grade=borderline [card] name=Adamant Will target=creature auto=+2/+2 auto=indestructible text=Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={1}{W} type=Instant [/card] [card] name=Aven Sentry abilities=flying text=Flying mana={3}{W} type=Creature subtype=Bird Soldier power=3 toughness=2 [/card] [card] name=Baird, Steward of Argive abilities=vigilance auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:1])) text=Vigilance -- Creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures. mana={2}{W}{W} type=Legendary Creature subtype=Human Soldier power=2 toughness=4 [/card] [card] name=Benalish Honor Guard auto=foreach(creature[legendary]|myBattlefield) 1/0 text=Benalish Honor Guard gets +1/+0 for each legendary creature you control. mana={1}{W} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Benalish Marshal auto=lord(other creature|myBattlefield) +1/+1 text=Other creatures you control get +1/+1. mana={W}{W}{W} type=Creature subtype=Human Knight power=3 toughness=3 [/card] [card] name=Blessed Light target=creature,enchantment. auto=moveto(exile) text=Exile target creature or enchantment. mana={4}{W} type=Instant [/card] [card] name=Board the Weatherlight auto=reveal:5 optionone name(Get historic) target(*[artifact;legendary;saga]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) mana={1}{W} type=Sorcery [/card] [card] name=Call the Cavalry auto=create(Knight:creature Knight:2/2:white:vigilance)*2 text=Create two 2/2 white Knight creature tokens with vigilance. mana={3}{W} type=Sorcery [/card] [card] name=Charge auto=all(other creature|myBattlefield) +1/+1 text=Creatures you control get +1/+1 until end of turn. mana={W} type=Instant [/card] [card] name=D'Avenant Trapper auto=@movedTo(*[artifact;legendary;saga]|mystack):tap target(creature|opponentBattlefield) text=Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.) mana={2}{W} type=Creature subtype=Human Archer power=3 toughness=2 [/card] [card] name=Danitha Capashen, Paragon abilities=first strike, vigilance, lifelink auto=lord(aura|mycastingzone) altercost(colorless,-1) auto=lord(equipment|mycastingzone) altercost(colorless,-1) text=First strike, vigilance, lifelink -- Aura and Equipment spells you cast cost {1} less to cast. mana={2}{W} type=Legendary Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Daring Archaeologist auto=may target(artifact|mygraveyard) moveto(ownerhand) auto=@movedTo(*[artifact;legendary;saga]|mystack):counter(1/1) text=When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. -- Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.) mana={3}{W} type=Creature subtype=Human Artificer power=3 toughness=3 [/card] [card] name=Dauntless Bodyguard auto={S}:target (creature|myBattlefield) indestructible text=As Dauntless Bodyguard enters the battlefield, choose another creature you control. -- Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. mana={W} type=Creature subtype=Human Knight power=2 toughness=1 [/card] [card] name=Dub target=creature auto=teach(creature) +2/+2 auto=teach(creature) first strike auto=transforms((Knight)) text=Enchant creature -- Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. mana={2}{W} type=Enchantment subtype=Aura [/card] [card] name=Evra, Halcyon Witness abilities=lifelink auto={4}:count(lifetotal) && transforms((,newability[lifeset:p conroller})) forever && all(this) transforms((,setpower=countedamount)) forever text=Lifelink -- {4}: Exchange your life total with Evra, Halcyon Witness's power. mana={4}{W}{W} type=Legendary Creature subtype=Avatar power=4 toughness=4 [/card] [card] name=Excavation Elephant kicker={1}{W} auto=kicker target(artifact|mygraveyard) moveto(ownerhand) text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand. mana={4}{W} type=Creature subtype=Elephant power=3 toughness=5 [/card] [card] name=Fall of the Thran auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=destroy all(land) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) moveTo(battlefield) notatarget(<2>land|myGraveyard) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$! moveto(ownerbattlefield) notatarget(<2>land|myGraveyard) !$ opponent auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(battlefield) notatarget(<2>land|myGraveyard) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) ability$! moveto(ownerbattlefield) notatarget(<2>land|myGraveyard) !$ opponent auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Destroy all lands. -- II, III — Each player returns two land cards from their graveyard to the battlefield. mana={5}{W} type=Enchantment subtype=Saga [/card] [card] name=Healing Grace target=player,creature auto=prevent:3 auto=life:3 text=Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life. mana={W} type=Instant [/card] [card] name=History of Benalia auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=create(knight:creature knight:2/2:white:vigilance) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) create(knight:creature knight:2/2:white:vigilance) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[Knight]|myBattlefield) +2/+1 auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Create a 2/2 white Knight creature token with vigilance. -- III — Knights you control get +2/+1 until end of turn. mana={1}{W}{W} type=Enchantment subtype=Saga [/card] [card] name=Invoke the Divine target=artifact,enchantment auto=destroy auto=life:4 text=Destroy target artifact or enchantment. You gain 4 life. mana={2}{W} type=Instant [/card] [card] name=Knight of Grace abilities=first strike auto=cantbetargetof(*[black]) auto=aslongas(*[black]|Battlefield) 1/0 text=First strike -- Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) -- Knight of Grace gets +1/+0 as long as any player controls a black permanent. mana={1}{W} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Knight of New Benalia mana={1}{W} type=Creature subtype=Human Knight power=3 toughness=1 [/card] [card] name=Kwende, Pride of Femeref abilities=double strike auto=lord(other creature[first strike]|myBattlefield) double strike text=Double strike -- Creatures you control with first strike have double strike. mana={3}{W} type=Legendary Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Lyra Dawnbringer abilities=flying, first strike, lifelink auto=lord(other angel|myBattlefield) +1/+1 auto=lord(other angel|myBattlefield) lifelink text=Flying, first strike, lifelink -- Other Angels you control get +1/+1 and have lifelink. mana={3}{W}{W} type=Legendary Creature subtype=Angel power=5 toughness=5 [/card] [card] name=Mesa Unicorn abilities=lifelink text=Lifelink mana={1}{W} type=Creature subtype=Unicorn power=2 toughness=2 [/card] [card] name=On Serra's Wings target=creature auto=transforms((legendary)) auto=teach(creature) +1/+1 auto=teach(creature) flying auto=teach(creature) vigilance auto=teach(creature) lifelink text=Enchant creature -- Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink. mana={3}{W} type=Legendary Enchantment subtype=Aura [/card] [card] name=Pegasus Courser abilities=flying auto=@combat(attacking) source(this):target(other creature[attaking]) flying ueot text=Flying -- Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn. mana={2}{W} type=Creature subtype=Pegasus power=1 toughness=3 [/card] [card] name=Sanctum Spirit abilities=lifelink auto={D(*[artifact;legendary;saga]|myHand)}:indestructible ueot text=Lifelink -- Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) mana={3}{W} type=Creature subtype=Spirit power=3 toughness=2 [/card] [card] name=Seal Away abilities=flash auto=(blink)forsrc target(creature[tapped]|opponentbattlefield) text=Flash -- When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield. mana={1}{W} type=Enchantment [/card] [card] name=Sergeant-at-Arms kicker={2}{W} auto=kicker create(soldier:creature soldier:1/1:white:)*2 text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. mana={2}{W} type=Creature subtype=Human Soldier power=2 toughness=3 [/card] [card] name=Serra Disciple abilities=flying, first strike auto=@movedTo(*[artifact;legendary;saga]|mystack):+1/+1 ueot text=Flying, first strike -- Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.) mana={1}{W} type=Creature subtype=Bird Cleric power=1 toughness=1 [/card] [card] name=Shalai, Voice of Plenty abilities=flying, opponentshroud auto=lord(other creature|myBattlefield) opponentshroud auto={4}{G}{G}:counter(1/1) all(creature|myBattlefield) text=Flying -- You, planeswalkers you control, and other creatures you control have hexproof. -- {4}{G}{G}: Put a +1/+1 counter on each creature you control. mana={3}{W} type=Legendary Creature subtype=Angel power=3 toughness=4 [/card] [card] name=Teshar, Ancestor's Apostle abilities=flying auto=@movedTo(*[artifact;legendary;saga]|mystack):target(creature[manacost<=3]|myGraveyard) moveTo(mybattlefield) text=Flying -- Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.) mana={3}{W} type=Legendary Creature subtype=Bird Cleric power=2 toughness=2 [/card] [card] name=Triumph of Gerrard auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=counter(1/1) target(creature[power=power:highest:creature:myBattlefield]|mybattlefield) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) counter(1/1) target(creature|mybattlefield) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) flying target(creature) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Put a +1/+1 counter on target creature you control with the greatest power. -- III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn. mana={1}{W} type=Enchantment subtype=Saga [/card] [card] name=Urza's Ruinous Blast auto=moveto(exile) all(*[-legendary;-land]) auto=Exile all nonland permanents that aren't legendary text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Exile all nonland permanents that aren't legendary restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 mana={4}{W} type=Legendary Sorcery [/card] [card] name=Academy Drake abilities=flying kicker={4} auto=kicker counter(1/1,2) text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Flying -- If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it. mana={2}{U} type=Creature subtype=Drake power=2 toughness=2 [/card] [card] name=Academy Journeymage auto=moveto(ownerHand) target(creature|opponentBattlefield) text=This spell costs {1} less to cast if you control a Wizard. -- When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand. other={3}{U} name(reduced by Wizard) otherrestriction=type(wizard|mybattlefield) mana={4}{U} type=Creature subtype=Human Wizard power=3 toughness=2 [/card] [card] name=The Antiquities War auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(artifact|mybattlefield) becomes(Artifact Creature,5/5) ueot auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. mana={3}{U} type=Enchantment subtype=Saga [/card] [card] name=Arcane Flight target=creature auto=teach(creature) +1/+1 auto=teach(creature) flying text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. mana={U} type=Enchantment subtype=Aura [/card] [card] name=Artificer's Assistant abilities=flying auto=@movedTo(*[artifact;legendary;saga]|mystack):scry:1 scrycore delayed dontshow donothing scrycoreend scryend text=Flying -- Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={U} type=Creature subtype=Bird power=1 toughness=1 [/card] [card] name=Befuddle target=creature auto=-4/-0 auto=draw:1 text=Target creature gets -4/-0 until end of turn. -- Draw a card. mana={2}{U} type=Instant [/card] [card] name=Blink of an Eye kicker={1}{U} target=*[-land] auto=moveTo(ownerHand) auto=kicker draw:1 text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. mana={1}{U} type=Instant [/card] [card] name=Cloudreader Sphinx abilities=flying auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend text=Flying -- When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={4}{U} type=Creature subtype=Sphinx power=3 toughness=4 [/card] [card] name=Cold-Water Snapper abilities=opponentshroud text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) mana={5}{U} type=Creature subtype=Turtle power=4 toughness=5 [/card] [card] name=Curator's Ward target=artifact,creature,enchantment,land,planeswalker auto=teach(mytgt) opponentshroud auto=teach(*[artifact;legendary;saga]) @movedTo(this|nonbattlezone) from(battlefield):draw:2 text=Enchant permanent -- Enchanted permanent has hexproof. -- When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.) mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Deep Freeze target=creature auto=teach(creature) transforms((,setpower=0,settoughness=4)) auto=teach(creature) defender auto=teach(creature) loseabilities text=Enchant creature -- Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Diligent Excavator auto=@movedTo(*[artifact;legendary;saga]|mystack):target(player) deplete:2 text=Whenever you cast a historic spell, target player puts the top two cards of their library into their graveyard. (Artifacts, legendaries, and Sagas are historic.) mana={1}{U} type=Creature subtype=Human Artificer power=1 toughness=3 [/card] [card] name=Homarid Explorer auto=target(player) deplete:4 text=When Homarid Explorer enters the battlefield, target player puts the top four cards of their library into their graveyard. mana={3}{U} type=Creature subtype=Homarid Scout power=3 toughness=3 [/card] [card] name=In Bolas's Clutches target=artifact,creature,enchantment,land,planeswalker alias=1194 auto=transforms((legendary)) text=Enchant permanent -- You control enchanted permanent. -- Enchanted permanent is legendary. mana={4}{U}{U} type=Legendary Enchantment subtype=Aura [/card] [card] name=Karn's Temporal Sundering target=player auto=turns:+1 auto=may moveto(ownerHand) target(*[-land]) auto=moveto(exile) text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering. restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 mana={4}{U}{U} type=Legendary Sorcery [/card] [card] name=Merfolk Trickster abilities=flash auto=target(creature|opponentBattlefield) tap && loseabilities ueot text=Flash -- When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. mana={U}{U} type=Creature subtype=Merfolk Wizard power=2 toughness=2 [/card] [card] name=The Mirari Conjecture auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=target(instant|mygraveyard) moveto(ownerhand) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(sorcery|mygraveyard) moveto(ownerhand) #auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) @movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[castcard(copied noevent)])) forever auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Return target instant card from your graveyard to your hand. -- II — Return target sorcery card from your graveyard to your hand. -- III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. mana={4}{U} type=Enchantment subtype=Saga [/card] [card] name=Naban, Dean of Iteration text=If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. mana={1}{U} type=Legendary Creature subtype=Human Wizard power=2 toughness=1 [/card] [card] name=Naru Meha, Master Wizard abilities=flash auto=castcard(copied noevent) target(*[instant;sorcery]|stack) auto=lord(other wizard|myBattlefield) +1/+1 text=Flash -- When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy. -- Other