#include "PrecompiledHeader.h" #include "CardDescriptor.h" #include "Subtypes.h" #include "Counters.h" #include "ExtraCost.h" #include "WParsedInt.h" CardDescriptor::CardDescriptor() : MTGCardInstance(), mColorExclusions(0) { init(); counterName = ""; counterPower = 0; counterToughness = 0; counterNB = 0; mode = CD_AND; foretoldComparisonMode = COMPARISON_NONE; kickedComparisonMode = COMPARISON_NONE; powerComparisonMode = COMPARISON_NONE; toughnessComparisonMode = COMPARISON_NONE; manacostComparisonMode = COMPARISON_NONE; counterComparisonMode = COMPARISON_NONE; convertedManacost = -1; numofColorsComparisonMode = COMPARISON_NONE; numofColors = -1; zposComparisonMode = COMPARISON_NONE; zposition = -1; hasKickerCost = 0; hasConvokeCost = 0; hasFlashbackCost = 0; hasBackSide = 0; hasPartner = 0; isPermanent = 0; modified = 0; toxicity = 0; hasXCost = 0; compareName = ""; nameComparisonMode = COMPARISON_NONE; colorComparisonMode = COMPARISON_NONE; CDopponentDamaged = 0; CDcontrollerDamaged = 0; CDdamager = 0; CDgeared = 0; CDdiscarded = 0; CDattached = 0; CDblocked = 0; CDcanProduceC = 0; CDcanProduceG = 0; CDcanProduceU = 0; CDcanProduceR = 0; CDcanProduceB = 0; CDcanProduceW = 0; CDnocolor = 0; } int CardDescriptor::init() { int result = MTGCardInstance::init(); attacker = 0; defenser = NULL; banding = NULL; anyCounter = 0; //Remove unnecessary pointers SAFE_DELETE(counters); SAFE_DELETE(previous); return result; } void CardDescriptor::unsecureSetKicked(int k) { kicked = k; } void CardDescriptor::unsecureSetHasKickerCost(int k) { hasKickerCost = k; } void CardDescriptor::unsecureSetHasConvokeCost(int k) { hasConvokeCost = k; } void CardDescriptor::unsecureSetHasFlashbackCost(int k) { hasFlashbackCost = k; } void CardDescriptor::unsecureSetHasBackSide(int k) { hasBackSide = k; } void CardDescriptor::unsecureSetModified(int k) { modified = k; } void CardDescriptor::unsecureSetHasToxic(int k) { toxicity = k; } void CardDescriptor::unsecureSetHasPartner(int k) { hasPartner = k; } void CardDescriptor::unsecureSetIsPermanent(int k) { isPermanent = k; } void CardDescriptor::unsecureSetTapped(int i) { tapped = i; } void CardDescriptor::unsecuresetfresh(int k) { fresh = k; } void CardDescriptor::unsecuresetrecent(int j) { entersBattlefield = j; } void CardDescriptor::setisMultiColored(int w) { isMultiColored = w; } void CardDescriptor::setNegativeSubtype(string value) { int id = MTGAllCards::findType(value); addType(-id); } // Very generic function to compare a value to a criterion. // Should be easily transferable to a more generic class if desired. bool CardDescriptor::valueInRange(int comparisonMode, int value, int criterion) { switch (comparisonMode) { case COMPARISON_AT_MOST: return (value <= criterion); case COMPARISON_AT_LEAST: return (value >= criterion); case COMPARISON_EQUAL: return (value == criterion); case COMPARISON_GREATER: return (value > criterion); case COMPARISON_LESS: return (value < criterion); case COMPARISON_UNEQUAL: return (value != criterion); } return false; } MTGCardInstance * CardDescriptor::match_or(MTGCardInstance * card) { int found = 1; for (size_t i = 0; i < types.size(); i++) { found = 0; if (types[i] >= 0) { if (card->hasSubtype(types[i]) || (MTGAllCards::findType(card->getLCName(), false) == types[i])) { found = 1; break; } } else { if (!card->hasSubtype(-types[i]) && (MTGAllCards::findType(card->getLCName(), false) != -types[i])) { found = 1; break; } } } if (!found) return NULL; if (colors) { found = (colors & card->colors); if (!found) return NULL; } if (mColorExclusions) { found = mColorExclusions & card->colors; if (found) return NULL; } // Quantified restrictions are always AND-ed: if (foretoldComparisonMode && !valueInRange(foretoldComparisonMode, card->foretellTurn, foretellTurn)) return NULL; if (kickedComparisonMode && (!valueInRange(kickedComparisonMode, card->kicked, kicked) || card->has(Constants::HASREPLICATE) || card->has(Constants::HASSTRIVE))) //Some kicker costs are not a real kicker (e.g. Fuse cost, Replicate cost, Strive cost). return NULL; if (powerComparisonMode && !valueInRange(powerComparisonMode, card->getPower(), power)) return NULL; if (toughnessComparisonMode){ // Toughness comparison has a different meaning for planeswalkers and battles. if(!card->isCreature() && card->counters && (card->hasType(Subtypes::TYPE_PLANESWALKER) || card->hasType(Subtypes::TYPE_BATTLE))){ for(size_t i = 0; i < card->counters->counters.size(); ++i){ if((card->counters->counters[i]->name == "loyalty" && card->hasType(Subtypes::TYPE_PLANESWALKER)) || (card->counters->counters[i]->name == "defense" && card->hasType(Subtypes::TYPE_BATTLE))){ if(!valueInRange(toughnessComparisonMode, card->counters->counters[i]->nb, toughness)) return NULL; } } } else if(!valueInRange(toughnessComparisonMode, card->getToughness(), toughness)) return NULL; } if (numofColorsComparisonMode){ int totalcolor = 0; WParsedInt* value = NEW WParsedInt("mycolnum", NULL, card); if(value){ totalcolor = value->getValue(); SAFE_DELETE(value); } if(!valueInRange(numofColorsComparisonMode, totalcolor, numofColors)) return NULL; } if (manacostComparisonMode && !valueInRange(manacostComparisonMode, card->myconvertedcost, convertedManacost)) return NULL; if (zposComparisonMode && !valueInRange(zposComparisonMode, card->zpos, zposition)) return NULL; if ((nameComparisonMode == COMPARISON_UNEQUAL && compareName == card->name) || (nameComparisonMode && nameComparisonMode != COMPARISON_UNEQUAL && compareName != card->name)) return NULL; return card; } MTGCardInstance * CardDescriptor::match_and(MTGCardInstance * card) { MTGCardInstance * match = card; for (size_t i = 0; i < types.size(); i++) { if (types[i] >= 0) { if (!card->hasSubtype(types[i]) && !(MTGAllCards::findType(card->getLCName(), false) == types[i])) { match = NULL; } } else { if (card->hasSubtype(-types[i]) || (MTGAllCards::findType(card->getLCName(), false) == -types[i])) { match = NULL; } } } if ((colors & card->colors) != colors) match = NULL; if (mColorExclusions) { // if any of forbidden colors intersect with card colors if ((mColorExclusions & card->colors) != 0) match = NULL; } if (foretoldComparisonMode && !valueInRange(foretoldComparisonMode, card->foretellTurn, foretellTurn)) match = NULL; if (kickedComparisonMode && (!valueInRange(kickedComparisonMode, card->kicked, kicked) || card->has(Constants::HASREPLICATE) || card->has(Constants::HASSTRIVE))) //Some kicker costs are not a real kicker (e.g. Fuse cost, Replicate cost, Strive cost). match = NULL; if (powerComparisonMode && !valueInRange(powerComparisonMode, card->getPower(), power)) match = NULL; if (toughnessComparisonMode){ // Toughness comparison