#SET: Revised Edition #VERSION: 1.1 [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=Flying id=1189 name=Air Elemental rarity=U type=Creature mana={3}{U}{U} power=4 subtype=Elemental toughness=4 [/card] [card] text={X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, shuffle all but one of them, put the shuffled cards on the bottom of your library, then draw a card. X can't be 0. id=1092 name=Aladdin's Lamp rarity=R type=Artifact mana={10} [/card] [card] text={8}, {T}: Aladdin's Ring deals 4 damage to target creature or player. auto={8}{T}:damage:4 target(creature,player) id=1093 name=Aladdin's Ring rarity=R type=Artifact mana={8} [/card] [card] text=Enchant artifact Enchanted artifact is a creature with power and toughness each equal to its converted mana cost. It's still an artifact. target=artifact id=1190 name=Animate Artifact rarity=U type=Enchantment mana={3}{U} subtype=Aura [/card] [card] text=When Animate Dead comes into play, if it's in play, it becomes an Aura with enchant creature. Put target creature card from a graveyard into play under your control and attach Animate Dead to it. Enchanted creature gets -1/-0. When Animate Dead leaves play, destroy enchanted creature. It can't be regenerated. target=creature|graveyard id=1143 name=Animate Dead rarity=U type=Enchantment mana={1}{B} [/card] [card] text=Enchant creature Enchanted creature can attack as though it didn't have defender. target=creature auto=-defender id=1327 name=Animate Wall rarity=R type=Enchantment mana={W} subtype=Aura [/card] [card] text=Whenever a land comes into play, Ankh of Mishra deals 2 damage to that land's controller. id=1094 name=Ankh of Mishra rarity=R type=Artifact mana={2} [/card] [card] text=Destroy all lands. id=1328 name=Armageddon rarity=R type=Sorcery mana={3}{W} [/card] [card] text=At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage to each player equal to the number of doom counters on it. {4}: Remove a doom counter from Armageddon Clock. Any player may play this ability but only during any upkeep step. id=1095 name=Armageddon Clock rarity=R type=Artifact mana={6} [/card] [card] text=Enchant creature Enchanted creature gets +X/+Y, where X is equal to half the number of Forests you control, rounded down, and Y is equal to half the number of Forests you control, rounded up. target=creature id=1235 name=Aspect of Wolf rarity=R type=Enchantment mana={1}{G} subtype=Aura [/card] [card] text=Sacrifice an artifact: Atog gets +2/+2 until end of turn. id=1280 name=Atog rarity=C type=Creature mana={1}{R} power=1 subtype=Atog toughness=2 [/card] [card] text=Black creatures get +1/+1. id=1144 name=Bad Moon rarity=R type=Enchantment mana={1}{B} [/card] [card] text= id=1376 name=Badlands auto={T}:Add {B} auto={T}:Add {R} rarity=R type=Land subtype=Mountain Swamp [/card] [card] text=Basalt Monolith doesn't untap during your untap step. {3}: Untap Basalt Monolith. {T}: Add {3} to your mana pool. id=1096 name=Basalt Monolith rarity=U type=Artifact mana={3} [/card] [card] text= auto={T}:Add {B} auto={T}:Add {G} id=1377 name=Bayou rarity=R type=Land subtype=Swamp Forest [/card] [card] text=Banding abilities=Banding id=1330 name=Benalish Hero rarity=C type=Creature mana={W} power=1 subtype=Hero toughness=1 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {T}: Add one mana of any color to your mana pool. abilities=Flying id=1236 name=Birds of Paradise rarity=R type=Creature mana={G} power=0 subtype=Bird toughness=1 [/card] [card] text=First strike, protection from white abilities=First strike, protection from white id=1145 name=Black Knight rarity=U type=Creature mana={B}{B} power=2 subtype=Knight toughness=2 [/card] [card] text=As Black Vise comes into play, choose an opponent. At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4. id=1097 name=Black Vise rarity=U type=Artifact mana={1} [/card] [card] text=Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. target=creature id=1331 name=Black Ward rarity=U type=Enchantment mana={W} subtype=Aura [/card] [card] text=Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn. target=creature auto={W}:1/1 id=1332 name=Blessing rarity=R type=Enchantment mana={W}{W} subtype=Aura [/card] [card] text=Choose one - Counter target red spell; or destroy target red permanent. id=1191 name=Blue Elemental Blast rarity=C type=Instant mana={U} [/card] [card] text=Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. target=creature id=1333 name=Blue Ward rarity=U type=Enchantment mana={W} subtype=Aura [/card] [card] text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) abilities=Swampwalk id=1146 name=Bog Wraith rarity=U type=Creature mana={3}{B} power=3 subtype=Wraith toughness=3 [/card] [card] text=Target player draws X cards. target=player id=1192 name=Braingeyser rarity=R type=Sorcery mana={X}{U}{U} [/card] [card] text=Brass Man doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man. id=1099 name=Brass Man rarity=U type=Artifact Creature mana={1} power=1 