[card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=1189 name=Air Elemental rarity=U mana={3}{U}{U} type=Creature subtype=Elemental power=4 toughness=4 [/card] [card] text={X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, shuffle all but one of them, put the shuffled cards on the bottom of your library, then draw a card. X can't be 0. id=1092 name=Aladdin's Lamp rarity=R mana={10} type=Artifact [/card] [card] text={8}, {T}: Aladdin's Ring deals 4 damage to target creature or player. auto={8}{T}:damage:4 target(creature,player) id=1093 name=Aladdin's Ring rarity=R mana={8} type=Artifact [/card] [card] text=Enchant artifact Enchanted artifact is a creature with power and toughness each equal to its converted mana cost. It's still an artifact. target=artifact auto=becomes(Creature,manacost/manacost) id=1190 name=Animate Artifact rarity=U mana={3}{U} type=Enchantment subtype=Aura [/card] [card] text=Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. target=creature|graveyard id=1143 name=Animate Dead rarity=U mana={1}{B} type=Enchantment [/card] [card] text=Enchant Wall Enchanted Wall can attack as though it didn't have defender. target=wall auto=-defender id=1327 name=Animate Wall rarity=R mana={W} type=Enchantment subtype=Aura [/card] [card] text=Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. auto=@movedTo(land|opponentBattlefield):damage:2 opponent auto=@movedTo(land|myBattlefield):damage:2 controller id=1094 name=Ankh of Mishra rarity=R mana={2} type=Artifact [/card] [card] text=Destroy all lands. auto=destroy all(land) id=1328 name=Armageddon rarity=R mana={3}{W} type=Sorcery [/card] [card] text=At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage to each player equal to the number of doom counters on it. {4}: Remove a doom counter from Armageddon Clock. Any player may play this ability but only during any upkeep step. id=1095 name=Armageddon Clock rarity=R type=Artifact mana={6} [/card] [card] text=Enchant creature Enchanted creature gets +X/+Y, where X is equal to half the number of Forests you control, rounded down, and Y is equal to half the number of Forests you control, rounded up. target=creature id=1235 name=Aspect of Wolf rarity=R mana={1}{G} type=Enchantment subtype=Aura [/card] [card] text=Sacrifice an artifact: Atog gets +2/+2 until end of turn. auto={S(artifact|myBattlefield)}:2/2 id=1280 name=Atog rarity=C mana={1}{R} type=Creature subtype=Atog power=1 toughness=2 [/card] [card] text=Black creatures get +1/+1. auto=lord(creature[black]) 1/1 id=1144 name=Bad Moon rarity=R mana={1}{B} type=Enchantment [/card] [card] text= id=1376 name=Badlands auto={T}:Add {B} auto={T}:Add {R} rarity=R type=Land subtype=Mountain Swamp [/card] [card] text=Basalt Monolith doesn't untap during your untap step. {3}: Untap Basalt Monolith. {T}: Add {3} to your mana pool. id=1096 abilities=doesnotuntap auto={3}:untap auto={T}:add:{3} name=Basalt Monolith rarity=U mana={3} type=Artifact [/card] [card] text= auto={T}:Add {B} auto={T}:Add {G} id=1377 name=Bayou rarity=R type=Land subtype=Swamp Forest [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {T}: Add one mana of any color to your mana pool. id=1236 name=Birds of Paradise rarity=R mana={G} type=Creature subtype=Bird auto={T}:Add {G} auto={T}:Add {R} auto={T}:Add {U} auto={T}:Add {B} auto={T}:Add {W} power=0 toughness=1 abilities=flying [/card] [card] text=First strike, protection from white id=1145 name=Black Knight rarity=U mana={B}{B} type=Creature subtype=Human Knight power=2 toughness=2 abilities=first strike,protection from white [/card] [card] text=As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4. id=1097 name=Black Vise rarity=U type=Artifact mana={1} auto=@each opponent upkeep:foreach(*|opponenthand) damage:1 opponent >4 [/card] [card] text=Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. target=creature auto=protection from black id=1331 name=Black Ward rarity=U mana={W} type=Enchantment subtype=Aura [/card] [card] text=Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn. target=creature auto={W}:1/1 id=1332 name=Blessing rarity=R mana={W}{W} type=Enchantment subtype=Aura [/card] [card] text=Choose one - Counter target red spell; or destroy target red permanent. id=1191 name=Blue Elemental Blast rarity=C mana={U} type=Instant [/card] [card] text=Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. target=creature auto=protection from blue id=1333 name=Blue Ward rarity=U mana={W} type=Enchantment subtype=Aura [/card] [card] text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) id=1146 name=Bog Wraith rarity=U mana={3}{B} type=Creature subtype=Wraith power=3 toughness=3 abilities=swampwalk [/card] [card] text=Target player draws X cards. target=player auto=draw:X id=1192 name=Braingeyser rarity=R mana={X}{U}{U} type=Sorcery [/card] [card] text=Brass Man doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man. id=1099 auto={1}:untap myUpkeepOnly name=Brass Man rarity=U mana={1} type=Artifact Creature subtype=Construct power=1 toughness=3 abilities=doesnotuntap [/card] [card] text=Enchant creature Enchanted creature has mountainwalk. target=creature auto=mountainwalk id=1281 name=Burrowing rarity=U mana={R} type=Enchantment subtype=Aura [/card] [card] text=Untapped creatures you control get +0/+2. id=1334 auto=lord(creature[-tapped]|myBattlefield) 0/2 name=Castle rarity=U mana={3}{W} type=Enchantment [/card] [card] text={2}, {T}: