[card] text=As an additional cost to play Abandon Hope, discard X cards. Look at target opponent's hand and choose X cards from it. That player discards those cards. id=4635 name=Abandon Hope rarity=U type=Sorcery mana={X}{1}{B} [/card] [card] text=First strike {W}: Target creature gains first strike until end of turn. id=4857 name=Advance Scout rarity=C type=Creature mana={1}{W} power=1 subtype=Human Soldier Scout toughness=1 [/card] [card] text=Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. id=4800 name=Aftershock rarity=C type=Sorcery mana={2}{R}{R} [/card] [card] text=Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard. id=4596 name=Altar of Dementia rarity=R type=Artifact mana={2} [/card] [card] text=Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash. id=4747 name=Aluren rarity=R type=Enchantment mana={2}{G}{G} [/card] [card] text=At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls. id=4801 name=Ancient Runes rarity=U type=Enchantment mana={2}{R} [/card] [card] text={T}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you. id=4636 name=Ancient Tomb rarity=U type=Land [/card] [card] text=Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. id=4858 name=Angelic Protector rarity=U type=Creature mana={3}{W} power=2 subtype=Angel toughness=2 [/card] [card] text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Prevent the next 3 damage that would be dealt to target creature this turn. id=4859 name=Anoint rarity=C type=Instant mana={W} [/card] [card] text=Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step. id=4748 name=Apes of Rath rarity=U type=Creature mana={2}{G}{G} power=5 subtype=Ape toughness=4 [/card] [card] text=Remove all permanents from the game. You discard your hand. id=4802 name=Apocalypse rarity=R type=Sorcery mana={2}{R}{R}{R} [/card] [card] text=All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." id=4689 name=Armor Sliver rarity=U type=Creature mana={2}{W} power=2 subtype=Sliver toughness=2 [/card] [card] text=Flying id=4861 name=Armored Pegasus rarity=C type=Creature mana={1}{W} power=1 subtype=Pegasus toughness=2 [/card] [card] text=Sacrifice an enchantment: Auratog gets +2/+2 until end of turn. id=4862 name=Auratog rarity=R type=Creature mana={1}{W} power=1 subtype=Atog toughness=2 [/card] [card] text=Flying When Avenging Angel is put into a graveyard from play, you may put Avenging Angel on top of its owner's library. id=4863 name=Avenging Angel rarity=R type=Creature mana={3}{W}{W} power=3 subtype=Angel toughness=3 [/card] [card] text=All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn." id=4803 name=Barbed Sliver rarity=U type=Creature mana={2}{R} power=2 subtype=Sliver toughness=2 [/card] [card] text=Flying, swampwalk id=4749 name=Bayou Dragonfly rarity=C type=Creature mana={1}{G} power=1 subtype=Insect toughness=1 [/card] [card] text=Flying Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you. id=4637 name=Bellowing Fiend rarity=R type=Creature mana={4}{B} power=3 subtype=Spirit toughness=3 [/card] [card] text=Islandwalk id=4690 name=Benthic Behemoth rarity=R type=Creature mana={5}{U}{U}{U} power=7 subtype=Serpent toughness=6 [/card] [card] text=Play Blood Frenzy only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at end of turn. id=4804 name=Blood Frenzy rarity=C type=Instant mana={1}{R} [/card] [card] text=Sacrifice Blood Pet: Add {B} to your mana pool. id=12342 name=Blood Pet rarity=C type=Creature mana={B} power=1 subtype=Thrull toughness=1 [/card] [card] text=Destroy all Islands. id=4805 name=Boil rarity=U type=Instant mana={3}{R} [/card] [card] text=As Booby Trap comes into play, name a card other than a basic land card and choose an opponent. The chosen player reveals each card he or she draws. When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player. id=4597 name=Booby Trap rarity=R type=Artifact mana={6} [/card] [card] text=Sacrifice Bottle Gnomes: You gain 3 life. id=4598 name=Bottle Gnomes rarity=U type=Artifact Creature mana={3} power=1 subtype=Gnome toughness=3 [/card] [card] text={T}: Put a bounty counter on target nonblack creature. {T}: Destroy target creature with a bounty counter on it. id=4638 name=Bounty Hunter rarity=R type=Creature mana={2}{B}{B} power=2 subtype=Human Archer Minion toughness=2 [/card] [card] text=Return Broken Fall to its owner's hand: Regenerate target creature. id=4750 name=Broken Fall rarity=C type=Enchantment mana={2}{G} [/card] [card] text=Caldera Lake comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you. id=4930 name=Caldera Lake rarity=R type=Land [/card] [card] text=Reach (This creature can block creatures with flying.) id=4751 name=Canopy Spider rarity=C type=Creature mana={1}{G} power=1 subtype=Spider toughness=3 [/card] [card] text=Flying {1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn. id=4806 name=Canyon Drake rarity=R type=Creature mana={2}{R}{R} power=1 subtype=Drake toughness=2 [/card] [card] text=Mountainwalk id=4807 name=Canyon Wildcat rarity=C type=Creature mana={1}{R} power=2 subtype=Cat toughness=1 [/card] [card] text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Return target permanent to its owner's hand. id=4691 name=Capsize rarity=C type=Instant mana={1}{U}{U} [/card] [card] text={2}{B}{B}: Remove Carrionette and target creature from the game unless that creature's controller pays {2}. Play this ability only if Carrionette is in your graveyard. id=4639 name=Carrionette rarity=R type=Creature mana={1}{B} power=1 subtype=Skeleton toughness=1 [/card] [card] text=Chaotic Goo comes into play with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, add a +1/+1 counter to Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. id=4808 name=Chaotic Goo rarity=R type=Creature mana={2}{R}{R} power=0 subtype=Ooze toughness=0 [/card] [card] text=Charging Rhino can't be blocked by more than one creature. id=4752 name=Charging Rhino rarity=U type=Creature mana={3}{G}{G} power=4 subtype=Rhino toughness=4 [/card] [card] text=Red spells cost {2} more to play. id=4692 name=Chill rarity=U type=Enchantment mana={1}{U} [/card] [card] text=Islands don't untap during their controllers' untap steps. id=4753 name=Choke rarity=U type=Enchantment mana={2}{G} [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step. id=4931 name=Cinder Marsh rarity=U type=Land [/card] [card] text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. id=4864 name=Circle of Protection: Black rarity=C type=Enchantment mana={1}{W} [/card] [card] text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. id=4865 name=Circle of Protection: Blue rarity=C type=Enchantment mana={1}{W} [/card] [card] text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. id=4866 name=Circle of Protection: Green rarity=C type=Enchantment mana={1}{W} [/card] [card] text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. id=4867 name=Circle of Protection: Red rarity=C type=Enchantment mana={1}{W} [/card] [card] text={1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage. id=4868 name=Circle of Protection: Shadow rarity=C type=Enchantment mana={1}{W} [/card] [card] text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. id=4869 name=Circle of Protection: White rarity=C type=Enchantment mana={1}{W} [/card] [card] text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. id=4870 name=Clergy en-Vec rarity=C type=Creature mana={1}{W} power=1 subtype=Human Cleric toughness=1 [/card] [card] text=All Slivers have "{2}: Regenerate this permanent." id=4640 name=Clot Sliver rarity=C type=Creature mana={1}{B} power=1 