toughness=3 [/card] [card] text=Enchant creature Enchanted creature has mountainwalk. target=creature auto=mountainwalk id=1281 name=Burrowing rarity=U type=Enchantment mana={R} subtype=Aura [/card] [card] text=Untapped creatures you control get +0/+2. id=1334 name=Castle rarity=U type=Enchantment mana={3}{W} [/card] [card] text={2}, {T}: Add one mana of any color to your mana pool. id=1100 name=Celestial Prism rarity=U type=Artifact mana={3} [/card] [card] text=Until end of turn, any time you could play a mana ability you may pay 1 life. If you do, add {1} to your mana pool. id=1237 name=Channel rarity=U type=Sorcery mana={G}{G} [/card] [card] text=Target spell or permanent becomes red. (Its mana symbols remain unchanged.) id=1282 name=Chaoslace rarity=R type=Instant mana={R} [/card] [card] text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. id=1335 name=Circle of Protection: Black rarity=C type=Enchantment mana={1}{W} [/card] [card] text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. id=1336 name=Circle of Protection: Blue rarity=C type=Enchantment mana={1}{W} [/card] [card] text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. id=1337 name=Circle of Protection: Green rarity=C type=Enchantment mana={1}{W} [/card] [card] text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. id=1338 name=Circle of Protection: Red rarity=C type=Enchantment mana={1}{W} [/card] [card] text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. id=1339 name=Circle of Protection: White rarity=C type=Enchantment mana={1}{W} [/card] [card] text=Clockwork Beast comes into play with seven +1/+0 counters on it. Clockwork Beast can't have more than seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this turn, remove a +1/+0 counter from it. {X}, {T}: Put X +1/+0 counters on Clockwork Beast. Play this ability only during your upkeep. id=1101 name=Clockwork Beast rarity=R type=Artifact Creature mana={6} power=0 toughness=4 [/card] [card] text=Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. abilities=Flying id=1238 name=Cockatrice rarity=R type=Creature mana={3}{G}{G} power=2 subtype=Cockatrice toughness=4 [/card] [card] text={3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. id=1102 name=Conservator rarity=U type=Artifact mana={4} [/card] [card] text=Enchant creature You control enchanted creature. target=creature id=1194 name=Control Magic rarity=U type=Enchantment mana={2}{U}{U} subtype=Aura [/card] [card] text=Counter target spell. id=1196 name=Counterspell rarity=U type=Instant mana={U}{U} [/card] [card] text= id=1239 name=Craw Wurm rarity=C type=Creature mana={4}{G}{G} power=6 subtype=Wurm toughness=4 [/card] [card] text=Enchant creature When enchanted creature is put into a graveyard, Creature Bond deals damage equal to that creature's toughness to the creature's controller. target=creature id=1197 name=Creature Bond rarity=C type=Enchantment mana={1}{U} subtype=Aura [/card] [card] text=Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost. target=artifact id=1240 name=Crumble rarity=U type=Instant mana={G} [/card] [card] text=White creatures get +1/+1. id=1341 name=Crusade rarity=R type=Enchantment mana={W}{W} [/card] [card] text=Whenever a player plays a blue spell, you may pay {1}. If you do, you gain 1 life. id=1103 name=Crystal Rod rarity=U type=Artifact mana={1} [/card] [card] text=Enchant land At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. target=land id=1148 name=Cursed Land rarity=U type=Enchantment mana={2}{B}{B} subtype=Aura [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying.) abilities=Flying id=1104 name=Dancing Scimitar rarity=R type=Artifact Creature mana={4} power=1 subtype=Spirit toughness=5 [/card] [card] text=Add {B}{B}{B} to your mana pool. auto=Add{B}{B}{B} id=1149 name=Dark Ritual rarity=C type=Instant mana={B} [/card] [card] text=Regenerate target creature. target=creature auto=:regenerate id=1342 name=Death Ward rarity=C type=Instant mana={W} [/card] [card] text={B}{B}: Counter target green spell. id=1151 name=Deathgrip rarity=U type=Enchantment mana={B}{B} [/card] [card] text=Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) id=1152 name=Deathlace rarity=R type=Instant mana={B} [/card] [card] text=Destroy target permanent. target=* auto=destroy id=1241 name=Desert Twister rarity=U type=Sorcery mana={4}{G}{G} [/card] [card] text=Whenever a land is put into a graveyard from play, Dingus Egg deals 2 damage to that land's controller. id=1105 name=Dingus Egg rarity=R type=Artifact mana={4} [/card] [card] text=destroy target artifact or enchantment target=artifact,enchantment auto=destroy id=1343 name=Disenchant rarity=C type=Instant mana={1}{W} [/card] [card] text={3}, {T}: Target player discards a card. Play this ability only during your turn. id=1106 name=Disrupting Scepter rarity=R type=Artifact mana={3} [/card] [card] text={2}: Dragon Engine gets +1/+0 until end of turn. auto={2}:1/0 id=1107 name=Dragon Engine rarity=R type=Artifact Creature mana={3} power=1 toughness=3 [/card] [card] text=Flying {R}: Dragon Whelp gets +1/+0 until end of turn. At end of turn, if this ability has been played four or more times this turn, sacrifice Dragon Whelp. abilities=Flying id=1284 name=Dragon Whelp rarity=U type=Creature mana={2}{R}{R} power=2 subtype=Dragon toughness=3 [/card] [card] text=Spend only black mana on X. Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. target=player,creature id=1156 name=Drain Life rarity=C type=Sorcery mana={X}{1}{B} [/card] [card] text={B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) auto={B}:regenerate id=1157 name=Drudge Skeletons rarity=C type=Creature mana={1}{B} power=1 subtype=Skeleton toughness=1 [/card] [card] text={T}: Target creature with power 2 or less is unblockable this turn. id=1285 name=Dwarven Warriors rarity=C type=Creature mana={2}{R} power=1 subtype=Dwarf toughness=1 [/card] [card] text= id=1287 name=Earth Elemental rarity=U type=Creature mana={3}{R}{R} power=4 subtype=Elemental toughness=5 [/card] [card] text=Enchant creature When Earthbind comes into play, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." target=creature id=1288 name=Earthbind rarity=C type=Enchantment mana={R} subtype=Aura [/card] [card] text=Earthquake deals X damage to each creature without flying and each player. id=1289 name=Earthquake rarity=R type=Sorcery mana={X}{R} [/card] [card] text={2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. id=1108 name=Ebony Horse rarity=R type=Artifact mana={3} [/card] [card] text=Lifelink (Whenever this creature deals damage, you gain that much life.) abilities=Lifelink id=1158 name=El-Hajjaj rarity=R type=Creature mana={1}{B}{B} power=1 subtype=El-Hajjaj toughness=1 [/card] [card] text=First strike abilities=First strike id=1242 name=Elvish Archers rarity=R type=Creature mana={1}{G} power=2 subtype=Elf toughness=1 [/card] [card] text=At the end of your turn, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. id=1159 name=Erg Raiders rarity=C type=Creature mana={1}{B} power=2 subtype=Raider toughness=3 [/card] [card] text=Eye for an Eye deals X damage to the controller of the source of your choice that dealt damage to you this turn, where X is the damage dealt to you by that source this turn. id=1344 name=Eye for an Eye rarity=R type=Instant mana={W}{W} [/card] [card] text=Enchant land Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life." target=land id=1345 name=Farmstead rarity=R type=Enchantment mana={W}{W}{W} subtype=Aura [/card] [card] text=You may play as many lands as you choose on your turn. Whenever you play a land other than the first land of the turn, Fastbond deals 1 damage to you. id=1243 name=Fastbond rarity=R type=Enchantment mana={G} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) target=creature auto=fear id=1161 name=Fear rarity=C type=Enchantment mana={B}{B} subtype=Aura [/card] [card] text=Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. target=enchantment id=1200 name=Feedback rarity=U type=Enchantment mana={2}{U} subtype=Aura [/card] [card] text= id=1290 name=Fire Elemental rarity=U type=Creature mana={3}{R}{R} power=5 subtype=Elemental toughness=4 [/card] [card] text=Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. As an additional cost to play Fireball, pay {1} for each target beyond the first. target=players,creatures id=1291 name=Fireball rarity=C type=Sorcery mana={X}{R} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn. target=creature auto={R}:1/0 id=1292 name=Firebreathing rarity=C type=Enchantment mana={R} subtype=Aura [/card] [card] text=Destroy all Plains. id=1293 name=Flashfires rarity=U type=Sorcery mana={3}{R} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying.) target=creature auto=flying id=1201 name=Flight rarity=C type=Enchantment mana={U} subtype=Aura [/card] [card] text={2}, {T}: Target creature gains flying until end of turn. id=1109 name=Flying Carpet rarity=R type=Artifact mana={4} [/card] [card] text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. abilities=Trample id=1245 name=Force of Nature rarity=R type=Creature mana={2}{G}{G}{G}{G} power=8 subtype=Elemental toughness=8 [/card] [card] text={T}: Add {G} to your mana pool. id=1386 name=Forest auto={T}:add{G} rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. id=1388 name=Forest auto={T}:add{G} rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. id=1387 name=Forest auto={T}:add{G} rarity=L type=Basic Land subtype=Forest [/card] [card] text={B}: Frozen Shade gets +1/+1 until end of turn. auto={B}:1/1 id=1162 name=Frozen Shade rarity=C type=Creature mana={2}{B} power=0 subtype=Shade toughness=1 [/card] [card] text=Target creature gets +3/+3 until end of turn. target=creature auto=3/3 id=1248 name=Giant Growth rarity=C type=Instant mana={G} [/card] [card] text=Reach (This creature can block creatures with flying.) abilities=Reach id=1249 name=Giant Spider rarity=C type=Creature mana={3}{G} power=2 