#include #include #include #include #include #include #include #include #include #include #include //Profiling //#include #include #include #include #include #include "../../JGE/include/JGE.h" #include "../../JGE/include/JApp.h" #include "../../JGE/include/JGameLauncher.h" #include "../../JGE/include/JRenderer.h" #include "../../JGE/include/JLogger.h" #ifndef JGEApp_Title #define JGEApp_Title "JGE++" #endif #ifdef DEVHOOK PSP_MODULE_INFO(JGEApp_Title, 0, 1, 1); PSP_MAIN_THREAD_ATTR(PSP_THREAD_ATTR_USER); //256 is not enough for the network to correctly start, // let's find an appropriate value the day JGE has working network PSP_HEAP_SIZE_KB(-256); #else PSP_MODULE_INFO(JGEApp_Title, 0x1000, 1, 1); PSP_MAIN_THREAD_ATTR(0); #endif int mikModThreadID = -1; bool done = false; JApp *game = NULL; JGE *g_engine = NULL; u32 gTickFrequency = 1; //------------------------------------------------------------------------------------------------ // Exit callback int exit_callback(int arg1, int arg2, void *common) { if (g_engine != NULL) g_engine->End(); sceKernelExitGame(); return 0; } //------------------------------------------------------------------------------------------------ // Power Callback int power_callback(int unknown, int pwrflags, void *common) { if ((pwrflags & (PSP_POWER_CB_POWER_SWITCH | PSP_POWER_CB_STANDBY)) > 0) { // suspending if (g_engine != NULL) g_engine->Pause(); } else if ((pwrflags & PSP_POWER_CB_RESUME_COMPLETE) > 0) { sceKernelDelayThread(1500000); // resume complete if (g_engine != NULL) g_engine->Resume(); } return 0; } //------------------------------------------------------------------------------------------------ // Callback thread int CallbackThread(SceSize args, void *argp) { int cbid; #ifdef DEVHOOK cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL); sceKernelRegisterExitCallback(cbid); #endif cbid = sceKernelCreateCallback("Power Callback", power_callback, NULL); scePowerRegisterCallback(0, cbid); sceKernelSleepThreadCB(); return 0; } // Sets up the callback thread and returns its thread id int SetupCallbacks(void) { int thid = 0; thid = sceKernelCreateThread("update_thread", CallbackThread, 0x11, 0xFA0, 0, 0); if (thid >= 0) sceKernelStartThread(thid, 0, 0); return thid; } #ifdef DEVHOOK //code by sakya, crazyc, samuraiX //http://forums.ps2dev.org/viewtopic.php?t=9591 PspDebugRegBlock exception_regs; extern int _ftext; static const char *codeTxt[32] = { "Interrupt", "TLB modification", "TLB load/inst fetch", "TLB store", "Address load/inst fetch", "Address store", "Bus error (instr)", "Bus error (data)", "Syscall", "Breakpoint", "Reserved instruction", "Coprocessor unusable", "Arithmetic overflow", "Unknown 14", "Unknown 15", "Unknown 16", "Unknown 17", "Unknown 18", "Unknown 19", "Unknown 20", "Unknown 21", "Unknown 22", "Unknown 23", "Unknown 24", "Unknown 25", "Unknown 26", "Unknown 27", "Unknown 28", "Unknown 29", "Unknown 31" }; static const unsigned char regName[32][5] = { "zr", "at", "v0", "v1", "a0", "a1", "a2", "a3", "t0", "t1", "t2", "t3", "t4", "t5", "t6", "t7", "s0", "s1", "s2", "s3", "s4", "s5", "s6", "s7", "t8", "t9", "k0", "k1", "gp", "sp", "fp", "ra" }; void ExceptionHandler(PspDebugRegBlock * regs) { int i; SceCtrlData pad; pspDebugScreenInit(); pspDebugScreenSetBackColor(0x00FF0000); pspDebugScreenSetTextColor(0xFFFFFFFF); pspDebugScreenClear(); pspDebugScreenPrintf("Your PSP has just crashed!