[card] #Since it is a legendary creature should work fine... did not test it yet text=Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. id=89101 auto=aslongas(Agrus Kos[attacking]|myinplay) lord(creature[red;attacking]) 2/0 auto=aslongas(Agrus Kos[attacking]|myinplay) lord(creature[white;attacking]) 0/2 name=Agrus Kos, Wojek Veteran rarity=R type=Creature abilities=legendary mana={3}{R}{W} power=3 subtype=Human Soldier toughness=3 [/card] [card] text=When Auratouched Mage comes into play, search your library for an Aura card that could enchant it. If Auratouched Mage is still in play, attach that Aura to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library. id=87952 name=Auratouched Mage rarity=U type=Creature mana={5}{W} power=3 subtype=Human Wizard toughness=3 [/card] [card] text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Trample id=89096 name=Autochthon Wurm rarity=R type=Creature mana={10}{G}{G}{G}{W}{W} power=9 subtype=Wurm toughness=14 [/card] [card] text=Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn. id=87910 name=Bathe in Light rarity=U type=Instant mana={1}{W} [/card] [card] text=Flying Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard. id=88981 name=Belltower Sphinx rarity=U type=Creature mana={4}{U} power=2 subtype=Sphinx toughness=5 [/card] [card] text=Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. id=89047 name=Benevolent Ancestor rarity=C type=Creature mana={2}{W} power=0 subtype=Spirit toughness=4 [/card] [card] #to test ? text={1}{R}, Sacrifice Blockbuster: Blockbuster deals 3 damage to each tapped creature and each player. id=87977 auto={1}{R}{S}:damage:3 all(creature[tapped],player) name=Blockbuster rarity=U type=Enchantment mana={3}{R}{R} [/card] [card] text=Noncreature spells you play cost {2} less to play. Whenever you play a noncreature spell, counter that spell unless you sacrifice a creature. id=89102 name=Blood Funnel rarity=R type=Enchantment mana={1}{B} [/card] [card] text=Whenever a creature spell is played, each player returns all cards with the same name as that spell from his or her graveyard to play. id=89000 name=Bloodbond March rarity=R type=Enchantment mana={2}{B}{G} [/card] [card] text={2}, {T}, Put a blood counter on Bloodletter Quill: Draw a card, then lose 1 life for each blood counter on Bloodletter Quill. {U}{B}: Remove a blood counter from Bloodletter Quill. id=83928 name=Bloodletter Quill rarity=R type=Artifact mana={3} [/card] [card] text=Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to play Boros Fury-Shield, it deals damage to that creature's controller equal to the creature's power. id=89006 name=Boros Fury-Shield rarity=C type=Instant mana={2}{W} [/card] [card] text=Boros Garrison comes into play tapped. When Boros Garrison comes into play, return a land you control to its owner's hand. {T}: Add {R}{W} to your mana pool. id=83900 auto=moveto(ownerhand) target(land|myBattlefield) auto=tap auto={T}: add {R}{W} name=Boros Garrison rarity=C type=Land [/card] [card] text=At the beginning of each opponent's upkeep, remove all cards in your hand from the game face down. At the beginning of your upkeep, return all cards you own removed from the game with Bottled Cloister to your hand, then draw a card. id=89018 name=Bottled Cloister rarity=R type=Artifact mana={4} [/card] [card] text=Destroy target creature that isn't enchanted. It can't be regenerated. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) id=88965 name=Brainspoil rarity=C type=Sorcery mana={3}{B}{B} [/card] [card] text=Whenever an Aura becomes attached to Bramble Elemental, put two 1/1 green Saproling creature tokens into play. id=87964 name=Bramble Elemental rarity=C type=Creature mana={3}{G}{G} power=4 subtype=Elemental toughness=4 [/card] [card] text=Enchant creature you control When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase. id=89099 name=Breath of Fury rarity=R type=Enchantment mana={2}{R}{R} subtype=Aura [/card] [card] text=Radiance - Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way. id=89068 name=Brightflame rarity=R type=Sorcery mana={X}{R}{R}{W}{W} [/card] [card] text={W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn. id=83612 name=Caregiver rarity=C type=Creature mana={W} power=1 subtype=Human Cleric toughness=1 [/card] [card] text=Pay 1 life: Carrion Howler gets +2/-1 until end of turn. id=88974 auto={0}:2/1 && life:-1 #{0}activation costs don't work in 0.8 name=Carrion Howler rarity=U type=Creature mana={3}{B} power=2 subtype=Zombie Wolf toughness=2 [/card] [card] #To test text=Flying {U}: Cerulean Sphinx's owner shuffles it into his or her library. id=89095 name=Cerulean Sphinx auto={U}:moveto(mylibrary) && shuffle rarity=R type=Creature mana={4}{U}{U} power=5 subtype=Sphinx toughness=5 [/card] [card] text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way. id=87957 name=Chant of Vitu-Ghazi rarity=U type=Instant mana={6}{W}{W} [/card] [card] text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Search your library for a creature card with converted mana cost X or less and put it into play. Then shuffle your library. id=89064 name=Chord of Calling rarity=R type=Instant mana={X}{G}{G}{G} [/card] [card] text=Forestwalk As an additional cost to play creature spells, you may pay any amount of mana. If you do, that creature comes into play with that many additional +1/+1 counters on it. id=89053 name=Chorus of the Conclave rarity=R type=Creature abilities=legendary mana={4}{G}{G}{W}{W} power=3 subtype=Dryad toughness=8 [/card] [card] text=Whenever you play a blue spell, remove the top card of target library from the game. Whenever you play a black spell, remove the top card of target library from the game. Your opponents can't play nonland cards with the same name as a card removed from the game with Circu, Dimir Lobotomist. id=89111 name=Circu, Dimir Lobotomist rarity=R type=Creature abilities=legendary mana={2}{U}{B} power=2 subtype=Human Wizard toughness=3 [/card] [card] text=Radiance - Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it. id=83567 name=Cleansing Beam rarity=U type=Instant mana={4}{R} [/card] [card] text=Whenever a nonartifact permanent comes into play under your control, you may return another permanent you control that shares a card type with it to its owner's hand. id=89089 name=Cloudstone Curio rarity=R type=Artifact mana={3} [/card] [card] text=Return target permanent to its owner's hand. Its controller loses 3 life. