[card] id=113619 name=Amrou Scout mana={1}{W} type=Creature subtype=Kithkin Rebel Scout power=2 toughness=1 text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it into play. Then shuffle your library. rarity=C [/card] [card] id=113505 name=Ancestral Vision mana= type=Sorcery text=Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards. rarity=R [/card] [card] id=109751 name=Ancient Grudge mana={1}{R} type=Instant text=Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) rarity=C [/card] [card] id=110504 name=Angel's Grace mana={W} type=Instant text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. rarity=R [/card] [card] id=116740 name=Aspect of Mongoose mana={1}{G} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) When Aspect of Mongoose is put into a graveyard from play, return Aspect of Mongoose to its owner's hand. rarity=U [/card] [card] id=109762 name=Barbed Shocker mana={3}{R} type=Creature subtype=Insect power=2 toughness=2 text=Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. rarity=U [/card] [card] id=118883 name=Basalt Gargoyle mana={2}{R} type=Creature subtype=Gargoyle power=3 toughness=2 text=Flying Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Basalt Gargoyle gets +0/+1 until end of turn. rarity=U [/card] [card] id=122082 name=Benalish Cavalry mana={1}{W} type=Creature subtype=Human Knight power=2 toughness=2 text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) rarity=C [/card] [card] id=108799 name=Blazing Blade Askari mana={2}{R} type=Creature subtype=Human Knight power=2 toughness=2 text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {2}: Blazing Blade Askari becomes colorless until end of turn. rarity=C [/card] [card] id=111041 name=Bogardan Hellkite mana={6}{R}{R} type=Creature subtype=Dragon power=5 toughness=5 text=Flash Flying When Bogardan Hellkite comes into play, it deals 5 damage divided as you choose among any number of target creatures and/or players. rarity=R [/card] [card] id=108901 name=Bogardan Rager mana={5}{R} type=Creature subtype=Elemental power=3 toughness=4 text=Flash (You may play this spell any time you could play an instant.) When Bogardan Rager comes into play, target creature gets +4/+0 until end of turn. abilities=flash auto=4/0 target(creature) rarity=C [/card] [card] id=118895 name=Brine Elemental mana={4}{U}{U} type=Creature subtype=Elemental power=5 toughness=4 text=Morph {5}{U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips his or her next untap step. rarity=U [/card] [card] id=108930 name=Calciform Pools mana= type=Land text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Calciform Pools. {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool. rarity=U [/card] [card] id=108832 name=Call to the Netherworld mana={B} type=Sorcery text=Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) rarity=C [/card] [card] id=113529 name=Candles of Leng mana={2} type=Artifact text={4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card. rarity=R [/card] [card] id=109691 name=Careful Consideration mana={2}{U}{U} type=Instant text=Target player draws four cards, then discards three cards. If you played this spell during your main phase, instead that player draws four cards, then discards two cards. rarity=U [/card] [card] id=113614 name=Castle Raptors mana={4}{W} type=Creature subtype=Bird Soldier power=3 toughness=3 text=Flying As long as Castle Raptors is untapped, it gets +0/+2. rarity=C [/card] [card] id=108903 name=Cavalry Master mana={2}{W}{W} type=Creature subtype=Human Knight power=3 toughness=3 text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) rarity=U [/card] [card] id=126281 name=Celestial Crusader mana={2}{W}{W} type=Creature subtype=Spirit power=2 toughness=2 text=Flash (You may play this spell any time you could play an instant.) Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Flying Other white creatures get +1/+1. rarity=U [/card] [card] id=118925 name=Chameleon Blur mana={3}{G} type=Instant text=Prevent all damage that creatures would deal to players this turn. rarity=C [/card] [card] id=110525 name=Children of Korlis mana={W} type=Creature subtype=Human Rebel Cleric power=1 toughness=1 text=Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.) rarity=C [/card] [card] id=106630 name=Chronatog Totem mana={3} type=Artifact text={T}: Add {U} to your mana pool. {1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn. {0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Play this ability only once each turn and only if Chronatog Totem is a creature. rarity=U [/card] [card] id=110502 name=Chronosavant mana={5}{W} type=Creature subtype=Giant power=5 toughness=5 text={1}{W}: Return Chronosavant from your graveyard to play tapped. You skip your next turn. rarity=R [/card] [card] id=109673 name=Clockspinning mana={U} type=Instant text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. rarity=C [/card] [card] id=113530 name=Clockwork Hydra mana={5} type=Artifact Creature subtype=Hydra power=0 toughness=0 text=Clockwork Hydra comes into play with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player. {T}: Put a +1/+1 counter on Clockwork Hydra. rarity=U [/card] [card] id=113507 name=Cloudchaser Kestrel mana={1}{W}{W} type=Creature subtype=Bird power=2 toughness=2 text=Flying. When Cloudchaser Kestrel comes into play, destroy target enchantment. {W}: Target permanent becomes white until end of turn. auto=destroy target(enchantment) rarity=C [/card] [card] id=113618 name=Coal Stoker mana={3}{R} type=Creature subtype=Elemental power=3 toughness=3 text=When Coal Stoker comes into play, if you played it from your hand, add {R}{R}{R} to your mana pool. rarity=C [/card] [card] id=114909 name=Conflagrate mana={X}{X}{R} type=Sorcery text=Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. Flashback—{R}{R}, Discard X cards. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) rarity=U [/card] [card] id=110511 name=Coral Trickster mana={1}{U} type=Creature subtype=Merfolk Rogue power=2 toughness=1 text=Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent. rarity=C [/card] [card] id=108910 name=Corpulent Corpse mana={5}{B} type=Creature subtype=Zombie power=3 toughness=3 text=Fear Suspend 5—{B} (Rather than play this card from your hand, you may pay {B} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) rarity=C [/card] [card] id=106668 name=Crookclaw Transmuter mana={3}{U} type=Creature subtype=Bird Wizard power=3 toughness=1 text=Flash (You may play this spell any time you could play an instant.) Flying When Crookclaw Transmuter comes into play, switch target creature's power and toughness until end of turn. rarity=C [/card] [card] id=111049 name=Curse of the Cabal mana={9}{B} type=Sorcery text=Target player sacrifices half the permanents he or she controls, rounded down. Suspend 2—{2}{B}{B} At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal. rarity=R [/card] [card] id=114915 name=Cyclopean Giant mana={2}{B}{B} type=Creature subtype=Zombie Giant power=4 toughness=2 text=When Cyclopean Giant is put into a graveyard from play, target land becomes a Swamp. Remove Cyclopean Giant from the game. rarity=C [/card] [card] id=118892 name=Dark Withering mana={4}{B}{B} type=Instant text=Destroy target nonblack creature. Madness {B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) rarity=C [/card] [card] id=113518 name=D'Avenant Healer mana={1}{W}{W} type=Creature subtype=Human Cleric Archer power=1 toughness=2 text={T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. rarity=C [/card] [card] id=116743 name=Deathspore Thallid mana={1}{B} type=Creature subtype=Zombie Fungus power=1 toughness=1 text=At the beginning of your upkeep, put a spore counter on Deathspore Thallid. Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Target creature gets -1/-1 until end of turn. rarity=C [/card] [card] id=113506 name=Deep-Sea Kraken mana={7}{U}{U}{U} type=Creature subtype=Kraken power=6 toughness=6 text=Deep-Sea Kraken is unblockable. Suspend 9—{2}{U} Whenever an opponent plays a spell, if Deep-Sea Kraken is suspended, remove a time counter from it. rarity=R [/card] [card] id=109668 name=Dementia Sliver mana={3}{U}{B} type=Creature subtype=Sliver power=3 toughness=3 text=All Slivers have "{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Play this ability only during your turn." rarity=U [/card] [card] id=118872 name=Demonic Collusion mana={3}{B}{B} type=Sorcery text=Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Search your library for a card and put that card into your hand. Then shuffle your library. rarity=R [/card] [card] id=116728 name=Detainment Spell mana={W} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature's activated abilities can't be played. {1}{W}: Attach Detainment Spell to target creature. rarity=C [/card] [card] id=108814 name=Divine Congregation mana={3}{W} type=Sorcery text=You gain 2 life for each creature target player controls. Suspend 5—{1}{W} (Rather than play this card from your hand, you may pay {1}{W} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) rarity=C [/card] [card] id=111057 name=Draining Whelk mana={4}{U}{U} type=Creature subtype=Illusion power=1 toughness=1 text=Flash (You may play this spell any time you could play an instant.) Flying When Draining Whelk comes into play, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost. rarity=R [/card] [card] id=113541 name=Dralnu, Lich Lord mana={3}{U}{B} type=Legendary Creature subtype=Zombie power=3 toughness=3 text=If damage would be dealt to Dralnu, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may play that card from your graveyard for its flashback cost. Then remove it from the game.) rarity=R [/card] [card] id=116721 name=Dread Return mana={2}{B}{B} type=Sorcery text=Return target creature card from your graveyard to play. Flashback—Sacrifice three creatures. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) rarity=U [/card] [card] id=108817 name=Dreadship Reef mana= type=Land text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool. rarity=U [/card] [card] ####Removed because comes into play effects with a target and without "may" cannot work for now (0.8.1)! text=When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand. auto=moveTo(ownerhand) target(*|mybattlefield) id=108858 name=Dream Stalker rarity=C mana={1}{U} type=Creature subtype=Illusion power=1 toughness=5 [/card] [card] id=108918 name=Drifter il-Dal mana={U} type=Creature subtype=Human Wizard power=2 toughness=1 text=Shadow (This creature can block or be blocked by only creatures with shadow.) At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}. rarity=C [/card] [card] id=108807 name=Durkwood Baloth mana={4}{G}{G} type=Creature subtype=Beast power=5 toughness=5 text=Suspend 5—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) rarity=C [/card] [card] id=118893 name=Durkwood Tracker mana={4}{G} type=Creature subtype=Giant power=4 toughness=3 text={1}{G}, {T}: If Durkwood Tracker is in play, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker. rarity=U [/card] [card] id=108887 name=Duskrider Peregrine mana={5}{W} type=Creature subtype=Bird power=3 toughness=3 text=Flying, protection from black Suspend 3—{1}{W} (Rather than play this card from your hand, you may pay {1}{W} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) rarity=U [/card] [card] id=109735 name=Empty the Warrens mana={3}{R} type=Sorcery text=Put two 1/1 red Goblin creature tokens into play. Storm (When you play this spell, copy it for each spell played before it this turn.) rarity=C [/card] [card] id=113527 name=Endrek Sahr, Master Breeder mana={4}{B} type=Legendary Creature subtype=Human Wizard power=2 toughness=2 text=Whenever you play a creature spell, put X 1/1 black Thrull creature tokens into play, where X is that spell's converted mana cost. When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder. rarity=R [/card] [card] id=116379 name=Errant Doomsayers mana={1}{W} type=Creature subtype=Human Rebel power=1 toughness=1 text={T}: Tap target creature with toughness 2 or less. rarity=C [/card] [card] id=108909 name=Errant Ephemeron mana={6}{U} type=Creature subtype=Illusion power=4 toughness=4 text=Flying Suspend 4—{1}{U} (Rather than play this card from your hand, you may pay {1}{U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) rarity=C [/card] [card] id=110507 name=Evangelize mana={4}{W} type=Sorcery text=Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you play this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice that he or she controls. rarity=R [/card] [card] id=83811 name=Evil Eye of Urborg mana={4}{B} type=Creature subtype=Eye power=6 toughness=3 text=Non-Eye creatures you control can't attack. Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature. rarity=U [/card] [card] id=109719 name=Faceless Devourer mana={2}{B} type=Creature subtype=Nightmare Horror power=2 toughness=1 text=Shadow (This creature can block or be blocked by only creatures with shadow.) When Faceless Devourer comes into play, remove another target creature with shadow from the game. When Faceless Devourer leaves play, return the removed card to play under its owner's control. rarity=U [/card] [card] id=114908 name=Fallen Ideal mana={2}{B} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When Fallen Ideal is put into a graveyard from play, return Fallen Ideal to its owner's hand. rarity=U [/card] [card] id=118912 name=Fathom Seer mana={1}{U} type=Creature subtype=Illusion power=1 toughness=3 text=Morph—Return two Islands you control to their owner's hand. (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards. rarity=C [/card] [card] id=111064 name=Firemaw Kavu mana={5}{R} type=Creature subtype=Kavu power=4 toughness=2 text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Firemaw Kavu comes into play, it deals 2 damage to target creature. When Firemaw Kavu leaves play, it deals 4 damage to target creature. rarity=U [/card] [card] id=108870 name=Flamecore Elemental mana={2}{R}{R} type=Creature subtype=Elemental power=5 toughness=4 text=Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) rarity=C [/card] [card] id=110532 name=Fledgling Mawcor mana={3}{U} type=Creature subtype=Beast power=2 toughness=2 text=Flying {T}: Fledgling Mawcor deals 1 damage to target creature or player. Morph {U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) rarity=U [/card] [card] id=108846 name=Flickering Spirit mana={3}{W} type=Creature subtype=Spirit power=2 toughness=2 text=Flying {3}{W}: Remove Flickering Spirit from the game, then return it to play under its owner's control. rarity=C [/card] [card] id=106653 name=Flowstone Channeler mana={2}{R} type=Creature subtype=Human Spellshaper power=2 toughness=2 text={1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn. auto={1}{R}{T}{S(*|myhand)}: 1/-1 && haste ## opps, forgot this wont work yet rarity=C [/card] [card] id=126294 name=Fool's Demise mana={4}{U} type=Enchantment subtype=Aura text=Enchant creature When enchanted creature is put into a graveyard, return that card to play under your control. When Fool's Demise is put into a graveyard from play, return Fool's Demise to its owner's hand. rarity=U [/card] [card] id=106652 name=Foriysian Interceptor mana={3}{W} type=Creature subtype=Human Soldier power=0 toughness=5 text=Flash (You may play this spell any time you could play an instant.) Defender Foriysian Interceptor can block an additional creature. rarity=C [/card] [card] id=108904 name=Foriysian Totem mana={3} type=Artifact text={T}: Add {R} to your mana pool. {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. As long as Foriysian Totem is a creature, it can block an additional creature. rarity=U [/card] [card] id=116732 name=Fortify mana={2}{W} type=Instant text=Choose one: Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn. rarity=C [/card] [card] id=126289 name=Fortune Thief mana={4}{R} type=Creature subtype=Human Rogue power=0 toughness=1 text=Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph {R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) rarity=R [/card] [card] id=108796 name=Fungal Reaches mana= type=Land text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Fungal Reaches. {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool. rarity=U [/card] [card] id=118881 name=Fungus Sliver mana={3}{G} type=Creature subtype=Fungus Sliver power=2 toughness=2 text=All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.) rarity=R [/card] [card] id=124220 name=Gauntlet of Power mana={5} type=Artifact text=As Gauntlet of Power comes into play, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool (in addition to the mana the land produces). rarity=R [/card] [card] id=108819 name=Gaze of Justice mana={W} type=Sorcery text=As an additional cost to play Gaze of Justice, tap three untapped white creatures you control. Remove target creature from the game. Flashback {5}{W} (You may play this card from your graveyard for its flashback cost and any additional costs. Then remove it from the game.) rarity=C [/card] [card] id=122094 name=Gemstone Caverns mana= type=Legendary Land text=If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns in play with a luck counter on it. If you do, remove a card in your hand from the game. {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool. rarity=R [/card] [card] id=109717 name=Ghostflame Sliver mana={B}{R} type=Creature subtype=Sliver power=2 toughness=2 text=All Slivers are colorless. rarity=U [/card] [card] id=113537 name=Glass Asp mana={1}{G}{G} type=Creature subtype=Snake power=2 toughness=1 text=Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step. rarity=C [/card] [card] id=124758 name=Goblin Skycutter mana={1}{R} type=Creature subtype=Goblin Warrior power=2 toughness=1 text=Sacrifice Goblin Skycutter: Goblin Skycutter deals 2 damage to target creature with flying. That creature loses flying until end of turn. auto={S}:damage:2 target(creature{-flying}) && -flying ........... rarity=C [/card] [card] id=118923 name=Gorgon Recluse mana={3}{B}{B} type=Creature subtype=Gorgon power=2 toughness=4 text=Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. Madness {B}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) rarity=C [/card] [card] id=118882 name=Grapeshot mana={1}{R} type=Sorcery text=Grapeshot deals 1 damage to target creature or player. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) rarity=C [/card] [card] id=111048 name=Greater Gargadon mana={9}{R} type=Creature subtype=Beast power=9 toughness=7 text=Suspend 10—{R} Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Play this ability only if Greater Gargadon is suspended. rarity=R [/card] [card] id=110514 name=Griffin Guide mana={2}{W} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying into play. rarity=U [/card] [card] id=108905 name=Ground Rift mana={R} type=Sorcery text=Target creature without flying can't block this turn. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) rarity=C [/card] [card] id=108889 name=Gustcloak Cavalier mana={3}{W}{W} type=Creature subtype=Human Knight power=2 toughness=2 text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Gustcloak Cavalier attacks, you may tap target creature. Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat. rarity=U [/card] [card] id=109706 name=Harmonic Sliver mana={1}{G}{W} type=Creature subtype=Sliver power=1 toughness=1 text=All Slivers have "When this permanent comes into play, destroy target artifact or enchantment." auto=lord(sliver) destroy target(artifact,enchantment) rarity=U [/card] [card] id=109731 name=Haunting Hymn mana={4}{B}{B} type=Instant text=Target player discards two cards. If you played this spell during your main phase, that player discards four cards instead. rarity=U [/card] [card] id=116387 name=Hivestone mana={2} type=Artifact text=Creatures you control are Slivers in addition to their other creature types. rarity=R [/card] [card] id=113533 name=Hypergenesis mana={0} type=Sorcery text=Hypergenesis is green. Suspend 3—{1}{G}{G} Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand into play. Repeat this process until no one puts a card into play. rarity=R [/card] [card] id=114912 name=Ib Halfheart, Goblin Tactician mana={3}{R} type=Legendary Creature subtype=Goblin Advisor power=3 toughness=2 text=Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play. rarity=R [/card] [card] id=109756 name=Ignite Memories mana={4}{R} type=Sorcery text=Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) rarity=U [/card] [card] id=116723 name=Ironclaw Buzzardiers mana={2}{R} type=Creature subtype=Orc Scout power=2 toughness=2 text=Ironclaw Buzzardiers can't block creatures with power 2 or greater. {R}: Ironclaw Buzzardiers gains flying until end of turn. rarity=C [/card] [card] id=114903 name=Ith, High Arcanist mana={5}{W}{U} type=Legendary Creature subtype=Human Wizard power=3 toughness=5 text=Vigilance {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Suspend 4—{W}{U} rarity=R [/card] [card] id=109741 name=Ivory Giant mana={5}{W}{W} type=Creature subtype=Giant power=3 toughness=4 text=When Ivory Giant comes into play, tap all nonwhite creatures. Suspend 5—{W} (Rather than play this card from your hand, you may pay {W} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) rarity=C [/card] [card] id=124313 name=Ixidron mana={3}{U}{U} type=Creature subtype=Illusion power=* toughness=* text=As Ixidron comes into play, turn all other nontoken creatures in play face down. They're 2/2 creatures. Ixidron's power and toughness are each equal to the number of face-down creatures in play. rarity=R [/card] [card] id=109752 name=Jaya Ballard, Task Mage mana={1}{R}{R} type=Legendary Creature subtype=Human Spellshaper power=2 toughness=2 text={R}, {T}, Discard a card: Destroy target blue permanent. {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player. rarity=R [/card] [card] id=118879 name=Jhoira's Timebug mana={2} type=Artifact Creature subtype=Insect power=1 toughness=2 text={T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it. rarity=C [/card] [card] id=113536 name=Kaervek the Merciless mana={5}{B}{R} type=Legendary Creature subtype=Human Shaman power=5 toughness=4 text=Whenever an opponent plays a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost. rarity=R [/card] [card] id=108891 name=Keldon Halberdier mana={4}{R} type=Creature subtype=Human Warrior power=4 toughness=1 text=First strike Suspend 4—{R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) rarity=C [/card] [card] id=118907 name=Knight of the Holy Nimbus mana={W}{W} type=Creature subtype=Human Rebel Knight power=2 toughness=2 text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may play this ability. rarity=U [/card] [card] id=126274 name=Krosan Grip mana={2}{G} type=Instant text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Destroy target artifact or enchantment. rarity=U [/card] [card] id=126285 name=Liege of the Pit mana={5}{B}{B}{B} type=Creature subtype=Demon power=7 toughness=7 text=Flying, trample At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you. Morph {B}{B}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) rarity=R [/card] [card] id=113567 name=Lightning Axe mana={R} type=Instant text=As an additional cost to play Lightning Axe, discard a card or pay {5}. Lightning Axe deals 5 damage to target creature. rarity=C [/card] [card] id=113522 name=Lim-Dûl the Necromancer mana={5}{B}{B} type=Legendary Creature subtype=Human Wizard power=4 toughness=4 text=Whenever a creature an opponent controls is put into a graveyard from play, you may pay {1}{B}. If you do, return that card to play under your control. If it's a creature, it's a Zombie in addition to its other creature types. {1}{B}: Regenerate target Zombie. rarity=R [/card] [card] id=113521 name=Living End mana= type=Sorcery text=Living End is black. Suspend 3—{2}{B}{B} Each player removes all creature cards in his or her graveyard from the game, then sacrifices all creatures he or she controls, then puts into play all cards he or she removed this way. rarity=R [/card] [card] id=113513 name=Locket of Yesterdays mana={1} type=Artifact text=Spells you play cost {1} less to play for each card with the same name as that spell in your graveyard. rarity=U [/card] [card] id=118918 name=Looter il-Kor mana={1}{U} type=Creature subtype=Kor Rogue power=1 toughness=1 text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card. rarity=C [/card] [card] id=114904 name=Lotus Bloom mana= type=Artifact text=Suspend 3—{0} (Rather than play this card from your hand, pay {0} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) {T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool. rarity=R [/card] [card] id=126273 name=Magus of the Candelabra mana={G} type=Creature subtype=Human Wizard power=1 toughness=2 text={X}, {T}: Untap X target lands. rarity=R [/card] [card] id=126287 name=Magus of the Jar mana={3}{U}{U} type=Creature subtype=Human Wizard power=3 toughness=3 text={T}, Sacrifice Magus of the Jar: Each player removes all cards in his or her hand from the game face down and draws seven cards. At end of turn, each player discards his or her hand and returns to his or her hand each card he or she removed from the game this way. rarity=R [/card] [card] id=126278 name=Magus of the Mirror mana={4}{B}{B} type=Creature subtype=Human Wizard power=4 toughness=2 text={T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Play this ability only during your upkeep. rarity=R [/card] [card] id=126279 name=Magus of