#include "../include/config.h" #include "../include/DeckDataWrapper.h" #include "../include/MTGDeck.h" #include "../include/PriceList.h" #include "../include/WDataSrc.h" DeckDataWrapper::DeckDataWrapper(MTGDeck * deck){ parent = deck; loadMatches(deck); } void DeckDataWrapper::save(){ if(parent){ Rebuild(parent); parent->save(); } }