[card] text=Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If Strength of Night was kicked, Zombie creatures you control get an additional +2/+2 until end of turn. id=28007 name=Strength of Night rarity=C mana={2}{G} kicker={B} auto=kicker lord(creature|myBattlefield) 1/1 auto=lord(creature[zombie]|myBattlefield) 2/2 type=Instant [/card] [card] text=Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. id=28669 name=AEther Mutation target=creature auto=moveTo(ownerhand) auto=token(Saproling,Creature Saproling,1/1,green)*manacost rarity=U mana={3}{G}{U} type=Sorcery [/card] [card] text={U},{T}: Target creature gains flying until end of turn. {B},{T}: Target creature gets -2/-0 until end of turn. id=25856 name=Ana Disciple rarity=C mana={G} type=Creature subtype=Human Wizard auto={U}{T}:flying target(creature) auto={B}{T}:-2/-0 target(creature) power=1 toughness=1 [/card] [card] text={R}: Angelfire Crusader gets +1/+0 until end of turn. id=21253 name=Angelfire Crusader rarity=C mana={3}{W} type=Creature subtype=Human Soldier Knight auto={R}:1/0 power=2 toughness=3 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you. id=23247 auto={T}:Add {1} auto={T}:Add {R} && Damage:1 controller auto={T}:Add {W} && Damage:1 controller name=Battlefield Forge rarity=R type=Land [/card] [card] text={R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player. id=28807 name=Bloodfire Colossus rarity=R mana={6}{R}{R} type=Creature subtype=Giant auto={R}{S}:damage:6 all(creature,player) power=6 toughness=6 [/card] [card] text={R}, Sacrifice Bloodfire Dwarf: Bloodfire Dwarf deals 1 damage to each creature without flying. id=26806 name=Bloodfire Dwarf auto={R}{S}:damage:1 all(creature[-flying]) rarity=C mana={R} type=Creature subtype=Dwarf power=1 toughness=1 [/card] [card] text={R}, Sacrifice Bloodfire Kavu: Bloodfire Kavu deals 2 damage to each creature. id=28806 name=Bloodfire Kavu auto={R}{S}:damage:2 all(creature) rarity=U mana={2}{R}{R} type=Creature subtype=Kavu power=2 toughness=2 [/card] [card] text=Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn. id=27153 name=Bog Gnarr auto=@movedTo(*[black]|stack):2/2 ueot rarity=C mana={4}{G} type=Creature subtype=Beast power=2 toughness=2 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you. auto={T}:Add {1} auto={T}:Add {W} && Damage:1 controller auto={T}:Add {B} && Damage:1 controller id=23246 name=Caves of Koilos rarity=R type=Land [/card] [card] text={R}, {T}: Target creature gets +2/+0 until end of turn. {G}, Tap: Add one mana of any color to your mana pool. id=25853 name=Ceta Disciple rarity=C mana={U} type=Creature subtype=Merfolk Wizard auto={R}{T}:2/0 target(creature) auto={G}{T}:Add {W} auto={G}{T}:Add {U} auto={G}{T}:Add {B} auto={G}{T}:Add {R} auto={G}{T}:Add {G} power=1 toughness=1 [/card] [card] text=Flying {1}{U}, {T}: Return target kavu to its owner's hand. auto={1}{U}{T}:moveTo(ownerhand) target(kavu) id=28754 name=Coastal Drake rarity=C mana={2}{U} type=Creature subtype=Drake power=2 toughness=1 abilities=flying [/card] [card] text=Death Grasp deals X damage to target creature or player. You gain X life. id=29415 target=creature,player auto=damage:X auto=life:X controller name=Death Grasp rarity=R mana={X}{W}{B} type=Sorcery [/card] [card] text=Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. id=25833 target=creature[-black] auto=bury auto=token(Saproling,Creature Saproling,1/1,green)*manacost name=Death Mutation rarity=U mana={6}{B}{G} type=Sorcery [/card] [card] text={B}{T}: Target creature gets -2/-0 until end of turn. {R}{T}: Target creature gets +2/+0 until end of turn. id=25852 name=Dega Disciple rarity=C mana={W} type=Creature