[card] text=Abandoned Outpost enters the battlefield tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool. id=31761 auto=tap auto={T}:Add {W} auto={T}{S}:Add {B} auto={T}{S}:Add {G} auto={T}{S}:Add {R} auto={T}{S}:Add {U} auto={T}{S}:Add {W} name=Abandoned Outpost type=Land rarity=C [/card] [card] text=As an additional cost to cast Acceptable Losses, discard a card at random. Acceptable Losses deals 5 damage to target creature. id=30692 target=creature auto=damage:5 auto=discard:1 controller name=Acceptable Losses rarity=C mana={3}{R} type=Sorcery [/card] [card] text=Target creature gets -1/-1 until end of turn. Draw a card. id=29740 name=Afflict target=Creature auto=-1/-1 auto=draw:1 rarity=C mana={2}{B} type=Instant [/card] [card] text=Flying. {2}{U}, Discard a card from your hand: Return Amugaba to its owner's hand. id=29929 name=Amugaba rarity=R mana={5}{U}{U} type=Creature subtype=Illusion auto={2}{U}{S(*|myhand)}:moveTo(ownerhand) power=6 toughness=6 abilities=flying [/card] [card] text=When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. id=29758 name=Anarchist auto=may moveTo(myhand) target(sorcery|mygraveyard) rarity=C mana={4}{R} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] text=Defender, flying (This creature can't attack, and it can block creatures with flying.) id=29699 name=Angelic Wall rarity=C mana={1}{W} type=Creature subtype=Wall power=0 toughness=4 abilities=flying,defender [/card] [card] text={1}{R}: Ashen Firebeast deals 1 damage to each creature without flying. id=29965 name=Ashen Firebeast rarity=R mana={6}{R}{R} type=Creature subtype=Elemental Beast auto={1}{R}:damage:1 all(creature[-flying]) power=6 toughness=6 [/card] [card] text=When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. id=29700 name=Auramancer auto=may moveTo(myhand) target(enchantment|mygraveyard) rarity=C mana={2}{W} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] text=Flying. {2}{W}{T}: Aven Archer deals 2 damage to target attacking or blocking creature. auto={2}{W}{T}:damage:2 target(creature[attacking;blocking]) id=29691 name=Aven Archer rarity=U mana={3}{W}{W} type=Creature subtype=Bird Soldier power=2 toughness=2 abilities=flying [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher is put into a graveyard from play, you may draw a card. auto=@movedTo(this|graveyard) from(battlefield):may draw:1 id=31815 name=Aven Fisher rarity=C mana={3}{U} type=Creature subtype=Bird Soldier power=2 toughness=2 abilities=flying [/card] [card] text=Flying. {W}: Aven Flock gets +0/+1 until end of turn. id=31767 name=Aven Flock rarity=C mana={4}{W} type=Creature subtype=Bird Soldier auto={W}:0/1 power=2 toughness=3 abilities=flying [/card] [card] text=Flying, protection from red id=29709 name=Aven Smokeweaver rarity=U mana={2}{U}{U} type=Creature subtype=Bird Soldier power=2 toughness=3 abilities=flying,protection from red [/card] [card] text=Flying {1}{U}, Discard a card: Return Balshan Griffin to its owner's hand. id=29820 name=Balshan Griffin auto={1}{U}{S(*|myhand)}:moveTo(hand) rarity=U mana={3}{U}{U} type=Creature subtype=Griffin power=3 toughness=2 abilities=flying [/card] [card] text={2}{R}, Sacrifice Barbarian Lunatic: Barbarian Lunatic deals 2 damage to target creature. id=29757 name=Barbarian Lunatic rarity=C mana={2}{R} type=Creature subtype=Human Barbarian auto={2}{R}{S}:damage:2 target(creature) power=2 toughness=1 [/card] [card] text=Other creatures you control get +0/+1. id=29688 name=Blessed Orator rarity=U mana={3}{W} auto=lord(creature|myBattlefield) 0/1 other type=Creature subtype=Human Cleric power=1 toughness=4 [/card] [card] text=Bog