grade=borderline [card] name=Aegis of the Heavens target=creature auto=+1/+7 text=Target creature gets +1/+7 until end of turn. mana={1}{W} type=Instant [/card] [card] name=Aethershield Artificer auto=@each my combatbegins:target(artifact creature|myBattlefield)) 2/2 && indestructible ueot text=At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={3}{W} type=Creature subtype=Dwarf Artificer power=3 toughness=3 [/card] [card] name=Ajani, Adversary of Tyrants auto=counter(0/0,4,loyalty) auto={C(0/0,+1,Loyalty)}:name(+1: Put a +1/+1 counter on up to two...) target(other creature|battlefield) counter(1/1,1) auto={C(0/0,-2,Loyalty)}:name(-2: Return target creature from graveyard) moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard) auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Create three tokens) emblem transforms((,newability[@each my endofturn:create(Cat:Creature Cat:1/1:lifelink:white)*3] )) forever dontremove text=+1: Put a +1/+1 counter on each of up to two target creatures. -- -2: Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- -7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink." mana={2}{W}{W} type=Legendary Planeswalker subtype=Ajani [/card] [card] name=Ajani's Welcome auto=@movedTo(creature|myBattlefield):life:1 text=Whenever a creature enters the battlefield under your control, you gain 1 life. mana={W} type=Enchantment [/card] [card] name=Angel of the Dawn abilities=flying auto=all(creature|myBattlefield)) 1/1 auto=all(creature|myBattlefield)) vigilance text=Flying -- When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn't cause them to tap.) mana={4}{W} type=Creature subtype=Angel power=3 toughness=3 [/card] [card] name=Cavalry Drillmaster auto=target(creature) 2/0 && first strike ueot text=When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) mana={1}{W} type=Creature subtype=Human Knight power=2 toughness=1 [/card] [card] name=Cleansing Nova auto=alternative destroy all(creature) auto=alternative destroy all(artifacts,enchantment) text=Choose one — -- • Destroy all creatures. -- • Destroy all artifacts and enchantments. mana={3}{W}{W} type=Sorcery [/card] [card] name=Daybreak Chaplain abilities=lifelink text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) mana={1}{W} type=Creature subtype=Human Cleric power=1 toughness=3 [/card] [card] name=Dwarven Priest auto=life:1 type:creature:myBattlefield text=When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control. mana={3}{W} type=Creature subtype=Dwarf Cleric power=2 toughness=4 [/card] [card] name=Gallant Cavalry abilities=vigilance auto=create(knight:creature knight:2/2:white:vigilance) text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance. mana={3}{W} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Herald of Faith abilities=flying auto=@combat(attacking) source(this):life:2 text=Flying -- Whenever Herald of Faith attacks, you gain 2 life. mana={3}{W}{W} type=Creature subtype=Angel power=4 toughness=3 [/card] [card] name=Hieromancer's Cage auto=(blink)forsrc target(*[-land]|opponentbattlefield) text=When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield. mana={3}{W} type=Enchantment [/card] [card] name=Isolate target=*(manacost=1) auto=moveto(exile) text=Exile target permanent with converted mana cost 1. mana={W} type=Instant [/card] [card] name=Knight of the Tusk abilities=vigilance text=Vigilance (Attacking doesn't cause this creature to tap.) mana={4}{W}{W} type=Creature subtype=Human Knight power=3 toughness=7 [/card] [card] name=Knight's Pledge target=creature auto=teach(creature) +2/+2 text=Enchant creature -- Enchanted creature gets +2/+2. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Lena, Selfless Champion auto=foreach(creature[-token]|mybattlefield) create(soldier:creature soldier:1/1:white:) auto={S}:auto=all(other creature[power<=2]|myBattlefield) indestructible ueot text=When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control. -- Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn. mana={4}{W}{W} type=Legendary Creature subtype=Human Knight power=3 toughness=3 [/card] [card] name=Leonin Vanguard auto=@each my combatbegins:aslongas(creature|myBattlefield) 1/1 ueot && life:1 >2 text=At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life. mana={W} type=Creature subtype=Cat Soldier power=1 toughness=1 [/card] [card] name=Leonin Warleader auto=@combat(attacking) source(this):create(cat:creature cat:1/1:white:lifelink:battleready)*2 text=Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking. mana={2}{W}{W} type=Creature subtype=Cat Soldier power=4 toughness=4 [/card] [card] name=Loxodon Line Breaker mana={2}{W} type=Creature subtype=Elephant Soldier power=3 toughness=2 [/card] [card] name=Novice Knight abilities=defender auto=this(auras) canattack auto=this(gear) canattack text=Defender (This creature can't attack.) -- As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender. mana={W} type=Creature subtype=Human Knight power=2 toughness=3 [/card] [card] name=Remorseful Cleric abilities=flying auto={S}:auto=moveTo(exile) all(*|targetedpersonsgraveyard) target(player) text=Flying -- Sacrifice Remorseful Cleric: Exile all cards from target player's graveyard. mana={1}{W} type=Creature subtype=Spirit Cleric power=2 toughness=1 [/card] [card] name=Resplendent Angel abilities=flying auto=@each endofturn restriction{compare(lifegain)~morethan~5}:create(angel:creature angel:4/4:white:flying,vigilance) auto={3}{W}{W}{W}:2/2 && lifelink ueot text=Flying -- At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. -- {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. mana={1}{W}{W} type=Creature subtype=Angel power=3 toughness=3 [/card] [card] name=Revitalize auto=life:3 auto=draw:1 text=You gain 3 life. -- Draw a card. mana={1}{W} type=Instant [/card] [card] name=Rustwing Falcon abilities=flying text=Flying mana={W} type=Creature subtype=Bird power=1 toughness=2 [/card] [card] name=Shield Mare auto=cantbeblockedby(creature[red creatures]) auto=targeted(this|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):life:3 text=Shield Mare can't be blocked by red creatures. -- When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. mana={1}{W}{W} type=Creature subtype=Horse power=2 toughness=3 [/card] [card] name=Star-Crowned Stag auto=@combat(attacking) source(this):tap target(creature|opponentBattlefield) text=Whenever Star-Crowned Stag attacks, tap target creature defending player controls. mana={3}{W} type=Creature subtype=Elk power=3 toughness=3 [/card] [card] name=Take Vengeance target=creature[tapped] auto=destroy text=Destroy target tapped creature. mana={1}{W} type=Sorcery [/card] [card] name=Trusty Packbeast auto=target(artifact|mygraveyard) moveto(ownerhand) text=When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand. mana={2}{W} type=Creature subtype=Beast power=2 toughness=3 [/card] [card] name=Valiant Knight auto=lord(other knight|myBattlefield) +1/+1 auto={3}{W}{W}:all(knights|myBattlefield)) double strike ueot text=Other Knights you control get +1/+1. -- {3}{W}{W}: Knights you control gain double strike until end of turn. mana={3}{W} type=Creature subtype=Human Knight power=3 toughness=4 [/card] [card] name=Aether Tunnel target=creature auto=teach(creature) +1/+0 auto=teach(creature) unblockable text=Enchant creature -- Enchanted creature gets +1/+0 and can't be blocked. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Aven Wind Mage abilities=flying auto=@movedTo(instant,sorcery|mystack):1/1 ueot text=Flying -- Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn. mana={2}{U} type=Creature subtype=Bird Wizard power=2 toughness=2 [/card] [card] name=Aviation Pioneer auto=create(thopter artifact:creature thopter artifact:1/1:colorless:flying) text=When Aviation Pioneer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. mana={2}{U} type=Creature subtype=Human Artificer power=1 toughness=2 [/card] [card] name=Departed auto=@targeted(this):sacrifice auto=cantbeblockedby(creature[-spirit]) auto={3}{U}:target(other creature|myBattlefield) ) cantbeblockedby(creature[-spirit]) text=When Departed Deckhand becomes the target of a spell, sacrifice it. -- Departed Deckhand can't be blocked except by Spirits. -- {3}{U}: Another target creature you control can't be blocked this turn except by Spirits. mana={1}{U} type=Creature subtype=Spirit Pirate power=2 toughness=2 [/card] [card] name=Dwindle target=creature auto=teach(creature) -6/-0 auto=teach(creature) @combat(blocking) source(mytgt):phaseaction[combatends,sourceinplay] destroy text=Enchant creature -- Enchanted creature gets -6/-0. -- When enchanted creature blocks, destroy it. (The attacking creature remains blocked.) mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Exclusion Mage auto=moveto(ownerHand) target(creature|opponentBattlefield) text=When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand. mana={2}{U} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Frilled Sea Serpent auto={5}{U}{U}:unblockable text={5}{U}{U}: Frilled Sea Serpent can't be blocked this turn. mana={4}{U}{U} type=Creature subtype=Serpent power=4 toughness=6 [/card] [card] name=Gearsmith Prodigy auto=aslongas(artifact|myBattlefield) +1/+0 text=Gearsmith Prodigy gets +1/+0 as long as you control an artifact. mana={U} type=Creature subtype=Human Artificer power=1 toughness=2 [/card] [card] name=Metamorphic Alteration target=creature auto=teach(mytgt) copy NotATarget(creature) text=Enchant creature -- As Metamorphic Alteration enters the battlefield, choose a creature. -- Enchanted creature is a copy of the chosen creature. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Mirror Image auto=may copy NotATarget(creature|myBattlefield) text=You may have Mirror Image enter the battlefield as a copy of any creature you control. mana={2}{U} type=Creature subtype=Shapeshifter power=0 toughness=0 [/card] [card] name=Mystic Archaeologist auto={3}{U}{U}:draw:2 text={3}{U}{U}: Draw two cards. mana={1}{U} type=Creature subtype=Human Wizard power=2 toughness=1 [/card] [card] name=One with the Machine auto=draw:convertedcost:highest:artifact:mybattlefield text=Draw cards equal to the highest converted mana cost among artifacts you control. mana={3}{U} type=Sorcery [/card] [card] name=Psychic Corrosion auto=@draw:deplete:2 opponent text=Whenever you draw a card, each opponent puts the top two cards of their library into their graveyard. mana={2}{U} type=Enchantment [/card] [card] name=Sai, Master Thopterist auto=@movedTo(artifact|mystack):create(thopter artifact:creature thopter artifact:1/1:colorless:flying) auto={1}{U}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}:draw:1 text=Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. -- {1}{U}, Sacrifice two artifacts: Draw a card. mana={2}{U} type=Legendary Creature subtype=Human Artificer power=1 toughness=4 [/card] [card] name=Salvager of Secrets auto=target(instant,sorcery|mygraveyard) moveto(ownerhand) text=When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand. mana={3}{U}{U} type=Creature subtype=Merfolk Wizard power=2 toughness=2 [/card] [card] name=Scholar of Stars auto=aslongas(artifact|myBattlefield) draw:1 text=When Scholar of Stars enters the battlefield, if you control an artifact, draw a card. mana={3}{U} type=Creature subtype=Human Artificer power=3 toughness=2 [/card] [card] name=Skilled Animator auto=target(artifact|myBattlefield) transforms((Artifact Creature,setpower=5,settoughness=5,green)) text=When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield. mana={2}{U} type=Creature subtype=Human Artificer power=1 toughness=3 [/card] [card] name=Supreme Phantom abilities=flying auto=lord(other spirit|myBattlefield) +1/+1 text=Flying -- Other Spirits you control get +1/+1. mana={1}{U} type=Creature subtype=Spirit power=1 toughness=3 [/card] [card] name=Surge Mare auto=cantbeblockedby(creature[green]) auto=@damagefoeof(player) from(this):may draw:1 ability$!name(discard) reject notatarget(*|myhand)!$ auto={1}{U}:2/-2 ueot text=Surge Mare can't be blocked by green creatures. -- Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card. -- {1}{U}: Surge Mare gets +2/-2 until end of turn. mana={U}{U} type=Creature subtype=Horse Fish power=0 toughness=5 [/card] [card] name=Uncomfortable Chill auto=all(creature|opponentBattlefield) -2/-0 auto=draw:1 text=Creatures your opponents control get -2/-0 until end of turn. -- Draw a card. mana={2}{U} type=Instant [/card] [card] name=Blood Divination auto=draw:3 text=As an additional cost to cast this spell, sacrifice a creature. -- Draw three cards. mana={3}{B}{S(creature|myBattlefield)} type=Sorcery [/card] [card] name=Bogstomper mana={4}{B}{B} type=Creature subtype=Beast power=6 toughness=5 [/card] [card] name=Bone Dragon abilities=flying auto={3}{B}{B}:moveto(exile) notatarget(<7>*|mygraveyard):moveto(myBattlefield) && tap text=Flying -- {3}{B}{B}, Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped. mana={3}{B}{B} type=Creature subtype=Dragon Skeleton power=5 toughness=4 [/card] [card] name=Demon of Catastrophes abilities=flying, trample text=As an additional cost to cast this spell, sacrifice a creature. -- Flying, trample mana={2}{B}{B}{S(creature|myBattlefield)} type=Creature subtype=Demon power=6 toughness=6 [/card] [card] name=Epicure of Blood auto=@lifeof(player):life:-1 opponent text=Whenever you gain life, each opponent loses 1 life. mana={4}{B} type=Creature subtype=Vampire power=4 toughness=4 [/card] [card] name=Fell Specter abilities=flying auto=target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ auto=@discarded(*|opponenthand):life-2 opponent text=Flying -- When Fell Specter enters the battlefield, target opponent discards a card. -- Whenever an opponent discards a card, that player loses 2 life. mana={3}{B} type=Creature subtype=Specter power=1 toughness=3 [/card] [card] name=Graveyard Marshal auto={2}{B}{E(creature|mygraveyard)}:create(black zombie:creature black zombie:2/2) and!