// font generator for WFBFont by linshier #include #include #include #include FT_FREETYPE_H FT_Library m_library; iconv_t ic; // gb2312 to unicode unsigned short to_unicode(char * szStr) { static wchar_t target[3]; #if 0 if((MultiByteToWideChar(CP_ACP, 0, szStr, 2, target, 3)) != 0) return (unsigned short)target[0]; #else char *inp = szStr; char *outp = (char *)target; unsigned char *op = (char *)target; int inlen = strlen(szStr), outlen = 6; if (iconv(ic,(char **)&inp, &inlen, (char **)&outp, &outlen) != -1) return (unsigned short)target[0]; else return 0; #endif } unsigned char islot[5][16 * 16 / 2]; unsigned char pspicons[5] = {0xA1, 0xf7, 0xf0, 0xc1, 0xf5}; int render_icon12(const char * szFilename) { FT_Face face; unsigned char i, j, y; if (FT_New_Face(m_library, szFilename, 0, &face) != 0) return -1; if (FT_Set_Char_Size(face, 0, 20 * 64, 72, 0) != 0) { FT_Done_Face(face); return -1; } for (j = 0; j < 5; j ++) { unsigned char s[3] = {(unsigned char)0xa1, pspicons[j], 0}; unsigned short code = to_unicode((char *)s); memset(islot[j], 0, 12 * 12 / 2); if (code && FT_Load_Char(face, code, FT_LOAD_RENDER) == 0) { if (face->glyph->bitmap.buffer != NULL && face->glyph->bitmap_top > 0) { if (j == 0) continue; unsigned char left = 1; for (y = 0; y < face->glyph->bitmap.rows; y++) { unsigned char h = 1 + y; unsigned char l = face->glyph->bitmap.pitch; unsigned char u = 0; for (u = 0; u < l; u++) islot[j][(h * 12 + left + u) / 2] |= (face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + u] & 0xF0) >> 4 * (1 - (left + u) & 1); } } } } FT_Done_Face(face); return 0; } int render_icon16(const char * szFilename) { FT_Face face; unsigned char i, j, y; if (FT_New_Face(m_library, szFilename, 0, &face) != 0) return -1; if (FT_Set_Char_Size(face, 0, 30 * 64, 72, 0) != 0) { FT_Done_Face(face); return -1; } for (j = 0; j < 5; j ++) { unsigned char s[3] = {(unsigned char)0xa1, pspicons[j], 0}; unsigned short code = to_unicode((char *)s); memset(islot[j], 0, 16 * 16 / 2); if (code && FT_Load_Char(face, code, FT_LOAD_RENDER) == 0) { if (face->glyph->bitmap.buffer != NULL && face->glyph->bitmap_top > 0) { if (j == 0) continue; unsigned char left = 1; for (y = 0; y < face->glyph->bitmap.rows; y++) { unsigned char h = 2 + y; unsigned char l = face->glyph->bitmap.pitch; unsigned char u = 0; for (u = 0; u < l; u++) islot[j][(h * 16 + left + u) / 2] |= (face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + u] & 0xF0) >> 4 * (1 - (left + u) & 1); } } } } FT_Done_Face(face); return 0; } int render_cn12(const char * szFilename, const char * szOutputname) { unsigned char zslot[12 * 12 / 2]; FT_Face face; FILE * fp; unsigned char i, j, y; int ctr = 0; if (FT_New_Face(m_library, szFilename, 0, &face) != 0) return -1; if (FT_Set_Char_Size(face, 0, 12 * 64, 72, 0) != 0 || (fp = fopen(szOutputname,"w")) == NULL) { FT_Done_Face(face); return -1; } #if 0 // GBK encoding for (i = 0x81; i < 0xFF; i ++) { for (j = 0x40; j < 0xFF; j ++) { #else // GB2312 encoding for (i = 0xA1; i < 0xF8; i ++) { for (j = 0xA1; j < 0xFF; j ++) { #endif unsigned char s[3] = {(unsigned char)i, (unsigned char)j, 0}; unsigned short code = to_unicode((char *)s); memset(zslot, 0, 12 * 12 / 2); if (code && FT_Load_Char(face, code, FT_LOAD_RENDER) == 0) { if (face->glyph->bitmap.buffer != NULL && face->glyph->bitmap_top > 0) { unsigned char left = face->glyph->bitmap_left > 0 ? face->glyph->bitmap_left : 0; for (y = 0; y < face->glyph->bitmap.rows && y < 12 && y - face->glyph->bitmap_top < 2; y++) { unsigned char h = 12 - 2 - face->glyph->bitmap_top + y; unsigned char l = left + face->glyph->bitmap.pitch > 12 ? 