Add one mana of any color to your mana pool. id=1100 name=Celestial Prism auto={2}{T}:Add {B} auto={2}{T}:Add {U} auto={2}{T}:Add {G} auto={2}{T}:Add {R} auto={2}{T}:Add {W} rarity=U mana={3} type=Artifact [/card] [card] text=Until end of turn, any time you could activate a mana ability you may pay 1 life. If you do, add {1} to your mana pool. id=1237 name=Channel rarity=U type=Sorcery mana={G}{G} [/card] [card] text=Target spell or permanent becomes red. (Its mana symbols remain unchanged.) id=1282 name=Chaoslace rarity=R mana={R} type=Instant [/card] [card] text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. id=1335 name=Circle of Protection: Black rarity=C mana={1}{W} type=Enchantment [/card] [card] text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. id=1336 name=Circle of Protection: Blue rarity=C mana={1}{W} type=Enchantment [/card] [card] text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. id=1337 name=Circle of Protection: Green rarity=C mana={1}{W} type=Enchantment [/card] [card] text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. id=1338 name=Circle of Protection: Red rarity=C mana={1}{W} type=Enchantment [/card] [card] text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. id=1339 name=Circle of Protection: White rarity=C mana={1}{W} type=Enchantment [/card] [card] text=Clockwork Beast enters the battlefield with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. id=1101 name=Clockwork Beast rarity=R mana={6} type=Artifact Creature subtype=Beast power=0 toughness=4 [/card] [card] text=You may have Clone enter the battlefield as a copy of any creature on the battlefield. auto=may copy notAtarget(creature) id=1193 name=Clone rarity=U mana={3}{U} type=Creature subtype=Shapeshifter power=0 toughness=0 [/card] [card] text=Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. id=1238 name=Cockatrice rarity=R mana={3}{G}{G} type=Creature subtype=Cockatrice power=2 toughness=4 abilities=flying [/card] [card] text={3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. id=1102 name=Conservator rarity=U mana={4} type=Artifact [/card] [card] text=Enchant creature You control enchanted creature. target=creature id=1194 name=Control Magic rarity=U type=Enchantment mana={2}{U}{U} subtype=Aura [/card] [card] text=Counter target spell. id=1196 name=Counterspell target=*|stack auto=fizzle rarity=U mana={U}{U} type=Instant [/card] [card] id=1239 name=Craw Wurm rarity=C mana={4}{G}{G} type=Creature subtype=Wurm power=6 toughness=4 [/card] [card] text=Enchant creature When enchanted creature is put into a graveyard, Creature Bond deals damage equal to that creature's toughness to the creature's controller. target=creature auto=@movedto(mytgt|graveyard) from(Battlefield):damage:t targetController id=1197 name=Creature Bond rarity=C mana={1}{U} type=Enchantment subtype=Aura [/card] [card] text=Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost. target=artifact auto=bury auto=life:manacost targetcontroller id=1240 name=Crumble rarity=U mana={G} type=Instant [/card] [card] text=White creatures get +1/+1. auto=lord(creature[white]) 1/1 id=1341 name=Crusade rarity=R mana={W}{W} type=Enchantment [/card] [card] text=Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. id=1103 name=Crystal Rod rarity=U mana={1} type=Artifact [/card] [card] text=Enchant land At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. target=land id=1148 auto=@each opponent upkeep:damage:1 targetController name=Cursed Land rarity=U mana={2}{B}{B} type=Enchantment subtype=Aura [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying.) id=1104 name=Dancing Scimitar rarity=R mana={4} type=Artifact Creature subtype=Spirit power=1 toughness=5 abilities=flying [/card] [card] text=Add {B}{B}{B} to your mana pool. auto=Add{B}{B}{B} id=1149 name=Dark Ritual rarity=C mana={B} type=Instant [/card] [card] text=Regenerate target creature. target=creature auto=regenerate id=1342 name=Death Ward rarity=C mana={W} type=Instant [/card] [card] text={B}{B}: Counter target green spell. id=1151 name=Deathgrip auto={B}{B}:fizzle target(*[green]|stack) rarity=U mana={B}{B} type=Enchantment [/card] [card] text=Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) id=1152 name=Deathlace rarity=R mana={B} type=Instant [/card] [card] text=Search your library for a card and put that card into your hand. Then shuffle your library. target=*|myLibrary auto=moveTo(hand) id=1155 name=Demonic Tutor rarity=U mana={1}{B} type=Sorcery [/card] [card] text=Destroy target permanent. target=* auto=destroy id=1241 name=Desert Twister rarity=U mana={4}{G}{G} type=Sorcery [/card] [card] text=Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. auto=@movedTo(land|opponentgraveyard) from(opponentBattlefield):damage:2 opponent auto=@movedTo(land|mygraveyard) from(myBattlefield):damage:2 controller id=1105 name=Dingus Egg rarity=R type=Artifact mana={4} [/card] [card] text=destroy target artifact or enchantment target=artifact,enchantment auto=destroy id=1343 name=Disenchant rarity=C mana={1}{W} type=Instant [/card] [card] text={2}: Dragon Engine gets +1/+0 until end of turn. id=1107 name=Dragon Engine rarity=R mana={3} type=Artifact Creature subtype=Construct auto={2}:1/0 power=1 toughness=3 [/card] [card] text=Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. id=1284 name=Dragon Whelp rarity=U mana={2}{R}{R} type=Creature power=2 subtype=Dragon toughness=3 abilities=flying [/card] [card] text=Spend only black mana on X. Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. target=player,creature id=1156 name=Drain Life rarity=C mana={X}{1}{B} type=Sorcery [/card] [card] text={B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) auto={B}:regenerate id=1157 name=Drudge Skeletons rarity=C mana={1}{B} type=Creature subtype=Skeleton power=1 toughness=1 [/card] [card] text={T}: Target creature with power 2 or less is unblockable this turn. auto={T}:unblockable target(creature[power<=2]) id=1285 name=Dwarven Warriors rarity=C mana={2}{R} type=Creature subtype=Dwarf power=1 toughness=1 [/card] [card] text={T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Play this ability only during your upkeep. id=1286 name=Dwarven Weaponsmith auto={T}{S(artifact|myBattlefield)}:counter(1/1,1) target(creature) myUpkeepOnly rarity=U mana={1}{R} type=Creature subtype=Dwarf power=1 toughness=1 [/card] [card] id=1287 name=Earth Elemental rarity=U mana={3}{R}{R} type=Creature subtype=Elemental power=4 toughness=5 [/card] [card] text=Enchant creature When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." target=creature id=1288 name=Earthbind rarity=C mana={R} type=Enchantment subtype=Aura [/card] [card] text=Earthquake deals X damage to each creature without flying and each player. auto=damage:X all(player) auto=damage:X all(creature[-flying]) id=1289 name=Earthquake rarity=R mana={X}{R} type=Sorcery [/card] [card] text={2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. id=1108 name=Ebony Horse auto={2}{T}:untap target(creature[attacking]|myBattlefield) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot rarity=R mana={3} type=Artifact [/card] [card] text=Whenever this creature deals damage, you gain that much life. id=1158 name=El-Hajjaj rarity=R mana={1}{B}{B} type=Creature subtype=Human Wizard power=1 toughness=1 abilities=lifelink [/card] [card] text=First strike id=1242 name=Elvish Archers rarity=R mana={1}{G} type=Creature subtype=Elf Archer power=2 toughness=1 abilities=first strike [/card] [card] text=At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. id=1159 name=Erg Raiders rarity=C mana={1}{B} type=Creature subtype=Human Warrior power=2 toughness=3 [/card] [card] text=The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. id=1344 name=Eye for an Eye rarity=R mana={W}{W} type=Instant [/card] [card] text=Enchant land Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life." target=land id=1345 name=Farmstead rarity=R mana={W}{W}{W} type=Enchantment subtype=Aura [/card] [card] text=You may play any number of additional lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you. id=1243 name=Fastbond rarity=R mana={G} type=Enchantment [/card] [card] text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) target=creature auto=fear id=1161 name=Fear rarity=C mana={B}{B} type=Enchantment subtype=Aura [/card] [card] text=Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. target=enchantment auto=@each my upkeep:damage:1 controller id=1200 name=Feedback rarity=U mana={2}{U} type=Enchantment subtype=Aura [/card] [card] text= id=1290 name=Fire Elemental rarity=U mana={3}{R}{R} type=Creature subtype=Elemental power=5 toughness=4 [/card] [card] text=Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs {1} more to cast for each target beyond the first. target=players,creatures id=1291 name=Fireball rarity=C mana={X}{R} type=Sorcery [/card] [card] text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn. target=creature auto={R}:1/0 id=1292 name=Firebreathing rarity=C mana={R} type=Enchantment subtype=Aura [/card] [card] text=Destroy all Plains. id=1293 auto=destroy all(plains) name=Flashfires rarity=U mana={3}{R} type=Sorcery [/card] [card] text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying.) target=creature auto=flying id=1201 name=Flight rarity=C mana={U} type=Enchantment subtype=Aura [/card] [card] text={2}, {T}: Target creature gains flying until end of turn. id=1109 auto={2}{T}:flying target(creature) name=Flying Carpet rarity=R mana={4} type=Artifact [/card] [card] text=Prevent all combat damage that would be dealt this turn. auto=preventAllcombatDamage ueot id=1244 name=Fog rarity=C type=Instant mana={G} [/card] [card] text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. id=1245 name=Force of Nature rarity=R mana={2}{G}{G}{G}{G} type=Creature subtype=Elemental power=8 toughness=8 abilities=trample [/card] [card] text={T}: Add {G} to your mana pool. id=1386 name=Forest auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. id=1388 name=Forest auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. id=1387 name=Forest auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest [/card] [card] text={B}: Frozen Shade gets +1/+1 until end of turn. auto={B}:1/1 id=1162 name=Frozen Shade rarity=C mana={2}{B} type=Creature subtype=Shade power=0 toughness=1 [/card] [card] text=Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. id=1246 name=Fungusaur auto=@damaged(this):counter(1/1,1) rarity=R type=Creature mana={3}{G} power=2 subtype=Fungusaur toughness=2 [/card] [card] text=Target creature gets +3/+3 until end of turn. target=creature auto=3/3 id=1248 name=Giant Growth rarity=C mana={G} type=Instant [/card] [card] text=Reach (This creature can block creatures with flying.) id=1249 name=Giant Spider rarity=C mana={3}{G} type=Creature subtype=Spider power=2 