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) id=89037 name=Clutch of the Undercity rarity=U target=* auto=moveto(ownerhand) auto=life:-3 targetController type=Instant mana={1}{U}{U}{B} [/card] [card] text=Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player. id=87949 name=Coalhauler Swine rarity=C type=Creature mana={4}{R}{R} power=4 subtype=Boar Beast toughness=4 [/card] [card] text=Target player draws three cards. Then that player discards two cards unless he or she discards a land card. id=87991 name=Compulsive Research rarity=C type=Sorcery mana={2}{U} [/card] [card] text=At the beginning of each upkeep, all creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance. auto=@each upkeep:aslongas(creature[flying]|myinplay) lord(creature|myinplay)flying auto=@each upkeep:aslongas(creature[fear]|myinplay) lord(creature|myinplay)fear auto=@each upkeep:aslongas(creature[first strike]|myinplay) lord(creature|myinplay)first strike auto=@each upkeep:aslongas(creature[double strike]|myinplay) lord(creature|myinplay)double strike auto=@each upkeep:aslongas(creature[islandwalk]|myinplay) lord(creature|myinplay)islandwalk auto=@each upkeep:aslongas(creature[forestwalk]|myinplay) lord(creature|myinplay)forestwalk auto=@each upkeep:aslongas(creature[swampwalk]|myinplay) lord(creature|myinplay)swampwalk auto=@each upkeep:aslongas(creature[plainswalk]|myinplay) lord(creature|myinplay)plainswalk auto=@each upkeep:aslongas(creature[mountainwalk]|myinplay) lord(creature|myinplay)mountainwalk auto=@each upkeep:aslongas(creature[protection from blue]|myinplay) lord(creature|myinplay)protection from blue auto=@each upkeep:aslongas(creature[protection from green]|myinplay) lord(creature|myinplay)protection from green auto=@each upkeep:aslongas(creature[protection from black]|myinplay) lord(creature|myinplay)protection from black auto=@each upkeep:aslongas(creature[protection from white]|myinplay) lord(creature|myinplay)protection from white auto=@each upkeep:aslongas(creature[protection from red]|myinplay) lord(creature|myinplay)protection from red auto=@each upkeep:aslongas(creature[trample]|myinplay) lord(creature|myinplay)trample auto=@each upkeep:aslongas(creature[vigilance]|myinplay) lord(creature|myinplay)vigilance id=89109 name=Concerted Effort rarity=R type=Enchantment mana={2}{W}{W} [/card] [card] text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Flying id=87915 name=Conclave Equenaut rarity=C type=Creature mana={4}{W}{W} power=3 subtype=Human Soldier toughness=3 [/card] [card] text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) When Conclave Phalanx comes into play, you gain 1 life for each creature you control. id=89010 name=Conclave Phalanx rarity=U type=Creature mana={4}{W} power=2 subtype=Human Soldier toughness=4 [/card] [card] text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Enchant creature Enchanted creature gets +0/+2 for each other creature you control. id=87969 name=Conclave's Blessing rarity=C type=Enchantment mana={3}{W} subtype=Aura [/card] [card] text=Search your library for up to three creature cards and reveal them. Shuffle your library, then put those cards on top of it in any order. id=87995 name=Congregation at Dawn rarity=U type=Instant mana={G}{G}{W} [/card] [card] text=Choose one - Target player draws two cards; or target player discards two cards. id=87923 name=Consult the Necrosages rarity=C type=Sorcery mana={1}{U}{B} [/card] [card] text=Counter target spell unless its controller pays {4}. id=88998 name=Convolute rarity=C type=Instant mana={2}{U} [/card] [card] text=Play with the top card of your library revealed. As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. {G}{W}: Put the top card of your library on the bottom of your library. id=83903 name=Crown of Convergence rarity=R type=Artifact mana={2} [/card] [card] text={3}, {T}: Tap target creature, then return Cyclopean Snare to its owner's hand. id=89035 auto={3}{T}:tap target(creature) && moveto(ownerhand) name=Cyclopean Snare rarity=U type=Artifact mana={2} [/card] [card] text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. id=83771 name=Dark Confidant rarity=R type=Creature mana={1}{B} power=2 subtype=Human Wizard toughness=1 [/card] [card] text=Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) id=87922 name=Darkblast rarity=U type=Instant mana={B} [/card] [card] text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Remove target attacking or blocking creature from the game. id=89040 name=Devouring Light rarity=U type=Instant mana={1}{W}{W} [/card] [card] text=Dimir Aqueduct comes into play tapped. When Dimir Aqueduct comes into play, return a land you control to its owner's hand. {T}: Add {U}{B} to your mana pool. id=87929 name=Dimir Aqueduct rarity=C type=Land [/card] [card] text=Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card. id=87906 name=Dimir Cutpurse rarity=R type=Creature mana={1}{U}{B} power=2 subtype=Spirit toughness=2 [/card] [card] text={1}{U}{B}: Remove target creature card in a graveyard from the game. Dimir Doppelganger becomes a copy of that card and gains this ability. id=83850 name=Dimir Doppelganger rarity=R type=Creature mana={1}{U}{B} power=0 subtype=Shapeshifter toughness=2 [/card] [card] text=({UB} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Play this ability only any time you could play a sorcery. {3}{B}: Target player discards a card. Play this ability only any time you could play a sorcery. id=87990 name=Dimir Guildmage rarity=U type=Creature mana={UB}{UB} power=2 subtype=Human Wizard toughness=2 [/card] [card] text=Fear Sacrifice a creature: Regenerate Dimir House Guard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) id=87926 name=Dimir House Guard rarity=C type=Creature mana={3}{B} power=2 subtype=Skeleton toughness=3 [/card] [card] text=Dimir Infiltrator is unblockable. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) id=87987 name=Dimir Infiltrator rarity=C type=Creature mana={U}{B} power=1 subtype=Spirit toughness=3 [/card] [card] text=Look at the top three cards of target player's library. Remove any number of those cards from the game, then put the rest back in any order. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) id=87981 name=Dimir Machinations rarity=U type=Sorcery mana={2}{B} [/card] [card] text=Destroy target creature with converted mana cost X. id=87917 name=Disembowel rarity=C type=Instant mana={X}{B} [/card] [card] text=Target creature gets -3/-0 until end of turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) id=87925 name=Dizzy Spell rarity=C type=Instant mana={U} [/card] [card] text=If an effect would put one or more tokens into play under your control, it puts twice that many of those tokens into play instead. If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead. id=89116 name=Doubling Season rarity=R type=Enchantment mana={4}{G} [/card] [card] text=Flying When Drake Familiar comes into play, sacrifice it unless you return an enchantment in play to its owner's hand. id=87960 name=Drake Familiar rarity=C type=Creature mana={1}{U} power=2 subtype=Drake toughness=1 [/card] [card] text=Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) id=87994 name=Drift of Phantasms rarity=C type=Creature mana={2}{U} power=0 subtype=Spirit toughness=5 [/card] [card] text={2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. id=87989 name=Drooling Groodion rarity=U type=Creature mana={3}{B}{B}{G} power=4 subtype=Beast toughness=3 [/card] [card] text=You gain 1 life for each creature in play. If {W} was spent to play Dryad's Caress, untap all creatures you control. id=87958 name=Dryad's Caress rarity=C type=Instant mana={4}{G}{G} [/card] [card] text={U}, {T}: Target creature is unblockable this turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) id=89023 name=Ethereal Usher rarity=U type=Creature mana={5}{U} power=2 subtype=Spirit toughness=3 [/card] [card] text=Damage that would be dealt by Excruciator can't be prevented. id=87900 name=Excruciator rarity=R type=Creature mana={6}{R}{R} power=7 subtype=Avatar toughness=7 [/card] [card] text=Whenever a player plays an instant or sorcery card, remove it from the game. Then that player copies each instant or sorcery card removed from the game with Eye of the Storm. For each copy, the player may play the copy without paying its mana cost. id=83791 name=Eye of the Storm rarity=R type=Enchantment mana={5}{U}{U} [/card] [card] text=Enchant permanent When Faith's Fetters comes into play, you gain 4 life. Enchanted permanent's activated abilities can't be played unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block. id=83609 name=Faith's Fetters rarity=C type=Enchantment mana={3}{W} subtype=Aura [/card] [card] text=Prevent the next X damage that would be dealt to you this turn. Draw a card. id=83884 name=Festival of the Guildpact rarity=U type=Instant mana={X}{W} [/card] [card] text=As an additional cost to play Fiery Conclusion, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature. id=83620 name=Fiery Conclusion rarity=C type=Instant mana={1}{R} [/card] [card] text=Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or in play, you may gain 1 life. {6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to play. Play this ability only during your upkeep. id=89074 name=Firemane Angel rarity=R type=Creature mana={3}{R}{W}{W} power=4 subtype=Angel toughness=3 [/card] [card] text=When Flame-Kin Zealot comes into play, creatures you control get +1/+1 and gain haste until end of turn. id=83562 auto=1/1 all(creature|myBattlefield) auto=haste all(creature|myBattlefield) name=Flame-Kin Zealot rarity=U type=Creature mana={1}{R}{R}{W} power=2 subtype=Elemental Berserker toughness=2 [/card] [card] text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to play Flash Conscription, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn. id=87953 name=Flash Conscription rarity=U type=Instant mana={5}{R} [/card] [card] text=Enchant creature {2}{W}{W}: Remove enchanted creature and all Auras attached to it from the game. At end of turn, return that card to play under its owner's control. If you do, return those Auras to play under their owners' control attached to that creature. id=83602 name=Flickerform rarity=R type=Enchantment mana={1}{W} subtype=Aura [/card] [card] text=Enchant creature At the beginning of your upkeep, put a token into play that's a copy of enchanted creature. id=83699 name=Followed Footsteps rarity=R type=Enchantment mana={3}{U}{U} subtype=Aura [/card] [card] text=Enchant creature When Galvanic Arc comes into play, it deals 3 damage to target creature or player. Enchanted creature has first strike. target=creature auto=first strike auto=Damage:3 target(creature,player) id=87968 name=Galvanic Arc color=Red rarity=C mana={2}{R} type=Enchantment subtype=Aura [/card] [card] text=Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn. id=87947 name=Frenzied Goblin rarity=U type=Creature mana={R} power=1 subtype=Goblin Berserker toughness=1 [/card] [card] text=Creatures you control have vigilance as long as Gate Hound is enchanted. id=87982 name=Gate Hound rarity=C type=Creature mana={2}{W} power=1 subtype=Hound toughness=1 [/card] [card] text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Target creature gets +2/+2 until end of turn. id=87940 