subtype=Spider toughness=4 [/card] [card] text={T}: Look at target player's hand. id=1110 name=Glasses of Urza rarity=U type=Artifact mana={1} [/card] [card] text={R}: Goblin Balloon Brigade gains flying until end of turn. (It can't be blocked except by creatures with flying.) auto={R}:flying id=1295 name=Goblin Balloon Brigade rarity=U type=Creature mana={R} power=1 subtype=Goblin Warrior toughness=1 [/card] [card] text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.) id=1296 auto=lord(goblin) 1/1 mountainwalk name=Goblin King rarity=R type=Creature mana={1}{R}{R} power=2 subtype=Goblin toughness=2 [/card] [card] text=Flying {R}: Granite Gargoyle gets +0/+1 until end of turn. abilities=Flying auto={R}:0/1 id=1297 name=Granite Gargoyle rarity=R type=Creature mana={2}{R} power=2 subtype=Gargoyle toughness=2 [/card] [card] text= id=1298 name=Gray Ogre rarity=C type=Creature mana={2}{R} power=2 subtype=Ogre toughness=2 [/card] [card] text=Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. target=creature id=1346 name=Green Ward rarity=U type=Enchantment mana={W} subtype=Aura [/card] [card] text= id=1250 name=Grizzly Bears rarity=C type=Creature mana={1}{G} power=2 subtype=Bear toughness=2 [/card] [card] text={1}, {T}: Target creature gains banding until end of turn. auto={1}{T}:banding target(creature) id=1111 name=Helm of Chatzuk rarity=R type=Artifact mana={1} [/card] [card] text= id=1299 name=Hill Giant rarity=C type=Creature mana={3}{R} power=3 subtype=Giant toughness=3 [/card] [card] text=Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn. target=creature auto={W}:0/1 auto=0/2 id=1349 name=Holy Armor rarity=C type=Enchantment mana={W} subtype=Aura [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+2. target=creature auto=:1/2 id=1350 name=Holy Strength rarity=C type=Enchantment mana={W} subtype=Aura [/card] [card] text=Target creature gets +X/+0 until end of turn. target=creature id=1164 name=Howl from Beyond rarity=C type=Instant mana={X}{B} [/card] [card] text=At the beginning of each player's draw step, if Howling Mine is untapped, that player draws a card. id=1112 name=Howling Mine rarity=R type=Artifact mana={2} [/card] [card] text=Return all artifacts target player owns to his or her hand. target=player id=1202 name=Hurkyl's Recall rarity=R type=Instant mana={1}{U} [/card] [card] text= id=1300 name=Hurloon Minotaur rarity=C type=Creature mana={1}{R}{R} power=2 subtype=Minotaur toughness=3 [/card] [card] text=Hurricane deals X damage to each creature with flying and each player. id=1251 name=Hurricane rarity=U type=Sorcery mana={X}{G} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. abilities=Flying id=1165 name=Hypnotic Specter rarity=U type=Creature mana={1}{B}{B} power=2 subtype=Specter toughness=2 [/card] [card] text=Enchant creature Enchanted creature has haste. {0}: Untap enchanted creature. Play this ability only during your turn and only once each turn. target=creature auto=haste id=1252 name=Instill Energy rarity=U type=Enchantment mana={G} subtype=Aura [/card] [card] text=Whenever a player plays a red spell, you may pay {1}. If you do, you gain 1 life. id=1113 name=Iron Star rarity=U type=Artifact mana={1} [/card] [card] text= id=1253 name=Ironroot Treefolk rarity=C type=Creature mana={4}{G} power=3 subtype=Treefolk toughness=5 [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:add {U} id=1393 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:add {U} id=1392 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:add {U} id=1394 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text=Island Fish Jasconius can't attack unless defending player controls an Island. Jasconius doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Jasconius. When you control no Islands, sacrifice Jasconius. id=1203 name=Island Fish Jasconius rarity=R type=Creature mana={4}{U}{U}{U} power=6 subtype=Island-Fish toughness=8 [/card] [card] text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. id=1351 name=Island Sanctuary rarity=R type=Enchantment mana={1}{W} [/card] [card] text=Whenever a player plays a white spell, you may pay {1}. If you do, you gain 1 life. id=1114 name=Ivory Cup rarity=U type=Artifact mana={1} [/card] [card] text=At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four. id=1115 name=Ivory Tower rarity=R type=Artifact mana={1} [/card] [card] text={2}, {T}, Discard the last card you drew this turn: Draw a card. id=1117 name=Jandor's Ring rarity=R type=Artifact mana={6} [/card] [card] text={3}, {T}: Untap target creature. id=1118 name=Jandor's Saddlebags rarity=R type=Artifact mana={2} [/card] [card] text={4}, {T}: Draw a card. auto={4},{T}:Draw:1 id=1119 name=Jayemdae Tome rarity=R type=Artifact mana={4} [/card] [card] text=Target creature gains flying until end of turn. target=creature auto=flying id=1204 name=Jump rarity=C type=Instant mana={U} [/card] [card] text=At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls. id=1352 name=Karma rarity=U