has a different meaning for planeswalkers and battles. if(!card->isCreature() && card->counters && (card->hasType(Subtypes::TYPE_PLANESWALKER) || card->hasType(Subtypes::TYPE_BATTLE))){ for(size_t i = 0; i < card->counters->counters.size(); ++i){ if((card->counters->counters[i]->name == "loyalty" && card->hasType(Subtypes::TYPE_PLANESWALKER)) || (card->counters->counters[i]->name == "defense" && card->hasType(Subtypes::TYPE_BATTLE))){ if(!valueInRange(toughnessComparisonMode, card->counters->counters[i]->nb, toughness)) return NULL; } } } else if(!valueInRange(toughnessComparisonMode, card->getToughness(), toughness)) return NULL; } if (numofColorsComparisonMode){ int totalcolor = 0; WParsedInt* value = NEW WParsedInt("mycolnum", NULL, card); if(value){ totalcolor = value->getValue(); SAFE_DELETE(value); } if(!valueInRange(numofColorsComparisonMode, totalcolor, numofColors)) return NULL; } if (manacostComparisonMode && !valueInRange(manacostComparisonMode, card->myconvertedcost, convertedManacost)) match = NULL; if (zposComparisonMode && !valueInRange(zposComparisonMode, card->zpos, zposition)) match = NULL; if ((nameComparisonMode == COMPARISON_UNEQUAL && compareName == card->name) || (nameComparisonMode && nameComparisonMode != COMPARISON_UNEQUAL && compareName != card->name)) match = NULL; return match; } MTGCardInstance * CardDescriptor::match(MTGCardInstance * card) { MTGCardInstance * match = card; if (mode == CD_AND) { match = match_and(card); } else if (mode == CD_NAND) { match = match_and(card); if(!match) match = card; else match = NULL; } else if (mode == CD_OR) { match = match_or(card); } else if (mode == CD_NOR) { match = match_or(card); if(!match) match = card; else match = NULL; } //Abilities BasicAbilitiesSet set = basicAbilities & card->basicAbilities; if (set != basicAbilities) return NULL; BasicAbilitiesSet excludedSet = mAbilityExclusions & card->basicAbilities; if (excludedSet.any()) return NULL; if (hasConvokeCost != 0){ bool hasConvoke = false; ManaCost * extra = card->getManaCost()->getAlternative(); if(extra && extra->extraCosts){ for(unsigned int i = 0; i < extra->extraCosts->costs.size() && !hasConvoke; i++){ if(dynamic_cast (extra->extraCosts->costs[i])) hasConvoke = true; } } if ((hasConvokeCost == -1 && hasConvoke) || (hasConvokeCost == 1 && !hasConvoke)) { match = NULL; } } if ((modified == -1 && ((card->enchanted) || (card->equipment > 0) || (card->counters->mCount))) || (modified == 1 && !((card->enchanted) || (card->equipment > 0) || (card->counters->mCount)))) { match = NULL; } if ((hasKickerCost == -1 && ((card->getManaCost()->getKicker() && !card->basicAbilities[Constants::HASNOKICKER]) || (!card->getManaCost()->getKicker() && card->basicAbilities[Constants::HASOTHERKICKER]))) || (hasKickerCost == 1 && !((card->getManaCost()->getKicker() && !card->basicAbilities[Constants::HASNOKICKER]) || (!card->getManaCost()->getKicker() && card->basicAbilities[Constants::HASOTHERKICKER])))) { match = NULL; //Some kicker costs are not a real kicker (e.g. Fuse cost). } if ((hasFlashbackCost == -1 && (card->getManaCost()->getFlashback() && !card->has(Constants::HASAFTERMATH))) || (hasFlashbackCost == 1 && (!card->getManaCost()->getFlashback() || (card->getManaCost()->getFlashback() && card->has(Constants::HASAFTERMATH))))) { match = NULL; } if ((hasBackSide == -1 && card->backSide != "") || (hasBackSide == 1 && card->backSide == "")) { match = NULL; } if ((toxicity == -1 && card->getToxicity() > 0) || (toxicity == 1 && card->getToxicity() == 0)) { match = NULL; } if ((hasPartner == -1 && card->partner != "") || (hasPartner == 1 && card->partner == "")) { match = NULL; } if ((isPermanent == -1 && card->isPermanent()) || (isPermanent == 1 && !card->isPermanent())) { match = NULL; } if ((hasXCost == -1 && card->getManaCost()->hasX()) || (hasXCost == 1 && !card->getManaCost()->hasX())) { match = NULL; } if ((isFlipped == -1 && card->isFlipped > 0) || (isFlipped == 1 && card->isFlipped == 0)) { match = NULL; } if ((isCommander == -1 && card->isCommander > 0) || (isCommander == 1 && card->isCommander == 0)) { match = NULL; } if ((isRingBearer == -1 && card->isRingBearer > 0) || (isRingBearer == 1 && card->isRingBearer == 0)) { match = NULL; } if ((tapped == -1 && card->isTapped()) || (tapped == 1 && !card->isTapped())) { match = NULL; } if ((CDdiscarded == -1 && card->discarded) || (CDdiscarded == 1 && !card->discarded)) { match = NULL; } if ((fresh == -1 && card->fresh) || (fresh == 1 && !card->fresh)) { match = NULL; } if ((entersBattlefield == -1 && card->entersBattlefield) || (entersBattlefield == 1 && !card->entersBattlefield)) { match = NULL; } if ((CDgeared == -1 && card->equipment > 0) || (CDgeared == 1 && card->equipment < 1)) { match = NULL; } if ((CDattached == -1 && card->parentCards.size() > 0) || (CDattached == 1 && card->parentCards.size() < 1)) { match = NULL; } if (CDblocked == -1) { if(!card->isAttacker()) match = NULL; else { if(card->isBlocked()) match = NULL; } } if (CDblocked == 1) { if(!card->isAttacker()) match = NULL; else { if(!card->isBlocked()) match = NULL; } } if (CDcanProduceC == -1) { int count = card->canproduceMana(Constants::MTG_COLOR_ARTIFACT) + card->canproduceMana(Constants::MTG_COLOR_WASTE); if (count) match = NULL; } if (CDcanProduceC == 1) { int count = card->canproduceMana(Constants::MTG_COLOR_ARTIFACT) + card->canproduceMana(Constants::MTG_COLOR_WASTE); if (!count) match = NULL; } if ((CDcanProduceG == -1 && card->canproduceMana(Constants::MTG_COLOR_GREEN) == 1) || (CDcanProduceG == 1 && card->canproduceMana(Constants::MTG_COLOR_GREEN) == 0)) { match = NULL; } if ((CDcanProduceU == -1 && card->canproduceMana(Constants::MTG_COLOR_BLUE) == 1) || (CDcanProduceU == 1 && card->canproduceMana(Constants::MTG_COLOR_BLUE) == 0)) { match = NULL; } if ((CDcanProduceR == -1 && card->canproduceMana(Constants::MTG_COLOR_RED) == 1) || (CDcanProduceR == 1 && card->canproduceMana(Constants::MTG_COLOR_RED) == 0)) { match = NULL; } if ((CDcanProduceB == -1 && card->canproduceMana(Constants::MTG_COLOR_BLACK) == 1) || (CDcanProduceB == 1 && card->canproduceMana(Constants::MTG_COLOR_BLACK) == 0)) { match = NULL; } if ((CDcanProduceW == -1 && card->canproduceMana(Constants::MTG_COLOR_WHITE) == 1) || (CDcanProduceW == 1 && card->canproduceMana(Constants::MTG_COLOR_WHITE) == 0)) { match = NULL; } if ((CDnocolor == -1 && card->getColor() == 0)) { match = NULL; } else if(CDnocolor == 1) { if(!card->has(Constants::DEVOID)) if(card->getColor()>0) match = NULL; } if ((isMultiColored == -1 && card->isMultiColored) || (isMultiColored == 1 && !card->isMultiColored)) { match = NULL; } if ((isLeveler == -1 && card->isLeveler) || (isLeveler == 1 && !card->isLeveler)) { match = NULL; } if ((CDenchanted == -1 && card->enchanted) || (CDenchanted == 1 && !card->enchanted)) { match = NULL; } if ((CDdamaged == -1 && card->wasDealtDamage > 0) || (CDdamaged == 1 && card->wasDealtDamage == 0)) { match = NULL; } if ((CDdamager == -1 && (card->damageToOpponent > 0 || card->damageToController > 0 || card->damageToCreature > 0)) || (CDdamager == 1 && !