name=Gather Courage rarity=C type=Instant mana={G} [/card] [card] text=({BG} can be paid with either {B} or {G}.) Regenerate target creature. At end of combat, destroy all creatures that blocked or were blocked by that creature this turn. id=83933 name=Gaze of the Gorgon rarity=C type=Instant mana={3}{BG} [/card] [card] text=If a source would deal damage to a creature or player, it deals half that damage, rounded down, to that creature or player instead. id=89042 name=Ghosts of the Innocent rarity=R type=Creature mana={5}{W}{W} power=4 subtype=Spirit toughness=5 [/card] [card] text=Tap an untapped creature you control: Tap target artifact or creature. id=89027 name=Glare of Subdual rarity=R type=Enchantment mana={2}{G}{W} [/card] [card] text=({BG} can be paid with either {B} or {G}.) Trample At the end of your turn, return to your hand all creature cards in your graveyard that were put into your graveyard from play this turn. id=83702 name=Gleancrawler rarity=R type=Creature mana={3}{BG}{BG}{BG} power=6 subtype=Insect Horror toughness=6 [/card] [card] text=Haste Goblin Fire Fiend must be blocked if able. {R}: Goblin Fire Fiend gets +1/+0 until end of turn. id=87965 name=Goblin Fire Fiend rarity=C type=Creature mana={3}{R} power=1 subtype=Goblin Berserker toughness=1 [/card] [card] text=When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) id=89019 name=Golgari Brownscale rarity=C type=Creature mana={1}{G}{G} power=2 subtype=Lizard toughness=3 [/card] [card] #to test text=Golgari Grave-Troll comes into play with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. Dredge 6 id=88960 auto=foreach(creature|myGraveyard)counter(1/1,1) auto={1}:regenerate && counter(1/1,-1) name=Golgari Grave-Troll rarity=R type=Creature mana={4}{G} power=0 subtype=Skeleton Troll toughness=0 [/card] [card] text=Golgari Rot Farm comes into play tapped. When Golgari Rot Farm comes into play, return a land you control to its owner's hand. {T}: Add {B}{G} to your mana pool. id=87939 name=Golgari Rot Farm rarity=C type=Land [/card] [card] text=When Golgari Thug is put into a graveyard from play, put target creature card in your graveyard on top of your library. Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) id=88994 name=Golgari Thug rarity=U type=Creature mana={1}{B} power=1 subtype=Human Warrior toughness=1 [/card] [card] text={1}, Sacrifice Grave-Shell Scarab: Draw a card. Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) id=89073 name=Grave-Shell Scarab rarity=R type=Creature mana={2}{B}{G}{G} power=4 subtype=Insect toughness=4 [/card] [card] text=Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) id=87899 name=Greater Mossdog rarity=C type=Creature mana={3}{G} power=3 subtype=Plant Hound toughness=3 [/card] [card] text=Flash As Grifter's Blade comes into play, choose a creature you control it could be attached to. If you do, it comes into play attached to that creature. Equipped creature gets +1/+1. Equip {1} id=83619 name=Grifter's Blade rarity=U type=Artifact mana={3} subtype=Equipment [/card] [card] text=Defender (This creature can't attack.) When Grozoth comes into play, you may search your library for any number of cards that have converted mana cost 9, reveal them, and put them into your hand. If you do, shuffle your library. {4}: Grozoth loses defender until end of turn. Transmute {1}{U}{U} id=83832 name=Grozoth rarity=R type=Creature mana={6}{U}{U}{U} power=9 subtype=Leviathan toughness=9 [/card] [card] text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Vigilance id=89030 name=Guardian of Vitu-Ghazi rarity=C type=Creature mana={6}{G}{W} power=4 subtype=Elemental toughness=7 [/card] [card] text=Whenever you play a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying until end of turn. It's still an enchantment. id=83764 name=Halcyon Glaze rarity=U type=Enchantment mana={1}{U}{U} [/card] #to test again #Hammerfist giant requires a serious update of the targetChooser code before it can work. [card] text={T}: Hammerfist Giant deals 4 damage to each creature without flying and each player. id=83712 auto={T}:damage:4 all(creature[-flying],player) name=Hammerfist Giant rarity=R type=Creature mana={4}{R}{R} power=5 subtype=Giant Warrior toughness=4 [/card] [card] text={B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer. id=88990 name=Helldozer rarity=R type=Creature mana={3}{B}{B}{B} power=6 subtype=Zombie Giant toughness=5 [/card] [card] text=Destroy six target creatures. id=89059 name=Hex rarity=R type=Sorcery mana={4}{B}{B} [/card] [card] text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Destroy all nontoken creatures. id=88985 name=Hour of Reckoning rarity=R type=Sorcery mana={4}{W}{W}{W} [/card] [card] text=Flying, haste When Hunted Dragon comes into play, put three 2/2 white Knight creature tokens with first strike into play under target opponent's control. id=89086 name=Hunted Dragon rarity=R type=Creature mana={3}{R}{R} power=6 subtype=Dragon toughness=6 [/card] [card] text=Trample When Hunted Horror comes into play, put two 3/3 green Centaur creature tokens with protection from black into play under target opponent's control. id=89005 name=Hunted Horror rarity=R type=Creature mana={B}{B} power=7 subtype=Horror toughness=7 [/card] [card] text=Flying When Hunted Lammasu comes into play, put a 4/4 black Horror creature token into play under target opponent's control. id=89051 name=Hunted Lammasu rarity=R type=Creature mana={2}{W}{W} power=5 subtype=Lammasu toughness=5 [/card] [card] text=Hunted Phantasm is unblockable. When Hunted Phantasm comes into play, put five 1/1 red Goblin creature tokens into play under target opponent's control. id=83573 name=Hunted Phantasm rarity=R type=Creature mana={1}{U}{U} power=4 subtype=Spirit toughness=6 [/card] [card] text=When Hunted Troll comes into play, put four 1/1 blue Faerie creature tokens with flying into play under target opponent's control. {G}: Regenerate Hunted Troll. id=89079 name=Hunted Troll rarity=R type=Creature mana={2}{G}{G} power=8 subtype=Troll Warrior toughness=4 [/card] [card] text=Radiance - Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block." id=87993 name=Incite Hysteria rarity=C type=Sorcery mana={2}{R} [/card] [card] text=Prevent all damage that Indentured Oaf would deal to red creatures. id=87897 name=Indentured Oaf rarity=U type=Creature mana={3}{R} power=4 subtype=Ogre Warrior toughness=3 [/card] [card] text=Counter target spell. If {B} was spent to play Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost. id=87924 name=Induce Paranoia rarity=C type=Instant mana={2}{U}{U} [/card] [card] #to test text=When Infectious Host is put into a graveyard from play, target player loses 2 life. id=87966 auto=@movedto(this|graveyard):damage:2 target(player) #does not work yet name=Infectious Host rarity=C type=Creature mana={2}{B} power=1 subtype=Zombie toughness=1 [/card] [card] text=Enchant creature Enchanted creature has "At the end of your turn, sacrifice this creature unless it attacked this turn." id=88997 name=Instill Furor rarity=U type=Enchantment mana={1}{R} subtype=Aura [/card] [card] text=Defender (This creature can't attack.) {T}: Put target card in a graveyard on the bottom of its owner's library. id=88977 name=Junktroller rarity=U type=Artifact Creature mana={4} power=0 subtype=Golem toughness=6 [/card] [card] text=Flying. When Keening Banshee comes into play, target creature gets -2/-2 until end of turn. #"When [this] enters the battlefield ... target ..." abilities are not supported unless there is a "may" (Wagic 0.9) id=83599 name=Keening Banshee target=creature auto=-2/-2 ueot rarity=C color=Black mana={2}{B}{B} type=Creature subtype=Spirit power=2 toughness=2 abilities=flying [/card] [card] text=Put a card in your hand on top of your library: Return Leashling to its owner's hand. id=89008 name=Leashling rarity=U type=Artifact Creature mana={6} power=3 subtype=Hound toughness=3 [/card] [card] text=Radiance - Destroy target enchantment and each other enchantment that shares a color with it. id=87954 name=Leave No Trace rarity=C type=Instant mana={1}{W} [/card] [card] text=Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) id=89001 name=Life from the Loam rarity=R type=Sorcery mana={1}{G} [/card] [card] text=Prevent all damage that would be dealt to creatures you control by sources you control. id=88952 name=Light of Sanction rarity=R type=Enchantment mana={1}{W}{W} [/card] [card] text={T}: Each player draws a card, then discards a card. id=87941 name=Lore Broker rarity=U type=Creature mana={1}{U} power=1 subtype=Human Rogue toughness=2 [/card] [card] text=Artifacts, creatures, and lands your opponents control come into play tapped. id=83651 name=Loxodon Gatekeeper rarity=R type=Creature mana={2}{W}{W} power=2 subtype=Elephant Soldier toughness=3 [/card] [card] #to test text=When Loxodon Hierarch comes into play, you gain 4 life. {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control. auto=life:4 auto={S}:regenerate all(creature|myinplay) id=83738 name=Loxodon Hierarch rarity=R type=Creature mana={2}{G}{W} power=4 subtype=Elephant Cleric toughness=4 [/card] [card] text=({UB} can be paid with either {U} or {B}.) {2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard. id=83834 name=Lurking Informant rarity=C type=Creature mana={1}{UB} power=1 subtype=Human Rogue toughness=2 [/card] [card] text=Enchant creature At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands. id=83921 name=Mark of Eviction rarity=U type=Enchantment mana={U} subtype=Aura [/card] [card] text=({RW} can be paid with either {R} or {W}.) Play Master Warcraft only before attackers are declared. You choose which creatures attack this turn. You choose how each creature blocks this turn. id=83572 name=Master Warcraft rarity=R type=Instant mana={2}{RW}{RW} [/card] [card] text=When Mausoleum Turnkey comes into play, return target creature card of an opponent's choice from your graveyard to your hand. id=83893 name=Mausoleum Turnkey rarity=U type=Creature mana={3}{B} power=3 subtype=Ogre Rogue toughness=2 [/card] [card] text=Trample Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may play a nonland card in it without paying that card's mana cost. id=89054 name=Mindleech Mass rarity=R type=Creature mana={5}{U}{B}{B} power=6 subtype=Horror toughness=6 [/card] [card] text=Whenever you play a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. id=88982 name=Mindmoil rarity=R type=Enchantment mana={4}{R} [/card] [card] text=Enchant creature Enchanted creature gets +3/+3. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) id=89009 name=Moldervine Cloak rarity=U type=Enchantment mana={2}{G} subtype=Aura [/card] [card] text=As Molten Sentry comes into play, flip a coin. If the coin comes up heads, Molten Sentry comes into play as a 5/2 creature with haste. If it comes up tails, Molten Sentry comes into play as a 2/5 creature with defender. id=89080 name=Molten Sentry rarity=R type=Creature mana={3}{R} power=* subtype=Elemental toughness=* [/card] [card] text=Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand. id=89088 name=Moonlight Bargain rarity=R type=Instant mana={3}{B}{B} [/card] [card] text={2}{G}: All creatures able to block Mortipede this turn do so. id=87955 name=Mortipede rarity=C type=Creature mana={3}{B} power=4 subtype=Insect toughness=1 [/card] [card] text=Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) id=88955 name=Muddle the Mixture rarity=C type=Instant mana={U}{U} [/card] [card] text=Enchant creature Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand. id=87985 name=Necromantic Thirst rarity=C type=Enchantment mana={2}{B}{B} subtype=Aura [/card] [card] text=At the beginning of your upkeep, put a +1/+1 counter on Necroplasm. At the end of your turn, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm. Dredge 2 id=88956 name=Necroplasm rarity=R type=Creature mana={1}{B}{B} power=1 subtype=Ooze toughness=1 [/card] [card] text=When Netherborn Phalanx comes into play, each opponent loses 1 life for each creature he or she controls. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) id=88972 name=Netherborn Phalanx rarity=U type=Creature mana={5}{B} power=2 subtype=Horror toughness=4 [/card] [card] text=Target player reveals his or her hand. You choose a card from it. That player discards that card. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) id=89062 name=Nightmare Void rarity=U type=Sorcery mana={3}{B} [/card] [card] text=Tap four untapped creatures you control: Destroy target artifact or enchantment. id=83913 name=Nullmage Shepherd rarity=U type=Creature mana={3}{G} power=2 subtype=Elf Shaman toughness=4 [/card] [card] text=Flying Whenever the first noncreature spell of a turn is played, counter that spell. id=83726 name=Nullstone Gargoyle rarity=R type=Artifact Creature mana={9} power=4 subtype=Gargoyle toughness=5 [/card] [card] text={W}: Prevent the next 1 damage that would be dealt to Ordruun Commando this turn. id=87902 name=Ordruun Commando rarity=C type=Creature mana={3}{R} power=4 subtype=Minotaur Soldier toughness=1 [/card] [card] #to test text=({T}: Add {B} or {G} to your mana pool.) As Overgrown Tomb comes into play, you may pay 2 life. If you don't, Overgrown Tomb comes into play tapped. id=89072 auto=tap auto=may untap && life:-2 controller auto={T}:add {G} auto={T}:add {B} name=Overgrown Tomb rarity=R type=Land subtype=Swamp Forest [/card] [card] text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Creatures you control get +3/+3 until end of turn. id=89044 name=Overwhelm rarity=U type=Sorcery mana={5}{G}{G} [/card] [card] text=All damage that would be dealt to you is dealt to equipped creature instead. Equip {3} id=83730 name=Pariah's Shield rarity=R type=Artifact mana={5} subtype=Equipment [/card] [card] text=Return target creature you control and target creature you don't control to their owners' hands. id=87951 name=Peel from Reality rarity=C type=Instant mana={1}{U} [/card] [card] text=Equipped creature has defender, flying, and first strike. Equip {2} id=89090 name=Peregrine Mask rarity=U type=Artifact mana={1} subtype=Equipment [/card] [card] text=Counter target spell unless its controller discards his or her hand. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) id=87992 name=Perplex rarity=C type=Instant mana={1}{U}{B} [/card] [card] text=If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead. id=88969 name=Phytohydra rarity=R type=Creature mana={2}{G}{W}{W} power=1 subtype=Plant Hydra toughness=1 [/card] [card] text=At the beginning of your upkeep, put a plague counter on Plague Boiler. {1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it. When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents. id=83556 name=Plague Boiler rarity=R type=Artifact mana={3} [/card] [card] text=Enchant creature Enchanted creature has flying. Whenever enchanted creature deals combat damage to a player, put that many 1/1 green Saproling creature tokens into play. id=89011 name=Pollenbright Wings rarity=U type=Enchantment mana={4}{G}{W} subtype=Aura [/card] [card] text=Target creature becomes the color or colors of your choice until end of turn. Draw a card. id=87979 name=Quickchange rarity=C type=Instant mana={1}{U} [/card] [card] text=Radiance - Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn. id=83680 name=Rally the Righteous rarity=C type=Instant mana={1}{R}{W} [/card] [card] text=Flying, vigilance, haste {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. id=89061 name=Razia, Boros Archangel rarity=R type=Legendary Creature mana={4}{R}{R}{W}{W} power=6 subtype=Angel toughness=3 [/card] [card] text=Each player chooses three permanents he or she controls, then sacrifices the rest. id=89115 name=Razia's Purification rarity=R type=Sorcery mana={4}{R}{W} [/card] [card] text=Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card. id=87919 name=Remand rarity=U type=Instant mana={1}{U} [/card] [card] text=Change the target of target activated ability with a single target. Draw a card. id=89087 name=Reroute rarity=U type=Instant mana={1}{R} [/card] [card] text=Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to play Ribbons of Night, draw a card. id=83634 name=Ribbons of Night rarity=U type=Sorcery mana={4}{B} [/card] [card] text=Destroy target land. If {B} was spent to play Rolling Spoil, all creatures get -1/-1 until end of turn. id=89024 name=Rolling Spoil rarity=U type=Sorcery mana={2}{G}{G} [/card] [card] text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn. id=89026 name=Root-Kin Ally rarity=U type=Creature mana={4}{G}{G} power=3 subtype=Elemental Warrior toughness=3 [/card] [card] text=Sabertooth Alley Cat attacks each turn if able. {1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn. id=87937 name=Sabertooth Alley Cat rarity=C type=Creature mana={1}{R}{R} power=2 subtype=Cat toughness=1 [/card] [card] #to test text=({T}: Add {R} or {W} to your mana pool.) As Sacred Foundry comes into play, you may pay 2 life. If you don't, Sacred Foundry comes into play tapped. id=89066 auto=tap auto=may untap && life:-2 controller auto={T}:add{R} auto={T}:add{W} name=Sacred Foundry rarity=R type=Land subtype=Mountain Plains [/card] [card] text=When Sadistic Augermage is put into a graveyard from play, each player puts a card from his or her hand on top of his or her library. id=83745 name=Sadistic Augermage rarity=C type=Creature mana={2}{B} power=3 subtype=Human Wizard toughness=1 [/card] [card] text=Tap three untapped creatures you control: Tap target creature. id=88983 name=Sandsower rarity=U type=Creature mana={3}{W} power=1 subtype=Spirit toughness=3 [/card] [card] text=Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. Whenever you sacrifice a green creature, you may gain 