[card] text=Flying id=6536 name=Air Elemental rarity=U mana={3}{U}{U} type=Creature subtype=Elemental power=4 toughness=4 abilities=flying [/card] [card] text=Vigilance id=6508 name=Alaborn Grenadier rarity=C mana={W}{W} type=Creature subtype=Human Soldier power=2 toughness=2 abilities=vigilance [/card] [card] text=Reach (This creature can block creatures with flying.) id=6499 name=Alaborn Musketeer rarity=C mana={1}{W} type=Creature subtype=Human Soldier power=2 toughness=1 abilities=reach [/card] [card] id=6493 name=Alaborn Trooper rarity=C mana={2}{W} type=Creature subtype=Human Soldier power=2 toughness=3 [/card] [card] text={T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared. id=6516 name=Alaborn Veteran rarity=R mana={2}{W} type=Creature subtype=Human Knight auto={T}:2/2 target(creature) myTurnOnly power=2 toughness=2 [/card] [card] text=You draw three cards and you lose 3 life. id=6579 auto=draw:3 auto=life:-3 name=Ancient Craving rarity=R mana={3}{B} type=Sorcery [/card] [card] text=Flying When Angel of Mercy enters the battlefield, you gain 3 life. id=6505 name=Angel of Mercy rarity=U mana={4}{W} type=Creature subtype=Angel auto=life:3 power=3 toughness=3 abilities=flying [/card] [card] text=Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) id=6500 target=creature auto=3/3 auto=flying name=Angelic Blessing rarity=C mana={2}{W} type=Sorcery [/card] [card] text=Defender, flying (This creature can't attack, and it can block creatures with flying.) id=6498 name=Angelic Wall rarity=C mana={1}{W} type=Creature subtype=Wall power=0 toughness=4 abilities=defender,flying [/card] [card] text={T}: Apprentice Sorcerer deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. id=6535 name=Apprentice Sorcerer rarity=U mana={2}{U} type=Creature subtype=Human Wizard auto={T}:damage:1 target(creature,player) myTurnOnly power=1 toughness=1 [/card] [card] text=Flying, vigilance id=6514 name=Archangel rarity=R mana={5}{W}{W} type=Creature subtype=Angel power=5 toughness=5 abilities=flying,vigilance [/card] [card] text=Destroy all lands. id=6520 auto=destroy all(land) name=Armageddon rarity=R mana={3}{W} type=Sorcery [/card] [card] text=Armored Galleon can't attack unless defending player controls an Island. id=6537 name=Armored Galleon rarity=U mana={4}{U} type=Creature subtype=Human Pirate auto=aslongas(island|opponentBattlefield) -cantattack power=5 toughness=4 abilities=cantattack [/card] [card] text=Flying, vigilance id=6509 name=Armored Griffin rarity=U mana={3}{W} type=Creature subtype=Griffin power=2 toughness=3 auto=flying,vigilance [/card] [card] id=6627 name=Barbtooth Wurm rarity=C mana={5}{G} type=Creature subtype=Wurm power=6 toughness=4 [/card] [card] text=Target opponent draws a card. You gain 7 life. id=6510 auto=draw:1 opponent auto=life:7 controller name=Bargain rarity=U mana={2}{W} type=Sorcery [/card] [card] id=6613 name=Bear Cub rarity=C mana={1}{G} type=Creature subtype=Bear power=2 toughness=2 [/card] [card] text=Bee Sting deals 2 damage to target creature or player. id=6633 target=creature,player auto=damage:2 name=Bee Sting rarity=U mana={3}{G} type=Sorcery [/card] [card] text=Blaze deals X damage to target creature or player. id=6600 target=creature,player auto=damage:X name=Blaze rarity=U mana={X}{R} type=Sorcery [/card] [card] text=Target creature gets +X/+0 until end of turn. id=6573 target=creature auto=X/0 name=Bloodcurdling Scream rarity=U mana={X}{B} type=Sorcery [/card] [card] text=Return target creature card from your graveyard to the battlefield. id=6501 target=creature(myGraveyard) auto=moveTo(myBattlefield) name=Breath of Life rarity=U mana={3}{W} type=Sorcery [/card] [card] text=Flying, haste id=6605 name=Brimstone Dragon rarity=R mana={6}{R}{R} type=Creature subtype=Dragon