grade=borderline ##cant code: Ixalan's Binding, Kopala, Warden of Waves, Dire Fleet Ravager, Lurking Chupacabra, Rowdy Crew, Trove of Temptation, Emergent Growth, Spike-Tailed Ceratops, Wildgrowth Walker, Belligerent Brontodon, Gishath, Sun's Avatar, Pillar of Origins, Shadowed Caravel, Sorcerous Spyglass, Unclaimed Territory, Huatli, Warrior Poet ##experimental code: Tocatli Honor Guard, Ruin Raider, Sword-Point Diplomacy, Captivating Crew, Rampaging Ferocidon, Sunbird's Invocation, Admiral Beckett Brass [card] name=Adanto Vanguard auto=@combat(attacking) source(this):2/0 auto={L:4}:indestructible ueot text=As long as Adanto Vanguard is attacking, it gets +2/+0. -- Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={1}{W} type=Creature subtype=Vampire Soldier power=1 toughness=1 [/card] [card] name=Ashes of the Abhorrent auto=lord(*|graveyard) onlymanaability auto=@movedto(*|graveyard) from(battlefield):life:1 controller text=Players can't cast spells from graveyards or activate abilities of cards in graveyards. -- Whenever a creature dies, you gain 1 life. mana={1}{W} type=Enchantment [/card] [card] name=Axis of Mortality auto=@each my upkeep:may exchangelife opponent text=At the beginning of your upkeep, you may have two target players exchange life totals. mana={4}{W}{W} type=Enchantment [/card] [card] name=Bellowing Aegisaur auto=@damaged(this):counter(1/1,1) all(other creature|mybattlefield) text=Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control. mana={5}{W} type=Creature subtype=Dinosaur power=3 toughness=5 [/card] [card] name=Bishop of Rebirth abilities=vigilance auto=@combat(attacking) source(this):may moveto(mybattlefield) target(creature[manacost<=3]|mygraveyard) text=Vigilance -- Whenever Bishop of Rebirth attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. mana={3}{W}{W} type=Creature subtype=Vampire Cleric power=3 toughness=4 [/card] [card] name=Bishop's Soldier abilities=lifelink text=Lifelink mana={1}{W} type=Creature subtype=Vampire Soldier power=2 toughness=2 [/card] [card] name=Bright Reprisal target=creature[attacking] auto=destroy auto=draw:1 controller text=Destroy target attacking creature. -- Draw a card. mana={4}{W} type=Instant [/card] [card] name=Duskborne Skymarcher abilities=flying auto={W}{T}:target(vampire) 1/1 ueot text=Flying -- {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn. mana={W} type=Creature subtype=Vampire Cleric power=1 toughness=1 [/card] [card] name=Emissary of Sunrise abilities=first strike auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend text=First strike -- When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={2}{W} type=Creature subtype=Human Cleric power=2 toughness=1 [/card] [card] name=Encampment Keeper abilities=first strike auto={7}{W}{T}{S}:all(creature|mybattlefield) 2/2 ueot text=First strike -- {7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn. mana={W} type=Creature subtype=Hound power=1 toughness=1 [/card] [card] name=Glorifier of Dusk auto={L:2}:flying ueot auto={L:2}:vigilance ueot text=Pay 2 life: Glorifier of Dusk gains flying until end of turn. -- Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. mana={3}{W}{W} type=Creature subtype=Vampire Soldier power=4 toughness=4 [/card] [card] name=Goring Ceratops abilities=double strike auto=@combat(attacking) source(this):all(other creature|mybattlefield) double strike ueot text=Double strike -- Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn. mana={5}{W}{W} type=Creature subtype=Dinosaur power=3 toughness=3 [/card] [card] name=Imperial Aerosaur abilities=flying auto=target(other creature|mybattlefield) flying ueot && 1/1 ueot text=Flying -- When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. mana={3}{W} type=Creature subtype=Dinosaur power=3 toughness=3 [/card] [card] name=Imperial Lancer auto=aslongas(dinosaur|mybattlefield) double strike text=Imperial Lancer has double strike as long as you control a Dinosaur. mana={W} type=Creature subtype=Human Knight power=1 toughness=1 [/card] [card] name=Inspiring Cleric auto=life:4 controller text=When Inspiring Cleric enters the battlefield, you gain 4 life. mana={2}{W} type=Creature subtype=Vampire Cleric power=3 toughness=2 [/card] [card] name=Ixalan's Binding auto=target(*[-land]|opponentbattlefield) (blink)forsrc text=When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. -- Your opponents can't cast spells with the same name as the exiled card. mana={3}{W} type=Enchantment [/card] [card] name=Kinjalli's Caller auto=lord(dinosaur|myhand) altercost(colorless, -1) text=Dinosaur spells you cast cost {1} less to cast. mana={W} type=Creature subtype=Human Cleric power=0 toughness=3 [/card] [card] name=Kinjalli's Sunwing abilities=flying auto=@movedto(creature|opponentbattlefield):tap all(trigger) text=Flying -- Creatures your opponents control enter the battlefield tapped. mana={2}{W} type=Creature subtype=Dinosaur power=2 toughness=3 [/card] [card] name=Legion Conquistador auto=may moveto(myhand) target(Legion Conquistador|mylibrary) text=When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library. mana={2}{W} type=Creature subtype=Vampire Soldier power=2 toughness=2 [/card] [card] name=Legion's Judgment target=creature[power=>4] auto=destroy text=Destroy target creature with power 4 or greater. mana={2}{W} type=Sorcery [/card] [card] name=Legion's Landing auto=token(Vampire,creature Vampire,1/1,white,lifelink) auto=@combat(attacking) source(creature) restriction{type(other creature[attacking]|myBattlefield)~morethan~2}:flip(Adanto, the First Fort) text=When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. -- When you attack with three or more creatures, transform Legion's Landing. mana={W} type=Legendary Enchantment [/card] [card] name=Adanto, the First Fort auto={T}:add{W} auto={2}{W}{T}:token(Vampire,creature Vampire,1/1,white,lifelink) text=(Transforms from Legion's Landing.) -- {T}: Add {W} to your mana pool. -- {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink. type=Legendary Land [/card] [card] name=Looming Altisaur mana={3}{W} type=Creature subtype=Dinosaur power=1 toughness=7 [/card] [card] name=Mavren Fein, Dusk Apostle auto=@combat(attacking) source(vampire[-token]|mybattlefield):token(Vampire,creature Vampire,1/1,white,lifelink) text=Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink. mana={2}{W} type=Legendary Creature subtype=Vampire Cleric power=2 toughness=2 [/card] [card] name=Paladin of the Bloodstained auto=token(Vampire,creature Vampire,1/1,white,lifelink) text=When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink. mana={3}{W} type=Creature subtype=Vampire Knight power=3 toughness=2 [/card] [card] name=Pious Interdiction target=creature auto=life:2 controller auto=cantattack auto=cantblock text=Enchant creature -- When Pious Interdiction enters the battlefield, you gain 2 life. -- Enchanted creature can't attack or block. mana={3}{W} type=Enchantment subtype=Aura [/card] [card] name=Priest of the Wakening Sun auto={3}{W}{W}{S}:moveto(myhand) target(dinosaur|mylibrary) auto=@each my upkeep if type(dinosaur|myhand)~morethan~0:life:2 controller text=At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. -- {3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library. mana={W} type=Creature subtype=Human Cleric power=1 toughness=1 [/card] [card] name=Pterodon Knight auto=if type(dinosaur|mybattlefield)~morethan~0 flying text=Pterodon Knight has flying as long as you control a Dinosaur. mana={3}{W} type=Creature subtype=Human Knight power=3 toughness=3 [/card] [card] name=Queen's Commission auto=token(Vampire,creature Vampire,1/1,white,lifelink)*2 text=Create two 1/1 white Vampire creature tokens with lifelink. mana={2}{W} type=Sorcery [/card] [card] name=Rallying Roar auto=all(creature|mybattlefield) untap auto=all(creature|mybattlefield) 1/1 text=Creatures you control get +1/+1 until end of turn. Untap them. mana={2}{W} type=Instant [/card] [card] name=Raptor Companion mana={1}{W} type=Creature subtype=Dinosaur power=3 toughness=1 [/card] [card] name=Ritual of Rejuvenation auto=life:4 controller auto=draw:1 controller text=You gain 4 life. -- Draw a card. mana={2}{W} type=Instant [/card] [card] name=Sanguine Sacrament auto=life:X controller auto=life:X controller alias=135262 text=You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library. mana={X}{W}{W} type=Instant [/card] [card] name=Settle the Wreckage target=player auto=moveto(exile) all(creature[attacking]|targetedpersonsbattlefield) auto=foreach(creature[attacking]|targetedpersonsbattlefield) ability$!may moveto(mybattlefield) target(land|mylibrary)!