(card->damageToOpponent > 0 || card->damageToController > 0 || card->damageToCreature > 0))) { match = NULL; } if(CDopponentDamaged == -1 || CDopponentDamaged == 1 || CDcontrollerDamaged == -1 || CDcontrollerDamaged == 1) { Player * p = card->controller(); if ((CDopponentDamaged == -1 && card->damageToOpponent > 0 && card->controller() == p) || (CDopponentDamaged == 1 && card->damageToOpponent == 0 && card->controller() == p) || (CDopponentDamaged == -1 && card->damageToController > 0 && card->controller() == p->opponent()) || (CDopponentDamaged == 1 && card->damageToController == 0 && card->controller() == p->opponent())) { match = NULL; } if ((CDcontrollerDamaged == -1 && card->damageToController > 0 && card->controller() == p) || (CDcontrollerDamaged == 1 && card->damageToController == 0 && card->controller() == p) || (CDcontrollerDamaged == -1 && card->damageToOpponent > 0 && card->controller() == p->opponent()) || (CDcontrollerDamaged == 1 && card->damageToOpponent == 0 && card->controller() == p->opponent())) { match = NULL; } } if ((isToken == -1 && card->isToken) || (isToken == 1 && !card->isToken)) { match = NULL; } if (attacker == 1) { if (defenser == &AnyCard) { if (!card->attacker && !card->defenser) match = NULL; } else { if (!card->attacker) match = NULL; } } else if (attacker == -1) { if (defenser == &NoCard) { if (card->attacker || card->defenser) match = NULL; } else { if (card->attacker) match = NULL; } } else { if (defenser == &NoCard) { if (card->defenser) match = NULL; } else if (defenser == &AnyCard) { if (!card->defenser) match = NULL; } else { // we don't care about the attack/blocker state } } //Counters if (anyCounter == -1) { if (card->counters->mCount) { match = NULL; } } else if (anyCounter) { if (!(card->counters->mCount)) { match = NULL; } else { int hasCounter = 0; for (int i = 0; i < card->counters->mCount; i++) { if (card->counters->counters[i]->nb > 0) hasCounter = 1; } if (!hasCounter) match = NULL; } } else { if (counterComparisonMode) { Counter * targetCounter = card->counters->hasCounter(counterName.c_str(), counterPower, counterToughness); if (targetCounter) { if (!valueInRange(counterComparisonMode, targetCounter->nb, counterNB)) match = NULL; } else { if (counterComparisonMode != COMPARISON_LESS && counterComparisonMode != COMPARISON_AT_MOST) match = NULL; } } } return match; } MTGCardInstance * CardDescriptor::match(MTGGameZone * zone) { return (nextmatch(zone, NULL)); } MTGCardInstance * CardDescriptor::nextmatch(MTGGameZone * zone, MTGCardInstance * previous) { int found = 0; if (NULL == previous) found = 1; for (int i = 0; i < zone->nb_cards; i++) { if (found && match(zone->cards[i])) { return zone->cards[i]; } if (zone->cards[i] == previous) { found = 1; } } return NULL; } void CardDescriptor::SetExclusionColor(int _color, int removeAllOthers) { if (removeAllOthers) mColorExclusions = 0; mColorExclusions |= ConvertColorToBitMask(_color); }