[card] text=Choose a color. Target player reveals his or her hand, then you choose a card of that color from it. That player discards that card. id=23030 name=Addle rarity=U type=Sorcery mana={1}{B} [/card] [card] text=At the beginning of your upkeep, reveal a card at random from your hand. If you reveal a noncreature card this way, discard that card. If you reveal a creature card this way, put that card into play unless any player pays 5 life. If a player pays 5 life, discard that card. id=23194 name=AEther Rift rarity=R type=Enchantment mana={1}{R}{G} [/card] [card] text=Kicker {1}{R} (You may pay an additional {1}{R} as you play this spell.) Destroy target nonblack creature. It can't be regenerated. If the kicker cost was paid, Agonizing Demise deals damage equal to that creature's power to the creature's controller. id=23034 name=Agonizing Demise rarity=C type=Instant mana={3}{B} [/card] [card] text=White spells you play cost {W} more to play. id=22960 name=Alabaster Leech rarity=R type=Creature mana={W} power=1 subtype=Leech toughness=3 [/card] [card] text=As Alloy Golem comes into play, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) id=23224 name=Alloy Golem rarity=U type=Artifact Creature mana={6} power=4 subtype=Golem toughness=4 [/card] [card] text={2}: Ancient Kavu becomes colorless until end of turn. id=23069 name=Ancient Kavu rarity=C type=Creature mana={3}{R} power=3 subtype=Kavu toughness=3 [/card] [card] text=Black spells you play cost {B} more to play. {B}: Andradite Leech gets +1/+1 until end of turn. id=23052 name=Andradite Leech rarity=R type=Creature mana={2}{B} power=2 subtype=Leech toughness=2 [/card] [card] text=Assault deals 2 damage to target creature or player. // Put a 3/3 green Elephant creature token into play. id=20579 name=Assault // Battery rarity=U type=Sorcery // Sorcery mana={R} // {3}{G} [/card] [card] text=Assault deals 2 damage to target creature or player. // Put a 3/3 green Elephant creature token into play. id=20580 name=Assault // Battery rarity=U type=Sorcery // Sorcery mana={R} // {3}{G} [/card] [card] text={X}, {T}: Choose one - Prevent the next X damage that would be dealt to target creature this turn; or you gain X life. Spend only white mana this way. id=22964 name=Atalya, Samite Master rarity=R type=Legendary Creature mana={3}{W}{W} power=2 subtype=Human Cleric toughness=3 [/card] [card] text=Tap target untapped creature. That creature deals damage equal to its power to its controller. id=23171 name=Backlash rarity=U type=Instant mana={1}{B}{R} [/card] [card] text=Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand. id=25751 name=Barrin's Spite rarity=R type=Sorcery mana={2}{U}{B} [/card] [card] text=Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common. id=22984 name=Barrin's Unmaking rarity=C type=Instant mana={1}{U} [/card] [card] text=Kicker {1}{G} (You may pay an additional {1}{G} as you play this spell.) When Benalish Emissary comes into play, if the kicker cost was paid, destroy target land. id=22948 name=Benalish Emissary rarity=U type=Creature mana={2}{W} power=1 subtype=Human Wizard toughness=4 [/card] [card] text=Each player separates all lands he or she controls into two piles. For each player, an opponent chooses a pile. Destroy all lands in the chosen piles. Tap all lands in the other piles. id=23099 name=Bend or Break rarity=R type=Sorcery mana={3}{R} [/card] [card] text=Counter target activated ability. (Mana abilities can't be targeted.) Draw a card. id=23146 name=Bind rarity=R type=Instant mana={1}{G} [/card] [card] text=Flying, haste Whenever Blazing Specter deals combat damage to a player, that player discards a card. id=23192 name=Blazing Specter rarity=R type=Creature mana={2}{B}{R} power=2 subtype=Specter toughness=2 [/card] [card] text={1}{U}: Target spell or permanent becomes the color of your choice until end of turn. id=23006 name=Blind Seer rarity=R type=Legendary Creature mana={2}{U}{U} power=3 subtype=Human Wizard toughness=3 [/card] [card] text=Shroud (This permanent can't be the target of spells or abilities.) Blurred Mongoose can't be countered. id=23139 name=Blurred Mongoose rarity=R type=Creature mana={1}{G} power=2 subtype=Mongoose toughness=1 [/card] [card] text=You may play Breaking Wave any time you could play an instant if you pay {2} more to play it. Simultaneously untap all tapped creatures and tap all untapped creatures. id=23012 name=Breaking Wave rarity=R type=Sorcery mana={2}{U}{U} [/card] [card] text=If a source would deal 3 damage or less to Callous Giant, prevent that damage. id=23094 name=Callous Giant rarity=R type=Creature mana={4}{R}{R} power=4 subtype=Giant toughness=4 [/card] [card] text=Play Cauldron Dance only during combat. Return target creature card