subtype=Sliver toughness=1 [/card] [card] text=Flying When Cloudchaser Eagle comes into play, destroy target enchantment. id=4871 name=Cloudchaser Eagle rarity=C type=Creature mana={3}{W} power=2 subtype=Bird toughness=2 [/card] [card] text=Target opponent reveals his or her hand. Choose a card from it. That player discards that card. id=4641 name=Coercion rarity=C type=Sorcery mana={2}{B} [/card] [card] text=You may choose not to untap Coffin Queen during your untap step. {2}{B}, {T}: Put target creature card from a graveyard into play under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, remove that creature from the game. id=4642 name=Coffin Queen rarity=R type=Creature mana={2}{B} power=1 subtype=Zombie Wizard toughness=1 [/card] [card] text=First strike id=4599 name=Coiled Tinviper rarity=C type=Artifact Creature mana={3} power=2 subtype=Snake toughness=1 [/card] [card] text={3}: Remove target creature you control from the game. Sacrifice Cold Storage: Return each creature card removed from the game with Cold Storage to play under its owner's control. id=4600 name=Cold Storage rarity=R type=Artifact mana={4} [/card] [card] text=Fear When Commander Greven il-Vec comes into play, sacrifice a creature. id=4643 name=Commander Greven il-Vec rarity=R type=Legendary Creature mana={3}{B}{B}{B} power=7 subtype=Human Warrior toughness=5 [/card] [card] text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Return the top creature card from your graveyard to play. That creature gains haste until end of turn. Remove the creature from the game at end of turn. id=4644 name=Corpse Dance rarity=R type=Instant mana={2}{B} [/card] [card] text=Counter target spell. id=4693 name=Counterspell rarity=C type=Instant mana={U}{U} [/card] [card] text={G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at end of turn. Play this ability only once each turn. id=4754 name=Crazed Armodon rarity=R type=Creature mana={2}{G}{G} power=3 subtype=Elephant toughness=3 [/card] [card] text=Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand. id=4809 name=Crown of Flames rarity=C type=Enchantment mana={R} subtype=Aura [/card] [card] text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player. id=4601 name=Cursed Scroll rarity=R type=Artifact mana={1} [/card] [card] text=Destroy target nonblack creature. It can't be regenerated. id=4645 name=Dark Banishing rarity=C type=Instant mana={2}{B} [/card] [card] text=Add {B}{B}{B} to your mana pool. id=4646 name=Dark Ritual rarity=C type=Instant mana={B} [/card] [card] text={B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn. id=4647 name=Darkling Stalker rarity=C type=Creature mana={3}{B} power=1 subtype=Shade Spirit toughness=1 [/card] [card] text={B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) id=4648 name=Dauthi Embrace rarity=U type=Enchantment mana={2}{B} [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever a creature with shadow is put into a graveyard from play, put a +1/+1 counter on Dauthi Ghoul. id=4649 name=Dauthi Ghoul rarity=U type=Creature mana={1}{B} power=1 subtype=Dauthi Zombie toughness=1 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures. id=4650 name=Dauthi Horror rarity=C type=Creature mana={1}{B} power=2 subtype=Dauthi Horror toughness=1 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) id=4651 name=Dauthi Marauder rarity=C type=Creature mana={2}{B} power=3 subtype=Dauthi Minion toughness=1 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn. id=4652 name=Dauthi Mercenary rarity=U type=Creature mana={2}{B} power=2 subtype=Dauthi Knight Mercenary toughness=1 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. id=4653 name=Dauthi Mindripper rarity=U type=Creature mana={3}{B} power=2 subtype=Dauthi Minion toughness=1 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each turn if able. id=4654 name=Dauthi Slayer rarity=C type=Creature mana={B}{B} power=2 subtype=Dauthi Soldier toughness=2 [/card] [card] text=Tap target creature. It deals damage equal to its power to another target creature. id=4810 name=Deadshot rarity=R type=Sorcery mana={3}{R} [/card] [card] text=Whenever a creature is dealt damage, destroy it. It can't be regenerated. id=4655 name=Death Pits of Rath rarity=R type=Enchantment mana={3}{B}{B} [/card] [card] text=Target player sacrifices a creature. id=4656 name=Diabolic Edict rarity=C type=Instant mana={1}{B} [/card] [card] text=Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm. id=4755 name=Dirtcowl Wurm rarity=R type=Creature mana={4}{G} power=3 subtype=Wurm toughness=4 [/card] [card] text=Destroy target artifact or enchantment. id=4872 name=Disenchant rarity=C type=Instant mana={1}{W} [/card] [card] text=Counter target spell. Draw a card. id=4695 name=Dismiss rarity=U type=Instant mana={2}{U}{U} [/card] [card] text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Return target creature card from your graveyard to your hand. id=4657 name=Disturbed Burial rarity=C type=Sorcery mana={1}{B} [/card] [card] text=Flying As Dracoplasm comes into play, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. {R}: Dracoplasm gets +1/+0 until end of turn. id=4912 name=Dracoplasm rarity=R type=Creature mana={U}{R} power=0 subtype=Shapeshifter toughness=0 [/card] [card] text=White creatures get -1/-1. id=4658 name=Dread of Night rarity=U type=Enchantment mana={B} [/card] [card] text=Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library. id=4696 name=Dream Cache rarity=C type=Sorcery mana={2}{U} [/card] [card] text=Destroy X target nonblack creatures. Draw X cards. id=4659 name=Dregs of Sorrow rarity=R type=Sorcery mana={X}{4}{B} [/card] [card] text=When Duplicity comes into play, remove the top five cards of your library from the game face down. At the beginning of your upkeep, you may remove your hand from the game face down. If you do, put into your hand all other cards you own removed from the game with Duplicity. At the end of your turn, discard a card. When you lose control of Duplicity, put all cards removed from the game with Duplicity into their owners' graveyards. id=4697 name=Duplicity rarity=R type=Enchantment mana={3}{U}{U} [/card] [card] text=Tap an untapped creature you control: Untap target basic land. id=4756 name=Earthcraft rarity=R type=Enchantment mana={1}{G} [/card] [card] text={4}, {T}: An opponent chooses target creature he or she controls. Put a token into play as a copy of that creature. The token gains haste until end of turn. Remove the token from the game at end of turn. Play this ability only any time you could play a sorcery. id=4602 name=Echo Chamber rarity=R type=Artifact mana={4} [/card] [card] text=Other Elf creatures have forestwalk. Other Elves have shroud. (They can't be the targets of spells or abilities.) id=4757 name=Eladamri, Lord of Leaves rarity=R type=Legendary Creature mana={G}{G} power=2 subtype=Elf Warrior toughness=2 [/card] [card] text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. id=4758 name=Eladamri's Vineyard rarity=R type=Enchantment mana={G} [/card] [card] text=Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature. id=4873 name=Elite Javelineer rarity=C type=Creature mana={2}{W} power=2 subtype=Human Soldier toughness=2 [/card] [card] text=Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library. id=4759 name=Elven Warhounds rarity=R type=Creature mana={3}{G} power=2 subtype=Hound toughness=2 [/card] [card] text=Buyback {4} (You may pay an additional {4} as you play this spell. If you do, put this card into your hand as it resolves.) Target creature gets +2/+2 