2 life. id=89113 name=Savra, Queen of the Golgari rarity=R type=Legendary Creature mana={2}{B}{G} power=2 subtype=Elf Shaman toughness=2 [/card] [card] text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Put three 1/1 green Saproling creature tokens into play. id=87931 name=Scatter the Seeds rarity=C type=Instant mana={3}{G}{G} [/card] [card] text=Flying {R}: Target creature can't block Screeching Griffin this turn. id=87907 name=Screeching Griffin rarity=C type=Creature mana={3}{W} power=2 subtype=Griffin toughness=2 [/card] [card] text=Whenever you gain life, you may pay {2}. If you do, Searing Meditation deals 2 damage to target creature or player. id=89117 name=Searing Meditation rarity=R type=Enchantment mana={1}{R}{W} [/card] [card] text=Destroy target artifact or enchantment. If {G} was spent to play Seed Spark, put two 1/1 green Saproling creature tokens into play. id=88984 name=Seed Spark rarity=U type=Instant mana={3}{W} [/card] [card] text=Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. id=89075 name=Seeds of Strength rarity=C type=Instant mana={G}{W} [/card] [card] #to test text={1}, {T}, Tap an untapped creature you control: Put a 1/1 green Saproling creature token into play. id=87936 auto={1}{T}:tap (creature[-tapped]|myinplay) && token(Saproling,creature saproling, 1/1, green) name=Selesnya Evangel rarity=C type=Creature mana={G}{W} power=1 subtype=Elf Shaman toughness=2 [/card] [card] text=Reach (This creature can block creatures with flying.) Selesnya Sagittars can block an additional creature. id=83880 name=Selesnya Sagittars rarity=U type=Creature mana={3}{G}{W} power=2 subtype=Elf Archer toughness=5 [/card] [card] text=Selesnya Sanctuary comes into play tapped. When Selesnya Sanctuary comes into play, return a land you control to its owner's hand. {T}: Add {G}{W} to your mana pool. id=87963 name=Selesnya Sanctuary rarity=C type=Land [/card] [card] text=({UB} can be paid with either {U} or {B}.) Players can't search libraries this turn. Draw a card. id=83827 name=Shadow of Doubt rarity=R type=Instant mana={UB}{UB} [/card] [card] text=Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) id=89021 name=Shambling Shell rarity=C type=Creature mana={1}{B}{G} power=3 subtype=Plant Zombie toughness=1 [/card] [card] text=Remove up to four target cards in a single graveyard from the game. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) id=87962 name=Shred Memory rarity=C type=Instant mana={1}{B} [/card] [card] text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Trample id=87932 name=Siege Wurm rarity=C type=Creature mana={5}{G}{G} power=5 subtype=Wurm toughness=5 [/card] [card] text=Until end of turn, you may play target instant or sorcery card in your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, remove it from the game instead. Remove Sins of the Past from the game. id=83648 name=Sins of the Past rarity=R type=Sorcery mana={4}{B}{B} [/card] [card] text={G}: Target creature blocks Sisters of Stone Death this turn if able. {B}{G}: Remove from the game target creature blocking or blocked by Sisters of Stone Death. {2}{B}: Put a creature card removed from the game with Sisters of Stone Death into play under your control. id=83746 name=Sisters of Stone Death rarity=R type=Legendary Creature mana={4}{B}{B}{G}{G} power=7 subtype=Gorgon toughness=5 [/card] [card] text=When Sparkmage Apprentice comes into play, it deals 1 damage to target creature or player. #"When [this] enters the battlefield ... target ..." abilities are not supported unless there is a "may" (Wagic 0.9) id=87967 name=Sparkmage Apprentice target=creature,player auto=Damage:1 rarity=C mana={1}{R} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] text=When Spawnbroker comes into play, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls. id=83748 name=Spawnbroker rarity=R type=Creature mana={2}{U} power=1 subtype=Human Wizard toughness=1 [/card] [card] text={T}: Choose a player. That player adds one mana of any color he or she chooses to his or her mana pool. id=89003 name=Spectral Searchlight rarity=U type=Artifact mana={3} [/card] [card] text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. {3}{U}: Attach Stasis Cell to target creature. id=88944 name=Stasis Cell rarity=C type=Enchantment mana={4}{U} subtype=Aura [/card] [card] text=Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) id=87984 name=Stinkweed Imp rarity=C type=Creature mana={2}{B} power=1 subtype=Imp toughness=2 [/card] [card] text=At the end of each player's turn, that player sacrifices an untapped land. id=89105 name=Stoneshaker Shaman rarity=U type=Creature mana={2}{R} power=1 subtype=Human Shaman toughness=1 [/card] [card] text=Enchant creature When Strands of Undeath comes into play, target player discards two cards. {B}: Regenerate enchanted creature. id=83819 name=Strands of Undeath rarity=C type=Enchantment mana={3}{B} subtype=Aura [/card] [card] text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Destroy target artifact or enchantment. id=87927 name=Sundering Vitae rarity=C type=Instant mana={2}{G} [/card] [card] text=Equipped creature gets +4/+0. {R}{W}, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and play that card without paying its mana cost. Then shuffle your library. Equip {3} id=83618 name=Sunforger rarity=R type=Artifact mana={3} subtype=Equipment [/card] [card] #lifelink ? text=Whenever Sunhome Enforcer deals combat damage, you gain that much life. {1}{R}: Sunhome Enforcer gets +1/+0 until end of turn. id=89070 name=Sunhome Enforcer rarity=U type=Creature mana={2}{R}{W} power=2 subtype=Giant Soldier toughness=4 [/card] [card] text=Activated abilities cost {2} more to play unless they're mana abilities. id=83617 name=Suppression Field rarity=U type=Enchantment mana={1}{W} [/card] [card] text=Radiance - Target creature and each other creature that shares a color with it gain haste until end of turn. id=87956 