subtype=Human Wizard auto={B}{T}:-2/-0 target(creature) auto={R}{T}:2/0 target(creature) power=1 toughness=1 [/card] [card] text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) Flying When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead. id=26259 name=Desolation Angel rarity=R mana={3}{B}{B} kicker={W}{W} auto=kicker destroy all(land|opponentBattlefield) auto=destroy all(land|myBattlefield) type=Creature subtype=Angel power=5 toughness=4 abilities=flying [/card] [card] text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) id=29414 name=Desolation Giant rarity=R mana={2}{R}{R} kicker={W}{W} auto=kicker destroy all(creature|opponentBattlefield) auto=destroy all(other creature|myBattlefield) type=Creature subtype=Giant power=3 toughness=3 [/card] [card] text=Dwarven Patrol doesn't untap during your untap step. Whenever you cast a nonred spell, untap Dwarven Patrol. id=26672 name=Dwarven Patrol auto=doesnotuntap auto=@movedTo(*[-red]|mystack):untap rarity=U mana={2}{R} type=Creature subtype=Dwarf power=4 toughness=2 [/card] [card] text={B}{G}: Ebony Treefolk gets +1/+1 until end of turn. id=29450 name=Ebony Treefolk rarity=U mana={1}{B}{G} type=Creature subtype=Treefolk auto={B}{G}: 1/1 power=3 toughness=3 [/card] [card] text=Whenever a creature you control attacks, it gets +2/+2 until end of turn. auto=lord(creature[attacking]|myBattlefield) 2/2 id=28011 name=Fervent Charge rarity=R mana={1}{W}{B}{R} type=Enchantment [/card] [card] text=Flying id=26757 name=Gaea's Skyfolk rarity=C mana={G}{U} type=Creature subtype=Elf Merfolk power=2 toughness=2 abilities=flying [/card] [card] text=Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn. id=27154 name=Glade Gnarr auto=@movedTo(*[blue]|stack):2/2 ueot rarity=C mana={5}{G} type=Creature subtype=Beast power=4 toughness=4 [/card] [card] text={2}, Sacrifice a land: Put two 1/1 red and white Goblin Soldier creature tokens into play. auto={2}{S(land|myBattlefield)}:token(Goblin Soldier,creature goblin soldier, 1/1,red white)*2 id=29417 name=Goblin Trenches rarity=R mana={1}{W}{R} type=Enchantment [/card] [card] text=Flying {1}, Tap: Add one mana of any color to your mana pool. id=26854 name=Helionaut rarity=C mana={2}{W} type=Creature subtype=Human Soldier auto={1}{T}:Add {W} auto={1}{T}:Add {U} auto={1}{T}:Add {B} auto={1}{T}:Add {R} auto={1}{T}:Add {G} power=1 toughness=2 abilities=flying [/card] [card] text=Defender (This creature can't attack.) When Jungle Barrier enters the battlefield, draw a card. auto=draw:1 id=29304 name=Jungle Barrier rarity=U mana={2}{G}{U} type=Creature subtype=Wall power=2 toughness=6 abilities=defender [/card] [card] text={W}: Kavu Glider gets +0/+1 until end of turn. {U}: Kavu Glider gains flying until end of turn. id=26809 name=Kavu Glider rarity=C mana={2}{R} type=Creature subtype=Kavu auto={W}:0/1 auto={U}:flying power=2 toughness=1 [/card] [card] text=Target player loses 1 life and you gain 1 life. Draw a card. target=player auto=damage:1 auto=life:1 controller auto=draw:1 controller id=27591 name=Last Caress rarity=C mana={2}{B} type=Sorcery [/card] [card] text=Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. target=land[basic]|myLibrary auto=moveTo(myHand) id=26816 name=Lay of the Land rarity=C mana={G} type=Sorcery [/card] [card] text=Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards. target=creature auto=foreach(swamp|myBattlefield) life:-2 opponent auto=foreach(mountain|myBattlefield) damage:1 auto=foreach(forest|myBattlefield) token(Saproling,Creature Saproling,1/1,green) auto=foreach(plains|myBattlefield) life:2 controller auto=foreach(island|myBattlefield) draw:1 controller