[card] id=1828 name=Balm of Restoration mana={2} type=Artifact text={1}, {T}, Sacrifice Balm of Restoration: Choose one : You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn. rarity=R [/card] [card] id=2003 name=Bottomless Vault mana= type=Land text=Bottomless Vault comes into play tapped. You may choose not to untap Bottomless Vault during your untap step. At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Bottomless Vault: Add {B} to your mana pool for each storage counter removed this way. rarity=R [/card] [card] id=1940 name=Brassclaw Orcs mana={2}{R} type=Creature subtype=Orc power=3 toughness=2 text=Brassclaw Orcs can't block creatures with power 2 or greater. rarity=C [/card] [card] id=1846 name=Breeding Pit mana={3}{B} type=Enchantment text=At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the end of your turn, put a 0/1 black Thrull creature token into play. rarity=U [/card] [card] id=1970 name=Combat Medic mana={2}{W} type=Creature subtype=Human Cleric Soldier power=0 toughness=2 text={1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn. rarity=C [/card] [card] id=1829 name=Conch Horn mana={2} type=Artifact text={1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library. rarity=R [/card] [card] id=1871 name=Deep Spawn mana={5}{U}{U}{U} type=Creature subtype=Homarid power=6 toughness=6 text=Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.) rarity=U [/card] [card] id=1830 name=Delif's Cone mana={0} type=Artifact text={T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn. rarity=C [/card] [card] id=1831 name=Delif's Cube mana={1} type=Artifact text={2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. {2}, Remove a cube counter from Delif's Cube: Regenerate target creature. rarity=R [/card] [card] id=1847 name=Derelor mana={3}{B} type=Creature subtype=Thrull power=4 toughness=4 text=Black spells you play cost {B} more to play. rarity=U [/card] [card] id=1942 name=Dwarven Catapult mana={X}{R} type=Instant text=Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. rarity=U [/card] [card] id=2004 name=Dwarven Hold mana= type=Land text=Dwarven Hold comes into play tapped. You may choose not to untap Dwarven Hold during your untap step. At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Dwarven Hold: Add {R} to your mana pool for each storage counter removed this way. rarity=R [/card] [card] id=1946 name=Dwarven Soldier mana={1}{R} type=Creature subtype=Dwarf Soldier power=2 toughness=1 text=Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. rarity=C [/card] [card] #Require Testing id=1848 name=Ebon Praetor mana={4}{B}{B} type=Creature subtype=Avatar power=5 toughness=5 text=First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Play this ability only during your upkeep and only once each turn. rarity=R abilities=first strike,trample auto=@each my upkeep:counter(-2/-2,1) auto={S(creature|myinplay)}:counter(-2/-2,-1) limit:1 myUpkeepOnly auto={S(creature[thrull]|myBattlefield)}:counter(-2/-2,-1) && counter(1/0,1) limit:1 myUpkeepOnly [/card] [card] id=1908 name=Elvish Farmer mana={1}{G} type=Creature subtype=Elf power=0 toughness=2 text=At the beginning of your upkeep, put a spore counter on Elvish Farmer. Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: You gain 2 life. rarity=R [/card] [card] id=1911 name=Elvish Hunter mana={1}{G} type=Creature subtype=Elf Archer power=1 toughness=1 text={1}{G}, {T}: Target creature doesn't untap during its controller's next untap step. auto={1}{G}:doesnotuntap target(creature) rarity=C [/card] [card] id=1978 name=Farrelite Priest mana={1}{W}{W} type=Creature subtype=Human Cleric power=1 toughness=3 text={1}: Add {W} to your mana pool. At end of turn, if this ability has been played four or more times this turn, sacrifice Farrelite Priest. rarity=U [/card] [card] id=1974 name=Farrel's Mantle mana={2}{W} type=Enchantment subtype=Aura text=Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to target creature. If that player does, the attacking creature assigns no combat damage this turn. rarity=U [/card] [card] id=1976 name=Farrel's Zealot mana={1}{W}{W} type=Creature subtype=Human power=2 toughness=2 text=Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn. rarity=U [/card] [card] id=1915 name=Feral Thallid mana={3}{G}{G}{G} type=Creature subtype=Fungus power=6 toughness=3 text=At the beginning of your upkeep, put a spore counter on Feral Thallid. Remove three spore