until end of turn. id=4760 name=Elvish Fury rarity=C type=Instant mana={G} [/card] [card] text=Green spells you play cost {1} less to play. id=4603 name=Emerald Medallion rarity=R type=Artifact mana={2} [/card] [card] text={5}, {T}: Draw two cards, then discard a card. id=4604 name=Emmessi Tome rarity=R type=Artifact mana={4} [/card] [card] text=Enchant creature Endless Scream comes into play with X scream counters on it. Enchanted creature gets +1/+0 for each scream counter on Endless Scream. id=4660 name=Endless Scream rarity=C type=Enchantment mana={X}{B} subtype=Aura [/card] [card] text={2}, {T}: Put a +1/+1 counter on Energizer. id=4605 name=Energizer rarity=R type=Artifact Creature mana={4} power=2 subtype=Juggernaut toughness=2 [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets -2/-2. id=4661 name=Enfeeblement rarity=C type=Enchantment mana={B}{B} subtype=Aura [/card] [card] text={R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature has haste. id=4811 name=Enraging Licid rarity=U type=Creature mana={1}{R} power=1 subtype=Licid toughness=1 [/card] [card] text=X can't be 0. Target spell's controller removes it from the game with X delay counters on it. At the beginning of each of that player's upkeeps, if that card is removed from the game, remove a delay counter from it. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell. id=4698 name=Ertai's Meddling rarity=R type=Instant mana={X}{U} [/card] [card] text=As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color. id=4699 name=Escaped Shapeshifter rarity=R type=Creature mana={3}{U}{U} power=3 subtype=Shapeshifter toughness=4 [/card] [card] text={3}, {T}: Put an elixir counter on Essence Bottle. {T}, Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way. id=4606 name=Essence Bottle rarity=U type=Artifact mana={2} [/card] [card] text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Evincar's Justice deals 2 damage to each creature and each player. id=4662 name=Evincar's Justice rarity=C type=Sorcery mana={2}{B}{B} [/card] [card] text={T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. id=4607 name=Excavator rarity=U type=Artifact mana={2} [/card] [card] text=Destroy all creatures of the creature type of your choice. id=4663 name=Extinction rarity=R type=Sorcery mana={4}{B} [/card] [card] text={2}{B}{B}: Put a -1/-1 counter on target creature. id=4664 name=Fevered Convulsions rarity=R type=Enchantment mana={B}{B} [/card] [card] text=Whenever a nontoken creature is put into your graveyard from play, put a 1/1 white Spirit creature token with flying into play. id=4874 name=Field of Souls rarity=R type=Enchantment mana={2}{W}{W} [/card] [card] text=Flying id=4700 name=Fighting Drake rarity=U type=Creature mana={2}{U}{U} power=2 subtype=Drake toughness=4 [/card] [card] text=Flying {R}: Firefly gets +1/+0 until end of turn. id=4813 name=Firefly rarity=U type=Creature mana={3}{R} power=1 subtype=Insect toughness=1 [/card] [card] text={T}: Fireslinger deals 1 damage to target creature or player and 1 damage to you. id=4814 name=Fireslinger rarity=C type=Creature mana={1}{R} power=1 subtype=Human Wizard toughness=1 [/card] [card] text=Flying When Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn. id=4761 name=Flailing Drake rarity=U type=Creature mana={3}{G} power=2 subtype=Drake toughness=3 [/card] [card] text=Enchant creature As Flickering Ward comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. {W}: Return Flickering Ward to its owner's hand. id=4875 name=Flickering Ward rarity=U type=Enchantment mana={W} subtype=Aura [/card] [card] text={R}: Flowstone Giant gets +2/-2 until end of turn. id=4816 name=Flowstone Giant rarity=C type=Creature mana={2}{R}{R} power=3 subtype=Giant toughness=3 [/card] [card] text={R}: Flowstone Salamander deals 1 damage to target creature blocking it. id=4817 name=Flowstone Salamander rarity=U type=Creature mana={3}{R}{R} power=3 subtype=Salamander toughness=4 [/card] [card] text={2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect doesn't end at end of turn.) id=4608 name=Flowstone Sculpture rarity=R type=Artifact Creature mana={6} power=4 subtype=Shapeshifter toughness=4 [/card] [card] text=Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn. id=4818 name=Flowstone Wyvern rarity=R type=Creature mana={3}{R}{R} power=3 subtype=Drake toughness=3 [/card] [card] text={2}, {T}: Draw a card. Play this ability only if you have no cards in hand. id=4609 name=Fool's Tome rarity=R type=Artifact mana={4} [/card] [card] text={T}: Add {G} to your mana pool. id=4928 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. id=4927 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. id=4929 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. id=4926 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text=Enchant creature When Frog Tongue comes into play, draw a card. Enchanted creature has reach. (It can block creatures with flying.) id=4762 name=Frog Tongue rarity=C type=Enchantment mana={G} subtype=Aura [/card] [card] text=Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card. id=4763 name=Fugitive Druid rarity=R type=Creature mana={3}{G} power=3 subtype=Human Druid toughness=2 [/card] [card] text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. id=4819 name=Furnace of Rath rarity=R type=Enchantment mana={1}{R}{R}{R} [/card] [card] text=Flying Fylamarid can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn. id=4701 name=Fylamarid rarity=U type=Creature mana={1}{U}{U} power=1 subtype=Squid Beast toughness=3 [/card] [card] text=Target blocking creature gets +4/+4 until end of turn. Draw a card. id=4876 name=Gallantry rarity=U type=Instant mana={1}{W} [/card] [card] text=Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. id=4702 name=Gaseous Form rarity=C type=Enchantment mana={2}{U} subtype=Aura [/card] [card] text={2}{W}: Creatures you control get +1/+1 until end of turn. id=4877 name=Gerrard's Battle Cry rarity=R type=Enchantment mana={W} [/card] [card] text={T}: Add {1} to your mana pool. {0}: Return Ghost Town to its owner's hand. Play this ability only if it's not your turn. id=4932 name=Ghost Town rarity=U type=Land [/card] [card] text={U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.) id=4703 name=Giant Crab rarity=C type=Creature mana={4}{U} power=3 subtype=Crab toughness=3 [/card] [card] text=Enchant creature Enchanted creature gets +2/+2. id=4820 name=Giant Strength rarity=C type=Enchantment mana={R}{R} subtype=Aura [/card] [card] text=Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player. id=4821 name=Goblin Bombardment rarity=U type=Enchantment mana={1}{R} [/card] [card] text=When Gravedigger comes into play, you may return target creature card from your graveyard to your hand. id=4665 name=Gravedigger rarity=C type=Creature mana={3}{B} power=2 subtype=Zombie toughness=2 [/card] [card] text={3}, {T}: Put the top two cards of target player's library into that player's graveyard. If both cards share a color, repeat this process. id=4610 name=Grindstone rarity=R type=Artifact mana={1} [/card] [card] text=Instants and activated abilities that aren't mana abilities can't be played during the combat phase. id=4822 name=Hand to Hand rarity=R type=Enchantment mana={2}{R} [/card] [card] text=Artifacts have shroud. (They can't be the targets of spells or abilities.) id=4878 name=Hanna's Custody rarity=R type=Enchantment mana={2}{W} [/card] [card] text=As an additional cost to play Harrow, sacrifice a land. Search your library for up to two basic land cards and put them into play. Then