#Thanks to Blublub for orignal version 2009/07/05 [card] text={T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library. id=116725 name=Academy Ruins type=Land auto={T}:Add {1} auto={1}{U}{T}:moveTo(mylibrary) target(artifact|mygraveyard) rarity=R abilities=legendary [/card] [card] text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.) id=108852 target=creature auto=1/1 auto=reach auto=reachshadow name=AEther Web rarity=C mana={1}{G} type=Enchantment subtype=Aura abilities=flash [/card] [card] text=Defender AEtherflame Wall can block creatures with shadow as though they didn't have shadow. {R}: AEtherflame Wall gets +1/+0 until end of turn. id=113558 name=AEtherflame Wall rarity=C mana={1}{R} type=Creature subtype=Wall auto={R}:1/0 power=0 toughness=4 abilities=defender,reachshadow [/card] [card] text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. id=113619 name=Amrou Scout rarity=C mana={1}{W} type=Creature subtype=Kithkin Rebel Scout auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) power=2 toughness=1 [/card] [card] text=Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. id=113509 name=Amrou Seekers rarity=C mana={2}{W} type=Creature subtype=Kithkin Rebel power=2 toughness=2 abilities=intimidate [/card] [card] text=Flash (You may cast this spell any time you could cast an instant.) id=114905 name=Ashcoat Bear rarity=C mana={1}{G} type=Creature subtype=Bear power=2 toughness=2 abilities=flash [/card] [card] text=Destroy target tapped creature. id=114918 target=creature[tapped] auto=destroy name=Assassinate rarity=C mana={2}{B} type=Sorcery [/card] [card] text={T}: Target Assembly-Worker creature gets +1/+1 until end of turn. id=114916 name=Assembly-Worker rarity=U mana={3} type=Artifact Creature subtype=Assembly-Worker auto={T}:1/1 target(assembly-worker) power=2 toughness=2 [/card] [card] text=All Slivers have "Sacrifice this permanent: Add {B}{B} to your mana pool." id=108792 name=Basal Sliver rarity=C mana={2}{B} type=Creature subtype=Sliver auto=lord(sliver) {S}:Add {B}{B} power=2 toughness=2 [/card] [card] text=Target creature gets -3/-0 until end of turn. Draw a card. target=creature auto=-3/-0 auto=draw:1 controller id=118901 name=Bewilder rarity=C mana={2}{U} type=Instant [/card] [card] text=All Sliver creatures get +2/+0. id=109697 name=Bonesplitter Sliver rarity=C mana={3}{R} type=Creature subtype=Sliver auto=lord(sliver) 2/0 power=2 toughness=2 [/card] [card] text=Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat. id=118876 name=Brass Gnat rarity=C mana={1} type=Artifact Creature subtype=Insect auto={1}:untap myUpkeepOnly power=1 toughness=1 abilities=flying,doesnotuntap [/card] [card] text=Counter target spell. target=*|stack auto=fizzle id=113523 name=Cancel rarity=C mana={1}{U}{U} type=Instant [/card] [card] text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from the battlefield, draw a card. id=118891 name=Chromatic Star auto={1}{T}{S}:add{B} auto={1}{T}{S}:add{U} auto={1}{T}{S}:add{G} auto={1}{T}{S}:add{R} auto={1}{T}{S}:add{W} auto=@movedTo(this|graveyard) from(battlefield):draw:1 controller rarity=U mana={1} type=Artifact [/card] [card] text=Flash (You may cast this spell any time you could cast an instant.) {B}: Regenerate Drudge Reavers. id=108850 name=Drudge Reavers rarity=C mana={3}{B} type=Creature subtype=Skeleton auto={B}:regenerate power=2 toughness=1 abilities=flash [/card] [card] text={T}: Tap target creature with toughness 2 or less. id=116379 name=Errant Doomsayers rarity=C mana={1}{W} type=Creature subtype=Human Rebel auto={T}:tap target(creature[toughness<=2]) power=1 toughness=1 [/card] [card] text=Enchant creature When Eternity Snare enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step. id=108788 target=creature auto=doesnotuntap auto=draw:1 controller name=Eternity Snare rarity=C