(tap(noevent))! text={2}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token. mana={B}{B} type=Creature subtype=Zombie Soldier power=3 toughness=2 [/card] [card] name=Hired Blade abilities=flash text=Flash (You may cast this spell any time you could cast an instant.) mana={2}{B} type=Creature subtype=Human Assassin power=3 toughness=2 [/card] [card] name=Infernal Reckoning target=creature(colorless) auto=moveto(exile) && life:storedpower text=Exile target colorless creature. You gain life equal to its power. mana={B} type=Instant [/card] [card] name=Isareth the Awakener abilities=deathtouch auto=@combat(attacking) source(this):may {x} :target(creature[manacost<=x] mygraveyard) moveto(mybattlefield) text=Deathtouch -- Whenever Isareth the Awakener attacks, you may pay {X}. When you do, return target creature card with converted mana cost X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else. mana={1}{B}{B} type=Legendary Creature subtype=Human Wizard power=3 toughness=3 [/card] [card] name=Lich's Caress target=creature auto=destroy auto=life:3 controller text=Destroy target creature. You gain 3 life. mana={3}{B}{B} type=Sorcery [/card] [card] name=Nightmare's Thirst target=creature auto=foreach(lifegain) -X/-X auto=life:1 text=You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. mana={B} type=Instant [/card] [card] name=Open the Graves auto=@movedto(creature[-token]|graveyard) from(mybattlefield):create(zombie:creature zombie:2/2:black:) text=Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token. mana={3}{B}{B} type=Enchantment [/card] [card] name=Plague Mare auto=cantbeblockedby(creature[white]) auto=all(creature|opponentBattlefield)) -1/-1 ueot text=Plague Mare can't be blocked by white creatures. -- When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn. mana={1}{B}{B} type=Creature subtype=Nightmare Horse power=2 toughness=2 [/card] [card] name=Ravenous Harpy abilities=flying auto={1}{S(othercreature|mybattlefield)}:counter(1/1) text=Flying -- {1}, Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy. mana={2}{B} type=Creature subtype=Harpy power=1 toughness=2 [/card] [card] name=Skeleton Archer auto=damage:1 target(creature,player) text=When Skeleton Archer enters the battlefield, it deals 1 damage to any target. mana={3}{B} type=Creature subtype=Skeleton Archer power=3 toughness=3 [/card] [card] name=Sovereign's Bite target=player auto=life:-3 auto=life:3 controller text=Target player loses 3 life and you gain 3 life. mana={1}{B} type=Sorcery [/card] [card] name=Stitcher's Supplier auto=deplete:3 autograveyard=@movedTo(this|graveyard) from(mybattlefield):deplete:3 text=When Stitcher's Supplier enters the battlefield or dies, put the top three cards of your library into your graveyard. mana={B} type=Creature subtype=Zombie power=1 toughness=1 [/card] [card] name=Strangling Spores target=creature auto=-3/-3 text=Target creature gets -3/-3 until end of turn. mana={3}{B} type=Instant [/card] [card] name=Two-Headed Zombie abilities=menace text=Menace (This creature can't be blocked except by two or more creatures.) mana={3}{B} type=Creature subtype=Zombie power=4 toughness=2 [/card] [card] name=Vampire Neonate auto={2}{T}:life:-1 opponent && life:1 text={2}, {T}: Each opponent loses 1 life and you gain 1 life. mana={B} type=Creature subtype=Vampire power=0 toughness=3 [/card] [card] name=Vampire Sovereign abilities=flying auto=target(opponent) life:-3 auto=life:3 controller text=Flying -- When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life. mana={3}{B}{B} type=Creature subtype=Vampire power=3 toughness=4 [/card] [card] name=Catalyst Elemental auto={S}:add{R}{R} text=Sacrifice Catalyst Elemental: Add {R}{R}. mana={2}{R} type=Creature subtype=Elemental power=2 toughness=2 [/card] [card] name=Dark-Dweller Oracle auto={1}{S(creature|myBattlefield)}:moveto(exile) and!(transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary text={1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.) mana={1}{R} type=Creature subtype=Goblin Shaman power=2 toughness=2 [/card] [card] name=Demanding Dragon abilities=flying auto=damage:5 target(opponent) text=Flying -- When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. mana={3}{R}{R} type=Creature subtype=Dragon power=5 toughness=5 [/card] [card] name=Dismissive Pyromancer auto={R}{T}{D(*|myhand)}:draw:1 auto={2}{R}{T}{S}:damage:4 target(creature) text={R}, {T}, Discard a card: Draw a card. -- {2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature. mana={1}{R} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Fiery Finish target=creature auto=damage:7 text=Fiery Finish deals 7 damage to target creature. mana={4}{R}{R} type=Sorcery [/card] [card] name=Goblin Motivator auto={T}:target(creature) haste ueot text={T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.) mana={R} type=Creature subtype=Goblin Warrior power=1 toughness=1 [/card] [card] name=Goblin Trashmaster auto=lord(other goblin|myBattlefield) +1/+1 auto={S(Goblin|myBattlefield)}:destroy target(artifact) text=Other Goblins you control get +1/+1. -- Sacrifice a Goblin: Destroy target artifact. mana={2}{R}{R} type=Creature subtype=Goblin Warrior power=3 toughness=3 [/card] [card] name=Havoc Devils abilities=trample text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) mana={2}{R}{R} type=Creature subtype=Devil power=4 toughness=3 [/card] [card] name=Hostile Minotaur abilities=haste text=Haste (This creature can attack and {T} as soon as it comes under your control.) mana={3}{R} type=Creature subtype=Minotaur power=3 toughness=3 [/card] [card] name=Inferno Hellion abilities=trample auto=@combat(attacking) source(this):phaseaction[endofturn once] moveTo(ownerlibrary) and!