[card] text=Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield. target=creature auto=foreach(other enchantment|battlefield) 2/2 id=19634 name=Ancestral Mask rarity=C mana={2}{G} type=Enchantment subtype=Aura [/card] [card] text={3}{W}{W}: You draw a card and target opponent gains 3 life. id=19661 auto={3}{W}{W}:draw:1 controller && life:3 opponent name=Armistice rarity=R mana={2}{W} type=Enchantment [/card] [card] text={1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature. id=19861 name=Arms Dealer rarity=U mana={2}{R} type=Creature subtype=Goblin auto={1}{R}{S(goblin|myBattlefield)}:Damage:4 target(creature) power=1 toughness=1 [/card] [card] text={U}{T}, Discard a card: Target creature gains flying until end of turn. id=19558 name=Balloon Peddler rarity=C mana={2}{U} type=Creature subtype=Human Spellshaper auto={U}{T}{S(*|myhand)}:flying target(creature) power=2 toughness=2 [/card] [card] text=Defender (This creature can't attack.) {T}: Target creature gains haste until end of turn. id=19607 name=Battle Rampart rarity=C mana={2}{R} type=Creature subtype=Wall auto={T}:haste target(creature) power=1 toughness=3 abilities=defender [/card] [card] text=Flying Battle Squadron's power and toughness are each equal to the number of creatures you control. id=19712 auto=foreach(creature|myBattlefield) 1/1 name=Battle Squadron rarity=R mana={3}{R}{R} type=Creature subtype=Goblin power=* toughness=* abilities=flying [/card] [card] text={R}{T}, Discard a card: Destroy target Wall. id=21332 name=Blaster Mage rarity=C mana={2}{R} type=Creature subtype=Human Spellshaper auto={R}{T}{S(*|myhand)}:destroy target(wall) power=2 toughness=2 [/card] [card] text={U}: Blockade Runner is unblockable this turn. id=19567 name=Blockade Runner rarity=C mana={3}{U} type=Creature subtype=Merfolk auto={U}:unblockable power=2 toughness=2 [/card] [card] text={T}: Boa Constrictor gets +3/+3 until end of turn. id=19859 name=Boa Constrictor rarity=U mana={4}{G} type=Creature subtype=Snake auto={T}:3/3 power=3 toughness=3 [/card] [card] text=Swampwalk id=19598 name=Bog Smugglers rarity=C mana={1}{B}{B} type=Creature subtype=Human Mercenary power=2 toughness=2 abilities=swampwalk [/card] [card] text={B}{T}, Discard a card: Add {B}{B}{B} to your mana pool. id=19578 name=Bog Witch rarity=C mana={2}{B} type=Creature subtype=Human Spellshaper auto={B}{T}{S(*|myhand)}:Add {B}{B}{B} power=1 toughness=1 [/card] [card] text=Whenever a creature attacks you, it gets -1/-0 until end of turn. auto=lord(creature[attacking]|opponentBattlefield) -1/0 id=19745 name=Briar Patch rarity=U mana={1}{G}{G} type=Enchantment [/card] [card] text=Search target opponent's library for a creature card and put that card into play under your control. Then that player shuffles his or her library. target=creature|opponentLibrary auto=moveTo(myBattlefield) id=21300 name=Bribery rarity=R mana={3}{U}{U} type=Sorcery [/card] [card] text=Flash Enchant creature Enchanted creature has flying. target=creature auto=flying id=19574 name=Buoyancy rarity=C mana={1}{U} type=Enchantment subtype=Aura abilities=flash [/card] [card] text=Flying Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls. id=19865 name=Caustic Wasps rarity=U mana={2}{G} type=Creature subtype=Insect auto=@damaged(player) from(this):may destroy target(artifact|opponentbattlefield) power=1 toughness=1 abilities=flying [/card] [card] text=Search your library for a Mercenary card, reveal that card, and put it into your hand. Then shuffle your library. target=mercenary|myLibrary auto=moveTo(myHand) id=19832 name=Cateran Summons rarity=U type=Sorcery mana={B} [/card] [card] text=Enchant creature Enchanted creature gets +1/+1 and has mountainwalk. target=creature auto=1/1 auto=mountainwalk id=19620 name=Cave Sense rarity=C mana={1}{R} type=Enchantment subtype=Aura [/card] [card] text=Mountainwalk {R}: Cavern Crawler gets +1/-1 until end of