\n"); pspDebugScreenPrintf("Exception details:\n\n"); pspDebugScreenPrintf("Last Log Message: \n%s\n\n", JLogger::lastLog.c_str()); pspDebugScreenPrintf("Exception - %s\n", codeTxt[(regs->cause >> 2) & 31]); pspDebugScreenPrintf("EPC - %08X / %s.text + %08X\n", (int)regs->epc, module_info.modname, (unsigned int)(regs->epc-(int)&_ftext)); pspDebugScreenPrintf("Cause - %08X\n", (int)regs->cause); pspDebugScreenPrintf("Status - %08X\n", (int)regs->status); pspDebugScreenPrintf("BadVAddr - %08X\n", (int)regs->badvaddr); for (i = 0; i < 32; i += 4) pspDebugScreenPrintf("%s:%08X %s:%08X %s:%08X %s:%08X\n", regName[i], (int)regs->r[i], regName[i+1], (int)regs->r[i+1], regName[i+2], (int)regs->r[i+2], regName[i+3], (int)regs->r[i+3]); sceKernelDelayThread(1000000); pspDebugScreenPrintf("\n\nPress X to dump information on file exception.log and quit"); pspDebugScreenPrintf("\nPress O to quit"); for (;;) { sceCtrlReadBufferPositive(&pad, 1); if (pad.Buttons & PSP_CTRL_CROSS) { FILE *log = fopen("exception.log", "w"); if (log != NULL) { char testo[1024]; pspDebugScreenPrintf("Last Log Message: \n%s\n\n", JLogger::lastLog.c_str()); fwrite(testo, 1, strlen(testo), log); sprintf(testo, "Exception details:\n\n"); fwrite(testo, 1, strlen(testo), log); sprintf(testo, "Exception - %s\n", codeTxt[(regs->cause >> 2) & 31]); fwrite(testo, 1, strlen(testo), log); sprintf(testo, "EPC - %08X / %s.text + %08X\n", (int)regs->epc, module_info.modname, (unsigned int)(regs->epc-(int)&_ftext)); fwrite(testo, 1, strlen(testo), log); sprintf(testo, "Cause - %08X\n", (int)regs->cause); fwrite(testo, 1, strlen(testo), log); sprintf(testo, "Status - %08X\n", (int)regs->status); fwrite(testo, 1, strlen(testo), log); sprintf(testo, "BadVAddr - %08X\n", (int)regs->badvaddr); fwrite(testo, 1, strlen(testo), log); for (i = 0; i < 32; i += 4) { sprintf(testo, "%s:%08X %s:%08X %s:%08X %s:%08X\n", regName[i], (int)regs->r[i], regName[i+1], (int)regs->r[i+1], regName[i+2], (int)regs->r[i+2], regName[i+3], (int)regs->r[i+3]); fwrite(testo, 1, strlen(testo), log); } fclose(log); } break; } else if (pad.Buttons & PSP_CTRL_CIRCLE) break; sceKernelDelayThread(100000); } sceKernelExitGame(); } void initExceptionHandler() { SceKernelLMOption option; int args[2], fd, modid; memset(&option, 0, sizeof(option)); option.size = sizeof(option); option.mpidtext = PSP_MEMORY_PARTITION_KERNEL; option.mpiddata = PSP_MEMORY_PARTITION_KERNEL; option.position = 0; option.access = 1; if ((modid = sceKernelLoadModule("exception.prx", 0, &option)) >= 0) { args[0] = (int)ExceptionHandler; args[1] = (int)&exception_regs; sceKernelStartModule(modid, 8, args, &fd, NULL); } } #else //------------------------------------------------------------------------------------------------ // Custom