Wizards you control get +1/+1. mana={2}{U}{U} type=Legendary Creature subtype=Human Wizard power=3 toughness=3 [/card] [card] name=Precognition Field auto={3}:moveto(exile) all(*[zpos=1]|mylibrary) aicode=activate name(look) donothing auto={0}:name(Look) reveal:1 optionone name(look) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo name(put it back) all(*|reveal) moveto(mylibrary) optiontwoend revealend text=You may look at the top card of your library any time. -- You may cast the top card of your library if it's an instant or sorcery card. -- {3}: Exile the top card of your library. mana={3}{U} type=Enchantment [/card] [card] name=Relic Runner auto=@movedTo(*[artifact;legendary;saga]|mystack):unblockable ueot text=Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.) mana={1}{U} type=Creature subtype=Human Rogue power=2 toughness=1 [/card] [card] name=Sentinel of the Pearl Trident abilities=flash auto=may (blink)ueot target(*[artifact;legendary;saga]|myBattlefield) text=Flash -- When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.) mana={4}{U} type=Creature subtype=Merfolk Soldier power=3 toughness=3 [/card] [card] name=Slinn Voda, the Rising Deep kicker={1}{U} auto=kicker moveto(ownerhand) all(creature[-Merfolk;-Kraken;-Leviathan;-Octopus;-Serpent]|battlefield) text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents. mana={6}{U}{U} type=Legendary Creature subtype=Leviathan power=8 toughness=8 [/card] [card] name=Tempest Djinn abilities=flying auto=foreach(island[basic]|myBattlefield) 1/0 text=Flying -- Tempest Djinn gets +1/+0 for each basic Island you control. mana={U}{U}{U} type=Creature subtype=Djinn power=0 toughness=4 [/card] [card] name=Tetsuko Umezawa, Fugitive auto=lord(creature[power<=1]|myBattlefield) unblockable auto=lord(creature[toughness<=1]|myBattlefield) unblockable text=Creatures you control with power or toughness 1 or less can't be blocked. mana={1}{U} type=Legendary Creature subtype=Human Rogue power=1 toughness=3 [/card] [card] name=Time of Ice auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=target(creature|opponentBattlefield) transforms((,newability[tap],newability[doesnotuntap])) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|opponentBattlefield) freeze auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[tapped]|battlefield) moveTo(ownerHand) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. -- III — Return all tapped creatures to their owners' hands. mana={3}{U} type=Enchantment subtype=Saga [/card] [card] name=Tolarian Scholar mana={2}{U} type=Creature subtype=Human Wizard power=2 toughness=3 [/card] [card] name=Unwind target=*[-creature]|stack auto=fizzle auto=untap target(land) text=Counter target noncreature spell. Untap up to three lands. mana={2}{U} type=Instant [/card] [card] name=Weight of Memory auto=draw:3 auto=deplete:3 target(player) text=Draw three cards. Target player puts the top three cards of their library into their graveyard. mana={3}{U}{U} type=Sorcery [/card] [card] name=Wizard's Retort auto=This spell costs {1} less to cast if you controlWizard target=*|stack auto=fizzle auto=Counter target spell text=This spell costs {1} less to cast if you control a Wizard. -- Counter target spell. other={U}{U} name(reduced by Wizard) otherrestriction=type(Wizard|myBattlefield) mana={1}{U}{U} type=Instant [/card] [card] name=Blessing of Belzenlok target=creature auto=+2/+1 auto=teach(legendary) lifelink text=Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn. mana={B} type=Instant [/card] [card] name=Cabal Evangel mana={1}{B} type=Creature subtype=Human Cleric power=2 toughness=2 [/card] [card] name=Cabal Paladin auto=@movedTo(*[artifact;legendary;saga]|mystack):damage:2 opponent text=Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.) mana={3}{B} type=Creature subtype=Human Knight power=4 toughness=2 [/card] [card] name=Caligo Skin-Witch kicker={3}{B} auto=kicker ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards. mana={1}{B} type=Creature subtype=Human Wizard power=1 toughness=3 [/card] [card] name=Cast Down target=creature[-legendary] auto=destroy text=Destroy target nonlegendary creature. mana={1}{B} type=Instant [/card] [card] name=Chainer's Torment auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=damage:2 opponent && life:2 auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) damage:2 opponent && life:2 auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(nightmare horror:creature nightmare horror:halfdownlifetotal/halfdownlifetotal:black) && life:-halfdownlifetotal auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life. -- III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you. mana={3}{B} type=Enchantment subtype=Saga [/card] [card] name=Dark Bargain auto=damage:2 auto=Look at the top three cards of your library Put two of them into your hand auto=the other into your graveyard Dark Bargain deals 2 damage to you text=Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you. mana={3}{B} type=Instant [/card] [card] name=Deathbloom Thallid auto=@movedTo(this|graveyard) from(battlefield):create(saproling:creature saproling:1/1:green:) text=When Deathbloom Thallid dies, create a 1/1 green Saproling creature token. mana={2}{B} type=Creature subtype=Fungus power=3 toughness=2 [/card] [card] name=Demonic Vigor target=creature auto=teach(creature) +1/+1 auto=teach(creature) When enchanted creature dies return that card to its owner's hand text=Enchant creature -- Enchanted creature gets +1/+1. -- When enchanted creature dies, return that card to its owner's hand. mana={B} type=Enchantment subtype=Aura [/card] [card] name=Demonlord Belzenlok abilities=flying, trample auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land;manacost<=3]|mylibrary) optionone choice name(Get Card) all(*[-land]|reveal) moveto(myhand) and!(damage:1 controller)! optiononeend optiontwo choice all(*|reveal) moveTo(exile) optiontwoend revealend text=Flying, trample -- When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way. mana={4}{B}{B} type=Legendary Creature subtype=Elder Demon power=6 toughness=6 [/card] [card] name=Divest target=player aicode=activate reject notatarget(artifact,creature|targetedpersonshand) auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(artifact,creature|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend text=Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card. mana={B} type=Sorcery [/card] [card] name=Dread Shade auto={B}:+1/+1 ueot text={B}: Dread Shade gets +1/+1 until end of turn. mana={B}{B}{B} type=Creature subtype=Shade power=3 toughness=3 [/card] [card] name=Drudge Sentinel abilities=indestructible auto={3}:tap && indestructible ueot text={3}: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={2}{B} type=Creature subtype=Skeleton Warrior power=2 toughness=1 [/card] [card] name=The Eldest Reborn auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=ability$!name(sacrifice) notatarget(creature,planeswalker|myBattlefield) sacrifice!$ opponent auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(discard) reject notatarget(*|myhand)!