[card] id=191082 alias=129767 name=Act of Treason mana={2}{R} target=creature auto=haste auto=untap type=Sorcery text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) rarity=U [/card] [card] id=190579 name=Acolyte of Xathrid mana={B} type=Creature subtype=Human Cleric power=0 toughness=1 text={1}{B}, {T}: Target player loses 1 life. auto={1}{B}{T}:life:-1 target(player) rarity=C [/card] [card] id=189884 name=Air Elemental mana={3}{U}{U} type=Creature subtype=Elemental power=4 toughness=4 text=Flying abilities=flying rarity=U [/card] [card] id=189894 name=Alluring Siren mana={1}{U} type=Creature subtype=Siren power=1 toughness=1 text={T}: Target creature an opponent controls attacks you this turn if able. auto={T}:target(creature|opponentinplay) mustattack rarity=U [/card] [card] id=191245 name=Angel's Feather mana={2} type=Artifact text=Whenever a player casts a white spell, you may gain 1 life. auto=@movedTo(*[white]|stack):may life:1 rarity=U [/card] [card] id=190549 name=Angel's Mercy mana={2}{W}{W} type=Instant text=You gain 7 life. auto=life:7 rarity=C [/card] [card] id=191063 name=Ant Queen mana={3}{G}{G} type=Creature subtype=Insect power=5 toughness=5 text={1}{G}: Put a 1/1 green Insect creature token onto the battlefield. auto={1}{G}:token(Insect,Creature Insect, 1/1,green) rarity=R [/card] [card] id=193738 name=Armored Ascension mana={3}{W} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. target=creature auto=flying auto=foreach(plains|mybattlefield) 1/1 rarity=U [/card] [card] id=193745 name=Assassinate mana={2}{B} type=Sorcery text=Destroy target tapped creature. target=creature[tapped] auto=destroy rarity=C [/card] [card] id=191393 name=Ball Lightning mana={R}{R}{R} type=Creature subtype=Elemental power=6 toughness=1 text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. rarity=R auto=@next end:bury abilities=trample,haste [/card] [card] id=191071 name=Berserkers of Blood Ridge mana={4}{R} type=Creature subtype=Human Berserker power=4 toughness=4 text=Berserkers of Blood Ridge attacks each turn if able. auto=mustattack rarity=C [/card] [card] id=191080 name=Birds of Paradise mana={G} type=Creature subtype=Bird power=0 toughness=1 text=Flying {T}: Add one mana of any color to your mana pool. abilities=flying auto={T}:Add{G} auto={T}:Add{R} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{W} rarity=R [/card] [card] id=190540 name=Black Knight mana={B}{B} type=Creature subtype=Human Knight power=2 toughness=2 text=First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) rarity=U abilities=first strike,protection from white [/card] [card] id=190195 name=Blinding Mage mana={1}{W} type=Creature subtype=Human Wizard power=1 toughness=2 text={W}, {T}: Tap target creature. auto={W}{T}:tap target(creature) rarity=C [/card] [card] id=190165 name=Bog Wraith mana={3}{B} type=Creature subtype=Wraith power=3 toughness=3 text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) abilities=swampwalk rarity=U [/card] [card] id=189905 name=Borderland Ranger mana={2}{G} type=Creature subtype=Human Scout power=2 toughness=2 text=When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. auto=may moveTo(myHand) target(basic|myLibrary) rarity=C [/card] [card] id=189913 name=Bountiful Harvest mana={4}{G} type=Sorcery text=You gain 1 life for each land you control. auto=foreach(land|mybattlefield) life:1 rarity=C [/card] [card] id=191096 name=Burning Inquiry mana={R} type=Sorcery text=Each player draws three cards, then discards three cards at random. auto=draw:3 opponent auto=draw:3 controller auto=discard:3 opponent auto=discard:3 controller rarity=C [/card] [card] id=191061 name=Burst of Speed mana={R} type=Sorcery text=Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.) auto=lord(creature|myBattlefield) haste rarity=C [/card] [card] id=189918 name=Cancel mana={1}{U}{U} type=Instant text=Counter target spell. target=*|stack auto=fizzle rarity=C [/card] [card] id=191059 name=Canyon Minotaur mana={3}{R} type=Creature subtype=Minotaur Warrior power=3 