exception handler void MyExceptionHandler(PspDebugRegBlock *regs) { pspDebugScreenInit(); pspDebugScreenSetBackColor(0x00FF0000); pspDebugScreenSetTextColor(0xFFFFFFFF); pspDebugScreenClear(); pspDebugScreenPrintf("I regret to inform you your psp has just crashed\n"); pspDebugScreenPrintf("Please contact Sony technical support for further information\n\n"); pspDebugScreenPrintf("Exception Details:\n"); pspDebugDumpException(regs); pspDebugScreenPrintf("\nBlame the 3rd party software, it cannot possibly be our fault!\n"); sceKernelExitGame(); } //------------------------------------------------------------------------------------------------ // Sort of hack to install exception handler under USER THREAD __attribute__((constructor)) void handlerInit() { pspKernelSetKernelPC(); pspSdkInstallNoDeviceCheckPatch(); pspSdkInstallNoPlainModuleCheckPatch(); pspSdkInstallKernelLoadModulePatch(); pspDebugInstallErrorHandler(MyExceptionHandler); } #endif static const struct { LocalKeySym keysym; JButton keycode; } gDefaultBindings[] = { { PSP_CTRL_START, JGE_BTN_MENU }, { PSP_CTRL_SELECT, JGE_BTN_CTRL }, { PSP_CTRL_RIGHT, JGE_BTN_RIGHT }, { PSP_CTRL_LEFT, JGE_BTN_LEFT }, { PSP_CTRL_UP, JGE_BTN_UP }, { PSP_CTRL_DOWN, JGE_BTN_DOWN }, { PSP_CTRL_CIRCLE, JGE_BTN_OK }, { PSP_CTRL_TRIANGLE, JGE_BTN_CANCEL }, { PSP_CTRL_SQUARE, JGE_BTN_PRI }, { PSP_CTRL_CROSS, JGE_BTN_SEC }, { PSP_CTRL_LTRIGGER, JGE_BTN_PREV }, { PSP_CTRL_RTRIGGER, JGE_BTN_NEXT } }; void JGECreateDefaultBindings() { for (signed int i = sizeof(gDefaultBindings)/sizeof(gDefaultBindings[0]) - 1; i >= 0; --i) g_engine->BindKey(gDefaultBindings[i].keysym, gDefaultBindings[i].keycode); } int JGEGetTime() { u64 curr; sceRtcGetCurrentTick(&curr); return (int)((curr * 1000) / gTickFrequency); } static SceCtrlData gCtrlPad; u8 JGEGetAnalogX() { return gCtrlPad.Lx; } u8 JGEGetAnalogY() { return gCtrlPad.Ly; } //------------------------------------------------------------------------------------------------ // The main loop int main(int argc, char *argv[]) { pspDebugScreenInit(); pspDebugScreenSetBackColor(0x00000000); pspDebugScreenSetTextColor(0xFFFFFFFF); pspDebugScreenClear(); pspDebugScreenPrintf("JGE:Loading application..."); JLOG("SetupCallbacks()"); SetupCallbacks(); #ifdef DEVHOOK JLOG("initExceptionHandler()"); initExceptionHandler(); #endif g_engine = NULL; JGameLauncher* launcher = new JGameLauncher(); u32 flags = launcher->GetInitFlags(); if ((flags&JINIT_FLAG_ENABLE3D) != 0) JRenderer::Set3DFlag(true); JLOG("sceRtcGetTickResolution()"); gTickFrequency = sceRtcGetTickResolution(); JLOG("JGE::GetInstance()"); g_engine = JGE::GetInstance(); g_engine->SetARGV(argc, argv); JGECreateDefaultBindings(); JLOG("Create Game"); game = launcher->GetGameApp(); game->Create(); JLOG("Run Game"); g_engine->SetApp(game); g_engine->Run(); game->Destroy(); delete game; game = NULL; g_engine->SetApp(NULL); done = true; delete launcher; JGE::Destroy(); g_engine = NULL; //Profiling //gprof_cleanup(); sceKernelExitGame(); return 0; }