counters from Feral Thallid: Regenerate Feral Thallid. rarity=U [/card] [card] id=1916 name=Fungal Bloom mana={G}{G} type=Enchantment text={G}{G}: Put a spore counter on target Fungus. rarity=R [/card] [card] id=1950 name=Goblin Flotilla mana={2}{R} type=Creature subtype=Goblin power=2 toughness=2 text=Islandwalk At the beginning of combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. rarity=R [/card] [card] id=1952 name=Goblin Grenade mana={R} type=Sorcery text=As an additional cost to play Goblin Grenade, sacrifice a Goblin. Goblin Grenade deals 5 damage to target creature or player. rarity=U [/card] [card] id=1954 name=Goblin Kites mana={1}{R} type=Enchantment text={R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at end of turn. If you lose the flip, sacrifice that creature. rarity=U [/card] [card] id=1956 name=Goblin War Drums mana={2}{R} type=Enchantment text=Each creature you control can't be blocked except by two or more creatures. rarity=U [/card] [card] id=1959 name=Goblin Warrens mana={2}{R} type=Enchantment text={2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens into play. rarity=R [/card] [card] id=1979 name=Hand of Justice mana={5}{W} type=Creature subtype=Avatar power=2 toughness=6 text={T}, Tap three untapped white creatures you control: Destroy target creature. rarity=R [/card] [card] id=1980 name=Heroism mana={2}{W} type=Enchantment text=Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by it this turn unless the attacking player pays {2}{R}. rarity=U [/card] [card] id=1872 name=High Tide mana={U} type=Instant text=Until end of turn, whenever a player taps an Island for mana, that player adds {U} to his or her mana pool (in addition to the mana the land produces). rarity=U [/card] [card] id=2008 name=Hollow Trees mana= type=Land text=Hollow Trees comes into play tapped. You may choose not to untap Hollow Trees during your untap step. At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Hollow Trees: Add {G} to your mana pool for each storage counter removed this way. rarity=R [/card] [card] id=1876 name=Homarid mana={2}{U} type=Creature subtype=Homarid power=2 toughness=2 text=Homarid comes into play with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four tide counters on Homarid, remove all tide counters from it. rarity=C [/card] [card] id=1880 name=Homarid Spawning Bed mana={U}{U} type=Enchantment text={1}{U}{U}, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens into play, where X is the sacrificed creature's converted mana cost. rarity=U [/card] [card] id=1881 name=Homarid Warrior mana={4}{U} type=Creature subtype=Homarid Warrior power=3 toughness=3 text={U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.) rarity=C [/card] [card] text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn. id=1981 name=Icatian Infantry rarity=C type=Creature subtype=Human Soldier mana={W} power=1 toughness=1 auto={1}:banding auto={1}:first strike [/card] [card] text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn. id=1982 name=Icatian Infantry rarity=C type=Creature subtype=Human Soldier mana={W} power=1 toughness=1 auto={1}:banding auto={1}:first strike [/card] [card] #Banding is not supported in Wagic 0.9 text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn. id=1983 name=Icatian Infantry rarity=C type=Creature subtype=Human Soldier mana={W} power=1 toughness=1 auto={1}:banding auto={1}:first strike [/card] [card] text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn. id=1984 name=Icatian Infantry rarity=C type=Creature subtype=Human Soldier mana={W} power=1 toughness=1 auto={1}:banding auto={1}:first strike [/card] [card] id=1987 name=Icatian Javelineers mana={W} type=Creature subtype=Human Soldier power=1 toughness=1 text=Icatian Javelineers comes into play with a javelin counter on it. {T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player. rarity=C [/card] [card] id=1991 name=Icatian Moneychanger mana={W} type=Creature subtype=Human power=0 toughness=2 text=Icatian Moneychanger comes into play with three credit counters on it. When Icatian Moneychanger comes into play, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Play this ability only during your upkeep. rarity=C [/card] [card] text=Banding #unsupported in 0.9 id=1992 name=Icatian Phalanx rarity=U type=Creature subtype=Human Soldier mana={4}{W} power=2 toughness=4 abilities=banding [/card] [card] id=1998 name=Icatian