[card] text=First strike {W}: Target creature gains first strike until end of turn. auto={W}:first strike target(creature) id=4857 name=Advance Scout rarity=C mana={1}{W} type=Creature subtype=Human Soldier Scout power=1 toughness=1 abilities=first strike [/card] [card] text=Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. target=artifact,creature,land auto=destroy auto=damage:3 controller id=4800 name=Aftershock rarity=C mana={2}{R}{R} type=Sorcery [/card] [card] text=At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls. id=4801 auto=@each my upkeep:foreach(artifact|myBattlefield) damage:1 controller auto=@each opponent upkeep:foreach(artifact|opponentBattlefield) damage:1 opponent name=Ancient Runes rarity=U mana={2}{R} type=Enchantment [/card] [card] text={T}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you. auto={T}:Add {2} && Damage:2 controller id=4636 name=Ancient Tomb rarity=U type=Land [/card] [card] text=Exile all permanents. You discard your hand. id=4802 name=Apocalypse rarity=R mana={2}{R}{R}{R} type=Sorcery auto=moveTo(exile) all(*|battlefield) auto=moveTo(mygraveyard) all(*|myhand) [/card] [card] text=Flying id=4861 name=Armored Pegasus rarity=C mana={1}{W} type=Creature subtype=Pegasus power=1 toughness=2 abilities=flying [/card] [card] text=All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." id=4689 name=Armor Sliver auto=lord(sliver) {2}:0/1 rarity=U mana={2}{W} type=Creature subtype=Sliver power=2 toughness=2 [/card] [card] text=Sacrifice an enchantment: Auratog gets +2/+2 until end of turn. id=4862 name=Auratog rarity=R type=Creature subtype=Atog mana={1}{W} auto={S(enchantment|myBattlefield)}:2/2 power=1 toughness=2 [/card] [card] text=All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn." id=4803 name=Barbed Sliver auto=lord(sliver) {2}:1/0 rarity=U mana={2}{R} type=Creature subtype=Sliver power=2 toughness=2 [/card] [card] text=Flying, swampwalk id=4749 name=Bayou Dragonfly rarity=C mana={1}{G} type=Creature subtype=Insect power=1 toughness=1 abilities=flying,swampwalk [/card] [card] text=Islandwalk id=4690 name=Benthic Behemoth rarity=R mana={5}{U}{U}{U} type=Creature subtype=Serpent power=7 toughness=6 abilities=islandwalk [/card] [card] text=Sacrifice Blood Pet: Add {B} to your mana pool. id=12342 name=Blood Pet rarity=C mana={B} type=Creature subtype=Thrull auto={S}:Add{B} power=1 toughness=1 [/card] [card] text=Destroy all islands. auto=destroy all(island) id=4805 name=Boil rarity=U mana={3}{R} type=Instant [/card] [card] text=Sacrifice Bottle Gnomes: You gain 3 life. id=4598 name=Bottle Gnomes rarity=U mana={3} type=Artifact Creature subtype=Gnome auto={S}:life:3 power=1 toughness=3 [/card] [card] text=Caldera Lake enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you. id=4930 name=Caldera Lake auto=tap auto={T}:Add{1} auto={T}:Add{U} && damage:1 controller auto={T}:Add{R} && damage:1 controller rarity=R type=Land [/card] [card] text=Reach (This creature can block creatures with flying.) id=4751 name=Canopy Spider rarity=C mana={1}{G} type=Creature subtype=Spider power=1 toughness=3 abilities=reach [/card] [card] text=Flying {1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn. id=4806 name=Canyon Drake rarity=R mana={2}{R}{R} type=Creature subtype=Drake auto={1}:2/0 && discard:1 power=1 toughness=2 abilities=flying [/card] [card] text=Reach (This creature can block creatures with flying.) id=4807 name=Canyon Wildcat rarity=C mana={1}{R} type=Creature subtype=Cat power=2 toughness=1 abilities=mountainwalk [/card] [card] text=Islands don't untap during their controllers' untap steps. id=4753 name=Choke rarity=U mana={2}{G} type=Enchantment auto=lord(island) doesnotuntap [/card] [card] text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. id=4864 alias=1335 name=Circle of Protection: Black rarity=C mana={1}{W} type=Enchantment [/card] [card] text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. id=4865 alias=1336 name=Circle of Protection: Blue rarity=C mana={1}{W} type=Enchantment [/card] [card] text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. id=4866 alias=1337 name=Circle of Protection: Green rarity=C mana={1}{W} type=Enchantment [/card] [card] text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. id=4867 alias=1338 name=Circle of Protection: Red rarity=C mana={1}{W} type=Enchantment [/card] [card] text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. id=4869 alias=1339 name=Circle of Protection: White rarity=C mana={1}{W} type=Enchantment [/card] [card] text=All Sliver creatures have "{2}: Regenerate this permanent." auto=lord(sliver) {2}:regenerate id=4640 name=Clot Sliver rarity=C mana={1}{B} type=Creature subtype=Sliver power=1 toughness=1 [/card] [card] text=First strike id=4599 name=Coiled Tinviper rarity=C mana={3} type=Artifact Creature subtype=Snake power=2 toughness=1 abilities=first strike [/card] [card] text=Counter target spell. id=4693 target=*|stack auto=fizzle name=Counterspell rarity=C mana={U}{U} type=Instant [/card] [card] text=Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand. id=4809 target=creature name=Crown of Flames rarity=C mana={R} type=Enchantment subtype=Aura auto={R}:1/0 auto={R}:moveTo(ownerhand) [/card] [card] text=Destroy target nonblack creature. It can't be regenerated. target=creature[-black] auto=bury id=4645 name=Dark Banishing rarity=C mana={2}{B} type=Instant [/card] [card] text=Add {B}{B}{B} to your mana pool. auto=Add {B}{B}{B} id=4646 name=Dark Ritual rarity=C mana={B} type=Instant [/card] [card] text={B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn. id=4647 name=Darkling Stalker rarity=C mana={3}{B} type=Creature subtype=Shade Spirit auto={B}:regenerate auto={B}:1/1 power=1 toughness=1 [/card] [card] text={B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) auto={B}{B}:shadow target(creature) id=4648 name=Dauthi Embrace rarity=U mana={2}{B} type=Enchantment [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever a creature with shadow is put into a graveyard from the battlefield, put a +1/+1 counter on Dauthi Ghoul. auto=@movedTo(creature[shadow]|graveyard) from(battlefield):counter(1/1) id=4649 name=Dauthi Ghoul rarity=U mana={1}{B} type=Creature subtype=Dauthi Zombie power=1 toughness=1 abilities=shadow [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) id=4651 name=Dauthi Marauder rarity=C mana={2}{B} type=Creature subtype=Dauthi Minion power=3 toughness=1 abilities=shadow [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn. id=4652 name=Dauthi Mercenary rarity=U mana={2}{B} type=Creature subtype=Dauthi Knight Mercenary auto={1}{B}:1/0 power=2 toughness=1 abilities=shadow [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each turn if able. id=4654 name=Dauthi Slayer rarity=C mana={B}{B} type=Creature subtype=Dauthi Soldier power=2 toughness=2 abilities=shadow,mustattack [/card] [card] text=Whenever an opponent casts a land, put a +1/+1 counter on Dirtcowl Wurm. auto=@movedTo(land|opponentbattlefield):counter(1/1) id=4755 name=Dirtcowl Wurm rarity=R mana={4}{G} type=Creature subtype=Wurm power=3 toughness=4 [/card] [card] text=Destroy target artifact or enchantment. target=artifact,enchantment auto=destroy id=4872 name=Disenchant rarity=C mana={1}{W} type=Instant [/card] [card] text=Counter target spell. Draw a card. id=4695 target=*|stack auto=fizzle auto=draw:1 name=Dismiss rarity=U mana={2}{U}{U} type=Instant [/card] [card] text=White creatures get -1/-1. auto=lord(creature[white]) -1/-1 id=4658 name=Dread of Night rarity=U mana={B} type=Enchantment [/card] [card] text=Other Elf creatures have forestwalk. Other Elve creatures have shroud. (They can't be the targets of spells or abilities.) id=4757 name=Eladamri, Lord of Leaves auto=lord(elf) forestwalk other auto=lord(elf) shroud other rarity=R mana={G}{G} type=Creature subtype=Elf Warrior power=2 toughness=2 abilities=legendary [/card] [card] text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. id=4758 name=Eladamri's Vineyard auto=@each my combatbegins:add:{G}{G} auto=@each opponent combatbegins:add:{G}{G} opponent rarity=R