mana={5}{U} type=Enchantment subtype=Aura [/card] [card] text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets -2/-1. target=creature auto=-2/-1 id=108892 name=Feebleness rarity=C mana={1}{B} type=Enchantment subtype=Aura abilities=flash [/card] [card] text=All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn." id=109727 name=Firewake Sliver rarity=U mana={1}{R}{G} type=Creature subtype=Sliver auto=lord(sliver) haste auto=lord(sliver) {1}{S}:2/2 target(sliver) power=1 toughness=1 [/card] [card] text={T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it into onto the battlefield tapped. If you do, shuffle your library. id=116733 name=Flagstones of Trokair rarity=R auto={T}:Add {W} auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myBattlefield) target(plains|mylibrary) && tap type=Land abilities=legendary [/card] [card] id=118906 name=Forest type=Basic Land subtype=Forest text=G auto={T}:Add {G} rarity=L [/card] [card] id=118927 name=Forest type=Basic Land subtype=Forest text=G auto={T}:Add {G} rarity=L [/card] [card] id=122083 name=Forest type=Basic Land subtype=Forest text=G auto={T}:Add {G} rarity=L [/card] [card] id=122088 name=Forest type=Basic Land subtype=Forest text=G auto={T}:Add {G} rarity=L [/card] [card] text=Choose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn. id=116732 auto=may lord(creature|myBattlefield) 2/0 auto=may lord(creature|myBattlefield) 0/2 name=Fortify rarity=C mana={2}{W} type=Instant [/card] [card] text=All Sliver creatures have double strike. id=109722 name=Fury Sliver rarity=U mana={5}{R} type=Creature subtype=Sliver auto=lord(sliver) double strike power=3 toughness=3 [/card] [card] text=All Slivers have "{T}: Add one mana of any color to your mana pool." id=118922 name=Gemhide Sliver rarity=C mana={1}{G} type=Creature subtype=Sliver auto=lord(sliver) {T}:add {B} auto=lord(sliver) {T}:add {U} auto=lord(sliver) {T}:add {G} auto=lord(sliver) {T}:add {R} auto=lord(sliver) {T}:add {W} power=1 toughness=1 [/card] [card] text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand. id=108838 target=creature auto={R}:1/0 auto={R}:moveTo(ownerhand) name=Ghitu Firebreathing rarity=C mana={1}{R} type=Enchantment subtype=Aura abilities=flash [/card] [card] text={G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. auto={G}{T}{S(*|myhand)}:moveTo(myHand) target(land[basic]|mylibrary) id=108830 name=Greenseeker rarity=C mana={G} type=Creature subtype=Elf Spellshaper power=1 toughness=1 [/card] [card] text=Flash (You may cast this spell any time you could cast an instant.) Trample. id=108808 name=Havenwood Wurm rarity=C mana={6}{G} type=Creature subtype=Wurm power=5 toughness=6 abilities=flash,trample [/card] [card] text=Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn. id=118873 name=Herd Gnarr rarity=C mana={3}{G} type=Creature subtype=Beast auto=@movedTo(other creature|myBattlefield):2/2 ueot power=2 toughness=2 [/card] [card] text={1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens onto the battlefield. auto={1}{W}{T}{S(*|myhand)}:token(Citizen,creature citizen, 1/1, white) && token(Citizen,creature citizen, 1/1, white) id=108900 name=Icatian Crier rarity=C mana={2}{W} type=Creature subtype=Human Spellshaper power=1 toughness=1 [/card] [card] id=122089 name=Island type=Basic Land subtype=Island auto={T}:Add {U} text=U rarity=L [/card] [card] id=122095 name=Island type=Basic Land subtype=Island auto={T}:Add {U} text=U rarity=L [/card] [card] id=122077 name=Island type=Basic Land subtype=Island auto={T}:Add {U} text=U rarity=L [/card] [card] id=118905 name=Island type=Basic Land subtype=Island auto={T}:Add {U} text=U rarity=L [/card] [card] text={R}, {T}, Discard a card: Destroy target blue permanent. {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player. id=109752 name=Jaya Ballard, Task Mage rarity=R