shuffle your library. id=4764 name=Harrow rarity=U type=Instant mana={2}{G} [/card] [card] text=Whenever an opponent plays a white spell, he or she loses 2 life. id=4823 name=Havoc rarity=U type=Enchantment mana={1}{R} [/card] [card] text=All Sliver creatures have haste. id=4824 name=Heart Sliver rarity=C type=Creature mana={1}{R} power=1 subtype=Sliver toughness=1 [/card] [card] text=Heartwood Dryad can block creatures with shadow as though they didn't have shadow. id=4765 name=Heartwood Dryad rarity=C type=Creature mana={1}{G} power=2 subtype=Dryad toughness=1 [/card] [card] text={T}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player. id=4766 name=Heartwood Giant rarity=R type=Creature mana={3}{G}{G} power=4 subtype=Giant toughness=4 [/card] [card] text=Forestwalk id=4767 name=Heartwood Treefolk rarity=U type=Creature mana={2}{G}{G} power=3 subtype=Treefolk toughness=4 [/card] [card] text=You may choose not to untap Helm of Possession during your untap step. {2}, {T}, Sacrifice a creature: Gain control of target creature as long as you control Helm of Possession and Helm of Possession remains tapped. id=4611 name=Helm of Possession rarity=R type=Artifact mana={4} [/card] [card] text=Enchant creature Enchanted creature gets +1/+5. id=4879 name=Hero's Resolve rarity=C type=Enchantment mana={1}{W} subtype=Aura [/card] [card] text=All Sliver creatures have trample. id=4768 name=Horned Sliver rarity=U type=Creature mana={2}{G} power=2 subtype=Sliver toughness=2 [/card] [card] text= id=4704 name=Horned Turtle rarity=C type=Creature mana={2}{U} power=1 subtype=Turtle toughness=4 [/card] [card] text=All creatures lose all abilities and are 1/1. id=4881 name=Humility rarity=R type=Enchantment mana={2}{W}{W} [/card] [card] text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Target creature attacks this turn if able. id=4666 name=Imps' Taunt rarity=U type=Instant mana={1}{B} [/card] [card] text=Whenever an opponent plays a green spell, you draw a card. id=4705 name=Insight rarity=U type=Enchantment mana={2}{U} [/card] [card] text=Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be played this turn. (Mana abilities can't be targeted.) Draw a card. id=4706 name=Interdict rarity=U type=Instant mana={1}{U} [/card] [card] text=Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library. id=4707 name=Intuition rarity=R type=Instant mana={2}{U} [/card] [card] text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) The next time a source of your choice would deal damage to you this turn, prevent that damage. id=4882 name=Invulnerability rarity=U type=Instant mana={1}{W} [/card] [card] text={T}: Add {U} to your mana pool. id=4949 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. id=4951 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. id=4950 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. id=4952 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text=Whenever Jackal Pup is dealt damage, it deals that much damage to you. id=4825 name=Jackal Pup rarity=U type=Creature mana={R} power=2 subtype=Hound toughness=1 [/card] [card] text=Black spells you play cost {1} less to play. id=4612 name=Jet Medallion rarity=R type=Artifact mana={2} [/card] [card] text=At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol. (This effect doesn't end at end of turn.) id=4613 name=Jinxed Idol rarity=R type=Artifact mana={2} [/card] [card] text=First strike At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you. id=4667 name=Kezzerdrix rarity=R type=Creature mana={2}{B}{B} power=4 subtype=Rabbit Beast toughness=4 [/card] [card] text=Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards. id=4826 name=Kindle rarity=C type=Instant mana={1}{R} [/card] [card] text=First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. id=4883 name=Knight of Dawn rarity=U type=Creature mana={1}{W}{W} power=2 subtype=Human Knight toughness=2 [/card] [card] text={B}{B}: Destroy target creature blocking Knight of Dusk. id=4668 name=Knight of Dusk rarity=U type=Creature mana={1}{B}{B} power=2 subtype=Human Knight toughness=2 [/card] [card] text=Krakilin comes into play with X +1/+1 counters on it. {1}{G}: Regenerate Krakilin. id=4769 name=Krakilin rarity=U type=Creature mana={X}{G}{G} power=0 subtype=Beast toughness=0 [/card] [card] text={B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player. id=4670 name=Leeching Licid rarity=U type=Creature mana={1}{B} power=1 subtype=Licid toughness=1 [/card] [card] text=At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect doesn't end at end of turn.) id=4708 name=Legacy's Allure rarity=U type=Enchantment mana={U}{U} [/card] [card] text=Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect doesn't end at end of turn.) id=4709 name=Legerdemain rarity=U type=Sorcery mana={2}{U}{U} [/card] [card] text=Black creatures can't attack or block. id=4884 name=Light of Day rarity=U type=Enchantment mana={3}{W} [/card] [card] text=Lightning Blast deals 4 damage to target creature or player. id=4827 name=Lightning Blast rarity=C type=Instant mana={3}{R} [/card] [card] text=Haste (This creature can attack and {T} as soon as it comes under your control.) id=4828 name=Lightning Elemental rarity=C type=Creature mana={3}{R} power=4 subtype=Elemental toughness=1 [/card] [card] text=Each player removes all creature cards in his or her graveyard from the game, then sacrifices all creatures he or she controls, then puts into play all cards he or she removed this way. id=4671 name=Living Death rarity=R type=Sorcery mana={3}{B}{B} [/card] [card] text=Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and remove them from the game. Then that player shuffles his or her library. id=4913 name=Lobotomy rarity=U type=Sorcery mana={2}{U}{B} [/card] [card] text={T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. id=4614 name=Lotus Petal rarity=C type=Artifact mana={0} [/card] [card] text= id=4829 name=Lowland Giant rarity=C type=Creature mana={2}{R}{R} power=4 subtype=Giant toughness=3 [/card] [card] text=Flying {T}: Each non-Wall creature the active player controls attacks this turn if able. At end of turn, destroy each of those creatures that didn't attack this turn. Play this ability only during an opponent's turn, before attackers are declared. id=4672 name=Maddening Imp rarity=R type=Creature mana={2}{B} power=1 subtype=Imp toughness=1 [/card] [card] text=Magmasaur comes into play with five +1/+1 counters on it. At the beginning of your upkeep, sacrifice Magmasaur unless you remove a +1/+1 counter from it. If you sacrifice Magmasaur this way, it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player. id=4830 name=Magmasaur rarity=R type=Creature mana={3}{R}{R} power=0 subtype=Elemental Lizard toughness=0 [/card] [card] text=If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack this turn if able. Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. {1}, {T}: Put a magnet counter on target creature. id=4615 name=Magnetic Web rarity=R type=Artifact mana={2} [/card] [card] text=Search your library for any number of land cards and remove them from the game. Then shuffle your library. id=4710 name=Mana Severance rarity=R type=Sorcery mana={1}{U} [/card] [card] text={T}: Add {1} to your mana pool. id=4616 name=Manakin rarity=C type=Artifact Creature mana={2} power=1 subtype=Construct toughness=1 [/card] [card] text={U}: Manta Riders gains flying until end of turn. id=4711 name=Manta Riders rarity=C type=Creature mana={U} power=1 subtype=Merfolk toughness=1 [/card] [card] text=Creatures with power 3 or greater don't untap during their controllers' untap steps. id=4886 name=Marble Titan rarity=R type=Creature mana={3}{W} power=3 subtype=Giant toughness=3 [/card] [card] text=Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. id=4673 name=Marsh Lurker rarity=C type=Creature mana={3}{B} power=3 subtype=Beast toughness=2 [/card] [card] text={W}, {T}: Tap target creature. id=4887 name=Master Decoy rarity=C type=Creature mana={1}{W} power=1 subtype=Human Soldier toughness=2 [/card] [card] text=Flying {T}: Mawcor deals 1 damage to target creature or player. id=4712 name=Mawcor rarity=R type=Creature mana={3}{U}{U} power=3 subtype=Beast toughness=3 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn. id=4933 name=Maze of Shadows rarity=U type=Land [/card] [card] text=Draw four cards. You skip your next turn. id=4713 name=Meditate rarity=R type=Instant mana={2}{U} [/card] [card] text= id=4617 name=Metallic Sliver rarity=C type=Artifact Creature mana={1} power=1 subtype=Sliver toughness=1 [/card] [card] text=All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Play this ability only any time you could play a sorcery." id=4674 name=Mindwhip Sliver rarity=U type=Creature mana={2}{B} power=2 subtype=Sliver toughness=2 [/card] [card] text=Trample As Minion of the Wastes comes into play, pay any amount of life. Minion of the Wastes's power and toughness are each equal to the life paid as it came into play. id=4675 name=Minion of the Wastes rarity=R type=Creature mana={3}{B}{B}{B} power=* subtype=Minion toughness=* [/card] [card] text=At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. id=4770 name=Mirri's Guile rarity=R type=Enchantment mana={G} [/card] [card] text=All Slivers have "{2}, Sacrifice this permanent: Draw a card." id=4714 name=Mnemonic Sliver rarity=U type=Creature mana={2}{U} power=2 subtype=Sliver toughness=2 [/card] [card] text={T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at end of turn. id=4618 name=Mogg Cannon rarity=U type=Artifact mana={2} [/card] [card] text=Mogg Conscripts can't attack unless you've played a creature spell this turn. id=4831 name=Mogg Conscripts rarity=C type=Creature mana={R} power=2 subtype=Goblin toughness=2 [/card] [card] text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. id=4832 name=Mogg Fanatic rarity=C type=Creature mana={R} power=1 subtype=Goblin toughness=1 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step. id=4934 name=Mogg Hollows rarity=U type=Land [/card] [card] text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. id=4833 name=Mogg Raider rarity=C type=Creature mana={R} power=1 subtype=Goblin toughness=1 [/card] [card] text=Mogg Squad gets -1/-1 for each other creature in play. id=4834 name=Mogg Squad rarity=U type=Creature mana={1}{R} power=3 subtype=Goblin toughness=3 [/card] [card] text=When Mongrel Pack is put into a graveyard from play during combat, put four 1/1 green Hound creature tokens into play. id=4771 name=Mongrel Pack rarity=R type=Creature mana={3}{G} power=4 subtype=Hound toughness=1 [/card] [card] text={T}: Add {R} to your mana pool. id=4945 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. id=4946 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. id=4947 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. id=4948 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text=Reach (This creature can block creatures with flying.) {W}: Mounted Archers can block an additional creature this turn. id=4888 name=Mounted Archers rarity=C type=Creature mana={3}{W} power=2 subtype=Human Soldier Archer toughness=3 [/card] [card] text=All Sliver creatures get +1/+1. id=4772 name=Muscle Sliver rarity=C type=Creature mana={1}{G} power=1 subtype=Sliver toughness=1 [/card] [card] text=Target player gains 8 life. id=4773 name=Natural Spring rarity=C type=Sorcery mana={3}{G}{G} [/card] [card] text=All lands are 2/2 creatures that are still lands. id=4774 name=Nature's Revolt rarity=R type=Enchantment mana={3}{G}{G} [/card] [card] text=Needle Storm deals 4 damage to each creature with flying. id=4775 name=Needle Storm rarity=U type=Sorcery mana={2}{G} [/card] [card] text=Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. Whenever a creature blocks a creature with lesser power, destroy the attacking creature. id=4835 name=No Quarter rarity=R type=Enchantment mana={3}{R} [/card] [card] text={G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. {G}: Regenerate enchanted creature. id=4776 name=Nurturing Licid rarity=U type=Creature mana={1}{G} power=1 subtype=Licid toughness=1 [/card] [card] text={T}: Opportunist deals 1 damage to target creature that was dealt damage this turn. id=4836 name=Opportunist rarity=U type=Creature mana={2}{R} power=2 subtype=Human Soldier toughness=2 [/card] [card] text={T}: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the end of that turn, destroy each of the chosen creatures that didn't attack. Play this ability only during your turn. id=4889 name=Oracle en-Vec rarity=R type=Creature mana={1}{W} power=1 subtype=Human Wizard toughness=1 [/card] [card] text={T}: Prevent the next 3 damage that would be dealt to target creature or player this turn. id=4890 name=Orim, Samite Healer rarity=R type=Legendary Creature mana={1}{W}{W} power=1 subtype=Human Cleric toughness=3 [/card] [card] text=Whenever one or more creatures attack you, you gain 1 life for each attacking creature. id=4891 name=Orim's Prayer rarity=U type=Enchantment mana={1}{W}{W} [/card] [card] text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) id=4777 name=Overrun rarity=U type=Sorcery mana={2}{G}{G}{G} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature can't attack or block. id=4892 name=Pacifism rarity=C type=Enchantment mana={1}{W} subtype=Aura [/card] [card] text=As Pallimud comes into play, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls. id=4837 name=Pallimud rarity=R type=Creature mana={2}{R} power=* subtype=Beast toughness=3 [/card] [card] text=Discard a card: Regenerate Patchwork Gnomes. id=4619 name=Patchwork Gnomes rarity=U type=Artifact Creature mana={3} power=2 subtype=Gnome toughness=1 [/card] [card] text=White spells you play cost {1} less to play. id=4620 name=Pearl Medallion rarity=R type=Artifact mana={2} [/card] [card] text={2}, Discard a card: Put a 1/1 white Pegasus creature token with flying into play. id=4893 name=Pegasus Refuge rarity=R type=Enchantment mana={3}{W} [/card] [card] text=Destroy all green creatures. They can't be regenerated. id=4676 name=Perish rarity=U type=Sorcery mana={2}{B} [/card] [card] text={4}, {T}: Target opponent chooses one of the top two cards in your graveyard. Remove that card from the game and put the other one into your hand. id=4621 name=Phyrexian Grimoire rarity=R type=Artifact mana={3} [/card] [card] text= id=4622 name=Phyrexian Hulk rarity=U type=Artifact Creature mana={6} power=5 subtype=Golem toughness=4 [/card] [card] text={2}, {T}: Choose one - flying; first strike; shadow; or trample. Target creature with that ability loses it until end of turn and another target creature gains it until end of turn. id=4623 name=Phyrexian Splicer rarity=U type=Artifact mana={2} [/card] [card] text=Shroud (This creature can't be the target of spells or abilities.) id=4778 name=Pincher Beetles rarity=C type=Creature mana={2}{G} power=3 subtype=Insect toughness=1 [/card] [card] text=Pine Barrens comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you. id=4935 name=Pine Barrens rarity=R type=Land [/card] [card] text=Flying {B}: Pit Imp gets +1/+0 until end of turn. Play