Skirmishers mana={3}{W} type=Creature subtype=Human Soldier power=1 toughness=1 text=Banding, first strike Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn. rarity=R [/card] [card] id=2009 name=Icatian Store mana= type=Land text=Icatian Store comes into play tapped. You may choose not to untap Icatian Store during your untap step. At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Icatian Store: Add {W} to your mana pool for each storage counter removed this way. rarity=R [/card] [card] id=1853 name=Initiates of the Ebon Hand mana={B} type=Creature subtype=Cleric power=1 toughness=1 text={1}: Add {B} to your mana pool. At end of turn, if this ability has been played four or more times this turn, sacrifice Initiates of the Ebon Hand. rarity=C [/card] [card] id=1885 name=Merseine mana={2}{U}{U} type=Enchantment subtype=Aura text=Enchant creature Merseine comes into play with three net counters on it. Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may play this ability, but only if he or she controls the enchanted creature. rarity=C [/card] [card] id=1856 name=Mindstab Thrull mana={1}{B}{B} type=Creature subtype=Thrull power=2 toughness=2 text=Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. rarity=C [/card] [card] id=1861 name=Necrite mana={1}{B}{B} type=Creature subtype=Thrull power=2 toughness=2 text=Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. rarity=C [/card] [card] id=1918 name=Night Soil mana={G}{G} type=Enchantment text={1}, Remove two creature cards in a single graveyard from the game: Put a 1/1 green Saproling creature token into play. rarity=U [/card] [card] id=1960 name=Orcish Captain mana={R} type=Creature subtype=Orc Warrior power=1 toughness=1 text={1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. rarity=U [/card] [card] id=1962 name=Orcish Spy mana={R} type=Creature subtype=Orc Rogue power=1 toughness=1 text={T}: Look at the top three cards of target player's library. rarity=C [/card] [card] id=1965 name=Orcish Veteran mana={2}{R} type=Creature subtype=Orc power=2 toughness=2 text=Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orcish Veteran gains first strike until end of turn. rarity=C [/card] [card] id=1968 name=Orgg mana={3}{R}{R} type=Creature subtype=Orgg power=6 toughness=6 text=Trample Orgg can't attack if defending player controls an untapped creature with power 3 or greater. Orgg can't block creatures with power 3 or greater. rarity=R [/card] [card] id=1969 name=Raiding Party mana={2}{R} type=Enchantment text=Raiding Party can't be the target of white spells or abilities from white sources. Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player. rarity=U [/card] [card] id=2010 name=Rainbow Vale mana= type=Land text={T}: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at end of turn. rarity=R auto={T}:add {G} && @end:moveto(opponentinplay) auto={T}:add {R} && @end:moveto(opponentinplay) auto={T}:add {W} && @end:moveto(opponentinplay) auto={T}:add {B} && @end:moveto(opponentinplay) auto={T}:add {U} && @end:moveto(opponentinplay) [/card] [card] text={5}, {T}, Discard a card at random: Draw two cards. id=1835 name=Ring of Renewal auto=aslongas(*|myHand) {5}{T}:discard:1 && draw:2 controller >1 # this does not work in WTH 0.10, make you discard a card when comes into play. rarity=R mana={5} type=Artifact [/card] [card] id=2012 name=Sand Silos mana= type=Land text=Sand Silos comes into play tapped. You may choose not to untap Sand Silos during your untap step. At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Sand Silos: Add {U} to your mana pool for each storage counter removed this way. rarity=R [/card] [card] id=1889 name=Seasinger mana={1}{U}{U} type=Creature subtype=Merfolk power=0 toughness=1 text=When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. {T}: Gain control of target creature whose controller controls an Island as long as you control Seasinger and as long as Seasinger remains tapped. rarity=U [/card] [card] id=1865 name=Soul Exchange mana={B}{B} type=Sorcery text=As an additional cost to play Soul Exchange, remove a creature you control from the game. Return target creature card from your graveyard to play. Put a +2/+2 counter on that creature if the removed creature was a Thrull. rarity=U [/card] [card] id=1836 name=Spirit Shield mana={3} type=Artifact text=You may choose not to untap Spirit Shield during your untap step. {2}, {T}: Target creature gets +0/+2 as long as Spirit Shield remains tapped. rarity=R [/card] [card] id=1922 name=Spore Cloud mana={1}{G}{G} type=Instant text=Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step. rarity=U [/card] [card] id=1923 name=Spore Flower mana={G}{G} type=Creature subtype=Fungus power=0 toughness=1 text=At the beginning of your upkeep, put a spore counter on Spore Flower. Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn. rarity=U [/card] [card] id=1925 name=Thallid mana={G} type=Creature subtype=Fungus power=1 toughness=1 text=At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play. rarity=C [/card] [card] id=1928 name=Thallid Devourer mana={1}{G}{G} type=Creature subtype=Fungus power=2 toughness=2 text=At the beginning of your upkeep, put a spore counter on Thallid Devourer. Remove three spore counters from Thallid Devourer: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn. rarity=U [/card] [card] id=1931 name=Thelonite Druid mana={2}{G} type=Creature subtype=Human Cleric Druid power=1 toughness=1 text={1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. rarity=U [/card] [card] id=1932 name=Thelonite Monk mana={2}{G}{G} type=Creature subtype=Insect Monk Cleric power=1 toughness=2 text={T}, Sacrifice a green creature: Target land becomes a Forest. (This effect doesn't end at end of turn.) rarity=R [/card] [card] id=1929 name=Thelon's Chant mana={1}{G}{G} type=Enchantment text=At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}. Whenever a player puts a Swamp into play, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. rarity=U [/card] [card] id=1930 name=Thelon's Curse mana={G}{G} type=Enchantment text=Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {U} for each creature chosen this way. If the player does, untap those creatures. rarity=R [/card] [card] id=1935 name=Thorn Thallid mana={1}{G}{G} type=Creature subtype=Fungus power=2 toughness=2 text=At the beginning of your upkeep, put a spore counter on Thorn Thallid. Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player. rarity=C [/card] [card] id=1866 name=Thrull Champion mana={4}{B} type=Creature subtype=Thrull power=2 toughness=2 text=Thrull creatures get +1/+1. {T}: Gain control of target Thrull as long as you control Thrull Champion. rarity=R [/card] [card] id=1868 name=Thrull Wizard mana={2}{B} type=Creature subtype=Thrull Wizard power=1 toughness=1 text={1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}. rarity=U [/card] [card] id=1893 name=Tidal Flats mana={U} type=Enchantment text={U}{U}: For each attacking creature without flying, its controller may pay {1}. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn. rarity=C [/card] [card] id=1894 name=Tidal Influence mana={2}{U} type=Enchantment text=Play Tidal Influence only if no permanents named Tidal Influence are in play. Tidal Influence comes into play with a tide counter on it. At the beginning of your upkeep, put a tide counter on Tidal Influence. As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. Whenever there are four tide counters on Tidal Influence, remove all tide counters from it. rarity=U [/card] [card] id=1869 name=Tourach's Chant mana={1}{B}{B} type=Enchantment text=At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}. Whenever a player puts a Forest into play, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. rarity=U [/card] [card] id=1870 name=Tourach's Gate mana={1}{B}{B} type=Enchantment subtype=Aura text=Enchant land you control Sacrifice a Thrull: Put three time counters on Tourach's Gate. At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. Enchanted land has "{T}: Attacking creatures you control get +2/-1 until end of turn." rarity=R [/card] [card] id=1897 name=Vodalian Mage mana={2}{U} type=Creature subtype=Merfolk Wizard power=1 toughness=1 text={U}, {T}: Counter target spell unless its controller pays {1}. rarity=C [/card] [card] id=1903 name=Vodalian War Machine mana={1}{U}{U} type=Creature subtype=Wall power=0 toughness=4 text=Defender (This creature can't attack.) Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. When Vodalian War Machine is put into a graveyard from play, destroy all Merfolk tapped this turn to pay for its abilities. rarity=R [/card] [card] id=1837 name=Zelyon Sword mana={3} type=Artifact text=You may choose not to untap Zelyon Sword during your untap step. {3}, {T}: Target creature gets +2/+0 as long as Zelyon Sword remains tapped. rarity=R [/card]