mana={G} type=Enchantment [/card] [card] text={2}, {T}: Put a +1/+1 counter on Energizer. auto={2}{T}:counter(1/1) id=4605 name=Energizer rarity=R mana={4} type=Artifact Creature subtype=Juggernaut power=2 toughness=2 [/card] [card] text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2. id=4661 target=creature auto=-2/-2 name=Enfeeblement rarity=C mana={B}{B} type=Enchantment subtype=Aura [/card] [card] text={2}{B}{B}: Put a -1/-1 counter on target creature. id=4664 auto={2}{B}{B}:counter(-1/-1) target(creature) name=Fevered Convulsions rarity=R mana={B}{B} type=Enchantment [/card] [card] text=Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. auto=@movedTo(creature|mygraveyard) from(battlefield):token(Spirit,creature spirit, 1/1,flying white) id=4874 name=Field of Souls rarity=R mana={2}{W}{W} type=Enchantment [/card] [card] text=Flying id=4700 name=Fighting Drake rarity=U mana={2}{U}{U} type=Creature subtype=Drake power=2 toughness=4 abilities=flying [/card] [card] text=Flying {R}: Firefly gets +1/+0 until end of turn. id=4813 name=Firefly rarity=U mana={3}{R} type=Creature subtype=Insect auto={R}:1/0 power=1 toughness=1 abilities=flying [/card] [card] text={T}: Fireslinger deals 1 damage to target creature or player and 1 damage to you. auto={T}:damage:1 target(creature,player) && damage:1 controller id=4814 name=Fireslinger rarity=C mana={1}{R} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] text={R}: Flowstone Giant gets +2/-2 until end of turn. id=4816 name=Flowstone Giant rarity=C mana={2}{R}{R} type=Creature subtype=Giant auto={R}:2/-2 power=3 toughness=3 [/card] [card] text=Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn. id=4818 name=Flowstone Wyvern rarity=R mana={3}{R}{R} type=Creature subtype=Drake auto={R}:2/-2 power=3 toughness=3 abilities=flying [/card] [card] text={T}: Add {G} to your mana pool. auto={T}:Add {G} id=4927 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. auto={T}:Add {G} id=4928 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. auto={T}:Add {G} id=4929 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. auto={T}:Add {G} id=4926 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text=Enchant creature When Frog Tongue enters the battlefield, draw a card. Enchanted creature has reach. (It can block creatures with flying.) target=creature auto=reach auto=draw:1 id=4762 name=Frog Tongue rarity=C mana={G} type=Enchantment subtype=Aura [/card] [card] text=Target blocking creature gets +4/+4 until end of turn. Draw a card. target=creature[blocking] auto=4/4 auto=draw:1 id=4876 name=Gallantry rarity=U mana={1}{W} type=Instant [/card] [card] text={2}{W}: Creatures you control get +1/+1 until end of turn. auto={2}{W}:lord(creature|mybattlefield) 1/1 id=4877 name=Gerrard's Battle Cry rarity=R mana={W} type=Enchantment [/card] [card] text={U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.) id=4703 name=Giant Crab rarity=C mana={4}{U} type=Creature subtype=Crab auto={U}:shroud power=3 toughness=3 [/card] [card] text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2. id=4820 target=creature auto=2/2 name=Giant Strength rarity=C mana={R}{R} type=Enchantment subtype=Aura [/card] [card] text=Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player. id=4821 name=Goblin Bombardment auto={S(creature|myBattlefield)}:damage:1 target(creature,player) rarity=U type=Enchantment mana={1}{R} [/card] [card] text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. id=4665 name=Gravedigger auto=may moveTo(myhand) target(creature|mygraveyard) rarity=C mana={3}{B} subtype=Zombie type=Creature power=2 toughness=2 [/card] [card] text=Artifacts have shroud. (They can't be the targets of spells or abilities.) auto=lord(artifact) shroud id=4878 name=Hanna's Custody rarity=R mana={2}{W} type=Enchantment [/card] [card] text=Whenever an opponent casts a white spell, he or she loses 2 life. auto=@movedTo(*[white]|opponentStack): life:-2 opponent id=4823 name=Havoc rarity=U mana={1}{R} type=Enchantment [/card] [card] text=All Sliver creatures have