turn. id=19610 name=Cavern Crawler rarity=C mana={2}{R} type=Creature subtype=Insect auto={R}:1/-1 power=0 toughness=3 abilities=mountainwalk [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. id=19563 name=Cloud Sprite rarity=C mana={U} type=Creature subtype=Faerie power=1 toughness=1 abilities=flying,cloud [/card] [card] text=Draw a card for each creature you control. id=19739 auto=foreach(creature|myBattlefield)draw:1 name=Collective Unconscious rarity=R mana={4}{G}{G} type=Sorcery [/card] [card] text=Whenever a creature you control deals combat damage to an opponent, you may draw a card. id=19805 name=Coastal Piracy rarity=U auto=@damaged(player) from(creature|myBattlefield):may draw:1 controller type=Enchantment mana={2}{U}{U} [/card] [card] text=Counter target spell. target=*|stack auto=fizzle id=19570 name=Counterspell rarity=U mana={U}{U} type=Instant [/card] [card] text=Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn. id=19880 name=Crenellated Wall rarity=U mana={4} type=Artifact Creature subtype=Wall auto={T}:0/4 target(creature) power=0 toughness=4 abilities=defender [/card] [card] text={T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. id=19540 name=Crossbow Infantry rarity=C mana={1}{W} type=Creature subtype=Human Soldier Archer auto={T}:damage:1 target(creature[attacking;blocking]) power=1 toughness=1 [/card] [card] text=Add {B}{B}{B} to your mana pool. id=19592 auto=Add {B}{B}{B} name=Dark Ritual rarity=C mana={B} type=Instant [/card] [card] text={U}: Return Darting Merfolk to its owner's hand. id=19559 auto={U}:moveto(hand) name=Darting Merfolk rarity=C mana={1}{U} type=Creature subtype=Merfolk power=1 toughness=1 [/card] [card] text=Shroud (This permanent can't be the target of spells or abilities.) id=19628 name=Deadly Insect rarity=C mana={4}{G} type=Creature subtype=Insect power=6 toughness=1 abilities=shroud [/card] [card] text={G}{T}, Discard a card: Target creature gets +2/+2 until end of turn. id=19621 name=Deepwood Drummer rarity=C mana={1}{G} type=Creature subtype=Human Spellshaper auto={G}{T}{S(*|myhand)}:2/2 target(creature) power=1 toughness=1 [/card] [card] text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. id=19577 name=Dehydration target=creature auto=doesnotuntap type=Enchantment rarity=C mana={3}{U} subtype=Aura [/card] [card] text=Destroy target permanent. id=19638 target=* auto=destroy name=Desert Twister rarity=U mana={4}{G}{G} type=Sorcery [/card] [card] text={W}{T}, Discard a card: Destroy target artifact or enchantment. id=19536 name=Devout Witness rarity=C mana={2}{W} type=Creature subtype=Human Spellshaper auto={W}{T}{S(*|myhand)}:destroy target(artifact,enchantment) power=2 toughness=2 [/card] [card] text=Flash Enchant creature Shroud (This permanent can't be the target of spells or abilities.) Enchanted creature has shroud. target=creature auto=shroud id=19576 name=Diplomatic Immunity rarity=C mana={1}{U} type=Enchantment subtype=Aura abilities=shroud [/card] [card] text=Destroy target artifact or enchantment. target=artifact,enchantment auto=destroy id=19548 name=Disenchant rarity=C mana={1}{W} type=Instant [/card] [card] text=Flying {U}: Drake Hatchling gets +1/+0 until end of turn. Activate this ability only once each turn. id=19565 name=Drake Hatchling rarity=C mana={2}{U} type=Creature subtype=Drake auto={U}:1/0 limit:1 power=1 toughness=3 abilities=flying [/card] [card] text={T}: Add {1} to your mana pool. {3}, {T}, Sacrifice a land: Destroy target nonbasic land. id=19772 auto={T}:Add {1} auto={3}{T}{S(land|myBattlefield)}:destroy target(land[-basic]) name=Dust Bowl rarity=R type=Land [/card] [card] text=Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life. id=19679 name=Embargo auto=lord(*[-land]) doesnotuntap auto=@each my upkeep:life:-2 controller rarity=R mana={3}{U} type=Enchantment [/card] [card] text={T}: Add {U} to your mana pool. Sacrifice Eye of Ramos: Add {U} to your mana pool. id=19765 name=Eye of Ramos rarity=R mana={3} type=Artifact auto={T}:Add {U} auto={S}:Add {U} [/card] [card] text=Flash Enchant creature Enchanted creature gets +1/+0 and has first strike. target=creature auto=1/0 auto=first strike id=19613 name=Flaming Sword rarity=C mana={1}{R} type=Enchantment subtype=Aura abilities=flash [/card] [card] text={T}: Add {G} to your mana pool. id=20896 name=Forest auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. id=20897 name=Forest auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. id=20899 name=Forest auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. id=20898 name=Forest auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest [/card] [card] text=Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.) id=19784 name=Fountain Watch rarity=R mana={3}{W}{W} type=Creature subtype=Human Cleric auto=lord(artifact|myBattlefield) shroud auto=lord(enchantment|myBattlefield) shroud power=2 toughness=4 [/card] [card] id=19542 name=Fresh Volunteers rarity=C mana={1}{W} type=Creature subtype=Human Rebel power=2 toughness=2 [/card] [card] text=Trample, haste id=19842 name=Gerrard's Irregulars rarity=C mana={4}{R} type=Creature subtype=Human Soldier power=4 toughness=2 abilities=trample,haste [/card] [card] text=Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. id=19596 target=creature auto=foreach(creature|mygraveyard) 1/0 name=Ghoul's Feast rarity=U mana={1}{B} type=Instant [/card] [card] text={G}, Sacrifice Giant Caterpillar: Put a 1/1 green Insect creature token with flying named Butterfly onto the battlefield at end of turn. id=20847 name=Giant Caterpillar rarity=C mana={3}{G} type=Creature subtype=Insect auto={G}{S}:token(Butterfly,creature insect token, 1/1,flying green) power=3 toughness=3 [/card] [card] text=When Glowing Anemone enters the battlefield, you may return target land to its owner's hand. id=19803 auto=may moveto(ownerhand) target(land) name=Glowing Anemone rarity=U mana={3}{U} type=Creature subtype=Jellyfish Beast power=1 toughness=3 [/card] [card] text={1}{G}: Return target basic land card from your graveyard to your hand. id=19863 auto={1}{G}:moveto(myhand) target(land[basic]|mygraveyard) name=Groundskeeper rarity=U mana={G} type=Creature subtype=Human Druid power=1 toughness=1 [/card] [card] text={B}: Put target creature card from your graveyard on top of your library. auto={B}:moveTo(myLibrary) target(creature|myGraveyard) id=19704 name=Haunted Crossroads rarity=U mana={2}{B} type=Enchantment [/card] [card] text={T}: Add {R} to your mana pool. Sacrifice Heart of Ramos: Add {R} to your mana pool. id=19766 name=Heart of Ramos rarity=R mana={3} type=Artifact auto={T}:Add {R} auto={S}:Add {R} [/card] [card] text={2}: Henge Guardian gains trample until end of turn. id=19770 name=Henge Guardian rarity=U mana={5} type=Artifact Creature subtype=Dragon Wurm auto={2}:trample power=3 toughness=4 [/card] [card] text={T}: Add {1} to your mana pool. {2}, {T}: Add one mana of any color to your mana pool. auto={T}:Add {1} auto={2}{T}:Add {W} auto={2}{T}:Add {U} auto={2}{T}:Add {B} auto={2}{T}:Add {R} auto={2}{T}:Add {G} id=19768 name=Henge of Ramos rarity=U type=Land [/card] [card] text={T}: Add {1} to your mana pool. {T}, Sacrifice a creature: You gain 1 life. auto={T}:Add {1} auto={T}{S(creature|myBattlefield)}:life:1 id=19890 name=High Market rarity=R type=Land [/card] [card] text=When Highway Robber comes enters the battlefield, target opponent loses 2 life and you gain 2 life. id=19585 auto=life:-2 opponent auto=life:2 controller name=Highway Robber rarity=C mana={2}{B}{B} type=Creature subtype=Human Rogue Mercenary power=2 toughness=2 [/card] [card] text=Return target artifact, enchantment, or land to its owner's hand. target=artifact,enchantment,land auto=moveTo(ownerhand) id=20454 name=Hoodwink rarity=C mana={1}{U} type=Instant [/card] [card] text={T}: Add {G} to your mana pool. Sacrifice Horn of Ramos: Add {G} to your mana pool. id=19763 name=Horn of Ramos rarity=R mana={3} type=Artifact auto={T}:Add {G} auto={S}:Add {G} [/card] [card] text={G}: Regenerate Horned Troll. id=19630 name=Horned Troll rarity=C mana={2}{G} type=Creature subtype=Troll auto={G}:regenerate power=2 toughness=2 [/card] [card] text=Exile all creature cards in all graveyards. You gain 1 life for each card exiled this way. auto=foreach(creature|graveyard)life:1 auto=moveTo(exile) all(creature|graveyard) id=19787 name=Honor the Fallen rarity=R type=Instant mana={1}{W} [/card] [card] text=Creatures you control have fear. auto=lord(creature|myBattlefield) fear id=19833 name=Intimidation rarity=U mana={2}{B}{B}{B} type=Enchantment [/card] [card] text={3}, {T}: Target creature gains first strike until end of turn. auto={3}{T}:first strike target(creature) id=19882 name=Iron Lance rarity=U mana={2} type=Artifact [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=20886 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=20887 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=20884 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=20885 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text=Vigilance id=19654 name=Jhovall Queen rarity=R mana={4}{W}{W} type=Creature subtype=Cat Rebel power=4 toughness=7 abilities=vigilance [/card] [card] text=Trample id=20172 name=Jhovall Rider rarity=U mana={4}{W} type=Creature subtype=Human Rebel power=3 toughness=3 abilities=trample [/card] [card] text=Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.) id=19573 name=Karn's Touch target=artifact(-creature) auto=becomes(creature,manacost/manacost) rarity=R mana={U}{U} type=Instant [/card] [card] text={R}{T}, Discard a card: Kris Mage deals 1 damage to target creature or player. id=19836 name=Kris Mage rarity=C mana={1}{R} type=Creature subtype=Human Spellshaper auto={R}{T}{S(*|myhand)}:damage:1 target(creature,player) power=1 toughness=1 [/card] [card] text=Flying Kyren Glider can't block. id=19604 name=Kyren Glider rarity=C mana={1}{R} type=Creature subtype=Goblin power=1 toughness=1 abilities=cantblock,flying [/card] [card] text=At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player. id=19606 auto=@each my upkeep:may damage:1 target(player) name=Kyren Sniper rarity=C mana={2}{R} type=Creature subtype=Goblin power=1 toughness=1 [/card] [card] text=Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life. auto=@movedTo(*|opponentGraveyard) from(battlefield):life:-1 opponent auto=@movedTo(*|myGraveyard) from(battlefield):life:-1 controller id=19706 name=Liability rarity=R mana={1}{B}{B} type=Enchantment [/card] [card] text=First strike id=19618 name=Lightning Hounds rarity=C mana={2}{R}{R} type=Creature subtype=Hound power=3 toughness=2 abilities=first strike [/card] [card] text=All creatures have forestwalk. id=19860 name=Lumbering Satyr rarity=U mana={2}{G}{G} type=Creature subtype=Satyr Beast auto=lord(creature) forestwalk power=5 toughness=4 [/card] [card] text=Flash Enchant creature Enchanted creature gets +2/-2. id=19594 target=creature auto=2/-2 name=Maggot Therapy rarity=C mana={2}{B} type=Enchantment subtype=Aura abilities=flash [/card] [card] text=White creatures and blue creatures can't block. id=19854 auto=lord(creature[blue;white]) cantblock name=Magistrate's Veto rarity=U mana={2}{R} type=Enchantment [/card] [card] text=Attacking creatures get +X/+0 until end of turn, where X is the number of nonbasic lands defending player controls. id=19850 auto=lord(creature[attacking]|myBattlefield) foreach(land[-basic]|opponentBattlefield) 1/0 auto=lord(creature[attacking]|opponentBattlefield) foreach(land[-basic]|myBattlefield) 1/0 name=Mercadia's Downfall rarity=U mana={2}{R} type=Instant [/card] [card] text=Flying id=19581 name=Misshapen Fiend rarity=C mana={1}{B} type=Creature subtype=Horror Mercenary power=1 