mana={1}{R}{R} type=Creature subtype=Human Spellshaper auto={R}{T}{S(*|myHand)}:destroy target(*[blue]) auto={1}{R}{T}{S(*|myHand)}:cantregenerate && damage:3 target(creature) auto={1}{R}{T}{S(*|myHand)}:damage:3 target(player) auto={5}{R}{R}{S(*|myHand)}:damage:6 all(creature,player) power=2 toughness=2 abilities=legendary [/card] [card] text=Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. id=113571 name=Jedit's Dragoons rarity=C mana={5}{W} type=Creature subtype=Cat Soldier auto=life:4 power=2 toughness=5 abilities=vigilance [/card] [card] text={T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield. id=113553 name=Kher Keep auto={T}:Add {1} auto={1}{R}{T}:token(Kobolds of Kher Keep,creature kobold, 0/1, red) rarity=R type=Land abilities=legendary [/card] [card] text=Magus of the Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. id=126298 name=Magus of the Disk rarity=R mana={2}{W}{W} type=Creature subtype=Human Wizard auto=tap auto={1}{T}:destroy all(artifact,creature,enchantment) power=2 toughness=4 [/card] [card] text={T}: Exile Mangara of Corondor and target permanent. id=113563 name=Mangara of Corondor rarity=R mana={1}{W}{W} type=Creature subtype=Human Wizard auto={T}:moveTo(exile) all(this) && moveTo(exile) target(*) power=1 toughness=1 abilities=legendary [/card] [card] text=All Sliver creatures get +2/+2. id=111042 name=Might Sliver rarity=U mana={4}{G} type=Creature subtype=Sliver auto=lord(sliver) 2/2 power=2 toughness=2 [/card] [card] id=118921 name=Mountain type=Basic Land subtype=Mountain auto={T}:Add {R} text=R rarity=L [/card] [card] id=118926 name=Mountain type=Basic Land subtype=Mountain auto={T}:Add {R} text=R rarity=L [/card] [card] id=122080 name=Mountain type=Basic Land subtype=Mountain auto={T}:Add {R} text=R rarity=L [/card] [card] id=122090 name=Mountain type=Basic Land subtype=Mountain auto={T}:Add {R} text=R rarity=L [/card] [card] text=Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you. Draw a card. target=creature,player auto=damage:2 auto=damage:3 controller auto=draw:1 controller id=114902 name=Orcish Cannonade rarity=C mana={1}{R}{R} type=Instant [/card] [card] text=Reach (This creature can block creatures with flying.) When Penumbra Spider is put into a graveyard from the battlefield, put a 2/4 black Spider creature token with reach onto the battlefield. id=118899 name=Penumbra Spider rarity=C mana={2}{G}{G} type=Creature subtype=Spider auto=@movedTo(this|graveyard) from(battlefield):token(Spider,Creature spider,2/4,reach black) power=2 toughness=4 abilities=reach [/card] [card] text=All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you." auto=@each my upkeep:foreach(sliver|myBattlefield) life:-1 controller auto=@each opponent upkeep:foreach(sliver|opponentBattlefield) life:-1 opponent id=116748 name=Plague Sliver rarity=R mana={2}{B}{B} type=Creature subtype=Sliver power=5 toughness=5 [/card] [card] id=122084 name=Plains type=Basic Land subtype=Plains auto={T}:Add {W} text=W rarity=L [/card] [card] id=122085 name=Plains type=Basic Land subtype=Plains auto={T}:Add {W} text=W rarity=L [/card] [card] id=122087 name=Plains type=Basic Land subtype=Plains auto={T}:Add {W} text=W rarity=L [/card] [card] id=122092 name=Plains type=Basic Land subtype=Plains auto={T}:Add {W} text=W rarity=L [/card] [card] text={T}: Add {1] to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. auto={T}:Add {1} auto={1}{T}:Add {G} auto={1}{T}:Add {R} auto={1}{T}:Add {B} auto={1}{T}:Add {U} auto={1}{T}:Add {W} id=118880 name=Prismatic Lens mana={2} rarity=C type=Artifact [/card] [card] text=All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature." auto=lord(sliver) {T}:damage:1 target(creature[attacking;blocking]) id=111051 name=Quilled Sliver rarity=U mana={1}{W} type=Creature subtype=Sliver power=1 toughness=1 [/card] [card] text=Scarwood