from your graveyard to play. That creature gains haste. Return it to your hand at end of turn. You may put a creature card from your hand into play. That creature gains haste. Its controller sacrifices it at end of turn. id=23173 name=Cauldron Dance rarity=U type=Instant mana={4}{B}{R} [/card] [card] text=Play Chaotic Strike only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card. id=23085 name=Chaotic Strike rarity=U type=Instant mana={1}{R} [/card] [card] text={B}: Cinder Shade gets +1/+1 until end of turn. {R}, Sacrifice Cinder Shade: Cinder Shade deals damage equal to its power to target creature. id=23172 name=Cinder Shade rarity=U type=Creature mana={1}{B}{R} power=1 subtype=Shade toughness=1 [/card] [card] text=You win the game if you control a land of each basic land type and a creature of each color. id=23216 name=Coalition Victory rarity=R type=Sorcery mana={3}{W}{U}{B}{R}{G} [/card] [card] text=Domain - Creatures can't attack you unless their controller pays {X} for each creature he or she controls that's attacking you, where X is the number of basic land types among lands you control. id=23001 name=Collective Restraint rarity=R type=Enchantment mana={3}{U} [/card] [card] text=Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color. That player reveals his or her hand and discards all cards of that color. id=23207 name=Crosis, the Purger rarity=R type=Legendary Creature mana={3}{U}{B}{R} power=6 subtype=Dragon toughness=6 [/card] [card] text=Flying, protection from white. When Crypt Angel comes into play, return target blue or red creature card from your graveyard to your hand. id=23320 name=Crypt Angel target=creature[blue;red]|mygraveyard #"When [this] enters the battlefield ... target ..." abilities are not supported unless there is a "may" (Wagic 0.9) auto=moveTo(myhand) rarity=R type=Creature mana={4}{B} power=3 subtype=Angel toughness=3 abilities=flying,protection from white [/card] [card] text=Change the text of target spell or permanent by replacing all instances of one color word or basic land type with another until end of turn. Draw a card. id=23008 name=Crystal Spray rarity=R type=Instant mana={2}{U} [/card] [card] text=Flying Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color. That player reveals his or her hand and Darigaaz deals X damage to him or her, where X is the number of cards revealed of that color. id=23208 name=Darigaaz, the Igniter rarity=R type=Legendary Creature mana={3}{B}{R}{G} power=6 subtype=Dragon toughness=6 [/card] [card] text=Separate all creature cards in your graveyard into two piles. Remove the pile of an opponent's choice from the game and return the other to play. id=22956 name=Death or Glory rarity=R type=Sorcery mana={4}{W} [/card] [card] text=Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate this creature." id=23046 name=Defiling Tears rarity=U type=Instant mana={2}{B} [/card] [card] text=Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Remove the rest from the game. id=23055 name=Desperate Research rarity=R type=Sorcery mana={1}{B} [/card] [card] text=Flying, trample At the beginning of your upkeep, sacrifice a creature. Sacrifice a creature: Regenerate Devouring Strossus. id=23050 name=Devouring Strossus rarity=R type=Creature mana={5}{B}{B}{B} power=9 subtype=Horror toughness=9 [/card] [card] text=Counter target instant or sorcery spell unless its controller pays {1}. Draw a card. id=23000 name=Disrupt rarity=U type=Instant mana={U} [/card] [card] text=Return X target nonland permanents to their owners' hands. id=23011 name=Distorting Wake rarity=R type=Sorcery mana={X}{U}{U}{U} [/card] [card] text=If a source would deal 4 damage or more to a creature or player, that source deals 3 damage to that creature or player instead. id=22969 name=Divine Presence rarity=R type=Enchantment mana={2}{W} [/card] [card] text=Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. id=23059 name=Do or Die rarity=R type=Sorcery mana={1}{B} [/card] [card] text=Flying {T}: Target land becomes the basic land type of your choice until end of turn. id=22979 name=Dream Thrush rarity=C type=Creature mana={1}{U} power=1 subtype=Bird toughness=1 [/card] [card] text=Flying Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color. Return all creatures of that color to their owners' hands. id=23206 name=Dromar, the Banisher rarity=R type=Legendary Creature mana={3}{W}{U}{B} power=6 subtype=Dragon toughness=6 [/card] [card] text=No more than one creature can attack each turn. No more than one creature can block each turn. id=25438 name=Dueling Grounds rarity=R type=Enchantment mana={1}{G}{W} [/card] [card] text=At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library. id=23142 name=Elfhame Sanctuary rarity=U type=Enchantment