toughness=3 rarity=C [/card] [card] id=191070 name=Captain of the Watch mana={4}{W}{W} type=Creature subtype=Human Soldier power=3 toughness=3 text=Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield. auto=lord(soldier|myBattlefield) 1/1 other auto=lord(soldier|myBattlefield) vigilance other auto=token(Soldier,Creature Soldier,1/1,white)*3 abilities=vigilance rarity=R [/card] [card] id=191595 name=Celestial Purge mana={1}{W} type=Instant text=Exile target black or red permanent. target=*[red;black] auto=moveTo(Exile) rarity=U [/card] [card] id=190193 name=Cemetery Reaper mana={1}{B}{B} type=Creature subtype=Zombie power=2 toughness=2 text=Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. auto=lord(zombie|myBattlefield) 1/1 other auto={2}{B}{T}:moveTo(Exile) target(creature|graveyard) && token(Zombie,Creature Zombie,2/2,black) rarity=R [/card] [card] id=189883 name=Centaur Courser mana={2}{G} type=Creature subtype=Centaur Warrior power=3 toughness=3 rarity=C [/card] [card] id=191068 name=Child of Night mana={1}{B} type=Creature subtype=Vampire power=2 toughness=1 text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) abilities=lifelink rarity=C [/card] [card] id=191321 name=Clone mana={3}{U} type=Creature subtype=Shapeshifter power=0 toughness=0 text=You may have Clone enter the battlefield as a copy of any creature on the battlefield. auto=may copy target(creature) rarity=R [/card] [card] id=189893 alias=1156 target=creature,player name=Consume Spirit mana={X}{1}{B} type=Sorcery text=Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life. rarity=U [/card] [card] id=193749 name=Coral Merfolk mana={1}{U} type=Creature subtype=Merfolk power=2 toughness=1 rarity=C [/card] [card] id=189903 name=Craw Wurm mana={4}{G}{G} type=Creature subtype=Wurm power=6 toughness=4 rarity=C [/card] [card] id=189898 name=Cudgel Troll mana={2}{G}{G} type=Creature subtype=Troll power=4 toughness=3 text={G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) auto={G}:regenerate rarity=U [/card] [card] text=Reach (This creature can block creatures with flying.) Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) id=189924 name=Deadly Recluse mana={1}{G} type=Creature subtype=Spider power=1 toughness=2 abilities=deathtouch,reach rarity=C [/card] [card] id=190581 name=Deathmark mana={B} type=Sorcery text=Destroy target green or white creature. target=creature[green;white] auto=destroy rarity=U [/card] [card] id=191247 name=Demon's Horn mana={2} type=Artifact text=Whenever a player casts a black spell, you may gain 1 life. auto=@movedTo(*[black]|stack):may life:1 rarity=U [/card] [card] id=190533 name=Diabolic Tutor mana={2}{B}{B} type=Sorcery text=Search your library for a card and put that card into your hand. Then shuffle your library. target=*|myLibrary auto=moveTo(myHand) rarity=U [/card] [card] id=190559 name=Disentomb mana={B} type=Sorcery text=Return target creature card from your graveyard to your hand. target=creature|myGraveyard auto=moveTo(myHand) rarity=C [/card] [card] id=190171 name=Disorient mana={3}{U} type=Instant text=Target creature gets -7/-0 until end of turn. target=creature auto=-7/-0 rarity=C [/card] [card] id=190172 name=Divination mana={2}{U} type=Sorcery text=Draw two cards. auto=draw:2 rarity=C [/card] [card] id=189912 name=Divine Verdict mana={3}{W} type=Instant text=Destroy target attacking or blocking creature. target=creature[attacking;blocking] auto=destroy rarity=C [/card] [card] id=190535 name=Doom Blade mana={1}{B} type=Instant text=Destroy target nonblack creature. target=creature[-black] auto=destroy rarity=C [/card] [card] id=191244 name=Dragon's Claw mana={2} type=Artifact text=Whenever a player casts a red spell, you may gain 1 life. auto=@movedTo(*[red]|stack):may life:1 rarity=U [/card] [card] id=191060 name=Dragon Whelp mana={2}{R}{R} type=Creature subtype=Dragon power=2 toughness=3 text=Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. abilities=flying alias=1284 rarity=U [/card] [card] id=190552 name=Drudge Skeletons