power=6 toughness=6 abilities=flying,haste [/card] [card] text=When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card. id=6566 name=Brutal Nightstalker rarity=U mana={3}{B}{B} type=Creature subtype=Nightstalker auto=may discard:1 opponent power=3 toughness=2 [/card] [card] text=Creatures you control get +1/+0 until end of turn. id=6564 auto=lord(creature|myBattlefield) 1/0 name=Chorus of Woe rarity=C mana={B} type=Sorcery [/card] [card] text=Flying id=6553 name=Dakmor Bat rarity=C mana={1}{B} type=Creature subtype=Bat power=1 toughness=1 abilities=flying [/card] [card] text=Dakmor Plague deals 3 damage to each creature and each player. auto=damage:3 all(player,creature) id=6571 name=Dakmor Plague rarity=U mana={3}{B}{B} type=Sorcery [/card] [card] id=6552 name=Dakmor Scorpion rarity=C mana={1}{B} type=Creature subtype=Scorpion power=2 toughness=1 [/card] [card] text=Dakmor Sorceress's power is equal to the number of Swamps you control. id=6576 name=Dakmor Sorceress rarity=R mana={5}{B} type=Creature subtype=Human Wizard auto=foreach(swamp|myBattlefield) 1/0 power=0 toughness=4 [/card] [card] text=Destroy target nonblack creature. You gain 3 life. id=6569 target=creature[-black] auto=destroy auto=life:3 controller name=Dark Offering rarity=U mana={4}{B}{B} type=Sorcery [/card] [card] text=Return target sorcery card from your graveyard to your hand. id=6528 target=sorcery|myGraveyard auto=moveTo(myHand) name=Deja Vu rarity=C mana={2}{U} type=Sorcery [/card] [card] text=When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. id=6546 name=Denizen of the Deep rarity=R mana={6}{U}{U} type=Creature subtype=Serpent auto=moveTo(ownerHand) all(other creature|myBattlefield) power=11 toughness=11 [/card] [card] text=Earthquake deals X damage to each creature without flying and each player. id=6609 auto=damage:X all(creature[-flying]) auto=damage:X all(player) name=Earthquake rarity=R mana={X}{R} type=Sorcery [/card] [card] text=Counter target sorcery spell. id=6534 target=sorcery|stack auto=fizzle name=Extinguish rarity=C mana={1}{U} type=Instant [/card] [card] text=Counter target creature spell. id=6533 target=creature|stack auto=fizzle name=False Summoning rarity=C mana={1}{U} type=Instant [/card] [card] text=You gain 2 life for each creature you control. id=6504 auto=foreach(creature|myBattlefield) life:2 name=Festival of Trokin rarity=C mana={W} type=Sorcery [/card] [card] text=G id=8409 name=Forest rarity=L auto={T}:Add{G} type=Basic Land subtype=Forest [/card] [card] id=6587 name=Goblin Cavaliers rarity=C mana={2}{R} type=Creature subtype=Goblin power=3 toughness=2 [/card] [card] text=Sacrifice Goblin Firestarter: Goblin Firestarter deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. id=6598 name=Goblin Firestarter rarity=U mana={R} type=Creature subtype=Goblin auto={S}:damage:1 target(creature,player) myTurnOnly power=1 toughness=1 [/card] [card] text=Flying Goblin Glider can't block. id=6584 name=Goblin Glider rarity=U mana={1}{R} type=Creature subtype=Goblin power=1 toughness=1 abilities=flying,cantblock [/card] [card] text=Draw four cards, then discard three cards at random. id=6602 auto=draw:4 auto=discard:3 name=Goblin Lore rarity=U mana={1}{R} type=Sorcery [/card] [card] text=When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library. id=6596 name=Goblin Matron rarity=U mana={2}{R} type=Creature subtype=Goblin auto=may moveTo(myHand) target(goblin|mylibrary) power=1 toughness=1 [/card] [card] text=Mountainwalk id=6585 name=Goblin Mountaineer rarity=C mana={R} type=Creature subtype=Goblin Scout power=1 toughness=1 abilities=mountainwalk [/card] [card] id=6582 name=Goblin Piker rarity=C mana={1}{R} type=Creature subtype=Goblin Warrior power=2 toughness=1 [/card] [card] text=Goblin Raider can't