mana={1}{G} [/card] [card] text=Enchant permanent If enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost." id=22997 name=Essence Leak rarity=U type=Enchantment mana={U} subtype=Aura [/card] [card] text=Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. id=22998 name=Fact or Fiction rarity=U type=Instant mana={3}{U} [/card] [card] text=Enchant land Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). id=23114 name=Fertile Ground rarity=C type=Enchantment mana={1}{G} subtype=Aura [/card] [card] text=At the beginning of each opponent's combat phase, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn. id=22970 name=Fight or Flight rarity=R type=Enchantment mana={3}{W} [/card] [card] text=Destroy target land. Search your library for a basic land card and put that card into play tapped. Then shuffle your library. id=23156 name=Frenzied Tilling rarity=C type=Sorcery mana={3}{R}{G} [/card] [card] text=You may play Ghitu Fire any time you could play an instant if you pay {2} more to play it. Ghitu Fire deals X damage to target creature or player. id=23086 name=Ghitu Fire rarity=R type=Sorcery mana={X}{R} [/card] [card] text=Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest. id=22967 name=Global Ruin rarity=R type=Sorcery mana={4}{W} [/card] [card] text=Play with the top card of your library revealed. id=5680 name=Goblin Spy rarity=U type=Creature mana={R} power=1 subtype=Goblin Rogue toughness=1 [/card] [card] text={1}{B}: Regenerate Goham Djinn. Goham Djinn gets -2/-2 as long as black is the most common color among all permanents or is tied for most common. id=23037 name=Goham Djinn rarity=U type=Creature mana={5}{B} power=5 subtype=Djinn toughness=5 [/card] [card] text=Haste Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common. id=23082 name=Halam Djinn rarity=U type=Creature mana={5}{R} power=6 subtype=Djinn toughness=5 [/card] [card] text=As an additional cost to play Harrow, sacrifice a land. Search your library for up to two basic land cards and put them into play. Then shuffle your library. id=23131 name=Harrow rarity=C type=Instant mana={2}{G} [/card] [card] text=As Harsh Judgment comes into play, choose a color. If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead. id=26282 name=Harsh Judgment rarity=R type=Enchantment mana={2}{W}{W} [/card] [card] text=Prevent all combat damage that would be dealt this turn. id=22940 name=Holy Day rarity=C type=Instant mana={W} [/card] [card] text={1}{R}{G}, {T}: Remove from the game Hunting Kavu and target creature without flying that's attacking you. id=23176 name=Hunting Kavu rarity=U type=Creature mana={1}{R}{G} power=2 subtype=Kavu toughness=3 [/card] [card] text=Kicker {4} (You may pay an additional {4} as you play this spell.) Target player discards a card. If the kicker cost was paid, that player discards three cards instead. id=23033 name=Hypnotic Cloud rarity=C type=Sorcery mana={1}{B} [/card] [card] text=Green spells you play cost {G} more to play. id=23140 name=Jade Leech rarity=R type=Creature mana={2}{G}{G} power=5 subtype=Leech toughness=5 [/card] [card] text=Creatures with power 1 or less don't untap during their controllers' untap steps. id=23223 name=Juntu Stakes rarity=R type=Artifact mana={2} [/card] [card] text=Kicker {2}{X} (You may pay an additional {2}{X} as you play this spell.) Flying When Kangee, Aerie Keeper comes into play, if the kicker cost was paid, put X feather counters on it. Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper. id=23186 name=Kangee, Aerie Keeper rarity=R type=Legendary Creature mana={2}{W}{U} power=2 subtype=Bird Wizard toughness=2 [/card] [card] text=Kavu Chameleon can't be countered. {G}: Kavu Chameleon becomes the color of your choice until end of turn. id=23125 name=Kavu Chameleon rarity=U type=Creature mana={3}{G}{G} power=4 subtype=Kavu toughness=4 [/card] [card] text=Whenever a creature with power 4 or greater comes into play, its controller draws a card. id=23144 name=Kavu Lair rarity=R type=Enchantment mana={2}{G} [/card] [card] text=Remove target creature you control from the game. Return that card to play under its owner's control at end of turn. id=22953 name=Liberate rarity=U type=Instant mana={1}{W} [/card] [card] text=Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead. id=23088 name=Lightning Dart rarity=U type=Instant mana={1}{R} [/card] [card] text=Whenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage that Loafing Giant would deal this turn. id=23092 name=Loafing Giant rarity=R type=Creature mana={4}{R} power=4 subtype=Giant toughness=6 [/card] [card] text=Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and remove them from the game. Then that player shuffles his or her library. id=23170 name=Lobotomy rarity=U