/* * Helper for use with the PSP Software Development Kit - http://www.pspdev.org * ----------------------------------------------------------------------- * Licensed under GPL * * vram.c - Standard C high performance VRAM allocation routines. * * Copyright (c) 2007 Alexander Berl 'Raphael' * http://wordpress.fx-world.org * * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef vram_h__ #define vram_h__ #include #ifdef __cplusplus extern "C" { #endif void* vrelptr( void *ptr ); // make a pointer relative to memory base address (ATTENTION: A NULL rel ptr is not illegal/invalid!) void* vabsptr( void *ptr ); // make a pointer absolute (default return type of valloc) void* valloc( size_t size ); void vfree( void* ptr ); size_t vmemavail(); size_t vlargestblock(); #ifdef _DEBUG // Debug printf (to stdout) a trace of the current Memblocks void __memwalk(); #endif #ifdef __cplusplus } #endif #endif // ifdef vram_h__