$ targetedplayer text=Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library. mana={2}{W}{W} type=Instant [/card] [card] name=Sheltering Light target=creature auto=indestructible auto=_SCRY_(1) text=Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.) mana={W} type=Instant [/card] [card] name=Shining Aerosaur abilities=flying text=Flying mana={4}{W} type=Creature subtype=Dinosaur power=3 toughness=4 [/card] [card] name=Skyblade of the Legion abilities=flying text=Flying mana={1}{W} type=Creature subtype=Vampire Soldier power=1 toughness=3 [/card] [card] name=Slash of Talons target=creature[attacking;blocking] auto=damage:2 text=Slash of Talons deals 2 damage to target attacking or blocking creature. mana={W} type=Instant [/card] [card] name=Steadfast Armasaur abilities=vigilance auto=@combat(attacking,blocking) source(this):transforms((,newability[{1}{W}{T}:damage:toughness target(creature[attacking;blocking])])) ueot text=Vigilance -- {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it. mana={3}{W} type=Creature subtype=Dinosaur power=2 toughness=3 [/card] [card] name=Sunrise Seeker abilities=vigilance auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend text=Vigilance -- When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={4}{W} type=Creature subtype=Human Scout power=3 toughness=3 [/card] [card] name=Territorial Hammerskull auto=@combat(attacking) source(this):tap target(creature|opponentbattlefield) text=Whenever Territorial Hammerskull attacks, tap target creature an opponent controls. mana={2}{W} type=Creature subtype=Dinosaur power=2 toughness=3 [/card] [card] name=Tocatli Honor Guard auto=@movedto(creature|battlefield):all(trigger) onlymanaability ueot text=Creatures entering the battlefield don't cause abilities to trigger. mana={1}{W} type=Creature subtype=Human Soldier power=1 toughness=3 [/card] [card] name=Vampire's Zeal target=creature auto=2/2 auto=if cantargetcard(vampire) then first strike text=Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn. mana={W} type=Instant [/card] [card] name=Wakening Sun's Avatar auto=if casted(this) then destroy all(creature[-dinosaur]) text=When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures. mana={5}{W}{W}{W} type=Creature subtype=Dinosaur Avatar power=7 toughness=7 [/card] [card] name=Arcane Adaptation auto=chooseatype lord(creature|mybattlefield,mystack,myhand,mylibrary,mysideboard,mygraveyard,myexile) transforms((chosentype)) chooseend text=As Arcane Adaptation enters the battlefield, choose a creature type. -- Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. mana={2}{U} type=Enchantment [/card] [card] name=Chart a Course auto=draw:2 controller auto=if type(creature[attacking])~lessthan~1 then discard(*|myhand) text=Draw two cards. Then discard a card unless you attacked with a creature this turn. mana={1}{U} type=Sorcery [/card] [card] name=Daring Saboteur auto={2}{U}:unblockable auto=@combatdamaged(player) from(this):may draw:1 && discard(*|myhand) text={2}{U}: Daring Saboteur can't be blocked this turn. -- Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card. mana={1}{U} type=Creature subtype=Human Pirate power=2 toughness=1 [/card] [card] name=Deadeye Quartermaster auto=may moveto(myhand) target(equipment,vehicle|mylibrary) text=When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library. mana={3}{U} type=Creature subtype=Human Pirate power=2 toughness=2 [/card] [card] name=Deeproot Waters auto=@movedTo(Merfolk|mystack):token(Merfolk,creature Merfolk,1/1,blue,opponentshroud) text=Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.) mana={2}{U} type=Enchantment [/card] [card] name=Depths of Desire target=creature auto=moveto(ownerhand) auto=_TREASURE_ text=Return target creature to its owner's hand. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." mana={2}{U} type=Instant [/card] [card] name=Dive Down target=creature|myBattlefield auto=0/3 auto=opponentshroud text=Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) mana={U} type=Instant [/card] [card] name=Dreamcaller Siren abilities=flash, flying, cloud auto=if type(other pirate|mybattlefield)~morethan~0 then tap target(*[-land]) text=Flash -- Flying -- Dreamcaller Siren can block only creatures with flying. -- When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents. mana={2}{U}{U} type=Creature subtype=Siren Pirate power=3 toughness=3 [/card] [card] name=Entrancing Melody target=creature[manacost=X] auto=moveto(mybattlefield) text=Gain control of target creature with converted mana cost X. mana={X}{U}{U} type=Sorcery [/card] [card] name=Fleet Swallower auto=@combat(attacking) source(this):target(player) deplete:halfdowntype:*:targetedpersonslibrary text=Whenever Fleet Swallower attacks, target player puts the top half of his or her library, rounded up, into his or her graveyard. mana={5}{U}{U} type=Creature subtype=Fish power=6 toughness=6 [/card] [card] name=Headwater Sentries mana={3}{U} type=Creature subtype=Merfolk Warrior power=2 toughness=5 [/card] [card] name=Herald of Secret Streams auto=lord(creature[counter{1/1}]|mybattlefield) unblockable text=Creatures you control with +1/+1 counters on them can't be blocked. mana={3}{U} type=Creature subtype=Merfolk Warrior power=2 toughness=3 [/card] [card] name=Kopala, Warden of Waves text=Spells your opponents cast that target a Merfolk you control cost {2} more to cast. -- Abilities your opponents activate that target a Merfolk you control cost {2} more to activate. mana={1}{U}{U} type=Legendary Creature subtype=Merfolk Wizard power=2 toughness=2 [/card] [card] name=Lookout's Dispersal target=*|stack auto=name(counter spell) target(*|stack) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever autohand=aslongas(pirate|mybattlefield) altercost(colorless,-1) text=Lookout's Dispersal costs {1} less to cast if you control a Pirate. -- Counter target spell unless its controller pays {4}. mana={2}{U} type=Instant [/card] [card] name=Navigator's Ruin auto=@each my endofturn restriction{type(creature[attacking]|mybattlefield)~morethan~0}:deplete:4 opponent text=Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent puts the top four cards of his or her library into his or her graveyard. mana={2}{U} type=Enchantment [/card] [card] name=One With the Wind target=creature auto=2/2 auto=flying text=Enchant creature -- Enchanted creature gets +2/+2 and has flying. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Overflowing Insight target=player auto=draw:7 targetedplayer text=Target player draws seven cards. mana={4}{U}{U}{U} type=Sorcery [/card] [card] name=Perilous Voyage target=*[-land]|opponentBattlefield auto=moveto(ownerhand) auto=if targeted(*[manacost<=2]) then _SCRY_(2) text=Return target nonland permanent you don't control to its owner's hand. If its converted mana cost was 2 or less, scry 2. mana={1}{U} type=Instant [/card] [card] name=Pirate's Prize auto=draw:2 controller auto=token(435451) text=Draw two cards. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." mana={3}{U} type=Sorcery [/card] [card] name=Prosperous Pirates auto=token(435451)*2 text=When Prosperous Pirates enters the battlefield, create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." mana={4}{U} type=Creature subtype=Human Pirate power=3 toughness=4 [/card] [card] name=River Sneak abilities=unblockable auto=@movedto(merfolk|mybattlefield):1/1 ueot text=River Sneak can't be blocked. -- Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn. mana={1}{U} type=Creature subtype=Merfolk Warrior power=1 toughness=1 [/card] [card] name=River's Rebuke target=player auto=moveto(targetedpersonshand) all(*[-land]|targetedpersonsbattlefield) text=Return all nonland permanents target player controls to their owner's hand. mana={4}{U}{U} type=Sorcery [/card] [card] name=Run Aground target=creature auto=moveto(ownerlibrary) text=Put target artifact or creature on top of its owner's library. mana={3}{U} type=Instant [/card] [card] name=Sailor of Means auto=token(435451) text=When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." mana={2}{U} type=Creature subtype=Human Pirate power=1 toughness=4 [/card] [card] name=Search for Azcanta auto=@each my upkeep:name(Azcanta) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend auto=@each my upkeep restriction{type(*|mygraveyard)~morethan~6}:may flip(Azcanta, the Sunken Ruin) text=At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. mana={1}{U} type=Legendary Enchantment [/card] [card] name=Azcanta, the Sunken Ruin auto={T}:Add{U} auto={2}{U}{T}:moverandom(*[-land;-creature]) from(mylibrary) to(myhand) text=(Transforms from Search for Azcanta.) -- {T}: Add {U} to your mana pool. -- {2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order. type=Legendary Land [/card] [card] name=Shaper Apprentice auto=aslongas(other merfolk|mybattlefield) flying text=Shaper Apprentice has flying as long as you control another Merfolk. mana={1}{U} type=Creature subtype=Merfolk Wizard power=2 toughness=1 [/card] [card] name=Shipwreck Looter auto=if type(creature[attacking]|mybattlefield)~morethan~0 then may draw:1 && discard(*|myhand) text=Raid — When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. mana={1}{U} type=Creature subtype=Human Pirate power=2 toughness=1 [/card] [card] name=Shore Keeper auto={7}{U}{T}{S}:draw:3 controller text={7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards. mana={U} type=Creature subtype=Trilobite power=0 toughness=3 [/card] [card] name=Siren Lookout abilities=flying auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend text=Flying -- When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={2}{U} type=Creature subtype=Siren Pirate power=1 toughness=2 [/card] [card] name=Siren Stormtamer abilities=flying auto={U}{S}:target(*|stack) fizzle text=Flying -- {U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control. mana={U} type=Creature subtype=Siren Pirate Wizard power=1 toughness=1 [/card] [card] name=Siren's Ruse target=creature|myBattlefield auto=blink auto=if cantargetcard(pirate) then draw:1 text=Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card. mana={1}{U} type=Instant [/card] [card] name=Spell Swindle target=*|stack auto=fizzle auto=token(435451) text=Counter target spell. Create X colorless Treasure artifact tokens, where X is that spell's converted mana cost. They have "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." mana={3}{U}{U} type=Instant [/card] [card] name=Storm Fleet Aerialist abilities=flying auto=if type(creature[attacking]|mybattlefield)~morethan~0 then counter(1/1,1) text=Flying -- Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. mana={1}{U} type=Creature subtype=Human Pirate power=1 toughness=2 [/card] [card] name=Storm Fleet Spy auto=if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1 text=Raid — When Storm Fleet Spy enters the battlefield, if you attacked with a creature this turn, draw a card. mana={2}{U} type=Creature subtype=Human Pirate power=2 toughness=2 [/card] [card] name=Storm Sculptor abilities=unblockable auto=moveto(myhand) target(creature|mybattlefield) text=Storm Sculptor can't be blocked. -- When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand. mana={3}{U} type=Creature subtype=Merfolk Wizard power=3 toughness=2 [/card] [card] name=Tempest Caller auto=tap all(creature|opponentbattlefield) text=When Tempest Caller enters the battlefield, tap all creatures target opponent controls. mana={2}{U}{U} type=Creature subtype=Merfolk Wizard power=2 toughness=3 [/card] [card] name=Watertrap Weaver auto=choice target(creature|opponentbattlefield) tap && frozen text=When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={2}{U} type=Creature subtype=Merfolk Wizard power=2 toughness=2 [/card] [card] name=Wind Strider abilities=flash, flying text=Flash -- Flying mana={4}{U} type=Creature subtype=Merfolk Wizard power=3 toughness=3 [/card] [card] name=Anointed Deacon auto=@each my combatbegins:may target(vampire) 2/0 ueot text=At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn. mana={4}{B} type=Creature subtype=Vampire Cleric power=3 toughness=3 [/card] [card] name=Arguel's Blood Fast auto={1}{B}{L:2}:draw:1 auto=@each my upkeep:if compare(lifetotal)~lessthan~6 then flip(Temple of Aclazotz) text={1}{B}, Pay 2 life: Draw a card. -- At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast. mana={1}{B} type=Legendary Enchantment [/card] [card] name=Temple of Aclazotz auto={T}:Add{B} auto={T}{S(creature|mybattlefield)}:life:storedtoughness text=(Transforms from Arguel's Blood Fast.) -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. type=Legendary Land [/card] [card] name=Bishop of the Bloodstained auto=foreach(vampire|mybattlefield) life:-1 opponent text=When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control. mana={3}{B}{B} type=Creature subtype=Vampire Cleric power=3 toughness=3 [/card] [card] name=Blight Keeper abilities=flying auto={7}{B}{T}{S}:life:4 controller && life:-4 opponent text=Flying -- {7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life. mana={B} type=Creature subtype=Bat Imp power=1 toughness=1 [/card] [card] name=Bloodcrazed Paladin abilities=flash auto=foreach(creature[fresh]|mygraveyard) counter(1/1,1) text=Flash -- Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn. mana={1}{B} type=Creature subtype=Vampire Knight power=1 toughness=1 [/card] [card] name=Boneyard Parley target=creature|graveyard auto=moveto(mybattlefield) text=Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards. mana={5}{B}{B} type=Sorcery [/card] [card] name=Contract Killing target=creature auto=destroy auto=token(435451)*2 text=Destroy target creature. Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." mana={3}{B}{B} type=Sorcery [/card] [card] name=Costly Plunder auto=draw:2 text=As an additional cost to cast Costly Plunder, sacrifice an artifact or creature. -- Draw two cards. mana={1}{B}{S(artifact,creature)} type=Instant [/card] [card] name=Dark Nourishment target=creature,player auto=damage:3 auto=life:3 controller text=Dark Nourishment deals 3 damage to target creature or player. You gain 3 life. mana={4}{B} type=Instant [/card] [card] name=Deadeye Tormentor auto=if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!discard(*|myhand)!$ opponent text=Raid — When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card. mana={2}{B} type=Creature subtype=Human Pirate power=2 toughness=2 [/card] [card] name=Deadeye Tracker auto={1}{B}{T}:moveto(exile) target(<2>*|opponentgraveyard) && flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend text={1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={B} type=Creature subtype=Human Pirate power=1 toughness=1 [/card] [card] name=Deathless Ancient abilities=flying autograveyard={T(<3>vampire[untapped])}:moveto(myhand) text=Flying -- Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand. mana={4}{B}{B} type=Creature subtype=Vampire Knight power=4 toughness=4 [/card] [card] name=Desperate Castaways auto=aslongas(artifact|mybattlefield)<1 cantattack text=Desperate Castaways can't attack unless you control an artifact. mana={1}{B} type=Creature subtype=Human Pirate power=2 toughness=3 [/card] [card] name=Dire Fleet Hoarder auto=@movedTo(this|graveyard) from(battlefield):token(435451) text=When Dire Fleet Hoarder dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." mana={1}{B} type=Creature subtype=Human Pirate power=2 toughness=1 [/card] [card] name=Dire Fleet Interloper abilities=menace auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend text=Menace -- When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={3}{B} type=Creature subtype=Human Pirate power=2 toughness=2 [/card] [card] name=Dire Fleet Ravager abilities=deathtouch, menace ##auto=compare(lifetotal) life:-??? text=Menace, deathtouch -- When Dire Fleet Ravager enters the battlefield, each player loses a third of his or her life, rounded up. mana={3}{B}{B} type=Creature subtype=Orc Pirate Wizard power=4 toughness=4 [/card] [card] name=Fathom Fleet Captain abilities=menace auto=@combat(attacking) source(this) restriction{type(pirate[-token]|mybattlefield)~morethan~0}:may pay({2}) token(Pirate,creature Pirate,2/2,black,menace) text=Menace -- Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace. mana={1}{B} type=Creature subtype=Human Pirate power=2 toughness=1 [/card] [card] name=Fathom Fleet Cutthroat auto=destroy target(creature[damaged]|opponentbattlefield) text=When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. mana={3}{B} type=Creature subtype=Human Pirate power=3 toughness=3 [/card] [card] name=Grim Captain's Call auto=moveto(myhand) target(pirate|mygraveyard) auto=moveto(myhand) target(vampire|mygraveyard) auto=moveto(myhand) target(dinosaur|mygraveyard) auto=moveto(myhand) target(merfolk|mygraveyard) text=Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk. mana={2}{B} type=Sorcery [/card] [card] name=Heartless Pillage target=opponent auto=ability$!discard(<2>*|myhand)!