(shuffle)! auto=@combat(blocking) source(this):phaseaction[endofturn once] moveTo(ownerlibrary) and!(shuffle)! text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library. mana={3}{R} type=Creature subtype=Hellion power=7 toughness=3 [/card] [card] name=Lathliss, Dragon Queen abilities=flying auto=@movedTo(Dragon[-token]|myBattlefield):create(dragon:creature dragon:5/5:red:flying) auto={1}{R}:all(dragons|myBattlefield)) 1/0 ueot text=Flying -- Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. -- {1}{R}: Dragons you control get +1/+0 until end of turn. mana={4}{R}{R} type=Legendary Creature subtype=Dragon power=6 toughness=6 [/card] [card] name=Lightning Mare abilities=nofizzle auto=cantbeblockedby(creature[blue]) auto={1}{R}:1/0 ueot text=This spell can't be countered. -- Lightning Mare can't be blocked by blue creatures. -- {1}{R}: Lightning Mare gets +1/+0 until end of turn. mana={R}{R} type=Creature subtype=Elemental Horse power=3 toughness=1 [/card] [card] name=Onakke Ogre mana={2}{R} type=Creature subtype=Ogre Warrior power=4 toughness=2 [/card] [card] name=Sarkhan's Unsealing auto=@movedTo(creature[power=4]|mystack):damage:4 target(creature,player) auto=@movedTo(creature[power=5]|mystack):damage:4 target(creature,player) auto=@movedTo(creature[power=6]|mystack):damage:4 target(creature,player) auto=@movedTo(creature[power>=7]|mystack):damage:4 all(creature,planeswalker|opponentBattlefield) auto=@movedTo(creature[power>=7]|mystack):damage:4 opponent text=Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target. -- Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control. mana={3}{R} type=Enchantment [/card] [card] name=Siegebreaker Giant abilities=trample auto={3}{R}:target(creature) cantblock text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- {3}{R}: Target creature can't block this turn. mana={3}{R}{R} type=Creature subtype=Giant Warrior power=6 toughness=3 [/card] [card] name=Sparktongue Dragon abilities=flying auto=may pay({2}{r}):damage:3 target(creature,player) text=Flying -- When Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target. mana={3}{R}{R} type=Creature subtype=Dragon power=3 toughness=3 [/card] [card] name=Spit Flame target=creature auto=damage:4 autograveyard=@movedTo(Dragon|myBattlefield):may pay({R}) moveto(myhand) all(this) text=Spit Flame deals 4 damage to target creature. -- Whenever a Dragon enters the battlefield under your control, you may pay {R}. If you do, return Spit Flame from your graveyard to your hand. mana={2}{R} type=Instant [/card] [card] name=Thud target=player,creature auto=damage:storedpower text=As an additional cost to cast this spell, sacrifice a creature. -- Thud deals damage equal to the sacrificed creature's power to any target. mana={R}{S(creature|mybattlefield)} type=Sorcery [/card] [card] name=Viashino Pyromancer auto=damage:2 target(player) text=When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker. mana={1}{R} type=Creature subtype=Viashino Wizard power=2 toughness=1 [/card] [card] name=Volley Veteran auto=damage:type:goblin:mybattlefield target(creature|opponentBattlefield) text=When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control. mana={3}{R} type=Creature subtype=Goblin Warrior power=4 toughness=2 [/card] [card] name=Bristling Boar abilities=oneblocker text=Bristling Boar can't be blocked by more than one creature. mana={3}{G} type=Creature subtype=Boar power=4 toughness=3 [/card] [card] name=Colossal Majesty auto=@each my upkeep:aslongas(creature[power>=4]|myBattlefield) draw:1 text=At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card. mana={2}{G} type=Enchantment [/card] [card] name=Declare Dominance target=creature auto=+3/+3 auto=lure text=Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so. mana={3}{G}{G} type=Sorcery [/card] [card] name=Druid of Horns auto=@targeted(this) from(Aura|mycastingzone):create(beast:creature beast:3/3:green:) text=Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token. mana={3}{G} type=Creature subtype=Human Druid power=2 toughness=3 [/card] [card] name=Dryad Greenseeker auto={T}:reveal:1 optionone if type(land|reveal)~morethan~0 then target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text={T}: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. mana={1}{G} type=Creature subtype=Dryad power=1 toughness=3 [/card] [card] name=Elvish Clancaller auto=lord(other elf|myBattlefield) +1/+1 auto={4}{G}{G}{T}:moveto(mybattlefield) target(Elvish