block. id=6583 name=Goblin Raider rarity=C mana={1}{R} type=Creature subtype=Goblin Warrior power=2 toughness=2 abilities=cantblock [/card] [card] text=Goblin War Strike deals damage equal to the number of Goblins you control to target player. id=6594 target=player auto=foreach(goblin|myBattlefield) damage:1 name=Goblin War Strike rarity=C mana={R} type=Sorcery [/card] [card] id=6616 name=Golden Bear rarity=C mana={3}{G} type=Creature subtype=Bear power=4 toughness=3 [/card] [card] text=Destroy target nonblack creature. id=6563 target=creature[-black] auto=destroy name=Hand of Death rarity=C mana={2}{B} type=Sorcery [/card] [card] text=Hurricane deals X damage to each creature with flying and each player. id=6640 auto=damage:X all(creature[flying]) auto=damage:X all(player) name=Hurricane rarity=U mana={X}{G} type=Sorcery [/card] [card] text=U id=8390 name=Island rarity=L auto={T}:Add{U} type=Basic Land subtype=Island [/card] [card] text=Cast Just Fate only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature. id=6519 target=creature[attacking]|opponentBattlefield auto=destroy name=Just Fate rarity=R mana={2}{W} type=Instant [/card] [card] text=Kiss of Death deals 4 damage to target opponent. You gain 4 life. id=6572 auto=life:4 controller auto=damage:4 opponent name=Kiss of Death rarity=U mana={4}{B}{B} type=Sorcery [/card] [card] text=Lava Axe deals 5 damage to target player. id=6591 target=player auto=damage:5 name=Lava Axe rarity=C mana={4}{R} type=Sorcery [/card] [card] text=Forestwalk id=6611 name=Lynx rarity=U mana={1}{G} type=Creature subtype=Cat power=2 toughness=1 abilities=forestwalk [/card] [card] text=When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player. id=6607 name=Magma Giant rarity=R mana={5}{R}{R} type=Creature subtype=Giant auto=damage:2 all(creature,player) power=5 toughness=5 [/card] [card] text=Flying id=6554 name=Moaning Spirit rarity=C mana={2}{B} type=Creature subtype=Spirit power=2 toughness=1 abilities=flying [/card] [card] text=Target creature gets +4/+4 until end of turn. id=6621 target=creature auto=4/4 name=Monstrous Growth rarity=C mana={1}{G} type=Sorcery [/card] [card] text=R id=8406 name=Mountain rarity=L auto={T}:Add{R} type=Basic Land subtype=Mountain [/card] [card] id=6551 name=Muck Rats rarity=C mana={B} type=Creature subtype=Rat power=1 toughness=1 [/card] [card] text=Counter target creature or sorcery spell. id=6542 target=creature,sorcery|stack auto=fizzle name=Mystic Denial rarity=U mana={1}{U}{U} type=Instant [/card] [card] text=Target player gains 8 life. id=6624 target=player auto=life:8 name=Natural Spring rarity=U mana={3}{G}{G} type=Sorcery [/card] [card] text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. id=6623 target=forest|myLibrary auto=moveTo(myBattlefield) name=Nature's Lore rarity=U mana={1}{G} type=Sorcery [/card] [card] text=Nightstalker Engine's power is equal to the number of creature cards in your graveyard. id=6577 name=Nightstalker Engine rarity=R mana={4}{B} type=Creature subtype=Nightstalker auto=foreach(creature|myGraveyard) 1/0 power=* toughness=3 [/card] [card] text=Reach (This creature can block creatures with flying.) id=6618 name=Norwood Archers rarity=C mana={3}{G} type=Creature subtype=Elf Archer power=3 toughness=3 abilities=reach [/card] [card] text={T}: You may put a green creature card from your hand onto the battlefield. Activate this ability only during your turn, before attackers are declared. auto={T}:moveTo(myBattlefield) target(creature[green]|myHand) myTurnOnly id=6634 name=Norwood Priestess rarity=R mana={2}{G}{G} type=Creature subtype=Elf Druid power=1 toughness=1 [/card] [card] id=6636 name=Norwood Ranger rarity=C mana={G} type=Creature subtype=Elf Scout power=1 toughness=2 [/card] [card] id=6599 