: Draw three cards, then put two cards from your hand on top of your library in any order. -- -1: Return target creature to its owner's hand. -- -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library. mana={2}{U}{U} type=Planeswalker subtype=Jace [/card] [card] name=Jaddi Offshoot text=Defender -- Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. mana={G} type=Creature subtype=Plant power=0 toughness=3 [/card] [card] name=Jade Monolith text={1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. mana={4} type=Artifact [/card] [card] name=Jade Statue text={2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat. mana={4} type=Artifact [/card] [card] name=Jaded Response text=Counter target spell if it shares a color with a creature you control. mana={1}{U} type=Instant [/card] [card] name=Jalira, Master Polymorphist text={2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. mana={3}{U} type=Legendary Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Jar of Eyeballs text=Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs. -- {3}, {T}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order. mana={3} type=Artifact [/card] [card] name=Jasmine Seer text={2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. mana={3}{W} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Jaws of Stone text=Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone. mana={5}{R} type=Sorcery [/card] [card] name=Jeskai Infiltrator text=Jeskai Infiltrator can't be blocked as long as you control no other creatures. -- When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) mana={2}{U} type=Creature subtype=Human Monk power=2 toughness=3 [/card] [card] name=Jester's Mask text=Jester's Mask enters the battlefield tapped. -- {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library. mana={5} type=Artifact [/card] [card] name=Jester's Scepter text=When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled. -- {2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card. mana={3} type=Artifact [/card] [card] name=Jetting Glasskite text=Flying -- Whenever Jetting Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability. mana={4}{U}{U} type=Creature subtype=Spirit power=4 toughness=4 [/card] [card] name=Jeweled Amulet text={1}, {T}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Jeweled Amulet. -- {T}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type to your mana pool. mana={0} type=Artifact [/card] [card] name=Jeweled Bird text=Remove Jeweled Bird from your deck before playing if you're not playing for ante. -- {T}: Put Jeweled Bird into the ante. If you do, put all other cards you own from the ante into your graveyard, then draw a card. mana={1} type=Artifact [/card] [card] name=Jhoira of the Ghitu text={2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.) mana={1}{U}{R} type=Legendary Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Jhoira's Timebug text={T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it. mana={2} type=Artifact Creature subtype=Insect power=1 toughness=2 [/card] [card] name=Joint Assault text=Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn. mana={G} type=Instant [/card] [card] name=Joraga Auxiliary text={4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={1}{G}{W} type=Creature subtype=Elf Soldier Ally power=2 toughness=3 [/card] [card] name=Joraga Invocation text=Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able. mana={4}{G}{G} type=Sorcery [/card] [card] name=Jori En, Ruin Diver text=Whenever you cast your second spell each turn, draw a card. mana={1}{U}{R} type=Legendary Creature subtype=Merfolk Wizard power=2 toughness=3 [/card] [card] name=Judge Unworthy text=Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{W} type=Instant [/card] [card] name=Junún Efreet text=Flying -- At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}. mana={1}{B}{B} type=Creature subtype=Efreet power=3 toughness=3 [/card] [card] name=Just the Wind text=Return target creature to its owner's hand. -- Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={1}{U} type=Instant [/card] [card] name=Juxtapose text=You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them. mana={3}{U} type=Sorcery [/card] [card] name=Juzám Djinn text=At the beginning of your upkeep, Juzám Djinn deals 1 damage to you. mana={2}{B}{B} type=Creature subtype=Djinn power=5 toughness=5 [/card] [card] name=Jwar Isle Avenger text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying mana={4}{U} type=Creature subtype=Sphinx power=3 toughness=3 [/card] [card] name=Kaboom! text=Choose any number of target players. For each of those players, reveal cards from the top of your library until you reveal a nonland card. Kaboom deals damage equal to that card's converted mana cost to that player, then you put the revealed cards on the bottom of your library in any order. mana={4}{R} type=Sorcery [/card] [card] name=Kaervek's Spite text=As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand. -- Target player loses 5 life. mana={B}{B}{B} type=Instant [/card] [card] name=Kaervek's Torch text=As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast. -- Kaervek's Torch deals X damage to target creature or player. mana={X}{R} type=Sorcery [/card] [card] name=Kaho, Minamo Historian text=When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards and exile them. Then shuffle your library. -- {X}, {T}: You may cast a card with converted mana cost X exiled with Kaho without paying its mana cost. mana={2}{U}{U} type=Legendary Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Kalastria Healer text=Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. mana={1}{B} type=Creature subtype=Vampire Cleric Ally power=1 toughness=2 [/card] [card] name=Kalastria Nightwatch text=Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. mana={4}{B} type=Creature subtype=Vampire Warrior Ally power=4 toughness=5 [/card] [card] name=Kalitas, Bloodchief of Ghet text={B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. mana={5}{B}{B} type=Legendary Creature subtype=Vampire Warrior power=5 toughness=5 [/card] [card] name=Kalitas, Traitor of Ghet text=Lifelink -- If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet. mana={2}{B}{B} type=Legendary Creature subtype=Vampire Warrior power=3 toughness=4 [/card] [card] name=Kamahl's Summons text=Each player may reveal any number of creature cards from his or her hand. Then each player puts a 2/2 green Bear creature token onto the battlefield for each card he or she revealed this way. mana={3}{G} type=Sorcery [/card] [card] name=Karador, Ghost Chieftain text=Karador, Ghost Chieftain costs {1} less to cast for each creature card in your graveyard. -- During each of your turns, you may cast one creature card from your graveyard. mana={5}{B}{G}{W} type=Legendary Creature subtype=Centaur Spirit power=3 toughness=4 [/card] [card] name=Karmic Justice text=Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. mana={2}{W} type=Enchantment [/card] [card] name=Karn Liberated text=+4: Target player exiles a card from his or her hand. -- -3: Exile target permanent. -- -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. mana={7} type=Planeswalker subtype=Karn [/card] [card] name=Karona's Zealot text=Morph {3}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead. mana={4}{W} type=Creature subtype=Human Cleric power=2 toughness=5 [/card] [card] name=Karplusan Minotaur text=Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to target creature or player. -- Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to target creature or player of an opponent's choice. mana={2}{R}{R} type=Creature subtype=Minotaur Warrior power=3 toughness=3 [/card] [card] name=Kavu Howler text=When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order. mana={4}{G}{G} type=Creature subtype=Kavu power=4 toughness=5 [/card] [card] name=Kavu Primarch text=Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.) -- Kicker {4} (You may pay an additional {4} as you cast this spell.) -- If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it. mana={3}{G} type=Creature subtype=Kavu power=3 toughness=3 [/card] [card] name=Kazuul's Toll Collector text={0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate this ability only any time you could cast a sorcery. mana={2}{R} type=Creature subtype=Ogre Warrior power=3 toughness=2 [/card] [card] name=Kederekt Creeper text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Kederekt Creeper can't be blocked except by two or more creatures. mana={U}{B}{R} type=Creature subtype=Horror power=2 toughness=3 [/card] [card] name=Keeper of Progenitus text=Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana to his or her mana pool of any type that land produced. mana={3}{G} type=Creature subtype=Elf Druid power=1 toughness=3 [/card] [card] name=Keeper of the Lens text=You may look at face-down creatures you don't control. (You may do this at any time.) mana={1} type=Artifact Creature subtype=Golem power=1 toughness=2 [/card] [card] name=Keldon Firebombers text=When Keldon Firebombers enters the battlefield, each player sacrifices all lands he or she controls except for three. mana={3}{R}{R} type=Creature subtype=Human Soldier power=3 toughness=3 [/card] [card] name=Keldon Twilight text=At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature he or she controlled since the beginning of the turn. mana={1}{B}{R} type=Enchantment [/card] [card] name=Kemba's Legion text=Vigilance -- Kemba's Legion can block an additional creature for each Equipment attached to Kemba's Legion. mana={5}{W}{W} type=Creature subtype=Cat Soldier power=4 toughness=6 [/card] [card] name=Kentaro, the Smiling Cat text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's converted mana cost. mana={1}{W} type=Legendary Creature subtype=Human Samurai power=2 toughness=1 [/card] [card] name=Keranos, God of Storms text=Indestructible -- As long as your devotion to blue and red is less than seven, Keranos isn't a creature. -- Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to target creature or player. mana={3}{U}{R} type=Legendary Enchantment Creature subtype=God power=6 toughness=5 [/card] [card] name=Kessig Dire Swine text=Delirium — Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard. mana={4}{G}{G} type=Creature subtype=Boar Horror power=6 toughness=6 [/card] [card] name=Kessig Forgemaster text=Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature. -- At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster. mana={1}{R} type=Creature subtype=Human Shaman Werewolf power=2 toughness=1 [/card] [card] name=Khabál Ghoul text=At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn. mana={2}{B} type=Creature subtype=Zombie power=1 toughness=1 [/card] [card] name=Kheru Lich Lord text=At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. mana={3}{B}{G}{U} type=Creature subtype=Zombie Wizard power=4 toughness=4 [/card] [card] name=Kheru Spellsnatcher text=Morph {4}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled. mana={3}{U} type=Creature subtype=Naga Wizard power=3 toughness=3 [/card] [card] name=Kill Switch text={2}, {T}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as Kill Switch remains tapped. mana={3} type=Artifact [/card] [card] name=Kill-Suit Cultist text=Kill-Suit Cultist attacks each turn if able. -- {B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead. mana={R} type=Creature subtype=Goblin Berserker power=1 toughness=1 [/card] [card] name=Killer Instinct text=At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. mana={4}{R}{G} type=Enchantment [/card] [card] name=Killing Wave text=For each creature, its controller sacrifices it unless he or she pays X life. mana={X}{B} type=Sorcery [/card] [card] name=Kilnmouth Dragon text=Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) -- Flying -- {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player. mana={5}{R}{R} type=Creature subtype=Dragon power=5 toughness=5 [/card] [card] name=Kindle the Carnage text=Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's converted mana cost to each creature. You may repeat this process any number of times. mana={1}{R}{R} type=Sorcery [/card] [card] name=Kindly Stranger text=Delirium — {2}{B}: Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard. mana={2}{B} type=Creature subtype=Human power=2 toughness=3 [/card] [card] name=Kiora's Dismissal text=Strive — Kiora's Dismissal costs {U} more to cast for each target beyond the first. -- Return any number of target enchantments to their owners' hands. mana={U} type=Instant [/card] [card] name=Kiora, Master of the Depths text=+1: Untap up to one target creature and up to one target land. -- -2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. -- -8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then put three 8/8 blue Octopus creature tokens onto the battlefield. mana={2}{G}{U} type=Planeswalker subtype=Kiora [/card] [card] name=Kira, Great Glass-Spinner text=Flying -- Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability." mana={1}{U}{U} type=Legendary Creature subtype=Spirit power=2 toughness=2 [/card] [card] name=Kitesail Scout text=Flying mana={W} type=Creature subtype=Kor Scout power=1 toughness=1 [/card] [card] name=Kithkin Armor text=Enchant creature -- Enchanted creature can't be blocked by creatures with power 3 or greater. -- Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage. mana={W} type=Enchantment subtype=Aura [/card] [card] name=Kithkin Zephyrnaut text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn. mana={2}{W} type=Creature subtype=Kithkin Soldier power=2 toughness=2 [/card] [card] name=Kitsune Mystic text=At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it. -- -- ——— -- -- Autumn-Tail, Kitsune Sage -- Legendary Creature — Fox Wizard -- -- {1}: Attach target Aura attached to a creature to another creature. -- 4/5 mana={3}{W} type=Creature subtype=Fox Wizard power=2 toughness=3 [/card] [card] name=Kjeldoran Elite Guard text={T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat. mana={3}{W} type=Creature subtype=Human Soldier power=2 toughness=2 [/card] [card] name=Kjeldoran Escort text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={2}{W}{W} type=Creature subtype=Human Soldier power=2 toughness=3 [/card] [card] name=Kjeldoran Guard text={T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands. mana={1}{W} type=Creature subtype=Human Soldier power=1 toughness=1 [/card] [card] name=Kjeldoran Knight text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {1}{W}: Kjeldoran Knight gets +1/+0 until end of turn. -- {W}{W}: Kjeldoran Knight gets +0/+2 until end of turn. mana={W}{W} type=Creature subtype=Human Knight power=1 toughness=1 [/card] [card] name=Kjeldoran Phalanx text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={5}{W} type=Creature subtype=Human Soldier power=2 toughness=5 [/card] [card] name=Kjeldoran Royal Guard text={T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead. mana={3}{W}{W} type=Creature subtype=Human Soldier power=2 toughness=5 [/card] [card] name=Kjeldoran Skycaptain text=Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={4}{W} type=Creature subtype=Human Soldier power=2 toughness=2 [/card] [card] name=Kjeldoran Skyknight text=Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={2}{W} type=Creature subtype=Human Knight power=1 toughness=1 [/card] [card] name=Kjeldoran Warrior text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={W} type=Creature subtype=Human Warrior power=1 toughness=1 [/card] [card] name=Knacksaw Clique text=Flying -- {1}{U}, {Q}: Target opponent exiles the top card of his or her library. Until end of turn, you may play that card. ({Q} is the untap symbol.) mana={3}{U} type=Creature subtype=Faerie Rogue power=1 toughness=4 [/card] [card] name=Knight Of Dawn text=First strike -- {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. mana={1}{W}{W} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Knight of Dusk text={B}{B}: Destroy target creature blocking Knight of Dusk. mana={1}{B}{B} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Knight of Valor text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn. mana={2}{W} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Knight of the Holy Nimbus text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- If Knight of the Holy Nimbus would be destroyed, regenerate it. -- {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability. mana={W}{W} type=Creature subtype=Human Rebel Knight power=2 toughness=2 [/card] [card] name=Knights of Thorn text=Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={3}{W} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Know Naught but Fire text=When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand. type=Scheme [/card] [card] name=Knowledge Pool text=Imprint — When Knowledge Pool enters the battlefield, each player exiles the top three cards of his or her library. -- Whenever a player casts a spell from his or her hand, that player exiles it. If the player does, he or she may cast another nonland card exiled with Knowledge Pool without paying that card's mana cost. mana={6} type=Artifact [/card] [card] name=Knowledge Vault text={2}, {T}: Exile the top card of your library face down. -- {0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand. -- When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard. mana={4} type=Artifact [/card] [card] name=Knowledge and Power text=Whenever you scry, you may pay {2}. If you do, Knowledge and Power deals 2 damage to target creature or player. mana={4}{R} type=Enchantment [/card] [card] name=Kodama of the Center Tree text=Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. -- Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.) mana={4}{G} type=Legendary Creature subtype=Spirit power=* toughness=* [/card] [card] name=Kodama's Might text=Target creature gets +2/+2 until end of turn. -- Splice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={G} type=Instant subtype=Arcane [/card] [card] name=Kolaghan's Command text=Choose two — -- • Return target creature card from your graveyard to your hand. -- • Target player discards a card. -- • Destroy target artifact. -- • Kolaghan's Command deals 2 damage to target creature or player. mana={1}{B}{R} type=Instant [/card] [card] name=Kor Bladewhirl text=Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. mana={1}{W} type=Creature subtype=Kor Soldier Ally power=2 toughness=2 [/card] [card] name=Kor Castigator text=Kor Castigator can't be blocked by Eldrazi Scions. mana={1}{W} type=Creature subtype=Kor Wizard Ally power=3 toughness=1 [/card] [card] name=Kor Chant text=All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. mana={2}{W} type=Instant [/card] [card] name=Kor Dirge text=All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. mana={2}{B} type=Instant [/card] [card] name=Kor Entanglers text=Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls. mana={4}{W} type=Creature subtype=Kor Soldier Ally power=3 toughness=4 [/card] [card] name=Kor Scythemaster text=Kor Scythemaster has first strike as long as it's attacking. mana={2}{W} type=Creature subtype=Kor Soldier Ally power=3 toughness=1 [/card] [card] name=Kor Sky Climber text={1}{W}: Kor Sky Climber gains flying until end of turn. mana={2}{W} type=Creature subtype=Kor Soldier Ally power=3 toughness=2 [/card] [card] name=Korlash, Heir to Blackblade text=Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. -- {1}{B}: Regenerate Korlash. -- Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library. mana={2}{B}{B} type=Legendary Creature subtype=Zombie Warrior power=* toughness=* [/card] [card] name=Kozilek's Channeler text={T}: Add {C}{C} to your mana pool. mana={5} type=Creature subtype=Eldrazi power=4 toughness=4 [/card] [card] name=Kozilek's Pathfinder text={C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.) mana={6} type=Creature subtype=Eldrazi power=5 toughness=5 [/card] [card] name=Kozilek's Return text=Devoid (This card has no color.) -- Kozilek's Return deals 2 damage to each creature. -- Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature. mana={2}{R} type=Instant [/card] [card] name=Kozilek's Sentinel text=Devoid (This card has no color.) -- Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn. mana={1}{R} type=Creature subtype=Eldrazi Drone power=1 toughness=4 [/card] [card] name=Kozilek's Shrieker text=Devoid (This card has no color.) -- {C}: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.) mana={2}{B} type=Creature subtype=Eldrazi Drone power=3 toughness=2 [/card] [card] name=Kozilek's Translator text=Devoid (This card has no color.) -- Pay 1 life: Add {C} to your mana pool. Activate this ability only once each turn. ({C} represents colorless mana.) mana={4}{B} type=Creature subtype=Eldrazi Drone power=3 toughness=5 [/card] [card] name=Kozilek, the Great Distortion text=When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference. -- Menace -- Discard a card with converted mana cost X: Counter target spell with converted mana cost X. mana={8}{C}{C} type=Legendary Creature subtype=Eldrazi power=12 toughness=12 [/card] [card] name=Kraken of the Straits text=Creatures with power less than the number of Islands you control can't block Kraken of the Straits. mana={5}{U}{U} type=Creature subtype=Kraken power=6 toughness=6 [/card] [card] name=Krallenhorde Howler text=Creature spells you cast cost {1} less to cast. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler. type=Creature subtype=Werewolf power=3 toughness=3 [/card] [card] name=Krark's Thumb text=If you would flip a coin, instead flip two coins and ignore one. mana={2} type=Legendary Artifact [/card] [card] name=Krasis Incubation text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -- {1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature. mana={2}{G}{U} type=Enchantment subtype=Aura [/card] [card] name=Kresh the Bloodbraided text=Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power. mana={2}{B}{R}{G} type=Legendary Creature subtype=Human Warrior power=3 toughness=3 [/card] [card] name=Krosan Verge text=Krosan Verge enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library. type=Land [/card] [card] name=Krosan Vorine text=Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) -- Krosan Vorine can't be blocked by more than one creature. mana={3}{G} type=Creature subtype=Cat Beast power=3 toughness=2 [/card] [card] name=Krovikan Horror text=At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. -- {1}, Sacrifice a creature: Krovikan Horror deals 1 damage to target creature or player. mana={3}{B} type=Creature subtype=Horror Spirit power=2 toughness=2 [/card] [card] name=Krovikan Vampire text=At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire. mana={3}{B}{B} type=Creature subtype=Vampire power=3 toughness=3 [/card] [card] name=Kruin Outlaw text=First strike -- At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw. mana={1}{R}{R} type=Creature subtype=Human Rogue Werewolf power=2 toughness=2 [/card] [card] name=Kruphix's Insight text=Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard. mana={2}{G} type=Sorcery [/card] [card] name=Kruphix, God of Horizons text=Indestructible -- As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. -- You have no maximum hand size. -- If unused mana would empty from your mana pool, that mana becomes colorless instead. mana={3}{G}{U} type=Legendary Enchantment Creature subtype=God power=4 toughness=7 [/card] [card] name=Kuldotha Flamefiend text=When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of target creatures and/or players. mana={4}{R}{R} type=Creature subtype=Elemental power=4 toughness=4 [/card] [card] name=Kumano's Blessing text=Flash -- Enchant creature -- If a creature dealt damage by enchanted creature this turn would die, exile it instead. mana={2}{R} type=Enchantment subtype=Aura [/card] [card] name=Kurkesh, Onakke Ancient text=Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy. mana={2}{R}{R} type=Legendary Creature subtype=Ogre Spirit power=4 toughness=3 [/card] [card] name=Kyren Archive text=At the beginning of your upkeep, you may exile the top card of your library face down. -- {5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand. mana={3} type=Artifact [/card] [card] name=Kytheon, Hero of Akros text=At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control. -- {2}{W}: Kytheon gains indestructible until end of turn. mana={W} type=Legendary Creature subtype=Human Soldier power=2 toughness=1 [/card] [card] name=Laccolith Rig text=Enchant creature -- Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn. mana={R} type=Enchantment subtype=Aura [/card] [card] name=Lair Delve text=Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order. mana={2}{G} type=Sorcery [/card] [card] name=Lairwatch Giant text=Lairwatch Giant can block an additional creature. -- Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn. mana={5}{W} type=Creature subtype=Giant Warrior power=5 toughness=3 [/card] [card] name=Lambholt Butcher text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher. type=Creature subtype=Werewolf power=4 toughness=4 [/card] [card] name=Lambholt Pacifist text=Lambholt Pacifist can't attack unless you control a creature with power 4 or greater. -- At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist. mana={1}{G} type=Creature subtype=Human Shaman Werewolf power=3 toughness=3 [/card] [card] name=Lammastide Weave text=Name a card, then target player puts the top card of his or her library into his or her graveyard. If that card is the named card, you gain life equal to its converted mana cost. -- Draw a card. mana={1}{G} type=Instant [/card] [card] name=Lamplighter of Selhoff text=When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. mana={4}{U} type=Creature subtype=Zombie Horror power=3 toughness=5 [/card] [card] name=Lancers en-Kor text=Trample -- {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead. mana={3}{W}{W} type=Creature subtype=Kor Soldier power=3 toughness=3 [/card] [card] name=Land's Edge text=Discard a card: If the discarded card is a land card, Land's Edge deals 2 damage to target player. Any player may activate this ability. mana={1}{R}{R} type=World Enchantment [/card] [card] name=Lantern Scout text=Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. mana={2}{W} type=Creature subtype=Human Scout Ally power=3 toughness=2 [/card] [card] name=Lantern of Insight text=Each player plays with the top card of his or her library revealed. -- {T}, Sacrifice Lantern of Insight: Target player shuffles his or her library. mana={1} type=Artifact [/card] [card] name=Lapse of Certainty text=Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. mana={2}{W} type=Instant [/card] [card] name=Laquatus's Disdain text=Counter target spell cast from a graveyard. -- Draw a card. mana={1}{U} type=Instant [/card] [card] name=Lash Out text=Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={1}{R} type=Instant [/card] [card] name=Last Rites text=Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards. mana={2}{B} type=Sorcery [/card] [card] name=Last Thoughts text=Draw a card. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) mana={3}{U} type=Sorcery [/card] [card] name=Last-Ditch Effort text=Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to target creature or player. mana={R} type=Instant [/card] [card] name=Launch the Fleet text=Strive — Launch the Fleet costs {1} more to cast for each target beyond the first. -- Until end of turn, any number of target creatures each gain "Whenever this creature attacks, put a 1/1 white Soldier creature token onto the battlefield tapped and attacking." mana={W} type=Sorcery [/card] [card] name=Lava Blister text=Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to him or her. mana={1}{R} type=Sorcery [/card] [card] name=Lava Burst text=Lava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player. mana={X}{R} type=Sorcery [/card] [card] name=Lavastep Raider text={2}{R}: Lavastep Raider gets +2/+0 until end of turn. mana={R} type=Creature subtype=Goblin Warrior power=1 toughness=2 [/card] [card] name=Lazav, Dimir Mastermind text=Hexproof -- Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card except its name is still Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it gains hexproof and this ability. mana={U}{U}{B}{B} type=Legendary Creature subtype=Shapeshifter power=3 toughness=3 [/card] [card] name=Lead by Example text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) mana={1}{G} type=Instant [/card] [card] name=Lead the Stampede text=Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. mana={2}{G} type=Sorcery [/card] [card] name=Leaf-Crowned Elder text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost. mana={2}{G}{G} type=Creature subtype=Treefolk Shaman power=3 toughness=5 [/card] [card] name=Leafcrown Dryad text=Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Reach -- Enchanted creature gets +2/+2 and has reach. mana={1}{G} type=Enchantment Creature subtype=Nymph Dryad power=2 toughness=2 [/card] [card] name=Leap of Flame text=Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Target creature gets +1/+0 and gains flying and first strike until end of turn. mana={U}{R} type=Instant [/card] [card] name=Leech Bonder text=Leech Bonder enters the battlefield with two -1/-1 counters on it. -- {U}, {Q}: Move a counter from target creature onto another target creature. ({Q} is the untap symbol.) mana={2}{U} type=Creature subtype=Merfolk Soldier power=3 toughness=3 [/card] [card] name=Leeches text=Target player loses all poison counters. Leeches deals that much damage to that player. mana={1}{W}{W} type=Sorcery [/card] [card] name=Leeching Bite text=Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn. mana={1}{G} type=Instant [/card] [card] name=Leeching Licid text={B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. -- At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player. mana={1}{B} type=Creature subtype=Licid power=1 toughness=1 [/card] [card] name=Legerdemain text=Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.) mana={2}{U}{U} type=Sorcery [/card] [card] name=Legions of Lim-Dûl text=Snow swampwalk mana={1}{B}{B} type=Creature subtype=Zombie power=2 toughness=3 [/card] [card] name=Lens of Clarity text=You may look at the top card of your library and at face-down creatures you don't control. (You may do this at any time.) mana={1} type=Artifact [/card] [card] name=Leonin Arbiter text=Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn. mana={1}{W} type=Creature subtype=Cat Cleric power=2 toughness=2 [/card] [card] name=Leonin Shikari text=You may activate equip abilities any time you could cast an instant. mana={1}{W} type=Creature subtype=Cat Soldier power=2 toughness=2 [/card] [card] name=Lesser Werewolf text={B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate this ability only during the declare blockers step. mana={3}{B} type=Creature subtype=Werewolf power=2 toughness=4 [/card] [card] name=Lethal Vapors text=Whenever a creature enters the battlefield, destroy it. -- {0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability. mana={2}{B}{B} type=Enchantment [/card] [card] name=Lethe Lake text=At the beginning of your upkeep, put the top ten cards of your library into your graveyard. -- Whenever you roll {C}, target player puts the top ten cards of his or her library into his or her graveyard. type=Plane subtype=Arkhos [/card] [card] name=Leyline of Lifeforce text=If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. -- Creature spells can't be countered. mana={2}{G}{G} type=Enchantment [/card] [card] name=Leyline of Punishment text=If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield. -- Players can't gain life. -- Damage can't be prevented. mana={2}{R}{R} type=Enchantment [/card] [card] name=Liar's Pendulum text={2}, {T}: Name a card. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card. mana={1} type=Artifact [/card] [card] name=Library of Lat-Nam text=An opponent chooses one — You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library. mana={4}{U} type=Sorcery [/card] [card] name=Library of Leng text=You have no maximum hand size. -- If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. mana={1} type=Artifact [/card] [card] name=Lich's Mirror text=If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20. mana={5} type=Artifact [/card] [card] name=Liege of the Hollows text=When Liege of the Hollows dies, each player may pay any amount of mana. Then each player who paid mana this way puts that many 1/1 green Squirrel creature tokens onto the battlefield. mana={2}{G}{G} type=Creature subtype=Spirit power=3 toughness=4 [/card] [card] name=Life // Death text=All lands you control become 1/1 creatures until end of turn. They're still lands. -- // -- Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost. mana={G} // {1}{B} type=Sorcery // Sorcery [/card] [card] name=Lifespring Druid text={T}: Add one mana of any color to your mana pool. mana={2}{G} type=Creature subtype=Elf Druid power=2 toughness=1 [/card] [card] name=Lifted by Clouds text=Target creature gains flying until end of turn. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={2}{U} type=Instant subtype=Arcane [/card] [card] name=Light from Within text=Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost. mana={2}{W}{W} type=Enchantment [/card] [card] name=Lightform text=When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has flying and lifelink. mana={1}{W}{W} type=Enchantment [/card] [card] name=Lightning Javelin text=Lightning Javelin deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={3}{R} type=Sorcery [/card] [card] name=Lightning Reflexes text=You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +1/+0 and has first strike. mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Lightning Storm text=Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it. -- Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack. mana={1}{R}{R} type=Instant [/card] [card] name=Lightning Surge text=Lightning Surge deals 4 damage to target creature or player. -- Threshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented. -- Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{R}{R} type=Sorcery [/card] [card] name=Lignify text=Enchant creature -- Enchanted creature is a 0/4 Treefolk with no abilities. mana={1}{G} type=Tribal Enchantment subtype=Treefolk Aura [/card] [card] name=Liliana of the Veil text=+1: Each player discards a card. -- -2: Target player sacrifices a creature. -- -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice. mana={1}{B}{B} type=Planeswalker subtype=Liliana [/card] [card] name=Liliana's Indignation text=Put the top X cards of your library into your graveyard. Target player loses 2 life for each creature card put into your graveyard this way. mana={X}{B} type=Sorcery [/card] [card] name=Lilting Refrain text=At the beginning of your upkeep, you may put a verse counter on Lilting Refrain. -- Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain. mana={1}{U} type=Enchantment [/card] [card] name=Lim-Dûl the Necromancer text=Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. -- {1}{B}: Regenerate target Zombie. mana={5}{B}{B} type=Legendary Creature subtype=Human Wizard power=4 toughness=4 [/card] [card] name=Lim-Dûl's Cohort text=Whenever Lim-Dûl's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn. mana={1}{B}{B} type=Creature subtype=Zombie power=2 toughness=3 [/card] [card] name=Lim-Dûl's Hex text=At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless he or she pays {B} or {3}. mana={1}{B} type=Enchantment [/card] [card] name=Lim-Dûl's High Guard text=First strike -- {1}{B}: Regenerate Lim-Dûl's High Guard. mana={1}{B}{B} type=Creature subtype=Skeleton power=2 toughness=1 [/card] [card] name=Lim-Dûl's Paladin text=Trample -- At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card. -- Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn. -- Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage to defending player this turn and that player loses 4 life. mana={2}{B}{R} type=Creature subtype=Human Knight power=0 toughness=3 [/card] [card] name=Lim-Dûl's Vault text=Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order. mana={U}{B} type=Instant [/card] [card] name=Limited Resources text=When Limited Resources enters the battlefield, each player chooses five lands he or she controls and sacrifices the rest. -- Players can't play lands as long as ten or more lands are on the battlefield. mana={W} type=Enchantment [/card] [card] name=Linessa, Zephyr Mage text={X}{U}{U}, {T}: Return target creature with converted mana cost X to its owner's hand. -- Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. mana={3}{U} type=Legendary Creature subtype=Human Wizard power=3 toughness=3 [/card] [card] name=Linvala, the Preserver text=Flying -- When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. -- When Linvala enters the battlefield, if an opponent controls more creatures than you, put a 3/3 white Angel creature token with flying onto the battlefield. mana={4}{W}{W} type=Legendary Creature subtype=Angel power=5 toughness=5 [/card] [card] name=Liquid Fire text=As an additional cost to cast Liquid Fire, choose a number between 0 and 5. -- Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number. mana={4}{R}{R} type=Sorcery [/card] [card] name=Liquify text=Counter target spell with converted mana cost 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. mana={2}{U} type=Instant [/card] [card] name=Lithomancer's Focus text=Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources. mana={W} type=Instant [/card] [card] name=Liu Bei, Lord of Shu text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior. mana={3}{W}{W} type=Legendary Creature subtype=Human Soldier power=2 toughness=4 [/card] [card] name=Livewire Lash text=Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player." -- Equip {2} mana={2} type=Artifact subtype=Equipment [/card] [card] name=Living Destiny text=As an additional cost to cast Living Destiny, reveal a creature card from your hand. -- You gain life equal to the revealed card's converted mana cost. mana={3}{G} type=Instant [/card] [card] name=Living Inferno text={T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno. mana={6}{R}{R} type=Creature subtype=Elemental power=8 toughness=5 [/card] [card] name=Living Lore text=As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard. -- Living Lore's power and toughness are each equal to the exiled card's converted mana cost. -- Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost. mana={3}{U} type=Creature subtype=Avatar power=* toughness=* [/card] [card] name=Living Totem text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature. mana={3}{G} type=Creature subtype=Plant Elemental power=2 toughness=3 [/card] [card] name=Living Wish text=You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish. mana={1}{G} type=Sorcery [/card] [card] name=Llanowar Empath text=When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{G} type=Creature subtype=Elf Shaman power=2 toughness=2 [/card] [card] name=Loafing Giant text=Whenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage Loafing Giant would deal this turn. mana={4}{R} type=Creature subtype=Giant power=4 toughness=6 [/card] [card] name=Loam Dryad text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. mana={G} type=Creature subtype=Dryad Horror power=1 toughness=2 [/card] [card] name=Loam Larva text=When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it. mana={1}{G} type=Creature subtype=Insect power=1 toughness=3 [/card] [card] name=Loathsome Catoblepas text={2}{G}: Loathsome Catoblepas must be blocked this turn if able. -- When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn. mana={5}{B} type=Creature subtype=Beast power=3 toughness=3 [/card] [card] name=Locket of Yesterdays text=Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard. mana={1} type=Artifact [/card] [card] name=Logic Knot text=Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) -- Counter target spell unless its controller pays {X}. mana={X}{U}{U} type=Instant [/card] [card] name=Lone Revenant text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={3}{U}{U} type=Creature subtype=Spirit power=4 toughness=4 [/card] [card] name=Lone Wolf of the Natterknolls text=Whenever an opponent casts a spell during your turn, draw two cards. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls. type=Creature subtype=Werewolf power=3 toughness=5 [/card] [card] name=Long-Term Plans text=Search your library for a card, shuffle your library, then put that card third from the top. mana={2}{U} type=Instant [/card] [card] name=Longhorn Firebeast text=When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast. mana={2}{R} type=Creature subtype=Elemental Ox Beast power=3 toughness=2 [/card] [card] name=Look Skyward and Despair text=When you set this scheme in motion, put a 5/5 red Dragon creature token with flying onto the battlefield. type=Scheme [/card] [card] name=Looming Spires text=Looming Spires enters the battlefield tapped. -- When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. -- {T}: Add {R} to your mana pool. type=Land [/card] [card] name=Lord of the Void text=Flying -- Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control. mana={4}{B}{B}{B} type=Creature subtype=Demon power=7 toughness=7 [/card] [card] name=Lose Calm text=Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) mana={3}{R} type=Sorcery [/card] [card] name=Lose Hope text=Target creature gets -1/-1 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={B} type=Instant [/card] [card] name=Lost Auramancers text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library. mana={2}{W}{W} type=Creature subtype=Human Wizard power=3 toughness=3 [/card] [card] name=Lost Hours text=Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top. mana={1}{B} type=Sorcery [/card] [card] name=Lost in Thought text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from his or her graveyard for that player to ignore this effect until end of turn. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Lost in a Labyrinth text=Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={U} type=Instant [/card] [card] name=Lost in the Woods text=Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library. mana={3}{G}{G} type=Enchantment [/card] [card] name=Lowland Tracker text=First strike -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) mana={4}{W} type=Creature subtype=Human Soldier power=2 toughness=2 [/card] [card] name=Loxodon Smiter text=Loxodon Smiter can't be countered. -- If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard. mana={1}{G}{W} type=Creature subtype=Elephant Soldier power=4 toughness=4 [/card] [card] name=Lullmage Mentor text=Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield. -- Tap seven untapped Merfolk you control: Counter target spell. mana={1}{U}{U} type=Creature subtype=Merfolk Wizard power=2 toughness=2 [/card] [card] name=Lumbering Falls text=Lumbering Falls enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool. -- {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. type=Land [/card] [card] name=Lumengrid Augur text={1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur. mana={3}{U} type=Creature subtype=Vedalken Wizard power=2 toughness=2 [/card] [card] name=Luminous Guardian text={W}: Luminous Guardian gets +0/+1 until end of turn. -- {2}: Luminous Guardian can block an additional creature this turn. mana={3}{W} type=Creature subtype=Human Nomad power=1 toughness=4 [/card] [card] name=Lunarch Inquisitors text=When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield. type=Creature subtype=Human Cleric power=4 toughness=4 [/card] [card] name=Lurking Arynx text=Formidable — {2}{G}: Target creature blocks Lurking Arynx this turn if able. Activate this ability only if creatures you control have total power 8 or greater. mana={4}{G} type=Creature subtype=Cat Beast power=3 toughness=5 [/card] [card] name=Lurking Evil text=Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying. mana={B}{B}{B} type=Enchantment [/card] [card] name=Lurking Informant text=({UB} can be paid with either {U} or {B}.) -- {2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard. mana={1}{UB} type=Creature subtype=Human Rogue power=1 toughness=2 [/card] [card] name=Lurking Predators text=Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. mana={4}{G}{G} type=Enchantment [/card] [card] name=Lyzolda, the Blood Witch text={2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black. mana={1}{B}{R} type=Legendary Creature subtype=Human Cleric power=3 toughness=1 [/card] [card] name=Márton Stromgald text=Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald. -- Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald. mana={2}{R}{R} type=Legendary Creature subtype=Human Knight power=1 toughness=1 [/card] [card] name=Machinate text=Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. mana={1}{U}{U} type=Instant [/card] [card] name=Mad Dog text=At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it. mana={1}{R} type=Creature subtype=Hound power=2 toughness=2 [/card] [card] name=Madcap Skills text=Enchant creature -- Enchanted creature gets +3/+0 and can't be blocked except by two or more creatures. mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Maddening Imp text=Flying -- {T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate this ability only during an opponent's turn and only before combat. mana={2}{B} type=Creature subtype=Imp power=1 toughness=1 [/card] [card] name=Maelstrom Wanderer text=Creatures you control have haste. -- Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.) mana={5}{U}{R}{G} type=Legendary Creature subtype=Elemental power=7 toughness=5 [/card] [card] name=Mages' Contest text=You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell. mana={1}{R}{R} type=Instant [/card] [card] name=Magewright's Stone text={1}, {T}: Untap target creature that has an activated ability with {T} in its cost. mana={2} type=Artifact [/card] [card] name=Magical Hack text=Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) mana={U} type=Instant [/card] [card] name=Magma Jet text=Magma Jet deals 2 damage to target creature or player. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{R} type=Instant [/card] [card] name=Magmatic Core text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it. mana={2}{R}{R} type=Enchantment [/card] [card] name=Magnetic Web text=If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able. -- Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. -- {1}, {T}: Put a magnet counter on target creature. mana={2} type=Artifact [/card] [card] name=Magnifying Glass text={T}: Add {C} to your mana pool. -- {4}, {T}: Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={3} type=Artifact [/card] [card] name=Magus of the Arena text={3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.) mana={4}{R}{R} type=Creature subtype=Human Wizard power=5 toughness=5 [/card] [card] name=Magus of the Future text=Play with the top card of your library revealed. -- You may play the top card of your library. mana={2}{U}{U}{U} type=Creature subtype=Human Wizard power=2 toughness=3 [/card] [card] name=Magus of the Scroll text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player. mana={R} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Make a Stand text=Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) mana={2}{W} type=Instant [/card] [card] name=Makindi Aeronaut text=Flying mana={1}{W} type=Creature subtype=Kor Scout Ally power=1 toughness=3 [/card] [card] name=Makindi Patrol text=Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. mana={2}{W} type=Creature subtype=Human Knight Ally power=2 toughness=3 [/card] [card] name=Makindi Sliderunner text=Trample -- Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. mana={1}{R} type=Creature subtype=Beast power=2 toughness=1 [/card] [card] name=Malakir Familiar text=Flying, deathtouch -- Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. mana={2}{B} type=Creature subtype=Bat power=2 toughness=1 [/card] [card] name=Malakir Soothsayer text=Cohort — {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life. mana={4}{B} type=Creature subtype=Vampire Shaman Ally power=4 toughness=4 [/card] [card] name=Malevolent Whispers text=Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={3}{R} type=Sorcery [/card] [card] name=Malignus text=Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. -- Damage that would be dealt by Malignus can't be prevented. mana={3}{R}{R} type=Creature subtype=Elemental Spirit power=* toughness=* [/card] [card] name=Mammoth Umbra text=Enchant creature -- Enchanted creature gets +3/+3 and has vigilance. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={4}{W} type=Enchantment subtype=Aura [/card] [card] name=Mana Cache text=At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls. -- Remove a charge counter from Mana Cache: Add {1} to your mana pool. Any player may activate this ability but only during his or her turn before the end step. mana={1}{R}{R} type=Enchantment [/card] [card] name=Mana Clash text=You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. mana={R} type=Sorcery [/card] [card] name=Mana Drain text=Counter target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is that spell's converted mana cost. mana={U}{U} type=Instant [/card] [card] name=Mana Flare text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. mana={2}{R} type=Enchantment [/card] [card] name=Mana Leech text=You may choose not to untap Mana Leech during your untap step. -- {T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped. mana={2}{B} type=Creature subtype=Leech power=1 toughness=1 [/card] [card] name=Mana Maze text=Players can't cast spells that share a color with the spell most recently cast this turn. mana={1}{U} type=Enchantment [/card] [card] name=Mana Reflection text=If you tap a permanent for mana, it produces twice as much of that mana instead. mana={4}{G}{G} type=Enchantment [/card] [card] name=Mana Vortex text=When you cast Mana Vortex, counter it unless you sacrifice a land. -- At the beginning of each player's upkeep, that player sacrifices a land. -- When there are no lands on the battlefield, sacrifice Mana Vortex. mana={1}{U}{U} type=Enchantment [/card] [card] name=Mana Web text=Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce. mana={3} type=Artifact [/card] [card] name=Mana-Charged Dragon text=Flying, trample -- Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way. mana={4}{R}{R} type=Creature subtype=Dragon power=5 toughness=5 [/card] [card] name=Mangara's Blessing text=You gain 5 life. -- When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step. mana={2}{W} type=Instant [/card] [card] name=Mangara's Tome text=When Mangara's Tome enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. -- {2}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand. mana={5} type=Artifact [/card] [card] name=Manic Scribe text=When Manic Scribe enters the battlefield, each opponent puts the top three cards of his or her library into his or her graveyard. -- Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player puts the top three cards of his or her library into his or her graveyard. mana={1}{U} type=Creature subtype=Human Wizard power=0 toughness=3 [/card] [card] name=Manor Gargoyle text=Defender -- Manor Gargoyle is indestructible as long as it has defender. -- {1}: Until end of turn, Manor Gargoyle loses defender and gains flying. mana={5} type=Artifact Creature subtype=Gargoyle power=4 toughness=4 [/card] [card] name=Maralen of the Mornsong text=Players can't draw cards. -- At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library. mana={1}{B}{B} type=Legendary Creature subtype=Elf Wizard power=2 toughness=3 [/card] [card] name=Marang River Prowler text=Marang River Prowler can't block and can't be blocked. -- You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent. mana={2}{U} type=Creature subtype=Human Rogue power=2 toughness=1 [/card] [card] name=Marble Priest text=All Walls able to block Marble Priest do so. -- Prevent all combat damage that would be dealt to Marble Priest by Walls. mana={5} type=Artifact Creature subtype=Cleric power=3 toughness=3 [/card] [card] name=March from the Tomb text=Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield. mana={3}{W}{B} type=Sorcery [/card] [card] name=Mark for Death text=Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn. mana={3}{R} type=Sorcery [/card] [card] name=Mark of Eviction text=Enchant creature -- At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands. mana={U} type=Enchantment subtype=Aura [/card] [card] name=Markov Dreadknight text=Flying -- {2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight. mana={3}{B}{B} type=Creature subtype=Vampire Knight power=3 toughness=3 [/card] [card] name=Martyr of Ashes text={2}, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying. mana={R} type=Creature subtype=Human Shaman power=1 toughness=1 [/card] [card] name=Martyr of Bones text={1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard. mana={B} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Martyr of Frost text={2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}. mana={U} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Martyr of Sands text={1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life. mana={W} type=Creature subtype=Human Cleric power=1 toughness=1 [/card] [card] name=Martyr of Spores text={1}, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn. mana={G} type=Creature subtype=Human Shaman power=1 toughness=1 [/card] [card] name=Martyr's Bond text=Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it. mana={4}{W}{W} type=Enchantment [/card] [card] name=Martyr's Cause text=Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. mana={2}{W} type=Enchantment [/card] [card] name=Martyrdom text=Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability. mana={1}{W}{W} type=Instant [/card] [card] name=Martyrs of Korlis text=As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead. mana={3}{W}{W} type=Creature subtype=Human power=1 toughness=6 [/card] [card] name=Masako the Humorless text=Flash -- Tapped creatures you control can block as though they were untapped. mana={2}{W} type=Legendary Creature subtype=Human Advisor power=2 toughness=1 [/card] [card] name=Mass Polymorph text=Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library. mana={5}{U} type=Sorcery [/card] [card] name=Master Thief text=When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief. mana={2}{U}{U} type=Creature subtype=Human Rogue power=2 toughness=2 [/card] [card] name=Master Warcraft text=Cast Master Warcraft only before attackers are declared. -- You choose which creatures attack this turn. -- You choose which creatures block this turn and how those creatures block. mana={2}{RW}{RW} type=Instant [/card] [card] name=Master of Arms text=First strike -- {1}{W}: Tap target creature blocking Master of Arms. mana={2}{W} type=Creature subtype=Human Soldier power=2 toughness=2 [/card] [card] name=Master of Predicaments text=Flying -- Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's converted mana cost is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost. mana={3}{U}{U} type=Creature subtype=Sphinx power=4 toughness=4 [/card] [card] name=Master of the Hunt text={2}{G}{G}: Put a 1/1 green Wolf creature token named Wolves of the Hunt onto the battlefield. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={2}{G}{G} type=Creature subtype=Human power=2 toughness=2 [/card] [card] name=Master of the Veil text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Master of the Veil is turned face up, you may turn target creature with morph face down. mana={2}{U}{U} type=Creature subtype=Human Wizard power=2 toughness=3 [/card] [card] name=Master of the Wild Hunt text=At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. -- {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. mana={2}{G}{G} type=Creature subtype=Human Shaman power=3 toughness=3 [/card] [card] name=Mastery of the Unseen text=Whenever a permanent you control is turned face up, you gain 1 life for each creature you control. -- {3}{W}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) mana={1}{W} type=Enchantment [/card] [card] name=Matsu-Tribe Decoy text={2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able. -- Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. mana={2}{G} type=Creature subtype=Snake Warrior power=1 toughness=3 [/card] [card] name=Matter Reshaper text=({C} represents colorless mana.) -- When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand. mana={2}{C} type=Creature subtype=Eldrazi power=3 toughness=2 [/card] [card] name=Maw of Kozilek text=Devoid (This card has no color.) -- {C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.) mana={3}{R} type=Creature subtype=Eldrazi Drone power=2 toughness=5 [/card] [card] name=May Civilization Collapse text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two lands. If the player chooses others, each of your other opponents sacrifices a land. type=Scheme [/card] [card] name=Mayael the Anima text={3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order. mana={R}{G}{W} type=Legendary Creature subtype=Elf Shaman power=2 toughness=3 [/card] [card] name=Maze's End text=Maze's End enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game. type=Land [/card] [card] name=Meandering River text=Meandering River enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. type=Land [/card] [card] name=Meandering Towershell text=Islandwalk (This creature can't be blocked as long as defending player controls an Island.) -- Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn. mana={3}{G}{G} type=Creature subtype=Turtle power=5 toughness=9 [/card] [card] name=Meddle text=If target spell has only one target and that target is a creature, change that spell's target to another creature. mana={1}{U} type=Instant [/card] [card] name=Meddling Mage text=As Meddling Mage enters the battlefield, name a nonland card. -- The named card can't be cast. mana={W}{U} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Medicine Runner text=When Medicine Runner enters the battlefield, you may remove a counter from target permanent. mana={1}{GW} type=Creature subtype=Elf Cleric power=2 toughness=1 [/card] [card] name=Meditation Puzzle text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- You gain 8 life. mana={3}{W}{W} type=Instant [/card] [card] name=Medomai the Ageless text=Flying -- Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one. -- Medomai the Ageless can't attack during extra turns. mana={4}{W}{U} type=Legendary Creature subtype=Sphinx power=4 toughness=4 [/card] [card] name=Melee text=Cast Melee only during your turn and only during combat before blockers are declared. -- You choose which creatures block this combat and how those creatures block. -- Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat. mana={4}{R} type=Instant [/card] [card] name=Melek, Izzet Paragon text=Play with the top card of your library revealed. -- You may cast the top card of your library if it's an instant or sorcery card. -- Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy. mana={4}{U}{R} type=Legendary Creature subtype=Weird Wizard power=2 toughness=4 [/card] [card] name=Meletis Astronomer text=Heroic — Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={1}{U} type=Creature subtype=Human Wizard power=1 toughness=3 [/card] [card] name=Meletis Charlatan text={2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy. mana={2}{U} type=Creature subtype=Human Wizard power=2 toughness=3 [/card] [card] name=Melting text=All lands are no longer snow. mana={3}{R} type=Enchantment [/card] [card] name=Memoricide text=Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. mana={3}{B} type=Sorcery [/card] [card] name=Memory Crystal text=Buyback costs cost {2} less. mana={3} type=Artifact [/card] [card] name=Menacing Ogre text=Trample, haste -- When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre. mana={3}{R}{R} type=Creature subtype=Ogre power=3 toughness=3 [/card] [card] name=Mental Vapors text=Target player discards a card. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) mana={3}{B} type=Sorcery [/card] [card] name=Mercenaries text={3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. mana={3}{W} type=Creature subtype=Human Mercenary power=3 toughness=3 [/card] [card] name=Merciless Resolve text=As an additional cost to cast Merciless Resolve, sacrifice a creature or land. -- Draw two cards. mana={2}{B} type=Instant [/card] [card] name=Merfolk Observer text=When Merfolk Observer enters the battlefield, look at the top card of target player's library. mana={1}{U} type=Creature subtype=Merfolk Rogue power=2 toughness=1 [/card] [card] name=Merfolk Spy text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) -- Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand. mana={U} type=Creature subtype=Merfolk Rogue power=1 toughness=1 [/card] [card] name=Merfolk Wayfinder text=Flying -- When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. mana={2}{U} type=Creature subtype=Merfolk Scout power=1 toughness=2 [/card] [card] name=Merieke Ri Berit text=Merieke Ri Berit doesn't untap during your untap step. -- {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated. mana={W}{U}{B} type=Legendary Creature subtype=Human power=1 toughness=1 [/card] [card] name=Merseine text=Enchant creature -- Merseine enters the battlefield with three net counters on it. -- Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it. -- Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature. mana={2}{U}{U} type=Enchantment subtype=Aura [/card] [card] name=Mesa Pegasus text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={1}{W} type=Creature subtype=Pegasus power=1 toughness=1 [/card] [card] name=Mesmeric Sliver text=All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.) mana={3}{U} type=Creature subtype=Sliver power=2 toughness=2 [/card] [card] name=Metalworker text={T}: Reveal any number of artifact cards in your hand. Add {2} to your mana pool for each card revealed this way. mana={3} type=Artifact Creature subtype=Construct power=1 toughness=2 [/card] [card] name=Metamorphosis text=As an additional cost to cast Metamorphosis, sacrifice a creature. -- Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells. mana={G} type=Sorcery [/card] [card] name=Meteor Shower text=Meteor Shower deals X plus 1 damage divided as you choose among any number of target creatures and/or players. mana={X}{X}{R} type=Sorcery [/card] [card] name=Metrognome text=When a spell or ability an opponent controls causes you to discard Metrognome, put four 1/1 colorless Gnome artifact creature tokens onto the battlefield. -- {4}, {T}: Put a 1/1 colorless Gnome artifact creature token onto the battlefield. mana={4} type=Artifact [/card] [card] name=Midnight Recovery text=Return target creature card from your graveyard to your hand. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) mana={3}{B} type=Sorcery [/card] [card] name=Might Beyond Reason text=Put two +1/+1 counters on target creature. -- Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. mana={3}{G} type=Instant [/card] [card] name=Might Makes Right text=At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) mana={5}{R} type=Enchantment [/card] [card] name=Militant Inquisitor text=Militant Inquisitor gets +1/+0 for each Equipment you control. mana={2}{W} type=Creature subtype=Human Cleric power=2 toughness=3 [/card] [card] name=Mimeofacture text=Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles his or her library. mana={3}{U} type=Sorcery [/card] [card] name=Mimic Vat text=Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard. -- {3}, {T}: Put a token onto the battlefield that's a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step. mana={3} type=Artifact [/card] [card] name=Mina and Denn, Wildborn text=You may play an additional land on each of your turns. -- {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn. mana={2}{R}{G} type=Legendary Creature subtype=Elf Ally power=4 toughness=4 [/card] [card] name=Minamo's Meddling text=Counter target spell. That spell's controller reveals his or her hand, then discards each card with the same name as a card spliced onto that spell. mana={2}{U}{U} type=Instant [/card] [card] name=Mind Bend text=Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.) mana={U} type=Instant [/card] [card] name=Mind Bomb text=Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way. mana={U} type=Sorcery [/card] [card] name=Mind Extraction text=As an additional cost to cast Mind Extraction, sacrifice a creature. -- Target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors. mana={2}{B} type=Sorcery [/card] [card] name=Mind Funeral text=Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard. mana={1}{U}{B} type=Sorcery [/card] [card] name=Mind Grind text=Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed this way into his or her graveyard. X can't be 0. mana={X}{U}{B} type=Sorcery [/card] [card] name=Mind Raker text=Devoid (This card has no color.) -- When Mind Raker enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card. mana={3}{B} type=Creature subtype=Eldrazi Processor power=3 toughness=3 [/card] [card] name=Mind's Desire text=Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) mana={4}{U}{U} type=Sorcery [/card] [card] name=Mindblaze text=Name a nonland card and choose a number greater than 0. Target player reveals his or her library. If that library contains exactly the chosen number of the named card, Mindblaze deals 8 damage to that player. Then that player shuffles his or her library. mana={5}{R} type=Sorcery [/card] [card] name=Mindbreak Trap text=If an opponent cast three or more spells this turn, you may pay {0} rather than pay Mindbreak Trap's mana cost. -- Exile any number of target spells. mana={2}{U}{U} type=Instant subtype=Trap [/card] [card] name=Mindlock Orb text=Players can't search libraries. mana={3}{U} type=Artifact [/card] [card] name=Mindmelter text=Devoid (This card has no color.) -- Mindmelter can't be blocked. -- {3}{C}: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. ({C} represents colorless mana.) mana={1}{U}{B} type=Creature subtype=Eldrazi Drone power=2 toughness=2 [/card] [card] name=Mindreaver text=Heroic — Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library. -- {U}{U}, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with Mindreaver. mana={U}{U} type=Creature subtype=Human Wizard power=2 toughness=1 [/card] [card] name=Minds Aglow text=Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. mana={U} type=Sorcery [/card] [card] name=Mindshrieker text=Flying -- {2}: Target player puts the top card of his or her library into his or her graveyard. Mindshrieker gets +X/+X until end of turn, where X is that card's converted mana cost. mana={1}{U} type=Creature subtype=Spirit Bird power=1 toughness=1 [/card] [card] name=Mindslaver text={4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.) mana={6} type=Legendary Artifact [/card] [card] name=Mindwrack Demon text=Flying, trample -- When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard. -- Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. mana={2}{B}{B} type=Creature subtype=Demon power=4 toughness=5 [/card] [card] name=Mine Excavation text=Return target artifact or enchantment card from a graveyard to its owner's hand. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) mana={1}{W} type=Sorcery [/card] [card] name=Minion of the Wastes text=Trample -- As Minion of the Wastes enters the battlefield, pay any amount of life. -- Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield. mana={3}{B}{B}{B} type=Creature subtype=Minion power=* toughness=* [/card] [card] name=Miracle Worker text={T}: Destroy target Aura attached to a creature you control. mana={W} type=Creature subtype=Human Cleric power=1 toughness=1 [/card] [card] name=Mirari's Wake text=Creatures you control get +1/+1. -- -- Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. mana={3}{G}{W} type=Enchantment [/card] [card] name=Mire's Malice text=Target opponent discards two cards. -- Awaken 3—{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={3}{B} type=Sorcery [/card] [card] name=Mire's Toll text=Target player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card. mana={B} type=Sorcery [/card] [card] name=Mirko Vosk, Mind Drinker text=Flying -- Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard. mana={3}{U}{B} type=Legendary Creature subtype=Vampire power=2 toughness=4 [/card] [card] name=Mirri's Guile text=At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. mana={G} type=Enchantment [/card] [card] name=Mirror Golem text=Imprint — When Mirror Golem enters the battlefield, you may exile target card from a graveyard. -- Mirror Golem has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) mana={6} type=Artifact Creature subtype=Golem power=3 toughness=4 [/card] [card] name=Mirror Mockery text=Enchant creature -- Whenever enchanted creature attacks, you may put a token onto the battlefield that's a copy of that creature. Exile that token at end of combat. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Mirror Sheen text={1}{UR}{UR}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy. mana={1}{UR}{UR} type=Enchantment [/card] [card] name=Mirror Strike text=All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead. mana={3}{W} type=Instant [/card] [card] name=Mirror of Fate text={T}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library. mana={5} type=Artifact [/card] [card] name=Mirror-Mad Phantasm text=Flying -- {1}{U}: Mirror-Mad Phantasm's owner shuffles it into his or her library. If that player does, he or she reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard. mana={3}{U}{U} type=Creature subtype=Spirit power=5 toughness=1 [/card] [card] name=Mirrorpool text=Mirrorpool enters the battlefield tapped. -- {T}: Add {C} to your mana pool. -- {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -- {4}{C}, {T}, Sacrifice Mirrorpool: Put a token onto the battlefield that's a copy of target creature you control. type=Land [/card] [card] name=Mirrorweave text=Each other creature becomes a copy of target nonlegendary creature until end of turn. mana={2}{WU}{WU} type=Instant [/card] [card] name=Mirrorwood Treefolk text={2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead. mana={3}{G} type=Creature subtype=Treefolk power=2 toughness=4 [/card] [card] name=Misdirection text=You may exile a blue card from your hand rather than pay Misdirection's mana cost. -- Change the target of target spell with a single target. mana={3}{U}{U} type=Instant [/card] [card] name=Mishra's Bauble text={T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep. mana={0} type=Artifact [/card] [card] name=Mishra's War Machine text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- At the beginning of your upkeep, unless you discard a card, tap Mishra's War Machine and it deals 3 damage to you. mana={7} type=Artifact Creature subtype=Juggernaut power=5 toughness=5 [/card] [card] name=Mishra's Workshop text={T}: Add {3} to your mana pool. Spend this mana only to cast artifact spells. type=Land [/card] [card] name=Mishra, Artificer Prodigy text=Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle it. mana={1}{U}{B}{R} type=Legendary Creature subtype=Human Artificer power=4 toughness=4 [/card] [card] name=Mist Intruder text=Devoid (This card has no color.) -- Flying -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) mana={1}{U} type=Creature subtype=Eldrazi Drone power=1 toughness=2 [/card] [card] name=Mistfolk text={U}: Counter target spell that targets Mistfolk. mana={U}{U} type=Creature subtype=Illusion power=1 toughness=2 [/card] [card] name=Misthollow Griffin text=Flying -- You may cast Misthollow Griffin from exile. mana={2}{U}{U} type=Creature subtype=Griffin power=3 toughness=3 [/card] [card] name=Mistmoon Griffin text=Flying -- When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield. mana={3}{W} type=Creature subtype=Griffin power=2 toughness=2 [/card] [card] name=Mitotic Manipulation text=Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order. mana={1}{U}{U} type=Sorcery [/card] [card] name=Mizzium Meddler text=Flash (You may cast this spell any time you could cast an instant.) -- When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler. mana={2}{U} type=Creature subtype=Vedalken Wizard power=1 toughness=4 [/card] [card] name=Mizzium Transreliquat text={3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn. -- {1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact and gains this ability. mana={3} type=Artifact [/card] [card] name=Mob Mentality text=Enchant creature -- Enchanted creature has trample. -- Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures. mana={R} type=Enchantment subtype=Aura [/card] [card] name=Mogg Assassin text={T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose. mana={2}{R} type=Creature subtype=Goblin Assassin power=2 toughness=1 [/card] [card] name=Mogis's Warhound text=Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Mogis's Warhound attacks each turn if able. -- Enchanted creature gets +2/+2 and attacks each turn if able. mana={1}{R} type=Enchantment Creature subtype=Hound power=2 toughness=2 [/card] [card] name=Mogis, God of Slaughter text=Indestructible -- As long as your devotion to black and red is less than seven, Mogis isn't a creature. -- At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless he or she sacrifices a creature. mana={2}{B}{R} type=Legendary Enchantment Creature subtype=God power=7 toughness=5 [/card] [card] name=Moldgraf Scavenger text=Delirium — Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard. mana={1}{G} type=Creature subtype=Fungus power=0 toughness=4 [/card] [card] name=Mole Worms text=You may choose not to untap Mole Worms during your untap step. -- {T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped. mana={2}{B} type=Creature subtype=Worm power=1 toughness=1 [/card] [card] name=Molten Birth text=Put two 1/1 red Elemental creature tokens onto the battlefield. Then flip a coin. If you win the flip, return Molten Birth to its owner's hand. mana={1}{R}{R} type=Sorcery [/card] [card] name=Molten Disaster text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Molten Disaster deals X damage to each creature without flying and each player. mana={X}{R}{R} type=Sorcery [/card] [card] name=Molten Influence text=Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to him or her. mana={1}{R} type=Instant [/card] [card] name=Molten Nursery text=Devoid (This card has no color.) -- Whenever you cast a colorless spell, Molten Nursery deals 1 damage to target creature or player. mana={2}{R} type=Enchantment [/card] [card] name=Molten Psyche text=Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. -- Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn. mana={1}{R}{R} type=Sorcery [/card] [card] name=Molten Sentry text=As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender. mana={3}{R} type=Creature subtype=Elemental power=* toughness=* [/card] [card] name=Molten Slagheap text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Molten Slagheap. -- {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool. type=Land [/card] [card] name=Momir Vig, Simic Visionary text=Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it. -- Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand. mana={3}{G}{U} type=Legendary Creature subtype=Elf Wizard power=2 toughness=2 [/card] [card] name=Monastery Siege text=As Monastery Siege enters the battlefield, choose Khans or Dragons. -- • Khans — At the beginning of your draw step, draw an additional card, then discard a card. -- • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast. mana={2}{U} type=Enchantment [/card] [card] name=Monomania text=Target player chooses a card in his or her hand and discards the rest. mana={3}{B}{B} type=Sorcery [/card] [card] name=Moonlight Bargain text=Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand. mana={3}{B}{B} type=Instant [/card] [card] name=Moonlight Hunt text=Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature. mana={1}{G} type=Instant [/card] [card] name=Moonmist text=Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.) mana={1}{G} type=Instant [/card] [card] name=Moonring Island text=({T}: Add {U} to your mana pool.) -- Moonring Island enters the battlefield tapped. -- {U}, {T}: Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents. type=Land subtype=Island [/card] [card] name=Moonring Mirror text=Whenever you draw a card, exile the top card of your library face down. -- At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand. mana={5} type=Artifact [/card] [card] name=Moonrise Intruder text=Menace (This creature can't be blocked except by two or more creatures.) -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder. type=Creature subtype=Werewolf power=2 toughness=2 [/card] [card] name=Moorland Drifter text=Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard. mana={1}{W} type=Creature subtype=Spirit power=2 toughness=2 [/card] [card] name=Morkrut Necropod text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land. mana={5}{B} type=Creature subtype=Slug Horror power=7 toughness=7 [/card] [card] name=Mortal Flesh Is Weak text=When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents. type=Scheme [/card] [card] name=Mortuary Mire text=Mortuary Mire enters the battlefield tapped. -- When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. -- {T}: Add {B} to your mana pool. type=Land [/card] [card] name=Mossbridge Troll text=If Mossbridge Troll would be destroyed, regenerate it. -- Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn. mana={5}{G}{G} type=Creature subtype=Troll power=5 toughness=5 [/card] [card] name=Mosswort Bridge text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {G} to your mana pool. -- {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. type=Land [/card] [card] name=Mountain Stronghold text=Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) type=Land [/card] [card] name=Mounted Archers text=Reach (This creature can block creatures with flying.) -- {W}: Mounted Archers can block an additional creature this turn. mana={3}{W} type=Creature subtype=Human Soldier Archer power=2 toughness=3 [/card] [card] name=Mourner's Shield text=Imprint — When Mourner's Shield enters the battlefield, you may exile target card from a graveyard. -- {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card. mana={4} type=Artifact [/card] [card] name=Mouth of Ronom text={T}: Add {1} to your mana pool. -- {4}{S}, {T}, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({S} can be paid with one mana from a snow permanent.) type=Snow Land [/card] [card] name=Mtenda Lion text=Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn. mana={G} type=Creature subtype=Cat power=2 toughness=1 [/card] [card] name=Muck Drubb text=Flash (You may cast this spell any time you could cast an instant.) -- When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb. -- Madness {2}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={3}{B}{B} type=Creature subtype=Beast power=3 toughness=3 [/card] [card] name=Mudbutton Clanger text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn. mana={R} type=Creature subtype=Goblin Warrior power=1 toughness=1 [/card] [card] name=Mul Daya Channelers text=Play with the top card of your library revealed. -- As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3. -- As long as the top card of your library is a land card, Mul Daya Channelers has "{T}: Add two mana of any one color to your mana pool." mana={1}{G}{G} type=Creature subtype=Elf Druid Shaman power=2 toughness=2 [/card] [card] name=Mulch text=Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. mana={1}{G} type=Sorcery [/card] [card] name=Multani's Presence text=Whenever a spell you've cast is countered, draw a card. mana={G} type=Enchantment [/card] [card] name=Munda's Vanguard text=Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control. mana={4}{W} type=Creature subtype=Kor Knight Ally power=3 toughness=3 [/card] [card] name=Munda, Ambush Leader text=Haste -- Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order. mana={2}{R}{W} type=Legendary Creature subtype=Kor Ally power=3 toughness=4 [/card] [card] name=Mundungu text={T}: Counter target spell unless its controller pays {1} and 1 life. mana={1}{U}{B} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Mungha Wurm text=You can't untap more than one land during your untap step. mana={2}{G}{G} type=Creature subtype=Wurm power=6 toughness=5 [/card] [card] name=Muraganda Petroglyphs text=Creatures with no abilities get +2/+2. mana={3}{G} type=Enchantment [/card] [card] name=Murasa Ranger text=Landfall — Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger. mana={3}{G} type=Creature subtype=Human Warrior power=3 toughness=3 [/card] [card] name=Murderer's Axe text=Equipped creature gets +2/+2. -- Equip—Discard a card. mana={4} type=Artifact subtype=Equipment [/card] [card] name=Murderous Betrayal text={B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated. mana={B}{B}{B} type=Enchantment [/card] [card] name=Murderous Compulsion text=Destroy target tapped creature. -- Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={1}{B} type=Sorcery [/card] [card] name=Murderous Cut text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Destroy target creature. mana={4}{B} type=Instant [/card] [card] name=Murderous Spoils text=Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that was attached to it. (This effect lasts indefinitely.) mana={5}{B} type=Instant [/card] [card] name=Murk Strider text=Devoid (This card has no color.) -- When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand. mana={3}{U} type=Creature subtype=Eldrazi Processor power=3 toughness=2 [/card] [card] name=Murmurs from Beyond text=Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand. mana={2}{U} type=Instant subtype=Arcane [/card] [card] name=Muse Vessel text={3}, {T}: Target player exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. -- {1}: Choose a card exiled with Muse Vessel. You may play that card this turn. mana={4} type=Artifact [/card] [card] name=Musician text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- {T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability. mana={2}{U} type=Creature subtype=Human Wizard power=1 toughness=3 [/card] [card] name=My Crushing Masterstroke text=When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able. type=Scheme [/card] [card] name=My Genius Knows No Bounds text=When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards. type=Scheme [/card] [card] name=My Undead Horde Awakens text=(An ongoing scheme remains face up until it's abandoned.) -- At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control. -- When a creature put onto the battlefield with this scheme dies, abandon this scheme. type=Ongoing Scheme [/card] [card] name=My Wish Is Your Command text=When you set this scheme in motion, each opponent reveals his or her hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost. type=Scheme [/card] [card] name=Mycosynth Golem text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) mana={11} type=Artifact Creature subtype=Golem power=4 toughness=5 [/card] [card] name=Mycosynth Lattice text=All permanents are artifacts in addition to their other types. -- All cards that aren't on the battlefield, spells, and permanents are colorless. -- Players may spend mana as though it were mana of any color. mana={6} type=Artifact [/card] [card] name=Myr Reservoir text={T}: Add {2} to your mana pool. Spend this mana only to cast Myr spells or activate abilities of Myr. -- {3}, {T}: Return target Myr card from your graveyard to your hand. mana={3} type=Artifact [/card] [card] name=Myr Superion text=Spend only mana produced by creatures to cast Myr Superion. mana={2} type=Artifact Creature subtype=Myr power=5 toughness=6 [/card] [card] name=Myr Welder text=Imprint — {T}: Exile target artifact card from a graveyard. -- Myr Welder has all activated abilities of all cards exiled with it. mana={3} type=Artifact Creature subtype=Myr power=1 toughness=4 [/card] [card] name=Mystic Genesis text=Counter target spell. Put an X/X green Ooze creature token onto the battlefield, where X is that spell's converted mana cost. mana={2}{G}{U}{U} type=Instant [/card] [card] name=Mystic Speculation text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={U} type=Sorcery [/card] [card] name=Mystic Veil text=You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Naar Isle text=At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it. -- Whenever you roll {C}, Naar Isle deals 3 damage to target player. type=Plane subtype=Wildfire [/card] [card] name=Nacatl Hunt-Pride text=Vigilance -- {R}, {T}: Target creature can't block this turn. -- {G}, {T}: Target creature blocks this turn if able. mana={5}{W} type=Creature subtype=Cat Warrior power=5 toughness=4 [/card] [card] name=Nacatl War-Pride text=Nacatl War-Pride must be blocked by exactly one creature if able. -- Whenever Nacatl War-Pride attacks, put X tokens that are copies of Nacatl War-Pride onto the battlefield tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step. mana={3}{G}{G}{G} type=Creature subtype=Cat Warrior power=3 toughness=3 [/card] [card] name=Nafs Asp text=Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step. mana={G} type=Creature subtype=Snake power=1 toughness=1 [/card] [card] name=Nagging Thoughts text=Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. -- Madness {1}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={1}{U} type=Sorcery [/card] [card] name=Nahiri's Machinations text=At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. -- {1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature. mana={1}{W} type=Enchantment [/card] [card] name=Nahiri, the Harbinger text=+2: You may discard a card. If you do, draw a card. -- -2: Exile target enchantment, tapped artifact, or tapped creature. -- -8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle your library. It gains haste. Return it to your hand at the beginning of the next end step. mana={2}{R}{W} type=Planeswalker subtype=Nahiri [/card] [card] name=Nakaya Shade text={B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}. mana={1}{B} type=Creature subtype=Shade power=1 toughness=1 [/card] [card] name=Naked Singularity text=Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type. mana={5} type=Artifact [/card] [card] name=Nalathni Dragon text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {R}: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step. mana={2}{R}{R} type=Creature subtype=Dragon power=1 toughness=1 [/card] [card] name=Nameless Race text=Trample -- As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards. -- Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield. mana={3}{B} type=Creature power=* toughness=* [/card] [card] name=Nantuko Shrine text=Whenever a player casts a spell, that player puts X 1/1 green Squirrel creature tokens onto the battlefield, where X is the number of cards in all graveyards with the same name as that spell. mana={1}{G}{G} type=Enchantment [/card] [card] name=Narset Transcendent text=+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand. -- -2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound. -- -9: You get an emblem with "Your opponents can't cast noncreature spells." mana={2}{W}{U} type=Planeswalker subtype=Narset [/card] [card] name=Narset, Enlightened Master text=First strike, hexproof -- Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs. mana={3}{U}{R}{W} type=Legendary Creature subtype=Human Monk power=3 toughness=2 [/card] [card] name=Nath's Elite text=All creatures able to block Nath's Elite do so. -- When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={4}{G} type=Creature subtype=Elf Warrior power=4 toughness=2 [/card] [card] name=Natural Balance text=Each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest. Each player who controls four or fewer lands may search his or her library for X basic land cards and put them onto the battlefield, where X is five minus the number of lands he or she controls. Then each player who searched his or her library this way shuffles it. mana={2}{G}{G} type=Sorcery [/card] [card] name=Natural Connection text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. mana={2}{G} type=Instant [/card] [card] name=Natural Selection text=Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library. mana={G} type=Instant [/card] [card] name=Natural State text=Destroy target artifact or enchantment with converted mana cost 3 or less. mana={G} type=Instant [/card] [card] name=Nature Demands an Offering text=When you set this scheme in motion, target opponent chooses a creature you don't control and puts it on top of its owner's library, then repeats this process for an artifact, an enchantment, and a land. Then the owner of each permanent chosen this way shuffles his or her library. type=Scheme [/card] [card] name=Nature Shields Its Own text=(An ongoing scheme remains face up until it's abandoned.) -- Whenever a creature attacks and isn't blocked, if you're the defending player, put a 0/1 green Plant creature token onto the battlefield blocking that creature. -- When four or more creatures attack you, abandon this scheme at end of combat. type=Ongoing Scheme [/card] [card] name=Nature's Blessing text={G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={2}{G}{W} type=Enchantment [/card] [card] name=Nature's Kiss text=Enchant creature -- {1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn. mana={1}{G} type=Enchantment subtype=Aura [/card] [card] name=Nature's Panoply text=Strive — Nature's Panoply costs {2}{G} more to cast for each target beyond the first. -- Choose any number of target creatures. Put a +1/+1 counter on each of them. mana={G} type=Instant [/card] [card] name=Naya text=You may play any number of additional lands on each of your turns. -- Whenever you roll {C}, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control. type=Plane subtype=Alara [/card] [card] name=Nearheath Chaplain text=Lifelink -- {2}{W}, Exile Nearheath Chaplain from your graveyard: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. mana={3}{W} type=Creature subtype=Human Cleric power=3 toughness=1 [/card] [card] name=Nebuchadnezzar text={X}, {T}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn. mana={3}{U}{B} type=Legendary Creature subtype=Human Wizard power=3 toughness=3 [/card] [card] name=Neck Breaker text=Attacking creatures you control get +1/+0 and have trample. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker. type=Creature subtype=Werewolf power=4 toughness=3 [/card] [card] name=Necratog text=Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn. mana={1}{B}{B} type=Creature subtype=Atog power=1 toughness=2 [/card] [card] name=Necravolver text=Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.) -- If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample. -- If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life." mana={2}{B} type=Creature subtype=Volver power=2 toughness=2 [/card] [card] name=Necrologia text=Cast Necrologia only during your end step. -- As an additional cost to cast Necrologia, pay X life. -- Draw X cards. mana={3}{B}{B} type=Instant [/card] [card] name=Necromancy text=You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. mana={2}{B} type=Enchantment [/card] [card] name=Necropolis Fiend text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Flying -- {X}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn. mana={7}{B}{B} type=Creature subtype=Demon power=4 toughness=5 [/card] [card] name=Necropotence text=Skip your draw step. -- Whenever you discard a card, exile that card from your graveyard. -- Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. mana={B}{B}{B} type=Enchantment [/card] [card] name=Necrotic Ooze text=As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards. mana={2}{B}{B} type=Creature subtype=Ooze power=4 toughness=3 [/card] [card] name=Necrotic Plague text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice this creature." -- When enchanted creature dies, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature. mana={2}{B}{B} type=Enchantment subtype=Aura [/card] [card] name=Needle Drop text=Needle Drop deals 1 damage to target creature or player that was dealt damage this turn. -- Draw a card. mana={R} type=Instant [/card] [card] name=Needle Spires text=Needle Spires enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. -- {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. type=Land [/card] [card] name=Needlebite Trap text=If an opponent gained life this turn, you may pay {B} rather than pay Needlebite Trap's mana cost. -- Target player loses 5 life and you gain 5 life. mana={5}{B}{B} type=Instant subtype=Trap [/card] [card] name=Nefarious Lich text=If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. -- If you would gain life, draw that many cards instead. -- When Nefarious Lich leaves the battlefield, you lose the game. mana={B}{B}{B}{B} type=Enchantment [/card] [card] name=Neglected Heirloom text=Equipped creature gets +1/+1. -- When equipped creature transforms, transform Neglected Heirloom. -- Equip {1} mana={1} type=Artifact subtype=Equipment [/card] [card] name=Neko-Te text=Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield. -- Whenever equipped creature deals damage to a player, that player loses 1 life. -- Equip {2} mana={3} type=Artifact subtype=Equipment [/card] [card] name=Nemesis of Mortals text=Nemesis of Mortals costs {1} less to cast for each creature card in your graveyard. -- {7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.) mana={4}{G}{G} type=Creature subtype=Snake power=5 toughness=5 [/card] [card] name=Nephalia Moondrakes text=Flying -- When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn. -- {4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn. mana={5}{U}{U} type=Creature subtype=Drake power=5 toughness=5 [/card] [card] name=Nessian Demolok text=Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent. mana={3}{G}{G} type=Creature subtype=Beast power=3 toughness=3 [/card] [card] name=Nessian Game Warden text=When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={3}{G}{G} type=Creature subtype=Beast power=4 toughness=5 [/card] [card] name=Nessian Wilds Ravager text=Tribute 6 (As this creature enters the battlefield, an opponent of your choice may place six +1/+1 counters on it.) -- When Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.) mana={4}{G}{G} type=Creature subtype=Hydra power=6 toughness=6 [/card] [card] name=Nether Shadow text=Haste -- At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. mana={B}{B} type=Creature subtype=Spirit power=1 toughness=1 [/card] [card] name=Nettle Drone text=Devoid (This card has no color.) -- {T}: Nettle Drone deals 1 damage to each opponent. -- Whenever you cast a colorless spell, untap Nettle Drone. mana={2}{R} type=Creature subtype=Eldrazi Drone power=3 toughness=1 [/card] [card] name=Nettlevine Blight text=Enchant creature or land -- Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control." mana={4}{B}{B} type=Enchantment subtype=Aura [/card] [card] name=Nettling Imp text={T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared. mana={2}{B} type=Creature subtype=Imp power=1 toughness=1 [/card] [card] name=Neurok Familiar text=Flying -- When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. mana={1}{U} type=Creature subtype=Bird power=1 toughness=1 [/card] [card] name=Neurok Transmuter text={U}: Target creature becomes an artifact in addition to its other types until end of turn. -- {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact. mana={2}{U} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Nevermore text=As Nevermore enters the battlefield, name a nonland card. -- The named card can't be cast. mana={1}{W}{W} type=Enchantment [/card] [card] name=New Benalia text=New Benalia enters the battlefield tapped. -- When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} to your mana pool. type=Land [/card] [card] name=New Frontiers text=Each player may search his or her library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched his or her library this way shuffles it. mana={X}{G} type=Sorcery [/card] [card] name=Niblis of Dusk text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) mana={2}{U} type=Creature subtype=Spirit power=2 toughness=1 [/card] [card] name=Night // Day text=Target creature gets -1/-1 until end of turn. -- // -- Creatures target player controls get +1/+1 until end of turn. mana={B} // {2}{W} type=Instant // Instant [/card] [card] name=Nighthowler text=Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. mana={1}{B}{B} type=Enchantment Creature subtype=Horror power=0 toughness=0 [/card] [card] name=Nightscape Battlemage text=Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land. mana={2}{B} type=Creature subtype=Zombie Wizard power=2 toughness=2 [/card] [card] name=Nightshade Assassin text=First strike -- When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={2}{B}{B} type=Creature subtype=Human Assassin power=2 toughness=1 [/card] [card] name=Nightshade Schemers text=Flying -- Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. mana={4}{B} type=Creature subtype=Faerie Wizard power=3 toughness=2 [/card] [card] name=Nightshade Seer text={2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way. mana={3}{B} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Nightsnare text=Target opponent reveals his or her hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards. mana={3}{B} type=Sorcery [/card] [card] name=Nightveil Specter text=Flying -- Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his or her library. -- You may play cards exiled with Nightveil Specter. mana={UB}{UB}{UB} type=Creature subtype=Specter power=2 toughness=3 [/card] [card] name=Nim Deathmantle text=Equipped creature gets +2/+2, has intimidate, and is a black Zombie. -- Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it. -- Equip {4} mana={2} type=Artifact subtype=Equipment [/card] [card] name=Nimbus Naiad text=Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- Enchanted creature gets +2/+2 and has flying. mana={2}{U} type=Enchantment Creature subtype=Nymph power=2 toughness=2 [/card] [card] name=Nirkana Assassin text=Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) mana={2}{B} type=Creature subtype=Vampire Assassin Ally power=2 toughness=3 [/card] [card] name=Nissa's Expedition text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. mana={4}{G} type=Sorcery [/card] [card] name=Nissa's Judgment text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature. mana={4}{G} type=Sorcery [/card] [card] name=Nissa's Renewal text=Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life. mana={5}{G} type=Sorcery [/card] [card] name=Nissa's Revelation text=Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness. mana={5}{G}{G} type=Sorcery [/card] [card] name=Nissa, Sage Animist text=+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. -- -2: Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield. -- -7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands. type=Planeswalker subtype=Nissa [/card] [card] name=Nissa, Vastwood Seer text=When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library. -- Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. mana={2}{G} type=Legendary Creature subtype=Elf Scout power=2 toughness=2 [/card] [card] name=Nissa, Voice of Zendikar text=+1: Put a 0/1 green Plant creature token onto the battlefield. -- -2: Put a +1/+1 counter on each creature you control. -- -7: You gain X life and draw X cards, where X is the number of lands you control. mana={1}{G}{G} type=Planeswalker subtype=Nissa [/card] [card] name=Nivix, Aerie of the Firemind text={T}: Add {1} to your mana pool. -- {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery. type=Land [/card] [card] name=Nivmagus Elemental text=Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.) mana={UR} type=Creature subtype=Elemental power=1 toughness=2 [/card] [card] name=Nix text=Counter target spell if no mana was spent to cast it. mana={U} type=Instant [/card] [card] name=No Quarter text=Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. -- -- Whenever a creature blocks a creature with lesser power, destroy the attacking creature. mana={3}{R} type=Enchantment [/card] [card] name=Noble Benefactor text=When Noble Benefactor dies, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library this way shuffles it. mana={2}{U} type=Creature subtype=Human Cleric power=2 toughness=2 [/card] [card] name=Noble Elephant text=Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={3}{W} type=Creature subtype=Elephant power=2 toughness=2 [/card] [card] name=Noble Quarry text=Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- All creatures able to block Noble Quarry or enchanted creature do so. -- Enchanted creature gets +1/+1. mana={2}{G} type=Enchantment Creature subtype=Unicorn power=1 toughness=1 [/card] [card] name=Noggin Whack text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards. mana={2}{B}{B} type=Tribal Sorcery subtype=Rogue [/card] [card] name=Noggle Hedge-Mage text=When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents. -- When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player. mana={2}{UR} type=Creature subtype=Noggle Wizard power=2 toughness=2 [/card] [card] name=Nomads en-Kor text={0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead. mana={W} type=Creature subtype=Kor Nomad Soldier power=1 toughness=1 [/card] [card] name=Nomads' Assembly text=Put a 1/1 white Kor Soldier creature token onto the battlefield for each creature you control. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={4}{W}{W} type=Sorcery [/card] [card] name=Norn's Annex text=({PW} can be paid with either {W} or 2 life.) -- Creatures can't attack you or a planeswalker you control unless their controller pays {PW} for each of those creatures. mana={3}{PW}{PW} type=Artifact [/card] [card] name=Norritt text={T}: Untap target blue creature. -- {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only before attackers are declared. mana={3}{B} type=Creature subtype=Imp power=1 toughness=1 [/card] [card] name=North Star text={4}, {T}: For one spell this turn, you may spend mana as though it were mana of any color to pay that spell's mana cost. (Additional costs are still paid normally.) mana={4} type=Artifact [/card] [card] name=Nostalgic Dreams text=As an additional cost to cast Nostalgic Dreams, discard X cards. -- Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams. mana={G}{G} type=Sorcery [/card] [card] name=Nosy Goblin text={T}, Sacrifice Nosy Goblin: Destroy target face-down creature. mana={2}{R} type=Creature subtype=Goblin power=2 toughness=1 [/card] [card] name=Not Forgotten text=Put target card from a graveyard on the top or bottom of its owner's library. Put a 1/1 white Spirit creature token with flying onto the battlefield. mana={1}{W} type=Sorcery [/card] [card] name=Not of This World text=Counter target spell or ability that targets a permanent you control. -- Not of This World costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater. mana={7} type=Tribal Instant subtype=Eldrazi [/card] [card] name=Nothing Can Stop Me Now text=(An ongoing scheme remains face up until it's abandoned.) -- If a source an opponent controls would deal damage to you, prevent 1 of that damage. -- At the beginning of each end step, if you've been dealt 5 or more damage this turn, abandon this scheme. type=Ongoing Scheme [/card] [card] name=Notion Thief text=Flash -- If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card. mana={2}{U}{B} type=Creature subtype=Human Rogue power=3 toughness=1 [/card] [card] name=Nova Pentacle text={3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead. mana={4} type=Artifact [/card] [card] name=Noxious Vapors text=Each player reveals his or her hand and chooses one card of each color from it, then discards all other nonland cards. mana={1}{B}{B} type=Sorcery [/card] [card] name=Noyan Dar, Roil Shaper text=Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. mana={3}{W}{U} type=Legendary Creature subtype=Merfolk Ally power=4 toughness=4 [/card] [card] name=Nucklavee text=When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand. -- When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand. mana={4}{UR}{UR} type=Creature subtype=Beast power=4 toughness=4 [/card] [card] name=Null Caller text={3}{B}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield tapped. mana={3}{B} type=Creature subtype=Vampire Shaman power=2 toughness=4 [/card] [card] name=Null Chamber text=As Null Chamber enters the battlefield, you and an opponent each name a card other than a basic land card. -- The named cards can't be played. mana={3}{W} type=World Enchantment [/card] [card] name=Null Profusion text=Skip your draw step. -- Whenever you play a card, draw a card. -- Your maximum hand size is two. mana={4}{B}{B} type=Enchantment [/card] [card] name=Nullstone Gargoyle text=Flying -- Whenever the first noncreature spell of a turn is cast, counter that spell. mana={9} type=Artifact Creature subtype=Gargoyle power=4 toughness=5 [/card] [card] name=Nurturing Licid text={G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. -- {G}: Regenerate enchanted creature. mana={1}{G} type=Creature subtype=Licid power=1 toughness=1 [/card] [card] name=Nylea's Emissary text=Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Trample -- Enchanted creature gets +3/+3 and has trample. mana={3}{G} type=Enchantment Creature subtype=Cat power=3 toughness=3 [/card] [card] name=Nyxborn Eidolon text=Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +2/+1. mana={1}{B} type=Enchantment Creature subtype=Spirit power=2 toughness=1 [/card] [card] name=Nyxborn Rollicker text=Bestow {1}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +1/+1. mana={R} type=Enchantment Creature subtype=Satyr power=1 toughness=1 [/card] [card] name=Nyxborn Shieldmate text=Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +1/+2. mana={W} type=Enchantment Creature subtype=Human Soldier power=1 toughness=2 [/card] [card] name=Nyxborn Triton text=Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +2/+3. mana={2}{U} type=Enchantment Creature subtype=Merfolk power=2 toughness=3 [/card] [card] name=Nyxborn Wolf text=Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +3/+1. mana={2}{G} type=Enchantment Creature subtype=Wolf power=3 toughness=1 [/card] [card] name=Oaken Brawler text=When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={3}{W} type=Creature subtype=Treefolk Warrior power=2 toughness=4 [/card] [card] name=Oath of Chandra text=When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent. mana={1}{R} type=Legendary Enchantment [/card] [card] name=Oath of Druids text=At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard. mana={1}{G} type=Enchantment [/card] [card] name=Oath of Gideon text=When Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield. -- Each planeswalker you control enters the battlefield with an additional loyalty counter on it. mana={2}{W} type=Legendary Enchantment [/card] [card] name=Oath of Jace text=When Oath of Jace enters the battlefield, draw three cards, then discard two cards. -- At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control. mana={2}{U} type=Legendary Enchantment [/card] [card] name=Oath of Lim-Dûl text=Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.) -- {B}{B}: Draw a card. mana={3}{B} type=Enchantment [/card] [card] name=Oath of Nissa text=When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- You may spend mana as though it were mana of any color to cast planeswalker spells. mana={G} type=Legendary Enchantment [/card] [card] name=Oath of Scholars text=At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than he or she does and is his or her opponent. The first player may discard his or her hand and draw three cards. mana={3}{U} type=Enchantment [/card] [card] name=Oathkeeper, Takeno's Daisho text=Equipped creature gets +3/+1. -- Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card. -- When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature. -- Equip {2} mana={3} type=Legendary Artifact subtype=Equipment [/card] [card] name=Ob Nixilis Reignited text=+1: You draw a card and you lose 1 life. -- -3: Destroy target creature. -- -8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life." mana={3}{B}{B} type=Planeswalker subtype=Nixilis [/card] [card] name=Ob Nixilis, Unshackled text=Flying, trample -- Whenever an opponent searches his or her library, that player sacrifices a creature and loses 10 life. -- Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled. mana={4}{B}{B} type=Legendary Creature subtype=Demon power=4 toughness=4 [/card] [card] name=Obelisk of Urd text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- As Obelisk of Urd enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +2/+2. mana={6} type=Artifact [/card] [card] name=Oblivion Sower text=When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control. mana={6} type=Creature subtype=Eldrazi power=5 toughness=8 [/card] [card] name=Oblivion Strike text=Devoid (This card has no color.) -- Exile target creature. mana={3}{B} type=Sorcery [/card] [card] name=Obscuring Æther text=Face-down creature spells you cast cost {1} less to cast. -- {1}{G}: Turn Obscuring Æther face down. (It becomes a 2/2 creature.) mana={G} type=Enchantment [/card] [card] name=Observant Alseid text=Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Vigilance -- Enchanted creature gets +2/+2 and has vigilance. mana={2}{W} type=Enchantment Creature subtype=Nymph power=2 toughness=2 [/card] [card] name=Obsessive Search text=Draw a card. -- Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={U} type=Instant [/card] [card] name=Obsessive Skinner text=When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature. -- Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. mana={1}{G} type=Creature subtype=Human Rogue power=1 toughness=1 [/card] [card] name=Obstinate Baloth text=When Obstinate Baloth enters the battlefield, you gain 4 life. -- If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard. mana={2}{G}{G} type=Creature subtype=Beast power=4 toughness=4 [/card] [card] name=Odds // Ends text=Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy. -- // -- Target player sacrifices two attacking creatures. mana={U}{R} // {3}{R}{W} type=Instant // Instant [/card] [card] name=Odric, Lunarch Marshal text=At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. mana={3}{W} type=Legendary Creature subtype=Human Soldier power=3 toughness=3 [/card] [card] name=Odric, Master Tactician text=First strike (This creature deals combat damage before creatures without first strike.) -- Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block. mana={2}{W}{W} type=Legendary Creature subtype=Human Soldier power=3 toughness=4 [/card] [card] name=Ogre Enforcer text=Ogre Enforcer can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it. mana={3}{R}{R} type=Creature subtype=Ogre power=4 toughness=4 [/card] [card] name=Ogre Geargrabber text=Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it. mana={4}{R}{R} type=Creature subtype=Ogre Warrior power=4 toughness=4 [/card] [card] name=Ogre Marauder text=Whenever Ogre Marauder attacks, it gains "Ogre Marauder is unblockable" until end of turn unless defending player sacrifices a creature. mana={1}{B}{B} type=Creature subtype=Ogre Warrior power=3 toughness=1 [/card] [card] name=Ojutai's Breath text=Tap target creature. It doesn't untap during its controller's next untap step. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={2}{U} type=Instant [/card] [card] name=Ojutai's Command text=Choose two — -- • Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- • You gain 4 life. -- • Counter target creature spell. -- • Draw a card. mana={2}{W}{U} type=Instant [/card] [card] name=Ojutai's Summons text=Put a 2/2 blue Djinn Monk creature token with flying onto the battlefield. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={3}{U}{U} type=Sorcery [/card] [card] name=Okina Nightwatch text=As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3. mana={4}{G} type=Creature subtype=Human Monk power=4 toughness=3 [/card] [card] name=Okk text=Okk can't attack unless a creature with greater power also attacks. -- Okk can't block unless a creature with greater power also blocks. mana={1}{R} type=Creature subtype=Goblin power=4 toughness=4 [/card] [card] name=Old Man of the Sea text=You may choose not to untap Old Man of the Sea during your untap step. -- {T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power. mana={1}{U}{U} type=Creature subtype=Djinn power=2 toughness=3 [/card] [card] name=Olivia's Bloodsworn text=Flying -- Olivia's Bloodsworn can't block. -- {R}: Target Vampire gains haste until end of turn. mana={1}{B} type=Creature subtype=Vampire Soldier power=2 toughness=1 [/card] [card] name=Olivia, Mobilized for War text=Flying -- Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types. mana={1}{B}{R} type=Legendary Creature subtype=Vampire Knight power=3 toughness=3 [/card] [card] name=Omen Machine text=Players can't draw cards. -- At the beginning of each player's draw step, that player exiles the top card of his or her library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. mana={6} type=Artifact [/card] [card] name=Omen of Fire text=Return all Islands to their owners' hands. -- -- Each player sacrifices a Plains or a white permanent for each white permanent he or she controls. mana={3}{R}{R} type=Instant [/card] [card] name=Omenspeaker text=When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{U} type=Creature subtype=Human Wizard power=1 toughness=3 [/card] [card] name=Omnath, Locus of Mana text=Green mana doesn't empty from your mana pool as steps and phases end. -- Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool. mana={2}{G} type=Legendary Creature subtype=Elemental power=1 toughness=1 [/card] [card] name=Omnath, Locus of Rage text=Landfall — Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. -- Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player. mana={3}{R}{R}{G}{G} type=Legendary Creature subtype=Elemental power=5 toughness=5 [/card] [card] name=Ondu Champion text=Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. mana={2}{R}{R} type=Creature subtype=Minotaur Warrior Ally power=4 toughness=3 [/card] [card] name=Ondu Greathorn text=First strike -- Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn. mana={3}{W} type=Creature subtype=Beast power=2 toughness=3 [/card] [card] name=Ondu Rising text=Whenever a creature attacks this turn, it gains lifelink until end of turn. -- Awaken 4—{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={1}{W} type=Sorcery [/card] [card] name=Ondu War Cleric text=Cohort — {T}, Tap an untapped Ally you control: You gain 2 life. mana={1}{W} type=Creature subtype=Human Cleric Ally power=2 toughness=2 [/card] [card] name=One of the Pack text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack. type=Creature subtype=Werewolf power=5 toughness=6 [/card] [card] name=Ongoing Investigation text=Whenever one or more creatures you control deal combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life. mana={1}{U} type=Enchantment [/card] [card] name=Only Blood Ends Your Nightmares text=When you set this scheme in motion, each opponent sacrifices a creature. Then each opponent who didn't sacrifice a creature discards two cards. type=Scheme [/card] [card] name=Oona's Prowler text=Flying -- Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability. mana={1}{B} type=Creature subtype=Faerie Rogue power=3 toughness=1 [/card] [card] name=Oona, Queen of the Fae text=Flying -- {X}{UB}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield. mana={3}{UB}{UB}{UB} type=Legendary Creature subtype=Faerie Wizard power=5 toughness=5 [/card] [card] name=Ooze Flux text={1}{G}, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way. mana={3}{G} type=Enchantment [/card] [card] name=Opal Acrolith text=Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature. -- {0}: Opal Acrolith becomes an enchantment. mana={2}{W} type=Enchantment [/card] [card] name=Opal Titan text=When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors. mana={2}{W}{W} type=Enchantment [/card] [card] name=Opal-Eye, Konda's Yojimbo text=Defender (This creature can't attack.) -- Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead. -- {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn. mana={1}{W}{W} type=Legendary Creature subtype=Fox Samurai power=1 toughness=4 [/card] [card] name=Open the Armory text=Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library. mana={1}{W} type=Sorcery [/card] [card] name=Oppressive Rays text=Enchant creature -- Enchanted creature can't attack or block unless its controller pays {3}. -- Activated abilities of enchanted creature cost {3} more to activate. mana={W} type=Enchantment subtype=Aura [/card] [card] name=Oppressive Will text=Counter target spell unless its controller pays {1} for each card in your hand. mana={2}{U} type=Instant [/card] [card] name=Opt text=Look at the top card of your library. You may put that card on the bottom of your library. -- -- Draw a card. mana={U} type=Instant [/card] [card] name=Oracle en-Vec text={T}: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack. Activate this ability only during your turn. mana={1}{W} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Oracle of Bones text=Haste -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery card from your hand without paying its mana cost. mana={2}{R}{R} type=Creature subtype=Minotaur Shaman power=3 toughness=1 [/card] [card] name=Oracle of Dust text=Devoid (This card has no color.) -- {2}, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card. mana={4}{U} type=Creature subtype=Eldrazi Processor power=3 toughness=5 [/card] [card] name=Oracle of Mul Daya text=You may play an additional land on each of your turns. -- Play with the top card of your library revealed. -- You may play the top card of your library if it's a land card. mana={3}{G} type=Creature subtype=Elf Shaman power=2 toughness=2 [/card] [card] name=Oracle's Attendants text={T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead. mana={3}{W} type=Creature subtype=Human Soldier power=1 toughness=5 [/card] [card] name=Oracle's Insight text=Enchant creature -- Enchanted creature has "{T}: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={3}{U} type=Enchantment subtype=Aura [/card] [card] name=Oran-Rief Hydra text=Trample -- Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. mana={4}{G}{G} type=Creature subtype=Hydra power=5 toughness=5 [/card] [card] name=Oran-Rief Invoker text={8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn. mana={1}{G} type=Creature subtype=Human Shaman power=2 toughness=2 [/card] [card] name=Orbs of Warding text=You have hexproof. (You can't be the target of spells or abilities your opponents control.) -- If a creature would deal damage to you, prevent 1 of that damage. mana={5} type=Artifact [/card] [card] name=Orcish Farmer text={T}: Target land becomes a Swamp until its controller's next untap step. mana={1}{R}{R} type=Creature subtype=Orc power=2 toughness=2 [/card] [card] name=Orcish Librarian text={R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order. mana={1}{R} type=Creature subtype=Orc power=1 toughness=1 [/card] [card] name=Orcish Mine text=Enchant land -- Orcish Mine enters the battlefield with three ore counters on it. -- At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. -- When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to its controller. mana={1}{R}{R} type=Enchantment subtype=Aura [/card] [card] name=Orcish Spy text={T}: Look at the top three cards of target player's library. mana={R} type=Creature subtype=Orc Rogue power=1 toughness=1 [/card] [card] name=Orcish Squatters text=Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn. mana={4}{R} type=Creature subtype=Orc power=2 toughness=3 [/card] [card] name=Ordeal of Erebos text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos. -- When you sacrifice Ordeal of Erebos, target player discards two cards. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Ordeal of Heliod text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod. -- When you sacrifice Ordeal of Heliod, you gain 10 life. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Ordeal of Nylea text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. -- When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. mana={1}{G} type=Enchantment subtype=Aura [/card] [card] name=Ordeal of Purphoros text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros. -- When you sacrifice Ordeal of Purphoros, it deals 3 damage to target creature or player. mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Ordeal of Thassa text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa. -- When you sacrifice Ordeal of Thassa, draw two cards. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Order // Chaos text=Exile target attacking creature. -- // -- Creatures can't block this turn. mana={3}{W} // {2}{R} type=Instant // Instant [/card] [card] name=Ormendahl, Profane Prince text=Flying, lifelink, indestructible, haste type=Legendary Creature subtype=Demon power=9 toughness=7 [/card] [card] name=Ornate Kanzashi text={2}, {T}: Target opponent exiles the top card of his or her library. You may play that card this turn. mana={5} type=Artifact [/card] [card] name=Orzhov Charm text=Choose one — Return target creature you control and all Auras you control attached to it to their owner's hand; or destroy target creature and you lose life equal to its toughness; or return target creature card with converted mana cost 1 or less from your graveyard to the battlefield. mana={W}{B} type=Instant [/card] [card] name=Orzhov Euthanist text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn. mana={2}{B} type=Creature subtype=Human Assassin power=2 toughness=2 [/card] [card] name=Orzhov Pontiff text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one — Creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn. mana={1}{W}{B} type=Creature subtype=Human Cleric power=1 toughness=1 [/card] [card] name=Otaria text=Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the card's mana cost. (Its owner may cast the card from his or her graveyard for its mana cost. Then he or she exiles it.) -- Whenever you roll {C}, take an extra turn after this one. type=Plane subtype=Dominaria [/card] [card] name=Oubliette text=When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. -- When Oubliette leaves the battlefield, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent. mana={1}{B}{B} type=Enchantment [/card] [card] name=Ouphe Vandals text={G}, Sacrifice Ouphe Vandals: Counter target activated ability from an artifact source and destroy that artifact if it's on the battlefield. (Mana abilities can't be targeted.) mana={2}{G} type=Creature subtype=Ouphe Rogue power=2 toughness=2 [/card] [card] name=Oust text=Put target creature into its owner's library second from the top. Its controller gains 3 life. mana={W} type=Sorcery [/card] [card] name=Outmaneuver text=X target blocked creatures assign their combat damage this turn as though they weren't blocked. mana={X}{R} type=Instant [/card] [card] name=Outnumber text=Outnumber deals damage to target creature equal to the number of creatures you control. mana={R} type=Instant [/card] [card] name=Outpost Siege text=As Outpost Siege enters the battlefield, choose Khans or Dragons. -- • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. -- • Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to target creature or player. mana={3}{R} type=Enchantment [/card] [card] name=Outrider en-Kor text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead. mana={2}{W} type=Creature subtype=Kor Rebel Knight power=2 toughness=2 [/card] [card] name=Outwit text=Counter target spell that targets a player. mana={U} type=Instant [/card] [card] name=Overabundance text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Overabundance deals 1 damage to him or her. mana={1}{R}{G} type=Enchantment [/card] [card] name=Overblaze text=Each time target permanent would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead. -- Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={3}{R} type=Instant subtype=Arcane [/card] [card] name=Overmaster text=The next instant or sorcery spell you cast this turn can't be countered by spells or abilities. -- Draw a card. mana={R} type=Sorcery [/card] [card] name=Override text=Counter target spell unless its controller pays {1} for each artifact you control. mana={2}{U} type=Instant [/card] [card] name=Overrule text=Counter target spell unless its controller pays {X}. You gain X life. mana={X}{W}{U} type=Instant [/card] [card] name=Overwhelming Denial text=Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Overwhelming Denial can't be countered by spells or abilities. -- Counter target spell. mana={2}{U}{U} type=Instant [/card] [card] name=Pack Guardian text=Flash (You may cast this spell any time you could cast an instant.) -- When Pack Guardian enters the battlefield, you may discard a land card. If you do, put a 2/2 green Wolf creature token onto the battlefield. mana={2}{G}{G} type=Creature subtype=Wolf Spirit power=4 toughness=3 [/card] [card] name=Pain // Suffering text=Target player discards a card. -- // -- Destroy target land. mana={B} // {3}{R} type=Sorcery // Sorcery [/card] [card] name=Pain Seer text=Inspired — Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost. mana={1}{B} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Pain's Reward text=Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards. mana={2}{B} type=Sorcery [/card] [card] name=Painful Truths text=Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths. mana={2}{B} type=Sorcery [/card] [card] name=Painter's Servant text=As Painter's Servant enters the battlefield, choose a color. -- All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors. mana={2} type=Artifact Creature subtype=Scarecrow power=1 toughness=3 [/card] [card] name=Palace Guard text=Palace Guard can block any number of creatures. mana={2}{W} type=Creature subtype=Human Soldier power=1 toughness=4 [/card] [card] name=Pale Moon text=Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type. mana={1}{U} type=Instant [/card] [card] name=Pale Rider of Trostad text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Pale Rider of Trostad enters the battlefield, discard a card. mana={1}{B} type=Creature subtype=Spirit power=3 toughness=3 [/card] [card] name=Palisade Giant text=All damage that would be dealt to you or another permanent you control is dealt to Palisade Giant instead. mana={4}{W}{W} type=Creature subtype=Giant Soldier power=2 toughness=7 [/card] [card] name=Panglacial Wurm text=Trample -- While you're searching your library, you may cast Panglacial Wurm from your library. mana={5}{G}{G} type=Creature subtype=Wurm power=9 toughness=5 [/card] [card] name=Panoptic Mirror text=Imprint — {X}, {T}: You may exile an instant or sorcery card with converted mana cost X from your hand. -- At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost. mana={5} type=Artifact [/card] [card] name=Panopticon text=When you planeswalk to Panopticon, draw a card. -- At the beginning of your draw step, draw an additional card. -- Whenever you roll {C}, draw a card. type=Plane subtype=Mirrodin [/card] [card] name=Paperfin Rascal text=When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={2}{U} type=Creature subtype=Merfolk Rogue power=2 toughness=2 [/card] [card] name=Paradox Haze text=Enchant player -- At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Parallel Thoughts text=When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. -- If you would draw a card, you may instead put the top card of the pile you exiled into your hand. mana={3}{U}{U} type=Enchantment [/card] [card] name=Paranoid Delusions text=Target player puts the top three cards of his or her library into his or her graveyard. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) mana={U}{B} type=Sorcery [/card] [card] name=Paranoid Parish-Blade text=Delirium — Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard. mana={2}{W} type=Creature subtype=Human Soldier power=3 toughness=2 [/card] [card] name=Parapet text=You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Creatures you control get +0/+1. mana={1}{W} type=Enchantment [/card] [card] name=Pardic Dragon text=Flying -- {R}: Pardic Dragon gets +1/+0 until end of turn. -- Suspend 2—{R}{R} -- Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon. mana={4}{R}{R} type=Creature subtype=Dragon power=4 toughness=4 [/card] [card] name=Pariah's Shield text=All damage that would be dealt to you is dealt to equipped creature instead. -- Equip {3} mana={5} type=Artifact subtype=Equipment [/card] [card] name=Paroxysm text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of his or her library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn. mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Part the Waterveil text=Take an extra turn after this one. Exile Part the Waterveil. -- Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={4}{U}{U} type=Sorcery [/card] [card] name=Past in Flames text=Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. -- Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{R} type=Sorcery [/card] [card] name=Pathrazer of Ulamog text=Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) -- Pathrazer of Ulamog can't be blocked except by three or more creatures. mana={11} type=Creature subtype=Eldrazi power=9 toughness=9 [/card] [card] name=Pathway Arrows text=Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." -- Equip {2} mana={1} type=Artifact subtype=Equipment [/card] [card] name=Patriarch's Bidding text=Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to the battlefield. mana={3}{B}{B} type=Sorcery [/card] [card] name=Pay No Heed text=Prevent all damage a source of your choice would deal this turn. mana={W} type=Instant [/card] [card] name=Peace Talks text=This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities. mana={1}{W} type=Sorcery [/card] [card] name=Pearlspear Courier text=You may choose not to untap Pearlspear Courier during your untap step. -- {2}{W}, {T}: Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped. mana={2}{W} type=Creature subtype=Human Soldier power=2 toughness=1 [/card] [card] name=Peer Through Depths text=Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={1}{U} type=Instant subtype=Arcane [/card] [card] name=Penance text=Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage. mana={2}{W} type=Enchantment [/card] [card] name=Pendrell Flux text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost." mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Pentagram of the Ages text={4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. mana={4} type=Artifact [/card] [card] name=Peregrination text=Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={3}{G} type=Sorcery [/card] [card] name=Perfected Form text=Flying type=Creature subtype=Insect Horror power=5 toughness=4 [/card] [card] name=Perplexing Chimera text=Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.) mana={4}{U} type=Enchantment Creature subtype=Chimera power=3 toughness=3 [/card] [card] name=Persistent Nightmare text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Persistent Nightmare deals combat damage to a player, return it to its owner's hand. type=Creature subtype=Nightmare power=1 toughness=1 [/card] [card] name=Personal Incarnation text={0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation. -- When Personal Incarnation dies, its owner loses half his or her life, rounded up. mana={3}{W}{W}{W} type=Creature subtype=Avatar Incarnation power=6 toughness=6 [/card] [card] name=Petalmane Baku text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku. -- {1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color to your mana pool. mana={1}{G} type=Creature subtype=Spirit power=1 toughness=2 [/card] [card] name=Petals of Insight text=Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards. mana={4}{U} type=Sorcery subtype=Arcane [/card] [card] name=Petra Sphinx text={T}: Target player names a card, then reveals the top card of his or her library. If that card is the named card, that player puts it into his or her hand. If it isn't, the player puts it into his or her graveyard. mana={2}{W}{W}{W} type=Creature subtype=Sphinx power=3 toughness=4 [/card] [card] name=Petrified Plating text=Enchant creature -- Enchanted creature gets +2/+2. -- Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Phalanx Formation text=Strive — Phalanx Formation costs {1}{W} more to cast for each target beyond the first. -- Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.) mana={2}{W} type=Instant [/card] [card] name=Phantasmagorian text=When you cast Phantasmagorian, any player may discard three cards. If a player does, counter Phantasmagorian. -- Discard three cards: Return Phantasmagorian from your graveyard to your hand. mana={5}{B}{B} type=Creature subtype=Horror power=6 toughness=6 [/card] [card] name=Phantasmal Mount text=Flying -- {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount. mana={1}{U} type=Creature subtype=Illusion Horse power=1 toughness=1 [/card] [card] name=Pharagax Giant text=Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent. mana={4}{R} type=Creature subtype=Giant power=3 toughness=3 [/card] [card] name=Pharika, God of Affliction text=Indestructible -- As long as your devotion to black and green is less than seven, Pharika isn't a creature. -- {B}{G}: Exile target creature card from a graveyard. Its owner puts a 1/1 black and green Snake enchantment creature token with deathtouch onto the battlefield. mana={1}{B}{G} type=Legendary Enchantment Creature subtype=God power=5 toughness=5 [/card] [card] name=Pheres-Band Centaurs text= mana={4}{G} type=Creature subtype=Centaur Warrior power=3 toughness=7 [/card] [card] name=Phosphorescent Feast text=Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs. mana={2}{G}{G}{G} type=Sorcery [/card] [card] name=Phylactery Lich text=As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control. -- Phylactery Lich is indestructible. -- When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich. mana={B}{B}{B} type=Creature subtype=Zombie power=5 toughness=5 [/card] [card] name=Phyrexian Colossus text=Phyrexian Colossus doesn't untap during your untap step. -- Pay 8 life: Untap Phyrexian Colossus. -- Phyrexian Colossus can't be blocked except by three or more creatures. mana={7} type=Artifact Creature subtype=Golem power=8 toughness=8 [/card] [card] name=Phyrexian Dreadnought text=Trample -- When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater. mana={1} type=Artifact Creature subtype=Dreadnought power=12 toughness=12 [/card] [card] name=Phyrexian Furnace text={T}: Exile the bottom card of target player's graveyard. -- {1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card. mana={1} type=Artifact [/card] [card] name=Phyrexian Gremlins text=You may choose not to untap Phyrexian Gremlins during your untap step. -- {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped. mana={2}{B} type=Creature subtype=Gremlin power=1 toughness=1 [/card] [card] name=Phyrexian Grimoire text={4}, {T}: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand. mana={3} type=Artifact [/card] [card] name=Phyrexian Ingester text=Imprint — When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature. -- Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness. mana={6}{U} type=Creature subtype=Beast power=3 toughness=3 [/card] [card] name=Phyrexian Metamorph text=({PU} can be paid with either {U} or 2 life.) -- You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types. mana={3}{PU} type=Artifact Creature subtype=Shapeshifter power=0 toughness=0 [/card] [card] name=Phyrexian Portal text={3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library. mana={3} type=Artifact [/card] [card] name=Phyrexian Processor text=As Phyrexian Processor enters the battlefield, pay any amount of life. -- {4}, {T}: Put an X/X black Minion creature token onto the battlefield, where X is the life paid as Phyrexian Processor entered the battlefield. mana={4} type=Artifact [/card] [card] name=Phyrexian Purge text=Destroy any number of target creatures. -- Phyrexian Purge costs 3 life more to cast for each target. mana={2}{B}{R} type=Sorcery [/card] [card] name=Phyrexian Rebirth text=Destroy all creatures, then put an X/X colorless Horror artifact creature token onto the battlefield, where X is the number of creatures destroyed this way. mana={4}{W}{W} type=Sorcery [/card] [card] name=Phyrexian Revoker text=As Phyrexian Revoker enters the battlefield, name a nonland card. -- Activated abilities of sources with the chosen name can't be activated. mana={2} type=Artifact Creature subtype=Horror power=2 toughness=1 [/card] [card] name=Phyrexian Splicer text={2}, {T}: Choose one — flying; first strike; shadow; or trample. Target creature with that ability loses it until end of turn and another target creature gains it until end of turn. mana={2} type=Artifact [/card] [card] name=Pick the Brain text=Target opponent reveals his or her hand. You choose a nonland card from it and exile that card. -- Delirium — If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles his or her library. mana={2}{B} type=Sorcery [/card] [card] name=Pieces of the Puzzle text=Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard. mana={2}{U} type=Sorcery [/card] [card] name=Pikemen text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={1}{W} type=Creature subtype=Human Soldier power=1 toughness=1 [/card] [card] name=Pilgrim of Justice text=Protection from red -- {W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage. mana={2}{W} type=Creature subtype=Human Cleric power=1 toughness=3 [/card] [card] name=Pilgrim of Virtue text=Protection from black -- {W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage. mana={2}{W} type=Creature subtype=Human Cleric power=1 toughness=3 [/card] [card] name=Pillar of the Paruns text={T}: Add one mana of any color to your mana pool. Spend this mana only to cast a multicolored spell. type=Land [/card] [card] name=Pine Walker text=Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- Whenever Pine Walker or another creature you control is turned face up, untap that creature. mana={3}{G}{G} type=Creature subtype=Elemental power=5 toughness=5 [/card] [card] name=Pinpoint Avalanche text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented. mana={3}{R}{R} type=Instant [/card] [card] name=Pious Evangel text=Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life. -- {2}, {T}, Sacrifice another permanent: Transform Pious Evangel. mana={2}{W} type=Creature subtype=Human Cleric power=2 toughness=2 [/card] [card] name=Piracy text=Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells. mana={U}{U} type=Sorcery [/card] [card] name=Pitchstone Wall text=Defender (This creature can't attack.) -- Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand. mana={2}{R} type=Creature subtype=Wall power=2 toughness=5 [/card] [card] name=Pithing Needle text=As Pithing Needle enters the battlefield, name a card. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. mana={1} type=Artifact [/card] [card] name=Plague of Vermin text=Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token onto the battlefield for each 1 life he or she paid this way. mana={6}{B} type=Sorcery [/card] [card] name=Planar Chaos text=At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. -- Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell. mana={2}{R} type=Enchantment [/card] [card] name=Planar Outburst text=Destroy all nonland creatures. -- Awaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={3}{W}{W} type=Sorcery [/card] [card] name=Planar Overlay text=Each player chooses a land he or she controls of each basic land type. Return those lands to their owners' hands. mana={2}{U} type=Sorcery [/card] [card] name=Planeswalker's Favor text={3}{G}: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost. mana={2}{G} type=Enchantment [/card] [card] name=Planeswalker's Fury text={3}{R}: Target opponent reveals a card at random from his or her hand. Planeswalker's Fury deals damage equal to that card's converted mana cost to that player. Activate this ability only any time you could cast a sorcery. mana={2}{R} type=Enchantment [/card] [card] name=Planeswalker's Mirth text={3}{W}: Target opponent reveals a card at random from his or her hand. You gain life equal to that card's converted mana cost. mana={2}{W} type=Enchantment [/card] [card] name=Planeswalker's Mischief text={3}{U}: Target opponent reveals a card at random from his or her hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate this ability only any time you could cast a sorcery. mana={2}{U} type=Enchantment [/card] [card] name=Planeswalker's Scorn text={3}{B}: Target opponent reveals a card at random from his or her hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. Activate this ability only any time you could cast a sorcery. mana={2}{B} type=Enchantment [/card] [card] name=Plant text= type=Token Creature subtype=Plant power=0 toughness=1 [/card] [card] name=Plasm Capture text=Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell's converted mana cost. mana={G}{G}{U}{U} type=Instant [/card] [card] name=Plated Crusher text=Trample, hexproof mana={4}{G}{G}{G} type=Creature subtype=Beast power=7 toughness=6 [/card] [card] name=Plated Pegasus text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player. mana={2}{W} type=Creature subtype=Pegasus power=1 toughness=2 [/card] [card] name=Plow Through Reito text=Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way. mana={1}{W} type=Instant subtype=Arcane [/card] [card] name=Plunge into Darkness text=Choose one — Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and exile the rest. -- Entwine {B} (Choose both if you pay the entwine cost.) mana={1}{B} type=Instant [/card] [card] name=Political Trickery text=Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.) mana={2}{U} type=Sorcery [/card] [card] name=Pollen Lullaby text=Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={1}{W} type=Instant [/card] [card] name=Pollen Remedy text=Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If Pollen Remedy was kicked, prevent the next 6 damage this way instead. mana={W} type=Instant [/card] [card] name=Polukranos, World Eater text={X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos. mana={2}{G}{G} type=Legendary Creature subtype=Hydra power=5 toughness=5 [/card] [card] name=Polymorphist's Jest text=Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1. mana={1}{U}{U} type=Instant [/card] [card] name=Polymorphous Rush text=Strive — Polymorphous Rush costs {1}{U} more to cast for each target beyond the first. -- Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn. mana={2}{U} type=Instant [/card] [card] name=Ponder text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. -- Draw a card. mana={U} type=Sorcery [/card] [card] name=Pools of Becoming text=At the beginning of your end step, put the cards in your hand on the bottom of your library in any order, then draw that many cards. -- Whenever you roll {C}, reveal the top three cards of your planar deck. Each of the revealed cards' {C} abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order. type=Plane subtype=Bolas’s Meditation Realm [/card] [card] name=Pore Over the Pages text=Draw three cards, untap up to two lands, then discard a card. mana={3}{U}{U} type=Sorcery [/card] [card] name=Port Town text=As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. type=Land [/card] [card] name=Portent of Betrayal text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={3}{R} type=Sorcery [/card] [card] name=Possibility Storm text=Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order. mana={3}{R}{R} type=Enchantment [/card] [card] name=Postmortem Lunge text=({PB} can be paid with either {B} or 2 life.) -- Return target creature card with converted mana cost X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. mana={X}{PB} type=Sorcery [/card] [card] name=Power Artifact text=Enchant artifact -- Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. mana={U}{U} type=Enchantment subtype=Aura [/card] [card] name=Power Conduit text={T}, Remove a counter from a permanent you control: Choose one — Put a charge counter on target artifact; or put a +1/+1 counter on target creature. mana={2} type=Artifact [/card] [card] name=Power Sink text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool. mana={X}{U} type=Instant [/card] [card] name=Power Surge text=At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn. mana={R}{R} type=Enchantment [/card] [card] name=Powerleech text=Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life. mana={G}{G} type=Enchantment [/card] [card] name=Pox text=Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time. mana={B}{B}{B} type=Sorcery [/card] [card] name=Praetor's Grasp text=Search target opponent's library for a card and exile it face down. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled. mana={1}{B}{B} type=Sorcery [/card] [card] name=Prairie Stream text=({T}: Add {W} or {U} to your mana pool.) -- Prairie Stream enters the battlefield tapped unless you control two or more basic lands. type=Land subtype=Plains Island [/card] [card] name=Preacher text=You may choose not to untap Preacher during your untap step. -- {T}: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped. mana={1}{W}{W} type=Creature subtype=Human Cleric power=1 toughness=1 [/card] [card] name=Precognition text=At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library. mana={4}{U} type=Enchantment [/card] [card] name=Precursor Golem text=When Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield. -- Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems. mana={5} type=Artifact Creature subtype=Golem power=3 toughness=3 [/card] [card] name=Predatory Focus text=You may have creatures you control assign their combat damage this turn as though they weren't blocked. mana={3}{G}{G} type=Sorcery [/card] [card] name=Predatory Rampage text=Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able. mana={3}{G}{G} type=Sorcery [/card] [card] name=Predict text=Name a card, then put the top card of target player's library into his or her graveyard. If that card is the named card, you draw two cards. Otherwise, you draw a card. mana={1}{U} type=Instant [/card] [card] name=Preferred Selection text=At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library. mana={2}{G}{G} type=Enchantment [/card] [card] name=Premature Burial text=Destroy target nonblack creature that entered the battlefield since your last turn ended. mana={1}{B} type=Sorcery [/card] [card] name=Preordain text=Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={U} type=Sorcery [/card] [card] name=Prescient Chimera text=Flying -- Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={3}{U}{U} type=Creature subtype=Chimera power=3 toughness=4 [/card] [card] name=Press for Answers text=Tap target creature. It doesn't untap during its controller's next untap step. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={1}{U} type=Sorcery [/card] [card] name=Press into Service text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. mana={4}{R} type=Sorcery [/card] [card] name=Prey's Vengeance text=Target creature gets +2/+2 until end of turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={G} type=Instant [/card] [card] name=Primal Beyond text=As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental. type=Land [/card] [card] name=Primal Command text=Choose two — Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library. mana={3}{G}{G} type=Sorcery [/card] [card] name=Primal Surge text=Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process. mana={8}{G}{G} type=Sorcery [/card] [card] name=Primal Whisperer text=Primal Whisperer gets +2/+2 for each face-down creature on the battlefield. -- Morph {3}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{G} type=Creature subtype=Elf Soldier power=2 toughness=2 [/card] [card] name=Primitive Etchings text=Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card. mana={2}{G}{G} type=Enchantment [/card] [card] name=Primitive Justice text=As an additional cost to cast Primitive Justice, you may pay {1}{R} and/or {1}{G} any number of times. -- Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life. mana={1}{R} type=Sorcery [/card] [card] name=Primordial Ooze text=Primordial Ooze attacks each turn if able. -- At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you. mana={R} type=Creature subtype=Ooze power=1 toughness=1 [/card] [card] name=Prince of Thralls text=Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. mana={4}{U}{B}{B}{R} type=Creature subtype=Demon power=7 toughness=7 [/card] [card] name=Prism Array text=Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. -- Remove a crystal counter from Prism Array: Tap target creature. -- {W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={4}{U} type=Enchantment [/card] [card] name=Prismatic Circle text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- As Prismatic Circle enters the battlefield, choose a color. -- {1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. mana={2}{W} type=Enchantment [/card] [card] name=Prized Amalgam text=Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. mana={1}{U}{B} type=Creature subtype=Zombie power=3 toughness=3 [/card] [card] name=Processor Assault text=Devoid (This card has no color.) -- As an additional cost to cast Processor Assault, put a card an opponent owns from exile into that player's graveyard. -- Processor Assault deals 5 damage to target creature. mana={1}{R} type=Sorcery [/card] [card] name=Profane Command text=Choose two — Target player loses X life; or return target creature card with converted mana cost X or less from your graveyard to the battlefield; or target creature gets -X/-X until end of turn; or up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) mana={X}{B}{B} type=Sorcery [/card] [card] name=Profaner of the Dead text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness. mana={3}{U} type=Creature subtype=Naga Wizard power=3 toughness=3 [/card] [card] name=Profit // Loss text=Creatures you control get +1/+1 until end of turn. -- // -- Creatures your opponents control get -1/-1 until end of turn. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={1}{W} // {2}{B} type=Instant // Instant [/card] [card] name=Profound Journey text=Return target permanent card from your graveyard to the battlefield. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={5}{W}{W} type=Sorcery [/card] [card] name=Prognostic Sphinx text=Flying -- Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. -- Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{U}{U} type=Creature subtype=Sphinx power=3 toughness=5 [/card] [card] name=Prohibit text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Counter target spell if its converted mana cost is 2 or less. If Prohibit was kicked, counter that spell if its converted mana cost is 4 or less instead. mana={1}{U} type=Instant [/card] [card] name=Prophecy text=Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles his or her library. -- Draw a card at the beginning of the next turn's upkeep. mana={W} type=Sorcery [/card] [card] name=Prophet of Distortion text=Devoid (This card has no color.) -- {3}{C}: Draw a card. ({C} represents colorless mana.) mana={U} type=Creature subtype=Eldrazi Drone power=1 toughness=2 [/card] [card] name=Prophetic Bolt text=Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. mana={3}{U}{R} type=Instant [/card] [card] name=Prophetic Flamespeaker text=Double strike, trample -- Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn. mana={1}{R}{R} type=Creature subtype=Human Shaman power=1 toughness=3 [/card] [card] name=Proposal text= mana={W}{W}{W}{W} type=Sorcery [/card] [card] name=Protean Hulk text=When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library. mana={5}{G}{G} type=Creature subtype=Beast power=6 toughness=6 [/card] [card] name=Protect // Serve text=Target creature gets +2/+4 until end of turn. -- // -- Target creature gets -6/-0 until end of turn. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={2}{W} // {1}{U} type=Instant // Instant [/card] [card] name=Protective Sphere text={1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.) mana={2}{W} type=Enchantment [/card] [card] name=Proteus Staff text={2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield and the rest on the bottom of his or her library in any order. Activate this ability only any time you could cast a sorcery. mana={3} type=Artifact [/card] [card] name=Prototype Portal text=Imprint — When Prototype Portal enters the battlefield, you may exile an artifact card from your hand. -- {X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card. mana={4} type=Artifact [/card] [card] name=Provoke text=Untap target creature you don't control. That creature blocks this turn if able. -- -- Draw a card. mana={1}{G} type=Instant [/card] [card] name=Prowling Pangolin text=When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. mana={3}{B}{B} type=Creature subtype=Anteater Beast power=6 toughness=5 [/card] [card] name=Psychic Battle text=Whenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger this ability. mana={3}{U}{U} type=Enchantment [/card] [card] name=Psychic Intrusion text=Target opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. mana={3}{U}{B} type=Sorcery [/card] [card] name=Psychic Miasma text=Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand. mana={1}{B} type=Sorcery [/card] [card] name=Psychic Puppetry text=You may tap or untap target permanent. -- Splice onto Arcane {U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{U} type=Instant subtype=Arcane [/card] [card] name=Psychic Purge text=Psychic Purge deals 1 damage to target creature or player. -- When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life. mana={U} type=Sorcery [/card] [card] name=Psychic Rebuttal text=Counter target instant or sorcery spell that targets you. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy. mana={1}{U} type=Instant [/card] [card] name=Psychic Surgery text=Whenever an opponent shuffles his or her library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order. mana={1}{U} type=Enchantment [/card] [card] name=Psychic Theft text=Target player reveals his or her hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand. mana={1}{U} type=Sorcery [/card] [card] name=Psychic Transfer text=If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player. mana={4}{U} type=Sorcery [/card] [card] name=Psychogenic Probe text=Whenever a spell or ability causes a player to shuffle his or her library, Psychogenic Probe deals 2 damage to him or her. mana={2} type=Artifact [/card] [card] name=Psychotic Episode text=Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={1}{B}{B} type=Sorcery [/card] [card] name=Psychotic Haze text=Psychotic Haze deals 1 damage to each creature and each player. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={2}{B}{B} type=Instant [/card] [card] name=Puca's Mischief text=At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost. mana={3}{U} type=Enchantment [/card] [card] name=Pull from Eternity text=Put target face-up exiled card into its owner's graveyard. mana={W} type=Instant [/card] [card] name=Pull from the Deep text=Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep. mana={2}{U}{U} type=Sorcery [/card] [card] name=Pulling Teeth text=Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={1}{B} type=Sorcery [/card] [card] name=Pulse of Llanowar text=If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type. mana={3}{G} type=Enchantment [/card] [card] name=Pulse of Murasa text=Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. mana={2}{G} type=Instant [/card] [card] name=Pulse of the Dross text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand. mana={1}{B}{B} type=Sorcery [/card] [card] name=Puppet Master text=Enchant creature -- When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master to its owner's hand. mana={U}{U}{U} type=Enchantment subtype=Aura [/card] [card] name=Pure // Simple text=Destroy target multicolored permanent. -- // -- Destroy all Auras and Equipment. mana={1}{R}{G} // {1}{G}{W} type=Sorcery // Sorcery [/card] [card] name=Pure Intentions text=Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. -- When a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step. mana={W} type=Instant subtype=Arcane [/card] [card] name=Pure Reflection text=Whenever a player casts a creature spell, destroy all Reflections. Then that player puts an X/X white Reflection creature token onto the battlefield, where X is the converted mana cost of that spell. mana={2}{W} type=Enchantment [/card] [card] name=Puresight Merrow text={WU}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.) mana={WU}{WU} type=Creature subtype=Merfolk Wizard power=2 toughness=2 [/card] [card] name=Purgatory text=Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. -- At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield. mana={2}{W}{B} type=Enchantment [/card] [card] name=Purity text=Flying -- If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. -- When Purity is put into a graveyard from anywhere, shuffle it into its owner's library. mana={3}{W}{W}{W} type=Creature subtype=Elemental Incarnation power=6 toughness=6 [/card] [card] name=Purphoros's Emissary text=Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Purphoros's Emissary can't be blocked except by two or more creatures. -- Enchanted creature gets +3/+3 and can't be blocked except by two or more creatures. mana={3}{R} type=Enchantment Creature subtype=Ox power=3 toughness=3 [/card] [card] name=Put Away text=Counter target spell. You may shuffle up to one target card from your graveyard into your library. mana={2}{U}{U} type=Instant [/card] [card] name=Putrid Cyclops text=When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={2}{B} type=Creature subtype=Zombie Cyclops power=3 toughness=3 [/card] [card] name=Pygmy Hippo text=Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land he or she controls and empty his or her mana pool. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your postcombat main phase, you add {X} to your mana pool, where X is the amount of mana emptied from defending player's mana pool this way. mana={G}{U} type=Creature subtype=Hippo power=2 toughness=2 [/card] [card] name=Pyramids text={2}: Choose one — Destroy target Aura attached to a land; or the next time target land would be destroyed this turn, remove all damage marked on it instead. mana={6} type=Artifact [/card] [card] name=Pyre Hound text=Trample -- Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound. mana={3}{R} type=Creature subtype=Elemental Hound power=2 toughness=3 [/card] [card] name=Pyreheart Wolf text=Whenever Pyreheart Wolf attacks, each creature you control can't be blocked this turn except by two or more creatures. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) mana={2}{R} type=Creature subtype=Wolf power=1 toughness=1 [/card] [card] name=Pyroclast Consul text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature. mana={3}{R}{R} type=Creature subtype=Elemental Shaman power=3 toughness=3 [/card] [card] name=Pyrokinesis text=You may exile a red card from your hand rather than pay Pyrokinesis's mana cost. -- Pyrokinesis deals 4 damage divided as you choose among any number of target creatures. mana={4}{R}{R} type=Instant [/card] [card] name=Pyromancer Ascension text=Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. -- Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy. mana={1}{R} type=Enchantment [/card] [card] name=Pyromancer's Assault text=Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player. mana={3}{R} type=Enchantment [/card] [card] name=Pyromancer's Gauntlet text=If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. mana={5} type=Artifact [/card] [card] name=Pyromancer's Goggles text={T}: Add {R} to your mana pool. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy. mana={5} type=Legendary Artifact [/card] [card] name=Pyromancer's Swath text=If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. -- At the beginning of each end step, discard your hand. mana={2}{R} type=Enchantment [/card] [card] name=Pyromancy text={3}, Discard a card at random: Pyromancy deals damage to target creature or player equal to the converted mana cost of the discarded card. mana={2}{R}{R} type=Enchantment [/card] [card] name=Pyromatics text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Pyromatics deals 1 damage to target creature or player. mana={1}{R} type=Instant [/card] [card] name=Pyrotechnics text=Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players. mana={4}{R} type=Sorcery [/card] [card] name=Pyxis of Pandemonium text={T}: Each player exiles the top card of his or her library face down. -- {7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards he or she owns exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield. mana={1} type=Artifact [/card] [card] name=Qarsi Deceiver text={T}: Add {1} to your mana pool. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. (A megamorph cost is a morph cost.) mana={1}{U} type=Creature subtype=Naga Wizard power=0 toughness=4 [/card] [card] name=Qarsi High Priest text={1}{B}, {T}, Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) mana={B} type=Creature subtype=Human Cleric power=0 toughness=2 [/card] [card] name=Qasali Ambusher text=Reach -- If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash. mana={1}{G}{W} type=Creature subtype=Cat Warrior power=2 toughness=3 [/card] [card] name=Quagnoth text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Shroud (This permanent can't be the target of spells or abilities.) -- When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand. mana={5}{G} type=Creature subtype=Beast power=4 toughness=5 [/card] [card] name=Quarantine Field text=Quarantine Field enters the battlefield with X isolation counters on it. -- When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield. mana={X}{X}{W}{W} type=Enchantment [/card] [card] name=Quarry Colossus text=When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control. mana={5}{W}{W} type=Creature subtype=Giant power=5 toughness=6 [/card] [card] name=Quarum Trench Gnomes text={T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.) mana={3}{R} type=Creature subtype=Gnome power=1 toughness=1 [/card] [card] name=Quenchable Fire text=Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays {U} before that step. mana={3}{R} type=Sorcery [/card] [card] name=Quest for Pure Flame text=Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame. -- Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead. mana={R} type=Enchantment [/card] [card] name=Quest for Ula's Temple text=At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. -- At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield. mana={U} type=Enchantment [/card] [card] name=Quickening Licid text={1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. -- Enchanted creature has first strike. mana={1}{W} type=Creature subtype=Licid power=1 toughness=1 [/card] [card] name=Quicksilver Dragon text=Flying -- {U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. -- Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{U}{U} type=Creature subtype=Dragon power=5 toughness=5 [/card] [card] name=Quicksilver Elemental text={U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) -- You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities. mana={3}{U}{U} type=Creature subtype=Elemental power=3 toughness=4 [/card] [card] name=Quicksilver Fountain text=At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island for as long as it has a flood counter on it. -- At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them. mana={3} type=Artifact [/card] [card] name=Quicksilver Wall text=Defender (This creature can't attack.) -- {4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability. mana={2}{U} type=Creature subtype=Wall power=1 toughness=6 [/card] [card] name=Quiet Disrepair text=Enchant artifact or enchantment -- At the beginning of your upkeep, choose one — Destroy enchanted permanent; or you gain 2 life. mana={1}{G} type=Enchantment subtype=Aura [/card] [card] name=Quiet Speculation text=Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library. mana={1}{U} type=Sorcery [/card] [card] name=Quilled Wolf text={5}{G}: Quilled Wolf gets +4/+4 until end of turn. mana={1}{G} type=Creature subtype=Wolf power=2 toughness=2 [/card] [card] name=Rabid Bite text=Target creature you control deals damage equal to its power to target creature you don't control. mana={1}{G} type=Sorcery [/card] [card] name=Radiant Flames text=Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames. mana={2}{R} type=Sorcery [/card] [card] name=Radiate text=Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players. mana={3}{R}{R} type=Instant [/card] [card] name=Rag Man text={B}{B}{B}, {T}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn. mana={2}{B}{B} type=Creature subtype=Human Minion power=2 toughness=1 [/card] [card] name=Rage Extractor text=({PR} can be paid with either {R} or 2 life.) -- Whenever you cast a spell with Phyrexian in its mana cost, Rage Extractor deals damage equal to that spell's converted mana cost to target creature or player. mana={4}{PR} type=Artifact [/card] [card] name=Rage of Purphoros text=Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={4}{R} type=Sorcery [/card] [card] name=Rageform text=When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) mana={2}{R}{R} type=Enchantment [/card] [card] name=Raging River text=Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. mana={R}{R} type=Enchantment [/card] [card] name=Raiding Party text=Raiding Party can't be the target of white spells or abilities from white sources. -- -- Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player. mana={2}{R} type=Enchantment [/card] [card] name=Rain of Gore text=If a spell or ability would cause its controller to gain life, that player loses that much life instead. mana={B}{R} type=Enchantment [/card] [card] name=Rain of Rust text=Choose one — Destroy target artifact; or destroy target land. -- Entwine {3}{R} (Choose both if you pay the entwine cost.) mana={3}{R}{R} type=Instant [/card] [card] name=Rain of Thorns text=Choose one or more — Destroy target artifact; destroy target enchantment; and/or destroy target land. mana={4}{G}{G} type=Sorcery [/card] [card] name=Rakavolver text=Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.) -- If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." -- If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying. mana={2}{R} type=Creature subtype=Volver power=2 toughness=2 [/card] [card] name=Rakdos Augermage text=First strike -- {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals his or her hand and discards a card of your choice. Activate this ability only any time you could cast a sorcery. mana={B}{B}{R} type=Creature subtype=Human Wizard power=3 toughness=2 [/card] [card] name=Rakdos Riteknife text=Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife." -- {B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife. -- Equip {2} mana={2} type=Artifact subtype=Equipment [/card] [card] name=Rakdos, Lord of Riots text=You can't cast Rakdos, Lord of Riots unless an opponent lost life this turn. -- Flying, trample -- Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn. mana={B}{B}{R}{R} type=Legendary Creature subtype=Demon power=6 toughness=6 [/card] [card] name=Rakshasa's Disdain text=Counter target spell unless its controller pays {1} for each card in your graveyard. mana={2}{U} type=Instant [/card] [card] name=Rally the Horde text=Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land, repeat this process. Put a 1/1 red Warrior creature token onto the battlefield for each nonland card exiled this way. mana={5}{R} type=Sorcery [/card] [card] name=Rampant Elephant text={G}: Target creature blocks Rampant Elephant this turn if able. mana={3}{W} type=Creature subtype=Elephant power=2 toughness=2 [/card] [card] name=Rancid Rats text=Skulk (This creature can't be blocked by creatures with greater power.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) mana={1}{B} type=Creature subtype=Zombie Rat power=1 toughness=1 [/card] [card] name=Ransack text=Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order. mana={3}{U} type=Sorcery [/card] [card] name=Rapid Fire text=Cast Rapid Fire only before blockers are declared. -- Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) mana={3}{W} type=Instant [/card] [card] name=Rattlechains text=Flash -- Flying -- When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. -- You may cast Spirit spells as though they had flash. mana={1}{U} type=Creature subtype=Spirit power=2 toughness=1 [/card] [card] name=Raven Familiar text=Flying -- Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={2}{U} type=Creature subtype=Bird power=1 toughness=2 [/card] [card] name=Raven's Run text=All creatures have wither. (They deal damage to creatures in the form of -1/-1 counters.) -- Whenever you roll {C}, put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. type=Plane subtype=Shadowmoor [/card] [card] name=Ravenous Bloodseeker text=Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn. mana={1}{R} type=Creature subtype=Vampire Berserker power=1 toughness=3 [/card] [card] name=Rayne, Academy Chancellor text=Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted. mana={2}{U} type=Legendary Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Razia's Purification text=Each player chooses three permanents he or she controls, then sacrifices the rest. mana={4}{R}{W} type=Sorcery [/card] [card] name=Razia, Boros Archangel text=Flying, vigilance, haste -- {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. mana={4}{R}{R}{W}{W} type=Legendary Creature subtype=Angel power=6 toughness=3 [/card] [card] name=Razor Boomerang text=Equipped creature has "{T}, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand." -- Equip {2} mana={3} type=Artifact subtype=Equipment [/card] [card] name=Razorgrass Screen text=Defender (This creature can't attack.) -- Razorgrass Screen blocks each turn if able. mana={1} type=Artifact Creature subtype=Wall power=2 toughness=1 [/card] [card] name=Read the Bones text=Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={2}{B} type=Sorcery [/card] [card] name=Read the Runes text=Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent. mana={X}{U} type=Instant [/card] [card] name=Ready // Willing text=Creatures you control are indestructible this turn. Untap each creature you control. -- // -- Creatures you control gain deathtouch and lifelink until end of turn. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={1}{G}{W} // {1}{W}{B} type=Instant // Instant [/card] [card] name=Reality Acid text=Enchant permanent -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Reality Hemorrhage text=Devoid (This card has no color.) -- Reality Hemorrhage deals 2 damage to target creature or player. mana={1}{R} type=Instant [/card] [card] name=Reality Shift text=Exile target creature. Its controller manifests the top card of his or her library. (That player puts the top card of his or her library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.) mana={1}{U} type=Instant [/card] [card] name=Reality Smasher text=({C} represents colorless mana.) -- Trample, haste -- Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card. mana={4}{C} type=Creature subtype=Eldrazi power=5 toughness=5 [/card] [card] name=Reality Strobe text=Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it. -- Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={4}{U}{U} type=Sorcery [/card] [card] name=Reality Twist text=Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type. mana={U}{U}{U} type=Enchantment [/card] [card] name=Realms Befitting My Majesty text=When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. type=Scheme [/card] [card] name=Realms Uncharted text=Search your library for four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library. mana={2}{G} type=Instant [/card] [card] name=Reap What Is Sown text=Put a +1/+1 counter on each of up to three target creatures. mana={1}{G}{W} type=Instant [/card] [card] name=Reap and Sow text=Choose one — Destroy target land; or search your library for a land card, put that card onto the battlefield, then shuffle your library. -- Entwine {1}{G} (Choose both if you pay the entwine cost.) mana={3}{G} type=Sorcery [/card] [card] name=Reaper of Flight Moonsilver text=Flying -- Delirium — Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. mana={3}{W}{W} type=Creature subtype=Angel power=3 toughness=3 [/card] [card] name=Reaper of the Wilds text=Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {B}: Reaper of the Wilds gains deathtouch until end of turn. -- {1}{G}: Reaper of the Wilds gains hexproof until end of turn. mana={2}{B}{G} type=Creature subtype=Gorgon power=4 toughness=5 [/card] [card] name=Reaver Drone text=Devoid (This card has no color.) -- At the beginning of your upkeep, you lose 1 life unless you control another colorless creature. mana={B} type=Creature subtype=Eldrazi Drone power=2 toughness=1 [/card] [card] name=Rebellion of the Flamekin text=Whenever you clash, you may pay {1}. If you do, put a 3/1 red Elemental Shaman creature token onto the battlefield. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.) mana={3}{R} type=Tribal Enchantment subtype=Elemental [/card] [card] name=Rebound text=Change the target of target spell that targets only a player. The new target must be a player. mana={1}{U} type=Instant [/card] [card] name=Rebuff the Wicked text=Counter target spell that targets a permanent you control. mana={W} type=Instant [/card] [card] name=Recall text=Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall. mana={X}{X}{U} type=Sorcery [/card] [card] name=Reckless Bushwhacker text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Haste -- When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn. mana={2}{R} type=Creature subtype=Goblin Warrior Ally power=2 toughness=1 [/card] [card] name=Reckless Cohort text=Reckless Cohort attacks each combat if able unless you control another Ally. mana={1}{R} type=Creature subtype=Human Warrior Ally power=2 toughness=2 [/card] [card] name=Reckless Wurm text=Trample -- Madness {2}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={3}{R}{R} type=Creature subtype=Wurm power=4 toughness=4 [/card] [card] name=Reclaiming Vines text=Destroy target artifact, enchantment, or land. mana={2}{G}{G} type=Sorcery [/card] [card] name=Reclamation text=Black creatures can't attack unless their controller sacrifices a land for each black creature he or she controls that's attacking. mana={2}{G}{W} type=Enchantment [/card] [card] name=Recoup text=Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.) -- Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{R} type=Sorcery [/card] [card] name=Recross the Paths text=Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={2}{G} type=Sorcery [/card] [card] name=Recurring Insight text=Draw cards equal to the number of cards in target opponent's hand. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={4}{U}{U} type=Sorcery [/card] [card] name=Recycle text=Skip your draw step. -- Whenever you play a card, draw a card. -- Your maximum hand size is two. mana={4}{G}{G} type=Enchantment [/card] [card] name=Redeem the Lost text=Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={1}{W} type=Instant [/card] [card] name=Redirect text=You may choose new targets for target spell. mana={U}{U} type=Instant [/card] [card] name=Reduce to Ashes text=Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead. mana={4}{R} type=Sorcery [/card] [card] name=Reflect Damage text=The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead. mana={3}{R}{W} type=Instant [/card] [card] name=Reflecting Mirror text={X}, {T}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell. mana={4} type=Artifact [/card] [card] name=Reflector Mage text=When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn. mana={1}{W}{U} type=Creature subtype=Human Wizard power=2 toughness=3 [/card] [card] name=Refraction Trap text=If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost. -- Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player. mana={3}{W} type=Instant subtype=Trap [/card] [card] name=Reign of Chaos text=Choose one — Destroy target Plains and target white creature; or destroy target Island and target blue creature. mana={2}{R}{R} type=Sorcery [/card] [card] name=Reincarnation text=Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner. mana={1}{G}{G} type=Instant [/card] [card] name=Reins of the Vinesteed text=Enchant creature -- Enchanted creature gets +2/+2. -- When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature. mana={3}{G} type=Enchantment subtype=Aura [/card] [card] name=Release the Ants text=Release the Ants deals 1 damage to target creature or player. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={1}{R} type=Instant [/card] [card] name=Relentless Dead text=Menace (This creature can't be blocked except by two or more creatures.) -- When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. -- When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield. mana={B}{B} type=Creature subtype=Zombie power=2 toughness=2 [/card] [card] name=Relentless Hunter text={1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn. mana={1}{R}{G} type=Creature subtype=Human Warrior power=3 toughness=3 [/card] [card] name=Relic Ward text=You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant artifact -- Enchanted artifact has shroud. (It can't be the target of spells or abilities.) mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Relief Captain text=When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.) mana={2}{W}{W} type=Creature subtype=Kor Knight Ally power=3 toughness=2 [/card] [card] name=Remember the Fallen text=Choose one or both — Return target creature card from your graveyard to your hand; and/or return target artifact card from your graveyard to your hand. mana={2}{W} type=Sorcery [/card] [card] name=Remorseless Punishment text=Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once. mana={3}{B}{B} type=Sorcery [/card] [card] name=Remove Enchantments text=Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control. mana={W} type=Instant [/card] [card] name=Renegade Doppelganger text=Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.) mana={1}{U} type=Creature subtype=Shapeshifter power=0 toughness=1 [/card] [card] name=Renegade Krasis text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. mana={1}{G}{G} type=Creature subtype=Beast Mutant power=3 toughness=2 [/card] [card] name=Renowned Weaponsmith text={T}: Add {2} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. -- {U}, {T}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle your library. mana={1}{U} type=Creature subtype=Human Artificer power=1 toughness=3 [/card] [card] name=Reparations text=Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card. mana={1}{W}{U} type=Enchantment [/card] [card] name=Repel Intruders text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield if {W} was spent to cast Repel Intruders. Counter up to one target creature spell if {U} was spent to cast Repel Intruders. (Do both if {W}{U} was spent.) mana={3}{WU} type=Instant [/card] [card] name=Reroute text=Change the target of target activated ability with a single target. (Mana abilities can't be targeted.) -- Draw a card. mana={1}{R} type=Instant [/card] [card] name=Rescue from the Underworld text=As an additional cost to cast Rescue from the Underworld, sacrifice a creature. -- Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld. mana={4}{B} type=Instant [/card] [card] name=Research // Development text=Choose up to four cards you own from outside the game and shuffle them into your library. -- // -- Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times. mana={G}{U} // {3}{U}{R} type=Instant // Instant [/card] [card] name=Research the Deep text=Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={1}{U} type=Sorcery [/card] [card] name=Resolute Blademaster text=Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn. mana={3}{R}{W} type=Creature subtype=Human Soldier Ally power=2 toughness=2 [/card] [card] name=Restless Dreams text=As an additional cost to cast Restless Dreams, discard X cards. -- Return X target creature cards from your graveyard to your hand. mana={B} type=Sorcery [/card] [card] name=Restore Balance text=Suspend 6—{W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. type=Sorcery [/card] [card] name=Retether text=Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.) mana={3}{W} type=Sorcery [/card] [card] name=Rethink text=Counter target spell unless its controller pays {X}, where X is its converted mana cost. mana={2}{U} type=Instant [/card] [card] name=Retreat to Coralhelm text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- • You may tap or untap target creature. -- • Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={2}{U} type=Enchantment [/card] [card] name=Retreat to Emeria text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- • Put a 1/1 white Kor Ally creature token onto the battlefield. -- • Creatures you control get +1/+1 until end of turn. mana={3}{W} type=Enchantment [/card] [card] name=Retreat to Hagra text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- • Target creature gets +1/+0 and gains deathtouch until end of turn. -- • Each opponent loses 1 life and you gain 1 life. mana={2}{B} type=Enchantment [/card] [card] name=Retreat to Kazandu text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- • Put a +1/+1 counter on target creature. -- • You gain 2 life. mana={2}{G} type=Enchantment [/card] [card] name=Retreat to Valakut text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- • Target creature gets +2/+0 until end of turn. -- • Target creature can't block this turn. mana={2}{R} type=Enchantment [/card] [card] name=Retribution of the Ancients text={B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn. mana={B} type=Enchantment [/card] [card] name=Return to the Ranks text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield. mana={X}{W}{W} type=Sorcery [/card] [card] name=Revealing Wind text=Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking. mana={2}{G} type=Instant [/card] [card] name=Reverberation text=All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead. mana={2}{U}{U} type=Instant [/card] [card] name=Reversal of Fortune text=Target opponent reveals his or her hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost. mana={4}{R}{R} type=Sorcery [/card] [card] name=Reverse Damage text=The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. mana={1}{W}{W} type=Instant [/card] [card] name=Reverse Polarity text=You gain X life, where X is twice the damage dealt to you so far this turn by artifacts. mana={W}{W} type=Instant [/card] [card] name=Reverse the Sands text=Redistribute any number of players' life totals. (Each of those players gets one life total back.) mana={6}{W}{W} type=Sorcery [/card] [card] name=Revive the Fallen text=Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={1}{B} type=Sorcery [/card] [card] name=Reviving Vapors text=Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard. mana={2}{W}{U} type=Instant [/card] [card] name=Reweave text=Target permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card onto the battlefield, then shuffles his or her library. -- Splice onto Arcane {2}{U}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={5}{U} type=Instant subtype=Arcane [/card] [card] name=Rhox Faithmender text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- If you would gain life, you gain twice that much life instead. mana={3}{W} type=Creature subtype=Rhino Monk power=1 toughness=5 [/card] [card] name=Rhystic Cave text={T}: Choose a color. Add one mana of that color to your mana pool unless any player pays {1}. Activate this ability only any time you could cast an instant. type=Land [/card] [card] name=Rhystic Circle text={1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage. mana={2}{W}{W} type=Enchantment [/card] [card] name=Rhystic Lightning text=Rhystic Lightning deals 4 damage to target creature or player unless that creature's controller or that player pays {2}. If he or she does, Rhystic Lightning deals 2 damage to the creature or player. mana={2}{R} type=Instant [/card] [card] name=Rhystic Scrying text=Draw three cards. Then, if any player pays {2}, discard three cards. mana={2}{U}{U} type=Sorcery [/card] [card] name=Rhystic Syphon text=Unless target player pays {3}, he or she loses 5 life and you gain 5 life. mana={3}{B}{B} type=Sorcery [/card] [card] name=Rhystic Tutor text=Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle your library. mana={2}{B} type=Sorcery [/card] [card] name=Ribbon Snake text=Flying -- {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability. mana={1}{U}{U} type=Creature subtype=Snake power=2 toughness=3 [/card] [card] name=Ricochet Trap text=If an opponent cast a blue spell this turn, you may pay {R} rather than pay Ricochet Trap's mana cost. -- Change the target of target spell with a single target. mana={3}{R} type=Instant subtype=Trap [/card] [card] name=Riddle of Lightning text=Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{R}{R} type=Instant [/card] [card] name=Ride Down text=Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. mana={R}{W} type=Instant [/card] [card] name=Rift Elemental text={1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn. mana={R} type=Creature subtype=Elemental power=1 toughness=1 [/card] [card] name=Riftsweeper text=When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into his or her library. mana={1}{G} type=Creature subtype=Elf Shaman power=2 toughness=2 [/card] [card] name=Righteous Aura text={W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage. mana={1}{W} type=Enchantment [/card] [card] name=Rimehorn Aurochs text=Trample -- Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. -- {2}{S}: Target creature blocks target creature this turn if able. ({S} can be paid with one mana from a snow permanent.) mana={4}{G} type=Snow Creature subtype=Aurochs power=3 toughness=3 [/card] [card] name=Rimewind Cryomancer text={1}, {T}: Counter target activated ability. Activate this ability only if you control four or more snow permanents. (Mana abilities can't be targeted.) mana={3}{U} type=Creature subtype=Human Wizard power=2 toughness=3 [/card] [card] name=Ring of Immortals text={3}, {T}: Counter target instant or Aura spell that targets a permanent you control. mana={5} type=Artifact [/card] [card] name=Ring of Ma'rûf text={5}, {T}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand. mana={5} type=Artifact [/card] [card] name=Rings of Brighthearth text=Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy. mana={3} type=Artifact [/card] [card] name=Ringskipper text=Flying -- When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={1}{U} type=Creature subtype=Faerie Wizard power=1 toughness=1 [/card] [card] name=Ripscale Predator text=Ripscale Predator can't be blocked except by two or more creatures. mana={4}{R}{R} type=Creature subtype=Lizard power=6 toughness=5 [/card] [card] name=Riptide Mangler text={1}{U}: Change Riptide Mangler's power to target creature's power. (This effect lasts indefinitely.) mana={1}{U} type=Creature subtype=Beast power=0 toughness=3 [/card] [card] name=Riptide Shapeshifter text={2}{U}{U}, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library. mana={3}{U}{U} type=Creature subtype=Shapeshifter power=3 toughness=3 [/card] [card] name=Rise // Fall text=Return target creature card from a graveyard and target creature on the battlefield to their owners' hands. -- // -- Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way. mana={U}{B} // {B}{R} type=Sorcery // Sorcery [/card] [card] name=Rise from the Tides text=Put a 2/2 black Zombie creature token onto the battlefield tapped for each instant and sorcery card in your graveyard. mana={5}{U} type=Sorcery [/card] [card] name=Rise of Eagles text=Put two 2/2 blue Bird enchantment creature tokens with flying onto the battlefield. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={4}{U}{U} type=Sorcery [/card] [card] name=Risen Executioner text=Risen Executioner can't block. -- Other Zombie creatures you control get +1/+1. -- You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard. mana={2}{B}{B} type=Creature subtype=Zombie Warrior power=4 toughness=3 [/card] [card] name=Rising Miasma text=All creatures get -2/-2 until end of turn. -- Awaken 3—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={3}{B} type=Sorcery [/card] [card] name=Risky Move text=At the beginning of each player's upkeep, that player gains control of Risky Move. -- -- When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature. mana={3}{R}{R}{R} type=Enchantment [/card] [card] name=Rite of Ruin text=Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type. mana={5}{R}{R} type=Sorcery [/card] [card] name=Rite of Undoing text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands. mana={4}{U} type=Instant [/card] [card] name=Rites of Initiation text=Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way. mana={R} type=Instant [/card] [card] name=Rites of Reaping text=Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn. mana={4}{B}{G} type=Sorcery [/card] [card] name=Rites of Refusal text=Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way. mana={1}{U} type=Instant [/card] [card] name=Rites of Spring text=Discard any number of cards. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library. mana={1}{G} type=Sorcery [/card] [card] name=Rith's Charm text=Choose one — Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens onto the battlefield; or prevent all damage a source of your choice would deal this turn. mana={R}{G}{W} type=Instant [/card] [card] name=Ritual of Subdual text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If a land is tapped for mana, it produces colorless mana instead of any other type. mana={4}{G}{G} type=Enchantment [/card] [card] name=Ritual of the Returned text=Exile target creature card from your graveyard. Put a black Zombie creature token onto the battlefield. Its power is equal to that card's power and its toughness is equal to that card's toughness. mana={3}{B} type=Instant [/card] [card] name=Rivals' Duel text=Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.) mana={3}{R} type=Sorcery [/card] [card] name=River Kelpie text=Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card. -- Whenever a player casts a spell from a graveyard, draw a card. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={3}{U}{U} type=Creature subtype=Beast power=3 toughness=3 [/card] [card] name=River's Grasp text=If {U} was spent to cast River's Grasp, return up to one target creature to its owner's hand. If {B} was spent to cast River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.) mana={3}{UB} type=Sorcery [/card] [card] name=Roar of Jukai text=If you control a Forest, each blocked creature gets +2/+2 until end of turn. -- Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={2}{G} type=Instant subtype=Arcane [/card] [card] name=Robot Chicken text=Whenever you cast a spell, put a 0/1 colorless Egg artifact creature token onto the battlefield. -- Whenever an Egg you control is put into a graveyard from the battlefield, destroy target artifact or creature. mana={4} type=Artifact Creature subtype=Chicken Construct power=2 toughness=2 [/card] [card] name=Rock Jockey text=You can't cast Rock Jockey if you've played a land this turn. -- You can't play lands if you've cast Rock Jockey this turn. mana={2}{R} type=Creature subtype=Goblin power=3 toughness=3 [/card] [card] name=Rock Slide text=Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying. mana={X}{R} type=Instant [/card] [card] name=Rofellos's Gift text=Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way. mana={G} type=Sorcery [/card] [card] name=Roil Elemental text=Flying -- Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental. mana={3}{U}{U}{U} type=Creature subtype=Elemental power=3 toughness=2 [/card] [card] name=Roil Spout text=Put target creature on top of its owner's library. -- Awaken 4—{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={1}{W}{U} type=Sorcery [/card] [card] name=Roil's Retribution text=Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures. mana={3}{W}{W} type=Instant [/card] [card] name=Roiling Horror text=Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. -- Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life. mana={3}{B}{B} type=Creature subtype=Horror power=* toughness=* [/card] [card] name=Roiling Waters text=Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards. mana={5}{U}{U} type=Sorcery [/card] [card] name=Roilmage's Trick text=Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick. -- Draw a card. mana={3}{U} type=Instant [/card] [card] name=Rolling Thunder text=Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players. mana={X}{R}{R} type=Sorcery [/card] [card] name=Rooftop Storm text=You may pay {0} rather than pay the mana cost for Zombie creature spells you cast. mana={5}{U} type=Enchantment [/card] [card] name=Root Out text=Destroy target artifact or enchantment. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={2}{G} type=Sorcery [/card] [card] name=Root Sliver text=Root Sliver can't be countered. -- Sliver spells can't be countered by spells or abilities. mana={3}{G} type=Creature subtype=Sliver power=2 toughness=2 [/card] [card] name=Root-Kin Ally text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn. mana={4}{G}{G} type=Creature subtype=Elemental Warrior power=3 toughness=3 [/card] [card] name=Roots of All Evil text=When you set this scheme in motion, put five 1/1 green Saproling creature tokens onto the battlefield. type=Scheme [/card] [card] name=Rootwater Matriarch text={T}: Gain control of target creature for as long as that creature is enchanted. mana={2}{U}{U} type=Creature subtype=Merfolk power=2 toughness=3 [/card] [card] name=Rootwater Mystic text={1}{U}: Look at the top card of target player's library. mana={U} type=Creature subtype=Merfolk Wizard power=1 toughness=1 [/card] [card] name=Rootwater Shaman text=You may cast Aura cards with enchant creature as though they had flash. mana={2}{U} type=Creature subtype=Merfolk Shaman power=2 toughness=2 [/card] [card] name=Rosheen Meanderer text={T}: Add {4} to your mana pool. Spend this mana only on costs that contain {X}. mana={3}{RG} type=Legendary Creature subtype=Giant Shaman power=4 toughness=4 [/card] [card] name=Rot Shambler text=Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler. mana={1}{G} type=Creature subtype=Fungus power=1 toughness=1 [/card] [card] name=Rotted Ones, Lay Siege text=When you set this scheme in motion, for each opponent, put a 2/2 black Zombie creature token onto the battlefield that attacks that player each combat if able. type=Scheme [/card] [card] name=Rottenheart Ghoul text=When Rottenheart Ghoul dies, target player discards a card. mana={3}{B} type=Creature subtype=Zombie power=2 toughness=4 [/card] [card] name=Rough // Tumble text=Rough deals 2 damage to each creature without flying. -- // -- Tumble deals 6 damage to each creature with flying. mana={1}{R} // {5}{R} type=Sorcery // Sorcery [/card] [card] name=Rouse the Mob text=Strive — Rouse the Mob costs {2}{R} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+0 and gain trample until end of turn. mana={R} type=Instant [/card] [card] name=Rowen text=Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card. mana={2}{G}{G} type=Enchantment [/card] [card] name=Rubinia Soulsinger text=You may choose not to untap Rubinia Soulsinger during your untap step. -- {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped. mana={2}{G}{W}{U} type=Legendary Creature subtype=Faerie power=2 toughness=3 [/card] [card] name=Ruham Djinn text=First strike -- -- Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common. mana={5}{W} type=Creature subtype=Djinn power=5 toughness=5 [/card] [card] name=Ruin Processor text=When you cast Ruin Processor, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life. mana={7} type=Creature subtype=Eldrazi Processor power=7 toughness=8 [/card] [card] name=Ruin in Their Wake text=Devoid (This card has no color.) -- Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library. mana={1}{G} type=Sorcery [/card] [card] name=Ruination Guide text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- Other colorless creatures you control get +1/+0. mana={2}{U} type=Creature subtype=Eldrazi Drone power=3 toughness=2 [/card] [card] name=Ruinous Path text=Destroy target creature or planeswalker. -- Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={1}{B}{B} type=Sorcery [/card] [card] name=Ruins of Oran-Rief text=Ruins of Oran-Rief enters the battlefield tapped. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn. type=Land [/card] [card] name=Rumbling Aftershocks text=Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked. mana={4}{R} type=Enchantment [/card] [card] name=Rummaging Wizard text={2}{U}: Look at the top card of your library. You may put that card into your graveyard. mana={3}{U} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Runaway Carriage text=Trample -- When Runaway Carriage attacks or blocks, sacrifice it at end of combat. mana={4} type=Artifact Creature subtype=Construct power=5 toughness=6 [/card] [card] name=Rune Snag text=Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard. mana={1}{U} type=Instant [/card] [card] name=Rune of Protection: Artifacts text={W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Enchantment [/card] [card] name=Rune of Protection: Black text={W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Enchantment [/card] [card] name=Rune of Protection: Blue text={W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Enchantment [/card] [card] name=Rune of Protection: Green text={W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Enchantment [/card] [card] name=Rune of Protection: Lands text={W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Enchantment [/card] [card] name=Rune of Protection: Red text={W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Enchantment [/card] [card] name=Rune of Protection: White text={W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Enchantment [/card] [card] name=Runed Halo text=As Runed Halo enters the battlefield, name a card. -- You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) mana={W}{W} type=Enchantment [/card] [card] name=Runesword text={3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead. mana={6} type=Artifact [/card] [card] name=Runic Repetition text=Return target exiled card with flashback you own to your hand. mana={2}{U} type=Sorcery [/card] [card] name=Rush of Adrenaline text=Target creature gets +2/+1 and gains trample until end of turn. mana={R} type=Instant [/card] [card] name=Rush of Ice text=Tap target creature. It doesn't untap during its controller's next untap step. -- Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={U} type=Sorcery [/card] [card] name=Rushing-Tide Zubera text=When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards. mana={2}{U}{U} type=Creature subtype=Zubera Spirit power=3 toughness=3 [/card] [card] name=Rust Tick text=You may choose not to untap Rust Tick during your untap step. -- {1}, {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Rust Tick remains tapped. mana={3} type=Artifact Creature subtype=Insect power=1 toughness=3 [/card] [card] name=Ruthless Ripper text=Deathtouch -- Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Ruthless Ripper is turned face up, target player loses 2 life. mana={B} type=Creature subtype=Human Assassin power=1 toughness=1 [/card] [card] name=Séance text=At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step. mana={2}{W}{W} type=Enchantment [/card] [card] name=Sabertooth Cobra text=Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays {2} before that turn. (A player with ten or more poison counters loses the game.) mana={2}{G} type=Creature subtype=Snake power=2 toughness=2 [/card] [card] name=Sacellum Godspeaker text={T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} to your mana pool for each card revealed this way. mana={2}{G} type=Creature subtype=Elf Druid power=2 toughness=2 [/card] [card] name=Sacred Boon text=Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. mana={1}{W} type=Instant [/card] [card] name=Sacred Ground text=Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield. mana={1}{W} type=Enchantment [/card] [card] name=Sacred Guide text={1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way. mana={W} type=Creature subtype=Human Cleric power=1 toughness=1 [/card] [card] name=Saddleback Lagac text=When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={3}{G} type=Creature subtype=Lizard power=3 toughness=1 [/card] [card] name=Sage Aven text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order. mana={3}{U} type=Creature subtype=Bird Wizard power=1 toughness=3 [/card] [card] name=Sage Owl text=Flying -- When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. mana={1}{U} type=Creature subtype=Bird power=1 toughness=1 [/card] [card] name=Sage of Ancient Lore text=Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. -- When Sage of Ancient Lore enters the battlefield, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. mana={4}{G} type=Creature subtype=Human Shaman Werewolf power=* toughness=* [/card] [card] name=Sage of Epityr text=When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order. mana={U} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Sage of Hours text=Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it. -- Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one. mana={1}{U} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Sage's Reverie text=Enchant creature -- When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. -- Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature. mana={3}{W} type=Enchantment subtype=Aura [/card] [card] name=Sage-Eye Avengers text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power. mana={4}{U}{U} type=Creature subtype=Djinn Monk power=4 toughness=5 [/card] [card] name=Sages of the Anima text=If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. mana={3}{G}{U} type=Creature subtype=Elf Wizard power=3 toughness=4 [/card] [card] name=Sailmonger text={2}: Target creature gains flying until end of turn. Any player may activate this ability. mana={3}{U} type=Creature subtype=Human Monger power=3 toughness=3 [/card] [card] name=Sakashima the Impostor text=You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's legendary in addition to its other types, and it gains "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step." mana={2}{U}{U} type=Legendary Creature subtype=Human Rogue power=3 toughness=1 [/card] [card] name=Salt Road Ambushers text=Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it. -- Megamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={3}{G} type=Creature subtype=Hound Warrior power=3 toughness=3 [/card] [card] name=Saltcrusted Steppe text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Saltcrusted Steppe. -- {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool. type=Land [/card] [card] name=Salvage Drone text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- When Salvage Drone dies, you may draw a card. If you do, discard a card. mana={U} type=Creature subtype=Eldrazi Drone power=1 toughness=1 [/card] [card] name=Samite Blessing text=Enchant creature -- Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage." mana={W} type=Enchantment subtype=Aura [/card] [card] name=Samite Ministration text=Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life. mana={1}{W} type=Instant [/card] [card] name=Samite Pilgrim text=Domain — {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control. mana={1}{W} type=Creature subtype=Human Cleric power=1 toughness=1 [/card] [card] name=Samite Sanctuary text={2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability. mana={2}{W} type=Enchantment [/card] [card] name=Sanctum Guardian text=Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. mana={1}{W}{W} type=Creature subtype=Human Cleric power=1 toughness=4 [/card] [card] name=Sanctum of Serra text=When you planeswalk away from Sanctum of Serra, destroy all nonland permanents. -- Whenever you roll {C}, you may have your life total become 20. type=Plane subtype=Serra’s Realm [/card] [card] name=Sanctum of Ugin text={T}: Add {C} to your mana pool. -- Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library. type=Land [/card] [card] name=Sand Golem text=When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step. mana={5} type=Artifact Creature subtype=Golem power=3 toughness=3 [/card] [card] name=Sand Squid text=Islandwalk -- You may choose not to untap Sand Squid during your untap step. -- {T}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped. mana={3}{U} type=Creature subtype=Squid Beast power=2 toughness=2 [/card] [card] name=Sandals of Abdallah text={2}, {T}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah. mana={4} type=Artifact [/card] [card] name=Sands of Time text=Each player skips his or her untap step. -- At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land he or she controls and taps each untapped artifact, creature, and land he or she controls. mana={4} type=Artifact [/card] [card] name=Sandstone Bridge text=Sandstone Bridge enters the battlefield tapped. -- When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. -- {T}: Add {W} to your mana pool. type=Land [/card] [card] name=Sanguinary Mage text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) mana={1}{R} type=Creature subtype=Vampire Wizard power=1 toughness=3 [/card] [card] name=Sanitarium Skeleton text={2}{B}: Return Sanitarium Skeleton from your graveyard to your hand. mana={B} type=Creature subtype=Skeleton power=1 toughness=2 [/card] [card] name=Sanity Grinding text=Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order. mana={U}{U}{U} type=Sorcery [/card] [card] name=Sapling of Colfenor text=Sapling of Colfenor is indestructible. -- Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand. mana={3}{BG}{BG} type=Legendary Creature subtype=Treefolk Shaman power=2 toughness=5 [/card] [card] name=Sapphire Charm text=Choose one — Target player draws a card at the beginning of the next turn's upkeep; or target creature gains flying until end of turn; or target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) mana={U} type=Instant [/card] [card] name=Saprazzan Breaker text={U}: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker is unblockable this turn. mana={4}{U} type=Creature subtype=Beast power=3 toughness=3 [/card] [card] name=Saproling Burst text=Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." -- When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated. mana={4}{G} type=Enchantment [/card] [card] name=Saproling Cluster text={1}, Discard a card: Put a 1/1 green Saproling creature token onto the battlefield. Any player may activate this ability. mana={1}{G} type=Enchantment [/card] [card] name=Saproling Infestation text=Whenever a player kicks a spell, you put a 1/1 green Saproling creature token onto the battlefield. mana={1}{G} type=Enchantment [/card] [card] name=Saproling Symbiosis text=You may cast Saproling Symbiosis any time you could cast an instant if you pay {2} more to cast it. -- Put a 1/1 green Saproling creature token onto the battlefield for each creature you control. mana={3}{G} type=Sorcery [/card] [card] name=Sarkhan the Mad text=0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost. -- -2: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield. -- -4: Each Dragon creature you control deals damage equal to its power to target player. mana={3}{B}{R} type=Planeswalker subtype=Sarkhan [/card] [card] name=Sasaya, Orochi Ascendant text=Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant. -- -- ——— -- -- Sasaya's Essence -- Legendary Enchantment -- -- Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana to your mana pool of any type that land produced. -- 2/3 mana={1}{G}{G} type=Legendary Creature subtype=Snake Monk power=2 toughness=3 [/card] [card] name=Satyr Piper text={3}{G}: Target creature must be blocked this turn if able. mana={2}{G} type=Creature subtype=Satyr Rogue power=2 toughness=1 [/card] [card] name=Satyr Wayfinder text=When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. mana={1}{G} type=Creature subtype=Satyr power=1 toughness=1 [/card] [card] name=Savaen Elves text={G}{G}, {T}: Destroy target Aura attached to a land. mana={G} type=Creature subtype=Elf power=1 toughness=1 [/card] [card] name=Savage Summoning text=Savage Summoning can't be countered. -- The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it. mana={G} type=Instant [/card] [card] name=Savage Ventmaw text=Flying -- Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. mana={4}{R}{G} type=Creature subtype=Dragon power=4 toughness=4 [/card] [card] name=Scab-Clan Giant text=When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. mana={4}{R}{G} type=Creature subtype=Giant Warrior power=4 toughness=5 [/card] [card] name=Scalpelexis text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process. mana={4}{U} type=Creature subtype=Beast power=1 toughness=5 [/card] [card] name=Scandalmonger text={2}: Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery. mana={3}{B} type=Creature subtype=Boar Monger power=3 toughness=3 [/card] [card] name=Scapeshift text=Sacrifice any number of lands. Search your library for that many land cards, put them onto the battlefield tapped, then shuffle your library. mana={2}{G}{G} type=Sorcery [/card] [card] name=Scarab of the Unseen text={T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep. mana={2} type=Artifact [/card] [card] name=Scars of the Veteran text=You may exile a white card from your hand rather than pay Scars of the Veteran's mana cost. -- Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. mana={4}{W} type=Instant [/card] [card] name=Scarwood Bandits text=Forestwalk -- {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield. mana={2}{G}{G} type=Creature subtype=Human Rogue power=2 toughness=2 [/card] [card] name=Scatter the Seeds text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Put three 1/1 green Saproling creature tokens onto the battlefield. mana={3}{G}{G} type=Instant [/card] [card] name=Scatter to the Winds text=Counter target spell. -- Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={1}{U}{U} type=Instant [/card] [card] name=Scattering Stroke text=Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={2}{U}{U} type=Instant [/card] [card] name=Scent of Brine text=Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way. mana={1}{U} type=Instant [/card] [card] name=Scent of Cinder text=Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way. mana={1}{R} type=Sorcery [/card] [card] name=Scent of Ivy text=Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. mana={G} type=Instant [/card] [card] name=Scent of Jasmine text=Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. mana={W} type=Instant [/card] [card] name=Scent of Nightshade text=Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way. mana={1}{B} type=Instant [/card] [card] name=Schismotivate text=Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn. mana={1}{U}{R} type=Instant [/card] [card] name=Scion Summoner text=Devoid (This card has no color.) -- When Scion Summoner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) mana={2}{G} type=Creature subtype=Eldrazi Drone power=2 toughness=2 [/card] [card] name=Scion of Vitu-Ghazi text=When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) mana={3}{W}{W} type=Creature subtype=Elemental power=4 toughness=4 [/card] [card] name=Scion of the Ur-Dragon text=Flying -- {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library. mana={W}{U}{B}{R}{G} type=Legendary Creature subtype=Dragon Avatar power=4 toughness=4 [/card] [card] name=Scorched Earth text=As an additional cost to cast Scorched Earth, discard X land cards. -- Destroy X target lands. mana={X}{R} type=Sorcery [/card] [card] name=Scour from Existence text=Exile target permanent. mana={7} type=Instant [/card] [card] name=Scourge Wolf text=First strike -- Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. mana={R}{R} type=Creature subtype=Wolf Horror power=2 toughness=2 [/card] [card] name=Scouring Sands text=Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{R} type=Sorcery [/card] [card] name=Scout the Borders text=Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. mana={2}{G} type=Sorcery [/card] [card] name=Scrambleverse text=For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which he or she was chosen. Untap those permanents. mana={6}{R}{R} type=Sorcery [/card] [card] name=Screams from Within text=Enchant creature -- Enchanted creature gets -1/-1. -- When enchanted creature dies, return Screams from Within from your graveyard to the battlefield. mana={1}{B}{B} type=Enchantment subtype=Aura [/card] [card] name=Scrib Nibblers text={T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. -- Landfall — Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers. mana={2}{B} type=Creature subtype=Rat power=1 toughness=1 [/card] [card] name=Scroll Rack text={1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order. mana={2} type=Artifact [/card] [card] name=Scrounged Scythe text=Equipped creature gets +1/+1. -- As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.) -- Equip {2} type=Artifact subtype=Equipment [/card] [card] name=Scrying Glass text={3}, {T}: Choose a number greater than 0 and a color. Target opponent reveals his or her hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card. mana={2} type=Artifact [/card] [card] name=Scrying Sheets text={T}: Add {1} to your mana pool. -- {1}{S}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow permanent.) type=Snow Land [/card] [card] name=Scythe Leopard text=Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. mana={G} type=Creature subtype=Cat power=1 toughness=1 [/card] [card] name=Scythe Specter text=Flying -- Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost. mana={4}{B}{B} type=Creature subtype=Specter power=4 toughness=4 [/card] [card] name=Sea Gate Oracle text=When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. mana={2}{U} type=Creature subtype=Human Wizard power=1 toughness=3 [/card] [card] name=Sea Gate Wreckage text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {2}{C}, {T}: Draw a card. Activate this ability only if you have no cards in hand. type=Land [/card] [card] name=Sea God's Revenge text=Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={5}{U} type=Sorcery [/card] [card] name=Sea of Sand text=Players reveal each card they draw. -- Whenever a player draws a land card, that player gains 3 life. -- Whenever a player draws a nonland card, that player loses 3 life. -- Whenever you roll {C}, put target permanent on top of its owner's library. type=Plane subtype=Rabiah [/card] [card] name=Seafarer's Quay text=Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) type=Land [/card] [card] name=Seagraf Skaab text= mana={1}{U} type=Creature subtype=Zombie power=1 toughness=3 [/card] [card] name=Sealed Fate text=Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order. mana={X}{U}{B} type=Sorcery [/card] [card] name=Search for Survivors text=Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it. mana={2}{R} type=Sorcery [/card] [card] name=Search the City text=When Search the City enters the battlefield, exile the top five cards of your library. -- Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one. mana={4}{U} type=Enchantment [/card] [card] name=Searing Blaze text=Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. -- Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead. mana={R}{R} type=Instant [/card] [card] name=Searing Light text=Destroy target attacking or blocking creature with power 2 or less. mana={W} type=Instant [/card] [card] name=Searing Spear Askari text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{R}: Searing Spear Askari can't be blocked except by two or more creatures this turn. mana={2}{R} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Seasinger text=When you control no Islands, sacrifice Seasinger. -- You may choose not to untap Seasinger during your untap step. -- {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped. mana={1}{U}{U} type=Creature subtype=Merfolk power=0 toughness=1 [/card] [card] name=Season's Beatings text=Family gathering - Each creature target player controls deals damage equal to its power to another random creature that player controls. mana={R}{R}{R}{R} type=Sorcery [/card] [card] name=Seasoned Tactician text={3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage. mana={2}{W} type=Creature subtype=Human Advisor power=1 toughness=3 [/card] [card] name=Seasons Past text=Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library. mana={4}{G}{G} type=Sorcery [/card] [card] name=Second Harvest text=For each token you control, put a token onto the battlefield that's a copy of that permanent. mana={2}{G}{G} type=Instant [/card] [card] name=Second Sight text=Choose one — Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order. -- Entwine {U} (Choose both if you pay the entwine cost.) mana={2}{U} type=Instant [/card] [card] name=Secret Plans text=Face-down creatures you control get +0/+1. -- Whenever a permanent you control is turned face up, draw a card. mana={G}{U} type=Enchantment [/card] [card] name=Secretkeeper text=As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying. mana={3}{U} type=Creature subtype=Spirit power=2 toughness=2 [/card] [card] name=See the Unwritten text=Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. -- Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one. mana={4}{G}{G} type=Sorcery [/card] [card] name=Seed Guardian text=Reach -- When Seed Guardian dies, put an X/X green Elemental creature token onto the battlefield, where X is the number of creature cards in your graveyard. mana={2}{G}{G} type=Creature subtype=Elemental power=3 toughness=4 [/card] [card] name=Seeds of Strength text=Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn. mana={G}{W} type=Instant [/card] [card] name=Seek the Wilds text=Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={1}{G} type=Sorcery [/card] [card] name=Seer's Lantern text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={3} type=Artifact [/card] [card] name=Seer's Vision text=Your opponents play with their hands revealed. -- Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. mana={2}{U}{B} type=Enchantment [/card] [card] name=Seht's Tiger text=Flash (You may cast this spell any time you could cast an instant.) -- When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) mana={2}{W}{W} type=Creature subtype=Cat power=3 toughness=3 [/card] [card] name=Seize the Soul text=Destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. mana={2}{B}{B} type=Instant [/card] [card] name=Seizures text=Enchant creature -- Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Sekki, Seasons' Guide text=Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. -- If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield. -- Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. mana={5}{G}{G}{G} type=Legendary Creature subtype=Spirit power=0 toughness=0 [/card] [card] name=Selesnya Sagittars text=Reach (This creature can block creatures with flying.) -- Selesnya Sagittars can block an additional creature. mana={3}{G}{W} type=Creature subtype=Elf Archer power=2 toughness=5 [/card] [card] name=Self-Inflicted Wound text=Target opponent sacrifices a green or white creature. If that player does, he or she loses 2 life. mana={1}{B} type=Sorcery [/card] [card] name=Sen Triplets text=At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn. mana={2}{W}{U}{B} type=Legendary Artifact Creature subtype=Human Wizard power=3 toughness=3 [/card] [card] name=Sensation Gorger text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards. mana={1}{R}{R} type=Creature subtype=Goblin Shaman power=2 toughness=2 [/card] [card] name=Sensei's Divining Top text={1}: Look at the top three cards of your library, then put them back in any order. -- {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library. mana={1} type=Artifact [/card] [card] name=Senseless Rage text=Enchant creature -- Enchanted creature gets +2/+2. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Sentinel text={0}: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.) mana={4} type=Artifact Creature subtype=Shapeshifter power=1 toughness=1 [/card] [card] name=Sentry Oak text=Defender -- At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={4}{W} type=Creature subtype=Treefolk Warrior power=3 toughness=5 [/card] [card] name=Seraph of the Masses text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying -- Seraph of the Masses's power and toughness are each equal to the number of creatures you control. mana={5}{W}{W} type=Creature subtype=Angel power=* toughness=* [/card] [card] name=Serene Steward text=Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature. mana={1}{W} type=Creature subtype=Human Cleric Ally power=2 toughness=2 [/card] [card] name=Serpentine Spike text=Devoid (This card has no color.) -- Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead. mana={5}{R}{R} type=Sorcery [/card] [card] name=Serra's Hymn text=At the beginning of your upkeep, you may put a verse counter on Serra's Hymn. -- Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose, where X is the number of verse counters on Serra's Hymn. mana={W} type=Enchantment [/card] [card] name=Serum Raker text=Flying -- When Serum Raker dies, each player discards a card. mana={2}{U}{U} type=Creature subtype=Drake power=3 toughness=2 [/card] [card] name=Serum Visions text=Draw a card. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={U} type=Sorcery [/card] [card] name=Set Adrift text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Put target nonland permanent on top of its owner's library. mana={5}{U} type=Sorcery [/card] [card] name=Setessan Tactics text=Strive — Setessan Tactics costs {G} more to cast for each target beyond the first. -- Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature." mana={1}{G} type=Instant [/card] [card] name=Shadow Glider text=Flying mana={2}{W} type=Creature subtype=Kor Soldier power=2 toughness=2 [/card] [card] name=Shadow Slice text=Target opponent loses 3 life. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) mana={4}{B} type=Sorcery [/card] [card] name=Shadow of Doubt text=({UB} can be paid with either {U} or {B}.) -- Players can't search libraries this turn. -- Draw a card. mana={UB}{UB} type=Instant [/card] [card] name=Shadowbane text=The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life. mana={1}{W} type=Instant [/card] [card] name=Shadows of the Past text=Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {4}{B}: Each opponent loses 2 life and you gain 2 life. Activate this ability only if there are four or more creature cards in your graveyard. mana={1}{B} type=Enchantment [/card] [card] name=Shah of Naar Isle text=Trample -- Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards. mana={3}{R} type=Creature subtype=Efreet power=6 toughness=6 [/card] [card] name=Shahrazad text=Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up. mana={W}{W} type=Sorcery [/card] [card] name=Shallow Grave text=Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. mana={1}{B} type=Instant [/card] [card] name=Shaman en-Kor text={0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead. -- {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead. mana={1}{W} type=Creature subtype=Kor Cleric Shaman power=1 toughness=2 [/card] [card] name=Shaman of Forgotten Ways text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast creature spells. -- Formidable — {9}{G}{G}, {T}: Each player's life total becomes the number of creatures he or she controls. Activate this ability only if creatures you control have total power 8 or greater. mana={2}{G} type=Creature subtype=Human Shaman power=2 toughness=3 [/card] [card] name=Shaman's Trance text=Until end of turn, other players can't play cards from their graveyards, and you may play cards from other players' graveyards as though they were in your graveyard. mana={2}{R} type=Instant [/card] [card] name=Shamble Back text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. You gain 2 life. mana={B} type=Sorcery [/card] [card] name=Shambling Attendants text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) mana={7}{B} type=Creature subtype=Zombie power=3 toughness=5 [/card] [card] name=Shambling Swarm text=When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step. mana={1}{B}{B}{B} type=Creature subtype=Horror power=3 toughness=3 [/card] [card] name=Shambling Vent text=Shambling Vent enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. -- {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land. type=Land [/card] [card] name=Shape Anew text=The controller of target artifact sacrifices it, then reveals cards from the top of his or her library until he or she reveals an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library. mana={3}{U} type=Sorcery [/card] [card] name=Shape Stealer text=Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's power and toughness to that creature's power and toughness until end of turn. mana={U}{U} type=Creature subtype=Shapeshifter Spirit power=1 toughness=1 [/card] [card] name=Shape of the Wiitigo text=Enchant creature -- When Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature. -- At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. mana={3}{G}{G}{G} type=Enchantment subtype=Aura [/card] [card] name=Shapesharer text=Changeling (This card is every creature type at all times.) -- {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn. mana={1}{U} type=Creature subtype=Shapeshifter power=1 toughness=1 [/card] [card] name=Shapeshifter's Marrow text=At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.) mana={2}{U}{U} type=Enchantment [/card] [card] name=Shard Convergence text=Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library. mana={3}{G} type=Sorcery [/card] [card] name=Shard of Broken Glass text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, you may put the top two cards of your library into your graveyard. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment [/card] [card] name=Shared Animosity text=Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. mana={2}{R} type=Enchantment [/card] [card] name=Shared Fate text=If a player would draw a card, that player exiles the top card of an opponent's library face down instead. -- Each player may look at and play cards he or she exiled with Shared Fate. mana={4}{U} type=Enchantment [/card] [card] name=Shared Trauma text=Join forces — Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way. mana={B} type=Sorcery [/card] [card] name=Shattering Spree text=Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Destroy target artifact. mana={R} type=Sorcery [/card] [card] name=Shatterskull Recruit text=Menace (This creature can't be blocked except by two or more creatures.) mana={3}{R}{R} type=Creature subtype=Giant Warrior Ally power=4 toughness=4 [/card] [card] name=Sheer Drop text=Destroy target tapped creature. -- Awaken 3—{5}{W} (If you cast this spell for {5}{W}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={2}{W} type=Sorcery [/card] [card] name=Shelkin Brownie text={T}: Target creature loses all "bands with other" abilities until end of turn. mana={1}{G} type=Creature subtype=Ouphe power=1 toughness=1 [/card] [card] name=Shell of the Last Kappa text={3}, {T}: Exile target instant or sorcery spell that targets you. (The spell has no effect.) -- {3}, {T}, Sacrifice Shell of the Last Kappa: You may cast a card exiled with Shell of the Last Kappa without paying its mana cost. mana={3} type=Legendary Artifact [/card] [card] name=Shelldock Isle text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {U} to your mana pool. -- {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it. type=Land [/card] [card] name=Shichifukujin Dragon text=When Shichifukujin Dragon comes into play, put seven +1/+1 counters on it. {R}{R}{R}, Remove two +1/+1 counters: Put three +1/+1 counters on Shichifukujin Dragon at end of turn. Play this ability as a sorcery. mana={6}{R}{R}{R} type=Summon subtype=Dragon [/card] [card] name=Shield Bearer text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={1}{W} type=Creature subtype=Human Soldier power=0 toughness=3 [/card] [card] name=Shield Dancer text={2}{W}: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead. mana={2}{W} type=Creature subtype=Human Rebel power=1 toughness=3 [/card] [card] name=Shield of the Avatar text=If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment [/card] [card] name=Shieldmage Advocate text={T}: Return target card from an opponent's graveyard to his or her hand. Prevent all damage that would be dealt to target creature or player this turn by a source of your choice. mana={2}{W} type=Creature subtype=Human Cleric power=1 toughness=3 [/card] [card] name=Shifting Borders text=Exchange control of two target lands. -- Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={3}{U} type=Instant subtype=Arcane [/card] [card] name=Shifting Loyalties text=Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.) mana={5}{U} type=Sorcery [/card] [card] name=Shifty Doppelganger text={3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield. mana={2}{U} type=Creature subtype=Shapeshifter power=1 toughness=1 [/card] [card] name=Shimian Night Stalker text={B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead. mana={3}{B}{B} type=Creature subtype=Nightstalker power=4 toughness=4 [/card] [card] name=Shimmering Efreet text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during his or her next untap step.) mana={2}{U} type=Creature subtype=Efreet power=2 toughness=2 [/card] [card] name=Shimmering Glasskite text=Flying -- Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability. mana={3}{U} type=Creature subtype=Spirit power=2 toughness=3 [/card] [card] name=Shining Shoal text=You may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal's mana cost. -- The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to target creature or player instead. mana={X}{W}{W} type=Instant subtype=Arcane [/card] [card] name=Shipbreaker Kraken text={6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) -- When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken. mana={4}{U}{U} type=Creature subtype=Kraken power=6 toughness=6 [/card] [card] name=Shirei, Shizo's Caretaker text=Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield under your control at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield. mana={4}{B} type=Legendary Creature subtype=Spirit power=2 toughness=2 [/card] [card] name=Shivan Sand-Mage text=When Shivan Sand-Mage enters the battlefield, choose one — Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. -- Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={2}{R}{R} type=Creature subtype=Viashino Shaman power=3 toughness=2 [/card] [card] name=Shivan Wumpus text=Trample -- When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library. mana={3}{R} type=Creature subtype=Beast power=6 toughness=6 [/card] [card] name=Shorecrasher Elemental text={U}: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control. -- {1}: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn. -- Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={U}{U}{U} type=Creature subtype=Elemental power=3 toughness=3 [/card] [card] name=Shoulder to Shoulder text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Draw a card. mana={2}{W} type=Sorcery [/card] [card] name=Shrike Harpy text=Flying -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Shrike Harpy enters the battlefield, if tribute wasn't paid, target opponent sacrifices a creature. mana={3}{B}{B} type=Creature subtype=Harpy power=2 toughness=2 [/card] [card] name=Shrine of Piercing Vision text=At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision. -- {T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order. mana={2} type=Artifact [/card] [card] name=Shrine of the Forsaken Gods text={T}: Add {C} to your mana pool. -- {T}: Add {C}{C} to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands. type=Land [/card] [card] name=Shriveling Rot text=Choose one — Until end of turn, whenever a creature is dealt damage, destroy it; or until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. -- Entwine {2}{B} (Choose both if you pay the entwine cost.) mana={2}{B}{B} type=Instant [/card] [card] name=Shrouded Lore text=Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand. mana={B} type=Sorcery [/card] [card] name=Shrouded Serpent text=Whenever Shrouded Serpent attacks, defending player may pay {4}. If he or she doesn't, Shrouded Serpent is unblockable this turn. mana={4}{U}{U}{U} type=Creature subtype=Serpent power=4 toughness=4 [/card] [card] name=Shunt text=Change the target of target spell with a single target. mana={1}{R}{R} type=Instant [/card] [card] name=Shuriken text=Equipped creature has "{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment [/card] [card] name=Sibsig Muckdraggers text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand. mana={8}{B} type=Creature subtype=Zombie power=3 toughness=6 [/card] [card] name=Sickening Dreams text=As an additional cost to cast Sickening Dreams, discard X cards. -- Sickening Dreams deals X damage to each creature and each player. mana={1}{B} type=Sorcery [/card] [card] name=Sideswipe text=You may change any targets of target Arcane spell. mana={1}{R} type=Instant [/card] [card] name=Sidisi, Brood Tyrant text=Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard. -- Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield. mana={1}{B}{G}{U} type=Legendary Creature subtype=Naga Shaman power=3 toughness=3 [/card] [card] name=Siege Wurm text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) mana={5}{G}{G} type=Creature subtype=Wurm power=5 toughness=5 [/card] [card] name=Siege of Towers text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Target Mountain becomes a 3/1 creature. It's still a land. mana={1}{R} type=Sorcery [/card] [card] name=Sifter of Skulls text=Devoid (This card has no color.) -- Whenever another nontoken creature you control dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) mana={3}{B} type=Creature subtype=Eldrazi power=4 toughness=3 [/card] [card] name=Sigarda, Heron's Grace text=Flying -- You and Humans you control have hexproof. -- {2}, Exile a card from your graveyard: Put a 1/1 white Human Soldier creature token onto the battlefield. mana={3}{G}{W} type=Legendary Creature subtype=Angel power=4 toughness=5 [/card] [card] name=Sigarda, Host of Herons text=Flying, hexproof -- Spells and abilities your opponents control can't cause you to sacrifice permanents. mana={2}{G}{W}{W} type=Legendary Creature subtype=Angel power=5 toughness=5 [/card] [card] name=Sight Beyond Sight text=Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={3}{U} type=Sorcery [/card] [card] name=Sightless Brawler text=Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Sightless Brawler can't attack alone. -- Enchanted creature gets +3/+2 and can't attack alone. mana={1}{W} type=Enchantment Creature subtype=Human Warrior power=3 toughness=2 [/card] [card] name=Sigil of Valor text=Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Sigiled Skink text=Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{R} type=Creature subtype=Lizard power=2 toughness=1 [/card] [card] name=Sigiled Starfish text={T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{U} type=Creature subtype=Starfish power=0 toughness=3 [/card] [card] name=Signal the Clans text=Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library. mana={R}{G} type=Instant [/card] [card] name=Silburlind Snapper text=Silburlind Snapper can't attack unless you've cast a noncreature spell this turn. mana={5}{U} type=Creature subtype=Turtle power=6 toughness=6 [/card] [card] name=Silence the Believers text=Strive — Silence the Believers costs {2}{B} more to cast for each target beyond the first. -- Exile any number of target creatures and all Auras attached to them. mana={2}{B}{B} type=Instant [/card] [card] name=Silent Arbiter text=No more than one creature can attack each combat. -- No more than one creature can block each combat. mana={4} type=Artifact Creature subtype=Construct power=1 toughness=5 [/card] [card] name=Silent Observer text=Flying mana={3}{U} type=Creature subtype=Spirit power=1 toughness=5 [/card] [card] name=Silent Skimmer text=Devoid (This card has no color.) -- Flying -- Whenever Silent Skimmer attacks, defending player loses 2 life. mana={3}{B} type=Creature subtype=Eldrazi Drone power=0 toughness=4 [/card] [card] name=Silhouette text=Prevent all damage that would be dealt to target creature this turn by spells or abilities that target it. mana={1}{U} type=Instant [/card] [card] name=Silumgar's Command text=Choose two — -- • Counter target noncreature spell. -- • Return target permanent to its owner's hand. -- • Target creature gets -3/-3 until end of turn. -- • Destroy target planeswalker. mana={3}{U}{B} type=Instant [/card] [card] name=Silver Wyvern text=Flying -- {U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature. mana={3}{U}{U} type=Creature subtype=Drake power=4 toughness=3 [/card] [card] name=Silverfur Partisan text=Trample -- Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, put a 2/2 green Wolf creature token onto the battlefield. mana={2}{G} type=Creature subtype=Wolf Warrior power=2 toughness=2 [/card] [card] name=Silvergill Adept text=As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. -- When Silvergill Adept enters the battlefield, draw a card. mana={1}{U} type=Creature subtype=Merfolk Wizard power=2 toughness=1 [/card] [card] name=Silverstrike text=Destroy target attacking creature. You gain 3 life. mana={3}{W} type=Instant [/card] [card] name=Simic Charm text=Choose one — Target creature gets +3/+3 until end of turn; or permanents you control gain hexproof until end of turn; or return target creature to its owner's hand. mana={G}{U} type=Instant [/card] [card] name=Simic Guildmage text=({GU} can be paid with either {G} or {U}.) -- {1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller. -- {1}{U}: Attach target Aura enchanting a permanent to another permanent with the same controller. mana={GU}{GU} type=Creature subtype=Elf Wizard power=2 toughness=2 [/card] [card] name=Simic Manipulator text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. mana={1}{U}{U} type=Creature subtype=Mutant Wizard power=0 toughness=1 [/card] [card] name=Sin Prodder text=Menace -- At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand. mana={2}{R} type=Creature subtype=Devil power=3 toughness=2 [/card] [card] name=Sindbad text={T}: Draw a card and reveal it. If it isn't a land card, discard it. mana={1}{U} type=Creature subtype=Human power=1 toughness=1 [/card] [card] name=Singe-Mind Ogre text=When Singe-Mind Ogre enters the battlefield, target player reveals a card at random from his or her hand, then loses life equal to that card's converted mana cost. mana={2}{B}{R} type=Creature subtype=Ogre Mutant power=3 toughness=2 [/card] [card] name=Sinister Concoction text={B}, Pay 1 life, Put the top card of your library into your graveyard, Discard a card, Sacrifice Sinister Concoction: Destroy target creature. mana={B} type=Enchantment [/card] [card] name=Sink into Takenuma text=Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way. mana={3}{B} type=Sorcery subtype=Arcane [/card] [card] name=Sins of the Past text=Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. Exile Sins of the Past. mana={4}{B}{B} type=Sorcery [/card] [card] name=Sire of Stagnation text=Devoid (This card has no color.) -- Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards. mana={4}{U}{B} type=Creature subtype=Eldrazi power=5 toughness=7 [/card] [card] name=Siren of the Fanged Coast text=Flying -- Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature. mana={3}{U}{U} type=Creature subtype=Siren power=1 toughness=1 [/card] [card] name=Siren's Call text=Cast Siren's Call only during an opponent's turn, before attackers are declared. -- Creatures the active player controls attack this turn if able. -- At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. mana={U} type=Instant [/card] [card] name=Sirocco text=Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life. mana={1}{R} type=Instant [/card] [card] name=Sisters of Stone Death text={G}: Target creature blocks Sisters of Stone Death this turn if able. -- {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. -- {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control. mana={4}{B}{B}{G}{G} type=Legendary Creature subtype=Gorgon power=7 toughness=5 [/card] [card] name=Sivvi's Valor text=If you control a Plains, you may tap an untapped creature you control rather than pay Sivvi's Valor's mana cost. -- All damage that would be dealt to target creature this turn is dealt to you instead. mana={2}{W} type=Instant [/card] [card] name=Skeletal Scrying text=As an additional cost to cast Skeletal Scrying, exile X cards from your graveyard. -- You draw X cards and you lose X life. mana={X}{B} type=Instant [/card] [card] name=Skeleton Key text=Equipped creature has skulk. (It can't be blocked by creatures with greater power.) -- Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. -- Equip {2} mana={1} type=Artifact subtype=Equipment [/card] [card] name=Skeleton Scavengers text=Skeleton Scavengers enters the battlefield with a +1/+1 counter on it. -- Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it. mana={2}{B} type=Creature subtype=Skeleton power=0 toughness=0 [/card] [card] name=Skill Borrower text=Play with the top card of your library revealed. -- As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.) mana={2}{U} type=Artifact Creature subtype=Human Wizard power=1 toughness=3 [/card] [card] name=Skin Invasion text=Enchant creature -- Enchanted creature attacks each combat if able. -- When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control. mana={R} type=Enchantment subtype=Aura [/card] [card] name=Skin Shedder text= type=Creature subtype=Insect Horror power=3 toughness=4 [/card] [card] name=Skinshifter text={G}: Choose one — Until end of turn, Skinshifter becomes a 4/4 Rhino and gains trample; or until end of turn, Skinshifter becomes a 2/2 Bird and gains flying; or until end of turn, Skinshifter becomes a 0/8 Plant. Activate this ability only once each turn. mana={1}{G} type=Creature subtype=Human Shaman power=1 toughness=1 [/card] [card] name=Skirk Alarmist text=Haste -- {T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it. mana={1}{R} type=Creature subtype=Human Wizard power=1 toughness=2 [/card] [card] name=Skirk Drill Sergeant text=Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. mana={1}{R} type=Creature subtype=Goblin power=2 toughness=1 [/card] [card] name=Skirk Volcanist text=Morph—Sacrifice two Mountains. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures. mana={3}{R} type=Creature subtype=Goblin power=3 toughness=1 [/card] [card] name=Skitterskin text=Devoid (This card has no color.) -- Skitterskin can't block. -- {1}{B}: Regenerate Skitterskin. Activate this ability only if you control another colorless creature. mana={3}{B} type=Creature subtype=Eldrazi Drone power=4 toughness=3 [/card] [card] name=Skittish Valesk text=At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. -- Morph {5}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={6}{R} type=Creature subtype=Beast power=5 toughness=5 [/card] [card] name=Skullbriar, the Walking Grave text=Haste -- Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. -- Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. mana={B}{G} type=Legendary Creature subtype=Zombie Elemental power=1 toughness=1 [/card] [card] name=Skullcrack text=Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player. mana={1}{R} type=Instant [/card] [card] name=Skullscorch text=Target player discards two cards at random unless that player has Skullscorch deal 4 damage to him or her. mana={R}{R} type=Sorcery [/card] [card] name=Sky Scourer text=Devoid (This card has no color.) -- Flying -- Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn. mana={1}{B} type=Creature subtype=Eldrazi Drone power=1 toughness=2 [/card] [card] name=Skybreen text=Players play with the top card of their libraries revealed. -- Spells that share a card type with the top card of a library can't be cast. -- Whenever you roll {C}, target player loses life equal to the number of cards in his or her hand. type=Plane subtype=Kaldheim [/card] [card] name=Skyline Cascade text=Skyline Cascade enters the battlefield tapped. -- When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. -- {T}: Add {U} to your mana pool. type=Land [/card] [card] name=Skyrider Elf text=Flying -- Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. mana={X}{G}{U} type=Creature subtype=Elf Warrior Ally power=0 toughness=0 [/card] [card] name=Skyward Eye Prophets text=Vigilance -- {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. mana={3}{G}{W}{U} type=Creature subtype=Human Wizard power=3 toughness=3 [/card] [card] name=Slab Hammer text=Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. -- Equip {2} mana={2} type=Artifact subtype=Equipment [/card] [card] name=Slaughter Drone text=Devoid (This card has no color.) -- {C}: Slaughter Drone gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. {C} represents colorless mana.) mana={1}{B} type=Creature subtype=Eldrazi Drone power=2 toughness=2 [/card] [card] name=Slaughter Games text=Slaughter Games can't be countered by spells or abilities. -- Name a nonland card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. mana={2}{B}{R} type=Sorcery [/card] [card] name=Slayer's Plate text=Equipped creature gets +4/+2. -- Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. -- Equip {3} mana={3} type=Artifact subtype=Equipment [/card] [card] name=Sleep Paralysis text=Enchant creature -- When Sleep Paralysis enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={3}{U} type=Enchantment subtype=Aura [/card] [card] name=Sleight of Hand text=Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. mana={U} type=Sorcery [/card] [card] name=Sleight of Mind text=Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.) mana={U} type=Instant [/card] [card] name=Slip Through Space text=Devoid (This card has no color.) -- Target creature can't be blocked this turn. -- Draw a card. mana={U} type=Sorcery [/card] [card] name=Slithermuse text=When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={2}{U}{U} type=Creature subtype=Elemental power=3 toughness=3 [/card] [card] name=Sliver Hive text={T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell. -- {5}, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver. type=Land [/card] [card] name=Sludge Crawler text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- {2}: Sludge Crawler gets +1/+1 until end of turn. mana={B} type=Creature subtype=Eldrazi Drone power=1 toughness=1 [/card] [card] name=Smoke Teller text={1}{U}: Look at target face-down creature. mana={1}{G} type=Creature subtype=Human Shaman power=2 toughness=2 [/card] [card] name=Smokebraider text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals. mana={1}{R} type=Creature subtype=Elemental Shaman power=1 toughness=1 [/card] [card] name=Smokestack text=At the beginning of your upkeep, you may put a soot counter on Smokestack. -- At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack. mana={4} type=Artifact [/card] [card] name=Smoldering Marsh text=({T}: Add {B} or {R} to your mana pool.) -- Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. type=Land subtype=Swamp Mountain [/card] [card] name=Smothering Abomination text=Devoid (This card has no color.) -- Flying -- At the beginning of your upkeep, sacrifice a creature. -- Whenever you sacrifice a creature, draw a card. mana={2}{B}{B} type=Creature subtype=Eldrazi power=4 toughness=3 [/card] [card] name=Snag text=You may discard a Forest card rather than pay Snag's mana cost. -- Prevent all combat damage that would be dealt by unblocked creatures this turn. mana={3}{G} type=Instant [/card] [card] name=Snake Umbra text=Enchant creature -- Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Snapcaster Mage text=Flash -- When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) mana={1}{U} type=Creature subtype=Human Wizard power=2 toughness=1 [/card] [card] name=Snapping Gnarlid text=Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn. mana={1}{G} type=Creature subtype=Beast power=2 toughness=2 [/card] [card] name=Snow Mercy text=Whenever a creature deals damage to you, put a globe counter on it. -- {T}, {untap}, {T}, {untap}, {T}: Tap all creatures with globe counters on them. mana={2}{W}{W} type=Snow Enchantment [/card] [card] name=Snowblind text=Enchant creature -- Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller. mana={3}{G} type=Enchantment subtype=Aura [/card] [card] name=Snowfall text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever an Island is tapped for mana, its controller may add {U} to his or her mana pool (in addition to the mana the land produces). If that Island is snow, its controller may add {U}{U} to his or her mana pool instead. Spend this mana only to pay cumulative upkeep costs. mana={2}{U} type=Enchantment [/card] [card] name=Soar text=You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+1 and has flying. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Sokenzan text=All creatures get +1/+1 and have haste. -- Whenever you roll {C}, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. type=Plane subtype=Kamigawa [/card] [card] name=Soldevi Adnate text={T}, Sacrifice a black or artifact creature: Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost. mana={1}{B} type=Creature subtype=Human Cleric power=1 toughness=2 [/card] [card] name=Soldevi Digger text={2}: Put the top card of your graveyard on the bottom of your library. mana={2} type=Artifact [/card] [card] name=Soldevi Excavations text=If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {1}{U} to your mana pool. -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. type=Land [/card] [card] name=Soldevi Machinist text={T}: Add {2} to your mana pool. Spend this mana only to activate abilities of artifacts. mana={1}{U} type=Creature subtype=Human Wizard Artificer power=1 toughness=1 [/card] [card] name=Soldevi Sentry text={1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. mana={1} type=Artifact Creature subtype=Soldier power=1 toughness=1 [/card] [card] name=Solidarity of Heroes text=Strive — Solidarity of Heroes costs {1}{G} more to cast for each target beyond the first. -- Choose any number of target creatures. Double the number of +1/+1 counters on each of them. mana={1}{G} type=Instant [/card] [card] name=Solitary Hunter text=At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter. mana={3}{G} type=Creature subtype=Human Warrior Werewolf power=3 toughness=4 [/card] [card] name=Soltari Guerrillas text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- {0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead. mana={2}{W}{R} type=Creature subtype=Soltari Soldier power=3 toughness=2 [/card] [card] name=Somberwald Sage text={T}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells. mana={2}{G} type=Creature subtype=Human Druid power=0 toughness=1 [/card] [card] name=Song of Blood text=Put the top four cards of your library into your graveyard. -- Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way. mana={1}{R} type=Sorcery [/card] [card] name=Soothsaying text={3}{U}{U}: Shuffle your library. -- {X}: Look at the top X cards of your library, then put them back in any order. mana={U} type=Enchantment [/card] [card] name=Soraya the Falconer text=Bird creatures get +1/+1. -- {1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={1}{W}{W} type=Legendary Creature subtype=Human power=2 toughness=2 [/card] [card] name=Sorin Markov text=+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life. -- -3: Target opponent's life total becomes 10. -- -7: You control target player during that player's next turn. mana={3}{B}{B}{B} type=Planeswalker subtype=Sorin [/card] [card] name=Sorin, Grim Nemesis text=+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost. -- -X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life. -- -9: Put a number of 1/1 black Vampire Knight creature tokens with lifelink onto the battlefield equal to the highest life total among all players. mana={4}{W}{B} type=Planeswalker subtype=Sorin [/card] [card] name=Sorrow's Path text={T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. -- Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control. type=Land [/card] [card] name=Soul Barrier text=Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}. mana={2}{U} type=Enchantment [/card] [card] name=Soul Burn text=Spend only black and/or red mana on X. -- Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness. mana={X}{2}{B} type=Sorcery [/card] [card] name=Soul Echo text=Soul Echo enters the battlefield with X echo counters on it. -- You don't lose the game for having 0 or less life. -- At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead. mana={X}{W}{W} type=Enchantment [/card] [card] name=Soul Exchange text=As an additional cost to cast Soul Exchange, exile a creature you control. -- Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull. mana={B}{B} type=Sorcery [/card] [card] name=Soul Foundry text=Imprint — When Soul Foundry enters the battlefield, you may exile a creature card from your hand. -- {X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card. mana={4} type=Artifact [/card] [card] name=Soul Manipulation text=Choose one or both — Counter target creature spell; and/or return target creature card from your graveyard to your hand. mana={1}{U}{B} type=Instant [/card] [card] name=Soul Ransom text=Enchant creature -- You control enchanted creature. -- Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability. mana={2}{U}{B} type=Enchantment subtype=Aura [/card] [card] name=Soul Scourge text=Flying -- When Soul Scourge enters the battlefield, target player loses 3 life. -- When Soul Scourge leaves the battlefield, that player gains 3 life. mana={4}{B} type=Creature subtype=Nightmare Horror power=3 toughness=2 [/card] [card] name=Soul Sculptor text={1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell. mana={2}{W} type=Creature subtype=Human power=1 toughness=1 [/card] [card] name=Soul Seizer text=Flying -- When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls. mana={3}{U}{U} type=Creature subtype=Spirit power=1 toughness=3 [/card] [card] name=Soul Strings text=Return two target creature cards from your graveyard to your hand unless any player pays {X}. mana={X}{B} type=Sorcery [/card] [card] name=Soul Summons text=Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) mana={1}{W} type=Sorcery [/card] [card] name=Soul Swallower text=Trample -- Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower. mana={2}{G}{G} type=Creature subtype=Wurm power=3 toughness=3 [/card] [card] name=Soul of Shandalar text=First strike -- {3}{R}{R}: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls. -- {3}{R}{R}, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls. mana={4}{R}{R} type=Creature subtype=Avatar power=6 toughness=6 [/card] [card] name=Soulfire Grand Master text=Lifelink -- Instant and sorcery spells you control have lifelink. -- {2}{UR}{UR}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves. mana={1}{W} type=Creature subtype=Human Monk power=2 toughness=2 [/card] [card] name=Soulflayer text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance. mana={4}{B}{B} type=Creature subtype=Demon power=4 toughness=4 [/card] [card] name=Soulgorger Orgg text=Trample -- When Soulgorger Orgg enters the battlefield, you lose all but 1 life. -- When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. mana={3}{R}{R} type=Creature subtype=Nightmare Orgg power=6 toughness=6 [/card] [card] name=Soulless Revival text=Return target creature card from your graveyard to your hand. -- Splice onto Arcane {1}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{B} type=Instant subtype=Arcane [/card] [card] name=Sovereigns of Lost Alara text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle your library. mana={4}{W}{U} type=Creature subtype=Spirit power=4 toughness=5 [/card] [card] name=Sower of Temptation text=Flying -- When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield. mana={2}{U}{U} type=Creature subtype=Faerie Wizard power=2 toughness=2 [/card] [card] name=Spark Jolt text=Spark Jolt deals 1 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={R} type=Instant [/card] [card] name=Sparkmage's Gambit text=Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. mana={1}{R} type=Sorcery [/card] [card] name=Spatial Binding text=Pay 1 life: Until your next upkeep, target permanent can't phase out. mana={U}{B} type=Enchantment [/card] [card] name=Spatial Contortion text=({C} represents colorless mana.) -- Target creature gets +3/-3 until end of turn. mana={1}{C} type=Instant [/card] [card] name=Spawnbinder Mage text=Cohort — {T}, Tap an untapped Ally you control: Tap target creature. mana={3}{W} type=Creature subtype=Human Wizard Ally power=2 toughness=4 [/card] [card] name=Spawnbroker text=When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls. mana={2}{U} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Spawning Bed text={T}: Add {C} to your mana pool. -- {6}, {T}, Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." type=Land [/card] [card] name=Spearpoint Oread text=Bestow {5}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- First strike -- Enchanted creature gets +2/+2 and has first strike. mana={2}{R} type=Enchantment Creature subtype=Nymph power=2 toughness=2 [/card] [card] name=Spectral Shepherd text=Flying -- {1}{U}: Return target Spirit you control to its owner's hand. mana={2}{W} type=Creature subtype=Spirit power=2 toughness=2 [/card] [card] name=Spectral Shift text=Choose one — Change the text of target spell or permanent by replacing all instances of one basic land type with another; or change the text of target spell or permanent by replacing all instances of one color word with another. (These effects last indefinitely.) -- Entwine {2} (Choose both if you pay the entwine cost.) mana={1}{U} type=Instant [/card] [card] name=Spell Crumple text=Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library. mana={1}{U}{U} type=Instant [/card] [card] name=Spell Shrivel text=Devoid (This card has no color.) -- Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. mana={2}{U} type=Instant [/card] [card] name=Spell Syphon text=Counter target spell unless its controller pays {1} for each blue permanent you control. mana={1}{U} type=Instant [/card] [card] name=Spellbinder text=Imprint — When Spellbinder enters the battlefield, you may exile an instant card from your hand. -- Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. -- Equip {4} mana={3} type=Artifact subtype=Equipment [/card] [card] name=Spellbreaker Behemoth text=Spellbreaker Behemoth can't be countered. -- Creature spells you control with power 5 or greater can't be countered. mana={1}{R}{G}{G} type=Creature subtype=Beast power=5 toughness=5 [/card] [card] name=Spelljack text=Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) mana={3}{U}{U}{U} type=Instant [/card] [card] name=Spellshift text=Counter target instant or sorcery spell. Its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card. That player may cast that card without paying its mana cost. Then he or she shuffles his or her library. mana={3}{U} type=Instant [/card] [card] name=Spellskite text={PU}: Change a target of target spell or ability to Spellskite. ({PU} can be paid with either {U} or 2 life.) mana={2} type=Artifact Creature subtype=Horror power=0 toughness=4 [/card] [card] name=Spelltwine text=Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine. mana={5}{U} type=Sorcery [/card] [card] name=Spellweaver Helix text=Imprint — When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard. -- Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost. mana={3} type=Artifact [/card] [card] name=Spellweaver Volute text=Enchant instant card in a graveyard -- Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard. mana={3}{U}{U} type=Enchantment subtype=Aura [/card] [card] name=Spellwild Ouphe text=Spells that target Spellwild Ouphe cost {2} less to cast. mana={1}{G} type=Creature subtype=Ouphe power=1 toughness=3 [/card] [card] name=Sphere of Duty text=If a green source would deal damage to you, prevent 2 of that damage. mana={3}{W} type=Enchantment [/card] [card] name=Sphere of Grace text=If a black source would deal damage to you, prevent 2 of that damage. mana={3}{W} type=Enchantment [/card] [card] name=Sphere of Law text=If a red source would deal damage to you, prevent 2 of that damage. mana={3}{W} type=Enchantment [/card] [card] name=Sphere of Purity text=If an artifact would deal damage to you, prevent 1 of that damage. mana={3}{W} type=Enchantment [/card] [card] name=Sphere of Reason text=If a blue source would deal damage to you, prevent 2 of that damage. mana={3}{W} type=Enchantment [/card] [card] name=Sphere of Safety text=Creatures can't attack you or a planeswalker you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control. mana={4}{W} type=Enchantment [/card] [card] name=Sphere of Truth text=If a white source would deal damage to you, prevent 2 of that damage. mana={3}{W} type=Enchantment [/card] [card] name=Sphinx Ambassador text=Flying -- Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player names a card. If you searched for a creature card that isn't the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library. mana={5}{U}{U} type=Creature subtype=Sphinx power=5 toughness=5 [/card] [card] name=Sphinx of Jwar Isle text=Flying, shroud -- You may look at the top card of your library. (You may do this at any time.) mana={4}{U}{U} type=Creature subtype=Sphinx power=5 toughness=5 [/card] [card] name=Sphinx of Uthuun text=Flying -- When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. mana={5}{U}{U} type=Creature subtype=Sphinx power=5 toughness=6 [/card] [card] name=Sphinx of the Chimes text=Flying -- Discard two nonland cards with the same name: Draw four cards. mana={4}{U}{U} type=Creature subtype=Sphinx power=5 toughness=6 [/card] [card] name=Sphinx of the Final Word text=Sphinx of the Final Word can't be countered. -- Flying, hexproof -- Instant and sorcery spells you control can't be countered by spells or abilities. mana={5}{U}{U} type=Creature subtype=Sphinx power=5 toughness=5 [/card] [card] name=Sphinx's Tutelage text=Whenever you draw a card, target opponent puts the top two cards of his or her library into his or her graveyard. If they're both nonland cards that share a color, repeat this process. -- {5}{U}: Draw a card, then discard a card. mana={2}{U} type=Enchantment [/card] [card] name=Spider Climb text=You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.) mana={G} type=Enchantment subtype=Aura [/card] [card] name=Spider Umbra text=Enchant creature -- Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={G} type=Enchantment subtype=Aura [/card] [card] name=Spike Cannibal text=Spike Cannibal enters the battlefield with a +1/+1 counter on it. -- When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it. mana={1}{B}{B} type=Creature subtype=Spike power=0 toughness=0 [/card] [card] name=Spin into Myth text=Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.) mana={4}{U} type=Instant [/card] [card] name=Spinal Parasite text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent. mana={5} type=Artifact Creature subtype=Insect power=-1 toughness=-1 [/card] [card] name=Spinerock Knoll text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {R} to your mana pool. -- {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn. type=Land [/card] [card] name=Spinning Darkness text=You may exile the top three black cards of your graveyard rather than pay Spinning Darkness's mana cost. -- Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life. mana={4}{B}{B} type=Instant [/card] [card] name=Spiny Starfish text={U}: Regenerate Spiny Starfish. -- At the beginning of each end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn. mana={2}{U} type=Creature subtype=Starfish power=0 toughness=1 [/card] [card] name=Spire Owl text=Flying -- When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. mana={1}{U} type=Creature subtype=Bird power=1 toughness=1 [/card] [card] name=Spirespine text=Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Spirespine blocks each turn if able. -- Enchanted creature gets +4/+1 and blocks each turn if able. mana={2}{G} type=Enchantment Creature subtype=Beast power=4 toughness=1 [/card] [card] name=Spirit Bonds text=Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={1}{W} type=Enchantment [/card] [card] name=Spirit Shield text=You may choose not to untap Spirit Shield during your untap step. -- {2}, {T}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped. mana={3} type=Artifact [/card] [card] name=Spirit en-Kor text=Flying -- {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead. mana={3}{W} type=Creature subtype=Kor Spirit power=2 toughness=2 [/card] [card] name=Spirit of the Labyrinth text=Each player can't draw more than one card each turn. mana={1}{W} type=Enchantment Creature subtype=Spirit power=3 toughness=1 [/card] [card] name=Spiritual Focus text=Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card. mana={1}{W} type=Enchantment [/card] [card] name=Spiritual Visit text=Put a 1/1 colorless Spirit creature token onto the battlefield. -- Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={W} type=Instant subtype=Arcane [/card] [card] name=Spite // Malice text=Counter target noncreature spell. -- // -- Destroy target nonblack creature. It can't be regenerated. mana={3}{U} // {3}{B} type=Instant // Instant [/card] [card] name=Spite of Mogis text=Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={R} type=Sorcery [/card] [card] name=Spiteful Motives text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets +3/+0 and has first strike. mana={3}{R} type=Enchantment subtype=Aura [/card] [card] name=Spiteful Returned text=Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life. -- Enchanted creature gets +1/+1. mana={1}{B} type=Enchantment Creature subtype=Zombie power=1 toughness=1 [/card] [card] name=Spitting Slug text=Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn. mana={1}{G}{G} type=Creature subtype=Slug power=2 toughness=4 [/card] [card] name=Splendid Genesis text= mana={G}{G}{G}{G} type=Sorcery [/card] [card] name=Spoils of War text=X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War. -- Distribute X +1/+1 counters among any number of target creatures. mana={X}{B} type=Sorcery [/card] [card] name=Spoils of the Vault text=Name a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards. mana={B} type=Instant [/card] [card] name=Sporogenesis text=At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. -- Whenever a creature with a fungus counter on it dies, put a 1/1 green Saproling creature token onto the battlefield for each fungus counter on that creature. -- When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures. mana={3}{G} type=Enchantment [/card] [card] name=Spreading Plague text=Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated. mana={4}{B} type=Enchantment [/card] [card] name=Spring Cleaning text=Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={1}{G} type=Instant [/card] [card] name=Springjack Knight text=Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={2}{W} type=Creature subtype=Kithkin Knight power=2 toughness=1 [/card] [card] name=Springjack Pasture text={T}: Add {1} to your mana pool. -- {4}, {T}: Put a 0/1 white Goat creature token onto the battlefield. -- {T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life. type=Land [/card] [card] name=Sprout Swarm text=Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.) -- Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Put a 1/1 green Saproling creature token onto the battlefield. mana={1}{G} type=Instant [/card] [card] name=Spy Network text=Look at target player's hand, the top card of that player's library, and any face-down creatures he or she controls. Look at the top four cards of your library, then put them back in any order. mana={U} type=Instant [/card] [card] name=Squallmonger text={2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability. mana={3}{G} type=Creature subtype=Monger power=3 toughness=3 [/card] [card] name=Squandered Resources text=Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce. mana={B}{G} type=Enchantment [/card] [card] name=Squeaking Pie Grubfellows text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card. mana={3}{B} type=Creature subtype=Goblin Shaman power=3 toughness=2 [/card] [card] name=Squeaking Pie Sneak text=As an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay {3}. -- Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) mana={1}{B} type=Creature subtype=Goblin Rogue power=2 toughness=2 [/card] [card] name=Squealing Devil text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. -- When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it. mana={1}{R} type=Creature subtype=Devil power=2 toughness=1 [/card] [card] name=Squee's Revenge text=Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip. mana={1}{U}{R} type=Sorcery [/card] [card] name=Squelch text=Counter target activated ability. (Mana abilities can't be targeted.) -- Draw a card. mana={1}{U} type=Instant [/card] [card] name=Stabilizer text=Players can't cycle cards. mana={2} type=Artifact [/card] [card] name=Staff of the Ages text=Creatures with landwalk abilities can be blocked as though they didn't have those abilities. mana={3} type=Artifact [/card] [card] name=Staggershock text=Staggershock deals 2 damage to target creature or player. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={2}{R} type=Instant [/card] [card] name=Stain the Mind text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. mana={4}{B} type=Sorcery [/card] [card] name=Stalking Drone text=Devoid (This card has no color.) -- {C}: Stalking Drone gets +1/+2 until end of turn. Activate this ability only once each turn. ({C} represents colorless mana.) mana={1}{G} type=Creature subtype=Eldrazi Drone power=2 toughness=2 [/card] [card] name=Stallion of Ashmouth text=Delirium — {1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. mana={3}{B} type=Creature subtype=Nightmare Horse power=3 toughness=3 [/card] [card] name=Stand // Deliver text=Prevent the next 2 damage that would be dealt to target creature this turn. -- // -- Return target permanent to its owner's hand. mana={W} // {2}{U} type=Instant // Instant [/card] [card] name=Stand Firm text=Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={W} type=Instant [/card] [card] name=Stand or Fall text=At the beginning of combat on your turn, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn. mana={3}{R} type=Enchantment [/card] [card] name=Standard Bearer text=While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. mana={1}{W} type=Creature subtype=Human Flagbearer power=1 toughness=1 [/card] [card] name=Startled Awake text=Target opponent puts the top thirteen cards of his or her library into his or her graveyard. -- {3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery. mana={2}{U}{U} type=Sorcery [/card] [card] name=Stasis Snare text=Flash (You may cast this spell any time you could cast an instant.) -- When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.) mana={1}{W}{W} type=Enchantment [/card] [card] name=Static Orb text=As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps. mana={3} type=Artifact [/card] [card] name=Steam Augury text=Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. mana={2}{U}{R} type=Instant [/card] [card] name=Steam Vines text=Enchant land -- When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of his or her choice. mana={1}{R}{R} type=Enchantment subtype=Aura [/card] [card] name=Steel Hellkite text=Flying -- {2}: Steel Hellkite gets +1/+0 until end of turn. -- {X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn. mana={6} type=Artifact Creature subtype=Dragon power=5 toughness=5 [/card] [card] name=Stench of Evil text=Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays {2}. mana={2}{B}{B} type=Sorcery [/card] [card] name=Stensia Masquerade text=Attacking creatures you control have first strike. -- Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. -- Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={2}{R} type=Enchantment [/card] [card] name=Steppe Glider text=Flying, vigilance -- {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn. mana={4}{W} type=Creature subtype=Elemental power=2 toughness=4 [/card] [card] name=Stern Constable text={T}, Discard a card: Tap target creature. mana={W} type=Creature subtype=Human Soldier power=1 toughness=1 [/card] [card] name=Stifle text=Counter target activated or triggered ability. (Mana abilities can't be targeted.) mana={U} type=Instant [/card] [card] name=Stigma Lasher text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game. mana={R}{R} type=Creature subtype=Elemental Shaman power=2 toughness=2 [/card] [card] name=Stinging Licid text={1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller. mana={1}{U} type=Creature subtype=Licid power=1 toughness=1 [/card] [card] name=Stitched Mangler text=Stitched Mangler enters the battlefield tapped. -- When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={2}{U} type=Creature subtype=Zombie Horror power=2 toughness=3 [/card] [card] name=Stitchwing Skaab text=Flying -- {1}{U}, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped. mana={3}{U} type=Creature subtype=Zombie Horror power=3 toughness=1 [/card] [card] name=Stoic Angel text=Flying, vigilance -- Players can't untap more than one creature during their untap steps. mana={1}{G}{W}{U} type=Creature subtype=Angel power=3 toughness=4 [/card] [card] name=Stoic Builder text=When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand. mana={2}{G} type=Creature subtype=Human power=2 toughness=3 [/card] [card] name=Stoic Rebuttal text=Metalcraft — Stoic Rebuttal costs {1} less to cast if you control three or more artifacts. -- Counter target spell. mana={1}{U}{U} type=Instant [/card] [card] name=Stoke the Flames text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Stoke the Flames deals 4 damage to target creature or player. mana={2}{R}{R} type=Instant [/card] [card] name=Stolen Goods text=Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost. mana={3}{U} type=Sorcery [/card] [card] name=Stolen Identity text=Put a token onto the battlefield that's a copy of target artifact or creature. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) mana={4}{U}{U} type=Sorcery [/card] [card] name=Stomping Slabs text=Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to target creature or player. mana={2}{R} type=Sorcery [/card] [card] name=Stone Giant text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. mana={2}{R}{R} type=Creature subtype=Giant power=3 toughness=4 [/card] [card] name=Stone Haven Medic text={W}, {T}: You gain 1 life. mana={1}{W} type=Creature subtype=Kor Cleric power=1 toughness=3 [/card] [card] name=Stone Haven Outfitter text=Equipped creatures you control get +1/+1. -- Whenever an equipped creature you control dies, draw a card. mana={1}{W} type=Creature subtype=Kor Artificer Ally power=2 toughness=2 [/card] [card] name=Stone Quarry text=Stone Quarry enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. type=Land [/card] [card] name=Stoneforge Acolyte text=Cohort — {T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={W} type=Creature subtype=Kor Artificer Ally power=1 toughness=2 [/card] [card] name=Stoneforge Masterwork text=Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. -- Equip {2} mana={1} type=Artifact subtype=Equipment [/card] [card] name=Stonefury text=Stonefury deals damage to target creature equal to the number of lands you control. mana={3}{R}{R} type=Instant [/card] [card] name=Stonewing Antagonizer text=Flying type=Artifact Creature subtype=Gargoyle Horror power=4 toughness=2 [/card] [card] name=Stonewise Fortifier text={4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn. mana={1}{W} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Storage Matrix text=As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during his or her untap step. That player can untap only permanents of the chosen type this step. mana={3} type=Artifact [/card] [card] name=Storm Elemental text=Flying -- {U}, Exile the top card of your library: Tap target creature with flying. -- {U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn. mana={5}{U} type=Creature subtype=Elemental power=3 toughness=4 [/card] [card] name=Storm Entity text=Haste -- Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn. mana={1}{R} type=Creature subtype=Elemental power=1 toughness=1 [/card] [card] name=Stormblood Berserker text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) -- Stormblood Berserker can't be blocked except by two or more creatures. mana={1}{R} type=Creature subtype=Human Berserker power=1 toughness=1 [/card] [card] name=Stormcaller of Keranos text=Haste -- {1}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={2}{R} type=Creature subtype=Human Shaman power=2 toughness=2 [/card] [card] name=Stormchaser Chimera text=Flying -- {2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={2}{U}{R} type=Creature subtype=Chimera power=2 toughness=3 [/card] [card] name=Stormchaser Mage text=Flying, haste -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) mana={U}{R} type=Creature subtype=Human Wizard power=1 toughness=3 [/card] [card] name=Stormrider Spirit text=Flash (You may cast this spell any time you could cast an instant.) -- Flying mana={4}{U} type=Creature subtype=Spirit power=3 toughness=3 [/card] [card] name=Stormscale Anarch text={2}{R}, Discard a card at random: Stormscale Anarch deals 2 damage to target creature or player. If the discarded card was multicolored, Stormscale Anarch deals 4 damage to that creature or player instead. mana={2}{R}{R} type=Creature subtype=Viashino Shaman power=2 toughness=2 [/card] [card] name=Stormscape Battlemage text=Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.) -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life. -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated. mana={2}{U} type=Creature subtype=Metathran Wizard power=2 toughness=2 [/card] [card] name=Story Circle text=As Story Circle enters the battlefield, choose a color. -- {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. mana={1}{W}{W} type=Enchantment [/card] [card] name=Strange Inversion text=Switch target creature's power and toughness until end of turn. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={2}{R} type=Instant subtype=Arcane [/card] [card] name=Stranglehold text=Your opponents can't search libraries. -- If an opponent would begin an extra turn, that player skips that turn instead. mana={3}{R} type=Enchantment [/card] [card] name=Strata Scythe text=Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library. -- Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. -- Equip {3} mana={3} type=Artifact subtype=Equipment [/card] [card] name=Stratadon text=Domain — Stratadon costs {1} less to cast for each basic land type among lands you control. -- Trample mana={10} type=Artifact Creature subtype=Beast power=5 toughness=5 [/card] [card] name=Strategic Planning text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. mana={1}{U} type=Sorcery [/card] [card] name=Street Savvy text=Enchant creature -- Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities. mana={G} type=Enchantment subtype=Aura [/card] [card] name=Strength of Arms text=Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield. mana={W} type=Instant [/card] [card] name=Strength of Isolation text=Enchant creature -- Enchanted creature gets +1/+2 and has protection from black. -- Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Strength of Lunacy text=Enchant creature -- Enchanted creature gets +2/+1 and has protection from white. -- Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Strength of the Tajuru text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) -- Choose target creature, then choose another target creature for each time Strength of the Tajuru was kicked. Put X +1/+1 counters on each of them. mana={X}{G}{G} type=Instant [/card] [card] name=Strionic Resonator text={2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") mana={2} type=Artifact [/card] [card] name=Strip Bare text=Destroy all Auras and Equipment attached to target creature. mana={W} type=Instant [/card] [card] name=Stromgald Spy text=Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with his or her hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn. mana={3}{B} type=Creature subtype=Human Rogue power=2 toughness=4 [/card] [card] name=Stromkirk Mentor text=When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control. mana={3}{B} type=Creature subtype=Vampire Soldier power=4 toughness=2 [/card] [card] name=Strongarm Tactics text=Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life. mana={1}{B} type=Sorcery [/card] [card] name=Stronghold Furnace text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. -- Whenever you roll {C}, Stronghold Furnace deals 1 damage to target creature or player. type=Plane subtype=Rath [/card] [card] name=Stronghold Gambit text=Each player chooses a card in his or her hand. Then each player reveals his or her chosen card. The owner of each creature card revealed this way with the lowest converted mana cost puts it onto the battlefield. mana={1}{R} type=Sorcery [/card] [card] name=Structural Collapse text=Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player. mana={5}{R} type=Sorcery [/card] [card] name=Structural Distortion text=Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller. mana={3}{R} type=Sorcery [/card] [card] name=Struggle for Sanity text=Target opponent reveals his or her hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards he or she exiled this way to his or her hand and puts the rest into his or her graveyard. mana={2}{B}{B} type=Sorcery [/card] [card] name=Stunted Growth text=Target player chooses three cards from his or her hand and puts them on top of his or her library in any order. mana={3}{G}{G} type=Sorcery [/card] [card] name=Stymied Hopes text=Counter target spell unless its controller pays {1}. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{U} type=Instant [/card] [card] name=Submerged Boneyard text=Submerged Boneyard enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. type=Land [/card] [card] name=Sudden Storm text=Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={3}{U} type=Instant [/card] [card] name=Suffer the Past text=Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life. mana={X}{B} type=Instant [/card] [card] name=Suffocating Blast text=Counter target spell and Suffocating Blast deals 3 damage to target creature. mana={1}{U}{U}{R} type=Instant [/card] [card] name=Suffocation text=Cast Suffocation only if you were dealt damage this turn by a red instant or sorcery spell. -- Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. -- Draw a card at the beginning of the next turn's upkeep. mana={1}{U} type=Instant [/card] [card] name=Sulam Djinn text=Trample -- Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common. mana={5}{G} type=Creature subtype=Djinn power=6 toughness=6 [/card] [card] name=Sulfuric Vapors text=If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. mana={3}{R} type=Enchantment [/card] [card] name=Sulfuric Vortex text=At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. -- If a player would gain life, that player gains no life instead. mana={1}{R}{R} type=Enchantment [/card] [card] name=Sultai Ascendancy text=At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. mana={B}{G}{U} type=Enchantment [/card] [card] name=Sultai Emissary text=When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) mana={1}{B} type=Creature subtype=Zombie Warrior power=1 toughness=1 [/card] [card] name=Sultai Scavenger text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Flying mana={5}{B} type=Creature subtype=Bird Warrior power=3 toughness=3 [/card] [card] name=Sultai Soothsayer text=When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. mana={2}{B}{G}{U} type=Creature subtype=Naga Shaman power=2 toughness=5 [/card] [card] name=Summit Apes text=As long as you control a Mountain, Summit Apes can't be blocked except by two or more creatures. mana={3}{G} type=Creature subtype=Ape power=5 toughness=2 [/card] [card] name=Summoner's Egg text=Imprint — When Summoner's Egg enters the battlefield, you may exile a card from your hand face down. -- When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. mana={4} type=Artifact Creature subtype=Construct power=0 toughness=4 [/card] [card] name=Summoning Trap text=If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay Summoning Trap's mana cost. -- Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. mana={4}{G}{G} type=Instant subtype=Trap [/card] [card] name=Sundering Titan text=When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands. mana={8} type=Artifact Creature subtype=Golem power=7 toughness=10 [/card] [card] name=Sundering Vitae text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Destroy target artifact or enchantment. mana={2}{G} type=Instant [/card] [card] name=Sundial of the Infinite text={1}, {T}: End the turn. Activate this ability only during your turn. (Exile all spells and abilities on the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) mana={2} type=Artifact [/card] [card] name=Sunken Hollow text=({T}: Add {U} or {B} to your mana pool.) -- Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. type=Land subtype=Island Swamp [/card] [card] name=Sunscape Battlemage text=Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. mana={2}{W} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Superior Numbers text=Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls. mana={G}{G} type=Sorcery [/card] [card] name=Supply // Demand text=Put X 1/1 green Saproling creature tokens onto the battlefield. -- // -- Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library. mana={X}{G}{W} // {1}{W}{U} type=Sorcery // Sorcery [/card] [card] name=Suppression Field text=Activated abilities cost {2} more to activate unless they're mana abilities. mana={1}{W} type=Enchantment [/card] [card] name=Sure Strike text=Target creature gets +3/+0 and gains first strike until end of turn. mana={1}{R} type=Instant [/card] [card] name=Surestrike Trident text=Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player." -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Surging Æther text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Return target permanent to its owner's hand. mana={3}{U} type=Instant [/card] [card] name=Surging Dementia text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Target player discards a card. mana={1}{B} type=Sorcery [/card] [card] name=Surging Flame text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Surging Flame deals 2 damage to target creature or player. mana={1}{R} type=Instant [/card] [card] name=Surging Might text=Enchant creature -- Enchanted creature gets +2/+2. -- Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Surging Sentinels text=First strike -- Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) mana={2}{W} type=Creature subtype=Human Soldier power=2 toughness=1 [/card] [card] name=Surreal Memoir text=Return an instant card at random from your graveyard to your hand. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={3}{R} type=Sorcery [/card] [card] name=Surrender Your Thoughts text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she discards four cards. If the player chooses others, each of your other opponents discards two cards. type=Scheme [/card] [card] name=Survival Cache text=You gain 2 life. Then if you have more life than an opponent, draw a card. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={2}{W} type=Sorcery [/card] [card] name=Survive the Night text=Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={2}{W} type=Instant [/card] [card] name=Sutured Ghoul text=Trample -- As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. -- Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness. mana={4}{B}{B}{B} type=Creature subtype=Zombie power=* toughness=* [/card] [card] name=Swans of Bryn Argoll text=Flying -- If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way. mana={2}{WU}{WU} type=Creature subtype=Bird Spirit power=4 toughness=3 [/card] [card] name=Swarm Surge text=Devoid (This card has no color.) -- Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn. mana={2}{B} type=Sorcery [/card] [card] name=Sweep Away text=Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead. mana={2}{U} type=Instant [/card] [card] name=Swell of Growth text=Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield. mana={1}{G} type=Instant [/card] [card] name=Swerve text=Change the target of target spell with a single target. mana={U}{R} type=Instant [/card] [card] name=Swirl the Mists text=As Swirl the Mists enters the battlefield, choose a color word. -- All instances of color words in the text of spells and permanents are changed to the chosen color word. mana={2}{U}{U} type=Enchantment [/card] [card] name=Switcheroo text=Exchange control of two target creatures. mana={4}{U} type=Sorcery [/card] [card] name=Swooping Talon text=Flying -- {1}: Swooping Talon loses flying until end of turn. -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) mana={4}{W}{W} type=Creature subtype=Bird Soldier power=2 toughness=6 [/card] [card] name=Sword of the Ages text=Sword of the Ages enters the battlefield tapped. -- {T}, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to target creature or player, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards. mana={6} type=Artifact [/card] [card] name=Sworn Defender text={1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn. mana={2}{W}{W} type=Creature subtype=Human Knight power=1 toughness=3 [/card] [card] name=Sylvan Advocate text=Vigilance -- As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2. mana={1}{G} type=Creature subtype=Elf Druid Ally power=2 toughness=3 [/card] [card] name=Sylvan Echoes text=Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.) mana={G} type=Enchantment [/card] [card] name=Sylvan Library text=At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. mana={1}{G} type=Enchantment [/card] [card] name=Sylvan Messenger text=Trample -- When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order. mana={3}{G} type=Creature subtype=Elf power=2 toughness=2 [/card] [card] name=Synod Artificer text={X}, {T}: Tap X target noncreature artifacts. -- {X}, {T}: Untap X target noncreature artifacts. mana={2}{U} type=Creature subtype=Vedalken Artificer power=1 toughness=2 [/card] [card] name=Tablet of the Guilds text=As Tablet of the Guilds enters the battlefield, choose two colors. -- Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is. mana={2} type=Artifact [/card] [card] name=Tahngarth's Glare text=Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order. mana={R} type=Sorcery [/card] [card] name=Taigam's Scheming text=Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. mana={1}{U} type=Sorcery [/card] [card] name=Taigam's Strike text=Target creature gets +2/+0 until end of turn and can't be blocked this turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={3}{U} type=Sorcery [/card] [card] name=Tainted Pact text=Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first. mana={1}{B} type=Instant [/card] [card] name=Tainted Remedy text=If an opponent would gain life, that player loses that much life instead. mana={2}{B} type=Enchantment [/card] [card] name=Taj-Nar Swordsmith text=When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library. mana={3}{W} type=Creature subtype=Cat Soldier power=2 toughness=3 [/card] [card] name=Tajuru Beastmaster text=Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn. mana={5}{G} type=Creature subtype=Elf Warrior Ally power=5 toughness=5 [/card] [card] name=Tajuru Pathwarden text=Vigilance, trample mana={4}{G} type=Creature subtype=Elf Warrior Ally power=5 toughness=4 [/card] [card] name=Tajuru Preserver text=Spells and abilities your opponents control can't cause you to sacrifice permanents. mana={1}{G} type=Creature subtype=Elf Shaman power=2 toughness=1 [/card] [card] name=Tajuru Stalwart text=Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. mana={2}{G} type=Creature subtype=Elf Scout Ally power=0 toughness=1 [/card] [card] name=Tajuru Warcaller text=Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn. mana={3}{G}{G} type=Creature subtype=Elf Warrior Ally power=2 toughness=1 [/card] [card] name=Take Up Arms text=Put three 1/1 white Warrior creature tokens onto the battlefield. mana={4}{W} type=Instant [/card] [card] name=Takeno, Samurai General text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -- Each other Samurai creature you control gets +1/+1 for each point of bushido it has. mana={5}{W} type=Legendary Creature subtype=Human Samurai power=3 toughness=3 [/card] [card] name=Takklemaggot text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. -- When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her." mana={2}{B}{B} type=Enchantment subtype=Aura [/card] [card] name=Talent of the Telepath text=Target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two revealed instant and/or sorcery cards instead of one. mana={2}{U}{U} type=Sorcery [/card] [card] name=Talruum Piper text=All creatures with flying able to block Talruum Piper do so. mana={4}{R} type=Creature subtype=Minotaur power=3 toughness=3 [/card] [card] name=Tamiyo's Journal text=At the beginning of your upkeep, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- {T}, Sacrifice three Clues: Search your library for a card and put that card into your hand. Then shuffle your library. mana={5} type=Legendary Artifact [/card] [card] name=Tandem Tactics text=Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. mana={1}{W} type=Instant [/card] [card] name=Tangle Angler text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- {G}: Target creature blocks Tangle Angler this turn if able. mana={3}{G} type=Creature subtype=Horror power=1 toughness=5 [/card] [card] name=Tangle Wire text=Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire. mana={3} type=Artifact [/card] [card] name=Tar Fiend text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured. mana={5}{B} type=Creature subtype=Elemental power=4 toughness=4 [/card] [card] name=Tar Snare text=Target creature gets -3/-2 until end of turn. mana={2}{B} type=Instant [/card] [card] name=Tariff text=Each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two creatures a player controls are tied for highest cost, that player chooses one. mana={1}{W} type=Sorcery [/card] [card] name=Tasigur's Cruelty text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Each opponent discards two cards. mana={5}{B} type=Sorcery [/card] [card] name=Tasigur, the Golden Fang text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- {2}{GU}{GU}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand. mana={5}{B} type=Legendary Creature subtype=Human Shaman power=4 toughness=5 [/card] [card] name=Task Mage Assembly text=When there are no creatures on the battlefield, sacrifice Task Mage Assembly. -- {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only any time he or she could cast a sorcery. mana={2}{R} type=Enchantment [/card] [card] name=Taunt text=During target player's next turn, creatures that player controls attack you if able. mana={U} type=Sorcery [/card] [card] name=Tawnos's Coffin text=You may choose not to untap Tawnos's Coffin during your untap step. -- {3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent. mana={4} type=Artifact [/card] [card] name=Tawnos's Weaponry text=You may choose not to untap Tawnos's Weaponry during your untap step. -- {2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped. mana={2} type=Artifact [/card] [card] name=Tazeem text=Creatures can't block. -- Whenever you roll {C}, draw a card for each land you control. type=Plane subtype=Zendikar [/card] [card] name=Tears of Valakut text=Tears of Valakut can't be countered by spells or abilities. -- Tears of Valakut deals 5 damage to target creature with flying. mana={1}{R} type=Instant [/card] [card] name=Teferi's Imp text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Whenever Teferi's Imp phases out, discard a card. -- Whenever Teferi's Imp phases in, draw a card. mana={2}{U} type=Creature subtype=Imp power=1 toughness=1 [/card] [card] name=Teferi's Response text=Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. -- -- Draw two cards. mana={1}{U} type=Instant [/card] [card] name=Teferi, Mage of Zhalfir text=Flash (You may cast this spell any time you could cast an instant.) -- Creature cards you own that aren't on the battlefield have flash. -- Each opponent can cast spells only any time he or she could cast a sorcery. mana={2}{U}{U}{U} type=Legendary Creature subtype=Human Wizard power=3 toughness=4 [/card] [card] name=Tel-Jilad Justice text=Destroy target artifact. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{G} type=Instant [/card] [card] name=Telemin Performance text=Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card onto the battlefield under your control. mana={3}{U}{U} type=Sorcery [/card] [card] name=Telepathy text=Your opponents play with their hands revealed. mana={U} type=Enchantment [/card] [card] name=Telling Time text=Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. mana={1}{U} type=Instant [/card] [card] name=Temper text=Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. mana={X}{1}{W} type=Instant [/card] [card] name=Tempest Efreet text=Remove Tempest Efreet from your deck before playing if you're not playing for ante. -- {T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, he or she reveals a card at random from his or her hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. mana={1}{R}{R}{R} type=Creature subtype=Efreet power=3 toughness=3 [/card] [card] name=Temple of Abandon text=Temple of Abandon enters the battlefield tapped. -- When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {R} or {G} to your mana pool. type=Land [/card] [card] name=Temple of Deceit text=Temple of Deceit enters the battlefield tapped. -- When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {U} or {B} to your mana pool. type=Land [/card] [card] name=Temple of Enlightenment text=Temple of Enlightenment enters the battlefield tapped. -- When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} or {U} to your mana pool. type=Land [/card] [card] name=Temple of Epiphany text=Temple of Epiphany enters the battlefield tapped. -- When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {U} or {R} to your mana pool. type=Land [/card] [card] name=Temple of Malady text=Temple of Malady enters the battlefield tapped. -- When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {B} or {G} to your mana pool. type=Land [/card] [card] name=Temple of Malice text=Temple of Malice enters the battlefield tapped. -- When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {B} or {R} to your mana pool. type=Land [/card] [card] name=Temple of Mystery text=Temple of Mystery enters the battlefield tapped. -- When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {G} or {U} to your mana pool. type=Land [/card] [card] name=Temple of Plenty text=Temple of Plenty enters the battlefield tapped. -- When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {G} or {W} to your mana pool. type=Land [/card] [card] name=Temple of Silence text=Temple of Silence enters the battlefield tapped. -- When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} or {B} to your mana pool. type=Land [/card] [card] name=Temple of Triumph text=Temple of Triumph enters the battlefield tapped. -- When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {R} or {W} to your mana pool. type=Land [/card] [card] name=Temporal Aperture text={5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) mana={2} type=Artifact [/card] [card] name=Temporal Extortion text=When you cast Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion. -- Take an extra turn after this one. mana={B}{B}{B}{B} type=Sorcery [/card] [card] name=Temporal Trespass text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Take an extra turn after this one. Exile Temporal Trespass. mana={8}{U}{U}{U} type=Sorcery [/card] [card] name=Tempting Licid text={G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. -- All creatures able to block enchanted creature do so. mana={2}{G} type=Creature subtype=Licid power=2 toughness=2 [/card] [card] name=Temur Charger text=Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Temur Charger is turned face up, target creature gains trample until end of turn. mana={1}{G} type=Creature subtype=Horse power=3 toughness=1 [/card] [card] name=Temur War Shaman text=When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control. mana={4}{G}{G} type=Creature subtype=Human Shaman power=4 toughness=5 [/card] [card] name=Tenacity text=Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures. mana={3}{W} type=Instant [/card] [card] name=Teremko Griffin text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={3}{W} type=Creature subtype=Griffin power=2 toughness=2 [/card] [card] name=Terror of Kruin Pass text=Double strike -- Each Werewolf you control can't be blocked except by two or more creatures. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass. type=Creature subtype=Werewolf power=3 toughness=3 [/card] [card] name=Test of Faith text=Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way. mana={1}{W} type=Instant [/card] [card] name=Tezzeret, Agent of Bolas text=+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -1: Target artifact becomes a 5/5 artifact creature. -- -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control. mana={2}{U}{B} type=Planeswalker subtype=Tezzeret [/card] [card] name=Thalakos Dreamsower text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- You may choose not to untap Thalakos Dreamsower during your untap step. -- Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as Thalakos Dreamsower remains tapped. mana={2}{U} type=Creature subtype=Thalakos Wizard power=1 toughness=1 [/card] [card] name=Thalia's Lieutenant text=When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. -- Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant. mana={1}{W} type=Creature subtype=Human Soldier power=1 toughness=1 [/card] [card] name=Thassa's Emissary text=Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card. -- Enchanted creature gets +3/+3. mana={3}{U} type=Enchantment Creature subtype=Crab power=3 toughness=3 [/card] [card] name=Thassa, God of the Sea text=Indestructible -- As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) -- At the beginning of your upkeep, scry 1. -- {1}{U}: Target creature you control can't be blocked this turn. mana={2}{U} type=Legendary Enchantment Creature subtype=God power=5 toughness=5 [/card] [card] name=The Æther Flues text=When you planeswalk to The Æther Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library. -- Whenever you roll {C}, you may put a creature card from your hand onto the battlefield. type=Plane subtype=Iquatana [/card] [card] name=The Chain Veil text=At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life. -- {4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn. mana={4} type=Legendary Artifact [/card] [card] name=The Dark Barony text=Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life. -- Whenever you roll {C}, each opponent discards a card. type=Plane subtype=Ulgrotha [/card] [card] name=The Dead Shall Serve text=When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able. type=Scheme [/card] [card] name=The Eon Fog text=Players skip their untap steps. -- Whenever you roll {C}, untap all permanents you control. type=Plane subtype=Equilor [/card] [card] name=The Fate of the Flammable text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, this scheme deals 6 damage to him or her. If the player chooses others, this scheme deals 3 damage to each of your other opponents. type=Scheme [/card] [card] name=The Fourth Sphere text=At the beginning of your upkeep, sacrifice a nonblack creature. -- Whenever you roll {C}, put a 2/2 black Zombie creature token onto the battlefield. type=Plane subtype=Phyrexia [/card] [card] name=The Gitrog Monster text=Deathtouch -- At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. -- You may play an additional land on each of your turns. -- Whenever one or more land cards are put into your graveyard from anywhere, draw a card. mana={3}{B}{G} type=Legendary Creature subtype=Frog Horror power=6 toughness=6 [/card] [card] name=The Great Aurora text=Each player shuffles all cards from his or her hand and all permanents he or she owns into his or her library, then draws that many cards. Each player may put any number of land cards from his or her hand onto the battlefield. Exile The Great Aurora. mana={6}{G}{G}{G} type=Sorcery [/card] [card] name=The Great Forest text=Each creature assigns combat damage equal to its toughness rather than its power. -- Whenever you roll {C}, creatures you control get +0/+2 and gain trample until end of turn. type=Plane subtype=Lorwyn [/card] [card] name=The Hippodrome text=All creatures get -5/-0. -- Whenever you roll {C}, you may destroy target creature if its power is 0 or less. type=Plane subtype=Segovia [/card] [card] name=The Iron Guardian Stirs text=When you set this scheme in motion, put a 4/6 colorless Golem artifact creature token onto the battlefield. type=Scheme [/card] [card] name=The Maelstrom text=When you planeswalk to The Maelstrom or at the beginning of your upkeep, you may reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you revealed a card but didn't put it onto the battlefield, put it on the bottom of your library. -- Whenever you roll {C}, return target permanent card from your graveyard to the battlefield. type=Plane subtype=Alara [/card] [card] name=The Mimeoplasm text=As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. mana={2}{G}{U}{B} type=Legendary Creature subtype=Ooze power=0 toughness=0 [/card] [card] name=The Pieces Are Coming Together text=When you set this scheme in motion, draw two cards. Artifact spells you cast this turn cost {2} less to cast. type=Scheme [/card] [card] name=The Very Soil Shall Shake text=(An ongoing scheme remains face up until it's abandoned.) -- Creatures you control get +2/+2 and have trample. -- When a creature you control dies, abandon this scheme. type=Ongoing Scheme [/card] [card] name=The Wretched text=At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched. mana={3}{B}{B} type=Creature subtype=Demon power=2 toughness=5 [/card] [card] name=Thermal Flux text=Choose one — Target nonsnow permanent becomes snow until end of turn; or target snow permanent isn't snow until end of turn. -- Draw a card at the beginning of the next turn's upkeep. mana={U} type=Instant [/card] [card] name=Thespian's Stage text={T}: Add {1} to your mana pool. -- {2}, {T}: Thespian's Stage becomes a copy of target land and gains this ability. type=Land [/card] [card] name=Thick-Skinned Goblin text=You may pay {0} rather than pay the echo cost for permanents you control. -- {R}: Thick-Skinned Goblin gains protection from red until end of turn. mana={1}{R} type=Creature subtype=Goblin Shaman power=2 toughness=1 [/card] [card] name=Thicket Elemental text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library. mana={3}{G}{G} type=Creature subtype=Elemental power=4 toughness=4 [/card] [card] name=Thieves' Auction text=Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control. Repeat this process until all cards exiled this way have been chosen. mana={4}{R}{R}{R} type=Sorcery [/card] [card] name=Thieves' Fortune text=Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={2}{U} type=Tribal Instant subtype=Rogue [/card] [card] name=Thieving Sprite text=Flying -- When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. mana={2}{B} type=Creature subtype=Faerie Rogue power=1 toughness=1 [/card] [card] name=Thing in the Ice text=Defender -- Thing in the Ice enters the battlefield with four ice counters on it. -- Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it. mana={1}{U} type=Creature subtype=Horror power=0 toughness=4 [/card] [card] name=Think Tank text=At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard. mana={2}{U} type=Enchantment [/card] [card] name=Thopter Spy Network text=At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. -- Whenever one or more artifact creatures you control deal combat damage to a player, draw a card. mana={2}{U}{U} type=Enchantment [/card] [card] name=Thornhide Wolves text= mana={4}{G} type=Creature subtype=Wolf power=4 toughness=5 [/card] [card] name=Thornscape Battlemage text=Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player. -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. mana={2}{G} type=Creature subtype=Elf Wizard power=2 toughness=2 [/card] [card] name=Thought Dissector text={X}, {T}: Target opponent reveals cards from the top of his or her library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice Thought Dissector. Put the rest of the revealed cards into that player's graveyard. mana={4} type=Artifact [/card] [card] name=Thought Harvester text=Devoid (This card has no color.) -- Flying -- Whenever you cast a colorless spell, target opponent exiles the top card of his or her library. mana={3}{U} type=Creature subtype=Eldrazi Drone power=2 toughness=4 [/card] [card] name=Thought Hemorrhage text=Name a nonland card. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with that name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library. mana={2}{B}{R} type=Sorcery [/card] [card] name=Thought Prison text=Imprint — When Thought Prison enters the battlefield, you may have target player reveal his or her hand. If you do, choose a nonland card from it and exile that card. -- Whenever a player casts a spell that shares a color or converted mana cost with the exiled card, Thought Prison deals 2 damage to that player. mana={5} type=Artifact [/card] [card] name=Thought-Knot Seer text=({C} represents colorless mana.) -- When Thought-Knot Seer enters the battlefield, target opponent reveals his or her hand. You choose a nonland card from it and exile that card. -- When Thought-Knot Seer leaves the battlefield, target opponent draws a card. mana={3}{C} type=Creature subtype=Eldrazi power=4 toughness=4 [/card] [card] name=Thoughtpicker Witch text={1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them. mana={B} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Thoughtweft Trio text=First strike, vigilance -- Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.) -- Thoughtweft Trio can block any number of creatures. mana={2}{W}{W} type=Creature subtype=Kithkin Soldier power=5 toughness=5 [/card] [card] name=Thousand-Year Elixir text=You may activate abilities of creatures you control as though those creatures had haste. -- {1}, {T}: Untap target creature. mana={3} type=Artifact [/card] [card] name=Thraben Gargoyle text=Defender -- {6}: Transform Thraben Gargoyle. mana={1} type=Artifact Creature subtype=Gargoyle power=2 toughness=2 [/card] [card] name=Thraben Inspector text=When Thraben Inspector enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={W} type=Creature subtype=Human Soldier power=1 toughness=2 [/card] [card] name=Thran Tome text={5}, {T}: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards. mana={4} type=Artifact [/card] [card] name=Thran Turbine text=At the beginning of your upkeep, you may add {1} or {2} to your mana pool. You can't spend this mana to cast spells. mana={1} type=Artifact [/card] [card] name=Thran Weaponry text=Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- You may choose not to untap Thran Weaponry during your untap step. -- {2}, {T}: All creatures get +2/+2 for as long as Thran Weaponry remains tapped. mana={4} type=Artifact [/card] [card] name=Three Dreams text=Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library. mana={4}{W} type=Sorcery [/card] [card] name=Three Wishes text=Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard. mana={1}{U}{U} type=Instant [/card] [card] name=Thromok the Insatiable text=Devour X, where X is the number of creatures devoured this way (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it for each of those creatures.) mana={3}{R}{G} type=Legendary Creature subtype=Hellion power=0 toughness=0 [/card] [card] name=Through the Breach text=You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. -- Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={4}{R} type=Instant subtype=Arcane [/card] [card] name=Throwing Knife text=Equipped creature gets +2/+0. -- Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to target creature or player. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Thrull Champion text=Thrull creatures get +1/+1. -- {T}: Gain control of target Thrull for as long as you control Thrull Champion. mana={4}{B} type=Creature subtype=Thrull power=2 toughness=2 [/card] [card] name=Thrull Parasite text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) -- {T}, Pay 2 life: Remove a counter from target nonland permanent. mana={B} type=Creature subtype=Thrull power=1 toughness=1 [/card] [card] name=Thrumming Stone text=Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as the spell without paying their mana costs. Put the rest on the bottom of your library.) mana={5} type=Legendary Artifact [/card] [card] name=Thunderheads text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Put a 3/3 blue Weird creature token with defender and flying onto the battlefield. Exile it at the beginning of the next end step. mana={2}{U} type=Instant [/card] [card] name=Thunderscape Battlemage text=Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment. mana={2}{R} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Thunderstaff text=As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. -- {2}, {T}: Attacking creatures get +1/+0 until end of turn. mana={3} type=Artifact [/card] [card] name=Tidal Control text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability. mana={1}{U}{U} type=Enchantment [/card] [card] name=Tidal Courier text=When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order. -- {3}{U}: Tidal Courier gains flying until end of turn. mana={3}{U} type=Creature subtype=Merfolk power=1 toughness=2 [/card] [card] name=Tidal Flats text={U}{U}: For each attacking creature without flying, its controller may pay {1}. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn. mana={U} type=Enchantment [/card] [card] name=Tide Drifter text=Devoid (This card has no color.) -- Other colorless creatures you control get +0/+1. mana={1}{U} type=Creature subtype=Eldrazi Drone power=0 toughness=5 [/card] [card] name=Tide of War text=Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller. mana={4}{R}{R} type=Enchantment [/card] [card] name=Tightening Coils text=Enchant creature -- Enchanted creature gets -6/-0 and loses flying. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Timber Gorge text=Timber Gorge enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. type=Land [/card] [card] name=Timber Shredder text=Trample -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder. type=Creature subtype=Werewolf power=4 toughness=2 [/card] [card] name=Timber Wolves text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={G} type=Creature subtype=Wolf power=1 toughness=1 [/card] [card] name=Time Stop text=End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) mana={4}{U}{U} type=Instant [/card] [card] name=Time Vault text=Time Vault enters the battlefield tapped. -- Time Vault doesn't untap during your untap step. -- If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. -- {T}: Take an extra turn after this one. mana={2} type=Artifact [/card] [card] name=Time and Tide text=Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out. mana={U}{U} type=Instant [/card] [card] name=Timebender text=Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Timebender is turned face up, choose one — Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. mana={U} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Timecrafting text=Choose one — Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card. mana={X}{R} type=Instant [/card] [card] name=Timesifter text=At the beginning of each upkeep, each player exiles the top card of his or her library. The player who exiled the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken. mana={5} type=Artifact [/card] [card] name=Timmerian Fiends text=Remove Timmerian Fiends from your deck before playing if you're not playing for ante. -- {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of his or her library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent. mana={1}{B}{B} type=Creature subtype=Horror power=1 toughness=1 [/card] [card] name=Tinder Wall text=Defender (This creature can't attack.) -- Sacrifice Tinder Wall: Add {R}{R} to your mana pool. -- {R}, Sacrifice Tinder Wall: Tinder Wall deals 2 damage to target creature it's blocking. mana={G} type=Creature subtype=Plant Wall power=0 toughness=3 [/card] [card] name=Tireless Tracker text=Whenever a land enters the battlefield under your control, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. mana={2}{G} type=Creature subtype=Human Scout power=3 toughness=2 [/card] [card] name=Titan's Presence text=As an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand. -- Exile target creature if its power is less than or equal to the revealed card's power. mana={3} type=Instant [/card] [card] name=Titan's Revenge text=Titan's Revenge deals X damage to target creature or player. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={X}{R}{R} type=Sorcery [/card] [card] name=Titan's Strength text=Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={R} type=Instant [/card] [card] name=Titania's Song text=Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn. mana={3}{G} type=Enchantment [/card] [card] name=To the Slaughter text=Target player sacrifices a creature or planeswalker. -- Delirium — If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker. mana={2}{B} type=Instant [/card] [card] name=Toil // Trouble text=Target player draws two cards and loses 2 life. -- // -- Trouble deals damage to target player equal to the number of cards in that player's hand. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={2}{B} // {2}{R} type=Sorcery // Sorcery [/card] [card] name=Toils of Night and Day text=You may tap or untap target permanent, then you may tap or untap another target permanent. mana={2}{U} type=Instant subtype=Arcane [/card] [card] name=Tolaria text={T}: Add {U} to your mana pool. -- {T}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate this ability only during any upkeep step. type=Legendary Land [/card] [card] name=Tombfire text=Target player exiles all cards with flashback from his or her graveyard. mana={B} type=Sorcery [/card] [card] name=Tombstalker text=Flying -- Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) mana={6}{B}{B} type=Creature subtype=Demon power=5 toughness=5 [/card] [card] name=Tomorrow, Azami's Familiar text=If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order. mana={5}{U} type=Legendary Creature subtype=Spirit power=1 toughness=5 [/card] [card] name=Tooth Collector text=When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. -- Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. mana={2}{B} type=Creature subtype=Human Rogue power=3 toughness=2 [/card] [card] name=Tooth, Claw, and Tail text=When you set this scheme in motion, destroy up to three target nonland permanents. type=Scheme [/card] [card] name=Topplegeist text=Flying -- When Topplegeist enters the battlefield, tap target creature an opponent controls. -- Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. mana={W} type=Creature subtype=Spirit power=1 toughness=1 [/card] [card] name=Torchling text={R}: Untap Torchling. -- {R}: Target creature blocks Torchling this turn if able. -- {R}: Change the target of target spell that targets only Torchling. -- {1}: Torchling gets +1/-1 until end of turn. -- {1}: Torchling gets -1/+1 until end of turn. mana={3}{R}{R} type=Creature subtype=Shapeshifter power=3 toughness=3 [/card] [card] name=Torpor Orb text=Creatures entering the battlefield don't cause abilities to trigger. mana={2} type=Artifact [/card] [card] name=Torrent Elemental text=Flying -- Whenever Torrent Elemental attacks, tap all creatures defending player controls. -- {3}{BG}{BG}: Put Torrent Elemental from exile onto the battlefield tapped. Activate this ability only any time you could cast a sorcery. mana={4}{U} type=Creature subtype=Elemental power=3 toughness=5 [/card] [card] name=Torrent of Lava text=Torrent of Lava deals X damage to each creature without flying. -- As long as Torrent of Lava is on the stack, each creature has "{T}: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn." mana={X}{R}{R} type=Sorcery [/card] [card] name=Torrent of Stone text=Torrent of Stone deals 4 damage to target creature. -- Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={3}{R} type=Instant subtype=Arcane [/card] [card] name=Total War text=Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn. mana={3}{R} type=Enchantment [/card] [card] name=Touch of Moonglove text=Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) mana={B} type=Instant [/card] [card] name=Touch of the Void text=Devoid (This card has no color.) -- Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. mana={2}{R} type=Sorcery [/card] [card] name=Tower Above text=({2G} can be paid with any two mana or with {G}. This card's converted mana cost is 6.) -- Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) mana={2G}{2G}{2G} type=Sorcery [/card] [card] name=Tower Geist text=Flying -- When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. mana={3}{U} type=Creature subtype=Spirit power=2 toughness=2 [/card] [card] name=Town Gossipmonger text={T}, Tap an untapped creature you control: Transform Town Gossipmonger. mana={W} type=Creature subtype=Human power=1 toughness=1 [/card] [card] name=Tracker's Instincts text=Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. -- Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{G} type=Sorcery [/card] [card] name=Trade Secrets text=Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses. mana={1}{U}{U} type=Sorcery [/card] [card] name=Tragic Arrogance text=For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls. mana={3}{W}{W} type=Sorcery [/card] [card] name=Trail of Evidence text=Whenever you cast an instant or sorcery spell, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={2}{U} type=Enchantment [/card] [card] name=Trail of Mystery text=Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn. mana={1}{G} type=Enchantment [/card] [card] name=Train of Thought text=Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Draw a card. mana={1}{U} type=Sorcery [/card] [card] name=Training Grounds text=Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. mana={U} type=Enchantment [/card] [card] name=Trait Doctoring text=Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) mana={U} type=Sorcery [/card] [card] name=Tranquil Expanse text=Tranquil Expanse enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. type=Land [/card] [card] name=Transgress the Mind text=Devoid (This card has no color.) -- Target player reveals his or her hand. You choose a card from it with converted mana cost 3 or greater and exile that card. mana={1}{B} type=Sorcery [/card] [card] name=Transmogrifying Licid text={1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. -- Enchanted creature gets +1/+1 and is an artifact in addition to its other types. mana={3} type=Artifact Creature subtype=Licid power=2 toughness=2 [/card] [card] name=Transmute Artifact text=Sacrifice an artifact. If you do, search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library. mana={U}{U} type=Sorcery [/card] [card] name=Trap Runner text={T}: Target unblocked attacking creature becomes blocked. Activate this ability only during combat after blockers are declared. (This ability works on unblockable creatures.) mana={2}{W}{W} type=Creature subtype=Human Soldier power=2 toughness=3 [/card] [card] name=Traveling Plague text=Enchant creature -- At the beginning of each upkeep, put a plague counter on Traveling Plague. -- Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. -- When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield. mana={3}{B}{B} type=Enchantment subtype=Aura [/card] [card] name=Traverse the Ulvenwald text=Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library. mana={G} type=Sorcery [/card] [card] name=Treacherous Link text=Enchant creature -- All damage that would be dealt to enchanted creature is dealt to its controller instead. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Treacherous Urge text=Target opponent reveals his or her hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step. mana={4}{B} type=Instant [/card] [card] name=Treasure Cruise text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Draw three cards. mana={7}{U} type=Sorcery [/card] [card] name=Treasure Hunt text=Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. mana={1}{U} type=Sorcery [/card] [card] name=Treefolk Mystic text=Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature. mana={3}{G} type=Creature subtype=Treefolk power=2 toughness=4 [/card] [card] name=Trench Gorger text=Trample -- When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle your library. If you do, Trench Gorger's power and toughness each become equal to the number of cards exiled this way. mana={6}{U}{U} type=Creature subtype=Leviathan power=6 toughness=6 [/card] [card] name=Trepanation Blade text=Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard. -- Equip {2} mana={3} type=Artifact subtype=Equipment [/card] [card] name=Trial // Error text=Return all creatures blocking or blocked by target creature to their owner's hand. -- // -- Counter target multicolored spell. mana={W}{U} // {U}{B} type=Instant // Instant [/card] [card] name=Triangle of War text={2}, Sacrifice Triangle of War: Choose target creature you control and target creature an opponent controls. Those creatures fight each other. (Each deals damage equal to its power to the other.) mana={1} type=Artifact [/card] [card] name=Trickbind text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.) mana={1}{U} type=Instant [/card] [card] name=Trickery Charm text=Choose one — Target creature gains flying until end of turn; or target creature becomes the creature type of your choice until end of turn; or look at the top four cards of your library, then put them back in any order. mana={U} type=Instant [/card] [card] name=Trinisphere text=As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.) mana={3} type=Artifact [/card] [card] name=Triplicate Spirits text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Put three 1/1 white Spirit creature tokens with flying onto the battlefield. (They can't be blocked except by creatures with flying or reach.) mana={4}{W}{W} type=Sorcery [/card] [card] name=Triskaidekaphobia text=At the beginning of your upkeep, choose one — -- • Each player with exactly 13 life loses the game, then each player gains 1 life. -- • Each player with exactly 13 life loses the game, then each player loses 1 life. mana={3}{B} type=Enchantment [/card] [card] name=Tromokratis text=Tromokratis has hexproof unless it's attacking or blocking. -- Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.) mana={5}{U}{U} type=Legendary Creature subtype=Kraken power=8 toughness=8 [/card] [card] name=True-Faith Censer text=Equipped creature gets +1/+1 and has vigilance. -- As long as equipped creature is a Human, it gets an additional +1/+0. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Trumpeting Armodon text={1}{G}: Target creature blocks Trumpeting Armodon this turn if able. mana={3}{G} type=Creature subtype=Elephant power=3 toughness=3 [/card] [card] name=Truth or Tale text=Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order. mana={1}{U} type=Instant [/card] [card] name=Tsabo's Assassin text={T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated. mana={2}{B}{B} type=Creature subtype=Zombie Assassin power=1 toughness=1 [/card] [card] name=Tsabo's Web text=When Tsabo's Web enters the battlefield, draw a card. -- Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step. mana={2} type=Artifact [/card] [card] name=Tuktuk Scrapper text=Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control. mana={3}{R} type=Creature subtype=Goblin Artificer Ally power=2 toughness=2 [/card] [card] name=Tunnel Vision text=Name a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library. mana={5}{U} type=Sorcery [/card] [card] name=Tunneling Geopede text=Landfall — Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent. mana={2}{R} type=Creature subtype=Insect power=3 toughness=2 [/card] [card] name=Turbulent Dreams text=As an additional cost to cast Turbulent Dreams, discard X cards. -- Return X target nonland permanents to their owners' hands. mana={U}{U} type=Sorcery [/card] [card] name=Turn // Burn text=Target creature loses all abilities and becomes a 0/1 red Weird until end of turn. -- // -- Burn deals 2 damage to target creature or player. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={2}{U} // {1}{R} type=Instant // Instant [/card] [card] name=Turn Against text=Devoid (This card has no color.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. mana={4}{R} type=Instant [/card] [card] name=Turn Aside text=Counter target spell that targets a permanent you control. mana={U} type=Instant [/card] [card] name=Turn the Tables text=All combat damage that would be dealt to you this turn is dealt to target attacking creature instead. mana={3}{W}{W} type=Instant [/card] [card] name=Turntimber Basilisk text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Landfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able. mana={1}{G}{G} type=Creature subtype=Basilisk power=2 toughness=1 [/card] [card] name=Turri Island text=Creature spells cost {2} less to cast. -- Whenever you roll {C}, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. type=Plane subtype=Ir [/card] [card] name=Twilight's Call text=You may cast Twilight's Call any time you could cast an instant if you pay {2} more to cast it. -- Each player returns all creature cards from his or her graveyard to the battlefield. mana={4}{B}{B} type=Sorcery [/card] [card] name=Twinflame text=Strive — Twinflame costs {2}{R} more to cast for each target beyond the first. -- Choose any number of target creatures you control. For each of them, put a token that's a copy of that creature onto the battlefield. Those tokens have haste. Exile them at the beginning of the next end step. mana={1}{R} type=Sorcery [/card] [card] name=Twinning Glass text={1}, {T}: You may cast a nonland card from your hand without paying its mana cost if it has the same name as a spell that was cast this turn. mana={4} type=Artifact [/card] [card] name=Twins of Maurer Estate text=Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={4}{B} type=Creature subtype=Vampire power=3 toughness=5 [/card] [card] name=Two-Headed Dragon text=Flying -- {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. -- Two-Headed Dragon can't be blocked except by two or more creatures. -- Two-Headed Dragon can block an additional creature. mana={4}{R}{R} type=Creature subtype=Dragon power=4 toughness=4 [/card] [card] name=Two-Headed Giant of Foriys text=Trample -- Two-Headed Giant of Foriys can block an additional creature. mana={4}{R} type=Creature subtype=Giant power=4 toughness=4 [/card] [card] name=Two-Headed Sliver text=All Sliver creatures have "This creature can't be blocked except by two or more creatures." mana={1}{R} type=Creature subtype=Sliver power=1 toughness=1 [/card] [card] name=Tyrant of Discord text=When Tyrant of Discord enters the battlefield, target opponent chooses a permanent he or she controls at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process. mana={4}{R}{R}{R} type=Creature subtype=Elemental power=7 toughness=7 [/card] [card] name=Tyrant of Valakut text=Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying -- When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to target creature or player. mana={5}{R}{R} type=Creature subtype=Dragon power=5 toughness=4 [/card] [card] name=Uba Mask text=If a player would draw a card, that player exiles that card face up instead. -- Each player may play cards he or she exiled with Uba Mask this turn. mana={4} type=Artifact [/card] [card] name=Ugin's Insight text=Scry X, where X is the highest converted mana cost among permanents you control, then draw three cards. mana={3}{U}{U} type=Sorcery [/card] [card] name=Ugin's Nexus text=If a player would begin an extra turn, that player skips that turn instead. -- If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one. mana={5} type=Legendary Artifact [/card] [card] name=Ulamog's Despoiler text=As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it. mana={6} type=Creature subtype=Eldrazi Processor power=5 toughness=5 [/card] [card] name=Ulamog's Nullifier text=Devoid (This card has no color.) -- Flash -- Flying -- When Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell. mana={2}{U}{B} type=Creature subtype=Eldrazi Processor power=2 toughness=3 [/card] [card] name=Ulamog's Reclaimer text=Devoid (This card has no color.) -- When Ulamog's Reclaimer enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand. mana={4}{U} type=Creature subtype=Eldrazi Processor power=2 toughness=5 [/card] [card] name=Ulamog, the Ceaseless Hunger text=When you cast Ulamog, the Ceaseless Hunger, exile two target permanents. -- Indestructible -- Whenever Ulamog attacks, defending player exiles the top twenty cards of his or her library. mana={10} type=Legendary Creature subtype=Eldrazi power=10 toughness=10 [/card] [card] name=Ulrich's Kindred text=Trample -- {3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. mana={2}{R} type=Creature subtype=Wolf power=3 toughness=2 [/card] [card] name=Ulvenwald Hydra text=Reach -- Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. -- When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library. mana={4}{G}{G} type=Creature subtype=Hydra power=* toughness=* [/card] [card] name=Ulvenwald Mysteries text=Whenever a nontoken creature you control dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a 1/1 white Human Soldier creature token onto the battlefield. mana={2}{G} type=Enchantment [/card] [card] name=Umara Entangler text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) mana={1}{U} type=Creature subtype=Merfolk Rogue Ally power=2 toughness=1 [/card] [card] name=Umbra Mystic text=Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.) mana={2}{W} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Unblinking Bleb text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{U} type=Creature subtype=Illusion power=1 toughness=3 [/card] [card] name=Uncaged Fury text=Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) mana={2}{R} type=Instant [/card] [card] name=Uncovered Clues text=Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. mana={2}{U} type=Sorcery [/card] [card] name=Undercity Informer text={1}, Sacrifice a creature: Target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. mana={2}{B} type=Creature subtype=Human Rogue power=2 toughness=3 [/card] [card] name=Undercity Plague text=Target player loses 1 life, discards a card, then sacrifices a permanent. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) mana={4}{B}{B} type=Sorcery [/card] [card] name=Undercity Reaches text=Whenever a creature deals combat damage to a player, its controller may draw a card. -- Whenever you roll {C}, you have no maximum hand size for the rest of the game. type=Plane subtype=Ravnica [/card] [card] name=Undergrowth Champion text=If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. -- Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion. mana={1}{G}{G} type=Creature subtype=Elemental power=2 toughness=2 [/card] [card] name=Underworld Cerberus text=Underworld Cerberus can't be blocked except by three or more creatures. -- Cards in graveyards can't be the targets of spells or abilities. -- When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand. mana={3}{B}{R} type=Creature subtype=Hound power=6 toughness=6 [/card] [card] name=Undying Flames text=Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to target creature or player equal to that card's converted mana cost. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) mana={4}{R}{R} type=Sorcery [/card] [card] name=Unexpected Results text=Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand. mana={2}{G}{U} type=Sorcery [/card] [card] name=Unholy Citadel text=Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) type=Land [/card] [card] name=Unified Front text=Converge — Put a 1/1 white Kor Ally creature token onto the battlefield for each color of mana spent to cast Unified Front. mana={3}{W} type=Sorcery [/card] [card] name=Unifying Theory text=Whenever a player casts a spell, that player may pay {2}. If the player does, he or she draws a card. mana={1}{U} type=Enchantment [/card] [card] name=Unimpeded Trespasser text=Unimpeded Trespasser can't be blocked. type=Creature subtype=Spirit power=3 toughness=3 [/card] [card] name=Uninvited Geist text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Uninvited Geist deals combat damage to a player, transform it. mana={2}{U} type=Creature subtype=Spirit power=2 toughness=2 [/card] [card] name=Unity of Purpose text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Untap each creature you control with a +1/+1 counter on it. mana={3}{U} type=Instant [/card] [card] name=Unliving Psychopath text={B}: Unliving Psychopath gets +1/-1 until end of turn. -- {B}, {T}: Destroy target creature with power less than Unliving Psychopath's power. mana={2}{B}{B} type=Creature subtype=Zombie Assassin power=0 toughness=4 [/card] [card] name=Unmake the Graves text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Return up to two target creature cards from your graveyard to your hand. mana={4}{B} type=Instant [/card] [card] name=Unnatural Aggression text=Devoid (This card has no color.) -- Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead. mana={2}{G} type=Instant [/card] [card] name=Unnatural Endurance text=Devoid (This card has no color.) -- Target creature gets +2/+0 until end of turn. Regenerate it. mana={B} type=Instant [/card] [card] name=Unstable Footing text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player. mana={R} type=Instant [/card] [card] name=Unstable Shapeshifter text=Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature and gains this ability. mana={3}{U} type=Creature subtype=Shapeshifter power=0 toughness=1 [/card] [card] name=Untaidake, the Cloud Keeper text=Untaidake, the Cloud Keeper enters the battlefield tapped. -- {T}, Pay 2 life: Add {2} to your mana pool. Spend this mana only to cast legendary spells. type=Legendary Land [/card] [card] name=Untamed Hunger text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Urborg Panther text={B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. -- Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card onto the battlefield. Then shuffle your library. mana={2}{B} type=Creature subtype=Nightstalker Cat power=2 toughness=2 [/card] [card] name=Urza's Armor text=If a source would deal damage to you, prevent 1 of that damage. mana={6} type=Artifact [/card] [card] name=Urza's Avenger text={0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={6} type=Artifact Creature subtype=Shapeshifter power=4 toughness=4 [/card] [card] name=Urza's Bauble text={T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep. mana={0} type=Artifact [/card] [card] name=Urza's Engine text=Trample -- {3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {3}: Attacking creatures banded with Urza's Engine gain trample until end of turn. mana={5} type=Artifact Creature subtype=Juggernaut power=1 toughness=5 [/card] [card] name=Urza's Miter text=Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card. mana={3} type=Artifact [/card] [card] name=Urza's Rage text=Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) -- Urza's Rage can't be countered by spells or abilities. -- Urza's Rage deals 3 damage to target creature or player. If Urza's Rage was kicked, instead it deals 10 damage to that creature or player and the damage can't be prevented. mana={2}{R} type=Instant [/card] [card] name=Vacuumelt text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Return target creature to its owner's hand. mana={2}{U} type=Sorcery [/card] [card] name=Valakut Invoker text={8}: Valakut Invoker deals 3 damage to target creature or player. mana={2}{R} type=Creature subtype=Human Shaman power=2 toughness=3 [/card] [card] name=Valakut Predator text=Landfall — Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn. mana={2}{R} type=Creature subtype=Elemental power=2 toughness=2 [/card] [card] name=Valeron Wardens text=Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) -- Whenever a creature you control becomes renowned, draw a card. mana={2}{G} type=Creature subtype=Human Monk power=1 toughness=3 [/card] [card] name=Valor Made Real text=Target creature can block any number of creatures this turn. mana={W} type=Instant [/card] [card] name=Vampire Envoy text=Flying -- Whenever Vampire Envoy becomes tapped, you gain 1 life. mana={2}{B} type=Creature subtype=Vampire Cleric Ally power=1 toughness=4 [/card] [card] name=Vampire Noble text= mana={2}{B} type=Creature subtype=Vampire power=3 toughness=2 [/card] [card] name=Vampire Nocturnus text=Play with the top card of your library revealed. -- As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying. mana={1}{B}{B}{B} type=Creature subtype=Vampire power=3 toughness=3 [/card] [card] name=Vampiric Rites text={1}{B}, Sacrifice a creature: You gain 1 life and draw a card. mana={B} type=Enchantment [/card] [card] name=Vandalize text=Choose one or both — -- • Destroy target artifact. -- • Destroy target land. mana={4}{R} type=Sorcery [/card] [card] name=Vanguard's Shield text=Equipped creature gets +0/+3 and can block an additional creature. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Vanish into Memory text=Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to its toughness. mana={2}{W}{U} type=Instant [/card] [card] name=Vanquish the Foul text=Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={5}{W} type=Sorcery [/card] [card] name=Varolz, the Scar-Striped text=Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) -- Sacrifice another creature: Regenerate Varolz, the Scar-Striped. mana={1}{B}{G} type=Legendary Creature subtype=Troll Warrior power=2 toughness=2 [/card] [card] name=Vassal's Duty text={1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead. mana={3}{W} type=Enchantment [/card] [card] name=Vedalken Engineer text={T}: Add two mana of any one color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. mana={1}{U} type=Creature subtype=Vedalken Artificer power=1 toughness=1 [/card] [card] name=Vedalken Plotter text=When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls. mana={2}{U} type=Creature subtype=Vedalken Wizard power=1 toughness=1 [/card] [card] name=Vedalken Shackles text=You may choose not to untap Vedalken Shackles during your untap step. -- {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped. mana={3} type=Artifact [/card] [card] name=Veil of Secrecy text=Target creature gains shroud until end of turn and is unblockable this turn. -- Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{U} type=Instant subtype=Arcane [/card] [card] name=Veiled Crocodile text=When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature. mana={2}{U} type=Enchantment [/card] [card] name=Veiled Sentry text=When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost. mana={U} type=Enchantment [/card] [card] name=Velis Vel text=Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.) -- Whenever you roll {C}, target creature gains all creature types until end of turn. type=Plane subtype=Lorwyn [/card] [card] name=Venarian Gold text=Enchant creature -- When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it. -- Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. -- At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature. mana={X}{U}{U} type=Enchantment subtype=Aura [/card] [card] name=Vengeful Archon text=Flying -- {X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player. mana={4}{W}{W}{W} type=Creature subtype=Archon power=7 toughness=7 [/card] [card] name=Vengeful Dreams text=As an additional cost to cast Vengeful Dreams, discard X cards. -- Exile X target attacking creatures. mana={W}{W} type=Instant [/card] [card] name=Vengeful Rebirth text=Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player. -- Exile Vengeful Rebirth. mana={4}{R}{G} type=Sorcery [/card] [card] name=Venomous Breath text=Choose target creature. At end of combat, destroy all creatures that blocked or were blocked by it this turn. mana={3}{G} type=Instant [/card] [card] name=Venser, Shaper Savant text=Flash (You may cast this spell any time you could cast an instant.) -- When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand. mana={2}{U}{U} type=Legendary Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Vessel of Ephemera text={2}{W}, Sacrifice Vessel of Ephemera: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. mana={1}{W} type=Enchantment [/card] [card] name=Vessel of Malignity text={1}{B}, Sacrifice Vessel of Malignity: Target opponent exiles two cards from his or her hand. Activate this ability only any time you could cast a sorcery. mana={1}{B} type=Enchantment [/card] [card] name=Vessel of Nascency text={1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard. mana={G} type=Enchantment [/card] [card] name=Vessel of Paramnesia text={U}, Sacrifice Vessel of Paramnesia: Target player puts the top three cards of his or her library into his or her graveyard. Draw a card. mana={1}{U} type=Enchantment [/card] [card] name=Vessel of Volatility text={1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R} to your mana pool. mana={1}{R} type=Enchantment [/card] [card] name=Vestige of Emrakul text=Devoid (This card has no color.) -- Trample mana={3}{R} type=Creature subtype=Eldrazi Drone power=3 toughness=4 [/card] [card] name=Vesuvan Doppelganger text=You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability." mana={3}{U}{U} type=Creature subtype=Shapeshifter power=0 toughness=0 [/card] [card] name=Vesuvan Shapeshifter text=As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." -- Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{U}{U} type=Creature subtype=Shapeshifter power=0 toughness=0 [/card] [card] name=Veteran Bodyguard text=As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. mana={3}{W}{W} type=Creature subtype=Human power=2 toughness=5 [/card] [card] name=Veteran Cathar text={3}{W}: Target Human gains double strike until end of turn. mana={1}{G} type=Creature subtype=Human Soldier power=2 toughness=2 [/card] [card] name=Veteran Explorer text=When Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it. mana={G} type=Creature subtype=Human Soldier Scout power=1 toughness=1 [/card] [card] name=Veteran Warleader text=Veteran Warleader's power and toughness are each equal to the number of creatures you control. -- Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn. mana={1}{G}{W} type=Creature subtype=Human Soldier Ally power=* toughness=* [/card] [card] name=Vexing Arcanix text={3}, {T}: Target player names a card, then reveals the top card of his or her library. If it's the named card, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her. mana={4} type=Artifact [/card] [card] name=Vexing Devil text=When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil. mana={R} type=Creature subtype=Devil power=4 toughness=3 [/card] [card] name=Vexing Shusher text=Vexing Shusher can't be countered. -- {R/G}: Target spell can't be countered by spells or abilities. mana={RG}{RG} type=Creature subtype=Goblin Shaman power=2 toughness=2 [/card] [card] name=Viashino Runner text=Viashino Runner can't be blocked except by two or more creatures. mana={3}{R} type=Creature subtype=Viashino power=3 toughness=2 [/card] [card] name=Vicious Betrayal text=As an additional cost to cast Vicious Betrayal, sacrifice any number of creatures. -- Target creature gets +2/+2 until end of turn for each creature sacrificed this way. mana={3}{B}{B} type=Sorcery [/card] [card] name=Victimize text=Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. mana={2}{B} type=Sorcery [/card] [card] name=View from Above text=Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand. mana={1}{U} type=Instant [/card] [card] name=Vigean Intuition text=Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) mana={3}{G}{U} type=Instant [/card] [card] name=Vigil for the Lost text=Whenever a creature you control dies, you may pay {X}. If you do, you gain X life. mana={3}{W} type=Enchantment [/card] [card] name=Vildin-Pack Alpha text=Whenever a Werewolf enters the battlefield under your control, you may transform it. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. type=Creature subtype=Werewolf power=4 toughness=3 [/card] [card] name=Vile Aggregate text=Devoid (This card has no color.) -- Vile Aggregate's power is equal to the number of colorless creatures you control. -- Trample -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) mana={2}{R} type=Creature subtype=Eldrazi Drone power=* toughness=5 [/card] [card] name=Vile Redeemer text=Devoid (This card has no color.) -- Flash -- When you cast Vile Redeemer, you may pay {C}. If you do, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C} to your mana pool." mana={2}{G} type=Creature subtype=Eldrazi power=3 toughness=3 [/card] [card] name=Village Messenger text=Haste -- At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger. mana={R} type=Creature subtype=Human Werewolf power=1 toughness=1 [/card] [card] name=Villainous Wealth text=Target opponent exiles the top X cards of his or her library. You may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs. mana={X}{B}{G}{U} type=Sorcery [/card] [card] name=Vine Kami text=Vine Kami can't be blocked except by two or more creatures. -- Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) mana={6}{G} type=Creature subtype=Spirit power=4 toughness=4 [/card] [card] name=Vines of the Recluse text=Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.) mana={G} type=Instant [/card] [card] name=Vineweft text=Enchant creature -- Enchanted creature gets +1/+1. -- {4}{G}: Return Vineweft from your graveyard to your hand. mana={G} type=Enchantment subtype=Aura [/card] [card] name=Vintara Elephant text=Trample -- {3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability. mana={4}{G} type=Creature subtype=Elephant power=4 toughness=3 [/card] [card] name=Violent Eruption text=Violent Eruption deals 4 damage divided as you choose among any number of target creatures and/or players. -- Madness {1}{R}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={1}{R}{R}{R} type=Instant [/card] [card] name=Virulent Swipe text=Target creature gets +2/+0 and gains deathtouch until end of turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={B} type=Instant [/card] [card] name=Virulent Wound text=Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter. mana={B} type=Instant [/card] [card] name=Viscera Seer text=Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={B} type=Creature subtype=Vampire Wizard power=1 toughness=1 [/card] [card] name=Vision Charm text=Choose one — Target player puts the top four cards of his or her library into his or her graveyard; or choose a land type and a basic land type, and each land of the first chosen type becomes the second chosen type until end of turn; or target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) mana={U} type=Instant [/card] [card] name=Visions of Brutality text=Devoid (This card has no color.) -- Enchant creature -- Enchanted creature can't block. -- Whenever enchanted creature deals damage, its controller loses that much life. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Vital Surge text=You gain 3 life. -- Splice onto Arcane {1}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{G} type=Instant subtype=Arcane [/card] [card] name=Vizkopa Confessor text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) -- When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from his or her hand. You choose one of them and exile it. mana={3}{W}{B} type=Creature subtype=Human Cleric power=1 toughness=3 [/card] [card] name=Vodalian War Machine text=Defender (This creature can't attack.) -- Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. -- Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. -- When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities. mana={1}{U}{U} type=Creature subtype=Wall power=0 toughness=4 [/card] [card] name=Void Attendant text=Devoid (This card has no color.) -- {1}{G}, Put a card an opponent owns from exile into that player's graveyard: Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." mana={2}{G} type=Creature subtype=Eldrazi Processor power=2 toughness=3 [/card] [card] name=Void Grafter text=Devoid (This card has no color.) -- Flash (You may cast this spell any time you could cast an instant.) -- When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn. mana={1}{G}{U} type=Creature subtype=Eldrazi Drone power=2 toughness=4 [/card] [card] name=Void Maw text=Trample -- If another creature would die, exile it instead. -- Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn. mana={4}{B}{B} type=Creature subtype=Horror power=4 toughness=5 [/card] [card] name=Void Shatter text=Devoid (This card has no color.) -- Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. mana={1}{U}{U} type=Instant [/card] [card] name=Void Squall text=Return target nonland permanent to its owner's hand. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={4}{U} type=Sorcery [/card] [card] name=Void Winnower text=Your opponents can't cast spells with even converted mana costs. (Zero is even.) -- Your opponents can't block with creatures with even converted mana costs. mana={9} type=Creature subtype=Eldrazi power=11 toughness=9 [/card] [card] name=Voidmage Husher text=Flash (You may cast this spell any time you could cast an instant.) -- When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.) -- Whenever you cast a spell, you may return Voidmage Husher to its owner's hand. mana={3}{U} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Voidslime text=Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.) mana={U}{U}{G} type=Instant [/card] [card] name=Voidstone Gargoyle text=Flying -- As Voidstone Gargoyle enters the battlefield, name a nonland card. -- The named card can't be cast. -- Activated abilities of sources with the chosen name can't be activated. mana={3}{W}{W} type=Creature subtype=Gargoyle power=3 toughness=3 [/card] [card] name=Voidwalk text=Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) mana={3}{U} type=Sorcery [/card] [card] name=Volcanic Upheaval text=Destroy target land. mana={3}{R} type=Instant [/card] [card] name=Volcanic Vision text=Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision. mana={5}{R}{R} type=Sorcery [/card] [card] name=Volcanic Wind text=Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast Volcanic Wind. mana={4}{R}{R} type=Sorcery [/card] [card] name=Volcano Hellion text=Volcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented. mana={2}{R}{R} type=Creature subtype=Hellion power=6 toughness=5 [/card] [card] name=Voldaren Duelist text=Haste -- When Voldaren Duelist enters the battlefield, target creature can't block this turn. mana={3}{R} type=Creature subtype=Vampire Warrior power=3 toughness=2 [/card] [card] name=Volley of Boulders text=Volley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players. -- Flashback {R}{R}{R}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={8}{R} type=Sorcery [/card] [card] name=Volrath's Curse text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. -- {1}{U}: Return Volrath's Curse to its owner's hand. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Volrath's Dungeon text=Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during his or her turn. -- Discard a card: Target player puts a card from his or her hand on top of his or her library. Activate this ability only any time you could cast a sorcery. mana={2}{B}{B} type=Enchantment [/card] [card] name=Volrath's Shapeshifter text=As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.) -- {2}: Discard a card. mana={1}{U}{U} type=Creature subtype=Shapeshifter power=0 toughness=1 [/card] [card] name=Volunteer Reserves text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={1}{W} type=Creature subtype=Human Soldier power=2 toughness=4 [/card] [card] name=Voracious Dragon text=Flying -- Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured. mana={3}{R}{R} type=Creature subtype=Dragon power=4 toughness=4 [/card] [card] name=Voracious Null text={1}{B}, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery. mana={2}{B} type=Creature subtype=Zombie power=2 toughness=2 [/card] [card] name=Voracious Wurm text=Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn. mana={1}{G} type=Creature subtype=Wurm power=2 toughness=2 [/card] [card] name=Vorel of the Hull Clade text={G}{U}, {T}: For each counter on target artifact, creature, or land, put another of those counters on that permanent. mana={1}{G}{U} type=Legendary Creature subtype=Human Merfolk power=1 toughness=4 [/card] [card] name=Vorinclex, Voice of Hunger text=Trample -- Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. -- Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. mana={6}{G}{G} type=Legendary Creature subtype=Praetor power=7 toughness=6 [/card] [card] name=Vortex Elemental text={U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle their libraries. -- {3}{U}{U}: Target creature blocks Vortex Elemental this turn if able. mana={U} type=Creature subtype=Elemental power=0 toughness=1 [/card] [card] name=Voyage's End text=Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{U} type=Instant [/card] [card] name=Walker of the Wastes text=({C} represents colorless mana.) -- Trample -- Walker of the Wastes gets +1/+1 for each land you control named Wastes. mana={4}{C} type=Creature subtype=Eldrazi power=4 toughness=4 [/card] [card] name=Wall of Caltrops text=Defender (This creature can't attack.) -- Whenever Wall of Caltrops blocks a creature, if no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) mana={1}{W} type=Creature subtype=Wall power=2 toughness=1 [/card] [card] name=Wall of Corpses text=Defender (This creature can't attack.) -- {B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking. mana={1}{B} type=Creature subtype=Wall power=0 toughness=2 [/card] [card] name=Wall of Deceit text=Defender (This creature can't attack.) -- {3}: Turn Wall of Deceit face down. -- Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{U} type=Creature subtype=Wall power=0 toughness=5 [/card] [card] name=Wall of Glare text=Defender (This creature can't attack.) -- Wall of Glare can block any number of creatures. mana={1}{W} type=Creature subtype=Wall power=0 toughness=5 [/card] [card] name=Wall of Resurgence text=Defender -- When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. mana={2}{W} type=Creature subtype=Wall power=0 toughness=6 [/card] [card] name=Wall of Shadows text=Defender (This creature can't attack.) -- Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. -- Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls. mana={1}{B}{B} type=Creature subtype=Wall power=0 toughness=1 [/card] [card] name=Wall of Shields text=Defender (This creature can't attack.) -- Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) mana={3} type=Artifact Creature subtype=Wall power=0 toughness=4 [/card] [card] name=Wall of Vapor text=Defender (This creature can't attack.) -- Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking. mana={3}{U} type=Creature subtype=Wall power=0 toughness=1 [/card] [card] name=Wall of Vipers text=Defender (This creature can't attack.) -- {3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability. mana={2}{B} type=Creature subtype=Snake Wall power=2 toughness=4 [/card] [card] name=Wand of Denial text={T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard. mana={2} type=Artifact [/card] [card] name=Wand of Ith text={3}, {T}: Target player reveals a card at random from his or her hand. If it's a land card, that player discards it unless he or she pays 1 life. If it isn't a land card, the player discards it unless he or she pays life equal to its converted mana cost. Activate this ability only during your turn. mana={4} type=Artifact [/card] [card] name=Wandering Eye text=Flying -- Players play with their hands revealed. mana={2}{U} type=Creature subtype=Illusion power=1 toughness=3 [/card] [card] name=Wandering Fumarole text=Wandering Fumarole enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. -- {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. type=Land [/card] [card] name=Wandering Graybeard text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life. mana={3}{W}{W} type=Creature subtype=Giant Wizard power=4 toughness=4 [/card] [card] name=War Barge text={3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. mana={4} type=Artifact [/card] [card] name=War Elephant text=Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={3}{W} type=Creature subtype=Elephant power=2 toughness=2 [/card] [card] name=Warbringer text=Dash costs you pay cost {2} less (as long as this creature is on the battlefield). -- Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={3}{R} type=Creature subtype=Orc Berserker power=3 toughness=3 [/card] [card] name=Ward of Bones text=Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands. mana={6} type=Artifact [/card] [card] name=Ward of Lights text=You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- As Ward of Lights enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights. mana={W}{W} type=Enchantment subtype=Aura [/card] [card] name=Ward of Piety text=Enchant creature -- {1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Warden of Geometries text=Vigilance -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) mana={4} type=Creature subtype=Eldrazi Drone power=2 toughness=3 [/card] [card] name=Warden of the Beyond text=Vigilance (Attacking doesn't cause this creature to tap.) -- Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile. mana={2}{W} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Wardscale Dragon text=Flying -- As long as Wardscale Dragon is attacking, defending player can't cast spells. mana={4}{W}{W} type=Creature subtype=Dragon power=4 toughness=4 [/card] [card] name=Warmonger text={2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability. mana={3}{R} type=Creature subtype=Minotaur Monger power=3 toughness=3 [/card] [card] name=Warp World text=Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library. mana={5}{R}{R}{R} type=Sorcery [/card] [card] name=Warpath text=Warpath deals 3 damage to each blocking creature and each blocked creature. mana={3}{R} type=Instant [/card] [card] name=Warped Landscape text={T}: Add {C} to your mana pool. -- {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. type=Land [/card] [card] name=Warping Wail text=({C} represents colorless mana.) -- Choose one — -- • Exile target creature with power or toughness 1 or less. -- • Counter target sorcery spell. -- • Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." mana={1}{C} type=Instant [/card] [card] name=Warping Wurm text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- At the beginning of your upkeep, Warping Wurm phases out unless you pay {2}{G}{U}. -- When Warping Wurm phases in, put a +1/+1 counter on it. mana={2}{G}{U} type=Creature subtype=Wurm power=1 toughness=1 [/card] [card] name=Warren Pilferers text=When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn. mana={4}{B} type=Creature subtype=Goblin Rogue power=3 toughness=3 [/card] [card] name=Warren Weirding text=Target player sacrifices a creature. If a Goblin is sacrificed this way, that player puts two 1/1 black Goblin Rogue creature tokens onto the battlefield, and those tokens gain haste until end of turn. mana={1}{B} type=Tribal Sorcery subtype=Goblin [/card] [card] name=Warrior en-Kor text={0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead. mana={W}{W} type=Creature subtype=Kor Warrior Knight power=2 toughness=2 [/card] [card] name=Warriors' Lesson text=Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card." mana={G} type=Instant [/card] [card] name=Wasteland Strangler text=Devoid (This card has no color.) -- When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn. mana={2}{B} type=Creature subtype=Eldrazi Processor power=3 toughness=2 [/card] [card] name=Watchdog text=Watchdog blocks each turn if able. -- As long as Watchdog is untapped, all creatures attacking you get -1/-0. mana={3} type=Artifact Creature subtype=Hound power=1 toughness=2 [/card] [card] name=Watcher in the Web text=Reach (This creature can block creatures with flying.) -- Watcher in the Web can block an additional seven creatures each combat. mana={4}{G} type=Creature subtype=Spider power=2 toughness=5 [/card] [card] name=Watcher of the Roost text=Flying -- Morph—Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Watcher of the Roost is turned face up, you gain 2 life. mana={2}{W} type=Creature subtype=Bird Soldier power=2 toughness=1 [/card] [card] name=Waterspout Weavers text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. mana={3}{U}{U} type=Creature subtype=Merfolk Wizard power=3 toughness=3 [/card] [card] name=Wave of Terror text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your draw step, destroy each creature with converted mana cost equal to the number of age counters on Wave of Terror. They can't be regenerated. mana={2}{B} type=Enchantment [/card] [card] name=Wave-Wing Elemental text=Flying -- Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. mana={5}{U} type=Creature subtype=Elemental power=3 toughness=4 [/card] [card] name=Wax // Wane text=Target creature gets +2/+2 until end of turn. -- // -- Destroy target enchantment. mana={G} // {W} type=Instant // Instant [/card] [card] name=Wayward Disciple text=Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life. type=Creature subtype=Human Cleric power=2 toughness=4 [/card] [card] name=Weapons Trainer text=Other creatures you control get +1/+0 as long as you control an Equipment. mana={R}{W} type=Creature subtype=Human Soldier Ally power=3 toughness=2 [/card] [card] name=Wear // Tear text=Destroy target artifact. -- // -- Destroy target enchantment. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={1}{R} // {W} type=Instant // Instant [/card] [card] name=Wear Away text=Destroy target artifact or enchantment. -- Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={G}{G} type=Instant subtype=Arcane [/card] [card] name=Weathered Bodyguards text=As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={5}{W} type=Creature subtype=Human Soldier power=2 toughness=5 [/card] [card] name=Weatherseed Totem text={T}: Add {G} to your mana pool. -- {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. -- When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand. mana={3} type=Artifact [/card] [card] name=Weaver of Lies text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Weaver of Lies is turned face up, turn any number of target creatures with morph other than Weaver of Lies face down. mana={5}{U}{U} type=Creature subtype=Beast power=4 toughness=4 [/card] [card] name=Weed Strangle text=Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={3}{B}{B} type=Sorcery [/card] [card] name=Weight of Conscience text=Enchant creature -- Enchanted creature can't attack. -- Tap two untapped creatures you control that share a creature type: Exile enchanted creature. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Weird Harvest text=Each player may search his or her library for up to X creature cards, reveal those cards, and put them into his or her hand. Then each player who searched his or her library this way shuffles it. mana={X}{G}{G} type=Sorcery [/card] [card] name=Weirding Wood text=Enchant land -- When Weirding Wood enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Enchanted land has "{T}: Add two mana of any one color to your mana pool." mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Welcome to the Fold text=Madness {X}{U}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Gain control of target creature if its toughness is 2 or less. If Welcome to the Fold's madness cost was paid, instead gain control of that creature if its toughness is X or less. mana={2}{U}{U} type=Sorcery [/card] [card] name=Well of Knowledge text={2}: Draw a card. Any player may activate this ability but only during his or her draw step. mana={3} type=Artifact [/card] [card] name=Well of Lost Dreams text=Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards. mana={4} type=Artifact [/card] [card] name=Werewolf Ransacker text=Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker. type=Creature subtype=Werewolf power=5 toughness=4 [/card] [card] name=Werewolf of Ancient Hunger text=Vigilance, trample -- Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger. type=Creature subtype=Werewolf power=* toughness=* [/card] [card] name=Westvale Abbey text=Flying, lifelink, indestructible, haste type=Legendary Creature subtype=Demon power=9 toughness=7 [/card] [card] name=Westvale Cult Leader text=Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. -- At the beginning of your end step, put a 1/1 white and black Human Cleric creature token onto the battlefield. type=Creature subtype=Human Cleric power=* toughness=* [/card] [card] name=Wheel of Sun and Moon text=Enchant player -- If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. mana={GW}{GW} type=Enchantment subtype=Aura [/card] [card] name=Which of You Burns Brightest? text=When you set this scheme in motion, you may pay {X}. If you do, this scheme deals X damage to target opponent and each creature he or she controls. type=Scheme [/card] [card] name=Whim of Volrath text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Change the text of target permanent by replacing all instances of one color word or basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.") mana={U} type=Instant [/card] [card] name=Whims of the Fates text=Starting with you, each player separates all permanents he or she controls into three piles. Then each player chooses one of his or her piles at random and sacrifices those permanents. (Piles can be empty.) mana={5}{R} type=Sorcery [/card] [card] name=Whip Vine text=Defender; reach (This creature can block creatures with flying.) -- You may choose not to untap Whip Vine during your untap step. -- {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped. mana={2}{G} type=Creature subtype=Plant Wall power=1 toughness=4 [/card] [card] name=Whipgrass Entangler text={1}{W}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield." mana={2}{W} type=Creature subtype=Human Cleric power=1 toughness=3 [/card] [card] name=Whipkeeper text={T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn. mana={2}{R}{R} type=Creature subtype=Dwarf power=1 toughness=1 [/card] [card] name=Whippoorwill text={G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature dies this turn, exile the creature. mana={G} type=Creature subtype=Bird power=1 toughness=1 [/card] [card] name=Whirlpool Whelm text=Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={1}{U} type=Instant [/card] [card] name=Whispering Madness text=Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) mana={2}{U}{B} type=Sorcery [/card] [card] name=Whispering Specter text=Flying -- Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- Whenever Whispering Specter deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter he or she has. mana={1}{B}{B} type=Creature subtype=Specter power=1 toughness=1 [/card] [card] name=Whisperwood Elemental text=At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library." mana={3}{G}{G} type=Creature subtype=Elemental power=4 toughness=4 [/card] [card] name=Wicked Akuba text={B}: Target player dealt damage by Wicked Akuba this turn loses 1 life. mana={B}{B} type=Creature subtype=Spirit power=2 toughness=2 [/card] [card] name=Wicker Witch text= mana={3} type=Artifact Creature subtype=Scarecrow power=3 toughness=1 [/card] [card] name=Wild Evocation text=At the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. mana={5}{R} type=Enchantment [/card] [card] name=Wild Might text=Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}. mana={1}{G} type=Instant [/card] [card] name=Wild Pair text=Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library. mana={4}{G}{G} type=Enchantment [/card] [card] name=Wild Ricochet text=You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. mana={2}{R}{R} type=Instant [/card] [card] name=Wild Slash text=Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. -- Wild Slash deals 2 damage to target creature or player. mana={R} type=Instant [/card] [card] name=Wild Swing text=Choose three target nonenchantment permanents. Destroy one of them at random. mana={3}{R} type=Sorcery [/card] [card] name=Wild-Field Scarecrow text=Defender -- {2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library. mana={3} type=Artifact Creature subtype=Scarecrow power=1 toughness=4 [/card] [card] name=Wildcall text=Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) mana={X}{G}{G} type=Sorcery [/card] [card] name=Wildwood Geist text=Wildwood Geist gets +2/+2 as long as it's your turn. mana={4}{G} type=Creature subtype=Spirit power=3 toughness=3 [/card] [card] name=Will of the Naga text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. mana={4}{U}{U} type=Instant [/card] [card] name=Will-Forged Golem text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) mana={6} type=Artifact Creature subtype=Golem power=4 toughness=4 [/card] [card] name=Willbender text=Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Willbender is turned face up, change the target of target spell or ability with a single target. mana={1}{U} type=Creature subtype=Human Wizard power=1 toughness=2 [/card] [card] name=Willbreaker text=Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker. mana={3}{U}{U} type=Creature subtype=Human Wizard power=2 toughness=3 [/card] [card] name=Willow Satyr text=You may choose not to untap Willow Satyr during your untap step. -- {T}: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped. mana={2}{G}{G} type=Creature subtype=Satyr power=1 toughness=1 [/card] [card] name=Wilt-Leaf Liege text=Other green creatures you control get +1/+1. -- Other white creatures you control get +1/+1. -- If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard. mana={1}{GW}{GW}{GW} type=Creature subtype=Elf Knight power=4 toughness=4 [/card] [card] name=Wind Spirit text=Flying -- Wind Spirit can't be blocked except by two or more creatures. mana={4}{U} type=Creature subtype=Elemental Spirit power=3 toughness=2 [/card] [card] name=Windbrisk Heights text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {W} to your mana pool. -- {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. type=Land [/card] [card] name=Windrider Patrol text=Flying -- Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{U}{U} type=Creature subtype=Merfolk Wizard power=4 toughness=3 [/card] [card] name=Winnower Patrol text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol. mana={2}{G} type=Creature subtype=Elf Warrior power=3 toughness=2 [/card] [card] name=Winter Blast text=Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying. mana={X}{G} type=Sorcery [/card] [card] name=Winter Orb text=Players can't untap more than one land during their untap steps. mana={2} type=Artifact [/card] [card] name=Winter's Chill text=Cast Winter's Chill only during combat before blockers are declared. -- X can't be greater than the number of snow lands you control. -- Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat. mana={X}{U} type=Instant [/card] [card] name=Winter's Night text=Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step. mana={R}{G}{W} type=World Enchantment [/card] [card] name=Winterflame text=Choose one or both — -- • Tap target creature. -- • Winterflame deals 2 damage to target creature. mana={1}{U}{R} type=Instant [/card] [card] name=Wishmonger text={2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability. mana={3}{W} type=Creature subtype=Unicorn Monger power=3 toughness=3 [/card] [card] name=Witches' Eye text=Equipped creature has "{1}, {T}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- Equip {1} mana={1} type=Artifact subtype=Equipment [/card] [card] name=Withdraw text=Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1}. mana={U}{U} type=Instant [/card] [card] name=Withering Gaze text=Target opponent reveals his or her hand. You draw a card for each Forest and green card in it. mana={2}{U} type=Sorcery [/card] [card] name=Withering Hex text=Enchant creature -- Whenever a player cycles a card, put a plague counter on Withering Hex. -- Enchanted creature gets -1/-1 for each plague counter on Withering Hex. mana={B} type=Enchantment subtype=Aura [/card] [card] name=Witness the End text=Devoid (This card has no color.) -- Target opponent exiles two cards from his or her hand and loses 2 life. mana={3}{B} type=Sorcery [/card] [card] name=Wizened Snitches text=Flying -- Players play with the top card of their libraries revealed. mana={3}{U} type=Creature subtype=Faerie Rogue power=1 toughness=3 [/card] [card] name=Wojek Apothecary text=Radiance — {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn. mana={2}{W}{W} type=Creature subtype=Human Cleric power=1 toughness=1 [/card] [card] name=Wojek Embermage text=Radiance — {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it. mana={3}{R} type=Creature subtype=Human Wizard power=1 toughness=2 [/card] [card] name=Wolf of Devil's Breach text=Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converted mana cost. mana={3}{R}{R} type=Creature subtype=Elemental Wolf power=5 toughness=5 [/card] [card] name=Wolf-Skull Shaman text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield. mana={1}{G} type=Creature subtype=Elf Shaman power=2 toughness=2 [/card] [card] name=Wood Sage text={T}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard. mana={G}{U} type=Creature subtype=Human Druid power=1 toughness=1 [/card] [card] name=Woodland Guidance text=Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -- Exile Woodland Guidance. mana={3}{G} type=Sorcery [/card] [card] name=Woodland Stream text=Woodland Stream enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool. type=Land [/card] [card] name=Woodland Wanderer text=Vigilance, trample -- Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. mana={3}{G} type=Creature subtype=Elemental power=2 toughness=2 [/card] [card] name=Word of Command text=Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. mana={B}{B} type=Instant [/card] [card] name=Word of Undoing text=Return target creature and all white Auras you own attached to it to their owners' hands. mana={U} type=Instant [/card] [card] name=Words of War text={1}: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead. mana={2}{R} type=Enchantment [/card] [card] name=Words of Waste text={1}: The next time you would draw a card this turn, each opponent discards a card instead. mana={2}{B} type=Enchantment [/card] [card] name=Words of Wilding text={1}: The next time you would draw a card this turn, put a 2/2 green Bear creature token onto the battlefield instead. mana={2}{G} type=Enchantment [/card] [card] name=Words of Wind text={1}: The next time you would draw a card this turn, each player returns a permanent he or she controls to its owner's hand instead. mana={2}{U} type=Enchantment [/card] [card] name=Words of Worship text={1}: The next time you would draw a card this turn, you gain 5 life instead. mana={2}{W} type=Enchantment [/card] [card] name=World Breaker text=Devoid (This card has no color.) -- When you cast World Breaker, exile target artifact, enchantment, or land. -- Reach -- {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.) mana={6}{G} type=Creature subtype=Eldrazi power=5 toughness=7 [/card] [card] name=World Queller text=At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. mana={3}{W}{W} type=Creature subtype=Avatar power=4 toughness=4 [/card] [card] name=World at War text=After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={3}{R}{R} type=Sorcery [/card] [card] name=Worldly Counsel text=Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. mana={1}{U} type=Instant [/card] [card] name=Worldpurge text=Return all permanents to their owners' hands. Each player chooses up to seven cards in his or her hand, then shuffles the rest into his or her library. Empty all mana pools. mana={4}{WU}{WU}{WU}{WU} type=Sorcery [/card] [card] name=Wormfang Crab text=Wormfang Crab is unblockable. -- When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. -- When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={3}{U} type=Creature subtype=Nightmare Crab power=3 toughness=6 [/card] [card] name=Worms of the Earth text=Players can't play lands. -- Lands can't enter the battlefield. -- At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to him or her. If a player does either, destroy Worms of the Earth. mana={2}{B}{B}{B} type=Enchantment [/card] [card] name=Worst Fears text=You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.) mana={7}{B} type=Sorcery [/card] [card] name=Wort, the Raidmother text=When Wort, the Raidmother enters the battlefield, put two 1/1 red and green Goblin Warrior creature tokens onto the battlefield. -- Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) mana={4}{RG}{RG} type=Legendary Creature subtype=Goblin Shaman power=3 toughness=3 [/card] [card] name=Wren's Run Vanquisher text=As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}. -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) mana={1}{G} type=Creature subtype=Elf Warrior power=3 toughness=3 [/card] [card] name=Write into Being text=Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) mana={2}{U} type=Sorcery [/card] [card] name=Wu Spy text=When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into his or her graveyard. mana={1}{U} type=Creature subtype=Human Soldier Rogue power=1 toughness=1 [/card] [card] name=Xenagos, the Reveler text=+1: Add X mana in any combination of {R} and/or {G} to your mana pool, where X is the number of creatures you control. -- 0: Put a 2/2 red and green Satyr creature token with haste onto the battlefield. -- -6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. mana={2}{R}{G} type=Planeswalker subtype=Xenagos [/card] [card] name=Xenic Poltergeist text={T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. mana={1}{B}{B} type=Creature subtype=Spirit power=1 toughness=1 [/card] [card] name=Yare text=Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn. mana={2}{W} type=Instant [/card] [card] name=Yasova Dragonclaw text=Trample -- At the beginning of combat on your turn, you may pay {1}{UR}{UR}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn. mana={2}{G} type=Legendary Creature subtype=Human Warrior power=4 toughness=2 [/card] [card] name=Ydwen Efreet text=Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked. mana={R}{R}{R} type=Creature subtype=Efreet power=3 toughness=6 [/card] [card] name=Yisan, the Wanderer Bard text={2}{G}, {T}, Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library. mana={2}{G} type=Legendary Creature subtype=Human Rogue power=2 toughness=3 [/card] [card] name=Yixlid Jailer text=Cards in graveyards lose all abilities. mana={1}{B} type=Creature subtype=Zombie Wizard power=2 toughness=1 [/card] [card] name=Yosei, the Morning Star text=Flying -- When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls. mana={4}{W}{W} type=Legendary Creature subtype=Dragon Spirit power=5 toughness=5 [/card] [card] name=Your Fate Is Thrice Sealed text=When you set this scheme in motion, reveal the top three cards of your library. Put all land cards revealed this way onto the battlefield and the rest into your hand. type=Scheme [/card] [card] name=Your Puny Minds Cannot Fathom text=When you set this scheme in motion, draw four cards. You have no maximum hand size until your next turn. type=Scheme [/card] [card] name=Your Will Is Not Your Own text=When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains haste and trample until end of turn. type=Scheme [/card] [card] name=Yule Ooze text=At the beginning of your upkeep, destroy another nonland permanent chosen at random, then put a number of +1/+1 counters on Yule Ooze equal to that permanent's converted mana cost. -- {R}{G}, Eat some food: Regenerate Yule Ooze. mana={2}{R}{G} type=Creature subtype=Ooze power=1 toughness=1 [/card] [card] name=Zada's Commando text=First strike -- Cohort — {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent. mana={1}{R} type=Creature subtype=Goblin Archer Ally power=2 toughness=1 [/card] [card] name=Zada, Hedron Grinder text=Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. mana={3}{R} type=Legendary Creature subtype=Goblin Ally power=3 toughness=3 [/card] [card] name=Zameck Guildmage text={G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. -- {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. mana={G}{U} type=Creature subtype=Elf Wizard power=2 toughness=2 [/card] [card] name=Zanam Djinn text=Flying -- Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common. mana={5}{U} type=Creature subtype=Djinn power=5 toughness=6 [/card] [card] name=Zealous Inquisitor text={1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead. mana={2}{W} type=Creature subtype=Human Cleric power=2 toughness=2 [/card] [card] name=Zedruu the Greathearted text=At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. -- {R}{W}{U}: Target opponent gains control of target permanent you control. mana={1}{R}{W}{U} type=Legendary Creature subtype=Minotaur Monk power=2 toughness=4 [/card] [card] name=Zelyon Sword text=You may choose not to untap Zelyon Sword during your untap step. -- {3}, {T}: Target creature gets +2/+0 for as long as Zelyon Sword remains tapped. mana={3} type=Artifact [/card] [card] name=Zendikar Resurgent text=Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) -- Whenever you cast a creature spell, draw a card. mana={5}{G}{G} type=Enchantment [/card] [card] name=Zerapa Minotaur text=First strike -- {2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability. mana={2}{R}{R} type=Creature subtype=Minotaur power=3 toughness=3 [/card] [card] name=Zhalfirin Crusader text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead. mana={1}{W}{W} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Zhur-Taa Ancient text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. mana={3}{R}{G} type=Creature subtype=Beast power=7 toughness=5 [/card] [card] name=Zombie Brute text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Trample mana={6}{B} type=Creature subtype=Zombie power=5 toughness=4 [/card] [card] name=Zombie Scavengers text=Exile the top creature card of your graveyard: Regenerate Zombie Scavengers. mana={2}{B} type=Creature subtype=Zombie power=3 toughness=1 [/card] [card] name=Zoologist text={3}{G}, {T}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. mana={3}{G} type=Creature subtype=Human Druid power=1 toughness=2 [/card] [card] name=Zulaport Chainmage text=Cohort — {T}, Tap an untapped Ally you control: Target opponent loses 2 life. mana={3}{B} type=Creature subtype=Human Shaman Ally power=4 toughness=2 [/card] [card] name=Zulaport Cutthroat text=Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. mana={1}{B} type=Creature subtype=Human Rogue Ally power=1 toughness=1 [/card] [card] name=Zur's Weirding text=Players play with their hands revealed. -- If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. mana={3}{U} type=Enchantment [/card]