type=Enchantment mana={2}{W}{W} [/card] [card] text=Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. id=1301 name=Keldon Warlord rarity=U type=Creature mana={2}{R}{R} power=* subtype=Lord toughness=* [/card] [card] text=Kird Ape gets +1/+2 as long as you control a Forest. id=1302 name=Kird Ape rarity=C type=Creature mana={R} power=1 subtype=Ape toughness=1 [/card] [card] text=All Swamps are 1/1 creatures that are still lands. id=1121 name=Kormus Bell rarity=R type=Artifact mana={4} [/card] [card] text=Enchant land When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice. target=land id=1254 name=Kudzu rarity=R type=Enchantment mana={1}{G}{G} subtype=Aura [/card] [card] text=Enchant creature Enchanted creature has first strike. target=creature auto=first strike id=1353 name=Lance rarity=U type=Enchantment mana={W} subtype=Aura [/card] [card] text={T}: Untap target land. auto={T}:untap target(land) id=1255 name=Ley Druid rarity=U type=Creature mana={2}{G} power=1 subtype=Human Druid toughness=1 [/card] [card] text={G}{G}: Counter target black spell. id=1256 name=Lifeforce rarity=U type=Enchantment mana={G}{G} [/card] [card] text=Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) id=1257 name=Lifelace rarity=R type=Instant mana={G} [/card] [card] text=Whenever a Forest an opponent controls becomes tapped, you gain 1 life. id=1205 name=Lifetap rarity=U type=Enchantment mana={U}{U} [/card] [card] text=Lightning Bolt deals 3 damage to target creature or player. target=creature,player auto=damage:3 id=1303 name=Lightning Bolt rarity=C type=Instant mana={R} [/card] [card] text=Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. target=artifact id=1258 name=Living Artifact rarity=R type=Enchantment mana={G} subtype=Aura [/card] [card] text=All Forests are 1/1 creatures that are still lands. id=1259 name=Living Lands rarity=R type=Enchantment mana={3}{G} [/card] [card] text=Defender (This creature can't attack.) {1}: Regenerate Living Wall. auto={1}:regenerate abilities=Defender id=1123 name=Living Wall rarity=U type=Artifact Creature mana={4} power=0 subtype=Wall toughness=6 [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=1260 name=Llanowar Elves rarity=C type=Creature mana={G} power=1 subtype=Elf Druid toughness=1 [/card] [card] text=Other Merfolk creatures get +1/+1 and have islandwalk. auto=lord(merfolk) 1/1 islandwalk id=1206 name=Lord of Atlantis rarity=R type=Creature mana={U}{U} power=2 subtype=Merfolk Lord toughness=2 [/card] [card] text=Flying, trample (This creature can't be blocked except by creatures with flying or reach. If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. abilities=Flying, trample id=1166 name=Lord of the Pit rarity=R type=Creature mana={4}{B}{B}{B} power=7 subtype=Demon toughness=7 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=1208 name=Mahamoti Djinn rarity=R type=Creature mana={4}{U}{U} power=5 subtype=Djinn toughness=6 [/card] [card] text=Tap all lands target player controls and empty his or her mana pool. target=player id=1209 name=Mana Short rarity=R type=Instant mana={2}{U} [/card] [card] text=Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {3} to your mana pool. id=1124 name=Mana Vault rarity=R type=Artifact mana={1} [/card] [card] text= id=1210 name=Merfolk of the Pearl Trident rarity=C type=Creature mana={U} power=1 subtype=Merfolk toughness=1 [/card] [card] text=Flying, banding abilities=Flying, banding id=1354 name=Mesa Pegasus rarity=C type=Creature mana={1}{W} power=1 subtype=Pegasus toughness=1 [/card] [card] text={2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. id=1126 name=Millstone rarity=R type=Artifact mana={2} [/card] [card] text=Target player discards X cards at random. target=player id=1167 name=Mind Twist rarity=R type=Sorcery mana={X}{B} [/card] [card] text= id=1308 name=Mons's Goblin Raiders rarity=C type=Creature mana={R} power=1 subtype=Goblin toughness=1 [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=1391 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=1390 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=1389 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. abilities=flying id=1170 name=Nightmare rarity=R type=Creature mana={5}{B} power=* subtype=Nightmare toughness=* [/card] [card] text={W}{W}, {T}: Destroy target black permanent. id=1355 name=Northern Paladin rarity=R type=Creature mana={2}{W}{W} power=3 subtype=Knight toughness=3 [/card] [card] text= id=1129 name=Obsianus Golem rarity=U type=Artifact Creature mana={6} power=4 subtype=Golem toughness=6 [/card] [card] text={T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. id=1309 name=Orcish Artillery rarity=U type=Creature mana={1}{R}{R} power=1 subtype=Orc Warrior toughness=3 [/card] [card] text=Attacking creatures you control get +1/+0. id=1310 name=Orcish Oriflamme rarity=U type=Enchantment mana={3}{R} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=1131 name=Ornithopter rarity=U type=Artifact Creature