toughness=4 abilities=reach [/card] [card] text={R}: Goblin Balloon Brigade gains flying until end of turn. (It can't be blocked except by creatures with flying.) id=1295 name=Goblin Balloon Brigade rarity=U mana={R} type=Creature subtype=Goblin Warrior auto={R}:flying power=1 toughness=1 [/card] [card] text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.) id=1296 auto=lord(goblin) 1/1 other auto=lord(goblin) mountainwalk other name=Goblin King rarity=R mana={1}{R}{R} type=Creature subtype=Goblin power=2 toughness=2 [/card] [card] text=Flying {R}: Granite Gargoyle gets +0/+1 until end of turn. auto={R}:0/1 id=1297 name=Granite Gargoyle rarity=R mana={2}{R} type=Creature subtype=Gargoyle power=2 toughness=2 abilities=flying [/card] [card] id=1298 name=Gray Ogre rarity=C mana={2}{R} type=Creature subtype=Ogre power=2 toughness=2 [/card] [card] text=Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. target=creature auto=protection from green id=1346 name=Green Ward rarity=U mana={W} type=Enchantment subtype=Aura [/card] [card] id=1250 name=Grizzly Bears rarity=C mana={1}{G} type=Creature subtype=Bear power=2 toughness=2 [/card] [card] id=1299 name=Hill Giant rarity=C mana={3}{R} type=Creature power=3 toughness=3 subtype=Giant [/card] [card] text=Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn. target=creature auto={W}:0/1 auto=0/2 id=1349 name=Holy Armor rarity=C mana={W} type=Enchantment subtype=Aura [/card] [card] text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+2. target=creature auto=1/2 id=1350 name=Holy Strength rarity=C mana={W} type=Enchantment subtype=Aura [/card] [card] text=Target creature gets +X/+0 until end of turn. target=creature id=1164 name=Howl from Beyond rarity=C type=Instant mana={X}{B} auto=X/0 [/card] [card] text=At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. id=1112 name=Howling Mine rarity=R mana={2} type=Artifact [/card] [card] text=Return all artifacts target player owns to his or her hand. target=player id=1202 name=Hurkyl's Recall rarity=R mana={1}{U} type=Instant [/card] [card] id=1300 name=Hurloon Minotaur rarity=C mana={1}{R}{R} type=Creature subtype=Minotaur power=2 toughness=3 [/card] [card] text=Hurricane deals X damage to each creature with flying and each player. id=1251 name=Hurricane rarity=U mana={X}{G} auto=damage:X all(player) auto=damage:X all(creature[flying]) type=Sorcery [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. id=1165 name=Hypnotic Specter rarity=U mana={1}{B}{B} type=Creature subtype=Specter power=2 toughness=2 abilities=flying [/card] [card] text=Enchant creature Enchanted creature has haste. {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. target=creature auto=haste auto={0}:untap limit:1 myTurnOnly id=1252 name=Instill Energy rarity=U mana={G} type=Enchantment subtype=Aura [/card] [card] text=Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. id=1113 name=Iron Star rarity=U mana={1} type=Artifact [/card] [card] id=1253 name=Ironroot Treefolk rarity=C mana={4}{G} type=Creature subtype=Treefolk power=3 toughness=5 [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=1393 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=1392 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=1394 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text=Island Fish Jasconius can't attack unless defending player controls an Island. Jasconius doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Jasconius. When you control no Islands, sacrifice Island Fish Jasconius. id=1203 auto={U}{U}{U}:untap myUpkeepOnly name=Island Fish Jasconius rarity=R mana={4}{U}{U}{U} type=Creature subtype=Fish power=6 toughness=8 abilities=islandhome,doesnotuntap [/card] [card] text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. id=1351 name=Island Sanctuary rarity=R mana={1}{W} type=Enchantment [/card] [card] text=Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. id=1114 name=Ivory Cup rarity=U mana={1} type=Artifact [/card] [card] text=At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four. id=1115 name=Ivory Tower auto=@each my upkeep:foreach(*|myhand)life:1 controller >4 rarity=R mana={1} type=Artifact [/card] [card] text={2}, {T}, Discard the last card you drew this turn: Draw a card. id=1117 name=Jandor's Ring rarity=R mana={6} type=Artifact [/card] [card] text={3}, {T}: Untap target creature. id=1118 auto={3}{T}:untap target(creature) name=Jandor's Saddlebags rarity=R mana={2} type=Artifact [/card] [card] text={4}, {T}: Draw a card. auto={4}{T}:Draw:1 id=1119 name=Jayemdae Tome rarity=R mana={4} type=Artifact [/card] [card] text=Target creature gains flying until end of turn. target=creature auto=flying id=1204 name=Jump rarity=C mana={U} type=Instant [/card] [card] text=At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls. id=1352 auto=@each my upkeep:foreach(swamp|myBattlefield) damage:1 controller auto=@each opponent upkeep:foreach(swamp|opponentBattlefield) damage:1 opponent name=Karma rarity=U mana={2}{W}{W} type=Enchantment [/card] [card] text=Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. id=1301 auto=foreach(creature[-wall]|myBattlefield) 1/1 name=Keldon Warlord rarity=U mana={2}{R}{R} type=Creature subtype=Human Barbarian power=* toughness=* [/card] [card] text=Kird Ape gets +1/+2 as long as you control a Forest. auto=aslongas(forest|myBattlefield) 1/2 id=1302 name=Kird Ape rarity=C mana={R} type=Creature subtype=Ape