[card] text=At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Altar of Shadows. {7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows. id=48156 name=Altar of Shadows rarity=R type=Artifact mana={7} [/card] [card] text={R}, Remove the top ten cards of your library from the game: Arc-Slogger deals 2 damage to target creature or player. id=48436 name=Arc-Slogger rarity=R type=Creature mana={3}{R}{R} power=4 subtype=Beast toughness=5 [/card] [card] text=Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be played. id=48432 name=Arrest rarity=C type=Enchantment mana={2}{W} subtype=Aura [/card] [card] text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Counter target spell. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. id=49062 name=Assert Authority rarity=U type=Instant mana={5}{U}{U} [/card] [card] text={T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power. id=48433 name=Auriok Bladewarden rarity=U type=Creature mana={1}{W} power=1 subtype=Human Soldier toughness=1 [/card] [card] text=Equip costs you pay cost {1} less. As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1. id=46081 name=Auriok Steelshaper rarity=R type=Creature mana={1}{W} power=1 subtype=Human Soldier toughness=1 [/card] [card] text=The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way. id=48074 name=Awe Strike rarity=C type=Instant mana={W} [/card] [card] text=Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=48194 name=Banshee's Blade rarity=U type=Artifact mana={2} subtype=Equipment [/card] [card] text=Each player sacrifices two creatures. id=48591 name=Barter in Blood rarity=U type=Sorcery mana={2}{B}{B} [/card] [card] text=Choose one - Destroy target creature; or return target creature card from your graveyard to play. Entwine-Sacrifice three lands. (Choose both if you pay the entwine cost.) id=48588 name=Betrayal of Flesh rarity=U type=Instant mana={5}{B} [/card] [card] text=Choose one - Tap two target creatures; or creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.) id=48099 name=Blinding Beam rarity=C type=Instant mana={2}{W} [/card] [card] text=At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {1} to his or her mana pool for each artifact he or she controls. id=46714 name=Blinkmoth Urn rarity=R type=Artifact mana={5} [/card] [card] text=All creatures able to block target creature this turn do so. id=48597 name=Bloodscent rarity=U type=Instant mana={3}{G} [/card] [card] text=Equipped creature gets +2/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=47442 name=Bonesplitter rarity=C type=Artifact mana={1} subtype=Equipment [/card] [card] text=Trample {3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player. id=48581 name=Bosh, Iron Golem rarity=R type=Legendary Artifact Creature mana={8} power=6 subtype=Golem toughness=7 [/card] [card] text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control. id=46556 name=Broodstar rarity=R type=Creature mana={8}{U}{U} power=* subtype=Beast toughness=* [/card] [card] text={1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) id=46010 name=Brown Ouphe rarity=U type=Creature mana={G} power=1 subtype=Ouphe toughness=1 [/card] [card] text=Chalice of the Void comes into play with X charge counters on it. Whenever a player plays a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell. id=48326 name=Chalice of the Void rarity=R type=Artifact mana={X}{X} [/card] [card] text=Flying When Chimney Imp is put into a graveyard from play, target opponent puts a card from his or her hand on top of his or her library. id=45985 name=Chimney Imp rarity=C type=Creature mana={4}{B} power=1 subtype=Imp toughness=2 [/card] [card] text=Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) {T}: Add one mana of any of the imprinted card's colors to your mana pool. id=47446 name=Chrome Mox rarity=R type=Artifact mana={0} [/card] [card] text=Clockwork Beetle comes into play with two +1/+1 counters on it. Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. id=48119 name=Clockwork Beetle rarity=C type=Artifact Creature mana={1} power=0 subtype=Insect toughness=0 [/card] [card] text=Flying Clockwork Condor comes into play with three +1/+1 counters on it. Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat. id=46124 name=Clockwork Condor rarity=C type=Artifact Creature mana={4} power=0 subtype=Bird toughness=0 [/card] [card] text=Flying Clockwork Dragon comes into play with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. {3}: Put a +1/+1 counter on Clockwork Dragon. id=46704 name=Clockwork Dragon rarity=R type=Artifact Creature mana={7} power=0 subtype=Dragon toughness=0 [/card] [card] text=Trample Clockwork Vorrac comes into play with four +1/+1 counters on it. Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. {T}: Put a +1/+1 counter on Clockwork Vorrac. id=46123 name=Clockwork Vorrac rarity=U type=Artifact Creature mana={5} power=0 subtype=Boar Beast toughness=0 [/card] [card] text=Whenever an artifact, creature, or enchantment comes into play, its controller chooses target permanent another player controls that shares a type with it. Exchange control of those permanents. id=49528 name=Confusion in the Ranks rarity=R type=Enchantment mana={3}{R}{R} [/card] [card] text=Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life. id=45987 name=Consume Spirit rarity=C type=Sorcery mana={X}{1}{B} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life. id=49444 name=Contaminated Bond rarity=C type=Enchantment mana={1}{B} subtype=Aura [/card] [card] text={3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}. id=46035 name=Crystal Shard rarity=U type=Artifact mana={3} [/card] [card] text=At the beginning of your upkeep, destroy target nonland permanent with the lowest converted mana cost among nonland permanents in play. (If two or more permanents are tied for lowest cost, target any one of them.) id=47445 name=Culling Scales rarity=R type=Artifact mana={3} [/card] [card] text=Activated abilities of artifacts and creatures can't be played unless they're mana abilities. id=46727 name=Damping Matrix rarity=R type=Artifact mana={3} [/card] [card] text=Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=48139 name=Dead-Iron Sledge rarity=U type=Artifact mana={1} subtype=Equipment [/card] [card] text=Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller. id=46110 name=Detonate rarity=U type=Sorcery mana={X}{R} [/card] [card] text=Unattach all Equipment from target creature. id=46084 name=Disarm rarity=C type=Instant mana={U} [/card] [card] text=Choose one - Tap target permanent; or untap target permanent. Entwine {1} (Choose both if you pay the entwine cost.) id=48159 name=Dream's Grip rarity=C type=Instant mana={U} [/card] [card] text=Imprint - When Duplicant comes into play, you may remove target nontoken creature from the game. (The removed card is imprinted on this artifact.) As long as a creature card is imprinted on Duplicant, Duplicant has the power, toughness, and creature types of the last creature card imprinted on it. It's still a Shapeshifter. id=49439 name=Duplicant rarity=R type=Artifact Creature mana={6} power=2 subtype=Shapeshifter toughness=4 [/card] [card] text=Whenever Duskworker becomes blocked, regenerate it. {3}: Duskworker gets +1/+0 until end of turn. id=46014 name=Duskworker rarity=U type=Artifact Creature mana={4} power=2 subtype=Construct toughness=2 [/card] [card] text=Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead. id=49101 name=Electrostatic Bolt rarity=C type=Instant mana={R} [/card] [card] text=Equipped creature gets +1/+1 for each card in your hand. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=49430 name=Empyrial Plate rarity=R type=Artifact mana={2} subtype=Equipment [/card] [card] text=Imprint - When Extraplanar Lens comes into play, you may remove target land you control from the game. (The removed card is imprinted on this artifact.) Whenever a land with the same name as the imprinted card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced. id=49440 name=Extraplanar Lens rarity=R type=Artifact mana={3} [/card] [card] text=Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card. id=46135 auto=@damaged(player) from(*|opponentBattlefield):aslongas(this[untapped]) may draw:1 controller auto=@damaged(player) from(*|opponentstack):aslongas(this[untapped]) may draw:1 controller name=Farsight Mask rarity=U type=Artifact mana={5} [/card] [card] text=At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. id=45970 name=Fatespinner rarity=R type=Creature mana={1}{U}{U} power=1 subtype=Human Wizard toughness=2 [/card] [card] text=Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control. id=48073 name=Fiery Gambit rarity=R type=Sorcery mana={2}{R} [/card] [card] text=Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=48203 name=Fireshrieker rarity=U type=Artifact mana={3} subtype=Equipment [/card] [card] text=Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life. {2}{B}: Regenerate Flayed Nim. id=46094 name=Flayed Nim rarity=U type=Creature mana={3}{B} power=2 subtype=Skeleton toughness=2 [/card] [card] text=As an additional cost to play Forge Armor, sacrifice an artifact. Put X +1/+1 counters on target creature, where X is the sacrificed artifact's converted mana cost. id=46577 name=Forge Armor rarity=U type=Instant mana={4}{R} [/card] [card] text=Enchant creature Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect doesn't end at end of turn.) id=48390 name=Fractured Loyalty rarity=U type=Enchantment mana={1}{R} subtype=Aura [/card] [card] text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) id=49429 