$ targetedplayer auto=if type(creature[attacking]|mybattlefield)~morethan~0 then token(435451) text=Target opponent discards two cards. -- Raid — If you attacked with a creature this turn, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." mana={2}{B} type=Sorcery [/card] [card] name=Kitesail Freebooter abilities=flying auto=hand(blink)forsrc target(*[-land;-creature]|opponenthand) text=Flying -- When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield. mana={1}{B} type=Creature subtype=Human Pirate power=1 toughness=2 [/card] #[card] #name=Lurking Chupacabra #text=Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn. #mana={3}{B} #type=Creature #subtype=Beast Horror #power=2 #toughness=3 #[/card] [card] name=March of the Drowned auto=choice name(return creature) moveto(myhand) target(creature|mygraveyard) auto=choice name(return pirates) moveto(myhand) target(<2>pirate|mygraveyard) text=Choose one — -- • Return target creature card from your graveyard to your hand. -- • Return two target Pirate cards from your graveyard to your hand. mana={B} type=Sorcery [/card] [card] name=Queen's Agent abilities=lifelink auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend text=Lifelink -- When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={5}{B} type=Creature subtype=Vampire Scout power=3 toughness=3 [/card] [card] name=Queen's Bay Soldier mana={1}{B} type=Creature subtype=Vampire Soldier power=2 toughness=2 [/card] [card] name=Raiders' Wake auto=@discarded(*|opponenthand):life:-2 opponent auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!discard(*|myhand)!$ opponent text=Whenever an opponent discards a card, that player loses 2 life. -- Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent discards a card. mana={3}{B} type=Enchantment [/card] [card] name=Revel in Riches auto=@movedto(creature|opponentgraveyard) from(opponentbattlefield):token(435451) auto=@each my upkeep restriction{type(TreasureArtifactToken|mybattlefield)~morethan~9}:winGame controller text=Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- At the beginning of your upkeep, if you control ten or more Treasures, you win the game. mana={4}{B} type=Enchantment [/card] [card] name=Ruin Raider auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1 && life:-manacost text=Raid — At the beginning of your end step, if you attacked with a creature this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost. mana={2}{B} type=Creature subtype=Orc Pirate power=3 toughness=2 [/card] [card] name=Ruthless Knave auto={2}{B}{S(creature|mybattlefield)}:token(435451)*2 text={2}{B}, Sacrifice a creature: Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Sacrifice three Treasures: Draw a card. mana={2}{B} type=Creature subtype=Orc Pirate power=3 toughness=2 [/card] [card] name=Sanctum Seeker auto=@combat(attacking) source(vampire|mybattlefield):life:-1 opponent && life:1 controller text=Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. mana={2}{B}{B} type=Creature subtype=Vampire Knight power=3 toughness=4 [/card] [card] name=Seekers' Squire auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend text=When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={1}{B} type=Creature subtype=Human Scout power=1 toughness=2 [/card] [card] name=Skittering Heartstopper auto={B}:deathtouch ueot text={B}: Skittering Heartstopper gains deathtouch until end of turn. mana={B} type=Creature subtype=Insect power=1 toughness=2 [/card] [card] name=Skulduggery target=creature|mybattlefield auto=1/1 auto=transforms((,newability[target(creature|opponentbattlefield) -1/-1 ueot])) ueot text=Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1. mana={B} type=Instant [/card] [card] name=Skymarch Bloodletter abilities=flying auto=life:1 controller auto=life:-1 opponent text=Flying -- When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life. mana={2}{B} type=Creature subtype=Vampire Soldier power=2 toughness=2 [/card] [card] name=Spreading Rot target=land auto=destroy auto=life:-2 targetcontroller text=Destroy target land. Its controller loses 2 life. mana={4}{B} type=Sorcery [/card] [card] name=Sword-Point Diplomacy auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent text=Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest. mana={2}{B} type=Sorcery [/card] [card] name=Vanquish the Weak target=creature[power<=3] auto=destroy text=Destroy target creature with power 3 or less. mana={2}{B} type=Instant [/card] [card] name=Vicious Conquistador auto=@combat(attacking) source(this):life:-1 opponent text=Whenever Vicious Conquistador attacks, each opponent loses 1 life. mana={B} type=Creature subtype=Vampire Soldier power=1 toughness=2 [/card] [card] name=Vraska's Contempt target=creature,planeswalker auto=moveto(exile) auto=life:2 controller text=Exile target creature or planeswalker. You gain 2 life. mana={2}{B}{B} type=Instant [/card] [card] name=Walk the Plank target=creature[-merfolk] auto=destroy text=Destroy target non-Merfolk creature. mana={B}{B} type=Sorcery [/card] [card] name=Wanted Scoundrels auto=@movedTo(this|graveyard) from(battlefield):token(435451)*2 text=When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." mana={1}{B} type=Creature subtype=Human Pirate power=4 toughness=3 [/card] [card] name=Angrath's Marauders auto=@damaged(creature,player,planeswalker):damage:thatmuch all(trigger[to]) text=If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. mana={5}{R}{R} type=Creature subtype=Human Pirate power=4 toughness=4 [/card] [card] name=Bonded Horncrest auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap text=Bonded Horncrest can't attack or block alone. mana={3}{R} type=Creature subtype=Dinosaur power=5 toughness=5 [/card] [card] name=Brazen Buccaneers abilities=haste auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend text=Haste -- When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={3}{R} type=Creature subtype=Human Pirate power=2 toughness=2 [/card] [card] name=Captain Lannery Storm abilities=haste auto=@sacrificed(TreasureArtifactToken):1/0 ueot auto=@combat(attacking) source(this):token(435451) text=Haste -- Whenever Captain Lannery Storm attacks, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. mana={2}{R} type=Legendary Creature subtype=Human Pirate power=2 toughness=2 [/card] [card] name=Captivating Crew auto={3}{R}:target(creature) untap && haste && alias=129767 text={3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery. mana={3}{R} type=Creature subtype=Human Pirate power=4 toughness=3 [/card] [card] name=Charging Monstrosaur abilities=trample, haste text=Trample, haste mana={4}{R} type=Creature subtype=Dinosaur power=5 toughness=5 [/card] [card] name=Dinosaur Stampede auto=all(creature[attacking]|mybattlefield) trample ueot text=Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn. mana={2}{R} type=Instant [/card] [card] name=Fathom Fleet Firebrand auto={1}{R}:1/0 