mana={0} power=0 subtype=Thopter toughness=2 [/card] [card] text=Enchant creature When Paralyze comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "At the beginning of your upkeep, you may pay {4}. If you do, untap this creature." target=creature id=1171 name=Paralyze rarity=C type=Enchantment mana={B} subtype=Aura [/card] [card] text= id=1356 name=Pearled Unicorn rarity=C type=Creature mana={2}{W} power=2 subtype=Unicorn toughness=2 [/card] [card] text=At end of turn, if no creatures are in play, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player. id=1172 name=Pestilence rarity=C type=Enchantment mana={2}{B}{B} [/card] [card] text=Flying abilities=flying id=1213 name=Phantom Monster rarity=U type=Creature mana={3}{U} power=3 subtype=Phantasm toughness=3 [/card] [card] text=Pirate Ship can't attack unless defending player controls an Island. {T}: Pirate Ship deals 1 damage to target creature or player. When you control no Islands, sacrifice Pirate Ship. id=1214 name=Pirate Ship rarity=R type=Creature mana={4}{U} power=4 subtype=Human Pirate toughness=3 [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=1397 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=1396 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=1395 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text= id=1378 name=Plateau auto={T}:Add {W} auto={T}:Add {R} rarity=R type=Land subtype=Plains Mountain [/card] [card] text=Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats in play. id=1173 name=Plague Rats auto=champion(name:Plague Rats) rarity=C color=Black type=Creature mana={2}{B} power=1 subtype=Rat toughness=1 [/card] [card] text=Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay up to {2}. For each one mana less than {2} he or she pays this way, Power Leak deals 1 damage to him or her. target=enchantment id=1215 name=Power Leak rarity=C type=Enchantment mana={1}{U} subtype=Aura [/card] [card] text=At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn. id=1311 name=Power Surge rarity=R type=Enchantment mana={R}{R} [/card] [card] text={T}: Prodigal Sorcerer deals 1 damage to target creature or player. id=1217 name=Prodigal Sorcerer rarity=C type=Creature mana={2}{U} power=1 subtype=Human Wizard toughness=1 [/card] [card] text=Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. target=land id=1218 name=Psychic Venom rarity=C type=Enchantment mana={1}{U} subtype=Aura [/card] [card] text=Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.) id=1358 name=Purelace rarity=R type=Instant mana={W} [/card] [card] text=Return target creature card from your graveyard to your hand. target=creature|myGraveyard id=1174 name=Raise Dead rarity=C type=Sorcery mana={B} [/card] [card] text=Return target artifact card from your graveyard to your hand. target=artifact|myGraveyard id=1219 name=Reconstruction rarity=C type=Sorcery mana={U} [/card] [card] text=Choose one - Counter target blue spell; or destroy target blue permanent. id=1312 name=Red Elemental Blast rarity=C type=Instant mana={R} [/card] [card] text=Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. target=creature id=1359 name=Red Ward rarity=U type=Enchantment mana={W} subtype=Aura [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) target=creature id=1262 name=Regeneration rarity=C type=Enchantment mana={1}{G} subtype=Aura [/card] [card] text=Return target card from your graveyard to your hand. target=*|myGraveyard id=1263 name=Regrowth rarity=U type=Sorcery mana={1}{G} [/card] [card] text=Return target creature card from your graveyard to play. target=creature|myGraveyard id=1360 name=Resurrection rarity=U type=Sorcery mana={2}{W}{W} [/card] [card] text=You gain X life, where X is twice the damage dealt to you so far this turn by artifacts. id=1362 name=Reverse Polarity rarity=U type=Instant mana={W}{W} [/card] [card] text=Target blocking creature gets +7/+7 until end of turn. auto=:7/7 target=creature id=1363 name=Righteousness rarity=R type=Instant mana={W} [/card] [card] text=Flying abilities=flying id=1313 name=Roc of Kher Ridges rarity=R type=Creature mana={3}{R} power=3 subtype=Roc toughness=3 [/card] [card] text={3}, {T}: Rod of Ruin deals 1 damage to target creature or player. id=1134 name=Rod of Ruin rarity=U type=Artifact mana={4} [/card] [card] text={T}: Destroy target tapped creature. id=1175 name=Royal Assassin rarity=R type=Creature mana={1}{B}{B} power=1 subtype=Human Assassin toughness=1 [/card] [card] text=As an additional cost to play Sacrifice, sacrifice a creature. Add to your mana pool an amount of black mana equal to the sacrificed creature's converted mana cost. id=1176 name=Sacrifice rarity=U type=Instant mana={B} [/card] [card] text= auto={T}:Add {W} auto={T}:Add {G} id=1379 name=Savannah rarity=R type=Land subtype=Plains Forest [/card] [card] text= id=1365 name=Savannah Lions rarity=R type=Creature mana={W} power=2 subtype=Cat toughness=1 [/card] [card] text= id=1177 name=Scathe Zombies rarity=C type=Creature