mana={1}{B} type=Creature subtype=Skeleton power=1 toughness=1 text={B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) auto={B}:Regenerate rarity=U [/card] [card] id=190551 name=Earthquake mana={X}{R} type=Sorcery text=Earthquake deals X damage to each creature without flying and each player. alias=1289 rarity=R [/card] [card] id=189902 name=Elite Vanguard mana={W} type=Creature subtype=Human Soldier power=2 toughness=1 rarity=U [/card] [card] id=191392 name=Elvish Archdruid mana={1}{G}{G} type=Creature subtype=Elf Druid power=2 toughness=2 text=Other Elf creatures you control get +1/+1. {T}: Add {G} to your mana pool for each Elf you control. auto=lord(elf|myBattlefield) 1/1 other auto={T}:foreach(elf|myBattlefield) add:{G} rarity=R [/card] [card] id=191317 name=Elvish Piper mana={3}{G} type=Creature subtype=Elf Shaman power=1 toughness=1 text={G}, {T}: You may put a creature card from your hand onto the battlefield. auto={G}{T}:moveTo(myBattlefield) target(creature|myHand) rarity=R [/card] [card] id=194424 name=Elvish Visionary mana={1}{G} type=Creature subtype=Elf Shaman power=1 toughness=1 text=When Elvish Visionary enters the battlefield, draw a card. auto=draw:1 rarity=C [/card] [card] id=189890 name=Emerald Oryx mana={3}{G} type=Creature subtype=Antelope power=2 toughness=3 text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) abilities=forestwalk rarity=C [/card] [card] id=189882 name=Enormous Baloth mana={6}{G} type=Creature subtype=Beast power=7 toughness=7 rarity=U [/card] [card] id=189901 name=Entangling Vines mana={3}{G} type=Enchantment subtype=Aura text=Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. target=creature[tapped] auto=doesnotuntap rarity=C [/card] [card] id=193742 name=Essence Scatter mana={1}{U} type=Instant text=Counter target creature spell. target=(creature|stack) auto=fizzle rarity=C [/card] [card] id=190173 name=Excommunicate mana={2}{W} type=Sorcery text=Put target creature on top of its owner's library. target=creature auto=moveTo(library) rarity=C [/card] [card] id=189876 name=Fabricate mana={2}{U} type=Sorcery text=Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. target=artifact|myLibrary auto=moveTo(myHand) rarity=U [/card] [card] id=191075 name=Fiery Hellhound mana={1}{R}{R} type=Creature subtype=Elemental Hound power=2 toughness=2 text={R}: Fiery Hellhound gets +1/+0 until end of turn. auto={R}:1/0 rarity=C [/card] [card] id=191076 name=Fireball mana={X}{R} type=Sorcery target=creatures,players text=Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs {1} more to cast for each target beyond the first. rarity=U alias=1291 [/card] [card] id=191079 name=Firebreathing mana={R} type=Enchantment subtype=Aura text=Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. target=creature auto={R}:1/0 rarity=C [/card] [card] id=190168 name=Flashfreeze mana={1}{U} type=Instant text=Counter target red or green spell. target=*[red;green]|stack auto=fizzle rarity=U [/card] [card] id=191407 name=Forest type=Basic Land subtype=Forest text=G auto={T}:Add{G} rarity=L [/card] [card] id=191406 name=Forest type=Basic Land subtype=Forest text=G auto={T}:Add{G} rarity=L [/card] [card] id=191405 name=Forest type=Basic Land subtype=Forest text=G auto={T}:Add{G} rarity=L [/card] [card] id=191409 name=Forest type=Basic Land subtype=Forest text=G auto={T}:Add{G} rarity=L [/card] [card] id=193754 name=Gargoyle Castle mana= type=Land text={T}: Add {1} to your mana pool. {5}, {T}, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield. rarity=R auto={T}:Add{1} auto={5}{T}{S}:token(Gargoyle,Creature Gargoyle Artifact,3/4,flying artifact) [/card] [card] id=189879 name=Giant Growth mana={G} type=Instant text=Target creature gets +3/+3 until end of turn. target=creature auto=3/3 rarity=C [/card] [card] id=189895 name=Giant Spider mana={3}{G} type=Creature subtype=Spider power=2 toughness=4 text=Reach (This creature can block creatures with flying.) abilities=reach rarity=C [/card] [card] id=190196 name=Glorious Charge mana={1}{W} type=Instant