power=1 toughness=1 [/card] [card] text=All Swamps are 1/1 creatures that are still lands. id=1121 name=Kormus Bell rarity=R mana={4} type=Artifact [/card] [card] text=Enchant land When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice. target=land id=1254 name=Kudzu rarity=R mana={1}{G}{G} type=Enchantment subtype=Aura [/card] [card] text=Enchant creature Enchanted creature has first strike. target=creature auto=first strike id=1353 name=Lance rarity=U mana={W} type=Enchantment subtype=Aura [/card] [card] text={T}: Untap target land. auto={T}:untap target(land) id=1255 name=Ley Druid rarity=U mana={2}{G} type=Creature subtype=Human Druid power=1 toughness=1 [/card] [card] text={G}{G}: Counter target black spell. id=1256 name=Lifeforce auto={G}{G}:fizzle target(*[black]|stack) rarity=U mana={G}{G} type=Enchantment [/card] [card] text=Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) id=1257 name=Lifelace rarity=R mana={G} type=Instant [/card] [card] text=Whenever a Forest an opponent controls becomes tapped, you gain 1 life. auto=@tapped(forest|opponentBattlefield):life:1 controller id=1205 name=Lifetap rarity=U mana={U}{U} type=Enchantment [/card] [card] text=Lightning Bolt deals 3 damage to target creature or player. target=creature,player auto=damage:3 id=1303 name=Lightning Bolt rarity=C mana={R} type=Instant [/card] [card] text=Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. target=artifact id=1258 name=Living Artifact rarity=R mana={G} type=Enchantment subtype=Aura [/card] [card] text=All Forests are 1/1 creatures that are still lands. id=1259 name=Living Lands rarity=R mana={3}{G} type=Enchantment [/card] [card] text=Defender (This creature can't attack.) {1}: Regenerate Living Wall. auto={1}:regenerate id=1123 name=Living Wall rarity=U mana={4} type=Artifact Creature subtype=Wall power=0 toughness=6 abilities=defender [/card] [card] text={T}: Add {G} to your mana pool. auto={T}:Add {G} id=1260 name=Llanowar Elves rarity=C mana={G} type=Creature subtype=Elf Druid power=1 toughness=1 [/card] [card] text=Other Merfolk creatures get +1/+1 and have islandwalk. auto=lord(merfolk) 1/1 other auto=lord(merfolk) islandwalk other id=1206 name=Lord of Atlantis rarity=R mana={U}{U} type=Creature subtype=Merfolk power=2 toughness=2 [/card] [card] text=Flying, trample (This creature can't be blocked except by creatures with flying or reach. If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. id=1166 name=Lord of the Pit rarity=R mana={4}{B}{B}{B} type=Creature subtype=Demon power=7 toughness=7 abilities=flying,trample [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) id=1208 name=Mahamoti Djinn rarity=R mana={4}{U}{U} type=Creature subtype=Djinn power=5 toughness=6 abilities=flying [/card] [card] text=Tap all lands target player controls and empty his or her mana pool. target=player id=1209 name=Mana Short rarity=R mana={2}{U} type=Instant [/card] [card] text=Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {3} to your mana pool. id=1124 name=Mana Vault rarity=R mana={1} type=Artifact [/card] [card] text=Creatures with power 3 or greater don't untap during their controllers' untap steps. auto=lord(creature[power>=3]) doesnotuntap id=1125 name=Meekstone rarity=R type=Artifact mana={1} [/card] [card] id=1210 name=Merfolk of the Pearl Trident rarity=C mana={U} type=Creature subtype=Merfolk power=1 toughness=1 [/card] [card] text={2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. id=1126 name=Millstone auto={2}{T}:deplete:2 target(player) rarity=R mana={2} type=Artifact [/card] [card] text=Target player discards X cards at random. target=player id=1167 name=Mind Twist rarity=R mana={X}{B} type=Sorcery [/card] [card] id=1308 name=Mons's Goblin Raiders rarity=C mana={R} type=Creature subtype=Goblin power=1 toughness=1 [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=1391 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=1390 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=1389 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text=Nevinyrral's Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. auto=tap auto={1}{T}:destroy all(artifact,creature,enchantment) id=1128 name=Nevinyrral's Disk rarity=R mana={4} type=Artifact [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. id=1170 name=Nightmare rarity=R mana={5}{B} type=Creature subtype=Nightmare Horse auto=foreach(swamp|myBattlefield) 1/1 power=* toughness=* abilities=flying [/card] [card] text={W}{W}, {T}: Destroy target black permanent. auto={W}{W}{T}:destroy target(*[black]) id=1355 name=Northern Paladin rarity=R mana={2}{W}{W} type=Creature subtype=Human Knight power=3 toughness=3 [/card] [card] text= id=1129 name=Obsianus Golem rarity=U mana={6} type=Artifact Creature subtype=Golem power=4 toughness=6 [/card] [card] text=When Onulet is put into a graveyard from the battlefield, you gain 2 life. auto=@movedTo(this|graveyard) from(battlefield):life:2 id=1130 name=Onulet rarity=R mana={3} type=Artifact Creature power=2 toughness=2 [/card] [card] text={T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. id=1309 name=Orcish Artillery auto={T}:damage:2 target(creature,player) && damage:3 controller rarity=U mana={1}{R}{R} type=Creature subtype=Orc Warrior power=1 toughness=3 [/card] [card] text=Attacking creatures you control get +1/+0. id=1310 name=Orcish Oriflamme auto=lord(creature[attacking]|myBattlefield) 1/0 rarity=U