Wreckage enters the battlefield tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool. id=31763 auto=tap auto={T}:Add {B} auto={T}{S}:Add {B} auto={T}{S}:Add {G} auto={T}{S}:Add {R} auto={T}{S}:Add {U} auto={T}{S}:Add {W} name=Bog Wreckage type=Land rarity=C [/card] [card] text=Vigilance Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards. id=29914 name=Cantivore rarity=R mana={1}{W}{W} type=Creature subtype=Lhurgoyf auto=foreach(enchantment|graveyard) 1/1 power=* toughness=* abilities=vigilance [/card] [card] text=When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand. id=29783 name=Cartographer auto=may moveTo(myhand) target(land|mygraveyard) rarity=C mana={2}{G} type=Creature subtype=Human power=2 toughness=2 [/card] [card] text={U}{U}: Tap target creature without flying. id=31870 name=Cephalid Retainer rarity=R mana={2}{U}{U} type=Creature subtype=Cephalid auto={U}{U}:tap target(creature[-flying]) power=2 toughness=3 [/card] [card] text=Flying {2}{U}, Sacrifice a land: Draw a card. id=29710 name=Cephalid Scout rarity=C mana={1}{U} type=Creature subtype=Cephalid Wizard auto={2}{U}{S(land|myBattlefield)}:draw:1 power=1 toughness=1 abilities=flying [/card] [card] text=Flying Cognivore's power and toughness are each equal to the number of instant cards in all graveyards. id=29931 name=Cognivore rarity=R mana={6}{U}{U} type=Creature subtype=Lhurgoyf auto=foreach(instant|graveyard) 1/1 power=* toughness=* abilities=flying [/card] [card] text=Draw three cards. id=30655 name=Concentrate auto=draw:3 rarity=U mana={2}{U}{U} type=Sorcery [/card] [card] text=Whenever a player discards a card, you may gain 1 life. auto=@movedTo(*|mygraveyard) from(myhand):may life:1 controller auto=@movedTo(*|opponentgraveyard) from(opponenthand):may life:1 controller id=31769 name=Confessor rarity=C mana={W} type=Creature subtype=Human Cleric power=1 toughness=1 [/card] [card] text=Sacrifice Crypt Creeper: Exile target card in a graveyard. id=29840 name=Crypt Creeper rarity=C mana={1}{B} type=Creature subtype=Zombie auto={S}:moveTo(exile) target(*|graveyard) power=2 toughness=1 [/card] [card] text={T} Add {1} to your mana pool. {5}{T}: Add {W}{U}{B}{R}{G} to your mana pool. id=30012 name=Crystal Quarry auto={T}:Add {1} auto={5}{T}:Add {W}{U}{B}{R}{G} rarity=R type=Land [/card] [card] text={1}{T}: Add {U}{B} to your mana pool. id=29793 name=Darkwater Catacombs auto={1}{T}:Add {U}{B} rarity=R type=Land [/card] [card] text={2}, {T}, Sacrifice Darkwater Egg: Add {U}{B} to your mana pool. Draw a card. auto={2}{T}{S}:Add {U}{B} && Draw:1 id=30749 name=Darkwater Egg rarity=U mana={1} type=Artifact [/card] [card] text={W}, Sacrifice Dedicated Martyr: You gain 3 life. id=31771 name=Dedicated Martyr rarity=C mana={W} auto={W}{S}:life:3 type=Creature subtype=Cleric power=1 toughness=1 [/card] [card] text=Tap all creatures without flying. auto=tap all(creature[-flying]) id=31816 name=Deluge rarity=U mana={2}{U} type=Instant [/card] [card] text=Destroy target artifact or land. id=29867 name=Demolish target=artifact,land auto=destroy rarity=U mana={3}{R} type=Sorcery [/card] [card] text={T}: Add {1} to your mana pool. {1}{T}: Untap target land. id=30013 name=Deserted Temple auto={T}:Add {1} auto={1}{T}:Untap target(land) type=Land rarity=R [/card] [card] text=Search your library for a card and put that card into your hand. Then shuffle your library. target=*|myLibrary auto=moveTo(myHand) id=29954 name=Diabolic Tutor rarity=U mana={2}{B}{B} type=Sorcery [/card] [card] text={1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst. auto={1}{G}{S}:moveTo(myBattlefield) target(land[basic]|myLibrary) && tap