the Scroll mana={R} type=Creature subtype=Human Wizard power=1 toughness=1 text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player. rarity=R [/card] [card] id=106658 name=Mana Skimmer mana={3}{B} type=Creature subtype=Leech power=2 toughness=2 text=Flying Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step. rarity=C [/card] [card] id=113563 name=Mangara of Corondor mana={1}{W}{W} type=Legendary Creature subtype=Human Wizard power=1 toughness=1 text={T}: Remove Mangara of Corondor and target permanent from the game. rarity=R [/card] [card] id=109763 name=Might of Old Krosa mana={G} type=Instant text=Target creature gets +2/+2 until end of turn. If you played this spell during your main phase, that creature gets +4/+4 until end of turn instead. rarity=U [/card] [card] id=118867 name=Mindlash Sliver mana={B} type=Creature subtype=Sliver power=1 toughness=1 text=All Slivers have "{1}, Sacrifice this permanent: Each player discards a card." rarity=C [/card] [card] id=108894 name=Mindstab mana={5}{B} type=Sorcery text=Target player discards three cards. Suspend 4—{B} (Rather than play this card from your hand, you may pay {B} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) rarity=C [/card] [card] id=113539 name=Mishra, Artificer Prodigy mana={1}{U}{B}{R} type=Legendary Creature subtype=Human Artificer power=4 toughness=4 text=Whenever you play an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it into play. If you search your library this way, shuffle it. rarity=R [/card] [card] id=116739 name=Mogg War Marshal mana={1}{R} type=Creature subtype=Goblin Warrior power=1 toughness=1 text=Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal comes into play or is put into a graveyard from play, put a 1/1 red Goblin creature token into play. rarity=C [/card] [card] id=114914 name=Molder mana={X}{G} type=Instant text=Destroy target artifact or enchantment with converted mana cost X. It can't be regenerated. You gain X life. rarity=C [/card] [card] id=108860 name=Molten Slagheap mana= type=Land text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Molten Slagheap. {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool. rarity=U [/card] [card] id=109733 name=Momentary Blink mana={1}{W} type=Instant text=Remove target creature you control from the game, then return it to play under its owner's control. Flashback {3}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) rarity=C [/card] [card] id=116391 name=Moonlace mana={U} type=Instant text=Target spell or permanent becomes colorless. rarity=R [/card] [card] id=118888 name=Mwonvuli Acid-Moss mana={2}{G}{G} type=Sorcery text=Destroy target land. Search your library for a Forest card and put that card into play tapped. Then shuffle your library. rarity=C [/card] [card] id=111058 name=Mystical Teachings mana={3}{U} type=Instant text=Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. Flashback {5}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) rarity=C [/card] [card] id=109726 name=Nantuko Shaman mana={2}{G} type=Creature subtype=Insect Shaman power=3 toughness=2 text=When Nantuko Shaman comes into play, if you control no tapped lands, draw a card. Suspend 1—{2}{G}{G} (Rather than play this card from your hand, you may pay {2}{G}{G} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) rarity=C [/card] [card] id=116742 name=Nether Traitor mana={B}{B} type=Creature subtype=Spirit power=1 toughness=1 text=Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from play, you may pay {B}. If you do, return Nether Traitor from your graveyard to play. rarity=R [/card] [card] id=111079 name=Nightshade Assassin mana={2}{B}{B} type=Creature subtype=Human Assassin power=2 toughness=1 text=First strike When Nightshade Assassin comes into play, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) rarity=U [/card] [card] id=113512 name=Norin the Wary mana={R} type=Legendary Creature subtype=Human Warrior power=2 toughness=1 text=When a player plays a spell or a creature attacks, remove Norin the Wary from the game. Return it to play under its owner's control at end of turn. rarity=R [/card] [card] id=116747 name=Opal Guardian mana={W}{W}{W} type=Enchantment text=When an opponent plays a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red. rarity=R [/card] [card] id=109711 name=Opaline Sliver mana={1}{W}{U} type=Creature subtype=Sliver power=2 toughness=2 text=All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card." rarity=U [/card] [card] id=108795 name=Ophidian Eye mana={2}{U} type=Enchantment subtype=Aura text=Flash (You may play this spell any time you could play an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. rarity=C [/card] [card] id=118902 name=Outrider en-Kor mana={2}{W} type=Creature subtype=Kor Rebel Knight power=2 toughness=2 text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead. rarity=U [/card] [card] id=122091 name=Paradise Plume mana={4} type=Artifact text=As Paradise Plume comes into play, choose a color. Whenever a player plays a spell of the chosen color, you may gain 1 life. {T}: Add one mana of the chosen color to your mana pool. rarity=U [/card] [card] id=109721 name=Paradox Haze mana={2}{U} type=Enchantment subtype=Aura text=Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. rarity=U [/card] [card] id=109686 name=Pardic Dragon mana={4}{R}{R} type=Creature subtype=Dragon power=4 toughness=4 text=Flying {R}: Pardic Dragon gets +1/+0 until end of turn. Suspend 2—{R}{R} Whenever an opponent plays a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon. rarity=R [/card] [card] id=111083 name=Pendelhaven Elder mana={1}{G} type=Creature subtype=Elf Shaman power=1 toughness=1 text={T}: Each 1/1 creature you control gets +1/+2 until end of turn. rarity=U [/card] [card] id=110533 name=Pentarch Paladin mana={2}{W}{W}{W} type=Creature subtype=Human Knight power=3 toughness=3 text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) As Pentarch Paladin comes into play, choose a color. {W}{W}, {T}: Destroy target permanent of the chosen color. rarity=R [/card] [card] id=108874 name=Pentarch Ward mana={2}{W} type=Enchantment subtype=Aura text=Enchant creature As Pentarch Ward comes into play, choose a color. When Pentarch Ward comes into play, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward. rarity=C [/card] [card] id=118868 name=Phantom Wurm mana={4}{G}{G} type=Creature subtype=Wurm Spirit power=2 toughness=0 text=Phantom Wurm comes into play with four +1/+1 counters on it. If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. rarity=U [/card] [card] id=109758 name=Phthisis mana={3}{B}{B}{B}{B} type=Sorcery text=Destroy target creature. Its controller loses life equal to its power plus its toughness. Suspend 5—{1}{B} (Rather than play this card from your hand, you may pay {1}{B} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) rarity=U [/card] [card] id=108822 name=Phyrexian Totem mana={3} type=Artifact text={T}: Add {B} to your mana pool. {2}{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn. Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents. rarity=U [/card] [card] id=116396 name=Pit Keeper mana={1}{B} type=Creature subtype=Human Wizard power=2 toughness=1 text=When Pit Keeper comes into play, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. rarity=C [/card] [card] id=110510 name=Plated Pegasus mana={2}{W} type=Creature subtype=Pegasus power=1 toughness=2 text=Flash (You may play this spell any time you could play an instant.) Flying If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player. rarity=U [/card] [card] id=108926 name=Plunder mana={4}{R} type=Sorcery text=Destroy target artifact or land. Suspend 4—{1}{R} (Rather than play this card from your hand, you may pay {1}{R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) rarity=C [/card] [card] id=108884 name=Premature Burial mana={1}{B} type=Sorcery text=Destroy target nonblack creature that came into play since your last turn ended. rarity=U [/card] [card] id=110508 name=Primal Forcemage mana={2}{G} type=Creature subtype=Elf Shaman power=2 toughness=2 text=Whenever another creature comes into play under your control, that creature gets +3/+3 until end of turn. rarity=U [/card] [card] id=116727 name=Psychotic Episode mana={1}{B}{B} type=Sorcery text=Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library. Madness {1}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) rarity=C [/card] [card] id=106657 name=Pull from Eternity mana={W} type=Instant text=Put target face-up card that's removed from the game into its owner's graveyard. rarity=U [/card] [card] id=113575 name=Pulmonic Sliver mana={3}{W}{W} type=Creature subtype=Sliver power=3 toughness=3 text=All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead." rarity=R [/card] [card] id=109729 name=Reiterate mana={1}{R}{R} type=Instant text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Copy target instant or sorcery spell. You may choose new targets for the copy. rarity=R [/card] [card] id=113520 name=Restore Balance mana= type=Sorcery text=Restore Balance is white. Suspend 6—{W} Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. rarity=R [/card] [card] id=109709 name=Return to Dust mana={2}{W}{W} type=Instant text=Remove target artifact or enchantment from the game. If you played this spell during your main phase, you may remove up to one other target artifact or enchantment from the game. rarity=U [/card] [card] id=108915 name=Rift Bolt mana={2}{R} type=Sorcery text=Rift Bolt deals 3 damage to target creature or player. Suspend 1—{R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) rarity=C [/card] [card] id=109715 name=Riftwing Cloudskate mana={3}{U}{U} type=Creature subtype=Illusion power=2 toughness=2 text=Flying When Riftwing Cloudskate comes into play, return target permanent to its owner's hand. Suspend 3—{1}{U} (Rather than play this card from your hand, you may pay {1}{U} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) rarity=U [/card] [card] id=113540 name=Saffi Eriksdotter mana={G}{W} type=Legendary Creature subtype=Human Scout power=2 toughness=2 text=Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from play this turn, return that card to play. rarity=R [/card] [card] id=118914 name=Sage of Epityr mana={U} type=Creature subtype=Human Wizard power=1 toughness=1 text=When Sage of Epityr comes into play, look at the top four cards of your library, then put them back in any order. rarity=C [/card] [card] id=108839 name=Saltcrusted Steppe mana= type=Land text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Saltcrusted Steppe. {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool. rarity=U [/card] [card] id=116741 name=Sangrophage mana={B}{B} type=Creature subtype=Zombie power=3 toughness=3 text=At the beginning of your upkeep, tap Sangrophage unless you pay 2 life. rarity=C [/card] [card] id=114921 name=Sarpadian Empires, Vol. VII mana={3} type=Artifact text=As Sarpadian Empires, Vol. VII comes into play, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. {3}, {T}: Put a 1/1 creature token of the chosen color and type into play. rarity=R [/card] [card] id=106643 name=Savage Thallid mana={3}{G}{G} type=Creature subtype=Fungus power=5 toughness=2 text=At the beginning of your upkeep, put a spore counter on Savage Thallid. Remove three spore counters from Savage Thallid: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Regenerate target Fungus. rarity=C [/card] [card] id=116745 name=Scion of the Ur-Dragon mana={W}{U}{B}{R}{G} type=Legendary Creature subtype=Dragon Avatar power=4 toughness=4 text=Flying {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library. rarity=R [/card] [card] id=118924 name=Scryb Ranger mana={1}{G} type=Creature subtype=Faerie power=1 toughness=1 text=Flash (You may play this spell any time you could play an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn. rarity=U [/card] [card] id=108802 name=Search for Tomorrow mana={2}{G} type=Sorcery text=Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) rarity=C [/card] [card] id=116383 name=Sengir Nosferatu mana={3}{B}{B} type=Creature subtype=Vampire power=4 toughness=4 text=Flying {1}{B}, Remove Sengir Nosferatu from the game: Put a 1/2 black Bat creature token with flying into play. It has "{1}{B}, Sacrifice this creature: Return to play under its owner's control a card named Sengir Nosferatu that's removed from the game." rarity=R [/card] [card] id=113519 name=Serra Avenger mana={W}{W} type=Creature subtype=Angel power=3 toughness=3 text=You can't play Serra Avenger during your first, second, or third turns of the game. Flying, vigilance rarity=R [/card] [card] id=118908 name=Sidewinder Sliver mana={W} type=Creature subtype=Sliver power=1 toughness=1 