id=27231 name=Last Stand rarity=R mana={W}{U}{B}{R}{G} type=Sorcery [/card] [card] text=Flying, vigilance, haste id=27650 name=Lightning Angel rarity=R mana={1}{R}{W}{U} type=Creature subtype=Angel power=3 toughness=4 abilities=flying,vigilance,haste [/card] [card] text=Flying {2}{G}: Regenerate Living Airship. id=26795 name=Living Airship rarity=C mana={3}{U} type=Creature subtype=Metathran auto={2}{G}:regenerate power=2 toughness=3 abilities=flying [/card] [card] text={T}: Add {B} to your mana pool. id=26759 auto={T}:Add {B} name=Llanowar Dead rarity=C mana={B}{G} type=Creature subtype=Zombie Elf power=2 toughness=2 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you. id=23248 auto={T}:Add {1} auto={T}:Add {B} && Damage:1 controller auto={T}:Add {G} && Damage:1 controller name=Llanowar Wastes rarity=R type=Land [/card] [card] text=Enchant creature Enchanted creature can't attack. {B}: Enchanted creature gets -1/-1 until end of turn. {R}: Enchanted creature can't block this turn. id=26788 name=Manacles of Decay target=creature auto=cantattack auto={B}:-1/-1 auto={R}:cantblock rarity=C mana={1}{W} type=Enchantment subtype=Aura [/card] [card] text=Haste Minotaur Tactician gets +1/+1 as long as you control a white creature. Minotaur Tactician gets +1/+1 as long as you control a blue creature. auto=aslongas(creature[white]|myBattlefield) 1/1 auto=aslongas(creature[blue]|myBattlefield) 1/1 id=26849 name=Minotaur Tactician rarity=C mana={3}{R} type=Creature subtype=Minotaur power=1 toughness=1 abilities=haste [/card] [card] text={W}, {T}: Target player gains 1 life. auto={W}{T}:life:1 target(player) id=26800 name=Mournful Zombie rarity=C mana={2}{B} type=Creature subtype=Zombie power=2 toughness=1 [/card] [card] text=Flash (You may cast this spell any time you could play an instant.) When Mystic Snake enters the battlefield, counter target spell. target=*|stack auto=may fizzle id=26421 name=Mystic Snake rarity=R mana={1}{G}{U}{U} type=Creature subtype=Snake power=2 toughness=2 abilities=flash [/card] [card] text=Sacrifice a land: You gain 3 life. auto={S(land|myBattlefield)}:life:3 id=25816 name=Overgrown Estate rarity=R mana={B}{G}{W} type=Enchantment [/card] [card] text=When Penumbra Bobcat is put into a graveyard from the battlefield, put a 2/1 black Cat creature token onto the battlefield. id=26815 name=Penumbra Bobcat auto=@movedTo(this|graveyard) from(battlefield): token(Cat,Creature cat,2/1,black) rarity=C mana={2}{G} type=Creature subtype=Cat power=2 toughness=1 [/card] [card] text=When Penumbra Kavu is put into a graveyard from the battlefield, put a 3/3 black Kavu creature token onto the battlefield. id=25956 name=Penumbra Kavu auto=@movedTo(this|graveyard) from(battlefield): token(Kavu,Creature kavu,3/3,black) rarity=U mana={4}{G} type=Creature subtype=Kavu power=3 toughness=3 [/card] [card] text=Trample When Penumbra Wurm is put into a graveyard from the battlefield, put a 6/6 black Wurm creature token onto the battlefield. id=27669 name=Penumbra Wurm auto=@movedTo(this|graveyard) from(battlefield): token(Wurm,Creature wurm,6/6,trample,black) rarity=R mana={5}{G}{G} type=Creature subtype=Wurm power=6 toughness=6 abilities=trample [/card] [card] text=At the beginning of your upkeep, you draw a card and you lose 1 life. auto=@each my upkeep:draw:1 auto=@each my upkeep:life:-1 id=27663 name=Phyrexian Arena rarity=R mana={1}{B}{B} type=Enchantment [/card] [card] text=When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. auto=life:-2 auto=draw:2 id=26699 name=Phyrexian Gargantua rarity=U mana={4}{B}{B} type=Creature subtype=Horror power=4 toughness=4 [/card] [card] text=When Phyrexian