Clancaller|mylibrary) text=Other Elves you control get +1/+1. -- {4}{G}{G}, {T}: Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle your library. mana={G}{G} type=Creature subtype=Elf Druid power=1 toughness=1 [/card] [card] name=Gigantosaurus mana={G}{G}{G}{G}{G} type=Creature subtype=Dinosaur power=10 toughness=10 [/card] [card] name=Goreclaw, Terror of Qal Sisma auto=lord(creature[power>=4]|mycastingzone) altercost(colorless,-2) auto=@combat(attacking) source(this):all(creature[power>=4]|myBattlefield) 1/1 ueot auto=@combat(attacking) source(this):all(creature[power>=4]|myBattlefield) trample ueot text=Creature spells you cast with power 4 or greater cost {2} less to cast. -- Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. mana={3}{G} type=Legendary Creature subtype=Bear power=4 toughness=3 [/card] [card] name=Greenwood Sentinel abilities=vigilance text=Vigilance (Attacking doesn't cause this creature to tap.) mana={1}{G} type=Creature subtype=Elf Scout power=2 toughness=2 [/card] [card] name=Hungering Hydra abilities=oneblocker auto=counter(1/1,X) auto=@damaged(this):counter(1/1)*thatmuch text=Hungering Hydra enters the battlefield with X +1/+1 counters on it. -- Hungering Hydra can't be blocked by more than one creature. -- Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) mana={X}{G} type=Creature subtype=Hydra power=0 toughness=0 [/card] [card] name=Prodigious Growth target=creature auto=teach(creature) +7/+7 auto=teach(creature) trample text=Enchant creature -- Enchanted creature gets +7/+7 and has trample. mana={4}{G}{G} type=Enchantment subtype=Aura [/card] [card] name=Rhox Oracle auto=draw:1 text=When Rhox Oracle enters the battlefield, draw a card. mana={4}{G} type=Creature subtype=Rhino Monk power=4 toughness=2 [/card] [card] name=Root Snare auto=preventAllcombatDamage ueot text=Prevent all combat damage that would be dealt this turn. mana={1}{G} type=Instant [/card] [card] name=Talons of Wildwood target=creature auto=teach(creature) +1/+1 auto=teach(creature) trample autograveyard={2}{G}:moveto(myhand) text=Enchant creature -- Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) -- {2}{G}: Return Talons of Wildwood from your graveyard to your hand. mana={1}{G} type=Enchantment subtype=Aura [/card] [card] name=Thorn Lieutenant auto=@targeted(this) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):create(elf warrior:creature elf warrior:1/1:green:) auto={5}{G}:4/4 ueot text=Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. -- {5}{G}: Thorn Lieutenant gets +4/+4 until end of turn. mana={1}{G} type=Creature subtype=Elf Warrior power=2 toughness=3 [/card] [card] name=Vigilant Baloth abilities=vigilance text=Vigilance (Attacking doesn't cause this creature to tap.) mana={3}{G}{G} type=Creature subtype=Beast power=5 toughness=5 [/card] [card] name=Vine Mare abilities=opponentshroud auto=cantbeblockedby(creature[black]) text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Vine Mare can't be blocked by black creatures. mana={2}{G}{G} type=Creature subtype=Elemental Horse power=5 toughness=3 [/card] [card] name=Aerial Engineer auto=aslongas(artifact|myBattlefield) +2/+0 auto=aslongas(artifact|myBattlefield) flying text=As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. mana={2}{W}{U} type=Creature subtype=Human Artificer power=2 toughness=4 [/card] [card] name=Arcades, the Strategist abilities=flying, vigilance auto=@movedTo(creature[defender]|myBattlefield):draw:1 auto=lord(creature[defender]|mybattlefield) combattoughness auto=lord(creature[defender]|mybattlefield) canattack text=Flying, vigilance -- Whenever a creature with defender enters the battlefield under your control, draw a card. -- Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. mana={1}{G}{W}{U} type=Legendary Creature subtype=Elder Dragon power=3 toughness=5 [/card] [card] name=Brawl-Bash Ogre abilities=menace auto=@combat(attacking) source(this):may {S(other creature|mybattlefield)} 2/2 ueot text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn. mana={2}{B}{R} type=Creature subtype=Ogre Warrior power=3 toughness=3 [/card] [card] name=Chromium, the Mutable abilities=flash, nofizzle, flying auto={D(*|myhand)}:transforms((Human Creature,setpower=1,settoughness=1,opponentshroud,unblockable,blue)) ueot text=Flash -- This spell can't be countered. -- Flying -- Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn. mana={4}{W}{U}{B} type=Legendary Creature subtype=Elder Dragon power=7 toughness=7 [/card] [card] name=Draconic Disciple auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} auto={7}{T}{S}:create(dragon:creature dragon:5/5:red:flying) text={T}: Add one mana of any color. -- {7}, {T}, Sacrifice Draconic Disciple: Create a 5/5 red Dragon creature token with flying. mana={1}{R}{G} type=Creature subtype=Human