#Testing "@blocking" trigger with Brushwagg. #"Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn." [INIT] FIRSTMAIN [PLAYER1] inplay:Hill Giant [PLAYER2] inplay:Brushwagg [DO] next #begin next #attackers Hill Giant next Brushwagg #blockers next #damage next #end combat [ASSERT] COMBATEND [PLAYER1] graveyard:Hill Giant [PLAYER2] inplay:Brushwagg [END]