name=Obsidian Giant rarity=U mana={4}{R} type=Creature subtype=Giant power=4 toughness=4 [/card] [card] text=Haste id=6586 name=Ogre Berserker rarity=C mana={4}{R} type=Creature subtype=Ogre Berserker power=4 toughness=2 abilities=haste [/card] [card] text=Ogre Taskmaster can't block. id=6588 name=Ogre Taskmaster rarity=U mana={3}{R} type=Creature subtype=Ogre power=4 toughness=3 abilities=cantblock [/card] [card] id=6597 name=Ogre Warrior rarity=C mana={3}{R} type=Creature subtype=Ogre Warrior power=3 toughness=3 [/card] [card] text=Destroy target creature. Its owner gains 4 life. id=6502 target=creature auto=destroy auto=life:4 targetController name=Path of Peace rarity=C mana={3}{W} type=Sorcery [/card] [card] text=W id=8374 name=Plains rarity=L auto={T}:Add{W} type=Basic Land subtype=Plains [/card] [card] id=6617 name=Plated Wurm rarity=C mana={4}{G} type=Creature subtype=Wurm power=4 toughness=5 [/card] [card] text=Prowling Nightstalker can't be blocked except by black creatures. id=6556 name=Prowling Nightstalker rarity=C mana={3}{B} type=Creature subtype=Nightstalker auto=cantbeblockedby(creature[-black] power=2 toughness=2 [/card] [card] text=Haste (This creature can attack and {T} as soon as it comes under your control.) id=6581 name=Raging Goblin rarity=C mana={R} type=Creature subtype=Goblin Berserker power=1 toughness=1 abilities=haste [/card] [card] text=Swampwalk id=6558 name=Raiding Nightstalker rarity=C mana={2}{B} type=Creature subtype=Nightstalker power=2 toughness=2 abilities=swampwalk [/card] [card] text=Return target creature card from your graveyard to your hand. id=6560 target=creature|myGraveyard auto=moveTo(myHand) name=Raise Dead rarity=C mana={B} type=Sorcery [/card] [card] text=Cast Remove only during the declare attackers step and only if you've been attacked this step. Return target attacking creature to its owner's hand. id=6541 target=creature[attacking]|opponentBattlefield auto=moveTo(ownerHand) name=Remove rarity=U mana={U} type=Instant [/card] [card] text=Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control. auto=moveTo(myBattlefield) all(nightstalker|myGraveyard) auto=destroy all(swamp|myBattlefield) id=6578 name=Return of the Nightstalkers rarity=R mana={5}{B}{B} type=Sorcery [/card] [card] text=Creatures you control get +2/+2 until end of turn. id=6503 auto=lord(creature|myBattlefield) 2/2 name=Righteous Charge rarity=U mana={1}{W}{W} type=Sorcery [/card] [card] text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) id=6626 name=River Bear rarity=U mana={3}{G} type=Creature subtype=Bear power=3 toughness=3 abilities=islandwalk [/card] [card] text=Put target card from your graveyard on top of your library. id=6622 target=*|myGraveyard name=Salvage auto=moveTo(myLibrary) rarity=C mana={G} type=Sorcery [/card] [card] text=Spitting Earth deals damage equal to the number of Mountains you control to target creature. id=6589 target=creature auto=foreach(mountain|myBattlefield) damage:1 name=Spitting Earth rarity=U mana={1}{R} type=Sorcery [/card] [card] text={T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared. id=6517 name=Steam Catapult rarity=R mana={3}{W}{W} type=Creature subtype=Human Soldier auto={T}:destroy target(creature[tapped]) myTurnOnly power=2 toughness=3 [/card] [card] text=Steam Frigate can't attack unless defending player controls an Island. id=6526 name=Steam Frigate rarity=C mana={2}{U} type=Creature subtype=Human Pirate auto=aslongas(island|opponentBattlefield) -cantattack power=3 toughness=3 abilities=cantattack [/card] [card] text=Destroy target land. id=6590 name=Stone Rain rarity=C mana={2}{R} type=Sorcery target=land auto=destroy [/card] [card] text=B id=8393 name=Swamp rarity=L auto={T}:Add{B} type=Basic Land subtype=Swamp [/card] [card] text=Swarm