name=Surge of Zeal rarity=C type=Instant mana={R} [/card] [card] text={T}: Add {1} to your mana pool. {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. id=89045 name=Svogthos, the Restless Tomb rarity=U type=Land [/card] [card] text=Flying If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard. id=89092 name=Szadek, Lord of Secrets rarity=R type=Legendary Creature mana={3}{U}{U}{B}{B} power=5 subtype=Vampire toughness=5 [/card] [card] text=Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. id=88988 name=Telling Time rarity=U type=Instant mana={1}{U} [/card] [card] text=({T}: Add {G} or {W} to your mana pool.) As Temple Garden comes into play, you may pay 2 life. If you don't, Temple Garden comes into play tapped. id=89093 name=Temple Garden rarity=R type=Land subtype=Forest Plains [/card] [card] text={1}: Choose a basic land type. Each land you control becomes that type until end of turn. id=87905 name=Terraformer rarity=C type=Creature mana={2}{U} power=2 subtype=Human Wizard toughness=2 [/card] [card] text={1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then remove one of them from the game. id=83576 name=Thoughtpicker Witch rarity=C type=Creature mana={B} power=1 subtype=Human Wizard toughness=1 [/card] [card] text=Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library. id=83905 name=Three Dreams rarity=R type=Sorcery mana={4}{W} [/card] [card] #to test text={T}: Target creature can't attack or block this turn. id=83611 name=Thundersong Trumpeter auto={T}:cantattack && cantblock target(creature) rarity=C type=Creature mana={R}{W} power=2 subtype=Human Soldier toughness=1 [/card] [card] text=Defender (This creature can't attack.) Sacrifice three lands: Torpid Moloch loses defender until end of turn. id=89004 name=Torpid Moloch rarity=C type=Creature mana={R} power=3 subtype=Lizard toughness=2 [/card] [card] text={1}{G}: Trophy Hunter deals 1 damage to target creature with flying. Whenever a creature with flying dealt damage by Trophy Hunter this turn is put into a graveyard, put a +1/+1 counter on Trophy Hunter. id=89107 name=Trophy Hunter rarity=U type=Creature mana={2}{G} power=2 subtype=Human Archer toughness=3 [/card] [card] text=Name a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library. id=89022 name=Tunnel Vision rarity=R type=Sorcery mana={5}{U} [/card] [card] text=Whenever a creature token leaves play, put a +1/+1 counter on Twilight Drover. {2}{W}, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying into play. id=88973 name=Twilight Drover rarity=R type=Creature mana={2}{W} power=1 subtype=Spirit toughness=1 [/card] [card] text=Target player sacrifices a creature. You draw cards equal to that creature's power. id=89052 name=Twisted Justice rarity=U type=Sorcery mana={4}{U}{B} [/card] [card] text=When Vedalken Dismisser comes into play, put target creature on top of its owner's library. auto=moveTo(ownerLibrary) target(creature) #Can't target anything when come into play unless it is a "may" ability id=87898 name=Vedalken Dismisser rarity=C type=Creature mana={5}{U} power=2 subtype=Vedalken Wizard toughness=2 [/card] [card] text=Return target creature card from your graveyard to play. If {G} was spent to play Vigor Mortis, that creature comes into play with an additional +1/+1 counter on it. id=88986 name=Vigor Mortis rarity=U type=Sorcery mana={2}{B}{B} [/card] [card] text=When Vindictive Mob comes into play, sacrifice a creature. Vindictive Mob can't be blocked by Saprolings. id=89002 name=Vindictive Mob rarity=U type=Creature mana={4}{B}{B} power=5 subtype=Human Berserker toughness=5 [/card] [card] text={2}, Sacrifice Voyager Staff: Remove target creature from the game. Return the removed card to play under its owner's control at end of turn. id=88991 name=Voyager Staff rarity=U type=Artifact mana={1} [/card] [card] text=Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way into play, then puts all enchantment cards revealed this way into play, then puts all cards revealed this way that weren't put into play on the bottom of his or her library in any order. id=89084 name=Warp World rarity=R type=Sorcery mana={5}{R}{R}{R} [/card] [card] #to test text=({T}: Add {U} or {B} to your mana pool.) As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped. id=83731 name=Watery Grave rarity=R type=Land subtype=Island Swamp [/card] [card] text=Flying Players play with the top card of their libraries revealed. id=88971 name=Wizened Snitches rarity=U type=Creature mana={3}{U} power=1 subtype=Faerie Rogue toughness=3 [/card] [card] text=Flying At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon. id=89049 name=Woebringer Demon rarity=R type=Creature mana={3}{B}{B} power=4 subtype=Demon toughness=4 [/card] [card] text=Radiance - {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn. id=88993 name=Wojek Apothecary rarity=U type=Creature mana={2}{W}{W} power=1 subtype=Human Cleric toughness=1 [/card] [card] text=Radiance - {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it. id=88946 name=Wojek Embermage rarity=U type=Creature mana={3}{R} power=1 subtype=Human Wizard toughness=2 [/card] [card] text=Radiance - Target creature and each other creature that shares a color with it get +1/+1 until end of turn. id=87896 name=Wojek Siren rarity=C type=Instant mana={W} [/card] [card] #becomes to test text={1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land. id=83747 name=Woodwraith Corrupter rarity=R type=Creature mana={3}{B}{B}{G} power=3 subtype=Elemental Horror toughness=6 [/card] [card] text=Remove a creature card in your graveyard from the game: Regenerate Woodwraith Strangler. id=83908 name=Woodwraith Strangler rarity=C type=Creature mana={2}{B}{G} power=2 subtype=Plant Zombie toughness=2 [/card] [card] text=When Zephyr Spirit blocks, return it to its owner's hand. id=88962 name=Zephyr Spirit rarity=C type=Creature mana={5}{U} power=0 subtype=Spirit toughness=6 [/card]