Treefolk enters the battlefield tapped. id=110524 name=Scarwood Treefolk rarity=C mana={3}{G} type=Creature subtype=Treefolk auto=tap power=3 toughness=5 [/card] [card] text=All Slivers have "{T}: Target player puts the top card of his or her library into his or her graveyard." auto=lord(sliver) {T}:deplete:1 target(player) id=122387 name=Screeching Sliver rarity=C mana={U} type=Creature subtype=Sliver power=1 toughness=1 [/card] [card] text=All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." id=118917 name=Sedge Sliver rarity=R mana={2}{R} type=Creature subtype=Sliver auto=aslongas(swamp|myBattlefield) lord(sliver) 1/1 auto=lord(sliver) {B}:regenerate power=2 toughness=2 [/card] [card] text=All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.) id=108797 name=Shadow Sliver rarity=C mana={2}{U} type=Creature subtype=Sliver auto=lord(sliver) shadow power=1 toughness=1 [/card] [card] text=When you cast a creature spell, sacrifice Skittering Monstrosity. id=118878 name=Skittering Monstrosity rarity=U mana={3}{B}{B} auto=@movedTo(creature|mystack):bury type=Creature subtype=Horror power=5 toughness=5 [/card] [card] text=All Sliver creatures have reach. (They can block creatures with flying.) id=111073 name=Spinneret Sliver rarity=C mana={1}{G} type=Creature subtype=Sliver auto=lord(sliver) reach power=2 toughness=2 [/card] [card] text=Flying Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn. id=116386 name=Sprite Noble rarity=R mana={1}{U}{U} type=Creature subtype=Faerie auto=lord(creature[flying]|myBattlefield) 0/1 other auto={T}:lord(creature[flying]|myBattlefield) 1/0 other power=2 toughness=2 abilities=flying [/card] [card] text=Put a 1/1 green Saproling creature token onto the battlefield. auto=token(Saproling,Creature Saproling,1/1,green) id=122079 name=Sprout rarity=C mana={G} type=Instant [/card] [card] text=Squall Line deals X damage to each creature with flying and each player. id=109702 auto=damage:X all(creature[flying]) auto=damage:X all(player) name=Squall Line rarity=R mana={X}{G}{G} type=Instant [/card] [card] text=Trample Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn. id=118915 name=Stonebrow, Krosan Hero rarity=R mana={3}{R}{G} type=Creature subtype=Centaur Warrior auto=lord(creature[attacking;trample]|myBattlefield) 2/2 power=4 toughness=4 abilities=legendary,trample [/card] [card] text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. id=116730 target=creature auto=foreach(creature[attacking]) 1/1 auto=trample name=Strength in Numbers rarity=C mana={1}{G} type=Instant [/card] [card] text=Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn. id=109671 name=Stronghold Overseer rarity=R mana={3}{B}{B}{B} type=Creature subtype=Demon auto={B}{B}:lord(creature[shadow]) 1/0 && lord(creature[-shadow]) -1/0 power=5 toughness=5 abilities=flying,shadow [/card] [card] id=118903 name=Swamp auto={T}:Add {B} type=Basic Land subtype=Swamp text=B rarity=L [/card] [card] id=118904 name=Swamp auto={T}:Add {B} type=Basic Land subtype=Swamp text=B rarity=L [/card] [card] id=122076 name=Swamp auto={T}:Add {B} type=Basic Land subtype=Swamp text=B rarity=L [/card] [card] id=122078 name=Swamp auto={T}:Add {B} type=Basic Land subtype=Swamp text=B rarity=L [/card] [card] text={T}: Add {1} to your mana pool. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. id=114913 name=Swarmyard auto={T}:Add {1} auto={T}:regenerate target(insect) auto={T}:regenerate target(rat) auto={T}:regenerate target(spider) auto={T}:regenerate target(squirrel) rarity=R type=Land [/card] [card] text=All Slivers have "{T}: Tap target permanent." id=111085 name=Telekinetic Sliver rarity=U mana={2}{U}{U} type=Creature subtype=Sliver auto=lord(sliver) {T}:tap target(*) power=2 toughness=2 [/card] [card] text=Put target creature or land on top of its owner's library. id=118887 target=creature,land auto=moveTo(ownerlibrary) name=Temporal Eddy rarity=C mana={2}{U}{U} type=Sorcery [/card] [card] text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. target=creature auto=foreach(swamp|myBattlefield) damage:1 auto=foreach(swamp|myBattlefield) life:1 controller id=106632 name=Tendrils of Corruption rarity=C mana={3}{B} type=Instant [/card] [card] text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. auto={T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap id=118874 name=Terramorphic Expanse rarity=C type=Land [/card] [card] text=Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(*|myBattlefield) id=108907 name=Tolarian Sentinel rarity=C mana={3}{U} type=Creature subtype=Human Spellshaper power=1 toughness=3 abilities=flying [/card] [card] text=Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) id=108841 name=Trespasser il-Vec rarity=C mana={2}{B} type=Creature subtype=Human Rogue auto={S(*|myhand)}:shadow power=3 toughness=1 [/card] [card] text=Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control. id=116726 name=Tromp the Domains rarity=U mana={5}{G} type=Sorcery auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) 1/1 auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) 1/1 auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) 1/1 auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) 1/1 auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) 1/1 auto=lord(creature|myBattlefield) trample [/card] [card] text={G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creature or player. auto={G}:1/1 auto={3}{G}{S}:Damage:2 target(creature,player) id=113579 name=Unyaro Bees rarity=R mana={G}{G}{G} type=Creature subtype=Insect power=0 toughness=1 abilities=flying [/card] [card] text={T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 Assembly-Worker artifact creature token onto the battlefield. id=116384 auto={T}:Add {1} auto={7}{T}:token(Assembly-Worker,creature artifact, 2/2, artifact) name=Urza's Factory rarity=U type=Land [/card] [card] text={2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. auto={2}{B}{T}{S(*|myhand)}:life:-2 opponent && life:2 controller id=108798 name=Urborg Syphon-Mage rarity=C mana={2}{B} type=Creature subtype=Human Spellshaper power=2 toughness=2 [/card] [card] id=125866 name=Venser's Sliver rarity=C mana={5} type=Artifact Creature subtype=Sliver power=3 toughness=3 [/card] [card] text=Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield under your control." id=109766 target=creature auto=3/3 auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) name=Verdant Embrace rarity=R mana={3}{G}{G} type=Enchantment subtype=Aura [/card] [card] text=As Vesuva enters the battlefield, you may choose a land on the battlefield. If you do, Vesuva enters the battlefield tapped as a copy of the chosen land. id=113543 name=Vesuva auto=tap auto=may copy notatarget(land) rarity=R type=Land [/card] [card] text={0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. id=111082 name=Viscid Lemures rarity=C mana={4}{B} type=Creature subtype=Spirit auto={0}:-1/-0 && swampwalk power=4 toughness=3 [/card] [card] text=All Sliver creatures get +0/+2. id=106648 name=Watcher Sliver rarity=C mana={3}{W} type=Creature subtype=Sliver auto=lord(sliver) 0/2 power=2 toughness=2 [/card] [card] text={G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. id=113583 name=Wormwood Dryad rarity=C mana={2}{G} type=Creature subtype=Dryad auto={G}:forestwalk && damage:1 controller auto={B}:swampwalk && damage:1 controller power=3 toughness=1 [/card] [card] text=Forestwalk When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library. auto=may moveTo(myBattlefield) target(forest|mylibrary) && tap id=118884 name=Yavimaya Dryad abilities=forestwalk rarity=U mana={1}{G}{G} type=Creature subtype=Dryad power=2 toughness=1 [/card]