name=Frogmite rarity=C type=Artifact Creature mana={4} power=2 subtype=Frog toughness=2 [/card] [card] text=At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it into play. id=46721 name=Gate to the AEther rarity=R type=Artifact mana={6} [/card] [card] text=At end of turn, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color to your mana pool. id=48132 name=Glimmervoid auto=@each endofturn:aslongas(-artifact|myinplay)destroy auto={T}: add {G} auto={T}: add {B} auto={T}: add {U} auto={T}: add {W} auto={T}: add {R} rarity=R type=Land [/card] [card] text=First strike {T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool. id=48386 name=Glissa Sunseeker rarity=R type=Legendary Creature mana={2}{G}{G} power=3 subtype=Elf toughness=2 [/card] [card] text={3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. id=49771 name=Goblin Charbelcher rarity=R type=Artifact mana={4} [/card] [card] text=Flying Goblin Dirigible doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Goblin Dirigible. id=48077 abilities=doesnotuntap,flying auto={4}:untap name=Goblin Dirigible rarity=U type=Artifact Creature mana={6} power=4 subtype=Construct toughness=4 [/card] [card] text=Goblin War Wagon doesn't untap during your untap step. At the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon. id=46044 name=Goblin War Wagon rarity=C abilities=doesnotuntap auto={2}:untap type=Artifact Creature mana={4} power=3 subtype=Juggernaut toughness=3 [/card] [card] text=Equipped creature gets +1/+0 for each Equipment attached to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=46061 name=Golem-Skin Gauntlets rarity=U type=Artifact mana={1} subtype=Equipment [/card] [card] text=Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. Entwine {2}{R} (Choose both if you pay the entwine cost.) id=49435 name=Grab the Reins rarity=U type=Instant mana={3}{R} [/card] [card] text=You can't play creature spells. id=48178 name=Grid Monitor rarity=R type=Artifact Creature mana={4} power=4 subtype=Construct toughness=6 [/card] [card] text=Search your library for a nonland card and reveal it. Each opponent who played a card this turn with the same name as that card loses 6 life. Then shuffle the revealed card back into your library. {B}{B}: Return Grim Reminder from your graveyard to your hand. Play this ability only during your upkeep. id=49081 name=Grim Reminder rarity=R type=Instant mana={2}{B} [/card] [card] text=Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand. auto=lord(Groffskithur[blocking]|myinplay):may moveto(myhand) target(Groffskithur|mygraveyard) id=48600 name=Groffskithur rarity=C type=Creature mana={5}{G} power=3 subtype=Beast toughness=3 [/card] [card] text=Each artifact spell costs {1} more to play for each artifact its controller controls. id=48082 name=Hum of the Radix rarity=R type=Enchantment mana={2}{G}{G} [/card] [card] text=Choose one - Creatures target player controls attack this turn if able; or creatures you control gain first strike until end of turn. Entwine {2} (Choose both if you pay the entwine cost.) id=48138 name=Incite War rarity=C type=Instant mana={2}{R} [/card] [card] text=Imprint - When Isochron Scepter comes into play, you may remove an instant card with converted mana cost 2 or less in your hand from the game. (The removed card is imprinted on this artifact.) {2}, {T}: You may copy the imprinted instant card. If you do, you may play the copy without paying its mana cost. id=46741 name=Isochron Scepter rarity=U type=Artifact mana={2} [/card] [card] text=At the end of your turn, target opponent gains control of Jinxed Choker and puts a charge counter on it. At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it. {3}: Put a charge counter on Jinxed Choker or remove one from it. id=46760 name=Jinxed Choker rarity=R type=Artifact mana={3} [/card] [card] text=Choose one - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library; or you may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.) id=49437 name=Journey of Discovery rarity=C type=Sorcery mana={2}{G} [/card] [card] text=If you would flip a coin, instead flip two coins and ignore one. id=48923 name=Krark's Thumb rarity=R type=Legendary Artifact mana={2} [/card] [card] text=As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance. id=45958 name=Leonin Den-Guard rarity=C type=Creature mana={1}{W} power=1 subtype=Cat Soldier toughness=3 [/card] [card] text=Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) id=46029 name=Leonin Scimitar rarity=C type=Artifact mana={1} subtype=Equipment [/card] [card] text={2}, {T}: Name a card. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card. id=46733 name=Liar's Pendulum rarity=R type=Artifact mana={1} [/card] [card] text={G}, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land. {1}, Sacrifice Lifespark Spellbomb: Draw a card. id=48108 name=Lifespark Spellbomb rarity=C type=Artifact mana={1} [/card] [card] text=Whenever a nontoken creature you control is put into a graveyard from play, put a charge counter on Lightning Coils. At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and put that many 3/1 red Elemental creature tokens with haste into play. Remove them from the game at end of turn. id=46109 name=Lightning Coils rarity=R type=Artifact mana={3} [/card] [card] text=Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=46021 name=Lightning Greaves rarity=U type=Artifact mana={2} subtype=Equipment [/card] [card] text=Trample Whenever Living Hive deals combat damage to a player, put that many 1/1 green Insect creature tokens into play. id=46694 name=Living Hive rarity=R type=Creature mana={6}{G}{G} power=6 subtype=Elemental Insect toughness=6 [/card] [card] text=Trample Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn. id=46128 name=Lodestone Myr rarity=R type=Artifact Creature mana={4} power=2 subtype=Myr toughness=2 [/card] [card] text=Flying. When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library. target=artifact #does not work. "When ...enters the battlefield ... target..." does not work unless there is a "may" auto=moveTo(ownerLibrary) id=48114 name=Looming Hoverguard rarity=U mana={4}{U}{U} type=Creature subtype=Drone power=3 toughness=3 abilities=flying [/card] [card] text=At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper. id=48180 name=Loxodon Peacekeeper rarity=R type=Creature mana={1}{W} power=4 subtype=Elephant Soldier toughness=4 [/card] [card] text=Loxodon Punisher gets +2/+2 for each Equipment attached to it. id=46105 name=Loxodon Punisher rarity=R type=Creature mana={3}{W} power=2 subtype=Elephant Soldier toughness=2 [/card] [card] text=Equipped creature gets +3/+0 and has lifelink and trample. (When it deals damage, you gain that much life. If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) id=49759 name=Loxodon Warhammer rarity=U type=Artifact mana={3} subtype=Equipment [/card] [card] text={1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur. id=47791 name=Lumengrid Augur rarity=R type=Creature mana={3}{U} power=2 subtype=Vedalken Wizard toughness=2 [/card] [card] text=Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.) id=46699 name=March of the Machines rarity=R type=Enchantment mana={3}{U} [/card] [card] text=Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=46153 name=Mask of Memory rarity=U type=Artifact mana={2} subtype=Equipment [/card] [card] text=Whenever a permanent becomes untapped, that permanent's controller puts the top card of his or her library into his or her graveyard. id=30008 name=Mesmeric Orb rarity=R type=Artifact mana={2} [/card] [card] text=Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. id=48919 name=Mind's Eye auto=@movedTo(*|opponenthand) from(opponentlibrary):may {1}:draw:1 controller rarity=R type=Artifact mana={5} [/card] [card] text={4}, {T}, Sacrifice Mindslaver: You control target player's next turn. (You see all cards that player could see and make all decisions for the player. He or she doesn't lose life because of mana burn.) id=46724 name=Mindslaver rarity=R type=Legendary Artifact mana={6} [/card] [card] text=At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you. id=46715 auto=@each my upkeep:aslongas(*|myhand):damage:1 controller auto=@each my upleep:aslongas(-*|myhand):draw:1 controller name=Mindstorm Crown rarity=U type=Artifact mana={3} [/card] [card] text=Imprint - When Mirror Golem comes into play, you may remove target card in a graveyard from the game. (The removed card is imprinted on this artifact.) Mirror Golem has protection from each of the imprinted card's card types. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) id=48210 name=Mirror Golem rarity=U type=Artifact Creature mana={6} power=3 subtype=Golem toughness=4 [/card] [card] text=At the beginning of each player's upkeep, that player sacrifices an artifact. id=48083 name=Molder Slug rarity=R type=Creature mana={3}{G}{G} power=4 subtype=Slug Beast toughness=6 [/card] [card] text=Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller. id=46000 target=land auto=destroy && aslongas(-basic):damage:2 targetcontroller name=Molten Rain rarity=C type=Sorcery mana={1}{R}{R} [/card] [card] text=Imprint - When Mourner's Shield comes into play, you may remove target card in a graveyard from the game. (The removed card is imprinted on this artifact.) {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the imprinted card. id=50538 name=Mourner's Shield rarity=U type=Artifact mana={4} [/card] [card] text=Myr Adapter gets +1/+1 for each Equipment attached to it. id=46013 