this ability no more than twice each turn. id=4677 name=Pit Imp rarity=C type=Creature mana={B} power=0 subtype=Imp toughness=1 [/card] [card] text={T}: Add {W} to your mana pool. id=4955 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. id=4953 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. id=4954 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. id=4956 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands he or she controls and empties his or her mana pool. id=4716 name=Power Sink rarity=C type=Instant mana={X}{U} [/card] [card] text=At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library. id=4717 name=Precognition rarity=R type=Enchantment mana={4}{U} [/card] [card] text=Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. id=4718 name=Propaganda rarity=U type=Enchantment mana={2}{U} [/card] [card] text={2}, {T}: You may tap or untap target creature. id=4624 name=Puppet Strings rarity=U type=Artifact mana={3} [/card] [card] text={1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature has first strike. id=4894 name=Quickening Licid rarity=U type=Creature mana={1}{W} power=1 subtype=Licid toughness=1 [/card] [card] text=Destroy target land. id=4678 name=Rain of Tears rarity=U type=Sorcery mana={1}{B}{B} [/card] [card] text=Search your library for a basic land card and put that card into play tapped. Then shuffle your library. id=4779 name=Rampant Growth rarity=C type=Sorcery mana={1}{G} [/card] [card] text=First strike {G}: Regenerate Ranger en-Vec. id=4914 name=Ranger en-Vec rarity=U type=Creature mana={1}{G}{W} power=2 subtype=Human Soldier Archer toughness=2 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Rathi Dragon comes into play, sacrifice it unless you sacrifice two Mountains. id=4838 name=Rathi Dragon rarity=R type=Creature mana={2}{R}{R} power=5 subtype=Dragon toughness=5 [/card] [card] text={B}: Destroy target artifact, creature, or land you control. id=4679 name=Rats of Rath rarity=C type=Creature mana={1}{B} power=2 subtype=Rat toughness=1 [/card] [card] text=Target creature loses shadow until end of turn. Draw a card. id=4780 name=Reality Anchor rarity=C type=Instant mana={1}{G} [/card] [card] text=Put target creature card from a graveyard into play under your control. You lose life equal to its converted mana cost. id=4680 name=Reanimate rarity=U type=Sorcery mana={B} [/card] [card] text=Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you play Reap. id=4781 name=Reap rarity=U type=Instant mana={1}{G} [/card] [card] text=Destroy two target nonblack creatures. You lose 5 life. id=4681 name=Reckless Spite rarity=U type=Instant mana={1}{B}{B} [/card] [card] text=Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. id=4782 name=Recycle rarity=R type=Enchantment mana={4}{G}{G} [/card] [card] text={T}: Add to your mana pool one mana of any type that a land you control could produce. id=4936 name=Reflecting Pool rarity=R type=Land [/card] [card] text=First strike Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn. id=4839 name=Renegade Warlord rarity=U type=Creature mana={4}{R} power=3 subtype=Human Warrior toughness=3 [/card] [card] text=Target creature deals damage to itself equal to its power. id=4895 name=Repentance rarity=U type=Sorcery mana={2}{W} [/card] [card] text=Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature. id=4783 name=Respite rarity=C type=Instant mana={1}{G} [/card] [card] text=Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players. id=4840 name=Rolling Thunder rarity=C type=Sorcery mana={X}{R}{R} [/card] [card] text=Artifacts and lands come into play tapped. id=4784 name=Root Maze rarity=R type=Enchantment mana={G} [/card] [card] text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) id=4785 name=Rootbreaker Wurm rarity=C type=Creature mana={5}{G}{G} power=6 subtype=Wurm toughness=6 [/card] [card] text={1}{G}: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. id=4786 name=Rootwalla rarity=C type=Creature mana={2}{G} power=2 subtype=Lizard toughness=2 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Rootwater Depths doesn't untap during your next untap step. id=4937 name=Rootwater Depths rarity=U type=Land [/card] [card] text={T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand. id=4720 name=Rootwater Diver rarity=U type=Creature mana={U} power=1 subtype=Merfolk toughness=1 [/card] [card] text={T}: Rootwater Hunter deals 1 damage to target creature or player. id=4721 name=Rootwater Hunter rarity=C type=Creature mana={2}{U} power=1 subtype=Merfolk toughness=1 [/card] [card] text={T}: Gain control of target creature as long as that creature is enchanted. id=4722 name=Rootwater Matriarch rarity=R type=Creature mana={2}{U}{U} power=2 subtype=Merfolk toughness=3 [/card] [card] text=You may play Aura cards with enchant creature as though they had flash. id=4723 name=Rootwater Shaman rarity=R type=Creature mana={2}{U} power=2 subtype=Merfolk Shaman toughness=2 [/card] [card] text=Red spells you play cost {1} less to play. id=4625 name=Ruby Medallion rarity=R type=Artifact mana={2} [/card] [card] text={1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and remove all other cards revealed this way from the game. id=4896 name=Sacred Guide rarity=R type=Creature mana={W} power=1 subtype=Human Cleric toughness=1 [/card] [card] text=Enchant creature Whenever a creature is put into a graveyard from play, put a +1/+1 counter on enchanted creature. id=4682 name=Sadistic Glee rarity=C type=Enchantment mana={B} subtype=Aura [/card] [card] text={2}{W}: Prevent all combat damage that would be dealt by target creature this turn. id=4897 name=Safeguard rarity=R type=Enchantment mana={3}{W}{W} [/card] [card] text=Salt Flats comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you. id=4938 name=Salt Flats rarity=R type=Land [/card] [card] text=First strike (This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn. id=4841 name=Sandstone Warrior rarity=C type=Creature mana={2}{R}{R} power=1 subtype=Human Soldier Warrior toughness=3 [/card] [card] text=Blue spells you play cost {1} less to play. id=4626 name=Sapphire Medallion rarity=R type=Artifact mana={2} [/card] [card] text=When Sarcomancy comes into play, put a 2/2 black Zombie creature token into play. At the beginning of your upkeep, if there are no Zombies in play, Sarcomancy deals 1 damage to you. id=4683 name=Sarcomancy rarity=R type=Enchantment mana={B} [/card] [card] text=Scabland comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you. id=4939 name=Scabland rarity=R type=Land [/card] [card] text=At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent. id=4627 name=Scalding Tongs rarity=R type=Artifact mana={2} [/card] [card] text=As an additional cost to play Scorched Earth, discard X land cards. Destroy X target lands. id=4842 name=Scorched Earth rarity=R type=Sorcery mana={X}{R} [/card] [card] text=Scragnoth can't be countered. Protection from blue id=4787 name=Scragnoth rarity=U type=Creature mana={4}{G} power=3 subtype=Beast toughness=4 [/card] [card] text=Flying {1}{B}: Regenerate Screeching Harpy. id=4684 name=Screeching Harpy rarity=U type=Creature mana={2}{B}{B} power=2 subtype=Harpy Beast toughness=2 [/card] [card] text={1}, {T}: Remove any number of cards in your hand from the game face down. Put that many cards from the top of your library into your hand. Then look at the removed cards and put them on top of your library in any order. id=4628 name=Scroll Rack rarity=R type=Artifact mana={2} [/card] [card] text=Sea Monster can't attack unless defending