$ opponent auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(myBattlefield) target(creature,planeswalker|graveyard) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Each opponent sacrifices a creature or planeswalker. -- II — Each opponent discards a card. -- III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control. mana={4}{B} type=Enchantment subtype=Saga [/card] [card] name=Eviscerate target=creature auto=destroy text=Destroy target creature. mana={3}{B} type=Sorcery [/card] [card] name=Feral Abomination abilities=deathtouch text=Deathtouch mana={5}{B} type=Creature subtype=Thrull power=5 toughness=5 [/card] [card] name=Final Parting auto=name(put in hand) moveto(myhand) notatarget(*|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notatarget(*|mylibrary))! oneshot text=Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library. mana={3}{B}{B} type=Sorcery [/card] [card] name=Fungal Infection target=creature auto=-1/-1 auto=create(Saproling:creature Saproling:1/1:green:) text=Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token. mana={B} type=Instant [/card] [card] name=Josu Vess, Lich Knight abilities=menace kicker={5}{B} auto=kicker create(zombie knight:creature zombie knight:2/2:black:menace)*8 text=Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) -- Menace -- When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace. mana={2}{B}{B} type=Legendary Creature subtype=Zombie Knight power=4 toughness=5 [/card] [card] name=Kazarov, Sengir Pureblood abilities=flying auto=@damaged(creature|opponentBattlefield):counter(1/1) auto={3}{R}:damage:2 target(creature) text=Flying -- Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood. -- {3}{R}: Kazarov deals 2 damage to target creature. mana={5}{B}{B} type=Legendary Creature subtype=Vampire power=4 toughness=4 [/card] [card] name=Knight of Malice abilities=first strike auto=cantbetargetof(*[white]) auto=aslongas(*[white]|Battlefield) 1/0 text=First strike -- Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) -- Knight of Malice gets +1/+0 as long as any player controls a white permanent. mana={1}{B} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Lingering Phantom autograveyard=@movedTo(*[artifact;legendary;saga]|mystack):may pay({b}):moveto(myhand) all(this) text=Whenever you cast a historic spell, you may pay {B}. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) mana={5}{B} type=Creature subtype=Spirit power=5 toughness=4 [/card] [card] name=Phyrexian Scriptures auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=may transforms((artifact,newability[counter(1/1)])) target(creature) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) destroy all(creature[-artifact]) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(exile) all(*|opponentgraveyard) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. -- II — Destroy all nonartifact creatures. -- III — Exile all cards from all opponents' graveyards. mana={2}{B}{B} type=Enchantment subtype=Saga [/card] [card] name=Rat Colony auto=foreach(rat|myBattlefield) 1/0 text=Rat Colony gets +1/+0 for each other Rat you control. -- A deck can have any number of cards named Rat Colony. mana={1}{B} type=Creature subtype=Rat power=2 toughness=1 [/card] [card] name=Rite of Belzenlok auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=create(cleric:creature cleric:0/1:black:)*2 auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) create(cleric:creature cleric:0/1:black:)*2 auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(demon:creature demon:6/6:black:flying:trample) and!( transforms((,newability[bury notatarget(other creature|myBattlefield)])))! auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Create two 0/1 black Cleric creature tokens. -- III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you." mana={2}{B}{B} type=Enchantment subtype=Saga [/card] [card] name=Settle the Score target=creature auto=moveto(exile) auto=counter(0/0,2,loyalty) target(planeswalker|myBattlefield) text=Exile target creature. Put two loyalty counters on a planeswalker you control. mana={2}{B}{B} type=Sorcery [/card] [card] name=Soul Salvage target=creature|mygraveyard auto=moveTo(ownerHand) text=Return up to two target creature cards from your graveyard to your hand. mana={2}{B} type=Sorcery [/card] [card] name=Stronghold Confessor abilities=menace kicker={3} auto=kicker counter(1/1,2) text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Menace (This creature can't be blocked except by two or more creatures.) -- If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it. mana={B} type=Creature subtype=Human Cleric power=1 toughness=1 [/card] [card] name=Thallid Omnivore auto={1}{S(other creature|mybattlefield)}:+2/+2 ueot auto={1}{S(other creature[saproling]|mybattlefield)}:+2/+2 && life:2 text={1}, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life. mana={3}{B} type=Creature subtype=Fungus power=3 toughness=3 [/card] [card] name=Thallid Soothsayer auto={2}{S(creature|myBattlefield)}:draw:1 text={2}, Sacrifice a creature: Draw a card. mana={3}{B} type=Creature subtype=Fungus power=2 toughness=3 [/card] [card] name=Urgoros, the Empty One abilities=flying auto=@combatdamaged(player) from(this):ability$!name(discard) reject notatarget(*|myhand)!$ auto=@combatdamaged(player) from(this):if type(*|opponentHand)~lessthan~1 then draw:1 text=Flying -- Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card. mana={4}{B}{B} type=Legendary Creature subtype=Specter power=4 toughness=3 [/card] [card] name=Vicious Offering kicker={S(creature|myBattlefield)} target=creature auto=-2/-2 auto=kicker -3/-3 text=Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) -- Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead. mana={1}{B} type=Instant [/card] [card] name=Whisper, Blood Liturgist auto={T}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(creature|mygraveyard) moveTo(mybattlefield) text={T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield. mana={3}{B} type=Legendary Creature subtype=Human Cleric power=2 toughness=2 [/card] [card] name=Windgrace Acolyte abilities=flying auto=deplete:3 && life:3 text=Flying -- When Windgrace Acolyte enters the battlefield, put the top three cards of your library into your graveyard and you gain 3 life. mana={4}{B} type=Creature subtype=Cat Warrior power=3 toughness=2 [/card] [card] name=Yargle, Glutton of Urborg mana={4}{B} type=Legendary Creature subtype=Frog Spirit power=9 toughness=3 [/card] [card] name=Yawgmoth's Vile Offering auto=name(Reanimate and may destroy) target(creature,planeswalker|graveyard) moveTo(myBattlefield) and!(may target(creature,planeswalker) destroy)! auto=name(Just destroy) destroy target(creature,planeswalker) auto=moveto(exile) text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering. restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 mana={4}{B} type=Legendary Sorcery [/card] [card] name=Champion of the Flame abilities=trample auto=thisforeach(auras) 2/2 auto=thisforeach(gear) 2/2 text=Trample -- Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. mana={1}{R} type=Creature subtype=Human Warrior power=1 toughness=1 [/card] [card] name=Fervent Strike target=creature auto=+1/+0 auto=first strike auto=haste text=Target creature gets +1/+0 and gains first strike and haste until end of turn. mana={R} type=Instant [/card] [card] name=Fiery Intervention auto=choice damage:5 target(creature) auto=choice destroy target(artifact) text=Choose one — -- • Fiery Intervention deals 5 damage to target creature. -- • Destroy target artifact. mana={4}{R} type=Sorcery [/card] [card] name=Fight with Fire kicker={5}{R} target=creature auto=damage:5 auto=Kicker damage:10 text=Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) -- Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.) mana={2}{R} type=Sorcery [/card] [card] name=Firefist Adept auto=damage:type:wizard:mybattlefield target(creature|opponentBattlefield) text=When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control. mana={4}{R} type=Creature subtype=Human Wizard power=3 toughness=3 [/card] [card] name=The First Eruption auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=all(creature[-flying]) damage:1 auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=2) add{r}{r} auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) bury notatarget(mountain|mybattlefield) and!