text={1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn. mana={1}{R} type=Creature subtype=Human Pirate power=2 toughness=2 [/card] [card] name=Fiery Cannonade auto=damage:2 all(creature[-pirate]) text=Fiery Cannonade deals 2 damage to each non-Pirate creature. mana={2}{R} type=Instant [/card] [card] name=Fire Shrine Keeper abilities=menace auto={7}{R}{T}{S}:target(creature) damage:3 text=Menace -- {7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures. mana={R} type=Creature subtype=Elemental power=1 toughness=1 [/card] [card] name=Firecannon Blast target=creature auto=damage:3 auto=if type(creature[attacking]|mybattlefield)~morethan~0 then damage:3 text=Firecannon Blast deals 3 damage to target creature. -- Raid — Firecannon Blast deals 6 damage to that creature instead if you attacked with a creature this turn. mana={1}{R}{R} type=Sorcery [/card] [card] name=Frenzied Raptor mana={2}{R} type=Creature subtype=Dinosaur power=4 toughness=2 [/card] [card] name=Headstrong Brute abilities=cantblock auto=aslongas(other pirate|mybattlefield) menace text=Headstrong Brute can't block. -- Headstrong Brute has menace as long as you control another Pirate. mana={2}{R} type=Creature subtype=Orc Pirate power=3 toughness=3 [/card] [card] name=Lightning-Rig Crew auto=@movedTo(Pirate|mystack):untap auto={T}:damage:1 opponent text={T}: Lightning-Rig Crew deals 1 damage to each opponent. -- Whenever you cast a Pirate spell, untap Lightning-Rig Crew. mana={2}{R} type=Creature subtype=Goblin Pirate power=0 toughness=5 [/card] [card] name=Makeshift Munitions auto={1}{S(artifact,creature|myBattlefield)}:damage:1 target(creature,player) text={1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to target creature or player. mana={1}{R} type=Enchantment [/card] [card] name=Nest Robber abilities=haste text=Haste mana={1}{R} type=Creature subtype=Dinosaur power=2 toughness=1 [/card] [card] name=Otepec Huntmaster abilities=haste auto=lord(dinosaur|myhand) altercost(colorless,-1) auto={T}:haste target(dinosaur) text=Dinosaur spells you cast cost {1} less to cast. -- {T}: Target Dinosaur gains haste until end of turn. mana={1}{R} type=Creature subtype=Human Shaman power=1 toughness=2 [/card] [card] name=Rampaging Ferocidon abilities=menace auto=@lifeof(player):damage:thatmuch auto=@movedto(creature|mybattlefield) damage:1 controller auto=@movedto(creature|opponentbattlefield) damage:1 opponent text=Menace -- Players can't gain life. -- Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller. mana={2}{R} type=Creature subtype=Dinosaur power=3 toughness=3 [/card] [card] name=Raptor Hatchling abilities=trample auto=@damaged(this):token(Dinosaur,creature Dinosaur,3/3,green) text=Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample. mana={1}{R} type=Creature subtype=Dinosaur power=1 toughness=1 [/card] [card] name=Repeating Barrage target=creature,player auto=damage:3 autograveyard={3}{R}{R}restriction{if type(creature[attacking]|mybattlefield)~morethan~0}:moveto(myhand) text=Repeating Barrage deals 3 damage to target creature or player. -- Raid — {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate this ability only if you attacked with a creature this turn. mana={1}{R}{R} type=Sorcery [/card] [card] name=Rigging Runner abilities=first strike auto=if type(creature[attacking]|mybattlefield)~morethan~0 then counter(1/1,1) text=First strike -- Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. mana={R} type=Creature subtype=Goblin Pirate power=1 toughness=1 [/card] [card] name=Rile target=creature|myBattlefield auto=damage:1 auto=trample auto=draw:1 text=Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. -- Draw a card. mana={R} type=Sorcery [/card] [card] name=Rowdy Crew abilities=trample auto=draw:3 && discard:2 controller text=Trample -- When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew. mana={2}{R}{R} type=Creature subtype=Human Pirate power=3 toughness=3 [/card] [card] name=Star of Extinction target=land auto=destroy auto=damage:20 all(creature,planeswalker) text=Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker. mana={5}{R}{R} type=Sorcery [/card] [card] name=Storm Fleet Arsonist auto=if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!sacrifice target(creature|mybattlefield)!$ opponent text=Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked with a creature this turn, target opponent sacrifices a permanent. mana={4}{R} type=Creature subtype=Orc Pirate power=4 toughness=4 [/card] [card] name=Storm Fleet Pyromancer auto=if type(creature[attacking]|mybattlefield)~morethan~0 then damage:2 target(creature,player) text=Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked with a creature this turn, Storm Fleet Pyromancer deals 2 damage to target creature or player. mana={4}{R} type=Creature subtype=Human Pirate Wizard power=3 toughness=2 [/card] [card] name=Sun-Crowned Hunters auto=@damaged(this):damage:3 target(opponent) text=Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent. mana={4}{R}{R} type=Creature subtype=Dinosaur power=5 toughness=4 [/card] [card] name=Sunbird's Invocation auto=if casted(*|mystack) then moverandom(*[manacost=compare(manacost) all(trigger)]) from(mylibrary) to(mybattlefield) text=Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's converted mana cost. You may cast a card revealed this way with converted mana cost X or less without paying its mana cost. Put the rest on the bottom of your library in a random order. mana={5}{R} type=Enchantment [/card] [card] name=Swashbuckling target=creature auto=2/2 auto=haste text=Enchant creature -- Enchanted creature gets +2/+2 and has haste. mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Thrash of Raptors auto=aslongas(other dinosaur|mybattlefield) 2/0 auto=aslongas(other dinosaur|mybattlefield) trample text=As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample. mana={3}{R} type=Creature subtype=Dinosaur power=3 toughness=3 [/card] [card] name=Tilonalli's Knight auto=@combat(attacking) source(this) restriction{type(dinosaur|mybattleifeld)~morethan~0}:1/1 ueot text=Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn. mana={1}{R} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Tilonalli's Skinshifter abilities=haste auto=@combat(attacking) source(this):clone target(creature[-legendary;attacking]) text=Haste -- Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn. mana={2}{R} type=Creature subtype=Human Shaman power=0 toughness=1 [/card] [card] name=Trove of Temptation auto=@each my endofturn:token(435451) text=Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. -- At the beginning of your end step, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." mana={3}{R} type=Enchantment [/card] [card] name=Unfriendly Fire target=creature,player auto=damage:4 text=Unfriendly Fire deals 4 damage to target creature or player. mana={4}{R} type=Instant [/card] [card] name=Vance's Blasting Cannons auto=@each my upkeep: auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~2}:flip(Spitfire Bastion) text=At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn. -- Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons. mana={3}{R} type=Legendary Enchantment [/card] [card] name=Spitfire Bastion auto={T}:Add{R} auto={2}{R}{T}:damage:3 target(creature,player) text=(Transforms from Vance's Blasting Cannons.) -- {T}: Add {R} to your mana pool. -- {2}{R}, {T}: Spitfire Bastion deals 3 damage to target creature or player. type=Legendary Land [/card] [card] name=Wily Goblin auto=token(435451) text=When Wily Goblin enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." mana={R}{R} type=Creature subtype=Goblin Pirate power=1 toughness=1 [/card] [card] name=Ancient Brontodon mana={6}{G}{G} type=Creature subtype=Dinosaur power=9 toughness=9 [/card] [card] name=Atzocan Archer abilities=reach auto=may transforms((,newability[target(creature) dynamicability])) ueot text=Reach -- When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.) mana={2}{G} type=Creature subtype=Human Archer power=1 toughness=4 [/card] [card] name=Blinding Fog auto=preventalldamage to(creature) auto=all(creature|mybattlefield) opponentshroud