player controls an Island. id=4724 name=Sea Monster rarity=C type=Creature mana={4}{U}{U} power=6 subtype=Serpent toughness=6 [/card] [card] text=Buyback {4} (You may pay an additional {4} as you play this spell. If you do, put this card into your hand as it resolves.) Searing Touch deals 1 damage to target creature or player. id=4843 name=Searing Touch rarity=U type=Instant mana={R} [/card] [card] text={T}: Untap target creature. id=4788 name=Seeker of Skybreak rarity=C type=Creature mana={1}{G} power=2 subtype=Elf toughness=1 [/card] [card] text=Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it. id=4915 name=Segmented Wurm rarity=U type=Creature mana={3}{R}{G} power=5 subtype=Wurm toughness=5 [/card] [card] text=Flying Pay 2 life: Return Selenia, Dark Angel to its owner's hand. id=4916 name=Selenia, Dark Angel rarity=R type=Legendary Creature mana={3}{W}{B} power=3 subtype=Angel toughness=3 [/card] [card] text=Destroy target enchantment. You gain life equal to its converted mana cost. id=4898 name=Serene Offering rarity=U type=Instant mana={1}{W} [/card] [card] text=When Servant of Volrath leaves play, sacrifice a creature. id=4685 name=Servant of Volrath rarity=C type=Creature mana={2}{B} power=3 subtype=Minion toughness=3 [/card] [card] text=Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card. id=4725 name=Shadow Rift rarity=C type=Instant mana={U} [/card] [card] text=Shadowstorm deals 2 damage to each creature with shadow. id=4846 name=Shadowstorm rarity=U type=Sorcery mana={R} [/card] [card] text=Destroy target artifact. id=4847 name=Shatter rarity=C type=Instant mana={1}{R} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand. id=4726 name=Shimmering Wings rarity=C type=Enchantment mana={U} subtype=Aura [/card] [card] text=Whenever Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. id=4848 name=Shocker rarity=R type=Creature mana={1}{R} power=1 subtype=Insect toughness=1 [/card] [card] text=Flying, first strike id=4917 name=Sky Spirit rarity=U type=Creature mana={1}{W}{U} power=2 subtype=Spirit toughness=2 [/card] [card] text=Flying You can't play Skyshroud Condor unless you've played another spell this turn. id=4727 name=Skyshroud Condor rarity=U type=Creature mana={1}{U} power=2 subtype=Bird toughness=2 [/card] [card] text={T}: Add {G} to your mana pool. {1}: Add {W} or {R} to your mana pool. id=4789 name=Skyshroud Elf rarity=C type=Creature mana={1}{G} power=1 subtype=Elf Druid toughness=1 [/card] [card] text=Skyshroud Forest comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {G} to your mana pool. Skyshroud Forest deals 1 damage to you. id=4940 name=Skyshroud Forest rarity=R type=Land [/card] [card] text={T}: You may put a land card from your hand into play. Play this ability only any time you could play a sorcery. id=4790 name=Skyshroud Ranger rarity=C type=Creature mana={G} power=1 subtype=Elf toughness=1 [/card] [card] text={1}{G}: Regenerate Skyshroud Troll. id=4791 name=Skyshroud Troll rarity=C type=Creature mana={2}{G}{G} power=3 subtype=Troll Giant toughness=3 [/card] [card] text=Flying Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn. id=4686 name=Skyshroud Vampire rarity=U type=Creature mana={3}{B}{B} power=3 subtype=Vampire toughness=3 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn. id=4899 name=Soltari Crusader rarity=U type=Creature mana={2}{W} power=2 subtype=Soltari Knight toughness=1 [/card] [card] text={W}: Soltari Emissary gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.) id=4900 name=Soltari Emissary rarity=R type=Creature mana={1}{W} power=2 subtype=Soltari Soldier toughness=1 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) id=4901 name=Soltari Foot Soldier rarity=C type=Creature mana={W} power=1 subtype=Soltari Soldier toughness=1 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) {0}: The next time Soltari Guerrillas would deal combat damage to defending player this turn, it deals that damage to target creature instead. id=4918 name=Soltari Guerrillas rarity=R type=Creature mana={2}{W}{R} power=3 subtype=Soltari Soldier toughness=2 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) Soltari Lancer has first strike as long as it's attacking. id=4902 name=Soltari Lancer rarity=C type=Creature mana={2}{W} power=2 subtype=Soltari Knight toughness=2 [/card] [card] text=Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.) id=4903 name=Soltari Monk rarity=U type=Creature mana={W}{W} power=2 subtype=Soltari Monk Cleric toughness=1 [/card] [card] text=Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.) id=4904 name=Soltari Priest rarity=U type=Creature mana={W}{W} power=2 subtype=Soltari Cleric toughness=1 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn. id=4905 name=Soltari Trooper rarity=C type=Creature mana={1}{W} power=1 subtype=Soltari Soldier toughness=1 [/card] [card] text=Pay 3 life: Put a +1/+1 counter on Souldrinker. id=4687 name=Souldrinker rarity=U type=Creature mana={3}{B} power=2 subtype=Spirit toughness=2 [/card] [card] text=Counter target spell with converted mana cost X. id=4728 name=Spell Blast rarity=C type=Instant mana={X}{U} [/card] [card] text=Spike Drone comes into play with a +1/+1 counter on it. {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature. id=4792 name=Spike Drone rarity=C type=Creature mana={G} power=0 subtype=Spike Drone toughness=0 [/card] [card] text=Enchant creature Enchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated. id=4688 name=Spinal Graft rarity=C type=Enchantment mana={1}{B} subtype=Aura [/card] [card] text=At the beginning of your upkeep, if there are no Reflection tokens in play, put a 2/2 white Reflection creature token into play. {0}: Destroy target Reflection. id=4906 name=Spirit Mirror rarity=R type=Enchantment mana={2}{W}{W} [/card] [card] text=As an additional cost to play Spontaneous Combustion, sacrifice a creature. Spontaneous Combustion deals 3 damage to each creature. id=4919 name=Spontaneous Combustion rarity=U type=Instant mana={1}{B}{R} [/card] [card] text={T}: Prevent the next 1 damage that would be dealt to target creature this turn. id=4629 name=Squee's Toy rarity=C type=Artifact mana={1} [/card] [card] text={T}: Add {1} to your mana pool. {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect doesn't end at end of turn.) id=4941 name=Stalking Stones rarity=U type=Land [/card] [card] text={T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect doesn't end at end of turn.) id=4849 name=Starke of Rath rarity=R type=Legendary Creature mana={1}{R}{R} power=2 subtype=Human Rogue toughness=2 [/card] [card] text=If Static Orb is untapped, players can't untap more than two permanents during their untap steps. id=4630 name=Static Orb rarity=R type=Artifact mana={3} [/card] [card] text=When Staunch Defenders comes into play, you gain 4 life. id=4907 name=Staunch Defenders rarity=U type=Creature mana={3}{W}{W} power=3 subtype=Human Soldier toughness=4 [/card] [card] text=Enchant enchantment You control enchanted enchantment. id=4729 name=Steal Enchantment rarity=U type=Enchantment mana={U}{U} subtype=Aura [/card] [card] text={1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller. id=4730 name=Stinging Licid rarity=U type=Creature mana={1}{U} power=1 subtype=Licid toughness=1 [/card] [card] text=Destroy target land. id=4850 name=Stone Rain rarity=C type=Sorcery mana={2}{R} [/card] [card] text={G}{G}: Tap target creature with flying. id=4793 name=Storm Front rarity=U type=Enchantment mana={G} [/card] [card] text=Target creature can't block this turn. Draw a