Rager enters the battlefield, you draw two cards and you lose 2 life. auto=life:-1 auto=draw:1 id=27660 name=Phyrexian Rager rarity=C mana={2}{B} type=Creature subtype=Horror power=2 toughness=2 [/card] [card] text=Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control. auto=aslongas(swamp|myBattlefield) lord(creature) -1/-1 auto=aslongas(mountain|myBattlefield) lord(creature) -1/-1 auto=aslongas(forest|myBattlefield) lord(creature) -1/-1 auto=aslongas(plains|myBattlefield) lord(creature) -1/-1 auto=aslongas(island|myBattlefield) lord(creature) -1/-1 id=25859 name=Planar Despair rarity=R mana={3}{B}{B} type=Sorcery [/card] [card] text={G}, {T}, Sacrifice a creature: Destroy target enchantment. auto={G}{T}{S(creature|myBattlefield)}:destroy target(enchantment) id=27188 name=Quagmire Druid rarity=C mana={2}{B} type=Creature subtype=Zombie Druid power=2 toughness=2 [/card] [card] text={T}: Razorfin Hunter deals 1 damage to target creature or player. id=26756 name=Razorfin Hunter rarity=C mana={U}{R} type=Creature subtype=Merfolk Goblin auto={T}:damage:1 target(creature,player) power=1 toughness=1 [/card] [card] text={U}{B}, {T}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card. auto={U}{B}{S}:-3/-3 target(creature) && draw:1 controller id=25971 name=Savage Gorilla rarity=C mana={4}{G} type=Creature subtype=Ape power=3 toughness=3 [/card] [card] text=Enchant creature Enchanted creature has protection from green and from blue. id=27674 target=creature auto=protection from blue auto=protection from green name=Shield of Duty and Reason rarity=C mana={W} type=Enchantment subtype=Aura [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you. id=23250 auto={T}:Add {1} auto={T}:Add {U} && Damage:1 controller auto={T}:Add {R} && Damage:1 controller name=Shivan Reef rarity=R type=Land [/card] [card] text=Destroy target artifact. Draw a card. target=artifact auto=destroy auto=draw:1 id=29605 name=Smash rarity=C mana={2}{R} type=Instant [/card] [card] text=Protection from green {B}: Regenerate Spectral Lynx id=26663 name=Spectral Lynx rarity=R mana={1}{W} type=Creature subtype=Cat Spirit auto={B}:regenerate power=2 toughness=1 abilities=protection from green [/card] [card] text=Put target creature on top of its owner's library. target=creature auto=moveTo(ownerLibrary) id=25832 name=Temporal Spring rarity=C mana={1}{G}{U} type=Sorcery [/card] [card] text=Destroy all enchantments. Draw a card. auto=destroy all(enchantment) auto=draw:1 id=26720 name=Tranquil Path rarity=C mana={4}{G} type=Sorcery [/card] [card] text={T}: Add {G},{U}, or {B} to your mana pool. id=26717 name=Urborg Elf rarity=C mana={1}{G} type=Creature subtype=Elf Druid auto={T}:Add {U} auto={T}:Add {B} auto={T}:Add {G} power=1 toughness=1 [/card] [card] text=Destroy target permanent. target=* auto=destroy id=19135 name=Vindicate rarity=R mana={1}{W}{B} type=Sorcery [/card] [card] text={1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library. {1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library. auto={1}{W}:moveTo(myHand) target(enchantment|myLibrary) && discard:1 auto={1}{U}:moveTo(myHand) target(instant|myLibrary) && discard:1 id=23056 name=Wild Research rarity=R mana={2}{R} type=Enchantment [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you. id=23249 auto={T}:Add {1} auto={T}:Add {G} && Damage:1 controller auto={T}:Add {U} && Damage:1 controller name=Yavimaya Coast rarity=R type=Land [/card] [card] text=Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has trample. auto=trample auto=2/2 target=creature alias=1194 id=19132 name=Yavimaya's Embrace rarity=R mana={5}{G}{U}{U} type=Enchantment subtype=Aura [/card]