type=Sorcery mana={2}{U}{B} [/card] [card] text=You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell. id=23102 name=Mages' Contest rarity=R type=Instant mana={1}{R}{R} [/card] [card] text=Players can't play spells that share a color with the spell last played this turn. id=23009 name=Mana Maze rarity=R type=Enchantment mana={1}{U} [/card] [card] text=Search your library for three cards, remove them from the game, then shuffle your library. Draw a card. id=23003 name=Manipulate Fate rarity=U type=Sorcery mana={1}{U} [/card] [card] text=Flying {X}{U}: You may put a creature card with converted mana cost X from your hand into play. If you do, return Metathran Aerostat to its owner's hand. id=23004 name=Metathran Aerostat rarity=R type=Creature mana={2}{U}{U} power=2 subtype=Metathran toughness=2 [/card] [card] text=Flying Metathran Transport can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn. id=26379 name=Metathran Transport rarity=U type=Creature mana={1}{U}{U} power=1 subtype=Metathran toughness=3 [/card] [card] text={2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to target creature or player. id=23193 name=Meteor Storm rarity=R type=Enchantment mana={R}{G} [/card] [card] text=Obliterate can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated. id=23098 name=Obliterate rarity=R type=Sorcery mana={6}{R}{R} [/card] [card] text=Look at the top card of your library. You may put that card on the bottom of your library. Draw a card. id=22988 name=Opt rarity=C type=Instant mana={U} [/card] [card] text=Kicker {1} (You may pay an additional {1} as you play this spell.) Prevent the next 2 damage that would be dealt to target creature or player this turn. If the kicker cost was paid, prevent the next 4 damage that would be dealt to that creature or player this turn instead. id=22945 name=Orim's Touch rarity=C type=Instant mana={W} [/card] [card] text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Overabundance deals 1 damage to him or her. id=23202 name=Overabundance rarity=R type=Enchantment mana={1}{R}{G} [/card] [card] text=Kicker {2} (You may pay an additional {2} as you play this spell.) Destroy target artifact if its converted mana cost is 2 or less. If the kicker cost was paid, destroy that artifact if its converted mana cost is 5 or less instead. id=23070 name=Overload rarity=C type=Instant mana={R} [/card] [card] text=Target player discards a card. // Destroy target land. id=20577 name=Pain // Suffering rarity=U type=Sorcery // Sorcery mana={B} // {3}{R} [/card] [card] text=Target player discards a card. // Destroy target land. id=20578 name=Pain // Suffering rarity=U type=Sorcery // Sorcery mana={B} // {3}{R} [/card] [card] text=Enchant land As Phantasmal Terrain comes into play, choose a basic land type. Enchanted land is the chosen type. id=22983 name=Phantasmal Terrain rarity=C type=Enchantment mana={U}{U} subtype=Aura [/card] [card] text=When Phyrexian Delver comes into play, return target creature card from your graveyard to play. You lose life equal to that card's converted mana cost. id=23022 name=Phyrexian Delver rarity=R type=Creature mana={3}{B}{B} power=3 subtype=Zombie toughness=2 [/card] [card] text={2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect doesn't end at end of turn.) id=26372 name=Phyrexian Infiltrator rarity=R type=Creature mana={2}{B} power=2 subtype=Minion toughness=2 [/card] [card] text=Whenever Phyrexian Reaper becomes blocked by a green creature, destroy that creature. It can't be regenerated. id=23036 name=Phyrexian Reaper rarity=C type=Creature mana={4}{B} power=3 subtype=Zombie toughness=3 [/card] [card] text=Flying Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated. id=23040 name=Phyrexian Slayer rarity=C type=Creature mana={3}{B} power=2 subtype=Minion toughness=2 [/card] [card] text=Destroy target nonblack creature and target land. They can't be regenerated. id=23153 name=Plague Spores rarity=C type=Sorcery mana={4}{B}{R} [/card] [card] text=Domain - {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control. id=23222 name=Power Armor rarity=U type=Artifact mana={4} [/card] [card] text=Defender (This creature can't attack.) Kicker {1}{W} (You may pay an additional {1}{W} as you play this spell.) If the kicker cost was paid, Prison Barricade comes into play with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender." id=22944 name=Prison Barricade rarity=C type=Creature mana={1}{W} power=1 subtype=Wall toughness=3 [/card] [card] text=Kicker {1}{B} (You may pay an additional {1}{B} as you play this spell.) Draw three cards, then discard two cards. If the kicker cost was paid, target player discards two cards. id=22990 name=Probe rarity=C type=Sorcery mana={2}{U} [/card] [card] text=Kicker {2} (You may pay an additional {2} as you play this spell.) Counter target spell if its converted mana cost is 2 or less. If the kicker cost was paid, counter that spell if its converted mana cost is 4 or less instead. id=22989 name=Prohibit rarity=C type=Instant mana={1}{U} [/card] [card] text={1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.) id=26257 name=Protective Sphere rarity=C type=Enchantment mana={2}{W} [/card] [card] text=Whenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger this ability. id=26287 name=Psychic Battle rarity=R type=Enchantment mana={3}{U}{U} [/card] [card] text=If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type. id=23143 name=Pulse of Llanowar rarity=U type=Enchantment mana={3}{G} [/card] [card] text=Whenever a player plays a creature spell, destroy all Reflections. Then that player puts a white Reflection creature token into play with power and toughness each equal to the converted mana cost of that spell. id=23319 name=Pure Reflection rarity=R type=Enchantment mana={2}{W} [/card] [card] text=At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie from your graveyard to your hand. {1}{R}{R}, Sacrifice Pyre Zombie: Pyre Zombie deals 2 damage to target creature or player. id=23201 name=Pyre Zombie rarity=R type=Creature mana={1}{B}{R} power=2 subtype=Zombie toughness=1 [/card] [card] text=As Quirion Elves comes into play, choose a color. {T}: Add {G} to your mana pool. {T}: Add one mana of the chosen color to your mana pool. id=23112 name=Quirion Elves rarity=C type=Creature mana={1}{G} power=1 subtype=Elf Druid toughness=1 [/card] [card] text=When Quirion Sentinel comes into play, add one mana of any color to your mana pool. id=26416 name=Quirion Sentinel rarity=C type=Creature mana={1}{G} power=2 subtype=Elf Druid toughness=1 [/card] [card] text=Flying {1}: Rainbow Crow becomes the color of your choice until end of turn. id=22994 name=Rainbow Crow rarity=U type=Creature mana={3}{U} power=2 subtype=Bird toughness=2 [/card] [card] text={G}: Target creature blocks Rampant Elephant this turn if able. id=23062 name=Rampant Elephant rarity=C type=Creature mana={3}{W} power=2 subtype=Elephant toughness=2 [/card] [card] text=When Ravenous Rats comes into play, target opponent discards a card. id=26297 name=Ravenous Rats rarity=C type=Creature mana={1}{B} power=1 subtype=Rat toughness=1 [/card] [card] text=Destroy two target nonblack creatures. You lose 5 life. id=23045 name=Reckless Spite rarity=U type=Instant mana={1}{B}{B} [/card] [card] text=Return target permanent to its owner's hand. Then that player discards a card. id=23154 name=Recoil rarity=C type=Instant mana={1}{U}{B} [/card] [card] text=Return two target cards from your graveyard to your hand. Remove Restock from the game. id=23145 name=Restock rarity=R type=Sorcery mana={3}{G}{G} [/card] [card] text=Prevent all combat damage that would be dealt by target attacking creature this turn. Draw a card. id=22943 name=Restrain rarity=C type=Instant mana={2}{W} [/card] [card] text=Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard. id=23196 name=Reviving Vapors rarity=U type=Instant mana={2}{W}{U} [/card] [card] text=Whenever an opponent plays a multicolored spell, you gain 4 life. id=25323 name=Rewards of Diversity rarity=U type=Enchantment mana={2}{W} [/card] [card] text=Flying Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color. Put a 1/1 green Saproling creature token into play for each permanent of that color. id=23209 name=Rith, the Awakener rarity=R type=Legendary Creature mana={3}{R}{G}{W} power=6 subtype=Dragon toughness=6 [/card] [card] text=Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn. id=23065 name=Rogue Kavu rarity=C type=Creature mana={1}{R} power=1 subtype=Kavu toughness=1 [/card] [card] text=When Rooting Kavu is put into a graveyard from play, you may remove Rooting Kavu from the game. If you do, shuffle all creature cards from your graveyard into your library. id=23122 name=Rooting Kavu rarity=U type=Creature mana={2}{G}{G} power=4 subtype=Kavu toughness=3 [/card] [card] text=You may play Rout any time you could play an instant if you pay {2} more to play it. Destroy all creatures. They can't be regenerated. id=22971 name=Rout rarity=R type=Sorcery mana={3}{W}{W} [/card] [card] text=First strike Red spells you play cost {R} more to play. id=23095 name=Ruby Leech rarity=R type=Creature mana={1}{R} power=2 subtype=Leech toughness=2 [/card] [card] text=First strike Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common. id=22949 name=Ruham Djinn rarity=U type=Creature mana={5}{W} power=5 subtype=Djinn toughness=5 [/card] [card] text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {T}: Samite Archer deals 1 damage to target creature or