id=29773 name=Diligent Farmhand rarity=C mana={G} type=Creature subtype=Human Druid power=1 toughness=1 [/card] [card] text={G},{T}, Sacrifice Druid Lyrist: Destroy target enchantment. id=29778 name=Druid Lyrist rarity=C mana={G} type=Creature subtype=Human Druid auto={G}{T}{S}:destroy target(enchantment) power=1 toughness=1 [/card] [card] text=Flying id=31807 name=Dusk Imp rarity=C mana={2}{B} type=Creature subtype=Imp power=2 toughness=1 abilities=flying [/card] [card] text=Mountainwalk id=29760 name=Dwarven Grunt rarity=C mana={R} type=Creature subtype=Dwarf power=1 toughness=1 abilities=mountainwalk [/card] [card] text=Each creature has protection from its colors. id=29918 name=Earnest Fellowship auto=lord(creature[white]) protection from white auto=lord(creature[blue]) protection from blue auto=lord(creature[black]) protection from black auto=lord(creature[red]) protection from red auto=lord(creature[green]) protection from green rarity=R mana={1}{W} type=Enchantment [/card] [card] text=Ember Beast can't attack or block alone. id=29752 name=Ember Beast rarity=C mana={2}{R} type=Creature subtype=Beast power=3 toughness=4 auto=aslongas(creature[attacking]|myBattlefield) -cantattack auto=aslongas(creature[blocking]|myBattlefield) -cantblock abilities=cantattack,cantblock [/card] [card] text=Search your library for a card and put that card into your graveyard. Then shuffle your library. target=*|myLibrary auto=moveTo(myGraveyard) id=30552 name=Entomb rarity=R mana={B} type=Instant [/card] [card] text=Escape Artist is unblockable. {U}, Discard a card from your hand: Return Escape Artist to its owner's hand. id=31813 name=Escape Artist rarity=C mana={1}{U} type=Creature subtype=Wizard auto={U}{s(*|myhand)}:moveTo(ownerhand) power=1 toughness=1 abilities=unblockable [/card] [card] text=Destroy target white creature. It can't be regenerated. Draw a card. id=30558 name=Execute rarity=U mana={2}{B} target=Creature[white] auto=bury auto=draw:1 type=Instant [/card] [card] text=Search target player's library for a card and exile it. Then that player shuffles his or her library. target=*|library auto=moveTo(exile) id=29849 name=Extract rarity=R mana={U} type=Sorcery [/card] [card] text={2}{B}, Discard a card from your hand: Face of Fear gains fear until end of turn. id=31738 name=Face of Fear rarity=U mana={5}{B} type=Creature subtype=Horror auto={2}{B}{S(*|myhand)}:fear power=3 toughness=4 [/card] [card] text=Flame Burst deals X damage to target creature or player, where X is 2 plus the number of cards named Flame Burst in all graveyards. target=creature,player auto=Damage:2 auto=foreach(Flame Burst|graveyard) Damage:1 auto=foreach(Pardic Firecat|graveyard) Damage:1 id=29767 name=Flame Burst rarity=C mana={1}{R} type=Instant [/card] [card] text={B}, Discard a card from your hand: Fledgling Imp gains flying until end of turn. id=31777 name=Fledgling Imp rarity=C mana={2}{B} type=Creature subtype=Imp auto={B}{S(*|myhand)}:flying power=2 toughness=2 [/card] [card] text={G} id=31625 name=Forest auto={T}:Add {G} type=Basic Land subtype=Forest rarity=L [/card] [card] text={G} id=31626 name=Forest auto={T}:Add {G} type=Basic Land subtype=Forest rarity=L [/card] [card] text={G} id=31627 name=Forest auto={T}:Add {G} type=Basic Land subtype=Forest rarity=L [/card] [card] text={G} id=31628 name=Forest auto={T}:Add {G} type=Basic Land subtype=Forest rarity=L [/card] [card] text=Target blocking Creature gets +4/+4 until end of turn. Draw a card. id=28755 name=Gallantry target=Creature[blocking] auto=4/4 auto=draw:1 mana={1}{W} type=Instant rarity=U [/card] [card] text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. id=29741 name=Gravedigger auto=may moveTo(myhand) target(creature|mygraveyard) rarity=C mana={3}{B} type=Creature subtype=Zombie power=2 toughness=2 [/card] [card] text=When Ground Seal enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities. id=29991 name=Ground Seal auto=lord(*|graveyard) shroud auto=draw:1 rarity=R mana={1}{G} type=Enchantment [/card] [card] text=First strike id=29751 name=Halberdier rarity=C mana={3}{R} type=Creature subtype=Human Barbarian power=3 toughness=1 abilities=first strike [/card] [card] text=Flying, protection from all colors id=31799 name=Iridescent Angel rarity=R mana={5}{W}{U} type=Creature subtype=Angel power=4 toughness=4 abilities=flying,protection from black,protection from blue,protection from green,protection from red,protection from white [/card] [card] text={U} id=31613 name=Island auto={T}:Add {U} type=Basic Land subtype=Island rarity=L [/card] [card] text={U} id=31614 name=Island auto={T}:Add {U} type=Basic Land subtype=Island rarity=L [/card] [card] text={U} id=31615 name=Island auto={T}:Add {U} type=Basic Land subtype=Island rarity=L [/card] [card] text={U} id=31616 name=Island auto={T}:Add {U} type=Basic Land subtype=Island rarity=L [/card] [card] text=Haste {T}: Kamahl, Pit Fighter deals 3 damage to target creature or player. id=29963 name=Kamahl, Pit Fighter rarity=R mana={4}{R}{R} type=Creature subtype=Human Barbarian auto={T}:damage:3 target(creature,player) power=6 toughness=1 abilities=legendary,haste [/card] [card] text=Reach (This creature can block creatures with flying.) {G}, Discard a card: Krosan Archer gets +0/+2 until end of turn. id=29780 name=Krosan Archer rarity=C mana={3}{G} type=Creature subtype=Centaur Archer auto={G}{S(*|myhand)}:0/2 power=2 toughness=3 abilities=reach [/card] [card] text=Forestwalk id=29782 name=Leaf Dancer rarity=C mana={1}{G}{G} type=Creature subtype=Centaur power=2 toughness=2 abilities=forestwalk [/card] [card] text=Flying {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature. id=31820 name=Lieutenant Kirtar rarity=R mana={1}{W}{W} type=Creature subtype=Bird Soldier auto={1}{W}{S}:moveTo(exile) target(creature[attacking]) power=2 toughness=2 abilities=legendary,flying [/card] [card] text=Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard. id=29704 name=Life Burst target=player auto=life:4 auto=foreach(Life Burst|graveyard) life:4 rarity=C mana={1}{W} type=Instant [/card] [card] text={2}, Sacrifice Limestone Golem: Target player draws a card. id=29887 name=Limestone Golem rarity=U mana={6} auto={2}{S}:draw:1 target(player) type=Artifact Creature subtype=Golem power=3 toughness=4 [/card] [card] text=Sacrifice an artifact: Lithatog gets +1/+1 until end of turn. Sacrifice a land: Lithatog gets +1/+1 until end of turn. id=31770 name=Lithatog rarity=U mana={1}{R}{G} type=Creature subtype=Atog auto={S(artifact|myBattlefield)}:1/1 auto={S(land|myBattlefield)}:1/1 power=1 toughness=2 [/card] [card] text={R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying. id=29859 name=Magma Vein auto={R}{S(land|myBattlefield)}:damage:1 all(creature[-flying]) rarity=U mana={2}{R} type=Enchantment [/card] [card] text=Haste (This creature can attack the turn it comes under your control.) Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards. id=30550 name=Magnivore rarity=R mana={2}{R}{R} type=Creature subtype=Lhurgoyf auto=foreach(sorcery|graveyard) 1/1 power=* toughness=* abilities=haste [/card] [card] text={1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. auto={1}{B}{B}{S(creature|myBattlefield)}:moveTo(myhand) target(creature|mygraveyard) id=30560 name=Malevolent Awakening rarity=U mana={1}{B}{B} type=Enchantment [/card] [card] text={T}, Put the top card of your library into your graveyard: Add {1} to your mana pool. id=31830 name=Millikin rarity=U mana={2} type=Artifact Creature subtype=Construct auto={T}:Add:{1} && deplete:1 controller power=0 toughness=1 [/card] [card] text=When Mindslicer is put into a graveyard the battlefield, each player discards his or her hand. id=29949 name=Mindslicer auto=@movedto(this|graveyard) from(battlefield):moveto(graveyard) all(*|myhand) auto=@movedto(this|graveyard) from(battlefield):moveto(graveyard) all(*|opponenthand) rarity=R mana={2}{B}{B} type=Creature subtype=Horror power=4 toughness=3 [/card] [card] text=When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random. id=31786 auto=discard:1 name=Minotaur Explorer rarity=U mana={1}{R} type=Creature subtype=Minotaur Scout power=3 toughness=3 [/card] [card] text=Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) id=29946 name=Mortivore rarity=R mana={2}{B}{B} type=Creature subtype=Lhurgoyf auto=foreach(creature|graveyard) 1/1 auto={B}:regenerate power=* toughness=* [/card] [card] text={2}, {T}, Sacrifice Mossfire Egg: Add {R}{G} to your mana pool. Draw a card. auto={2}{T}{S}:Add{R}{G} && Draw:1 id=30010 name=Mossfire Egg rarity=U type=Artifact mana={1} [/card] [card] text={1}{T}: Add {R}{G} to your mana pool. id=29795 name=Mossfire Valley auto={1}{T}:Add {R}{G} rarity=R type=Land [/card] [card] text={R} id=31621 name=Mountain auto={T}:Add {R} type=Basic Land subtype=Mountain rarity=L [/card] [card] text={R} id=31622 name=Mountain auto={T}:Add {R} type=Basic Land subtype=Mountain rarity=L [/card] [card] text={R} id=31623 name=Mountain auto={T}:Add {R} type=Basic Land subtype=Mountain rarity=L [/card] [card] text={R} id=31624 name=Mountain auto={T}:Add {R} type=Basic Land subtype=Mountain rarity=L [/card] [card] text=Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards. target=creature auto=3/3 auto=foreach(Muscle Burst|graveyard) 1/1 auto=foreach(Diligent Farmhand|graveyard) 1/1 id=29788 name=Muscle Burst rarity=C mana={1}{G} type=Instant [/card] [card] text={G}{T}: Target creature gets +2/+2 until end of turn. id=29771 name=Nantuko Disciple rarity=C mana={3}{G} type=Creature subtype=Insect Druid auto={G}{T}:2/2 target(creature) power=2 toughness=2 [/card] [card] text={T}: Add {1}{G} to your mana pool. id=29870 name=Nantuko Elder rarity=U mana={2}{G} type=Creature subtype=Insect Druid auto={T}:Add {1}{G} power=1 toughness=2 [/card] [card] text=Sacrifice a land: Target creature gains haste until end of turn. id=29971 name=Need for Speed rarity=R mana={R} auto={S(land|myBattlefield)}:haste target(creature) type=Enchantment [/card] [card] text=Discard a card from your hand, Sacrifice Overeager Apprentice: Add {B}{B}{B} to your mana pool. id=29737 name=Overeager Apprentice rarity=C mana={2}{B} type=Creature subtype=Human Minion auto={S}{S(*|myhand)}:Add {B}{B}{B} power=1 toughness=2 [/card] [card] text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) id=29996 name=Overrun auto=lord(creature|myBattlefield) trample auto=lord(creature|myBattlefield) 3/3 rarity=U mana={2}{G}{G}{G} type=Sorcery [/card] [card] text=Haste If Pardic Firecat is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst. id=29750 name=Pardic Firecat rarity=C mana={3}{R} type=Creature subtype=Elemental Cat power=2 toughness=3 abilities=haste [/card] [card] text=Discard a card from your hand: Regenerate Patchwork Gnomes. id=31832 name=Patchwork Gnomes rarity=U mana={3} type=Artifact