haste. id=4824 auto=lord(sliver) haste name=Heart Sliver rarity=C mana={1}{R} type=Creature subtype=Sliver power=1 toughness=1 [/card] [card] text=Reachshadow (This creature can block creatures with shadow as though they didn't have shadow. id=4765 name=Heartwood Dryad rarity=C mana={1}{G} type=Creature subtype=Dryad power=2 toughness=1 abilities=reachshadow [/card] [card] text={T}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player. id=4766 name=Heartwood Giant auto={T}{S(forest|myBattlefield)}:damage:2 target(player) rarity=R mana={3}{G}{G} type=Creature subtype=Giant power=4 toughness=4 [/card] [card] text=Forestwalk id=4767 name=Heartwood Treefolk rarity=U mana={2}{G}{G} type=Creature subtype=Treefolk power=3 toughness=4 abilities=forestwalk [/card] [card] text=Enchant creature Enchanted creature gets +1/+5. target=creature auto=1/5 id=4879 name=Hero's Resolve rarity=C mana={1}{W} type=Enchantment subtype=Aura [/card] [card] text=All Sliver creatures have trample. auto=lord(sliver) trample id=4768 name=Horned Sliver rarity=U mana={2}{G} type=Creature subtype=Sliver power=2 toughness=2 [/card] [card] id=4704 name=Horned Turtle rarity=C mana={2}{U} type=Creature subtype=Turtle power=1 toughness=4 [/card] [card] text=Whenever an opponent casts a green spell, you draw a card. auto=@movedTo(*[green]|opponentstack):draw:1 id=4705 name=Insight rarity=U mana={2}{U} type=Enchantment [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=4949 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=4951 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=4950 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=4952 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text=At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol. (This effect doesn't end at end of turn.) auto=@each my upkeep:damage:2 controller auto={S(creature|mybattlefield)}:moveTo(opponentBattlefield) id=4613 name=Jinxed Idol rarity=R mana={2} type=Artifact [/card] [card] text=Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards. target=creature,player auto=foreach(kindle|graveyard) damage:1 auto=damage:2 id=4826 name=Kindle rarity=C type=Instant mana={1}{R} [/card] [card] text=First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. id=4883 name=Knight of Dawn rarity=U mana={1}{W}{W} type=Creature subtype=Human Knight auto={W}{W}:protection from white auto={W}{W}:protection from blue auto={W}{W}:protection from black auto={W}{W}:protection from red auto={W}{W}:protection from green power=2 toughness=2 abilities=first strike [/card] [card] text=Black creatures can't attack or block. id=4884 name=Light of Day auto=lord(creature[black]) cantattack auto=lord(creature[black]) cantblock rarity=U mana={3}{W} type=Enchantment [/card] [card] text=Lightning Blast deals 4 damage to target creature or player. target=creature,player auto=Damage:4 id=4827 name=Lightning Blast rarity=C mana={3}{R} type=Instant [/card] [card] text=Haste (This creature can attack and {T} as soon as it comes under your control.) id=4828 name=Lightning Elemental rarity=C mana={3}{R} type=Creature subtype=Elemental power=4 toughness=1 abilities=haste [/card] [card] text={T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. auto={T}{S}:Add{G} auto={T}{S}:Add{R} auto={T}{S}:Add{U} auto={T}{S}:Add{B} auto={T}{S}:Add{W} id=4614 name=Lotus Petal rarity=C mana={0} type=Artifact [/card] [card] id=4829 name=Lowland Giant rarity=C mana={2}{R}{R} type=Creature subtype=Giant power=4 toughness=3 [/card] [card] text={T}: Add {1} to your mana pool. auto={T}:Add {1} id=4616 name=Manakin rarity=C mana={2} type=Artifact Creature subtype=Construct power=1 toughness=1 [/card] [card] text={U}: Manta Riders gains flying until end of turn. id=4711 name=Manta Riders rarity=C mana={U} type=Creature subtype=Merfolk auto={U}:flying power=1 toughness=1 [/card] [card] text=Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. id=4673 name=Marsh Lurker auto={S(swamp|myBattlefield)}:fear rarity=C mana={3}{B} type=Creature subtype=Beast power=3 toughness=2 [/card] [card] text={W}, {T}: Tap target creature. auto={W}{T}:tap target(creature) id=4887 name=Master Decoy rarity=C mana={1}{W} type=Creature subtype=Human Soldier power=1 toughness=2 [/card] [card] text=Flying {T}: Mawcor deals 1 damage to target creature or player. auto={T}:damage:1 target(creature,player) id=4712 name=Mawcor rarity=R mana={3}{U}{U} type=Creature subtype=Beast power=3 toughness=3 abilities=flying [/card] [card] id=4617 name=Metallic Sliver rarity=C mana={1} type=Artifact Creature subtype=Sliver power=1 toughness=1 [/card] [card] text=All Slivers have "{2}, Sacrifice this permanent: Draw a card." id=4714 name=Mnemonic Sliver auto=lord(sliver) {2}{S}:draw:1 rarity=U mana={2}{U} type=Creature subtype=Sliver power=2 toughness=2 [/card] [card] text=Mogg Conscripts can't attack unless you've played a creature spell this turn. abilities=cantattack auto=@movedTo(creature|mystack):-cantattack ueot id=4831 name=Mogg Conscripts rarity=C mana={R} type=Creature subtype=Goblin power=2 toughness=2 [/card] [card] text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. id=4832 name=Mogg Fanatic auto={S}:damage:1 target(creature,player) rarity=C mana={R} type=Creature subtype=Goblin power=1 toughness=1 [/card] [card] text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. id=4833 name=Mogg Raider auto={S(goblin|myBattlefield)}:1/1 target(creature) rarity=C mana={R} type=Creature subtype=Goblin power=1 toughness=1 [/card] [card] text=Mogg Squad gets -1/-1 for each other creature on the battlefield. auto=foreach(creature|battlefield) -1/-1 other id=4834 name=Mogg Squad rarity=U mana={1}{R} type=Creature subtype=Goblin power=3 toughness=3 [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=4945 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=4946 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=4947 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=4948 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text=All Sliver creatures get +1/+1. id=4772 auto=lord(sliver) 1/1 name=Muscle Sliver rarity=C mana={1}{G} type=Creature subtype=Sliver power=1 toughness=1 [/card] [card] text=Whenever one or more creatures attack you, you gain 1 life for each attacking creature. auto=@each blockers step:foreach(creature[attacking]|opponentbattlefield):life:1 id=4891 name=Orim's Prayer rarity=U mana={1}{W}{W} type=Enchantment [/card] [card] text=Target player gains 8 life. target=player auto=life:8 id=4773 name=Natural Spring rarity=C mana={3}{G}{G} type=Sorcery [/card] [card] text=Needle Storm deals 4 damage to each creature with flying. auto=damage:4 all(creature[flying]) id=4775 name=Needle Storm rarity=U mana={2}{G} type=Sorcery [/card] [card] text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) auto=lord(creature|myBattlefield) 3/3 auto=lord(creature|myBattlefield) trample id=4777 name=Overrun rarity=U mana={2}{G}{G}{G} type=Sorcery [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature can't attack or block. id=4892 name=Pacifism target=creature auto=cantattack auto=cantblock rarity=C type=Enchantment mana={1}{W} subtype=Aura [/card] [card] text=As Pallimud enters the battlefield, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls. id=4837 name=Pallimud auto=foreach(land[tapped]|opponentBattlefield) 1/0 rarity=R mana={2}{R} type=Creature subtype=Beast power=* toughness=3 [/card] [card] text=Discard a card: Regenerate Patchwork Gnomes. id=4619 name=Patchwork Gnomes auto={S(*|myhand)}:regenerate rarity=U type=Artifact Creature mana={3} power=2 subtype=Gnome toughness=1 [/card] [card] text={2}, Discard a card: Put a 1/1 white Pegasus creature token with flying onto the battlefield. id=4893 name=Pegasus Refuge auto={2}{s(*|myhand)}:token(Pegasus,Pegasus Token Creature, 1/1,flying white) rarity=R mana={3}{W} type=Enchantment [/card] [card] text=Destroy all green creatures. Those creatures cannot be regenerated. auto=bury all(creature[green]) id=4676 name=Perish rarity=U mana={2}{B} type=Sorcery [/card] [card] id=4622 name=Phyrexian Hulk rarity=U mana={6} type=Artifact Creature