(damage:3 all(creature))! auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — The First Eruption deals 1 damage to each creature without flying. -- II — Add {R}{R}. -- III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature. mana={2}{R} type=Enchantment subtype=Saga [/card] [card] name=Frenzied Rage target=creature auto=teach(creature) +2/+1 auto=teach(creature) menace text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Ghitu Chronicler kicker={3}{R} auto=kicker target(instant,sorcery|mygraveyard) moveto(ownerhand) text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. mana={1}{R} type=Creature subtype=Human Wizard power=1 toughness=3 [/card] [card] name=Ghitu Journeymage auto=aslongas(other wizard|myBattlefield) damage:2 opponent text=When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent. mana={2}{R} type=Creature subtype=Human Wizard power=3 toughness=2 [/card] [card] name=Ghitu Lavarunner auto=aslongas(instant,sorcery|myGraveyard) 1/0 >1 auto=aslongas(instant,sorcery|myGraveyard) haste >1 text=As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste. mana={R} type=Creature subtype=Human Wizard power=1 toughness=2 [/card] [card] name=Goblin Barrage kicker={S(*[artifact;goblin]|mybattlefield)} target=creature auto=damage:4 auto=Kicker damae:4 target(player) text=Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.) -- Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker. mana={3}{R} type=Sorcery [/card] [card] name=Goblin Chainwhirler abilities=first strike auto=damage:1 opponent auto=damage:1 all(creature|opponentBattlefield) auto=damage:1 all(planeswalker|opponentBattlefield) text=First strike -- When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control. mana={R}{R}{R} type=Creature subtype=Goblin Warrior power=3 toughness=3 [/card] [card] name=Jaya's Immolating Inferno target=* auto=damage:x text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Jaya's Immolating Inferno deals X damage to each of up to three targets. restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 mana={X}{R}{R} type=Legendary Sorcery [/card] [card] name=Keldon Overseer abilities=haste kicker={3}{R} auto=kicker ,) control of target(creature ueot untap that creaturehaste ueot text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Haste -- When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. mana={2}{R} type=Creature subtype=Human Warrior power=3 toughness=1 [/card] [card] name=Keldon Raider auto=may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1) controller!$ text=When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card. mana={2}{R}{R} type=Creature subtype=Human Warrior power=4 toughness=3 [/card] [card] name=Keldon Warcaller auto=@combat(attacking) source(this):counter(0/0,Lore) target(saga|myBattlefield) text=Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control. mana={1}{R} type=Creature subtype=Human Warrior power=2 toughness=2 [/card] [card] name=Orcish Vandal auto={T}{S(artifact|myBattlefield)}:damage:2 target(creature,player) text={T}, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target. mana={1}{R} type=Creature subtype=Orc Warrior power=1 toughness=1 [/card] [card] name=Radiating Lightning target=player auto=damage:3 auto=Radiating Lightning deals 3 damage to target player auto=damage:1 all(creature|targetedpersonsBattlefield) text=Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls. mana={3}{R} type=Instant [/card] [card] name=Run Amok target=creature[attacking] auto=+3/+3 auto=trample text=Target attacking creature gets +3/+3 and gains trample until end of turn. mana={1}{R} type=Instant [/card] [card] name=Seismic Shift target=land auto=destroy auto=cantblocktarget(creature) text=Destroy target land. Up to two target creatures can't block this turn. mana={3}{R} type=Sorcery [/card] [card] name=Shivan Fire kicker={4} auto=Kicker damage:2 target=creature auto=damage:2 auto=Shivan Fire deals 2 damage to target creature If this spell was kicked it deals 4 damage to that creature instead text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead. mana={R} type=Instant [/card] [card] name=Squee, the Immortal abilities=canplayfromexile autograveyard=CanPlayFromGraveyard text=You may cast Squee, the Immortal from your graveyard or from exile. mana={1}{R}{R} type=Legendary Creature subtype=Goblin power=2 toughness=1 [/card] [card] name=Two-Headed Giant auto=@combat(attacking) source(this):flipacoin winability transforms((,newability[flipacoin winability double strike winabilityend loseability loseabilityend flipend] winabilityend loseability transforms((,newability[flipacoin winability winabilityend loseability menace loseabilityend flipend] loseabilityend flipend text=Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn. mana={2}{R}{R} type=Creature subtype=Giant Warrior power=4 toughness=4 [/card] [card] name=Valduk, Keeper of the Flame auto=@each my combatbegins:thisforeach(auras) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[endofturn once] moveto(exile)])) forever )!) auto=@each my combatbegins:thisforeach(gear) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[endofturn once] moveto(exile)])) forever )!) text=At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. mana={2}{R} type=Legendary Creature subtype=Human Shaman power=3 toughness=2 [/card] [card] name=Verix Bladewing abilities=flying kicker={3} auto=kicker create(Karox Bladewing:creature legendary dragon:4/4:red:dragon:flying) text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Flying -- When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying. mana={2}{R}{R} type=Legendary Creature subtype=Dragon power=4 toughness=4 [/card] [card] name=Warcry Phoenix abilities=flying, haste autograveyard=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:pay({2}{r}) ninjutsu text=Flying, haste -- Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking. mana={3}{R} type=Creature subtype=Phoenix power=2 toughness=2 [/card] [card] name=Warlord's Fury auto=all(creature|myBattlefield) first strike auto=draw:1 text=Creatures you control gain first strike until end of turn. -- Draw a card. mana={R} type=Sorcery [/card] [card] name=Wizard's Lightning target=player,creature auto=damage:3 text=This spell costs {2} less to cast if you control a Wizard. -- Wizard's Lightning deals 3 damage to any target. other={R} (Wizard on my Battlefield) otherrestriction=type(*[wizard]|mybattlefield) mana={2}{R} type=Instant [/card] [card] name=Adventurous Impulse auto=reveal:3 optionone name(Get Cards) target(*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={G} type=Sorcery [/card] [card] name=Ancient Animus target=creature|myBattlefield auto=counter(1/1) auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot restriction=type(creature|opponentbattlefield)~morethan~0 text=Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) mana={1}{G} type=Instant [/card] [card] name=Arbor Armament target=creature auto=counter(1/1) auto=reach text=Put a +1/+1 counter on target creature. That creature gains reach until end of turn. mana={G} type=Instant [/card] [card] name=Baloth Gorger kicker={4} auto=kicker counter(1/1,3) text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it. mana={2}{G}{G} type=Creature subtype=Beast power=4 toughness=4 [/card] [card] name=Broken