Creature subtype=Gnome auto={S(*|myhand)}:regenerate power=2 toughness=1 [/card] [card] text=Discard a card from your hand: Patrol Hound gains first strike until end of turn. id=30654 name=Patrol Hound rarity=C mana={1}{W} type=Creature subtype=Hound auto={S(*|myhand)}:first strike power=2 toughness=2 [/card] [card] text=You control enchanted creature. id=29829 alias=1194 name=Persuasion target=Creature rarity=R mana={3}{U}{U} type=Enchantment subtype=Aura [/card] [card] text=Tap: Add {1} mana to your mana pool. {T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand. id=30014 auto={T}:Add {1} auto={T}{S}:moveTo(myhand) target(land|mygraveyard) name=Petrified Field rarity=R type=Land [/card] [card] text=Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn. Discard a card from your hand: Phantatog gets +1/+1 until end of turn. id=31792 name=Phantatog rarity=U mana={1}{W}{U} type=Creature subtype=Atog auto={S(enchantment|myBattlefield)}:1/1 auto={S(*|myhand)}:1/1 power=1 toughness=2 [/card] [card] text={W} id=31630 name=Plains auto={T}:Add {W} type=Basic Land subtype=Plains rarity=L [/card] [card] text={W} id=31612 name=Plains auto={T}:Add {W} type=Basic Land subtype=Plains rarity=L [/card] [card] text={W} id=31629 name=Plains auto={T}:Add {W} type=Basic Land subtype=Plains rarity=L [/card] [card] text={W} id=31631 name=Plains auto={T}:Add {W} type=Basic Land subtype=Plains rarity=L [/card] [card] text=Enchanted creature has trample. id=31812 name=Primal Frenzy target=Creature auto=trample rarity=C mana={G} type=Enchantment subtype=Aura [/card] [card] text=Flying Discard a card from your hand: Pulsating Illusion gets +4/+4 until end of turn. Play this ability only once each turn. id=31611 name=Pulsating Illusion rarity=U mana={4}{U} type=Creature subtype=Illusion auto={S(*|myhand)}:4/4 limit:1 power=0 toughness=1 abilities=flying [/card] [card] text={U},{T}: Tap or untap target creature. id=29819 name=Puppeteer rarity=U mana={2}{U} type=Creature subtype=Human Wizard auto={U}{T}:tap target(creature) auto={U}{T}:untap target(creature) power=1 toughness=2 [/card] [card] text=Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. id=29781 auto=rampage(2/2,0) name=Rabid Elephant rarity=C mana={4}{G} type=Creature subtype=Elephant power=3 toughness=4 [/card] [card] text=Ravaged Highlands enters the battlefield tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Ravaged Highlands: Add one mana of any color to your mana pool. id=31764 auto=tap auto={T}:Add {R} auto={T}{S}:Add {B} auto={T}{S}:Add {G} auto={T}{S}:Add {R} auto={T}{S}:Add {U} auto={T}{S}:Add {W} name=Ravaged Highlands rarity=C type=Land [/card] [card] text=Regenerate target creature. Draw a card. id=31741 name=Refresh target=creature auto=regenerate auto=draw:1 rarity=C mana={2}{G} type=Instant [/card] [card] text=Put target creature on top of its owner's library. target=creature auto=moveTo(ownerLibrary) id=29723 name=Repel rarity=C mana={3}{U} type=Instant [/card] [card] text=First strike Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn. id=29804 name=Resilient Wanderer rarity=U mana={2}{W}{W} type=Creature subtype=Human Nomad auto={S(*|myhand)}:protection from black auto={S(*|myhand)}:protection from green auto={S(*|myhand)}:protection from red auto={S(*|myhand)}:protection from blue auto={S(*|myhand)}:protection from white power=2 toughness=3 abilities=first strike [/card] [card] text=When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand. id=29712 name=Scrivener auto=may moveTo(myhand) target(instant|mygraveyard) rarity=C mana={4}{U} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] text=Seafloor