subtype=Golem power=5 toughness=4 [/card] [card] text=Shroud (This creature can't be the target of spells or abilities.) id=4778 name=Pincher Beetles rarity=C mana={2}{G} type=Creature subtype=Insect power=3 toughness=1 abilities=shroud [/card] [card] text=Pine Barrens enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you. id=4935 auto=tap auto={T}:Add{1} auto={T}:Add{B} && damage:1 controller auto={T}:Add{G} && damage:1 controller name=Pine Barrens rarity=R type=Land [/card] [card] text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. target=basic|mylibrary auto=moveTo(myBattlefield) && tap id=4779 name=Rampant Growth rarity=C mana={1}{G} type=Sorcery [/card] [card] text=Sudden Impact deals damage equal to the number of cards in target player's hand to that player. id=4852 target=player alias=129750 name=Sudden Impact rarity=U mana={3}{R} type=Instant [/card] [card] text=Flying {B}: Pit Imp gets +1/+0 until end of turn. Play this ability no more than twice each turn. id=4677 name=Pit Imp auto={B}:1/0 limit:2 rarity=C mana={B} type=Creature subtype=Imp power=0 toughness=1 abilities=flying [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=4955 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=4953 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=4954 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=4956 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={2}, {T}: Tap or untap target creature. auto={2}{T}:tap target(creature) auto={2}{T}:untap target(creature) id=4624 name=Puppet Strings rarity=U mana={3} type=Artifact [/card] [card] text=Destroy target land. target=land auto=destroy id=4678 name=Rain of Tears rarity=U mana={1}{B}{B} type=Sorcery [/card] [card] text=First strike {G}: Regenerate Ranger en-Vec. id=4914 name=Ranger en-Vec rarity=U mana={1}{W}{G} type=Creature subtype=Human Soldier Archer auto={G}:regenerate power=2 toughness=2 abilities=first strike [/card] [card] text={B}: Destroy target artifact, creature, or land you control. id=4679 name=Rats of Rath rarity=C mana={1}{B} type=Creature subtype=Rat auto={B}:destroy target(artifact,creature,land|myBattlefield) power=2 toughness=1 [/card] [card] text=Target creature loses shadow until end of turn. Draw a card. target=creature auto=-shadow auto=draw:1 id=4780 name=Reality Anchor rarity=C mana={1}{G} type=Instant [/card] [card] text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) id=4785 name=Rootbreaker Wurm rarity=C mana={5}{G}{G} type=Creature subtype=Wurm power=6 toughness=6 abilities=trample [/card] [card] text={1}{G}: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. auto={1}{G}:2/2 limit:1 id=4786 name=Rootwalla rarity=C mana={2}{G} type=Creature subtype=Lizard power=2 toughness=2 [/card] [card] text={T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand. id=4720 name=Rootwater Diver auto={T}{S}:moveTo(myhand) target(artifact|mygraveyard) rarity=U mana={U} type=Creature subtype=Merfolk power=1 toughness=1 [/card] [card] text={T}: Rootwater Hunter deals 1 damage to target creature or player. id=4721 name=Rootwater Hunter auto={T}:damage:1 target(creature,player) rarity=C mana={2}{U} type=Creature subtype=Merfolk power=1 toughness=1 [/card] [card] text=Enchant creature Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on enchanted creature. target=creature auto=@movedTo(creature|graveyard) from(battlefield):counter(1/1) id=4682 name=Sadistic Glee rarity=C type=Enchantment mana={B} subtype=Aura [/card] [card] text=Salt Flats comes enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you. id=4938 auto=tap auto={T}:Add {1} auto={T}:Add {W} && damage:1 controller auto={T}:Add {B} && damage:1 controller name=Salt Flats rarity=R type=Land [/card] [card] text=(This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn. id=4841 name=Sandstone Warrior rarity=C mana={2}{R}{R} type=Creature subtype=Human Soldier Warrior auto={R}:1/0 power=1 toughness=3 abilities=first strike [/card] [card] text=Scabland enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you. id=4939 name=Scabland