name=Myr Adapter rarity=C type=Artifact Creature mana={3} power=1 subtype=Myr toughness=1 [/card] [card] text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) id=46015 name=Myr Enforcer rarity=C type=Artifact Creature mana={7} power=4 subtype=Myr toughness=4 [/card] [card] text={6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, remove them from the game, then put that many 1/1 Myr artifact creature tokens into play. Then shuffle your library. id=47450 name=Myr Incubator rarity=R type=Artifact mana={6} [/card] [card] text={2}{T}: Shuffle your library. id=48925 name=Myr Mindservant rarity=U type=Artifact Creature mana={1} power=1 subtype=Myr toughness=1 [/card] [card] text=At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype. Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it. id=49046 name=Myr Prototype rarity=U type=Artifact Creature mana={5} power=2 subtype=Myr toughness=2 [/card] [card] text=When Myr Retriever is put into a graveyard from play, return another target artifact card from your graveyard to your hand. id=46126 name=Myr Retriever rarity=U type=Artifact Creature mana={2} power=1 subtype=Myr toughness=1 [/card] [card] text=At the beginning of each player's upkeep, that player discards a card. id=48589 name=Necrogen Mists rarity=R type=Enchantment mana={2}{B} [/card] [card] ###REMOVED FROM SVN BECAUSE THE DISCARD ABILITY CAUSES A RANDOM DISACRDING. text={B}, Sacrifice Necrogen Spellbomb: Target player discards a card. {1}, Sacrifice Necrogen Spellbomb: Draw a card. id=46055 auto={B}{S}:discard:1 target(player) auto={1}{S}:draw:1 name=Necrogen Spellbomb rarity=C type=Artifact mana={1} [/card] [card] text=Flash Protection from artifacts id=48930 name=Needlebug rarity=U type=Artifact Creature mana={4} power=2 subtype=Insect toughness=2 [/card] [card] text=Flying When Neurok Familiar comes into play, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. id=46082 name=Neurok Familiar rarity=C type=Creature mana={1}{U} power=1 subtype=Bird toughness=1 [/card] [card] text=Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=46037 name=Neurok Hoversail rarity=C type=Artifact mana={1} subtype=Equipment [/card] [card] text=Equipped creature gets +1/+1 for each Swamp you control. Equip-Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=49770 name=Nightmare Lash rarity=R type=Artifact mana={4} subtype=Equipment [/card] [card] text=Nim Devourer gets +1/+0 for each artifact you control. {B}{B}: Return Nim Devourer from your graveyard to play, then sacrifice a creature. Play this ability only during your upkeep. id=46090 name=Nim Devourer rarity=R type=Creature mana={3}{B}{B} power=4 subtype=Zombie toughness=1 [/card] [card] text=Pentavus comes into play with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 Pentavite artifact creature token with flying into play. {1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus. id=46703 auto=counter(1/1,5) auto={1}:counter(1/1,-1) && token(Pentavite,artifact creature Pentavite,1/1,flying) auto={1}{S(Pentavite|myinplay)}:counter(1/1,1) name=Pentavus rarity=R type=Artifact Creature mana={7} power=0 subtype=Construct toughness=0 [/card] [card] text={4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. id=34901 name=Oblivion Stone rarity=R type=Artifact mana={3} [/card] [card] text=Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature. id=45993 name=Ogre Leadfoot rarity=C type=Creature mana={4}{R} power=3 subtype=Ogre toughness=3 [/card] [card] text=Choose one - Put a 5/5 green Beast creature token into play; or put five 1/1 green Insect creature tokens into play. Entwine {G}{G}{G} (Choose both if you pay the entwine cost.) id=48385 name=One Dozen Eyes rarity=U type=Sorcery mana={5}{G} [/card] [card] text=Counter target spell unless its controller pays {1} for each artifact you control. id=46089 name=Override rarity=C type=Instant mana={2}{U} [/card] [card] text={3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. id=46027 name=Pearl Shard rarity=U type=Artifact mana={3} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) You can't lose the game and your opponents can't win the game. id=48580 name=Platinum Angel rarity=R type=Artifact Creature mana={7} power=4 subtype=Angel toughness=4 [/card] [card] text={T}, Remove a counter from a permanent you control: Choose one - Put a charge counter on target artifact; or put a +1/+1 counter on target creature. id=49047 name=Power Conduit rarity=U type=Artifact mana={2} [/card] [card] text=Choose one - You draw five cards and you lose 5 life; or put a black Demon creature token with flying into play with power and toughness each equal to the number of cards in your hand as the token comes into play. Entwine {4} (Choose both if you pay the entwine cost.) id=48096 name=Promise of Power rarity=R