text=Creatures you control get +1/+1 until end of turn. auto=lord(creature|myBattlefield) 1/1 rarity=C [/card] [card] id=191092 name=Goblin Artillery mana={1}{R}{R} type=Creature subtype=Goblin Warrior power=1 toughness=3 text={T}: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you. auto={T}:damage:2 target(player,creature) && damage:3 controller rarity=U [/card] [card] id=190558 name=Goblin Chieftain mana={1}{R}{R} type=Creature subtype=Goblin power=2 toughness=2 text=Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. auto=lord(goblin|myBattlefield) 1/1 other auto=lord(goblin|myBattlefield) haste other abilities=haste rarity=R [/card] [card] id=191074 name=Goblin Piker mana={1}{R} type=Creature subtype=Goblin Warrior power=2 toughness=1 rarity=C [/card] [card] id=190570 name=Gravedigger mana={3}{B} type=Creature subtype=Zombie power=2 toughness=2 text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. auto=may moveTo(myHand) target(creature|myGraveyard) rarity=U [/card] [card] id=190170 name=Griffin Sentinel mana={2}{W} type=Creature subtype=Griffin power=1 toughness=3 text=Flying Vigilance (Attacking doesn't cause this creature to tap.) abilities=flying,vigilance rarity=C [/card] [card] id=190538 name=Holy Strength mana={W} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature gets +1/+2. target=creature auto=1/2 rarity=C [/card] [card] id=191058 name=Honor of the Pure mana={1}{W} type=Enchantment text=White creatures you control get +1/+1. auto=lord(creature[white]|myBattlefield) 1/1 rarity=R [/card] [card] id=190178 name=Horned Turtle mana={2}{U} type=Creature subtype=Turtle power=1 toughness=4 rarity=C [/card] [card] id=189908 name=Howl of the Night Pack mana={6}{G} type=Sorcery text=Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control. auto=foreach(forest|myBattlefield) token(Wolf,Creature Wolf,2/2,green) rarity=U [/card] [card] id=190548 name=Howling Banshee mana={2}{B}{B} type=Creature subtype=Spirit power=3 toughness=3 text=Flying When Howling Banshee enters the battlefield, each player loses 3 life. abilities=flying auto=life:-3 controller auto=life:-3 opponent rarity=U [/card] [card] id=191315 name=Howling Mine mana={2} alias=1112 type=Artifact text=At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. rarity=R [/card] [card] id=190566 name=Hypnotic Specter mana={1}{B}{B} type=Creature subtype=Specter power=2 toughness=2 text=Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. rarity=R alias=1165 abilities=flying [/card] [card] id=190568 name=Indestructibility mana={3}{W} type=Enchantment subtype=Aura text=Enchant permanent Enchanted permanent is indestructible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.) target=creature auto=indestructible rarity=R [/card] [card] id=191387 name=Island auto={T}:Add{U} type=Basic Land subtype=Island text=U rarity=L [/card] [card] id=191389 name=Island auto={T}:Add{U} type=Basic Land subtype=Island text=U rarity=L [/card] [card] id=191400 name=Island auto={T}:Add{U} type=Basic Land subtype=Island text=U rarity=L [/card] [card] id=191390 name=Island auto={T}:Add{U} type=Basic Land subtype=Island text=U rarity=L [/card] [card] id=191073 name=Jackal Familiar mana={R} abilities=cantattack,cantblock auto=aslongas(creature[attacking]|myBattlefield) -cantattack auto=aslongas(creature[blocking]|myBattlefield) -cantblock type=Creature subtype=Hound power=2 toughness=2 text=Jackal Familiar can't attack or block alone. rarity=C [/card] [card] id=193743 name=Jump mana={U} type=Instant text=Target creature gains flying until end of turn. target=creature auto=flying rarity=C [/card] [card] id=191394 name=Kalonian Behemoth mana={5}{G}{G} type=Creature subtype=Beast power=9 toughness=9 text=Shroud (This creature can't be the target of spells or abilities.) abilities=shroud rarity=R [/card] [card] id=190536 name=Kelinore Bat mana={2}{B} type=Creature subtype=Bat power=2 toughness=1 text=Flying abilities=flying rarity=C [/card] [card] id=193741 name=Kindled Fury mana={R} type=Instant