#include "PrecompiledHeader.h" #include "DeckDataWrapper.h" #include "MTGDeck.h" #include "PriceList.h" #include "WDataSrc.h" DeckDataWrapper::DeckDataWrapper(MTGDeck * deck) { parent = deck; loadMatches(deck); } void DeckDataWrapper::save() { if (parent) { Rebuild(parent); parent->save(); } } void DeckDataWrapper::save(string filepath, bool useExpandedCardNames, string &deckTitle, string &deckDesc) { if (parent) { Rebuild(parent); parent->save(filepath, useExpandedCardNames, deckTitle, deckDesc); } }