mana={2}{B} power=2 subtype=Zombie toughness=2 [/card] [card] text= auto={T}:Add {B} auto={T}:Add {W} id=1380 name=Scrubland rarity=R type=Land subtype=Plains Swamp [/card] [card] text=Flying abilities=flying id=1264 name=Scryb Sprites rarity=C type=Creature mana={G} power=1 subtype=Faerie toughness=1 [/card] [card] text=Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. id=1220 name=Sea Serpent rarity=C type=Creature mana={5}{U} power=5 subtype=Serpent toughness=5 [/card] [card] text=Sedge Troll gets +1/+1 as long as you control a Swamp. {B}: Regenerate Sedge Troll. auto={B}:regenerate id=1315 name=Sedge Troll rarity=R type=Creature mana={2}{R} power=2 subtype=Troll toughness=2 [/card] [card] text=Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. abilities=Flying id=1221 name=Serendib Efreet rarity=R type=Creature mana={2}{U} power=3 subtype=Efreet toughness=4 [/card] [card] text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) abilities=Flying, vigilance id=1366 name=Serra Angel rarity=U type=Creature mana={3}{W}{W} power=4 subtype=Angel toughness=4 [/card] [card] text=Forestwalk abilities=forestwalk id=1265 name=Shanodin Dryads rarity=C type=Creature mana={G} power=1 subtype=Dryad toughness=1 [/card] [card] text=Destroy target artifact. target=artifact auto=destroy id=1316 name=Shatter rarity=C type=Instant mana={1}{R} [/card] [card] text=Destroy all artifacts. They can't be regenerated. id=1317 name=Shatterstorm rarity=U type=Sorcery mana={2}{R}{R} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn. auto={R}:1/0 abilities=flying id=1318 name=Shivan Dragon rarity=R type=Creature mana={4}{R}{R} power=5 subtype=Dragon toughness=5 [/card] [card] text=You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. target=creature|myinplay id=1180 name=Simulacrum rarity=U type=Instant mana={1}{B} [/card] [card] text={T}: Add {2} to your mana pool. auto={T}: Add {2} id=1135 name=Sol Ring rarity=U type=Artifact mana={1} [/card] [card] text=Whenever a creature is put into a graveyard from play, you may pay {1}. If you do, you gain 1 life. id=1136 name=Soul Net rarity=U type=Artifact mana={1} [/card] [card] text=Counter target spell with converted mana cost X. id=1224 name=Spell Blast rarity=C type=Instant mana={X}{U} [/card] [card] text=Enchant artifact You control enchanted artifact. target=artifact id=1226 name=Steal Artifact rarity=U type=Enchantment mana={2}{U}{U} subtype=Aura [/card] [card] text=Destroy target land. target=land auto=destroy id=1321 name=Stone Rain rarity=C type=Sorcery mana={2}{R} [/card] [card] text=Target player gains X life. target=player id=1266 name=Stream of Life rarity=C type=Sorcery mana={X}{G} [/card] [card] text={W}: Add {R} to your mana pool. id=1137 name=Sunglasses of Urza rarity=R type=Artifact mana={3} [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=1375 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=1373 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=1374 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text=Remove target creature from the game. Its controller gains life equal to its power. target=creature id=1367 name=Swords to Plowshares rarity=U type=Instant mana={W} [/card] [card] text= auto={T}:Add {R} auto={T}:Add {G} id=1381 name=Taiga rarity=R type=Land subtype=Mountain Forest [/card] [card] text=Destroy target nonartifact, nonblack creature. It can't be regenerated. target=creature id=1182 name=Terror rarity=C type=Instant mana={1}{B} [/card] [card] text=As The Rack comes into play, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand. id=1139 name=The Rack rarity=U type=Artifact mana={1} [/card] [card] text=Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. id=1267 name=Thicket Basilisk rarity=U type=Creature mana={3}{G}{G} power=2 subtype=Basilisk toughness=4 [/card] [card] text=Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) id=1227 name=Thoughtlace rarity=R type=Instant mana={U} [/card] [card] text=Whenever a player plays a black spell, you may pay {1}. If you do, you gain 1 life. id=1140 name=Throne of Bone rarity=U type=Artifact mana={1} [/card] [card] text=Banding id=1268 name=Timber Wolves rarity=R type=Creature mana={G} power=1 subtype=Wolf toughness=1 [/card] [card] text=Destroy all enchantments. id=1270 name=Tranquility rarity=C type=Sorcery mana={2}{G} [/card] [card] text= auto={T}:Add {U} auto={T}:Add {G} id=1382 name=Tropical Island rarity=R type=Land subtype=Island Forest [/card] [card] text=Destroy all Islands. id=1271 name=Tsunami rarity=U type=Sorcery mana={3}{G} [/card] [card] text= auto={T}:Add {U} auto={T}:Add {W} id=1383 name=Tundra rarity=R type=Land subtype=Plains Island [/card] [card] text=Destroy target Wall. It can't be regenerated. target=wall auto=bury id=1322 name=Tunnel rarity=U type=Instant mana={R} [/card] [card] text= auto={T}:Add {B} auto={T}:Add {U} id=1384 name=Underground Sea rarity=R type=Land subtype=Island Swamp [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+1. target=creature