auto=tap auto={T}:Add {1} auto={T}:Add {R} && damage:1 controller auto={T}:Add {W} && damage:1 controller rarity=R type=Land [/card] [card] text=Flying {1}{B}: Regenerate Screeching Harpy. id=4684 name=Screeching Harpy rarity=U mana={2}{B}{B} type=Creature subtype=Harpy Beast auto={1}{B}:regenerate power=2 toughness=2 abilities=flying [/card] [card] text=Sea Monster can't attack unless defending player controls an Island. id=4724 name=Sea Monster abilities=cantattack auto=aslongas(Island|opponentbattlefield) -cantattack rarity=C mana={4}{U}{U} type=Creature subtype=Serpent power=6 toughness=6 [/card] [card] text={T}: Untap target creature. id=4788 name=Seeker of Skybreak rarity=C mana={1}{G} type=Creature subtype=Elf auto={T}:untap target(creature) power=2 toughness=1 [/card] [card] text=Destroy target enchantment. You gain life equal to its converted mana cost. id=4898 target=enchantment alias=1607 name=Serene Offering rarity=U mana={1}{W} type=Instant [/card] [card] text=Target creature gains shadow until end of turn. Draw a card. target=creature auto=shadow auto=draw:1 id=4725 name=Shadow Rift rarity=C mana={U} type=Instant [/card] [card] text=Shadowstorm deals 2 damage to each creature with shadow. id=4846 name=Shadowstorm rarity=U mana={R} auto=damage:2 all(creature[shadow]) type=Sorcery [/card] [card] text=Destroy target artifact. id=4847 name=Shatter target=artifact auto=destroy rarity=C mana={1}{R} type=Instant [/card] [card] text=Enchant creature (Target a creature as you play this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand. id=4726 name=Shimmering Wings target=creature auto=flying auto={U}:moveTo(ownerhand) rarity=C mana={U} type=Enchantment subtype=Aura [/card] [card] text=Flying, first strike id=4917 name=Sky Spirit rarity=U mana={1}{W}{U} type=Creature subtype=Spirit power=2 toughness=2 abilities=flying,first strike [/card] [card] text={T}: Add {G} to your mana pool. {1}: Add {W} or {R} to your mana pool. id=4789 name=Skyshroud Elf rarity=C mana={1}{G} type=Creature subtype=Elf Druid auto={T}:Add {G} auto={1}:Add {W} auto={1}:Add {R} power=1 toughness=1 [/card] [card] text=Skyshroud Forest enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {G} to your mana pool. Skyshroud Forest deals 1 damage to you. id=4940 name=Skyshroud Forest auto=tap auto={T}:Add {1} auto={T}:Add {U} && damage:1 controller auto={T}:Add {G} && damage:1 controller rarity=R type=Land [/card] [card] text={1}{G}: Regenerate Skyshroud Troll. id=4791 name=Skyshroud Troll rarity=C mana={2}{G}{G} type=Creature subtype=Troll Giant auto={1}{G}:regenerate power=3 toughness=3 [/card] [card] text=Flying Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn. id=4686 name=Skyshroud Vampire auto={S(creature|myhand)}:2/2 rarity=U mana={3}{B}{B} type=Creature subtype=Vampire power=3 toughness=3 abilities=flying [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn. id=4899 name=Soltari Crusader rarity=U mana={2}{W} type=Creature subtype=Soltari Knight auto={1}{W}:1/0 power=2 toughness=1 abilities=shadow [/card] [card] text={W}: Soltari Emissary gains shadow until end of turn. id=4900 name=Soltari Emissary rarity=R mana={1}{W} type=Creature subtype=Soltari Soldier auto={W}:shadow power=2 toughness=1 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) id=4901 name=Soltari Foot Soldier rarity=C mana={W} type=Creature subtype=Soltari Soldier power=1 toughness=1 abilities=shadow [/card] [card] text=Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.) id=4903 name=Soltari Monk rarity=U mana={W}{W} type=Creature subtype=Soltari Monk Cleric power=2 toughness=1 abilities=shadow,protection from black [/card] [card] text=Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.) id=4904 name=Soltari Priest rarity=U mana={W}{W} type=Creature subtype=Soltari Cleric power=2 toughness=1 abilities=shadow,protection from red [/card] [card] text=Counter target spell with converted mana cost X. id=4728 alias=1224 name=Spell Blast rarity=C mana={X}{U} type=Instant [/card] [card] text=When Staunch Defenders enters the