type=Sorcery mana={2}{B}{B}{B} [/card] [card] text={2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card into play and the rest on the bottom of his or her library in any order. Play this ability only any time you could play a sorcery. id=49769 name=Proteus Staff rarity=R type=Artifact mana={3} [/card] [card] text=Defender (This creature can't attack.) Whenever Psychic Membrane blocks, you may draw a card. id=48167 name=Psychic Membrane rarity=U type=Creature mana={2}{U} power=0 subtype=Wall toughness=3 [/card] [card] text=Whenever a spell or ability causes a player to shuffle his or her library, Psychogenic Probe deals 2 damage to him or her. id=46582 name=Psychogenic Probe rarity=R type=Artifact mana={2} [/card] [card] text={U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities. id=46559 name=Quicksilver Elemental rarity=R type=Creature mana={3}{U}{U} power=3 subtype=Elemental toughness=4 [/card] [card] text=At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island as long as it has a flood counter on it. At end of turn, if all lands in play are Islands, remove all flood counters from them. id=49772 name=Quicksilver Fountain rarity=R type=Artifact mana={3} [/card] [card] text=Target permanent you control gains protection from artifacts or from the color of your choice until end of turn. id=47935 name=Razor Barrier rarity=C type=Instant mana={1}{W} [/card] [card] text=Flying When Reiver Demon comes into play, if you played it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. id=48427 name=Reiver Demon rarity=R type=Creature mana={4}{B}{B}{B}{B} power=6 subtype=Demon toughness=6 [/card] [card] text=Enchant artifact Enchanted artifact has "At the beginning of your upkeep, you lose 2 life." target=artifact auto=@each opponent upkeep:life:-2 targetcontroller id=48329 name=Relic Bane rarity=U type=Enchantment mana={1}{B}{B} subtype=Aura [/card] [card] text=Choose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control. Entwine {1}{W} (Choose both if you pay the entwine cost.) id=48092 name=Roar of the Kha rarity=U type=Instant mana={1}{W} [/card] [card] text=Each player can't play more than one spell each turn. id=48112 name=Rule of Law rarity=R type=Enchantment mana={2}{W} [/card] [card] text=Flying At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life. id=48174 name=Rust Elemental rarity=U type=Artifact Creature mana={4} power=4 subtype=Elemental toughness=4 [/card] [card] text=When Rustspore Ram comes into play, destroy target Equipment. id=46138 name=Rustspore Ram rarity=U type=Artifact Creature mana={4} power=1 subtype=Sheep toughness=3 [/card] [card] text=Flash Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) {T}: Target creature gets +0/+1 until end of turn. id=48400 name=Scale of Chiss-Goria rarity=C type=Artifact mana={3} [/card] [card] text={T}: Target player removes a card in his or her graveyard from the game. {1}, Sacrifice Scrabbling Claws: Remove target card in a graveyard from the game. Draw a card. id=49763 name=Scrabbling Claws rarity=U type=Artifact mana={1} [/card] [card] text=Equipped creature gets +2/+2. Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, return that card to play under your control. Attach Scythe of the Wretched to that creature. Equip {4} id=49048 name=Scythe of the Wretched rarity=R type=Artifact mana={2} subtype=Equipment [/card] [card] text=Each player returns to play all artifact, creature, enchantment, and land cards that were put into his or her graveyard from play this turn. id=49009 name=Second Sunrise rarity=R type=Instant mana={1}{W}{W} [/card] [card] text=Whenever Serum Tank or another artifact comes into play, put a charge counter on Serum Tank. {3}, {T}, Remove a charge counter from Serum Tank: Draw a card. id=46156 name=Serum Tank rarity=U type=Artifact mana={3} [/card] [card] text=If a player would draw a card, that player removes the top card of an opponent's library from the game face down instead. Each player may look at and play cards he or she removed from the game with Shared Fate. id=49764 name=Shared Fate rarity=R type=Enchantment mana={4}{U} [/card] [card] text=As an additional cost to play Shrapnel Blast, sacrifice an artifact. Shrapnel Blast deals 5 damage to target creature or player. id=49835 name=Shrapnel Blast rarity=U type=Instant mana={1}{R} [/card] [card] text=As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying. id=48046 name=Skyhunter Cub rarity=C type=Creature mana={2}{W} power=2 subtype=Cat Knight toughness=2 [/card] [card] text=Equipped creature gets +0/+6. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=46028 name=Slagwurm Armor rarity=C type=Artifact mana={1} subtype=Equipment [/card] [card] text=Whenever Slith Strider becomes blocked, draw a card. Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it. id=46080 name=Slith Strider rarity=U type=Creature mana={1}{U}{U} power=1 subtype=Slith toughness=1 [/card] [card] text=Choose one - Destroy all creatures with power 2 or less; or destroy all creatures with power 3 or greater. Entwine-Sacrifice two lands. (Choose both if you pay the entwine cost.) id=48437 name=Solar Tide rarity=R type=Sorcery mana={4}{W}{W} [/card] [card] text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Flying id=45973 name=Somber Hoverguard rarity=C type=Creature mana={5}{U} power=3 subtype=Drone toughness=2 [/card] [card] text=Imprint - When Soul Foundry comes into play, you may remove a creature card in your hand from the game. (The removed card is imprinted on this artifact.) {X}, {T}: Put a token into play that's a copy of the imprinted creature card. X is the converted mana cost of that card. id=46723 name=Soul Foundry rarity=R type=Artifact mana={4} [/card] [card] text=Remove target attacking creature and all Equipment attached to it from the game. id=48101 name=Soul Nova rarity=U type=Instant mana={3}{W}{W} [/card] [card] text=Imprint - When Spellweaver Helix comes into play, you may remove two target sorcery cards in a single graveyard from the game. (The removed cards are imprinted on this artifact.) Whenever a card is played, if it has the same name as one of the imprinted sorcery cards, you may copy the other. If you do, you may play the copy without paying its mana cost. id=48047 name=Spellweaver Helix rarity=R type=Artifact mana={3} [/card] [card] text=If an artifact would deal damage to you, prevent 1 of that damage. id=45968 name=Sphere of Purity rarity=C type=Enchantment mana={3}{W} [/card] [card] text={R}, {T}: Spikeshot Goblin deals damage equal to its power to target creature or player. id=46103 name=Spikeshot Goblin rarity=C type=Creature mana={2}{R} power=1 subtype=Goblin Shaman toughness=2 [/card] [card] text=Name a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Remove all other cards revealed this way from the game, and you lose 1 life for each of the removed cards. id=46572 name=Spoils of the Vault rarity=R type=Instant mana={B} [/card] [card] text={T}: Add {1} to your mana pool. {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect doesn't end at end of turn.) id=48917 name=Stalking Stones rarity=U type=Land [/card] [card] text=Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life. id=48931 name=Sun Droplet rarity=U type=Artifact mana={2} [/card] [card] text=Equipped creature gets +5/+5. Whenever equipped creature deals damage to a creature, remove that creature from the game. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=48583 name=Sword of Kaldra rarity=R type=Legendary Artifact mana={4} subtype=Equipment [/card] [card] text={2}, {T}: Remove target permanent you control from the game. {2}, Sacrifice Synod Sanctum: Return to play under your control all cards removed from the game with Synod Sanctum. id=46719 name=Synod Sanctum rarity=U type=Artifact mana={1} [/card] [card] text=When Taj-Nar Swordsmith comes into play, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card into play. Then shuffle your library. id=46079 name=Taj-Nar Swordsmith rarity=U type=Creature mana={3}{W} power=2 subtype=Cat Soldier toughness=3 [/card] [card] text=Whenever a player plays a creature spell, that player adds {G} to his or her mana pool. id=49767 auto=@movedto(creature|mystack):add {G} auto=@movedto(creature|opponentstack): add {G} opponent name=Tangleroot rarity=R type=Artifact mana={3} [/card] [card] text=Protection from artifacts; reach (This creature can block creatures with flying.) id=46004 name=Tel-Jilad Archers rarity=C type=Creature abilities=reach,protection from artifact mana={4}{G} power=2 subtype=Elf Archer toughness=4 [/card] [card] text=Protection from artifacts id=46003 name=Tel-Jilad Chosen rarity=C type=Creature mana={1}{G} power=2 subtype=Elf Warrior toughness=1 [/card] [card] text={T}: Put target permanent you own on the bottom of your library. id=46729 name=Tel-Jilad Stylus rarity=U type=Artifact mana={1} [/card] [card] text=Choose one - Each player shuffles his or her hand and graveyard into his or her library; or each player draws seven cards. Entwine {2} (Choose both if you pay the entwine cost.) id=49055 name=Temporal Cascade rarity=R type=Sorcery mana={5}{U}{U} [/card] [card] text=Draw three cards. Then discard two cards unless you discard an artifact card. id=45978 name=Thirst for Knowledge rarity=U type=Instant mana={2}{U} [/card] [card] text=Imprint - When Thought Prison comes into play, you may have target player reveal his or her hand. If you do, choose a nonland card from it and remove that card from the game. (The removed card is imprinted on this artifact.) Whenever a player plays a spell that