mana={3}{R} type=Enchantment [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) id=1131 name=Ornithopter rarity=U mana={0} type=Artifact Creature subtype=Thopter power=0 toughness=2 abilities=flying [/card] [card] text=Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "At the beginning of your upkeep, you may pay {4}. If you do, untap this creature." target=creature id=1171 name=Paralyze rarity=C mana={B} type=Enchantment subtype=Aura [/card] [card] text= id=1356 name=Pearled Unicorn rarity=C mana={2}{W} type=Creature subtype=Unicorn power=2 toughness=2 [/card] [card] text=At end of turn, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player. id=1172 name=Pestilence rarity=C mana={2}{B}{B} type=Enchantment [/card] [card] text=Flying id=1213 name=Phantom Monster rarity=U mana={3}{U} type=Creature subtype=Illusion power=3 toughness=3 abilities=flying [/card] [card] text=Pirate Ship can't attack unless defending player controls an Island. {T}: Pirate Ship deals 1 damage to target creature or player. When you control no Islands, sacrifice Pirate Ship. id=1214 name=Pirate Ship rarity=R mana={4}{U} type=Creature subtype=Human Pirate auto={T}:damage:1 target(creature,player) power=4 toughness=3 abilities=islandhome [/card] [card] text=Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. id=1173 name=Plague Rats auto=foreach(plague rats) 1/1 rarity=C mana={2}{B} type=Creature subtype=Rat power=0 toughness=0 [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=1397 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=1396 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=1395 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text= id=1378 name=Plateau auto={T}:Add {W} auto={T}:Add {R} rarity=R type=Land subtype=Plains Mountain [/card] [card] text=Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay up to {2}. For each one mana less than {2} he or she pays this way, Power Leak deals 1 damage to him or her. target=enchantment id=1215 name=Power Leak rarity=C mana={1}{U} type=Enchantment subtype=Aura [/card] [card] text={T}: Prodigal Sorcerer deals 1 damage to target creature or player. id=1217 name=Prodigal Sorcerer auto={T}:damage:1 target(creature,player) rarity=C mana={2}{U} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] text=Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. target=land id=1218 auto=@tapped(mytgt):damage:2 targetController name=Psychic Venom rarity=C mana={1}{U} type=Enchantment subtype=Aura [/card] [card] text=Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.) id=1358 name=Purelace rarity=R mana={W} type=Instant [/card] [card] text=Return target creature card from your graveyard to your hand. target=creature|myGraveyard auto=moveTo(myHand) id=1174 name=Raise Dead rarity=C mana={B} type=Sorcery [/card] [card] text=Return target artifact card from your graveyard to your hand. target=artifact|myGraveyard auto=moveTo(myHand) id=1219 name=Reconstruction rarity=C mana={U} type=Sorcery [/card] [card] text=Choose one - Counter target blue spell; or destroy target blue permanent. id=1312 name=Red Elemental Blast rarity=C mana={R} type=Instant [/card] [card] text=Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. target=creature auto=protection from red id=1359 name=Red Ward rarity=U mana={W} type=Enchantment subtype=Aura [/card] [card] text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) target=creature id=1262 auto={G}:regenerate name=Regeneration rarity=C mana={1}{G} type=Enchantment subtype=Aura [/card] [card] text=Return target card from your graveyard to your hand. target=*|myGraveyard auto=moveTo(myHand) id=1263 name=Regrowth rarity=U mana={1}{G} type=Sorcery [/card] [card] text=Return target creature card from your graveyard to the battlefield. target=creature|myGraveyard auto=moveTo(myBattlefield) id=1360 name=Resurrection rarity=U mana={2}{W}{W} type=Sorcery [/card] [card] text=You gain X life, where X is twice the damage dealt to you so far this turn by artifacts. id=1362 name=Reverse Polarity rarity=U mana={W}{W} type=Instant [/card] [card] text=Target blocking creature gets +7/+7 until end of turn. auto=7/7 target=creature[blocking] id=1363 name=Righteousness rarity=R mana={W} type=Instant [/card] [card] text=Flying id=1313 name=Roc of Kher Ridges rarity=R mana={3}{R} type=Creature subtype=Bird power=3 toughness=3 abilities=flying [/card] [card] text={3}, {T}: Rod of Ruin deals 1 damage to target creature or player. id=1134 name=Rod of Ruin auto={3}{T}:damage:1 target(creature,player) rarity=U mana={4} type=Artifact [/card] [card] text={T}: Destroy target tapped creature. auto={T}:destroy target(creature[tapped]) id=1175 name=Royal Assassin rarity=R mana={1}{B}{B} type=Creature subtype=Human Assassin power=1 toughness=1 [/card] [card] text=As an additional cost to cast Sacrifice, sacrifice a creature. Add to your mana pool an amount of black mana equal to the sacrificed creature's converted mana cost. id=1176 target=creature|myBattlefield name=Sacrifice rarity=U mana={B} type=Instant [/card] [card] auto={T}:Add {W} auto={T}:Add {G} id=1379 name=Savannah rarity=R type=Land subtype=Plains Forest [/card] [card] text= id=1365 name=Savannah Lions rarity=R mana={W} type=Creature subtype=Cat power=2 toughness=1 [/card] [card] id=1177 name=Scathe Zombies rarity=C mana={2}{B} type=Creature subtype=Zombie power=2 toughness=2 [/card] [card] auto={T}:Add {B} auto={T}:Add {W} id=1380 