toughness=1 abilities=flying [/card] [card] text=Whenever a creature is put into a graveyard from the battlefield, you gain 1 life. id=136514 auto=@movedTo(creature|graveyard) from(battlefield):life:1 controller name=Moonlit Wake rarity=U mana={2}{W} type=Enchantment [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=20893 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=20894 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=20892 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=20895 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text=Flying, protection from black id=19544 name=Nightwind Glider rarity=C mana={2}{W} type=Creature subtype=Human Rebel power=2 toughness=1 abilities=flying,protection from black [/card] [card] text={2}{B}{T}, Discard a card: Destroy target nonblack creature. It can't be regenerated. id=19695 name=Notorious Assassin rarity=R mana={3}{B} type=Creature subtype=Human Spellshaper Assassin auto={2}{B}{T}{S(*|myhand)}:destroy target(creature[-black]) power=2 toughness=2 [/card] [card] text=Ogre Taskmaster can't block. id=19844 name=Ogre Taskmaster rarity=U mana={3}{R} type=Creature subtype=Ogre power=4 toughness=3 abilities=cantblock [/card] [card] text=Whenever a player plays a land, return Pangosaur to its owner's hand. id=20788 name=Pangosaur rarity=R mana={2}{G}{G} type=Creature subtype=Lizard auto=@movedTo(land|battlefield):moveTo(ownerhand) power=6 toughness=6 [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=20882 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=20883 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=20880 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=20881 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={B}: Primeval Shambler gets +1/+1 until end of turn. id=19824 name=Primeval Shambler rarity=U mana={4}{B} type=Creature subtype=Horror Mercenary auto={B}:1/1 power=3 toughness=3 [/card] [card] text=Destroy target land. id=19828 target=land auto=destroy name=Rain of Tears rarity=U mana={1}{B}{B} type=Sorcery [/card] [card] text=Flying {2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn. id=20412 name=Rappelling Scouts rarity=R mana={2}{W}{W} type=Creature subtype=Human Rebel Scout auto={2}{W}:protection from white auto={2}{W}:protection from blue auto={2}{W}:protection from black auto={2}{W}:protection from red auto={2}{W}:protection from green power=1 toughness=4 abilities=flying [/card] [card] text=Return target green card from your graveyard to your hand. target=*[green]|myGraveyard auto=moveTo(myHand) id=19641 name=Revive rarity=U mana={1}{G} type=Sorcery [/card] [card] text=Flying Rishadan Airship can block only creatures with flying. id=19802 name=Rishadan Airship rarity=C mana={2}{U} type=Creature subtype=Human Pirate power=3 toughness=1 abilities=flying,cloud [/card] [card] text={T}: Add {1} to your mana pool. {1}, {T}: Tap target land. auto={T}:Add {1} auto={1}{T}:Tap target(land) id=19767 name=Rishadan Port rarity=R type=Land [/card] [card] text=Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.) id=19840 name=Rock Badger rarity=C mana={4}{R} type=Creature subtype=Badger Beast power=3 toughness=3 abilities=mountainwalk [/card] [card] text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) id=19627 name=Rushwood Dryad rarity=C mana={1}{G} type=Creature subtype=Dryad power=2 toughness=1 abilities=forestwalk [/card] [card] text=Trample At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental. auto=@each my upkeep:may counter(1/1) id=19869 name=Rushwood Elemental rarity=R mana={G}{G}{G}{G}{G} type=Creature subtype=Elemental power=4 toughness=4 abilities=trample [/card] [card] text={G}, {T}, Discard a card: Regenerate target creature. id=19622 name=Rushwood Herbalist rarity=C mana={2}{G} type=Creature auto={G}{T}{S(*|myhand)}:regenerate target(creature) subtype=Human Spellshaper power=2 toughness=2 [/card] [card] text={2}{R}{T}, Discard