shares a color or converted mana cost with the imprinted card, Thought Prison deals 2 damage to that player. id=48915 name=Thought Prison rarity=U type=Artifact mana={5} [/card] [card] text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Draw two cards. id=46085 name=Thoughtcast rarity=C type=Sorcery mana={4}{U} [/card] [card] text=At the beginning of each upkeep, each player removes the top card of his or her library from the game. The player who removed the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken. id=49053 name=Timesifter rarity=R type=Artifact mana={5} [/card] [card] text=Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine {2} (Choose both if you pay the entwine cost.) id=48122 name=Tooth and Nail rarity=R type=Sorcery mana={5}{G}{G} [/card] [card] text=Flash Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) {T}: Target creature gets +1/+0 until end of turn. id=48401 name=Tooth of Chiss-Goria rarity=C type=Artifact mana={3} [/card] [card] text=As an additional cost to play Trash for Treasure, sacrifice an artifact. Return target artifact card from your graveyard to play. id=48586 name=Trash for Treasure rarity=R type=Sorcery mana={2}{R} [/card] [card] text=Triskelion comes into play with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player. id=46702 name=Triskelion rarity=R type=Artifact Creature mana={6} power=1 subtype=Construct toughness=1 [/card] [card] text=Destroy target Equipment. Then add {G} to your mana pool. id=48594 target=equipment auto=destroy auto=add:{G} name=Turn to Dust rarity=C type=Instant mana={G} [/card] [card] text={T}: Add an amount of {G} to your mana pool equal to Viridian Joiner's power. id=46114 name=Viridian Joiner rarity=C type=Creature mana={2}{G} power=1 subtype=Elf Druid toughness=2 [/card] [card] text=Equipped creature has "{T}: This creature deals 1 damage to target creature or player." Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=46018 name=Viridian Longbow rarity=C type=Artifact mana={1} subtype=Equipment [/card] [card] text=When Viridian Shaman comes into play, destroy target artifact. target=artifact #"when ... comes into play .. target..." are not supported unless there is a "may" auto=destroy id=46119 name=Viridian Shaman rarity=U type=Creature mana={2}{G} power=2 subtype=Elf Shaman toughness=2 [/card] [card] text=Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=46053 name=Vorrac Battlehorns rarity=C type=Artifact mana={2} subtype=Equipment [/card] [card] text=Equipped creature gets +3/+3. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=48121 name=Vulshok Battlegear rarity=U type=Artifact mana={3} subtype=Equipment [/card] [card] text=Haste When Vulshok Battlemaster comes into play, attach all Equipment in play to it. (Control of the Equipment doesn't change.) id=48125 name=Vulshok Battlemaster rarity=R type=Creature mana={4}{R} power=2 subtype=Human Warrior toughness=2 [/card] [card] text=Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=48397 name=Vulshok Gauntlets rarity=C type=Artifact mana={2} subtype=Equipment [/card] [card] text=Choose one - Regenerate each creature you control; or Wail of the Nim deals 1 damage to each creature and each player. Entwine {B} (Choose both if you pay the entwine cost.) id=48105 name=Wail of the Nim rarity=C type=Instant mana={2}{B} [/card] [card] ###CANNOT WORK FOR NOW (WAGIC 0.8.1). text=Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn. auto=1/1 && life:-1 abilities=defender id=48184 name=Wall of Blood rarity=U type=Creature mana={2}{B} power=0 subtype=Wall toughness=2 [/card] [card] text=When Wanderguard Sentry comes into play, look at target opponent's hand. id=48439 name=Wanderguard Sentry rarity=C type=Creature mana={4}{U} power=3 subtype=Drone toughness=3 [/card] [card] text=When War Elemental comes into play, sacrifice it unless an opponent was dealt damage this turn. Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental. id=43614 name=War Elemental rarity=R type=Creature mana={R}{R}{R} power=1 subtype=Elemental toughness=1 [/card] [card] text=Flying {U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}. id=46033 name=Wizard Replica rarity=C type=Artifact Creature mana={3} power=1 subtype=Wizard toughness=3 [/card] [card] text=Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) id=46791 name=Worldslayer rarity=R type=Artifact mana={5} subtype=Equipment [/card] [card] text=Target player discards two cards unless he or she discards an artifact card. id=45990 name=Wrench Mind rarity=C type=Sorcery mana={B}{B} [/card] [card] text=When Wurmskin Forger comes into play, distribute three +1/+1 counters among any number of target creatures. id=48599 name=Wurmskin Forger rarity=C type=Creature mana={5}{G}{G} power=2 subtype=Elf Warrior toughness=2 [/card]