of Rats's power is equal to the number of Rats you control. id=6555 name=Swarm of Rats rarity=U mana={1}{B} type=Creature subtype=Rat auto=foreach(rat|myBattlefield) 1/0 power=* toughness=1 [/card] [card] text=Sylvan Yeti's power is equal to the number of cards in your hand. id=6635 name=Sylvan Yeti rarity=R mana={2}{G}{G} auto=foreach(*|myhand) 1/0 type=Creature subtype=Yeti power=* toughness=4 [/card] [card] text=Flying id=6524 name=Talas Air Ship rarity=C mana={3}{U} type=Creature subtype=Human Pirate power=3 toughness=2 abilities=flying [/card] [card] id=6525 name=Talas Merchant rarity=C mana={1}{U} type=Creature subtype=Human Pirate power=1 toughness=3 [/card] [card] text={T}: Draw a card. Activate this ability only during your turn, before attackers are declared. id=6547 name=Talas Researcher rarity=R mana={4}{U} type=Creature subtype=Human Pirate Wizard auto={T}:Draw:1 myTurnOnly power=1 toughness=1 [/card] [card] text=Flying id=6521 name=Talas Scout rarity=C mana={1}{U} type=Creature subtype=Human Pirate Scout power=1 toughness=2 abilities=flying [/card] [card] text=Talas Warrior is unblockable. id=6545 name=Talas Warrior rarity=R mana={1}{U}{U} type=Creature subtype=Human Pirate Warrior power=2 toughness=2 auto=unblockable [/card] [card] text=When Temple Acolyte enters the battlefield, you gain 3 life. id=6495 name=Temple Acolyte rarity=C mana={1}{W} type=Creature subtype=Human Cleric auto=life:3 power=1 toughness=3 [/card] [card] text={T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared. id=6507 name=Temple Elder rarity=U mana={2}{W} type=Creature subtype=Human Cleric auto={T}:life:1 myTurnOnly power=1 toughness=2 [/card] [card] text=Draw a card for each tapped creature target opponent controls. auto=foreach(creature[tapped]|opponentBattlefield) draw:1 id=6543 name=Theft of Dreams rarity=U mana={2}{U} type=Sorcery [/card] [card] text=Put target creature on top of its owner's library. id=6532 target=creature auto=moveTo(ownerLibrary) name=Time Ebb rarity=C mana={2}{U} type=Sorcery [/card] [card] text=Draw two cards. id=6527 auto=Draw:2 name=Touch of Brilliance rarity=C mana={3}{U} type=Sorcery [/card] [card] text=Reach (This creature can block creatures with flying.) id=6619 name=Tree Monkey rarity=C mana={G} type=Creature subtype=Ape power=1 toughness=1 abilities=reach [/card] [card] text=Tremor deals 1 damage to each creature without flying. id=6592 auto=damage:1 all(creature[-flying]) name=Tremor rarity=C mana={R} type=Sorcery [/card] [card] id=6496 name=Trokin High Guard rarity=C mana={3}{W} type=Creature subtype=Human Knight power=3 toughness=3 [/card] [card] text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. id=6630 target=basic|myLibrary auto=moveTo(myBattlefield) name=Untamed Wilds rarity=U mana={2}{G} type=Sorcery [/card] [card] text=Flying When Vampiric Spirit enters the battlefield, you lose 4 life. id=6575 name=Vampiric Spirit rarity=R mana={2}{B}{B} type=Creature subtype=Spirit auto=life:-4 power=4 toughness=3 abilities=flying [/card] [card] text=Destroy target tapped creature. id=6513 target=creature[tapped] auto=destroy name=Vengeance rarity=U mana={3}{W} type=Sorcery [/card] [card] text=Volcanic Hammer deals 3 damage to target creature or player. id=6593 target=creature,player auto=damage:3 name=Volcanic Hammer rarity=C mana={1}{R} type=Sorcery [/card] [card] id=6491 name=Volunteer Militia rarity=C mana={W} type=Creature subtype=Human Soldier power=1 toughness=2 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) id=6497 name=Wild Griffin rarity=C mana={2}{W} type=Creature subtype=Griffin power=2 toughness=2 abilities=flying [/card] [card] text=Swampwalk id=6625 name=Wild Ox rarity=U mana={3}{G} type=Creature subtype=Ox power=3 toughness=3 abilities=swampwalk [/card]