12 - left : face->glyph->bitmap.pitch; unsigned char u = 0; if (face->glyph->bitmap_top < 12 - 2) { for (u = 0; u < l; u++) zslot[(h * 12 + left + u) / 2] |= (face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + u] & 0xF0) >> 4 * (1 - (left + u) & 1); } else { for (u = 0; u < l; u++) zslot[(y * 12 + left + u) / 2] |= (face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + u] & 0xF0) >> 4 * (1 - (left + u) & 1); } } } } if (i == 0xA1) { switch (j) { case 0xA1: memcpy(zslot, islot[0], 12 * 12 / 2); break; case 0xF7: memcpy(zslot, islot[1], 12 * 12 / 2); break; case 0xF0: memcpy(zslot, islot[2], 12 * 12 / 2); break; case 0xC1: memcpy(zslot, islot[3], 12 * 12 / 2); break; case 0xF5: memcpy(zslot, islot[4], 12 * 12 / 2); break; } } fwrite(zslot, sizeof(unsigned char), 12 * 12 / 2, fp); } } fclose(fp); FT_Done_Face(face); return 0; } int render_cn16(const char * szFilename, const char * szOutputname) { unsigned char zslot[16 * 16 / 2]; FT_Face face; FILE * fp; unsigned char i, j, y; int ctr = 0; if (FT_New_Face(m_library, szFilename, 0, &face) != 0) return -1; if (FT_Set_Char_Size(face, 0, 16 * 64, 72, 0) != 0 || (fp = fopen(szOutputname,"w")) == NULL) { FT_Done_Face(face); return -1; } #if 0 // GBK encoding for (i = 0x81; i < 0xFF; i ++) { for (j = 0x40; j < 0xFF; j ++) { #else // GB2312 encoding for (i = 0xA1; i < 0xF8; i ++) { for (j = 0xA1; j < 0xFF; j ++) { #endif unsigned char s[3] = {(unsigned char)i, (unsigned char)j, 0}; unsigned short code = to_unicode((char *)s); memset(zslot, 0, 16 * 16 / 2); if (code && FT_Load_Char(face, code, FT_LOAD_RENDER) == 0) { if (face->glyph->bitmap.buffer != NULL && face->glyph->bitmap_top > 0) { unsigned char left = face->glyph->bitmap_left > 0 ? face->glyph->bitmap_left : 0; for (y = 0; y < face->glyph->bitmap.rows && y < 16 && y - face->glyph->bitmap_top < 2; y++) { unsigned char h = 16 - 2 - face->glyph->bitmap_top + y; unsigned char l = left + face->glyph->bitmap.pitch > 16 ? 16 - left : face->glyph->bitmap.pitch; unsigned char u = 0; if (face->glyph->bitmap_top < 16 - 2) { for (u = 0; u < l; u++) zslot[(h * 16 + left + u) / 2] |= (face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + u] & 0xF0) >> 4 * (1 - (left + u) & 1); } else { for (u = 0; u < l; u++) zslot[(y * 16 + left + u) / 2] |= (face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + u] & 0xF0) >> 4 * (1 - (left + u) & 1); } } } } if (i == 0xA1) { switch (j) { case 0xA1: memcpy(zslot, islot[0], 16 * 16 / 2); break; case 0xF7: memcpy(zslot, islot[1], 16 * 16 / 2); break; case 0xF0: memcpy(zslot, islot[2], 16 * 16 / 2); break; case 0xC1: memcpy(zslot, islot[3], 16 * 16 / 2); break; case 0xF5: memcpy(zslot, islot[4], 16 * 16 / 2); break; } } fwrite(zslot, sizeof(unsigned char), 16 * 16 / 2, fp); } } fclose(fp); #if 0 if ((fp = fopen("fallback.gbk.3","w")) == NULL) { FT_Done_Face(face); return -1; } for (i = 0x81; i < 0xA1; i ++) { for (j = 0x40; j < 0xFF; j ++) { unsigned char s[3] = {(unsigned char)i, (unsigned char)j, 0}; unsigned short code = to_unicode((char *)s); memset(zslot, 0, 16 * 16 / 4); if (code && FT_Load_Char(face, code, FT_LOAD_RENDER) == 0) { if (face->glyph->bitmap.buffer != NULL && face->glyph->bitmap_top > 0) { unsigned char left = face->glyph->bitmap_left > 0 ? face->glyph->bitmap_left : 0; for (y = 0; y < face->glyph->bitmap.rows && y < 16 && y - face->glyph->bitmap_top < 2; y++) { unsigned char h = 16 - 2 - face->glyph->bitmap_top + y; unsigned char l = left + face->glyph->bitmap.pitch > 16 ? 