player. id=23165 name=Samite Archer rarity=U type=Creature mana={1}{W}{U} power=1 subtype=Human Cleric Archer toughness=1 [/card] [card] text=Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life. id=22954 name=Samite Ministration rarity=U type=Instant mana={1}{W} [/card] [card] text=Flying Blue spells you play cost {U} more to play. id=23010 name=Sapphire Leech rarity=R type=Creature mana={1}{U} power=2 subtype=Leech toughness=2 [/card] [card] text=Whenever a player pays a kicker cost, you put a 1/1 green Saproling creature token into play. id=25750 name=Saproling Infestation rarity=R type=Enchantment mana={1}{G} [/card] [card] text=You may play Saproling Symbiosis any time you could play an instant if you pay {2} more to play it. Put a 1/1 green Saproling creature token into play for each creature you control. id=24670 name=Saproling Symbiosis rarity=R type=Sorcery mana={3}{G} [/card] [card] text=Kicker {R} (You may pay an additional {R} as you play this spell.) Scorching Lava deals 2 damage to target creature or player. If the kicker cost was paid, that creature can't be regenerated this turn and if it would be put into a graveyard this turn, remove it from the game instead. id=23077 name=Scorching Lava rarity=C type=Instant mana={1}{R} [/card] [card] text=Search your library for any number of basic land cards. Reveal those cards, then shuffle your library and put them on top of it. id=22317 name=Scouting Trek rarity=U type=Sorcery mana={1}{G} [/card] [card] text=Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls. id=25749 name=Searing Rays rarity=U type=Sorcery mana={2}{R} [/card] [card] text=Your opponents play with their hands revealed. Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery. id=23178 name=Seer's Vision rarity=U type=Enchantment mana={2}{U}{B} [/card] [card] text=Kicker {1}{B} (You may pay an additional {1}{B} as you play this spell.) When Shivan Emissary comes into play, if the kicker cost was paid, destroy target nonblack creature. It can't be regenerated. id=23084 name=Shivan Emissary rarity=U type=Creature mana={2}{R} power=1 subtype=Human Wizard toughness=1 [/card] [card] text=Protection from Kavu id=22978 name=Shoreline Raider rarity=C type=Creature mana={2}{U} power=2 subtype=Merfolk toughness=2 [/card] [card] text=Kicker {R} (You may pay an additional {R} as you play this spell.) Trample, haste At end of turn, sacrifice Skizzik unless the kicker cost was paid. id=23096 name=Skizzik rarity=R type=Creature mana={3}{R} power=5 subtype=Elemental toughness=3 [/card] [card] text=Enchant creature Enchanted creature has fear. Whenever enchanted creature deals combat damage to an opponent, you may draw a card. id=23168 name=Sleeper's Robe rarity=U type=Enchantment mana={U}{B} subtype=Aura [/card] [card] text={T}: Target land becomes a Swamp until end of turn. id=23068 name=Slimy Kavu rarity=C type=Creature mana={2}{R} power=2 subtype=Kavu toughness=2 [/card] [card] text=At the beginning of your upkeep, target player loses 1 life. Sacrifice Smoldering Tar: Smoldering Tar deals 4 damage to target creature. Play this ability only any time you could play a sorcery. id=23179 name=Smoldering Tar rarity=U type=Enchantment mana={2}{B}{R} [/card] [card] text=Spend only black and/or red mana on X. Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness. id=23026 name=Soul Burn rarity=C type=Sorcery mana={X}{2}{B} [/card] [card] text=Play Spinal Embrace only during combat. Untap target creature you don't control and gain control of it. It gains haste until end of turn. At end of turn, sacrifice it. If you do, you gain life equal to its toughness. id=23189 name=Spinal Embrace rarity=R type=Instant mana={3}{U}{U}{B} [/card] [card] text=If you control a permanent of each color, prevent all damage that would be dealt to you. id=22968 name=Spirit of Resistance rarity=R type=Enchantment mana={2}{W} [/card] [card] text=Counter target noncreature spell. // Destroy target nonblack creature. It can't be regenerated. id=20576 name=Spite // Malice rarity=U type=Instant // Instant mana={3}{U} // {3}{B} [/card] [card] text=Counter target noncreature spell. // Destroy target nonblack creature. It can't be regenerated. id=20575 name=Spite // Malice rarity=U type=Instant // Instant mana={3}{U} // {3}{B} [/card] [card] text=Whenever a creature comes into play, destroy all other creatures that share a color with it. They can't be regenerated. id=23057 name=Spreading Plague rarity=R type=Enchantment mana={4}{B} [/card] [card] text=Prevent the next 2 damage that would be dealt to target creature this turn. // Return target permanent to its owner's hand. id=20573 name=Stand // Deliver rarity=U type=Instant // Instant mana={W} // {2}{U} [/card] [card] text=Prevent the next 2 