Debris enters the battlefield tapped. {T}: Add U to your mana pool. {T}, Sacrifice Seafloor Debris: Add one mana of any color to your mana pool. id=31762 auto=tap auto={T}:Add {U} auto={T}{S}:Add {B} auto={T}{S}:Add {G} auto={T}{S}:Add {R} auto={T}{S}:Add {U} auto={T}{S}:Add {W} name=Seafloor Debris rarity=C type=Land [/card] [card] text=Exile target attacking creature. Draw a card. id=29706 name=Second Thoughts rarity=C mana={4}{W} target=creature[attacking] auto=moveTo(exile) auto=draw:1 type=Instant [/card] [card] text={2}, {T}, Sacrifice Shadowblood Egg: Add {B}{R} to your mana pool. Draw a card. auto={2}{T}{S}:Add {B}{R} && draw:1 id=30553 name=Shadowblood Egg rarity=U mana={1} type=Artifact [/card] [card] text={1}{T}: Add {B}{R} to your mana pool. id=29794 name=Shadowblood Ridge auto={1}{T}:Add {B}{R} rarity=R type=Land [/card] [card] text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. id=33604 auto=@damaged(player) from(this):may draw:1 controller name=Shadowmage Infiltrator rarity=R type=Creature mana={1}{U}{B} power=1 subtype=Human Wizard toughness=3 [/card] [card] text={2}, {T}, Sacrifice Skycloud Egg: Add {W}{U} to your mana pool. Draw a card. auto={2}{T}{S}:Add {W}{U} && draw:1 id=29892 name=Skycloud Egg rarity=U mana={1} type=Artifact [/card] [card] text={1}{T}: Add {W}{U} to your mana pool. id=29792 name=Skycloud Expanse auto={1}{T}:Add {W}{U} rarity=R type=Land [/card] [card] text=Skyshooter may block as though it has flying. {T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying. auto={T}{S}:destroy target(creature[flying;attacking;blocking]) id=30563 name=Skyshooter rarity=U mana={1}{G} type=Creature subtype=Centaur Archer power=1 toughness=2 abilities=reach [/card] [card] text=Flying Whenever a creature with flying is put into a graveyard from the battlefield, put a +1/+1 counter on Soulcatcher. auto=@movedTo(creature[flying]|graveyard) from(battlefield):counter(1/1) id=31865 name=Soulcatcher rarity=U mana={1}{W} type=Creature subtype=Bird Soldier power=1 toughness=1 abilities=flying [/card] [card] text=Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls. id=29854 name=Spark Mage auto=@damaged(player) from(this):may damage:1 target(creature|opponentBattlefield) rarity=U type=Creature mana={R} power=1 subtype=Dwarf Wizard toughness=1 [/card] [card] text=Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card. id=29807 name=Spiritualize target=creature auto=lifelink auto=draw:1 rarity=U mana={2}{W} type=Instant [/card] [card] text=Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. id=29979 name=Squirrel Mob rarity=R mana={1}{G}{G} type=Creature subtype=Squirrel auto=foreach(squirrel|battlefield) 1/1 other power=1 toughness=1 [/card] [card] text=Flying {1}{B}, Discard a card from your hand: Stalking Bloodsucker gets +2/+2 until end of turn. id=29839 name=Stalking Bloodsucker rarity=R mana={4}{B}{B} type=Creature subtype=Vampire auto={1}{B}{S(*|myhand)}:2/2 power=4 toughness=4 abilities=flying [/card] [card] text={3},{T}: Exile target card in a graveyard. {1}, Sacrifice Steamclaw: Exile target card in a graveyard. id=29897 name=Steamclaw rarity=U mana={2} auto={3}{T}:moveTo(exile) target(*|graveyard) auto={1}{S}:moveTo(exile) target(*|graveyard) type=Artifact [/card] [card] text={2}, {T}, Sacrifice Sungrass Egg: Add {G}{W} to your mana pool. Draw a card. auto={2}{T}{S}:Add{G}{W} && draw:1 id=30750 name=Sungrass Egg rarity=U mana={1} type=Artifact [/card] [card] text={1}{T}: Add {G}{W} to your mana pool. id=29796 name=Sungrass Prairie auto={1}{T}:Add {G}{W} rarity=R type=Land [/card] [card] text={B} id=31617 