Bond target=artifact,enchantment auto=destroy auto=may moveto(myBattlefield) target(land|myHand) text=Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield. mana={1}{G} type=Sorcery [/card] [card] name=Corrosive Ooze auto=@Corrosive Ooze blocks or becomes blocked by an equipped creaturedestroy all equipment attached that creature at end of combat text=Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat. mana={1}{G} type=Creature subtype=Ooze power=2 toughness=2 [/card] [card] name=Fungal Plots auto={1}{G}{E(creature|mygraveyard)}:create(saproling:creature saproling:1/1:green:) auto={S(saproling|myBattlefield)}{S(saproling|myBattlefield)}:life:2 && draw:1 text={1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. -- Sacrifice two Saprolings: You gain 2 life and draw a card. mana={1}{G} type=Enchantment [/card] [card] name=Gift of Growth kicker={2} auto=Kicker 2/2 target=creature auto=Untap auto=+2/+2 text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead. mana={1}{G} type=Instant [/card] [card] name=Grow from the Ashes kicker={2} auto=Kicker {2} auto=Search your library forbasic land card put it onto the battlefield then shuffle your library If this spell was kicked instead search your library for two basic land cards put them onto the battlefield then shuffle your library text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Search your library for a basic land card, put it onto the battlefield, then shuffle your library. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library. mana={2}{G} type=Sorcery [/card] [card] name=Grunn, the Lonely King kicker={3} auto=kicker counter(1/1,5) auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~lessthan~2}:dynamicability text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. -- Whenever Grunn attacks alone, double its power and toughness until end of turn. mana={4}{G}{G} type=Legendary Creature subtype=Ape Warrior power=5 toughness=5 [/card] [card] name=Kamahl's Druidic Vow auto=name(Look) reveal:x optionone name(Get a Card) target(*[legendary;manacost<=x;-instant;-sorcery]|reveal) moveto(myBattlefield) optiononeend optiontwo all(*|reveal) moveto(graveyard) optiontwoend revealend text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with converted mana cost X or less from among them onto the battlefield. Put the rest into your graveyard. restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 mana={X}{G}{G} type=Legendary Sorcery [/card] [card] name=Krosan Druid kicker={4}{G} auto=kicker life:10 text=Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) -- When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life. mana={2}{G} type=Creature subtype=Centaur Druid power=2 toughness=3 [/card] [card] name=Llanowar Envoy auto={1}{G}:Add{W} auto={1}{G}:Add{U} auto={1}{G}:Add{B} auto={1}{G}:Add{R} auto={1}{G}:Add{G} text={1}{G}: Add one mana of any color. mana={2}{G} type=Creature subtype=Elf Scout power=3 toughness=2 [/card] [card] name=Llanowar Scout auto={T}:moveto(myBattlefield) target(land|myHand) text={T}: You may put a land card from your hand onto the battlefield. mana={1}{G} type=Creature subtype=Elf Scout power=1 toughness=3 [/card] [card] name=Mammoth Spider abilities=reach text=Reach mana={4}{G} type=Creature subtype=Spider power=3 toughness=5 [/card] [card] name=Marwyn, the Nurturer auto=@movedTo(Elf|myBattlefield):counter(1/1) auto={T}:thisforeach(power>=1) Add{G} text=Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. -- {T}: Add an amount of {G} equal to Marwyn's power. mana={2}{G} type=Legendary Creature subtype=Elf Druid power=1 toughness=1 [/card] [card] name=The Mending of Dominaria auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=deplete:2 auto=target(creature|mygraveyard) moveto(ownerhand) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|mygraveyard) moveto(ownerhand) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) deplete:2 auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(land|mygraveyard) moveto(battlefield) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library. mana={3}{G}{G} type=Enchantment subtype=Saga [/card] [card] name=Multani, Yavimaya's Avatar abilities=reach, trample auto=foreach(land|myBattlefield) 1/1 auto=foreach(land|myGraveyard) 1/1 autograveyard={1}{G}{H(land|mybattlefield)}{H(land|mybattlefield)}:moveto(ownerhand) text=Reach, trample -- Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard. -- {1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand. mana={4}{G}{G} type=Legendary Creature subtype=Elemental Avatar power=0 toughness=0 [/card] [card] name=Pierce the Sky target=creature[flying] auto=damage:7 text=Pierce the Sky deals 7 damage to target creature with flying. mana={1}{G} type=Instant [/card] [card] name=Primordial Wurm mana={4}{G}{G} type=Creature subtype=Wurm power=7 toughness=6 [/card] [card] name=Saproling Migration kicker={4} auto=kicker create(Saproling:creature Saproling:1/1:green:)*2 auto=create(Saproling:creature Saproling:1/1:green:)*2 text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead. mana={1}{G} type=Sorcery [/card] [card] name=Song of Freyalise auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=lord(creature|myBattlefield) {T}:Add{W} auto=lord(creature|myBattlefield) {T}:Add{U} auto=lord(creature|myBattlefield) {T}:Add{B} auto=lord(creature|myBattlefield) {T}:Add{R} auto=lord(creature|myBattlefield) {T}:Add{G} auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) counter(1/1) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) vigilance auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) trample auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) indestructible auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color." -- III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn. mana={1}{G} type=Enchantment subtype=Saga [/card] [card] name=Spore Swarm auto=create(Saproling:creature Saproling:1/1:green:)*3 text=Create three 1/1 green Saproling creature tokens. mana={3}{G} type=Instant [/card] [card] name=Sporecrown Thallid auto=lord(other Fungus|myBattlefield) +1/+1 auto=lord(other Saproling|myBattlefield) +1/+1 text=Each other creature you control that's a Fungus or Saproling gets +1/+1. mana={1}{G} type=Creature subtype=Fungus power=2 toughness=2 [/card] [card] name=Steel Leaf Champion auto=cantbeblockedby(creature[power<=2]) text=Steel Leaf Champion can't be blocked by creatures with power 2 or less. mana={G}{G}{G} type=Creature subtype=Elf Knight power=5 toughness=4 [/card] [card] name=Sylvan Awakening auto=all(land|mybattlefield) becomes(Elemental Creature,2/2,reach,indestructible,haste) uynt text=Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands. mana={2}{G} type=Sorcery [/card] [card] name=Territorial Allosaurus kicker={2}{G} auto=kicker transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature. mana={2}{G}{G} type=Creature subtype=Dinosaur power=5 toughness=5 [/card] [card] name=Untamed Kavu abilities=vigilance, trample kicker={3} auto=kicker counter(1/1,3) text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Vigilance, trample -- If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it. mana={1}{G} type=Creature subtype=Kavu power=2 toughness=2 [/card] [card] name=Wild Onslaught kicker={4} auto=kicker all(creature|myBattlefield) counter(1/1) auto=all(creature|myBattlefield) counter(1/1) text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead. mana={3}{G} type=Instant [/card] [card] name=Yavimaya Sapherd auto=create(saproling:creature saproling:1/1:green) text=When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token. mana={2}{G} type=Creature