#!/bin/sh -e # let's dump some info to debug a bit echo ls = `ls` echo pwd = `pwd` # computing potential release name echo TRAVIS_PULL_REQUEST = $TRAVIS_PULL_REQUEST echo TRAVIS_BRANCH = $TRAVIS_BRANCH if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then if [ "$TRAVIS_BRANCH" = "alphas" ]; then export RELEASE_NAME="alpha-${TRAVIS_BUILD_NUMBER}" else export RELEASE_NAME="latest-${TRAVIS_BRANCH}" fi fi echo RELEASE_NAME = $RELEASE_NAME if [ "$TRAVIS_OS_NAME" = "linux" ]; then # updating versions with the TRAVIS build numbers cd projects/mtg/ ant update > errors.txt cd ../.. fi # we create resource package cd projects/mtg/bin/Res python createResourceZip.py # if we let the zip here, Wagic will use it in the testsuite # and we'll get 51 failed test cases mv core_*.zip ../../../../core.zip cd ../../../.. # we're building a PSP binary here if [ "$BUILD_TYPE" = "PSP" ]; then mkdir build_psp cd build_psp cmake -DCMAKE_TOOLCHAIN_FILE=../CMakeModules/psp.toolchain.cmake .. make -j8 mkdir WTH mkdir WTH/Res mv bin/EBOOT.PBP WTH/ mv ../thirdparty/exceptionHandler/prx/exception.prx WTH/ cp ../core.zip WTH/Res cd WTH/Res unzip core.zip rm core.zip cd .. chmod -R 775 Res cd .. zip psprelease.zip -r WTH/ cd .. fi # we're building an Android binary here if [ "$BUILD_TYPE" = "ANDROID" ]; then jdk_switcher use oraclejdk8 mkdir build_android cd build_android cmake -DCMAKE_TOOLCHAIN_FILE=../CMakeModules/android.toolchain.cmake -DANDROID_NATIVE_API_LEVEL=android-10 .. make -j4 cd .. fi # we're building an Emscripten HTML here if [ "$BUILD_TYPE" = "Emscripten" ]; then mkdir build_emscripten cd build_emscripten emcmake cmake -DCMAKE_BUILD_TYPE=Debug .. emmake make cd .. fi # we're building a Qt version with GUI here if [ "$BUILD_TYPE" = "Qt" ]; then mkdir build_qt_widget cd build_qt_widget cmake -Dbackend_qt_widget=ON -Dbackend_qt_console=OFF .. make -j4 wagic cd .. # let's try an Intel linux binary in debug text-mode-only mkdir build_qt_console cd build_qt_console cmake -Dbackend_qt_console=ON .. make -j4 wagic cd .. # Now we run the testsuite (Res needs to be in the working directory) cd projects/mtg ./../../build_qt_console/bin/wagic cd ../.. fi # we're building a SDL version if [ "$BUILD_TYPE" = "SDL" ]; then mkdir build_SDL cd build_SDL cmake -Dbackend_sdl=ON .. make -j4 wagic cd .. fi # Let's launch de iOS cross-compilation if [ "$BUILD_TYPE" = "iOS" ]; then cmake -DCMAKE_TOOLCHAIN_FILE=CMakeModules/ios-theos.toolchain.cmake -DTHEOS_PATH=theos . cp projects/mtg/iOS/control . make -j4 -f makefile.ios package fi