a card: Destroy target land. id=19835 name=Seismic Mage rarity=R mana={3}{R} type=Creature subtype=Human Spellshaper auto={2}{R}{T}{S(*|myhand)}:destroy target(land) power=1 toughness=1 [/card] [card] text=Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness. id=19591 target=creature[-black] auto=bury alias=3194 name=Sever Soul rarity=C mana={3}{B}{B} type=Sorcery [/card] [card] text=Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player. id=19609 name=Shock Troops rarity=C mana={3}{R} type=Creature subtype=Human Soldier auto={S}:Damage:2 target(creature,player) power=2 toughness=2 [/card] [card] text=Until end of turn, all creatures gain "{T}: Tap target creature." auto=lord(creature) {T}:tap target(creature) id=19677 name=Shoving Match rarity=U mana={2}{U} type=Instant [/card] [card] text=When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library. auto=may moveTo(myBattlefield) target(forest|myLibrary) id=19631 name=Silverglade Elemental rarity=C mana={4}{G} type=Creature subtype=Elemental power=4 toughness=4 [/card] [card] text={1}{G}, {T}, Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. auto={1}{G}{T}{S(*|myHand)}:moveTo(myBattlefield) target(basic|myLibrary) && tap id=19728 name=Silverglade Pathfinder rarity=U mana={1}{G} type=Creature subtype=Dryad Spellshaper power=1 toughness=1 [/card] [card] text=Sizzle deals 3 damage to each opponent. id=19611 name=Sizzle auto=damage:3 opponent rarity=C mana={2}{R} type=Sorcery [/card] [card] text={T}: Add {B} to your mana pool. Sacrifice Skull of Ramos: Add {B} to your mana pool. id=19764 name=Skull of Ramos rarity=R mana={3} auto={T}:Add {B} auto={S}:Add {B} type=Artifact [/card] [card] text=Whenever an opponent casts a blue or black spell, you may put a 1/1 green Snake creature token onto the battlefield. auto=@movedTo(*[blue;black]|opponentstack):may token(Snake,Creature Snake,1/1,green) id=19876 name=Snake Pit rarity=U mana={3}{G} type=Enchantment [/card] [card] text=Target player gains 5 life. id=19550 target=player auto=life:5 name=Soothing Balm rarity=C mana={1}{W} type=Instant [/card] [card] text=Target player discards a card at random. id=19597 target=player auto=discard:1 name=Specter's Wail rarity=C mana={1}{B} type=Sorcery [/card] [card] text=Creatures you control get +0/+1 and have reach. (They can block creatures with flying.) auto=lord(creature|myBattlefield) 0/1 auto=lord(creature|myBattlefield) reach id=19870 name=Spidersilk Armor rarity=C mana={2}{G} type=Enchantment [/card] [card] text=Put a 1/1 green Saproling creature token onto the battlefield for each card in your hand. auto=foreach(*|myhand) token(Saproling,Token Saproling,1/1,greeen) id=19871 name=Spontaneous Generation rarity=R mana={3}{G} type=Sorcery [/card] [card] text=Squall deals 2 damage to each creature with flying. id=19636 auto=damage:2 all(creature[flying]) name=Squall rarity=C mana={2}{G} type=Sorcery [/card] [card] text=Vigilance (Attacking doesn't cause this creature to tap.) id=19780 name=Steadfast Guard rarity=C mana={W}{W} type=Creature subtype=Human Rebel power=2 toughness=2 abilities=vigilance [/card] [card] text=Defender (This creature can't attack.) {U}, {T}: Stinging Barrier deals 1 damage to target creature or player. id=19561 name=Stinging Barrier rarity=C mana={2}{U}{U} type=Creature subtype=Wall auto={U}{T}:Damage:1 target(creature,player) power=0 toughness=4 abilities=defender [/card] [card] text=Destroy target land. id=19612 target=land auto=Destroy name=Stone Rain rarity=C mana={2}{R} type=Sorcery [/card] [card] text=When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand. id=19689 name=Strongarm Thug auto=may moveto(myhand) target(mercenary|mygraveyard) rarity=U mana={2}{B} type=Creature subtype=Human Mercenary power=1 toughness=1 [/card] [card] text={1}, Sacrifice a land: Target creature gets +1/+1 until end of turn. auto={1}{S(land|myBattlefield)}:1/1 