subtype=Fungus power=2 toughness=2 [/card] [card] name=Adeliz, the Cinder Wind abilities=flying, haste auto=@movedTo(instant,sorcery|mystack): all(wizard|myBattlefield)) +1/+1 ueot text=Flying, haste -- Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. mana={1}{U}{R} type=Legendary Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Arvad the Cursed abilities=deathtouch, lifelink auto=lord(other creature[legendary]|myBattlefield) +2/+2 text=Deathtouch, lifelink -- Other legendary creatures you control get +2/+2. mana={3}{W}{B} type=Legendary Creature subtype=Vampire Knight power=3 toughness=3 [/card] [card] name=Aryel, Knight of Windgrace abilities=vigilance auto={2}{W}{T}:create(knight:creature knight:2/2:white:vigilance) auto={B}{T}{T(knight|myBattlefield)}:name(creature with power 1) name destroy target(creature[power<=1]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 2) destroy target(creature[power<=2]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 3) destroy target(creature[power<=3]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 4) destroy target(creature[power<=4]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 5) destroy target(creature[power<=5]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 6) destroy target(creature[power<=6]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 7) destroy target(creature[power<=7]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 8) destroy target(creature[power<=8]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 9) destroy target(creature[power<=9]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 10) destroy target(creature[power<=10]) auto=lord(creature|myBattlefield) creature with power x or less text=Vigilance -- {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. -- {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less. mana={2}{W}{B} type=Legendary Creature subtype=Human Knight power=4 toughness=4 [/card] [card] name=Darigaaz Reincarnated abilities=flying, trample, haste autograveyard=@movedto(this|graveyard) from(battlefield):moveTo(exile) && counter(0/0,3,egg) autoexile=@each my upkeep:counter(0/0,-1,egg) autoexile=@each my upkeep:this(counter{0/0,1,egg}<1)while moveTo(battlefield) text=Flying, trample, haste -- If Darigaaz Reincarnated would die, instead exile it with three egg counters on it. -- At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield. mana={4}{B}{R}{G} type=Legendary Creature subtype=Dragon power=7 toughness=7 [/card] [card] name=Jhoira, Weatherlight Captain auto=@movedTo(*[artifact;legendary;saga]|mystack):draw:1 text=Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) mana={2}{U}{R} type=Legendary Creature subtype=Human Artificer power=3 toughness=3 [/card] [card] name=Primevals' Glorious Rebirth auto=moveTo(mybattlefield) all(*[legendary;-sorcery]|mygraveyard) text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Return all legendary permanent cards from your graveyard to the battlefield. restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 mana={5}{W}{B} type=Legendary Sorcery [/card] [card] name=Raff Capashen, Ship's Mage abilities=flash, flying auto=lord(*[artifact;legendary;saga]|myhand) flash text=Flash -- Flying -- You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) mana={2}{W}{U} type=Legendary Creature subtype=Human Wizard power=3 toughness=3 [/card] [card] name=Shanna, Sisay's Legacy auto=cantbetargetof(artifact,creatures,enchantment[-auras],land,planeswalker|opponentbattlefield,opponentgraveyard) auto=foreach(creature|myBattlefield) 1/1 text=Shanna, Sisay's Legacy can't be the target of abilities your opponents control. -- Shanna gets +1/+1 for each creature you control. mana={G}{W} type=Legendary Creature subtype=Human Warrior power=0 toughness=0 [/card] [card] name=Slimefoot, the Stowaway auto=@movedTo(saproling|graveyard) from(mybattlefield):damage:1 each opponent && life:1 auto={4}:create(saproling:creature saproling:1/1:green:) text=Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. -- {4}: Create a 1/1 green Saproling creature token. mana={1}{B}{G} type=Legendary Creature subtype=Fungus power=2 toughness=3 [/card] [card] name=Tatyova, Benthic Druid auto=@movedTo(land|myBattlefield):life:1 && draw:1 text=Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. mana={3}{G}{U} type=Legendary Creature subtype=Merfolk Druid power=3 toughness=3 [/card] [card] name=Amaranthine Wall abilities=defender auto={2}:indestructible ueot text=Defender -- {2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={4} type=Artifact Creature subtype=Wall power=0 toughness=6 [/card] [card] name=Blackblade Reforged auto=teach(creature) type:land:mybattlefield/type:land:mybattlefield nonstatic auto={3}:equip target(creature[legendary]|mybattlefield) auto={7}:equip text=Equipped creature gets +1/+1 for each land you control. -- Equip legendary creature {3} -- Equip {7} mana={2} type=Legendary Artifact subtype=Equipment [/card] [card] name=Bloodtallow Candle auto={6}{T}{S}:target(creature) -5/-5 ueot text={6}, {T}, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn. mana={1} type=Artifact [/card] [card] name=Forebear's Blade auto=teach(creature) +3/+0 auto=teach(creature) vigilance auto=teach(creature) trample auto=@movedto(mytgt|graveyard):rehook target(creature|mybattlefield) auto={3}:equip text=Equipped creature gets +3/+0 and has vigilance and trample. -- Whenever equipped creature dies, attach Forebear's Blade to target creature you control. -- Equip {3} mana={3} type=Artifact subtype=Equipment [/card] [card] name=Guardians of Koilos auto=may target(other *[artifact;legendary;saga]|myBattlefield) moveto(ownerHand) text=When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.) mana={5} type=Artifact Creature subtype=Construct power=4 toughness=4 [/card] [card] name=Helm of the Host auto=teach(creature) @each my combatbegins:clone(mytgt) with (haste,-legendary) auto={5}:equip text=At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste. -- Equip {5} mana={4} type=Legendary Artifact subtype=Equipment [/card] [card] name=Howling Golem auto=@combat(attacking) source(this):draw:1 auto=@combat(blocking) source(this):draw:1 auto=@combat(attacking) source(this):draw:1 opponent auto=@combat(blocking) source(this):draw:1 opponent text=Whenever Howling Golem attacks or blocks, each player draws a card. mana={3} type=Artifact Creature subtype=Golem power=2 toughness=3 [/card] [card] name=Jhoira's Familiar abilities=flying auto=lord(*[artifact;legendary;saga]|mystack|mycastingzone) altercost(colorless,-1) text=Flying -- Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.) mana={4} type=Artifact Creature subtype=Bird power=2 toughness=2 [/card] [card] name=Jousting Lance auto=teach(creature) 2/0 auto=teach(creature) this(variable{controllerturn}>0) first strike auto={3}:equip text=Equipped creature gets +2/+0. -- As long as it's your turn, equipped creature has first strike. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Mishra's Self-Replicator auto=@movedTo(*[artifact;legendary;saga]|mystack):may pay({1}):clone text=Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.) mana={5} type=Artifact Creature subtype=Assembly-Worker power=2 toughness=2 [/card] [card] name=Mox Amber auto=aslongas(creature[white&legendary]) {T}:Add{W} auto=aslongas(planeswalker[white]) {T}:Add{W} auto=aslongas(creature[blue&legendary]) {T}:Add{U} auto=aslongas(planeswalker[blue]) {T}:Add{U} auto=aslongas(creature[black&legendary]) {T}:Add{B} auto=aslongas(planeswalker[black]) {T}:Add{B} auto=aslongas(creature[red&legendary]) {T}:Add{R} auto=aslongas(planeswalker[red]) {T}:Add{R} auto=aslongas(creature[green&legendary]) {T}:Add{G} auto=aslongas(planeswalker[green]) {T}:Add{G} text={T}: Add one mana of any color among legendary creatures and planeswalkers you control. mana={0} type=Legendary Artifact [/card] [card] name=Pardic Wanderer abilities=trample text=Trample mana={6} type=Artifact Creature subtype=Golem power=5 toughness=5 [/card] [card] name=Powerstone Shard auto={T}:foreach(Powerstone Shard|myBattlefield) add{1} text={T}: Add {C} for each artifact you control named Powerstone Shard. mana={3} type=Artifact [/card] [card] name=Short Sword auto=teach(creature) 1/1 auto={1}:equip text=Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment [/card] [card] name=Skittering Surveyor auto=target(land[basic]|mylibrary) moveto(myhand) text=When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. mana={3} type=Artifact Creature subtype=Construct power=1 toughness=2 [/card] [card] name=Sorcerer's Wand auto=teach(creature) {T}:damage:1 target(player) auto=teach(wizard) {T}:damage:2 target(player) auto={3}:equip text=Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage to that player or planeswalker instead." -- Equip {3} mana={1} type=Artifact subtype=Equipment [/card] [card] name=Sparring Construct auto=@movedTo(this|graveyard) from(battlefield):counter(1/1) target(creature|myBattlefield) text=When Sparring Construct dies, put a +1/+1 counter on target creature you control. mana={1} type=Artifact Creature subtype=Construct power=1 toughness=1 [/card] [card] name=Thran Temporal Gateway auto={4}{T}:notatarget(*[artifact;legendary;saga]|myhand) moveTo(mybattlefield) text={4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.) mana={4} type=Legendary Artifact [/card] [card] name=Traxos, Scourge of Kroog abilities=trample,doesnotuntap auto=tap(noevent) auto=@movedTo(*[artifact;legendary;saga]|mystack):untap text=Trample -- Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step. -- Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.) mana={4} type=Legendary Artifact Creature subtype=Construct power=7 toughness=7 [/card] [card] name=Urza's Tome auto={3}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={3}{T} restriction{type(*[artifact;legendary;saga]|mygraveyard)~morethan~0}:draw:1 && exile notatarget(*[artifact;legendary;saga]|mygraveyard) text={3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) mana={2} type=Artifact [/card] [card] name=Voltaic Servant auto=@each my endofturn:untap target(artifact) text=At the beginning of your end step, untap target artifact. mana={2} type=Artifact Creature subtype=Construct power=1 toughness=3 [/card] [card] name=Weatherlight abilities=flying aicode=activate target(*[artifact;legendary;saga;zpos<=5]|mylibrary) moveto(myhand) auto=@combatdamaged(player) from(this):reveal:5 optionone name(Get historic) target(*[artifact;legendary;saga]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} text=Flying -- Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) -- Crew 3 mana={4} type=Legendary Artifact subtype=Vehicle power=4 toughness=5 [/card] [card] name=Cabal Stronghold auto={3}{T}:foreach(swamp[basic]|myBattlefield) Add{B} auto={T}:Add{C} text={T}: Add {C}. -- {3}, {T}: Add {B} for each basic Swamp you control. type=Land [/card] [card] name=Memorial to Folly auto=tap(noevent) auto={2}{B}{T}{S}:target(creature|mygraveyard) moveto(ownerhand) auto={T}:Add{B} text=Memorial to Folly enters the battlefield tapped. -- {T}: Add {B}. -- {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand. type=Land [/card] [card] name=Memorial to Genius auto=tap(noevent) auto={4}{U}{T}{S}:draw:2 auto={T}:Add{U} text=Memorial to Genius enters the battlefield tapped. -- {T}: Add {U}. -- {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards. type=Land [/card] [card] name=Memorial to Glory auto=tap(noevent) auto={3}{W}{T}{S}:create(soldier:creature soldier:1/1:white:)*2 auto={T}:Add{W} text=Memorial to Glory enters the battlefield tapped. -- {T}: Add {W}. -- {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens. type=Land [/card] [card] name=Memorial to Unity auto=tap(noevent) auto={2}{G}{T}{S}:auto=@combatdamaged(player) from(this):reveal:3 optionone name(Get creature) target(creature|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend auto={T}:Add{G} text=Memorial to Unity enters the battlefield tapped. -- {T}: Add {G}. -- {2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order. type=Land [/card] [card] name=Memorial to War auto=tap(noevent) auto={4}{R}{T}{S}:destroy target(land) auto={T}:Add{R} text=Memorial to War enters the battlefield tapped. -- {T}: Add {R}. -- {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land. type=Land [/card] [card] name=Zhalfirin Void auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend auto={T}:Add{C} text=When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {C}. type=Land [/card] [card] name=Teferi, Timebender auto=counter(0/0,5,loyalty) auto={C(0/0,2,Loyalty)}:untap target(artifact,creature) auto={C(0/0,2,Loyalty)}:name(no targets) auto={C(0/0,-3,Loyalty)}:life:2 && draw:2 auto={C(0/0,-9,Loyalty)}:turns:+1 text=+2: Untap up to one target artifact or creature. -- −3: You gain 2 life and draw two cards. -- −9: Take an extra turn after this one. mana={4}{W}{U} type=Legendary Planeswalker subtype=Teferi [/card] [card] name=Temporal Machinations target=creature auto=moveTo(ownerHand) auto=aslongas(artifact|myBattlefield) draw:1 text=Return target creature to its owner's hand. If you control an artifact, draw a card. mana={2}{U} type=Sorcery [/card] [card] name=Niambi, Faithful Healer text=When Niambi, Faithful Healer enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={1}{W}{U} type=Legendary Creature subtype=Human Cleric power=2 toughness=2 [/card] [card] name=Teferi's Sentinel auto=aslongas(planeswalker[Teferi]|myBattlefield) +4/+0 text=As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0. mana={5} type=Artifact Creature subtype=Golem power=2 toughness=6 [/card] [card] name=Chandra, Bold Pyromancer auto=counter(0/0,5,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: Add two red mana and deals 2 damage to target player) add{R}{R} && damage:2 target(player) auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to target creature or planeswalker) damage: 3 target (creature, planeswalker) auto={C(0/0,-7,Loyalty)}:name(-7: Deals 10 damage to target player and on each his or her creatures and planeswalkers) target(player) damage:10 && damage:10 all(creature|targetedpersonsbattlefield) && damage:10 all(planeswalker|targetedpersonsbattlefield) text=+1: Add {R}{R}. Chandra, Bold Pyromancer deals 2 damage to target player. -- -3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker. -- -7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control. mana={4}{R}{R} type=Legendary Planeswalker subtype=Chandra [/card] [card] name=Chandra's Outburst target=player,planeswalker. auto=damage:4 text=Chandra's Outburst deals 4 damage to target player or planeswalker. -- Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{R}{R} type=Sorcery [/card] [card] name=Karplusan Hound auto=@combat(attacking) source(this) aslongas(planeswalker[chandra]|myBattlefield):damage:2 target(creature,player) text=Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target. mana={3}{R} type=Creature subtype=Hound power=3 toughness=3 [/card] [card] name=Pyromantic Pilgrim abilities=haste text=Haste (This creature can attack and {T} as soon as it comes under your control.) mana={2}{R} type=Creature subtype=Human Wizard power=3 toughness=1 [/card]