text=Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.) mana={2}{G} type=Instant [/card] [card] name=Blossom Dryad auto={T}:untap target(land) text={T}: Untap target land. mana={2}{G} type=Creature subtype=Dryad power=2 toughness=2 [/card] [card] name=Carnage Tyrant abilities=nofizzle, opponentshroud, trample text=Carnage Tyrant can't be countered. -- Trample, hexproof mana={4}{G}{G} type=Creature subtype=Dinosaur power=7 toughness=6 [/card] [card] name=Colossal Dreadmaw abilities=trample text=Trample mana={4}{G}{G} type=Creature subtype=Dinosaur power=6 toughness=6 [/card] [card] name=Commune with Dinosaurs auto=choice name(dinosaur) moverandom(dinosaur) from(mylibrary) to(myhand) auto=choice name(land) moverandom(land) from(mylibrary) to(myhand) text=Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={G} type=Sorcery [/card] [card] name=Crash the Ramparts target=creature auto=3/3 auto=trample text=Target creature gets +3/+3 and gains trample until end of turn. mana={2}{G} type=Instant [/card] [card] name=Crushing Canopy auto=choice name(flying) destroy target(creature[flying]) auto=choice name(enchantment) destroy target(enchantment) text=Choose one — -- • Destroy target creature with flying. -- • Destroy target enchantment. mana={2}{G} type=Instant [/card] [card] name=Deathgorge Scavenger auto=may moveto(exile) target(*|graveyard) auto=@combat(attacking) source(this):may moveto(exile) target(*|graveyard) auto=@targeted(creature|graveyard) from(this):life:2 controller auto=@targeted(*[-creature]|graveyard) from(this):1/1 ueot text=Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn. mana={2}{G} type=Creature subtype=Dinosaur power=3 toughness=2 [/card] [card] name=Deeproot Champion auto=@movedTo(*[-creature]|mystack):counter(1/1,1) text=Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion. mana={1}{G} type=Creature subtype=Merfolk Shaman power=1 toughness=1 [/card] [card] name=Deeproot Warrior auto=@combat(blocked) source(this):1/1 ueot text=Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn. mana={1}{G} type=Creature subtype=Merfolk Warrior power=2 toughness=2 [/card] [card] name=Drover of the Mighty auto=aslongas(dinosaur|mybattlefield) 2/2 auto={T}:add{G} auto={T}:add{B} auto={T}:add{W} auto={T}:add{R} auto={T}:add{U} text=Drover of the Mighty gets +2/+2 as long as you control a Dinosaur. -- {T}: Add one mana of any color to your mana pool. mana={1}{G} type=Creature subtype=Human Druid power=1 toughness=1 [/card] [card] name=Emperor's Vanguard auto=@combatdamaged(player) from(this):flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend text=Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={3}{G} type=Creature subtype=Human Scout power=4 toughness=3 [/card] [card] name=Grazing Whiptail abilities=reach text=Reach mana={2}{G}{G} type=Creature subtype=Dinosaur power=3 toughness=4 [/card] [card] name=Growing Rites of Itlimoc auto=moverandom(creature) from(mylibrary) to(myhand) auto=@each my endofturn restriction{type(creature|mybattlefield)~morethan~3}:flip(Itlimoc, Cradle of the Sun) text=When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. mana={2}{G} type=Legendary Enchantment [/card] [card] name=Itlimoc, Cradle of the Sun auto={T}:Add{G} auto={T}:foreach(creature|mybattlefield) add{G} text=(Transforms from Growing Rites of Itlimoc.) -- {T}: Add {G} to your mana pool. -- {T}: Add {G} to your mana pool for each creature you control. type=Legendary Land [/card] [card] name=Ixalli's Diviner auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend text=When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={1}{G} type=Creature subtype=Human Druid power=0 toughness=3 [/card] [card] name=Ixalli's Keeper abilities=trample auto={7}{G}{T}{S}:target(creature) 5/5 ueot && trample ueot text={7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn. mana={1}{G} type=Creature subtype=Human Shaman power=2 toughness=2 [/card] [card] name=Jade Guardian abilities=opponentshroud auto=counter(1/1,1) target(merfolk|mybattlefield) text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control. mana={3}{G} type=Creature subtype=Merfolk Shaman power=2 toughness=2 [/card] [card] name=Jungle Delver auto={3}{G}:counter(1/1,1) text={3}{G}: Put a +1/+1 counter on Jungle Delver. mana={G} type=Creature subtype=Merfolk Warrior power=1 toughness=1 [/card] [card] name=Kumena's Speaker auto=aslongas(other merfolk,island|mybattlefield) 1/1 text=Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island. mana={G} type=Creature subtype=Merfolk Shaman power=1 toughness=1 [/card] [card] name=Merfolk Branchwalker auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend text=When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={1}{G} type=Creature subtype=Merfolk Scout power=2 toughness=1 [/card] [card] name=New Horizons target=land auto="{T}: Add two mana of any one color to your mana pool auto=counter(1/1,1) target(creature) auto={T}:add{G}{G} auto={T}:add{B}{B} auto={T}:add{W}{W} auto={T}:add{R}{R} auto={T}:add{U}{U} text=Enchant land -- When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. -- Enchanted land has "{T}: Add two mana of any one color to your mana pool." mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Old-Growth Dryads auto=moveto(mybattlefield) target(basic|mylibrary) && tap text=When Old-Growth Dryads enters the battlefield, each opponent may search his or her library for a basic land card, put it onto the battlefield tapped, then shuffle his or her library. mana={G} type=Creature subtype=Dryad power=3 toughness=3 [/card] [card] name=Pounce target=creature|myBattlefield auto=transforms((,newability[target(creature) dynamicability])) ueot text=Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) mana={1}{G} type=Instant [/card] [card] name=Ranging Raptors auto=@damaged(this):may moveto(mybattlefield) target(basic|mylibrary) && tap text=Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. mana={2}{G} type=Creature subtype=Dinosaur power=2 toughness=3 [/card] [card] name=Ravenous Daggertooth auto=@damaged(this):life:2 controller text=Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life. mana={2}{G} type=Creature subtype=Dinosaur power=3 toughness=2 [/card] [card] name=Ripjaw Raptor auto=@damaged(this):draw:1 controller text=Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card. mana={2}{G}{G} type=Creature subtype=Dinosaur power=4 toughness=5 [/card] [card] name=River Heralds' Boon target=creature auto=counter(1/1,1) auto=target(merfolk) counter(1/1,1) text=Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk. mana={1}{G} type=Instant [/card] [card] name=Savage Stomp target=creature|myBattlefield auto=counter(1/1,1) auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability])) ueot autohand=if type(dinosaur|mybattlefield)~morethan~0 then altercost(colorless,-2) text=Savage Stomp costs {2} less to cast if it targets a Dinosaur you control. -- Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) mana={2}{G} type=Sorcery [/card] [card] name=Shapers' Sanctuary auto=@targeted(this) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):draw:1 controller text=Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card. mana={G} type=Enchantment [/card] [card] name=Snapping Sailback abilities=flash auto=@damaged(this):counter(1/1,1) text=Flash -- Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) mana={4}{G} type=Creature subtype=Dinosaur power=4 toughness=4 [/card] [card] name=Spike-Tailed Ceratops text=Spike-Tailed Ceratops can block an additional creature each combat. mana={4}{G} type=Creature subtype=Dinosaur power=4 toughness=4 [/card] [card] name=Thundering Spineback auto=lord(other dinosaur|mybattlefield) 1/1 auto={5}{G}:token(Dinosaur,creature Dinosaur,3/3,green,trample) text=Other Dinosaurs you control get +1/+1. -- {5}{G}: Create a 3/3 green Dinosaur creature token with trample. mana={5}{G}{G} type=Creature subtype=Dinosaur power=5 toughness=5 [/card] [card] name=Tishana's Wayfinder auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend text=When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={2}{G} type=Creature