text=Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) target=creature auto=1/0 auto=first strike rarity=C [/card] [card] id=191246 name=Kraken's Eye mana={2} type=Artifact text=Whenever a player casts a blue spell, you may gain 1 life. auto=@movedTo(*[blue]|stack):may life:1 rarity=U [/card] [card] id=191084 name=Lava Axe mana={4}{R} type=Sorcery text=Lava Axe deals 5 damage to target player. target=player auto=damage:5 rarity=C [/card] [card] id=190191 name=Levitation mana={2}{U}{U} type=Enchantment text=Creatures you control have flying. auto=lord(creature|myBattlefield) flying rarity=U [/card] [card] id=190180 name=Lifelink mana={W} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) target=creature auto=lifelink rarity=C [/card] [card] id=191089 name=Lightning Bolt mana={R} type=Instant text=Lightning Bolt deals 3 damage to target creature or player. target=creature,player auto=damage:3 rarity=C [/card] [card] id=191054 name=Lightning Elemental mana={3}{R} type=Creature subtype=Elemental power=4 toughness=1 text=Haste (This creature can attack and {T} as soon as it comes under your control.) abilities=haste rarity=C [/card] [card] id=189878 name=Llanowar Elves mana={G} type=Creature subtype=Elf Druid power=1 toughness=1 text={T}: Add {G} to your mana pool. auto={T}:Add{G} rarity=C [/card] [card] id=190550 name=Looming Shade mana={2}{B} type=Creature subtype=Shade power=1 toughness=1 text={B}: Looming Shade gets +1/+1 until end of turn. auto={B}:1/1 rarity=C [/card] [card] id=189904 name=Megrim mana={2}{B} type=Enchantment auto=@movedTo(*|opponentgraveyard) from(opponenthand):damage:2 opponent text=Whenever an opponent discards a card, Megrim deals 2 damage to that player. rarity=U [/card] [card] id=191378 name=Mesa Enchantress mana={1}{W}{W} type=Creature subtype=Human Druid power=0 toughness=2 text=Whenever you cast an enchantment spell, you may draw a card. auto=@movedTo(enchantment|mystack): may draw:1 rarity=R [/card] [card] id=191087 name=Merfolk Sovereign mana={1}{U}{U} type=Creature subtype=Merfolk power=2 toughness=2 text=Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature is unblockable this turn. auto=lord(merfolk|myBattlefield) 1/1 other auto={T}:unblockable target(merfolk) other rarity=R [/card] [card] id=191316 name=Might of Oaks mana={3}{G} type=Instant text=Target creature gets +7/+7 until end of turn. target=creature auto=7/7 rarity=R [/card] [card] id=190197 name=Mind Control mana={3}{U}{U} type=Enchantment subtype=Aura text=Enchant creature You control enchanted creature. target=creature alias=1194 rarity=U [/card] [card] id=191324 alias=1167 target=player name=Mind Shatter mana={X}{B}{B} type=Sorcery text=Target player discards X cards at random. rarity=R [/card] [card] id=189921 name=Mist Leopard mana={3}{G} type=Creature subtype=Cat power=3 toughness=2 text=Shroud (This creature can't be the target of spells or abilities.) abilities=shroud rarity=C [/card] [card] id=189909 name=Mold Adder mana={G} type=Creature subtype=Fungus Snake power=1 toughness=1 text=Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. auto=@movedTo(*[black;blue]|opponentStack):may counter(1/1) rarity=U [/card] [card] id=191402 name=Mountain auto={T}:Add{R} type=Basic Land subtype=Mountain text=R rarity=L [/card] [card] id=191401 name=Mountain auto={T}:Add{R} type=Basic Land subtype=Mountain text=R rarity=L [/card] [card] id=191404 name=Mountain auto={T}:Add{R} type=Basic Land subtype=Mountain text=R rarity=L [/card] [card] id=191403 name=Mountain auto={T}:Add{R} type=Basic Land subtype=Mountain text=R rarity=L [/card] [card] id=189896 name=Naturalize mana={1}{G} type=Instant text=Destroy target artifact or enchantment. target=artifact,enchantment auto=destroy rarity=C [/card] [card] id=189917 name=Nature's Spiral mana={1}{G} type=Sorcery text=Return target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.) target=*|myGraveyard auto=moveTo(myHand) rarity=U [/card] [card] id=190164 name=Negate mana={1}{U} type=Instant text=Counter target noncreature