text=All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.) auto=lord(sliver) flanking rarity=C [/card] [card] id=118898 name=Skulking Knight mana={2}{B} type=Creature subtype=Zombie Knight power=3 toughness=3 text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it. rarity=C [/card] [card] id=116385 name=Slipstream Serpent mana={7}{U} type=Creature subtype=Serpent power=6 toughness=6 text=Slipstream Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Slipstream Serpent. Morph {5}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) rarity=C [/card] [card] id=113531 name=Smallpox mana={B}{B} type=Sorcery text=Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. rarity=U [/card] [card] id=108897 name=Snapback mana={1}{U} type=Instant text=You may remove a blue card in your hand from the game rather than pay Snapback's mana cost. Return target creature to its owner's hand. rarity=C [/card] [card] id=118871 name=Spectral Force mana={3}{G}{G} type=Creature subtype=Elemental Spirit power=8 toughness=8 text=Trample Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step. rarity=R [/card] [card] id=109707 name=Spell Burst mana={X}{U} type=Instant text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Counter target spell with converted mana cost X. rarity=U [/card] [card] id=109689 name=Spike Tiller mana={3}{G}{G} type=Creature subtype=Spike power=0 toughness=0 text=Spike Tiller comes into play with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. rarity=R [/card] [card] id=118913 name=Spiketail Drakeling mana={1}{U}{U} type=Creature subtype=Drake power=2 toughness=2 text=Flying Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}. rarity=C [/card] [card] id=109680 name=Spirit Loop mana={1}{W} type=Enchantment subtype=Aura text=Enchant creature you control Enchanted creature has lifelink. (Whenever it deals damage, its controller gains that much life.) When Spirit Loop is put into a graveyard from play, return Spirit Loop to its owner's hand. rarity=U [/card] [card] id=111068 name=Sporesower Thallid mana={2}{G}{G} type=Creature subtype=Fungus power=4 toughness=4 text=At the beginning of your upkeep, put a spore counter on each Fungus you control. Remove three spore counters from Sporesower Thallid: Put a 1/1 green Saproling creature token into play. rarity=U [/card] [card] id=118890 name=Stonewood Invocation mana={3}{G} type=Instant text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.) rarity=R [/card] [card] id=118894 name=Stormcloud Djinn mana={4}{U} type=Creature subtype=Djinn power=3 toughness=3 text=Flying Stormcloud Djinn can block only creatures with flying. {R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you. rarity=U [/card] [card] id=109710 name=Strangling Soot mana={2}{B} type=Instant text=Destroy target creature with toughness 3 or less. Flashback {5}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) rarity=C [/card] [card] id=116724 name=Stuffy Doll mana={5} type=Artifact Creature subtype=Construct power=0 toughness=1 text=As Stuffy Doll comes into play, choose a player. Stuffy Doll is indestructible. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. {T}: Stuffy Doll deals 1 damage to itself. rarity=R [/card] [card] id=113611 name=Subterranean Shambler mana={3}{R} type=Creature subtype=Elemental power=2 toughness=3 text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Subterranean Shambler comes into play or leaves play, it deals 1 damage to each creature without flying. rarity=C [/card] [card] id=108804 name=Sudden Death mana={1}{B}{B} type=Instant text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Target creature gets -4/-4 until end of turn. rarity=U [/card] [card] id=114911 name=Sudden Shock mana={1}{R} type=Instant text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Sudden Shock deals 2 damage to target creature or player. rarity=U [/card] [card] id=113525 name=Sudden Spoiling mana={1}{B}{B} type=Instant text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Creatures target player controls become 0/2 and lose all abilities until end of turn. rarity=R [/card] [card] id=109685 name=Sulfurous Blast mana={2}{R}{R} type=Instant text=Sulfurous Blast deals 2 damage to each creature and each player. If you played this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. rarity=U [/card] [card] id=113616 name=Tectonic Fiend mana={4}{R}{R} type=Creature subtype=Elemental power=7 toughness=7 text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Tectonic Fiend attacks each turn if able. rarity=U [/card] [card] id=121271 name=Teferi, Mage of Zhalfir mana={2}{U}{U}{U} type=Legendary Creature subtype=Human Wizard power=3 toughness=4 text=Flash (You may play this spell any time you could play an instant.) Creature cards you own that aren't in play have flash. Each opponent can play spells only any time he or she could play a sorcery. rarity=R [/card] [card] id=106654 name=Temporal Isolation mana={1}{W} type=Enchantment subtype=Aura text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature. rarity=C [/card] [card] id=116381 name=Thallid Germinator mana={2}{G} type=Creature subtype=Fungus power=2 toughness=2 text=At the beginning of your upkeep, put a spore counter on Thallid Germinator. Remove three spore counters from Thallid Germinator: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Target creature gets +1/+1 until end of turn. rarity=C [/card] [card] id=116731 name=Thallid Shell-Dweller mana={1}{G} type=Creature subtype=Fungus power=0 toughness=5 text=Defender At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller. Remove three spore counters from Thallid Shell-Dweller: Put a 1/1 green Saproling creature token into play. rarity=C [/card] [card] id=116737 name=Thelon of Havenwood mana={G}{G} type=Legendary Creature subtype=Elf Druid power=2 toughness=2 text=Each Fungus creature gets +1/+1 for each spore counter on it. {B}{G}, Remove a Fungus card in a graveyard from the game: Put a spore counter on each Fungus in play. rarity=R [/card] [card] id=126275 name=Thelonite Hermit mana={3}{G} type=Creature subtype=Elf Shaman power=1 toughness=1 text=Saproling creatures get +1/+1. Morph {3}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thelonite Hermit is turned face up, put four 1/1 green Saproling creature tokens into play. rarity=R [/card] [card] id=109703 name=Thick-Skinned Goblin mana={1}{R} type=Creature subtype=Goblin Shaman power=2 