subtype=Merfolk Scout power=2 toughness=2 [/card] [card] name=Verdant Rebirth target=creature auto=@movedto(ownergraveyard) from(ownerbattlefield):moveto(ownerhand) ueot auto=draw:1 controller text=Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." -- Draw a card. mana={1}{G} type=Instant [/card] [card] name=Verdant Sun's Avatar auto=life:toughness controller auto=@movedto(creature|mybattlefield):all(trigger[to]) transforms((,newability[life:toughness])) ueot text=Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness. mana={5}{G}{G} type=Creature subtype=Dinosaur Avatar power=5 toughness=5 [/card] [card] name=Vineshaper Mystic auto=target(merfolk|mybattlefield) counter(1/1,1) text=When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control. mana={2}{G} type=Creature subtype=Merfolk Shaman power=1 toughness=3 [/card] [card] name=Waker of the Wilds abilities=haste auto={X}{G}{G}:target(land|mybattlefield) transforms((,creature Elemental,setpower=X,settoughness=X,newability[haste])) forever text={X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land. mana={2}{G}{G} type=Creature subtype=Merfolk Shaman power=3 toughness=3 [/card] [card] name=Wildgrowth Walker text=Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. mana={1}{G} type=Creature subtype=Elemental power=1 toughness=3 [/card] [card] name=Admiral Beckett Brass auto=lord(other pirate|mybattlefield) 1/1 auto=@each my endofturn restriction{type(opponent[damaged]) from(<~morethan~3>creature)~morethan~0}:moveto(mybattlefield) target(*|opponentbattlefield) text=Other Pirates you control get +1/+1. -- At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. mana={1}{U}{B}{R} type=Legendary Creature subtype=Human Pirate power=3 toughness=3 [/card] [card] name=Belligerent Brontodon text=Each creature you control assigns combat damage equal to its toughness rather than its power. mana={5}{G}{W} type=Creature subtype=Dinosaur power=4 toughness=6 [/card] [card] name=Call to the Feast auto=token(Vampire,creature Vampire,1/1,white,lifelink)*3 text=Create three 1/1 white Vampire creature tokens with lifelink. mana={2}{W}{B} type=Sorcery [/card] [card] name=Deadeye Plunderers auto={2}{U}{B}:token(435451) auto=foreach(artifact|mybattlefield) 1/1 text=Deadeye Plunderers gets +1/+1 for each artifact you control. -- {2}{U}{B}: Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." mana={3}{U}{B} type=Creature subtype=Human Pirate power=3 toughness=3 [/card] [card] name=Dire Fleet Captain auto=@combat(attacking) source(this):foreach(other pirate[attacking]) 1/1 ueot text=Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate. mana={B}{R} type=Creature subtype=Orc Pirate power=2 toughness=2 [/card] [card] name=Gishath, Sun's Avatar abilities=vigilance, trample, haste auto=@combatdamaged(player) from(this): text=Trample, vigilance, haste -- Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. mana={5}{R}{G}{W} type=Legendary Creature subtype=Dinosaur Avatar power=7 toughness=6 [/card] [card] name=Hostage Taker auto=moveto(myhand) target(creature,artifact) forsrc text=When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. mana={2}{U}{B} type=Creature subtype=Human Pirate power=2 toughness=3 [/card] [card] name=Huatli, Warrior Poet auto=counter(0/0,3,loyalty) auto={C(0/0,2,Loyalty)}:target(creature|mybattlefield) life:power controller auto={C(0/0,0,Loyalty)}:token(Dinosaur,creature Dinosaur,3/3,green,trample) auto={C(0/0,-1,Loyalty)}:damage:1 target(crature|opponentbattlefield) && cantblock ueot text=+2: You gain life equal to the greatest power among creatures you control. -- 0: Create a 3/3 green Dinosaur creature token with trample. -- -X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn. mana={3}{R}{W} type=Legendary Planeswalker subtype=Huatli [/card] [card] name=Marauding Looter auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1 && discard(*|myhand) text=Raid — At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. mana={2}{U}{R} type=Creature subtype=Human Pirate power=4 toughness=3 [/card] [card] name=Raging Swordtooth abilities=trample auto=damage:1 all(other creature) text=Trample -- When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature. mana={3}{R}{G} type=Creature subtype=Dinosaur power=5 toughness=5 [/card] [card] name=Regisaur Alpha auto=lord(other dinosaur|mybattlefield) haste auto=token(Dinosaur,creature Dinosaur,3/3,green,trample) text=Other Dinosaurs you control have haste. -- When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. mana={3}{R}{G} type=Creature subtype=Dinosaur power=4 toughness=4 [/card] [card] name=Shapers of Nature auto={3}{G}:counter(1/1,1) target(creature) auto={2}{U}{counter(1/1,-1) target(creature|mybattlefield)}:draw:1 controller text={3}{G}: Put a +1/+1 counter on target creature. -- {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. mana={1}{G}{U} type=Creature subtype=Merfolk Shaman power=3 toughness=3 [/card] [card] name=Sky Terror abilities=flying, menace text=Flying, menace mana={R}{W} type=Creature subtype=Dinosaur power=2 toughness=2 [/card] [card] name=Tishana, Voice of Thunder abilities=nomaxhand auto=foreach(*|myhand) 1/1 auto=foreach(creature|mybattlefield) draw:1 controller text=Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. -- You have no maximum hand size. -- When Tishana enters the battlefield, draw a card for each creature you control. mana={5}{G}{U} type=Legendary Creature subtype=Merfolk Shaman power=* toughness=* [/card] [card] name=Vona, Butcher of Magan abilities=vigilance, lifelink auto={T}{L:7}:destroy target(*[-land]) assorcery text=Vigilance, lifelink -- {T}, Pay 7 life: Destroy target nonland permanent. Activate this ability only during your turn. mana={3}{W}{B} type=Legendary Creature subtype=Vampire Knight power=4 toughness=4 [/card] [card] name=Vraska, Relic Seeker auto=counter(0/0,6,loyalty) auto={C(0/0,2,Loyalty)}:token(Pirate,creature Pirate,2/2,black,menace) auto={C(0/0,-3,Loyalty)}:destroy target(enchantment,artifact,creature) && token(435451) auto={C(0/0,-10,Loyalty)}:lifeset:1 opponent text=+2: Create a 2/2 black Pirate creature token with menace. -- -3: Destroy target artifact, creature, or enchantment. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- -10: Target player's life total becomes 1. mana={4}{B}{G} type=Legendary Planeswalker subtype=Vraska [/card] [card] name=Conqueror's Galleon auto=@combat(attacking) source(this):phaseaction[combatends once] flip(Conqueror's Foothold) auto={crew(other creature[power>=4]|myBattlefield)}:name(crew 4 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~3} auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~3} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~3} text=When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control. -- Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) mana={4} type=Artifact subtype=Vehicle power=2 toughness=10 [/card] [card] name=Conqueror's Foothold auto={T}:Add{1} auto={2}{T}:draw:1 controller && discard(*|myhand) auto={4}{T}:draw:1 controller auto={6}{T}:moveto(myhand) target(*|mygraveyard) text=(Transforms from Conqueror's Galleon.) -- {T}: Add {1} to your mana pool. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}: Draw a card. -- {6}, {T}: Return target card from your graveyard to your hand. type=Land [/card] [card] name=Dowsing Dagger auto=token(Plant,creature Plant,0/2,green,defender)*2 auto=@combatdamaged(player) from(this):target(Dowsing Dagger) flip(Lost Vale) auto=teach(creature) 2/1 auto={2}:equip text=When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender. -- Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger. -- Equip {2} mana={2} type=Artifact subtype=Equipment [/card] [card] name=Lost Vale auto={T}:add{G}{G}{G} auto={T}:add{B}{B}{B} auto={T}:add{W}{W}{W} auto={T}:add{R}{R}{R} auto={T}:add{U}{U}{U} text=(Transforms from Dowsing Dagger.) -- {T}: Add three mana of any one color to your mana pool. type=Land [/card] [card] name=Dusk Legion Dreadnought abilities=vigilance auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} text=Vigilance -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) mana={5} type=Artifact subtype=Vehicle power=4 toughness=6 [/card] [card] name=Elaborate Firecannon auto=@each my upkeep:frozen auto={4}{T}:damage:2 target(creature,player) auto=@each my upkeep:may discard(*|myhand) && untap text=Elaborate Firecannon doesn't untap during your untap step. -- {4}, {T}: Elaborate Firecannon deals 2 damage to target creature or player. -- At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon. mana={2} type=Artifact [/card] [card] name=Fell Flagship auto=lord(pirate|mybattlefield) 1/0 auto=@combatdamaged(player) from(this):ability$!discard(*|myhand)!