name=Swamp auto={T}:Add {B} type=Basic Land subtype=Swamp rarity=L [/card] [card] text={B} id=31618 name=Swamp auto={T}:Add {B} type=Basic Land subtype=Swamp rarity=L [/card] [card] text={B} id=31619 name=Swamp auto={T}:Add {B} type=Basic Land subtype=Swamp rarity=L [/card] [card] text={B} id=31620 name=Swamp auto={T}:Add {B} type=Basic Land subtype=Swamp rarity=L [/card] [card] text={T}: Add {1} mana to your mana pool. {T}: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you. id=30015 auto={T}:Add {1} auto={T}:Add {B} && Damage:3 controller auto={T}:Add {G} && Damage:3 controller auto={T}:Add {R} && Damage:3 controller auto={T}:Add {U} && Damage:3 controller auto={T}:Add {W} && Damage:3 controller name=Tarnished Citadel rarity=R type=Land [/card] [card] text=Trample Terravore's power and toughness are each equal to the number of land cards in all graveyards. id=29982 name=Terravore rarity=R mana={1}{G}{G} type=Creature subtype=Lhurgoyf auto=foreach(land|graveyard) 1/1 power=* toughness=* abilities=trample [/card] [card] text=Sacrifice a land: Thaumatog gets +1/+1 until end of turn. Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn. id=31835 name=Thaumatog rarity=U mana={1}{G}{W} type=Creature subtype=Atog auto={S(land|myBattlefield)}:1/1 auto={S(enchantment|myBattlefield)}:1/1 power=1 toughness=2 [/card] [card] text=Timberland Ruins enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool. id=31765 auto=tap auto={T}:Add {G} auto={T}{S}:Add {B} auto={T}{S}:Add {G} auto={T}{S}:Add {R} auto={T}{S}:Add {U} auto={T}{S}:Add {W} name=Timberland Ruins rarity=C type=Land [/card] [card] text=Discard a card from your hand: Tireless Tribe gets +0/+4 until end of turn. id=29695 name=Tireless Tribe rarity=C mana={W} type=Creature auto={S(*|myhand)}:0/4 subtype=Human Nomad power=1 toughness=1 [/card] [card] text=Target creature is unblockable this turn. Draw a card. id=30691 name=Touch of Invisibility target=Creature auto=unblockable auto=draw:1 rarity=C mana={3}{U} type=Sorcery [/card] [card] text=Target player puts the top half of his or her library, rounded down, into his or her graveyard. id=30556 name=Traumatize target=player alias=129774 rarity=R mana={3}{U}{U} type=Sorcery [/card] [card] text=Flying, protection from green id=31736 name=Treetop Sentinel rarity=U mana={2}{U}{U} type=Creature subtype=Bird Soldier power=2 toughness=3 abilities=flying,protection from green [/card] [card] text=Return all permanents to their owners' hands. id=31852 name=Upheaval auto=moveTo(ownerhand) all(*|battlefield) rarity=R mana={4}{U}{U} type=Sorcery [/card] [card] text=Swampwalk {B}: Whispering Shade gets +1/+1 until end of turn id=29734 name=Whispering Shade rarity=C mana={3}{B} type=Creature subtype=Shade auto={B}:1/1 power=1 toughness=1 abilities=swampwalk [/card] [card] id=29772 name=Woodland Druid rarity=C mana={G} type=Creature subtype=Human Druid power=1 toughness=2 [/card] [card] text=You draw two cards, then each other player draws a card. id=31779 name=Words of Wisdom auto=draw:2 controller auto=draw:1 opponent rarity=C mana={1}{U} type=Instant [/card] [card] text=Whenever Zombie Cannibal deals combat damage to a player, you may remove target card in that player's graveyard from the game. id=29735 name=Zombie Cannibal auto=@damaged(player) from(this):may moveto(exile) target(*|opponentgraveyard) rarity=C type=Creature mana={B} power=1 subtype=Zombie toughness=1 [/card] [card] text=Return target creature card from your graveyard to the battlefield. id=29847 name=Zombify target=creature|mygraveyard auto=moveTo(myBattlefield) rarity=U mana={3}{B} type=Sorcery [/card]