auto=:2/1 id=1183 name=Unholy Strength rarity=C type=Enchantment mana={B} subtype=Aura [/card] [card] text=Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. target=creature id=1228 name=Unstable Mutation rarity=C type=Enchantment mana={U} subtype=Aura [/card] [card] text=Return target creature to its owner's hand. target=creature id=1229 name=Unsummon rarity=C type=Instant mana={U} [/card] [card] text={R}: Regenerate Uthden Troll. auto={R}:Regenerate id=1323 name=Uthden Troll rarity=U type=Creature mana={2}{R} power=2 subtype=Troll toughness=2 [/card] [card] text=Destroy X target Mountains. Volcanic Eruption deals damage to each creature and player equal to the number of Mountains destroyed this way. target=mountains id=1231 name=Volcanic Eruption rarity=R type=Sorcery mana={X}{U}{U}{U} [/card] [card] text= auto={T}:Add {U} auto={T}:Add {R} id=1385 name=Volcanic Island rarity=R type=Land subtype=Island Mountain [/card] [card] text=Defender, flying (This creature can't attack, and it can block creatures with flying.) abilities=Defender, flying id=1232 name=Wall of Air rarity=U type=Creature mana={1}{U}{U} power=1 subtype=Wall toughness=5 [/card] [card] text=Defender (This creature can't attack.) {B}: Regenerate Wall of Bone. auto={B}:Regenerate abilities=Defender id=1184 name=Wall of Bone rarity=U type=Creature mana={2}{B} power=1 subtype=Wall toughness=4 [/card] [card] text=Defender (This creature can't attack.) {G}: Regenerate Wall of Brambles. auto={G}:Regenerate abilities=Defender id=1273 name=Wall of Brambles rarity=U type=Creature mana={2}{G} power=2 subtype=Wall toughness=3 [/card] [card] text=Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn. auto={R}:1/0 abilities=Defender id=1324 name=Wall of Fire rarity=U type=Creature mana={1}{R}{R} power=0 subtype=Wall toughness=5 [/card] [card] text=Defender (This creature can't attack.) abilities=Defender id=1274 name=Wall of Ice rarity=U type=Creature mana={2}{G} power=0 subtype=Wall toughness=7 [/card] [card] text=Defender (This creature can't attack.) abilities=Defender id=1325 name=Wall of Stone rarity=U type=Creature mana={1}{R}{R} power=0 subtype=Wall toughness=8 [/card] [card] text=Defender, flying (This creature can't attack, and it can block creatures with flying.) abilities=Defender,flying id=1369 name=Wall of Swords rarity=U type=Creature mana={3}{W} power=3 subtype=Wall toughness=5 [/card] [card] text=Defender (This creature can't attack.) {U}: Wall of Water gets +1/+0 until end of turn. auto={U}:1/0 abilities=Defender id=1233 name=Wall of Water rarity=U type=Creature mana={1}{U}{U} power=0 subtype=Wall toughness=5 [/card] [card] text=Defender (This creature can't attack.) abilities=Defender id=1275 name=Wall of Wood rarity=C type=Creature mana={G} power=0 subtype=Wall toughness=3 [/card] [card] text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. target=creature id=1276 name=Wanderlust rarity=U type=Enchantment mana={2}{G} subtype=Aura [/card] [card] text=Trample abilities=Trample id=1277 name=War Mammoth rarity=C type=Creature mana={3}{G} power=3 subtype=Mammoth toughness=3 [/card] [card] text=Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. target=artifact id=1185 name=Warp Artifact rarity=R type=Enchantment mana={B}{B} subtype=Aura [/card] [card] text= id=1234 name=Water Elemental rarity=U type=Creature mana={3}{U}{U} power=5 subtype=Elemental toughness=4 [/card] [card] text=Enchant creature Enchanted creature gets -2/-1. target=creature auto=:-2/-1 id=1186 name=Weakness rarity=C type=Enchantment mana={B} subtype=Aura [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) target=creature auto=reach, :0/2 id=1278 name=Web rarity=R type=Enchantment mana={G} subtype=Aura [/card] [card] text=Each player discards his or her hand and draws seven cards. id=1326 name=Wheel of Fortune rarity=R type=Sorcery mana={2}{R} [/card] [card] text=First strike, protection from black abilities=First strike, protection from black id=1370 name=White Knight rarity=U type=Creature mana={W}{W} power=2 subtype=Knight toughness=2 [/card] [card] text=Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward. target=creature id=1371 name=White Ward rarity=U type=Enchantment mana={W} subtype=Aura [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) auto={B}:Regenerate abilities=flying id=1187 name=Will-o'-the-Wisp rarity=R type=Creature mana={B} power=0 subtype=Spirit toughness=1 [/card] [card] text=Whenever a player plays a green spell, you may pay {1}. If you do, you gain 1 life. id=1142 name=Wooden Sphere rarity=U type=Artifact mana={1} [/card] [card] text=Destroy all creatures. They can't be regenerated. id=1372 name=Wrath of God rarity=R type=Sorcery mana={2}{W}{W} [/card] [card] text=Zombie creatures have swampwalk. All Zombies have "{B}: Regenerate this permanent." auto=lord(zombie) swampwalk {B}:regenerate id=1188 name=Zombie Master rarity=R type=Creature mana={1}{B}{B} power=2 subtype=Lord toughness=3 [/card]