card. id=4851 name=Stun rarity=C type=Instant mana={1}{R} [/card] [card] text=Sudden Impact deals damage equal to the number of cards in target player's hand to that player. id=4852 name=Sudden Impact rarity=U type=Instant mana={3}{R} [/card] [card] text={T}: Add {B} to your mana pool. id=4925 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. id=4922 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. id=4923 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. id=4924 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text=Enchant creature Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1. id=4853 name=Tahngarth's Rage rarity=U type=Enchantment mana={R} subtype=Aura [/card] [card] text=All Sliver creatures have first strike. id=4908 name=Talon Sliver rarity=C type=Creature mana={1}{W} power=1 subtype=Sliver toughness=1 [/card] [card] text=Tap an untapped creature you control: Telethopter gains flying until end of turn. id=4631 name=Telethopter rarity=U type=Artifact Creature mana={4} power=3 subtype=Thopter toughness=1 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) You may choose not to untap Thalakos Dreamsower during your untap step. Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step as long as Thalakos Dreamsower remains tapped. id=4732 name=Thalakos Dreamsower rarity=U type=Creature mana={2}{U} power=1 subtype=Thalakos Wizard toughness=1 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step. id=4942 name=Thalakos Lowlands rarity=U type=Land [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) {U}: Put Thalakos Mistfolk on top of its owner's library. id=4733 name=Thalakos Mistfolk rarity=C type=Creature mana={2}{U} power=2 subtype=Thalakos Illusion toughness=1 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) When Thalakos Seer leaves play, draw a card. id=4734 name=Thalakos Seer rarity=C type=Creature mana={U}{U} power=1 subtype=Thalakos Wizard toughness=1 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow) id=4735 name=Thalakos Sentry rarity=C type=Creature mana={1}{U} power=1 subtype=Thalakos Soldier toughness=2 [/card] [card] text=At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent. id=4632 name=Thumbscrews rarity=R type=Artifact mana={2} [/card] [card] text=Put target creature on top of its owner's library. id=4736 name=Time Ebb rarity=C type=Sorcery mana={2}{U} [/card] [card] text=Target player takes an extra turn after this one. id=4737 name=Time Warp rarity=R type=Sorcery mana={3}{U}{U} [/card] [card] text=Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore into play. id=4854 name=Tooth and Claw rarity=R type=Enchantment mana={3}{R} [/card] [card] text=At the beginning of your upkeep, put a pain counter on Torture Chamber. At the end of your turn, Torture Chamber deals damage to you equal to the number of pain counters on it. {1}, {T}, Remove all pain counters from Torture Chamber: Torture Chamber deals damage to target creature equal to the number of pain counters removed this way. id=4633 name=Torture Chamber rarity=R type=Artifact mana={3} [/card] [card] text=Flying {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand. id=4738 name=Tradewind Rider rarity=R type=Creature mana={3}{U} power=1 subtype=Spirit toughness=4 [/card] [card] text= id=4794 name=Trained Armodon rarity=C type=Creature mana={1}{G}{G} power=3 subtype=Elephant toughness=3 [/card] [card] text=Destroy all enchantments. id=4795 name=Tranquility rarity=C type=Sorcery mana={2}{G} [/card] [card] text={1}{G}: Target creature blocks Trumpeting Armodon this turn if able. id=4796 name=Trumpeting Armodon rarity=U type=Creature mana={3}{G} power=3 subtype=Elephant toughness=3 [/card] [card] text=You may tap or untap target artifact, creature, or land. Draw a card. id=4739 name=Twitch rarity=C type=Instant mana={2}{U} [/card] [card] text=Whenever a creature comes into play, Unstable Shapeshifter becomes a copy of that creature and gains this ability. id=4740 name=Unstable Shapeshifter rarity=R type=Creature mana={3}{U} power=0 subtype=Shapeshifter toughness=1 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step. id=4943 name=Vec Townships rarity=U type=Land [/card] [card] text=At the beginning of each upkeep, put a 1/1 green Saproling creature token into play under your control. id=4797 name=Verdant Force rarity=R type=Creature mana={5}{G}{G}{G} power=7 subtype=Elemental toughness=7 [/card] [card] text=Destroy target artifact. id=4798 name=Verdigris rarity=U type=Instant mana={2}{G} [/card] [card] text={T}: Target creature's power or toughness becomes 1 until end of turn. id=4920 name=Vhati il-Dal rarity=R type=Legendary Creature mana={2}{B}{G} power=3 subtype=Human Warrior toughness=3 [/card] [card] text=Enchant creature Enchanted creature can't attack or block and its activated abilities can't be played. That creature's controller may sacrifice a permanent to ignore this ability until end of turn. {1}{U}: Return Volrath's Curse to its owner's hand. id=4741 name=Volrath's Curse rarity=C type=Enchantment mana={1}{U} subtype=Aura [/card] [card] text=Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though they didn't have shadow. id=4855 name=Wall of Diffusion rarity=C type=Creature mana={1}{R} power=0 subtype=Wall toughness=5 [/card] [card] text=Whenever an opponent plays a red spell, you gain 2 life. id=4909 name=Warmth rarity=U type=Enchantment mana={1}{W} [/card] [card] text={T}: Add {1} to your mana pool. {T}, Sacrifice Wasteland: Destroy target nonbasic land. id=4944 name=Wasteland rarity=U type=Land [/card] [card] text=Watchdog blocks each turn if able. As long as Watchdog is untapped, all creatures attacking you get -1/-0. id=4634 name=Watchdog rarity=U type=Artifact Creature mana={3} power=1 subtype=Hound toughness=2 [/card] [card] text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word or basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.") id=4742 name=Whim of Volrath rarity=R type=Instant mana={U} [/card] [card] text=Buyback {5} (You may pay an additional {5} as you play this spell. If you do, put this card into your hand as it resolves.) Draw a card. id=4743 name=Whispers of the Muse rarity=U type=Instant mana={U} [/card] [card] text=When Wild Wurm comes into play, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand. id=4856 name=Wild Wurm rarity=U type=Creature mana={3}{R} power=5 subtype=Wurm toughness=4 [/card] [card] text=Flying {T}: Target creature gains flying until end of turn. id=4744 name=Wind Dancer rarity=U type=Creature mana={1}{U} power=1 subtype=Faerie toughness=1 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) id=4745 name=Wind Drake rarity=C type=Creature mana={2}{U} power=2 subtype=Drake toughness=2 [/card] [card] text=Destroy all creatures that aren't enchanted. They can't be regenerated. id=4910 name=Winds of Rath rarity=R type=Sorcery mana={3}{W}{W} [/card] [card] text=All Sliver creatures have flying. id=4746 name=Winged Sliver rarity=C type=Creature mana={1}{U} power=1 subtype=Sliver toughness=1 [/card] [card] text=Destroy target land. id=4799 name=Winter's Grasp rarity=U type=Sorcery mana={1}{G}{G} [/card] [card] text={T}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard. id=4921 name=Wood Sage rarity=R type=Creature mana={G}{U} power=1 subtype=Human Druid toughness=1 [/card] [card] text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) As an additional cost to play Worthy Cause, sacrifice a creature. You gain life equal to the sacrificed creature's toughness. id=4911 name=Worthy Cause rarity=U type=Instant mana={W} [/card]