target(creature) id=19849 name=Sustenance rarity=U mana={1}{G} type=Enchantment [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=20890 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=20888 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=20889 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=20891 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text=Flying, protection from red id=19537 name=Thermal Glider rarity=C mana={2}{W} type=Creature subtype=Human Rebel power=2 toughness=1 abilities=flying,protection from red [/card] [card] text={B}: Thrashing Wumpus deals 1 damage to each creature and each player. id=19823 name=Thrashing Wumpus rarity=R mana={3}{B}{B} type=Creature subtype=Beast auto={B}:damage:1 all(creature,player) power=3 toughness=3 [/card] [card] text=Tidal Kraken is unblockable. id=19674 name=Tidal Kraken rarity=R mana={5}{U}{U}{U} type=Creature subtype=Kraken power=6 toughness=6 abilities=unblockable [/card] [card] text=Flash Enchant creature Enchanted creature gets +1/+1 and has trample. target=creature auto=1/1 auto=trample id=19635 name=Tiger Claws rarity=C mana={1}{G} type=Enchantment subtype=Aura abilities=flash [/card] [card] text=Flying When another creature enters the battlefield, return Timid Drake to its owner's hand. id=19560 name=Timid Drake auto=@movedto(other creature|battlefield):moveto(ownerhand) rarity=U mana={2}{U} type=Creature subtype=Drake power=3 toughness=3 abilities=flying [/card] [card] text={W}{T}, Discard a card: Target player gains 3 life. id=136516 name=Tonic Peddler rarity=U mana={1}{W} type=Creature subtype=Human Spellshaper auto={W}{T}{S(*|myhand)}:life:3 power=1 toughness=1 [/card] [card] text={T}: Add {W} to your mana pool. Sacrifice Tooth of Ramos: Add {W} to your mana pool. id=19762 name=Tooth of Ramos rarity=R mana={3} auto={T}:Add {W} auto={S}:Add {W} type=Artifact [/card] [card] text={1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card. id=19675 name=Trade Routes rarity=R mana={1}{U} auto={1}:moveTo(ownerhand) target(land|myBattlefield) auto={1}{S(land|myhand)}:draw:1 type=Enchantment [/card] [card] text=Destroy all enchantments. id=19637 auto=destroy all(enchantment) name=Tranquility rarity=C mana={2}{G} type=Sorcery [/card] [card] text=Tremor deals 1 damage to each creature without flying. id=19614 auto=damage:1 all(creature[-flying]) name=Tremor rarity=C mana={R} type=Sorcery [/card] [card] text={B}{T}, Discard a card: Return target creature card from your graveyard to your hand. id=21306 name=Undertaker rarity=C mana={1}{B} type=Creature subtype=Human Spellshaper auto={B}{T}{S(*|myhand)}:moveTo(ownerhand) target(creature|mygraveyard) power=1 toughness=1 [/card] [card] text=Flying Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat. id=19625 alias=1267 name=Venomous Dragonfly rarity=C mana={3}{G} type=Creature subtype=Insect power=1 toughness=1 abilities=flying [/card] [card] text=Defender (This creature can't attack.) {T}: Add {G} to your mana pool. id=19624 name=Vine Trellis rarity=C mana={1}{G} type=Creature subtype=Plant Wall auto={T}:Add {G} power=0 toughness=4 abilities=defender [/card] [card] text={U}{T}, Discard a card: Return target creature to its owner's hand. id=19557 name=Waterfront Bouncer rarity=C mana={1}{U} type=Creature subtype=Merfolk Spellshaper auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(creature) power=1 toughness=1 [/card] [card] id=19605 name=Wild Jhovall rarity=C mana={3}{R} type=Creature subtype=Cat power=3 toughness=3 [/card] [card] text=Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller. id=19852 target=wall auto=bury alias=2660 name=Word of Blasting rarity=U type=Instant mana={1}{R} [/card] [card] text=At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. id=19747 auto=@each my upkeep:deplete:1 controller auto=@each opponent upkeep:deplete:1 opponent name=Worry Beads rarity=R mana={3} type=Artifact [/card]