[card] text=Trample At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. auto=@each my upkeep:lord(creature|opponentBattlefield) counter(1/1) id=3608 name=Aku Djinn rarity=R mana={3}{B}{B} type=Creature subtype=Djinn power=5 toughness=6 abilities=trample [/card] [card] text=Flying, vigilance id=3708 name=Archangel rarity=R mana={5}{W}{W} type=Creature subtype=Angel power=5 toughness=5 abilities=flying,vigilance [/card] [card] text={T}, Sacrifice a land: Destroy target land. auto={T}{s(land|myBattlefield)}:destroy target(land) id=3733 name=Army Ants rarity=U mana={1}{B}{R} type=Creature subtype=Insect power=1 toughness=1 [/card] [card] text=Flying Cloud Spirit can block only creatures with flying. id=3636 name=Cloud Elemental rarity=C mana={2}{U} type=Creature subtype=Elemental power=2 toughness=3 abilities=cloud,flying [/card] [card] text=Destroy target artifact, land or enchantment. id=3660 name=Creeping Mold rarity=U mana={2}{G}{G} type=Sorcery target=artifact,land,enchantment auto=destroy [/card] [card] text=Flying Sacrifice Daraja Griffin: Destroy target black creature. auto={S}:destroy target(creature[black]) id=3709 name=Daraja Griffin rarity=U mana={3}{W} type=Creature subtype=Griffin power=2 toughness=2 abilities=flying [/card] [card] text=Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature. target=creature auto=1/1 auto={S(creature|myBattlefield)}:regenerate id=3613 name=Dark Privilege rarity=C mana={1}{B} type=Enchantment subtype=Aura [/card] [card] text={3},{T}: Put a 0/1 Prism artifact creature token into play. Sacrifice a Prism token: Add one mana of any color to your mana pool. id=3591 auto={3}{T}:token(Prism,creature artifact prism, 0/1, artifact) auto={S(prism|myBattlefield)}:Add {W} auto={S(prism|myBattlefield)}:Add {U} auto={S(prism|myBattlefield)}:Add {B} auto={S(prism|myBattlefield)}:Add {R} auto={S(prism|myBattlefield)}:Add {G} name=Diamond Kaleidoscope rarity=R mana={4} type=Artifact [/card] [card] text=Return target card from your graveyard to your hand. id=3662 target=*|myGraveyard auto=moveTo(myhand) name=Elven Cache rarity=U mana={2}{G}{G} type=Sorcery [/card] [card] id=3663 name=Emerald Charm mana={G} type=Instant text=Choose one - Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn. auto=may untap target(*) auto=may destroy target(enchantment[-aura]) auto=may -flying target(creature) rarity=C [/card] [card] text=Whenever an enchantment is put into a graveyard from the battlefield, draw a card. auto=@movedTo(enchantment|graveyard) from(battlefield):draw:1 controller id=3736 name=Femeref Enchantress rarity=R mana={G}{W} type=Creature subtype=Human Druid power=1 toughness=2 [/card] [card] text=Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. id=3664 target=creature name=Feral Instinct rarity=C mana={1}{G} type=Instant auto=1/1 auto=@next upkeep:draw:1 [/card] [card] text=Flying, protection from red id=3712 name=Freewind Falcon rarity=C mana={1}{W} type=creature subtype=bird power=1 toughness=1 abilities=flying,protection from red [/card] [card] text={G}, Sacrifice Giant Caterpillar: Put a 1/1 green Insect creature token with flying named Butterfly into play at end of turn. id=3665 auto={G}{s}:token(Butterfly,creature insect, 1/1,flying green) name=Giant Caterpillar rarity=C mana={3}{G} type=Creature subtype=Insect power=3 toughness=3 [/card] [card] text={T}: Add {1} Mana to your mana pool. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn. id=3751 name=Griffin Canyon rarity=R type=Land auto={T}:Add {1} auto={T}:1/1 target(griffin) && untap [/card] [card] id=3715 name=Hope Charm mana={W} type=Instant text=Choose one - Target creature gains first strike until end of turn; or target player gains 2 life; or destroy target Aura. auto=may first strike target(creature) auto=may life:2 target(player) auto=may destroy target(aura) rarity=C [/card] [card] text=Hulking Cyclops can't block. id=3691 name=Hulking Cyclops rarity=U mana={3}{R}{R} type=Creature subtype=Cyclops power=5 toughness=5 abilities=cantblock [/card] [card] text={T}: Target attacking creature gets +1/+1 until end of turn. id=3716 name=Infantry Veteran rarity=C mana={W} type=Creature subtype=Human Soldier power=1 toughness=1 auto={T}:1/1 target(creature[attacking]) [/card] [card] text=Target player draws two cards. id=3642 target=player auto=draw:2 name=Inspiration rarity=C mana={3}{U} type=Instant [/card] [card] text={W}, {T}: Target creature can't block this turn. id=3717 name=Jamuraan Lion rarity=C mana={2}{W} type=Creature subtype=Cat auto={W}{T}:cantblock target(creature) power=3 toughness=1 [/card] [card] text={R}: Keeper of Kookus gains protection from red until end of turn. id=3692 name=Keeper of Kookus rarity=C mana={R} type=Creature subtype=Goblin auto={R}:protection from red power=1 toughness=1 [/card] [card] text=flash id=3667 name=King Cheetah rarity=C mana={3}{G} type=Creature subtype=Cat power=3 toughness=2 abilities=shroud [/card] [card] text=Trample At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able. {R}: Kookus gets +1/+0 until end of turn. auto=@each my upkeep:damage:3 controller auto=@each my upkeep:aslongas(Keeper of Kookus|myBattlefield) life:3 controller auto=@each my upkeep:aslongas(Keeper of Kookus|myBattlefield) -mustattack ueot id=3693 name=Kookus rarity=R mana={3}{R}{R} type=Creature subtype=Djinn auto={R}:1/0 power=3 toughness=5 abilities=trample,mustattack [/card] [card] text=First strike, reach (This creature can block creatures with flying.) id=3719 name=Longbow Archer rarity=U mana={W}{W} type=Creature subtype=Human Soldier Archer power=2 toughness=2 abilities=first strike,reach [/card] [card] text={1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it. id=3598 name=Matopi Golem rarity=U mana={5} auto={1}:regenerate && counter(-1/-1) type=Artifact Creature subtype=Golem power=3 toughness=3 [/card] [card] text=Return target creature card from your graveyard to the battlefield with a +1/+1 counter on it. target=creature|mygraveyard auto=moveTo(mybattlefield) auto=counter(1/1) id=3720 name=Miraculous Recovery rarity=U mana={4}{W} type=Enchantment subtype=Aura [/card] [card] id=3672 name=Panther Warriors rarity=C mana={4}{G} type=Creature subtype=Cat Warrior power=6 toughness=3 [/card] [card] id=3600 name=Phyrexian Walker rarity=C mana={0} type=Artifact Creature subtype=Construct power=0 toughness=3 [/card] [card] text=Each player draws X cards. id=3647 auto=Draw:X controller auto=Draw:X opponent name=Prosperity rarity=U mana={X}{U} type=Sorcery [/card] [card] id=3625 name=Python rarity=C mana={1}{B}{B} type=Creature subtype=Snake power=3 toughness=2 [/card] [card] text={T}: Add 1 Mana to your mana pool. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. id=3754 name=Quicksand rarity=U type=Land auto={T}:Add {1} auto={T}{S}:-1/-2 target(creature[attacking;-flying]) [/card] [card] text=Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn. id=3725 name=Resistance Fighter rarity=C mana={W} type=Creature subtype=Human Soldier auto={S}:preventAllCombatDamage from target(creature) ueot power=1 toughness=1 [/card] [card] text=White creatures you control have protection from black. Black creatures you control have protection from white. id=3741 auto=lord(creature[white]|myBattlefield) protection from black auto=lord(creature[black]|myBattlefield) protection from white name=Righteous War rarity=R mana={1}{W}{B} type=Enchantment [/card] [card] text=Islandwalk {G}: Regenerate River Boa. id=3675 name=River Boa rarity=C mana={1}{G} type=Creature subtype=Snake power=2 toughness=1 auto={G}:regenerate abilities=islandwalk [/card] [card] text=Protection from black id=3742 name=Scalebane's Elite rarity=U mana={3}{W}{G} type=Creature subtype=Human Soldier power=4 toughness=4 abilities=protection from black [/card] [card] text=Simoon deals 1 damage to each creature target opponent controls. auto=damage:1 all(creature|opponentBattlefield) id=3743 name=Simoon rarity=U mana={R}{G} type=Instant [/card] [card] text={T}: Add {2} to your mana pool. id=3602 name=Sisay's Ring rarity=C mana={4} type=Artifact auto={T}:Add {2} [/card] [card] text=Flying {R}: Spitting Drake gets +1/+0 until end of turn. Play this ability only once each turn. id=3702 auto={R}:1/0 limit:1 name=Spitting Drake rarity=U mana={3}{R} type=Creature subtype=Drake power=2 toughness=2 abilities=flying [/card] [card] text=When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. Whenever a Djinn or Efreet comes into play, destroy it. It can't be regenerated. id=3745 auto=lord(djinn) -99/-99 auto=lord(efreet) -99/-99 name=Suleiman's Legacy rarity=R mana={R}{W} type=Enchantment [/card] [card] text=Flying, vigilance id=3746 name=Tempest Drake rarity=U mana={1}{W}{U} type=Creature subtype=Drake power=2 toughness=2 abilities=flying,vigilance [/card] [card] text=Tremor deals 1 damage to each creature without flying. auto=damage:1 all(creature[-flying]) id=3706 name=Tremor rarity=C mana={R} type=Sorcery [/card] [card] text=Enchant creature When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1. target=creature auto=foreach(other creature|myBattlefield) 1/1 auto=lord(other creature|myBattlefield) -1/-1 auto=@next upkeep:draw:1 id=3630 name=Vampirism rarity=U mana={1}{B} type=Enchantment subtype=Aura [/card] [card] text=Haste (This creature can attack the turn it comes under your control.) At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.) id=3707 name=Viashino Sandstalker rarity=C mana={1}{R}{R} type=Creature subtype=Viashino Warrior auto=@each my end:moveTo(myhand) power=4 toughness=2 abilities=haste [/card] [card] text=Flying {R}: Viashivan Dragon gets +1/+0 until end of turn. {G}: Viashivan Dragon gets +0/+1 until end of turn. id=3747 name=Viashivan Dragon rarity=R mana={2}{R}{R}{G}{G} type=Creature subtype=Dragon auto={R}:1/0 auto={G}:0/1 power=4 toughness=4 abilities=flying [/card] [card] text={1}{B}, Sacrifice a creature: Regenerate Wake of Vultures. id=3631 name=Wake of Vultures rarity=C mana={3}{B} type=Creature subtype=Bird auto={1}{B}{S(creature|myBattlefield)}:regenerate power=3 toughness=1 abilities=flying [/card] [card] text=Creatures you control get +1/+1 until end of turn. auto=lord(creatures|myBattlefield) 1/1 id=3731 name=Warrior's Honor rarity=C mana={2}{W} type=Instant [/card] [card] text=Swampwalk id=3681 name=Warthog rarity=C mana={1}{G}{G} type=Creature subtype=Boar power=3 toughness=2 abilities=swampwalk [/card] [card] text=Attacking creatures with flying get -2/-2 and lose flying until end of turn. auto=lord(creature[attacking;flying]) -2/-2 auto=lord(creature[attacking;flying]) -flying id=3682 name=Wind Shear rarity=U type=Instant mana={2}{G} [/card]