16 - left : face->glyph->bitmap.pitch; unsigned char u = 0; if (face->glyph->bitmap_top < 16 - 2) { for (u = 0; u < l; u++) zslot[(h * 16 + left + u) / 4] |= (face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + u] & 0xC0) >> 2 * (3 - (left + u) & 3); } else { for (u = 0; u < l; u++) zslot[(y * 16 + left + u) / 4] |= (face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + u] & 0xC0) >> 2 * (3 - (left + u) & 3); } } } } fwrite(zslot, sizeof(unsigned char), 16 * 16 / 4, fp); } } fclose(fp); #endif FT_Done_Face(face); return 0; } int render_en12(const char * szFilename, const char * szOutputname) { unsigned char zslot[12 * 6 / 2]; FT_Face face; FILE * fp; unsigned char i, j, y; int ctr = 0; if (FT_New_Face(m_library, szFilename, 0, &face) != 0) return -1; if (FT_Set_Char_Size(face, 0, 11 * 64, 72, 0) != 0 || (fp = fopen(szOutputname,"w")) == NULL) { FT_Done_Face(face); return -1; } for (i = 0x00; i < 0x7F; i ++) { unsigned short code = i; memset(zslot, 0, 12 * 6 / 2); if (code > 0x20 && FT_Load_Char(face, code, FT_LOAD_RENDER) == 0) { if (face->glyph->bitmap.buffer != NULL && face->glyph->bitmap_top > 0) { for (y = 0; y < face->glyph->bitmap.rows && y < 12 && y - face->glyph->bitmap_top < 2; y++) { unsigned char h = 12 - 2 - face->glyph->bitmap_top + y; unsigned char u = 0; unsigned char left = face->glyph->bitmap.pitch > 6 ? 1 : 0; for (u = 0; u < left + face->glyph->bitmap.pitch; u++) zslot[(h * 6 + u) / 2] |= (face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + left + u] & 0xF0) >> 4 * (1 - u & 1); } } } fwrite(zslot, sizeof(unsigned char), 12 * 6 / 2, fp); } fclose(fp); FT_Done_Face(face); return 0; } int render_en16(const char * szFilename, const char * szOutputname) { unsigned char zslot[16 * 8 / 2]; FT_Face face; FILE * fp; unsigned char i, j, y; int ctr = 0; if (FT_New_Face(m_library, szFilename, 0, &face) != 0) return -1; if (FT_Set_Char_Size(face, 0, 14 * 64, 72, 0) != 0 || (fp = fopen(szOutputname,"w")) == NULL) { FT_Done_Face(face); return -1; } for (i = 0x00; i < 0x7F; i ++) { unsigned short code = i; memset(zslot, 0, 16 * 8 / 2); if (code > 0x20 && FT_Load_Char(face, code, FT_LOAD_RENDER) == 0) { if (face->glyph->bitmap.buffer != NULL && face->glyph->bitmap_top > 0) { for (y = 0; y < face->glyph->bitmap.rows && y < 16 && y - face->glyph->bitmap_top < 2; y++) { unsigned char h = 15 - 2 - face->glyph->bitmap_top + y; unsigned char u = 0; unsigned char left = face->glyph->bitmap.pitch > 8 ? 1 : 0; for (u = 0; u < left + face->glyph->bitmap.pitch; u++) zslot[(h * 8 + u) / 2] |= (face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + left + u] & 0xF0) >> 4 * (1 - u & 1); } } } fwrite(zslot, sizeof(unsigned char), 16 * 8 / 2, fp); } fclose(fp); FT_Done_Face(face); return 0; } int main() { if (FT_Init_FreeType(&m_library) != 0) { printf("Error initializing freetype library!\n"); return 1; } ic = iconv_open("unicode", "gb2312"); if (ic == 0) printf("Error initializing iconv!\n"); render_icon12("fallback.ttf"); render_cn12("fallback.ttf", "simon.gbk"); render_en12("mono.ttf", "simon.asc"); render_cn12("gkai00mp.ttf", "smallface.gbk"); render_en12("gkai00mp.ttf", "smallface.asc"); render_icon16("fallback.ttf"); render_cn16("fallback.ttf", "f3.gbk"); render_en16("mono.ttf", "f3.asc"); render_cn16("gkai00mp.ttf", "magic.gbk"); render_en16("gkai00mp.ttf", "magic.asc"); iconv_close(ic); FT_Done_FreeType(m_library); printf("done\n"); return 0; }