toughness=1 text=You may pay {0} rather than pay the echo cost for permanents you control. {R}: Thick-Skinned Goblin gains protection from red until end of turn. rarity=U [/card] [card] id=108823 name=Think Twice mana={1}{U} type=Instant text=Draw a card. Flashback {2}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) rarity=C [/card] [card] id=109675 name=Thrill of the Hunt mana={G} type=Instant text=Target creature gets +1/+2 until end of turn. Flashback {W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) rarity=C [/card] [card] id=108931 name=Thunder Totem mana={3} type=Artifact text={T}: Add {W} to your mana pool. {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn. rarity=U [/card] [card] id=116736 name=Tivadar of Thorn mana={1}{W}{W} type=Creature subtype=Human Knight text=First strike, protection from red When Tivadar of Thorn comes into play, destroy target Goblin. #"When [this] enters the battlefield ... target ..." abilities are not supported unless there is a "may" (Wagic 0.9) abilities=first strike, protection from red, legendary target=goblin auto=destroy power=2 toughness=2 rarity=R [/card] [card] id=108857 name=Traitor's Clutch mana={4}{B} type=Instant text=Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Flashback {1}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) rarity=C [/card] [card] id=110499 name=Trickbind mana={1}{U} type=Instant text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be played this turn. (Mana abilities can't be targeted.) rarity=R [/card] [card] id=114919 name=Triskelavus mana={7} type=Artifact Creature subtype=Construct power=1 toughness=1 text=Flying Triskelavus comes into play with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 Triskelavite artifact creature token with flying into play. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player." rarity=R [/card] [card] id=118910 name=Truth or Tale mana={1}{U} type=Instant text=Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order. rarity=U [/card] [card] id=108851 name=Two-Headed Sliver mana={1}{R} type=Creature subtype=Sliver power=1 toughness=1 text=All Sliver creatures have "This creature can't be blocked except by two or more creatures." rarity=C [/card] [card] id=126280 name=Undying Rage mana={2}{R} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature gets +2/+2 and can't block. When Undying Rage is put into a graveyard from play, return Undying Rage to its owner's hand. rarity=U [/card] [card] id=118900 name=Vampiric Sliver mana={3}{B} type=Creature subtype=Sliver power=3 toughness=3 text=All Sliver creatures have "Whenever a creature dealt damage by this creature this turn is put into a graveyard, put a +1/+1 counter on this creature." auto=lord(sliver) rarity=U [/card] [card] id=109765 name=Vesuvan Shapeshifter mana={3}{U}{U} type=Creature subtype=Shapeshifter power=0 toughness=0 text=As Vesuvan Shapeshifter comes into play or is turned face up, you may choose another creature in play. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." Morph {1}{U} rarity=R [/card] [card] #### ####Removed because comes into play effects with a target and without "may" cannot work for now (0.8.1)! #### text=Flash (You may play this spell any time you could play an instant.) When Viashino Bladescout comes into play, target creature gains first strike until end of turn. id=111069 name=Viashino Bladescout rarity=C mana={1}{R}{R} type=Creature subtype=Viashino Scout auto=first strike target(creature) power=2 toughness=1 abilities=flash [/card] [card] id=113615 name=Viscerid Deepwalker mana={4}{U} type=Creature subtype=Homarid Warrior power=2 toughness=3 text={U}: Viscerid Deepwalker gets +1/+0 until end of turn. Suspend 4—{U} (Rather than play this card from your hand, you may pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) rarity=C [/card] [card] id=111082 name=Viscid Lemures mana={4}{B} type=Creature subtype=Spirit power=4 toughness=3 text={0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. auto={0}: -1/-0 && swampwalk #{0}activation costs don't work rarity=C [/card] [card] id=111076 name=Voidmage Husher mana={3}{U} type=Creature subtype=Human Wizard power=2 toughness=2 text=Flash (You may play this spell any time you could play an instant.) When Voidmage Husher comes into play, counter target activated ability. (Mana abilities can't be targeted.) Whenever you play a spell, you may return Voidmage Husher to its owner's hand. abilities=flash auto=fizzle target... rarity=U [/card] [card] id=121206 name=Volcanic Awakening mana={4}{R}{R} type=Sorcery text=Destroy target land. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) rarity=U [/card] [card] id=110517 name=Walk the Aeons mana={4}{U}{U} type=Sorcery text=Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one. rarity=R [/card] [card] id=126283 name=Weathered Bodyguards mana={5}{W} type=Creature subtype=Human Soldier power=2 toughness=5 text=As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. Morph {3}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) rarity=R [/card] [card] id=108809 name=Weatherseed Totem mana={3} type=Artifact text={T}: Add {G} to your mana pool. {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. When Weatherseed Totem is put into a graveyard from play, if it was a creature, return this card to its owner's hand. rarity=U [/card] [card] id=113528 name=Wheel of Fate mana= type=Sorcery text=Wheel of Fate is red. Suspend 4—{1}{R} (Rather than play this card from your hand, pay {1}{R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Each player discards his or her hand, then draws seven cards. rarity=R [/card] [card] id=118911 name=Wipe Away mana={1}{U}{U} type=Instant text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Return target permanent to its owner's hand. rarity=U [/card] [card] id=118870 name=Word of Seizing mana={3}{R}{R} type=Instant text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn. rarity=R [/card] [card] id=114917 name=Wurmcalling mana={X}{G} type=Sorcery text=Buyback {2}{G} (You may pay an additional {2}{G} as you play this spell. If you do, put this card into your hand as it resolves.) Put an X/X green Wurm creature token into play. rarity=R [/card] [card] id=108898 name=Zealot il-Vec mana={2}{W} type=Creature subtype=Human Rebel power=1 toughness=1 text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn. rarity=C [/card]