battlefield, you gain 4 life. id=4907 name=Staunch Defenders rarity=U mana={3}{W}{W} type=Creature subtype=Human Soldier auto=life:4 power=3 toughness=4 [/card] [card] text=Enchant enchantment You control enchanted enchantment. target=enchantment alias=1194 id=4729 name=Steal Enchantment rarity=U mana={U}{U} type=Enchantment subtype=Aura [/card] [card] text=Destroy target land. target=land auto=destroy id=4850 name=Stone Rain rarity=C mana={2}{R} type=Sorcery [/card] [card] text={G}{G}: Tap target creature with flying. id=4793 auto={G}{G}:tap target(creature[flying]) name=Storm Front rarity=U mana={G} type=Enchantment [/card] [card] text=Target creature can't block this turn. Draw a card. id=4851 name=Stun target=creature auto=cantblock auto=draw:1 rarity=C type=Instant mana={1}{R} [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=4925 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=4922 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=4923 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=4924 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text=All Sliver creatures have first strike. id=4908 auto=lord(sliver) first strike name=Talon Sliver rarity=C mana={1}{W} type=Creature subtype=Sliver power=1 toughness=1 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) {U}: Put Thalakos Mistfolk on top of its owner's library. auto={U}:moveTo(ownerLibrary) id=4733 name=Thalakos Mistfolk rarity=C mana={2}{U} type=Creature subtype=Thalakos Illusion power=2 toughness=1 abilities=shadow [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) When Thalakos Seer leaves play, draw a card. auto=@movedTo(this|graveyard,exile,library,hand):draw:1 id=4734 name=Thalakos Seer rarity=C mana={U}{U} type=Creature subtype=Thalakos Wizard power=1 toughness=1 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow) id=4735 name=Thalakos Sentry rarity=C mana={1}{U} type=Creature subtype=Thalakos Soldier power=1 toughness=2 abilities=shadow [/card] [card] text=Put target creature on top of its owner's library. target=creature auto=moveTo(ownerLibrary) id=4736 name=Time Ebb rarity=C mana={2}{U} type=Sorcery [/card] [card] id=4794 name=Trained Armodon rarity=C mana={1}{G}{G} type=Creature subtype=Elephant power=3 toughness=3 [/card] [card] text=Destroy all enchantments. id=4795 auto=destroy all(enchantment) name=Tranquility rarity=C mana={2}{G} type=Sorcery [/card] [card] text=At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield under your control. auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) id=4797 name=Verdant Force rarity=R mana={5}{G}{G}{G} type=Creature subtype=Elemental power=7 toughness=7 [/card] [card] text=Destroy target artifact. id=4798 target=artifact auto=destroy name=Verdigris rarity=U mana={2}{G} type=Sorcery [/card] [card] text=Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though they didn't have shadow. id=4855 name=Wall of Diffusion rarity=C mana={1}{R} type=Creature subtype=Wall power=0 toughness=5 abilities=defender,reachshadow [/card] [card] text=Whenever an opponent casts a red spell, you gain 2 life. auto=@movedTo(*[red]|opponentstack):life:2 id=4909 name=Warmth rarity=U type=Enchantment mana={1}{W} [/card] [card] text={T}: Add {1} to your mana pool. {T}, Sacrifice Wasteland: Destroy target nonbasic land. id=4944 name=Wasteland auto={T}:Add {1} auto={T}{S}:destroy target(land[-basic]) rarity=U type=Land [/card] [card] text={T}: Target creature gains flying until end of turn. id=4744 name=Wind Dancer rarity=U mana={1}{U} type=Creature subtype=Faerie auto={T}:flying target(creature) power=1 toughness=1 [/card] [card] text=Flying id=4745 name=Wind Drake rarity=C mana={2}{U} type=Creature subtype=Drake power=2 toughness=2 abilities=flying [/card] [card] text=All Sliver creatures have flying. id=4746 name=Winged Sliver rarity=C mana={1}{U} type=Creature subtype=Sliver auto=lord(Sliver) flying power=1 toughness=1 [/card] [card] text=Destroy target land. id=4799 target=land auto=destroy name=Winter's Grasp rarity=U mana={1}{G}{G} type=Sorcery [/card]