Shaman power=2 toughness=2 [/card] [card] name=Heroic Reinforcements auto=lord(other creature|myBattlefield) +1/+1 auto=lord(other creature|myBattlefield) haste auto=create(Soldier:creature Soldier:1/1:white:)*2 text=Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.) mana={2}{R}{W} type=Sorcery [/card] [card] name=Nicol Bolas, the Arisen auto={C(0/0,2,Loyalty)}:draw:2 auto={C(0/0,-3,Loyalty)}:damage:10 target(creature,planeswalker) auto={C(0/0,-4,Loyalty)}:target(creature,planeswalker|graveyard) moveto(myBattlefield) auto={C(0/0,-12,Loyalty)}:moveTo(exile) all(*[zpos<=type:*:opponentlibraryminus1minusend]|library) target(player) text=+2: Draw two cards. -- −3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker. -- −4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control. -- −12: Exile all but the bottom card of target player's library. type=Legendary Planeswalker subtype=Bolas [/card] [card] name=Nicol Bolas, the Ravager abilities=flying auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent auto={4}{U}{B}{R}:moveto(exile) and!( transforms((,newability[moveto(ownerbattlefield)],newability[counter(0/0.7.loyalty)])) forever )! auto=this(counter{0/0.1.loyalty}) flip(Nicol Bolas, the Arisen) asSorcery text=Flying -- When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. -- {4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery. mana={1}{U}{B}{R} type=Legendary Creature subtype=Elder Dragon power=4 toughness=4 [/card] [card] name=Palladia-Mors, the Ruiner abilities=flying, opponentshroud, vigilance, trample auto=@damaged(this):-opponentshroud forever text=Flying, vigilance, trample -- Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet. mana={3}{R}{G}{W} type=Legendary Creature subtype=Elder Dragon power=6 toughness=6 [/card] [card] name=Poison-Tip Archer abilities=deathtouch, reach auto=@movedTo(other creature|graveyard) from(battlefield):life:-1 opponent text=Reach (This creature can block creatures with flying.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Whenever another creature dies, each opponent loses 1 life. mana={2}{B}{G} type=Creature subtype=Elf Archer power=2 toughness=3 [/card] [card] name=Psychic Symbiont abilities=flying auto=target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ && draw:1 text=Flying -- When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card. mana={4}{U}{B} type=Creature subtype=Nightmare Horror power=3 toughness=3 [/card] [card] name=Regal Bloodlord abilities=flying auto=@each endofturn restriction{compare(lifegain)}:create(bat:creature bat:1/1:black:flying) text=Flying -- At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying. mana={3}{W}{B} type=Creature subtype=Vampire Soldier power=2 toughness=4 [/card] [card] name=Satyr Enchanter auto=@movedTo(enchantment|mystack):draw:1 text=Whenever you cast an enchantment spell, draw a card. mana={1}{G}{W} type=Creature subtype=Satyr Druid power=2 toughness=2 [/card] [card] name=Skyrider Patrol abilities=flying auto=@each my combatbegins:may pay({g}{u}):target(other creature|myBattlefield) counter(1/1) and!(flying)! #&& flying ueot text=Flying -- At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. mana={2}{G}{U} type=Creature subtype=Elf Scout power=2 toughness=3 [/card] [card] name=Arcane Encyclopedia auto={3}{T}:draw:1 text={3}, {T}: Draw a card. mana={3} type=Artifact [/card] [card] name=Desecrated Tomb auto=@movedTo(*[-mygraveyard]) from(mygraveyard):create(bat:creature bat:1/1:black:flying) text=Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying. mana={3} type=Artifact [/card] [card] name=Diamond Mare auto=chooseacolor transforms((,newability[@movedTo(*[chosencolor]|mystack):life:1])) forever chooseend text=As Diamond Mare enters the battlefield, choose a color. -- Whenever you cast a spell of the chosen color, you gain 1 life. mana={2} type=Artifact Creature subtype=Horse power=1 toughness=3 [/card] [card] name=Dragon's Hoard auto=@movedTo(*[Dragon]|myBattlefield):counter(0/0,1,gold) auto={T}{C(0/0,-1,gold)}:draw:1 auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} text=Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard. -- {T}, Remove a gold counter from Dragon's Hoard: Draw a card. -- {T}: Add one mana of any color. mana={3} type=Artifact [/card] [card] name=Fountain of Renewal auto=@each my upkeep:life:1 auto={3}{S}:draw:1 text=At the beginning of your upkeep, you gain 1 life. -- {3}, Sacrifice Fountain of Renewal: Draw a card. mana={1} type=Artifact [/card] [card] name=Gearsmith Guardian auto=aslongas(creature[blue]|myBattlefield) +2/+0 text=Gearsmith Guardian gets +2/+0 as long as you control a blue creature. mana={5} type=Artifact Creature subtype=Construct power=3 toughness=5 [/card] [card] name=Marauder's Axe auto=teach(creature) 2/0 auto={2}:equip text=Equipped creature gets +2/+0. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Meteor Golem auto=destroy target(*[-land]|opponentbattlefield) text=When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. mana={7} type=Artifact Creature subtype=Golem power=3 toughness=3 [/card] [card] name=Sigiled Sword of Valeron auto=teach(creature) +2/+0 auto=teach(creature) vigilance auto=transforms((Knight)) auto={3}:equip text=Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. -- Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. -- Equip {3} mana={3} type=Artifact subtype=Equipment [/card] [card] name=Skyscanner abilities=flying auto=draw:1 text=Flying -- When Skyscanner enters the battlefield, draw a card. mana={3} type=Artifact Creature subtype=Thopter power=1 toughness=1 [/card] [card] name=Suspicious Bookcase abilities=defender auto={3}{T}:target(creature) unblockable text=Defender (This creature can't attack.) -- {3}, {T}: Target creature can't be blocked this turn. mana={2} type=Artifact Creature subtype=Wall power=0 toughness=4 [/card] [card] name=Court Cleric abilities=lifelink auto=aslongas(planeswalker[ajani]|myBattlefield) +1/+1 text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Court Cleric gets +1/+1 as long as you control an Ajani planeswalker. mana={W} type=Creature subtype=Human Cleric power=1 toughness=1 [/card] [card] name=Serra's Guardian abilities=flying, vigilance auto=lord(other creature|myBattlefield) vigilance text=Flying -- Vigilance (Attacking doesn't cause this creature to tap.) -- Other creatures you control have vigilance. mana={4}{W}{W} type=Creature subtype=Angel power=5 toughness=5 [/card] [card] name=Silverbeak Griffin abilities=flying text=Flying (This creature can't be blocked except by creatures with flying or reach.) mana={W}{W} type=Creature subtype=Griffin power=2 toughness=2 [/card] [card] name=Riddlemaster Sphinx abilities=flying auto=may moveto(ownerHand) target(creature|opponentBattlefield) text=Flying -- When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand. mana={4}{U}{U} type=Creature subtype=Sphinx power=5 toughness=5 [/card] [card] name=Tezzeret's Strider auto=aslongas(planeswalker[tezzeret]|myBattlefield) menace text=As long as you control a Tezzeret planeswalker, Tezzeret's Strider has menace. (It can't be blocked except by two or more creatures.) mana={3} type=Artifact Creature subtype=Golem power=3 toughness=1 [/card] [card] name=Arisen Gorgon auto=aslongas(planeswalker[liliana]|myBattlefield) deathtouch text=Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.) mana={1}{B}{B} type=Creature subtype=Zombie Gorgon power=3 toughness=3 [/card] [card] name=Gravewaker abilities=flying auto={5}{B}{B}:target(creature|mygraveyard) moveTo(battlefield) && tap text=Flying -- {5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped. mana={4}{B}{B} type=Creature subtype=Bird Spirit power=5 toughness=5 [/card] [card] name=Kargan Dragonrider auto=aslongas(dragon|myBattlefield) flying text=As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.) mana={1}{R} type=Creature subtype=Human Warrior power=2 toughness=2 [/card] [card] name=Vivien of the Arkbow auto=counter(0/0,5,loyalty) auto={C(0/0,+2,Loyalty)}:name(+2: Put two counters) target(creature) counter(1/1.2) auto={C(0/0,-3,Loyalty)}:name(-3: Target creature deals) target(creature|myBattlefield) transforms((,newability[dynamicability target(creature|opponentBattlefield)])) forever auto={C(0/0,-9,Loyalty)}:name(-9: Creatures my control get...) all(creature|myBattlefield) 4/4 && trample text=+2: Put two +1/+1 counters on up to one target creature. -- -3: Target creature you control deals damage equal to its power to target creature you don't control. -- -9: Creatures you control get +4/+4 and gain trample until end of turn. mana={4}{G}{G} type=Legendary Planeswalker subtype=Vivien [/card] [card] name=Aggressive Mammoth abilities=trample auto=lord(other creature|myBattlefield) trample text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Other creatures you control have trample. mana={3}{G}{G}{G} type=Creature subtype=Elephant power=8 toughness=8 [/card] [card] name=Ursine Champion auto={5}{G}:3/3 && transforms((bear berserker)) ueot limit:1 text={5}{G}: Ursine Champion gets +3/+3 and becomes a Bear Berserker until end of turn. Activate this ability only once each turn. mana={1}{G} type=Creature subtype=Human Berserker power=2 toughness=2 [/card] [card] name=Nexus of Fate auto=turns:+1 controller autograveyard=moveTo(ownerlibrary) all(*|ownergraveyard) && shuffle text=Take an extra turn after this one. -- If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. mana={5}{U}{U} type=Instant [/card] [card] name=Sun Sentinel abilities=vigilance text=Vigilance (Attacking doesn't cause this creature to tap.) mana={1}{W} type=Creature subtype=Human Soldier power=2 toughness=2 [/card]