damage that would be dealt to target creature this turn. // Return target permanent to its owner's hand. id=20574 name=Stand // Deliver rarity=U type=Instant // Instant mana={W} // {2}{U} [/card] [card] text=At the beginning of your combat phase, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn. id=26389 name=Stand or Fall rarity=R type=Enchantment mana={3}{R} [/card] [card] text=Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it. id=23181 name=Sterling Grove rarity=U type=Enchantment mana={G}{W} [/card] [card] text=Trample Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common. id=23126 name=Sulam Djinn rarity=U type=Creature mana={5}{G} power=6 subtype=Djinn toughness=6 [/card] [card] text=Any number of target creatures become the color of your choice until end of turn. Draw a card. id=22999 name=Sway of Illusion rarity=U type=Instant mana={1}{U} [/card] [card] text=Enchant land When Tainted Well comes into play, draw a card. Enchanted land is a Swamp. id=25748 name=Tainted Well rarity=C type=Enchantment mana={2}{B} subtype=Aura [/card] [card] text=Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step. id=23115 name=Tangle rarity=U type=Instant mana={1}{G} [/card] [card] text=As Teferi's Moat comes into play, choose a color. Creatures of the chosen color without flying can't attack you. id=23167 name=Teferi's Moat rarity=R type=Enchantment mana={3}{W}{U} [/card] [card] text=Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. Draw two cards. id=23015 name=Teferi's Response rarity=R type=Instant mana={1}{U} [/card] [card] text=Whenever a creature or land becomes tapped, put an hourglass counter on it. Permanents with hourglass counters on them don't untap during their controllers' untap steps. At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. id=23212 name=Temporal Distortion rarity=R type=Enchantment mana={3}{U}{U} [/card] [card] text=Kicker {1}{G} (You may pay an additional {1}{G} as you play this spell.) When Thicket Elemental comes into play, if the kicker cost was paid, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card into play and shuffle all other cards revealed this way into your library. id=23135 name=Thicket Elemental rarity=R type=Creature mana={3}{G}{G} power=4 subtype=Elemental toughness=4 [/card] [card] text={T}: Target creature becomes the color of your choice until end of turn. id=22977 name=Tidal Visionary rarity=C type=Creature mana={U} power=1 subtype=Merfolk Wizard toughness=1 [/card] [card] text=Kicker {1}{W} (You may pay an additional {1}{W} as you play this spell.) Flying When Tolarian Emissary comes into play, if the kicker cost was paid, destroy target enchantment. id=22991 name=Tolarian Emissary rarity=U type=Creature mana={2}{U} power=1 subtype=Human Wizard toughness=2 [/card] [card] text=Enchant creature As Traveler's Cloak comes into play, choose a land type. Enchanted creature has landwalk of the chosen type. When Traveler's Cloak comes into play, draw a card. id=22987 name=Traveler's Cloak rarity=C type=Enchantment mana={2}{U} subtype=Aura [/card] [card] text={2}{W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. id=23128 name=Treefolk Healer rarity=U type=Creature mana={4}{G} power=2 subtype=Treefolk Cleric toughness=3 [/card] [card] text=Flying Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color. You gain 1 life for each permanent of that color. id=23210 name=Treva, the Renewer rarity=R type=Legendary Creature mana={3}{G}{W}{U} power=6 subtype=Dragon toughness=6 [/card] [card] text=First strike, protection from legendary creatures {B}{B}, {T}: Destroy target legendary creature. It can't be regenerated. id=23321 name=Tsabo Tavoc rarity=R type=Legendary Creature mana={5}{B}{R} power=7 subtype=Horror toughness=4 [/card] [card] text={T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated. id=23048 name=Tsabo's Assassin rarity=R type=Creature mana={2}{B}{B} power=1 subtype=Zombie Assassin toughness=1 [/card] [card] text=Choose a creature type. Target player reveals his or her hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated. id=26380 name=Tsabo's Decree rarity=R type=Instant mana={5}{B} [/card] [card] text=When Tsabo's Web comes into play, draw a card. Each land with an activated ability that isn't a mana abilitydoesn't untap during its controller's untap step. id=23228 name=Tsabo's Web rarity=R type=Artifact mana={2} [/card] [card] text=Target player can't play land cards this turn. Draw a card. id=23071 name=Turf Wound rarity=C type=Instant mana={2}{R} [/card] [card] text=You may play Twilight's Call any time you could play an instant if you pay {2} more to play it. Each player returns all creature cards from his or her graveyard to play. id=23058 name=Twilight's Call rarity=R type=Sorcery