name=Scrubland rarity=R type=Land subtype=Plains Swamp [/card] [card] text=Flying id=1264 name=Scryb Sprites rarity=C mana={G} type=Creature subtype=Faerie power=1 toughness=1 abilities=flying [/card] [card] text=Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. id=1220 name=Sea Serpent rarity=C mana={5}{U} type=Creature subtype=Serpent power=5 toughness=5 abilities=islandhome [/card] [card] text=Sedge Troll gets +1/+1 as long as you control a Swamp. {B}: Regenerate Sedge Troll. id=1315 name=Sedge Troll rarity=R mana={2}{R} type=Creature subtype=Troll auto={B}:regenerate auto=aslongas(swamp|myBattlefield) 1/1 power=2 toughness=2 [/card] [card] text=Flying. At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. auto=@each my upkeep:life:-1 id=1221 name=Serendib Efreet rarity=R mana={2}{U} type=Creature subtype=Efreet power=3 toughness=4 abilities=flying [/card] [card] text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) id=1366 name=Serra Angel rarity=U mana={3}{W}{W} type=Creature subtype=Angel power=4 toughness=4 abilities=flying,vigilance [/card] [card] text=Forestwalk id=1265 name=Shanodin Dryads rarity=C mana={G} type=Creature subtype=Dryad power=1 toughness=1 abilities=forestwalk [/card] [card] text=Destroy target artifact. target=artifact auto=destroy id=1316 name=Shatter rarity=C mana={1}{R} type=Instant [/card] [card] text=Destroy all artifacts. They can't be regenerated. auto=bury all(artifact) id=1317 name=Shatterstorm rarity=U mana={2}{R}{R} type=Sorcery [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn. auto={R}:1/0 id=1318 name=Shivan Dragon rarity=R mana={4}{R}{R} type=Creature subtype=Dragon power=5 toughness=5 abilities=flying [/card] [card] text=You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. target=creature|myBattlefield id=1180 name=Simulacrum rarity=U mana={1}{B} type=Instant [/card] [card] text={T}: Add {2} to your mana pool. auto={T}:Add {2} id=1135 name=Sol Ring rarity=U mana={1} type=Artifact [/card] [card] text=Counter target spell with converted mana cost X. id=1224 name=Spell Blast rarity=C mana={X}{U} type=Instant [/card] [card] text=Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. id=1225 name=Stasis rarity=R mana={1}{U} type=Enchantment [/card] [card] text=Enchant artifact You control enchanted artifact. target=artifact id=1226 alias=1194 name=Steal Artifact rarity=U mana={2}{U}{U} type=Enchantment subtype=Aura [/card] [card] text=Destroy target land. target=land auto=destroy id=1321 name=Stone Rain rarity=C mana={2}{R} type=Sorcery [/card] [card] text=Target player gains X life. target=player auto=life:X id=1266 name=Stream of Life rarity=C mana={X}{G} type=Sorcery [/card] [card] text={W}: Add {R} to your mana pool. id=1137 name=Sunglasses of Urza auto={W}:Add {R} rarity=R type=Artifact mana={3} [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=1375 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=1373 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=1374 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text=Exile target creature. Its controller gains life equal to its power. target=creature auto=moveto(exile) auto=life:p targetController id=1367 name=Swords to Plowshares rarity=U mana={W} type=Instant [/card] [card] auto={T}:Add {R} auto={T}:Add {G} id=1381 name=Taiga rarity=R type=Land subtype=Mountain Forest [/card] [card] text=Destroy target nonartifact, nonblack creature. It can't be regenerated. target=creature[-black;-artifact] auto=bury id=1182 name=Terror rarity=C mana={1}{B} type=Instant [/card] [card] text={5}, {T}: Put a 1/1 Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.) auto={5},{T}:token(-1138) id=1138 name=The Hive rarity=R mana={5} type=Artifact [/card] [card] text=Flying abilities=flying id=-1138 name=Wasp type=Artifact Creature rarity=T power=1 toughness=1 [/card] [card] text=As The Rack enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand. id=1139 name=The Rack rarity=U mana={1} type=Artifact [/card] [card] text=Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. id=1267 name=Thicket Basilisk rarity=U mana={3}{G}{G} type=Creature subtype=Basilisk power=2 toughness=4 [/card] [card] text=Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) id=1227 name=Thoughtlace rarity=R mana={U} type=Instant [/card] [card] text=Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. id=1140 name=Throne of Bone rarity=U mana={1} type=Artifact [/card] [card] text=Destroy all enchantments. id=1270 auto=destroy all(enchantment) name=Tranquility rarity=C mana={2}{G} type=Sorcery [/card] [card] auto={T}:Add {U} auto={T}:Add {G} id=1382 name=Tropical Island rarity=R type=Land subtype=Island Forest [/card] [card] text=Destroy all Islands. id=1271 auto=destroy all(island) name=Tsunami rarity=U mana={3}{G} type=Sorcery [/card] [card] auto={T}:Add {U} auto={T}:Add {W} id=1383 name=Tundra rarity=R type=Land subtype=Plains Island [/card] [card] text=Destroy target Wall. It can't be regenerated. target=wall auto=bury id=1322 name=Tunnel rarity=U mana={R} type=Instant [/card] [card] auto={T}:Add {B} auto={T}:Add {U} id=1384 name=Underground Sea rarity=R type=Land subtype=Island Swamp [/card] [card] text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+1. target=creature auto=2/1 id=1183 name=Unholy Strength rarity=C mana={B} type=Enchantment subtype=Aura [/card] [card] text=Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. target=creature