$ opponent auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} text=Pirates you control get +1/+0. -- Whenever Fell Flagship deals combat damage to a player, that player discards a card. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) mana={3} type=Artifact subtype=Vehicle power=3 toughness=3 [/card] [card] name=Gilded Sentinel mana={4} type=Artifact Creature subtype=Golem power=3 toughness=3 [/card] [card] name=Hierophant's Chalice auto=life:1 controller auto=life:-1 opponent auto={T}:Add{1} text=When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life. -- {T}: Add {1} to your mana pool. mana={3} type=Artifact [/card] [card] name=Pillar of Origins auto= auto={T}: text=As Pillar of Origins enters the battlefield, choose a creature type. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type. mana={2} type=Artifact [/card] [card] name=Pirate's Cutlass auto=equip target(pirate|mybattlefield) auto=teach(creature) 2/1 auto={2}:equip text=When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control. -- Equipped creature gets +2/+1. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={3} type=Artifact subtype=Equipment [/card] [card] name=Primal Amulet auto=lord(instant,sorcery|myhand) altercost(colorless,-1) auto=@movedto(instant,sorcery|mystack):counter(0/0,1,charge) auto={0}restriction{type(this[counter{charge}=>4])~morethan~0}:flip(Primal Wellspring) text=Instant and sorcery spells you cast cost {1} less to cast. -- Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it. mana={4} type=Artifact [/card] [card] name=Primal Wellspring auto={T}:add{G} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) auto={T}:add{B} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) auto={T}:add{W} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) auto={T}:add{R} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) auto={T}:add{U} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) text=(Transforms from Primal Amulet.) -- {T}: Add one mana of any color to your mana pool. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy. type=Land [/card] [card] name=Prying Blade auto=@combatdamaged(player) from(this):token(435451) auto=teach(creature) 1/0 auto={2}:equip text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment [/card] [card] name=Sentinel Totem auto=_SCRY_(1) text=When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}, Exile Sentinel Totem: Exile all cards from all graveyards. mana={1} type=Artifact [/card] [card] name=Sleek Schooner auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} text=Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) mana={3} type=Artifact subtype=Vehicle power=4 toughness=3 [/card] [card] name=Thaumatic Compass auto={3}{T}:moveto(myhand) target(basic|mylibrary) auto=@each my endofturn:if type(land|mybattlefield)~morethan~6 then flip(Spires of Orazca) text={3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass. mana={2} type=Artifact [/card] [card] name=Spires of Orazca auto={T}:Add{1} auto={T}:target(creataure[attacking]|opponentbattlefield) untap && removefromcombat text=(Transforms from Thaumatic Compass.) -- {T}: Add {1} to your mana pool. -- {T}: Untap target attacking creature an opponent controls and remove it from combat. type=Land [/card] [card] name=Treasure Map auto={1}{T}:_SCRY_(1) && counter(0/0,1,landmark) auto=@counteradded(0/0,1,landmark) from(this):this(counter{0/0.3.landmark}=) removeallcounters(0/0.1.landmark) && flip(Treasure Cove) && _TREASURE_*3 text={1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." mana={2} type=Artifact [/card] [card] name=Treasure Cove auto={T}:Add{1} auto={T}{S(artifact[-creature&token]|myBattlefield)}:draw:1 controller text=(Transforms from Treasure Map.) -- {T}: Add {1} to your mana pool. -- {T}, Sacrifice a Treasure: Draw a card. type=Land [/card] [card] name=Vanquisher's Banner auto=choseatype auto=@movedTo(creature[chosentype]|mystack):draw:1 controller auto=lord(creature[chosentype]|mybattlefield) 1/1 text=As Vanquisher's Banner enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- Whenever you cast a creature spell of the chosen type, draw a card. mana={5} type=Artifact [/card] [card] name=Field of Ruin auto={T}:Add{1} auto={2}{T}{S}:destroy target(land[-basic]|opponentlbattlefield) && moveto(mybattlefield) target(basic|mylibrary) && ability$!moveto(mybattlefield) target(basic|mylibrary)!$ opponent text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches his or her library for a basic land card, puts it onto the battlefield, then shuffles his or her library. type=Land [/card] [card] name=Unclaimed Territory auto=chooseatype counter(0/0,1,chosentype) chooseend auto={T}:Add{1} auto={T}:add{W} auto={T}:add{U} auto={T}:add{B} auto={T}:add{R} auto={T}:add{G} text=As Unclaimed Territory enters the battlefield, choose a creature type. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type. type=Land [/card] [card] name=Jace, Ingenious Mind-Mage auto=counter(0/0,5,Loyalty) auto={counter(0/0,1,Loyalty)}:draw:1 auto={counter(0/0,1,Loyalty)}:untap all(creature|mybattlefield) auto={counter(0/0,-9,Loyalty)}:target(creature) moveto(mybattlefield) text=+1: Draw a card. -- +1: Untap all creatures you control. -- -9: Gain control of up to three target creatures. mana={4}{U}{U} type=Legendary Planeswalker subtype=Jace [/card] [card] name=Castaway's Despair target=creature auto=tap auto=frozen text=Enchant creature -- When Castaway's Despair enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={3}{U} type=Enchantment subtype=Aura [/card] [card] name=Grasping Current target=creature auto=moveto(ownerhand) auto=moveto(myhand) target(Jace, Ingenious Mind-Mage|mylibrary) text=Return up to two target creatures to their owner's hand. -- Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it. mana={4}{U} type=Sorcery [/card] [card] name=Jace's Sentinel auto=aslongas(jace|mybattlefield) 1/0 auto=aslongas(jace|mybattlefield) unblockable text=As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked. mana={1}{U} type=Creature subtype=Merfolk Warrior power=1 toughness=3 [/card] [card] name=Huatli, Dinosaur Knight auto=counter(0/0,4,loyalty) auto={C(0/0,2,Loyalty)}:target(dinosaur|mybattlefield) counter(1/1,2) auto={C(0/0,-3,Loyalty)}:target(dinosaur|mybattlefield) transforms((,newability[dynamicability target(creature|opponentbattlefield) auto={C(0/0,-7,Loyalty)}:all(dinosaur|mybattlefield) 4/4 ueot text=+2: Put two +1/+1 counters on up to one target Dinosaur you control. -- -3: Target Dinosaur you control deals damage equal to its power to target creature you don't control. -- -7: Dinosaurs you control get +4/+4 until end of turn. mana={4}{R}{W} type=Legendary Planeswalker subtype=Huatli [/card] [card] name=Huatli's Snubhorn abilities=vigilance text=Vigilance (Attacking doesn't cause this creature to tap.) mana={1}{W} type=Creature subtype=Dinosaur power=2 toughness=2 [/card] [card] name=Huatli's Spurring target=creature auto=2/0 auto=if type(huatli|mybattlefield)~morethan~0 then 2/0 text=Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead. mana={R} type=Instant [/card] [card] name=Sun-Blessed Mount auto=may moveto(myhand) target(Huatli, Dinosaur Knight|mylibrary,mygraveyard) text=When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it. mana={3}{R}{W} type=Creature subtype=Dinosaur power=4 toughness=4 [/card] [card] name=TreasureArtifactToken auto={T}{S}:add{W} auto={T}{S}:add{U} auto={T}{S}:add{B} auto={T}{S}:add{R} auto={T}{S}:add{G} text={T}, Sacrifice this artifact: Add one mana of any color. type=Artifact [/card]