mana={4}{B}{B} [/card] [card] text=Kicker {1}{U} (You may pay an additional {1}{U} as you play this spell.) When Urborg Emissary comes into play, if the kicker cost was paid, return target permanent to its owner's hand. id=23038 name=Urborg Emissary rarity=U type=Creature mana={2}{B} power=3 subtype=Human Wizard toughness=1 [/card] [card] text=Urborg Phantom can't block. {U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn. id=23018 name=Urborg Phantom rarity=C type=Creature mana={2}{B} power=3 subtype=Spirit Minion toughness=1 [/card] [card] text=Multicolored spells cost up to {2} less to play. id=23227 name=Urza's Filter rarity=R type=Artifact mana={4} [/card] [card] text=Kicker {8}{R} (You may pay an additional {8}{R} as you play this spell.) Urza's Rage can't be countered by spells or abilities. Urza's Rage deals 3 damage to target creature or player. If the kicker cost was paid, instead Urza's Rage deals 10 damage to that creature or player and the damage can't be prevented. id=23087 name=Urza's Rage rarity=R type=Instant mana={2}{R} [/card] [card] text=Kicker {X} (You may pay an additional {X} as you play this spell.) Other Treefolk creatures and Saproling creatures get +1/+1. When Verdeloth the Ancient comes into play, if the kicker cost was paid, put X 1/1 green Saproling creature tokens into play. id=23137 name=Verdeloth the Ancient mana={4}{G}{G} kicker={X} type=Creature abilities=legendary auto=lord(treefolk) 1/1 other auto=lord(saproling) 1/1 other auto=kicker token(saproling,creature saproling,1/1,green)*x ##doesn't yet work power=4 subtype=Treefolk toughness=7 rarity=R [/card] [card] text=Kicker {1}{R} (You may pay an additional {1}{R} as you play this spell.) When Verduran Emissary comes into play, if the kicker cost was paid, destroy target artifact. It can't be regenerated. id=23127 name=Verduran Emissary rarity=U type=Creature mana={2}{G} power=2 subtype=Human Wizard toughness=3 [/card] [card] text=Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn. id=23151 name=Vicious Kavu rarity=U type=Creature mana={1}{B}{R} power=2 subtype=Kavu toughness=2 [/card] [card] text=Kicker {W} (You may pay an additional {W} as you play this spell.) Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if the kicker cost was paid, you gain life equal to that damage. id=23121 name=Vigorous Charge rarity=C type=Instant mana={G} [/card] [card] text=All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life." id=23188 name=Vile Consumption rarity=R type=Enchantment mana={1}{U}{B} [/card] [card] text={2}{B}, {T}: Target player discards a card. Play this ability only any time you could play a sorcery. id=22993 name=Vodalian Hypnotist rarity=U type=Creature mana={1}{U} power=1 subtype=Merfolk Wizard toughness=1 [/card] [card] text=When Vodalian Merchant comes into play, draw a card, then discard a card. id=26296 name=Vodalian Merchant rarity=C type=Creature mana={1}{U} power=1 subtype=Merfolk toughness=2 [/card] [card] text=Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number. id=23200 name=Void rarity=R type=Sorcery mana={3}{B}{R} [/card] [card] text=First strike Whenever Voracious Cobra deals combat damage to a creature, destroy that creature. id=23203 name=Voracious Cobra rarity=U type=Creature mana={2}{R}{G} power=2 subtype=Snake toughness=2 [/card] [card] text=Return all permanents of the color of your choice to their owners' hands. id=25320 name=Wash Out rarity=U type=Sorcery mana={3}{U} [/card] [card] text=Target creature gets +2/+2 until end of turn. // Destroy target enchantment. id=20582 name=Wax // Wane rarity=U type=Instant // Instant mana={G} // {W} [/card] [card] text=Target creature gets +2/+2 until end of turn. // Destroy target enchantment. id=20581 name=Wax // Wane rarity=U type=Instant // Instant mana={G} // {W} [/card] [card] text=Prevent all damage that would be dealt to a creature by another creature if they share a color. id=24117 name=Well-Laid Plans rarity=R type=Enchantment mana={2}{U} [/card] [card] text=Destroy target nonland permanent if another permanent with the same name is in play. Draw a card. id=22966 name=Winnow rarity=R type=Instant mana={1}{W} [/card] [card] text=Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. id=22982 name=Worldly Counsel rarity=C type=Instant mana={1}{U} [/card] [card] text=You can't play more than one spell each turn. You may play cards in your graveyard. If a card would be put into your graveyard from anywhere, remove it from the game instead. id=23054 name=Yawgmoth's Agenda rarity=R type=Enchantment mana={3}{B}{B} [/card] [card] text=Flying Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common. id=22992 name=Zanam Djinn rarity=U type=Creature mana={5}{U} power=5 subtype=Djinn toughness=6 [/card]