spell. target=*[-creature]|stack auto=fizzle rarity=C [/card] [card] id=191319 name=Nightmare mana={5}{B} type=Creature subtype=Nightmare Horse power=* toughness=* text=Flying Nightmare's power and toughness are each equal to the number of Swamps you control. auto=foreach(swamp|myBattlefield) 1/1 abilities=flying rarity=R [/card] [card] id=189922 name=Oakenform mana={2}{G} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature gets +3/+3. target=creature auto=3/3 rarity=C [/card] [card] id=193877 name=Open the Vaults mana={4}{W}{W} type=Sorcery text=Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.) auto=moveTo(myBattlefield) all(artifact,enchantment|myGraveyard) auto=moveTo(opponentBattlefield) all(artifact,enchantment|opponentGraveyard) rarity=R [/card] [card] id=191337 name=Ornithopter mana={0} type=Artifact Creature subtype=Thopter power=0 toughness=2 text=Flying abilities=flying rarity=U [/card] [card] id=189906 name=Overrun mana={2}{G}{G}{G} type=Sorcery text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) auto=lord(creatures|myBattlefield) 3/3 auto=lord(creatures|myBattlefield) trample rarity=U [/card] [card] id=190574 name=Pacifism mana={1}{W} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature can't attack or block. target=creature auto=cantattack auto=cantblock rarity=C [/card] [card] id=189892 name=Phantom Warrior mana={1}{U}{U} type=Creature subtype=Illusion Warrior power=2 toughness=2 text=Phantom Warrior is unblockable. abilities=unblockable rarity=U [/card] [card] id=191382 name=Plains auto={T}:Add{W} type=Basic Land subtype=Plains text=W rarity=L [/card] [card] id=191395 name=Plains auto={T}:Add{W} type=Basic Land subtype=Plains text=W rarity=L [/card] [card] id=191396 name=Plains auto={T}:Add{W} type=Basic Land subtype=Plains text=W rarity=L [/card] [card] id=191385 name=Plains auto={T}:Add{W} type=Basic Land subtype=Plains text=W rarity=L [/card] [card] id=191599 name=Planar Cleansing mana={3}{W}{W}{W} type=Sorcery text=Destroy all nonland permanents. auto=destroy all(*[-land]) rarity=R [/card] [card] id=191102 name=Prodigal Pyromancer mana={2}{R} type=Creature subtype=Human Wizard power=1 toughness=1 text={T}: Prodigal Pyromancer deals 1 damage to target creature or player. auto={T}:Damage:1 target(creature,player) rarity=U [/card] [card] id=194425 name=Pyroclasm mana={1}{R} type=Sorcery text=Pyroclasm deals 2 damage to each creature. auto=damage:2 all(creature) rarity=U [/card] [card] id=191056 name=Raging Goblin mana={R} type=Creature subtype=Goblin Berserker power=1 toughness=1 text=Haste (This creature can attack and {T} as soon as it comes under your control.) abilities=haste rarity=C [/card] [card] id=189887 name=Rampant Growth mana={1}{G} type=Sorcery text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. target=basic|myLibrary auto=moveTo(myBattlefield) && tap rarity=C [/card] [card] id=189891 name=Razorfoot Griffin mana={3}{W} type=Creature subtype=Griffin power=2 toughness=2 text=Flying First strike (This creature deals combat damage before creatures without first strike.) abilities=flying,first strike rarity=C [/card] [card] id=193739 name=Regenerate mana={1}{G} type=Instant text=Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) target=creature auto=regenerate rarity=C [/card] [card] id=191336 name=Relentless Rats mana={1}{B}{B} type=Creature subtype=Rat power=2 toughness=2 text=Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. auto=foreach(Relentless Rats) 1/1 other rarity=U [/card] [card] id=190576 name=Rhox Pikemaster mana={2}{W}{W} type=Creature subtype=Rhino Soldier power=3 toughness=3 text=First strike (This creature deals combat damage before creatures without first strike.) Other Soldier creatures you control have first strike. abilities=first strike auto=lord(soldiers) first strike other rarity=U [/card] [card] id=191341 name=Righteousness mana={W} type=Instant text=Target blocking creature gets +7/+7 until end of turn. target=creature[blocking] auto=7/7 rarity=U [/card] [card] id=191339 name=Rod of