auto=3/3 auto=@each targetcontroller upkeep:counter(-1/-1) id=1228 name=Unstable Mutation rarity=C mana={U} type=Enchantment subtype=Aura [/card] [card] text=Return target creature to its owner's hand. target=creature auto=moveTo(ownerHand) id=1229 name=Unsummon rarity=C mana={U} type=Instant [/card] [card] text={R}: Regenerate Uthden Troll. auto={R}:Regenerate id=1323 name=Uthden Troll rarity=U mana={2}{R} type=Creature subtype=Troll power=2 toughness=2 [/card] [card] text=Whenever you cast an enchantment spell, you may draw a card. auto=@movedTo(enchantment|mystack):may draw:1 id=1272 name=Verduran Enchantress rarity=R mana={1}{G}{G} type=Creature subtype=Human Druid power=0 toughness=2 [/card] [card] text=Destroy X target Mountains. Volcanic Eruption deals damage to each creature and player equal to the number of Mountains destroyed this way. target=mountains id=1231 name=Volcanic Eruption rarity=R mana={X}{U}{U}{U} type=Sorcery [/card] [card] auto={T}:Add {U} auto={T}:Add {R} id=1385 name=Volcanic Island rarity=R type=Land subtype=Island Mountain [/card] [card] text=Defender, flying (This creature can't attack, and it can block creatures with flying.) id=1232 name=Wall of Air rarity=U mana={1}{U}{U} type=Creature subtype=Wall power=1 toughness=5 abilities=defender,flying [/card] [card] text=Defender (This creature can't attack.) {B}: Regenerate Wall of Bone. auto={B}:regenerate id=1184 name=Wall of Bone rarity=U mana={2}{B} type=Creature subtype=Wall power=1 toughness=4 abilities=defender [/card] [card] text=Defender (This creature can't attack.) {G}: Regenerate Wall of Brambles. id=1273 name=Wall of Brambles rarity=U mana={2}{G} type=Creature subtype=Wall auto={G}:regenerate power=2 toughness=3 abilities=defender [/card] [card] text=Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn. id=1324 name=Wall of Fire rarity=U mana={1}{R}{R} type=Creature subtype=Wall auto={R}:1/0 power=0 toughness=5 abilities=defender [/card] [card] text=Defender (This creature can't attack.) abilities=defender id=1274 name=Wall of Ice rarity=U type=Creature mana={2}{G} power=0 subtype=Wall toughness=7 [/card] [card] text=Defender (This creature can't attack.) id=1325 name=Wall of Stone rarity=U mana={1}{R}{R} type=Creature subtype=Wall power=0 toughness=8 abilities=defender [/card] [card] text=Defender, flying (This creature can't attack, and it can block creatures with flying.) id=1369 name=Wall of Swords rarity=U mana={3}{W} type=Creature subtype=Wall power=3 toughness=5 abilities=defender,flying [/card] [card] text=Defender (This creature can't attack.) {U}: Wall of Water gets +1/+0 until end of turn. auto={U}:1/0 id=1233 name=Wall of Water rarity=U mana={1}{U}{U} type=Creature subtype=Wall power=0 toughness=5 abilities=defender [/card] [card] text=Defender (This creature can't attack.) id=1275 name=Wall of Wood rarity=C mana={G} type=Creature subtype=Wall power=0 toughness=3 abilities=defender [/card] [card] text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. target=creature id=1276 auto=@each my upkeep:damage:1 targetController name=Wanderlust rarity=U mana={2}{G} type=Enchantment subtype=Aura [/card] [card] text=Trample id=1277 name=War Mammoth rarity=C mana={3}{G} type=Creature subtype=Elephant power=3 toughness=3 abilities=trample [/card] [card] text=Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. target=artifact auto=@each targetController upkeep:damage:1 targetController id=1185 name=Warp Artifact rarity=R mana={B}{B} type=Enchantment subtype=Aura [/card] [card] id=1234 name=Water Elemental rarity=U mana={3}{U}{U} type=Creature subtype=Elemental power=5 toughness=4 [/card] [card] text=Enchant creature Enchanted creature gets -2/-1. target=creature auto=-2/-1 id=1186 name=Weakness rarity=C mana={B} type=Enchantment subtype=Aura [/card] [card] text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) target=creature auto=reach auto=0/2 id=1278 name=Web rarity=R mana={G} type=Enchantment subtype=Aura [/card] [card] text=Each player discards his or her hand and draws seven cards. id=1326 auto=moveto(opponentgraveyard) all(*|opponenthand) auto=draw:7 opponent auto=moveto(mygraveyard) all(*|myhand) auto=draw:7 controller name=Wheel of Fortune rarity=R mana={2}{R} type=Sorcery [/card] [card] text=First strike, protection from black id=1370 name=White Knight rarity=U mana={W}{W} type=Creature subtype=Human Knight power=2 toughness=2 abilities=first strike,protection from black [/card] [card] text=Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward. target=creature auto=protection from white id=1371 name=White Ward rarity=U mana={W} type=Enchantment subtype=Aura [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) id=1187 name=Will-o'-the-Wisp rarity=R mana={B} type=Creature subtype=Spirit auto={B}:regenerate power=0 toughness=1 abilities=flying [/card] [card] text=Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. id=1142 name=Wooden Sphere rarity=U mana={1} type=Artifact [/card] [card] text=Destroy all creatures. They can't be regenerated. auto=bury all(creature) id=1372 name=Wrath of God rarity=R mana={2}{W}{W} type=Sorcery [/card] [card] text=OTher Zombie creatures have swampwalk. Other Zombies have "{B}: Regenerate this permanent." auto=lord(zombie) swampwalk other auto=lord(zombie) {B}:regenerate other id=1188 name=Zombie Master rarity=R mana={1}{B}{B} type=Creature subtype=Zombie power=2 toughness=3 [/card]