Ruin mana={4} type=Artifact text={3}, {T}: Rod of Ruin deals 1 damage to target creature or player. auto={3}{T}:Damage:1 target(creature,player) rarity=U [/card] [card] id=191318 name=Royal Assassin mana={1}{B}{B} type=Creature subtype=Human Assassin power=1 toughness=1 text={T}: Destroy target tapped creature. auto={T}:destroy target(creature[tapped]) rarity=R [/card] [card] id=189888 name=Runeclaw Bear mana={1}{G} type=Creature subtype=Bear power=2 toughness=2 rarity=C [/card] [card] id=191095 name=Seismic Strike mana={2}{R} type=Instant text=Seismic Strike deals damage to target creature equal to the number of Mountains you control. target=creature auto=foreach(mountain|myBattlefield) damage:1 rarity=C [/card] [card] id=190169 name=Serpent of the Endless Sea mana={4}{U} type=Creature subtype=Serpent power=* toughness=* text=Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control. Serpent of the Endless Sea can't attack unless defending player controls an Island. abilities=cantattack auto=aslongas(island|opponentBattlefield) -cantattack auto=foreach(island|myBattlefield) 1/1 rarity=C [/card] [card] id=193767 name=Serra Angel mana={3}{W}{W} type=Creature subtype=Angel power=4 toughness=4 text=Flying Vigilance (Attacking doesn't cause this creature to tap.) abilities=flying,vigilance rarity=U [/card] [card] id=191086 name=Shatter mana={1}{R} type=Instant text=Destroy target artifact. target=artifact auto=destroy rarity=C [/card] [card] id=191320 name=Shivan Dragon mana={4}{R}{R} type=Creature subtype=Dragon power=5 toughness=5 text=Flying {R}: Shivan Dragon gets +1/+0 until end of turn. abilities=flying auto={R}:1/0 rarity=R [/card] [card] id=193931 name=Siege Mastodon mana={4}{W} type=Creature subtype=Elephant power=3 toughness=5 rarity=C [/card] [card] id=193751 name=Siege-Gang Commander mana={3}{R}{R} type=Creature subtype=Goblin power=2 toughness=2 text=When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player. auto=token(Goblin,Creature Goblin,1/1,red)*3 auto={1}{R}{S(goblin|myinplay)}:damage:2 target(creature,player) rarity=R [/card] [card] id=190537 name=Sign in Blood mana={B}{B} type=Sorcery text=Target player draws two cards and loses 2 life. target=player auto=draw:2 auto=life:-2 rarity=C [/card] [card] id=193750 name=Silvercoat Lion mana={1}{W} type=Creature subtype=Cat power=2 toughness=2 rarity=C [/card] [card] id=190571 name=Soul Warden mana={W} type=Creature subtype=Human Cleric power=1 toughness=1 text=Whenever another creature enters the battlefield, you gain 1 life. auto=@movedTo(creature|battlefield): life:1 rarity=U [/card] [card] id=190163 name=Snapping Drake mana={3}{U} type=Creature subtype=Drake power=3 toughness=2 text=Flying abilities=flying rarity=C [/card] [card] text=Destroy target artifact or enchantment. You gain 4 life. id=189875 name=Solemn Offering mana={2}{W} type=Sorcery target=artifact,enchantment auto=destroy auto=life:4 rarity=C [/card] [card] id=189899 name=Stampeding Rhino mana={4}{G} type=Creature subtype=Rhino power=4 toughness=4 text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) abilities=trample rarity=C [/card] [card] id=190543 name=Stormfront Pegasus mana={1}{W} type=Creature subtype=Pegasus power=2 toughness=1 text=Flying abilities=flying rarity=C [/card] [card] id=191398 name=Swamp auto={T}:Add{B} type=Basic Land subtype=Swamp text=B rarity=L [/card] [card] id=191391 name=Swamp auto={T}:Add{B} type=Basic Land subtype=Swamp text=B rarity=L [/card] [card] id=191381 name=Swamp auto={T}:Add{B} type=Basic Land subtype=Swamp text=B rarity=L [/card] [card] id=191399 name=Swamp auto={T}:Add{B} type=Basic Land subtype=Swamp text=B rarity=L [/card] [card] id=190564 name=Tempest of Light mana={2}{W} type=Instant text=Destroy all enchantments. auto=destroy all(enchantment) rarity=U [/card] [card] id=193744 name=Tendrils of Corruption mana={3}{B} target=creature auto=foreach(swamp|myBattlefield) damage:1 auto=foreach(swamp|myBattlefield) life:1 controller type=Instant text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. rarity=C [/card] [card] id=190560 name=Terramorphic Expanse mana= type=Land text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. auto={T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap rarity=C [/card] [card] id=191598 name=Tome Scour mana={U} type=Sorcery text=Target player puts the top five cards of his or her library into his or her graveyard. target=player auto=deplete:5 rarity=C [/card] [card] id=190177 target=player alias=129774 name=Traumatize mana={3}{U}{U} type=Sorcery text=Target player puts the top half of his or her library, rounded down, into his or her graveyard. rarity=R [/card] [card] id=191077 name=Trumpet Blast mana={2}{R} type=Instant text=Attacking creatures get +2/+0 until end of turn. auto=lord(creature[attacking]) 2/0 rarity=C [/card] [card] id=190582 name=Undead Slayer mana={2}{W} type=Creature subtype=Human Cleric power=2 toughness=2 text={W}, {T}: Exile target Skeleton, Vampire, or Zombie. auto={W}{T}:moveTo(Exile) target(Skeleton,Vampire,Zombie) rarity=U [/card] [card] id=190546 name=Unholy Strength mana={B} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature gets +2/+1. target=creature auto=2/1 rarity=C [/card] [card] id=190183 name=Unsummon mana={U} type=Instant text=Return target creature to its owner's hand. target=creature auto=moveTo(ownerHand) rarity=C [/card] [card] id=190563 name=Vampire Aristocrat mana={2}{B} type=Creature subtype=Vampire Rogue power=2 toughness=2 text=Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn. auto={S(creature|myBattlefield)}:2/2 rarity=C [/card] [card] id=189923 name=Veteran Armorsmith mana={W}{W} type=Creature subtype=Human Soldier power=2 toughness=3 text=Other Soldier creatures you control get +0/+1. auto=lord(soldier|myBattlefield) 0/1 other rarity=C [/card] [card] id=190194 name=Veteran Swordsmith mana={2}{W} type=Creature subtype=Human Soldier power=3 toughness=2 text=Other Soldier creatures you control get +1/+0. auto=lord(soldier|myBattlefield) 1/0 other rarity=C [/card] [card] id=191072 name=Viashino Spearhunter mana={2}{R} type=Creature subtype=Viashino Warrior power=2 toughness=1 text=First strike (This creature deals combat damage before creatures without first strike.) auto=first strike rarity=C [/card] [card] id=190578 name=Wall of Bone mana={2}{B} type=Creature subtype=Skeleton Wall power=1 toughness=4 text=Defender (This creature can't attack.) {B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) abilities=defender auto={B}:Regenerate rarity=U [/card] [card] id=190182 name=Wall of Faith mana={3}{W} type=Creature subtype=Wall power=0 toughness=5 text=Defender (This creature can't attack.) {W}: Wall of Faith gets +0/+1 until end of turn. abilities=defender auto={W}:0/1 rarity=C [/card] [card] id=194423 name=Wall of Fire mana={1}{R}{R} type=Creature subtype=Wall power=0 toughness=5 text=Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn. abilities=defender auto={R}:1/0 rarity=U [/card] [card] id=193740 name=Warpath Ghoul mana={2}{B} type=Creature subtype=Zombie power=3 toughness=2 rarity=C [/card] [card] id=190539 name=Weakness mana={B} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature gets -2/-1. target=creature auto=-2/-1 rarity=C [/card] [card] id=189877 name=White Knight mana={W}{W} type=Creature subtype=Human Knight power=2 toughness=2 text=First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) rarity=U abilities=first strike,protection from black [/card] [card] id=193962 name=Wind Drake mana={2}{U} type=Creature subtype=Drake power=2 toughness=2 text=Flying abilities=flying rarity=C [/card] [card] id=191248 name=Wurm's Tooth mana={2} type=Artifact text=Whenever a player casts a green spell, you may gain 1 life. auto=@movedTo(*[green]|stack): may life:1 rarity=U [/card] [card] id=190167 name=Zephyr Sprite mana={U} type=Creature subtype=Faerie power=1 toughness=1 text=Flying abilities=flying rarity=C [/card] [card] id=190545 name=Zombie Goliath mana={4}{B} type=Creature subtype=Zombie Giant power=4 toughness=3 rarity=C [/card]