grade=borderline [card] name=Regna, the Redeemer abilities=flying auto=may moveto(myhand) notatarget(krav, the unredeemed|mylibrary) auto=@each endofturn restriction{compare(lifegain)~morethan~0}:create(warrior:creature warrior:1/1:white:)*2 text=Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) -- Flying -- At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens. mana={5}{W} type=Legendary Creature subtype=Angel power=4 toughness=4 [/card] [card] name=Virtus the Veiled abilities=deathtouch auto=may moveto(myhand) notatarget(gorm the great|mylibrary) auto=@combatdamaged(player) from(this):life:-halfdownopponentlifetotal opponent text=Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.) -- Deathtouch -- Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up. mana={2}{B} type=Legendary Creature subtype=Azra Assassin power=1 toughness=1 [/card] [card] name=Khorvath Brightflame abilities=flying,haste auto=may moveto(myhand) notatarget(sylvia brightspear|mylibrary) auto=lord(knight|myBattlefield) flying auto=lord(knight|myBattlefield) haste text=Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) -- Flying, haste -- Knights your team controls have flying and haste. mana={5}{R} type=Legendary Creature subtype=Dragon power=3 toughness=4 [/card] [card] name=Sylvia Brightspear abilities=double strike auto=lord(dragon|myBattlefield) haste double strike auto=may moveto(myhand) notatarget(khorvath brightflame|mylibrary) text=Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.) -- Double strike -- Dragons your team controls have double strike. mana={2}{W} type=Legendary Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Toothy, Imaginary Friend auto=may moveto(myhand) notatarget(pir, imaginative rascal|mylibrary) auto=@drawof(player):counter(1/1) auto=@movedTo(this|nonbattlezone) from(myBattlefield):thisforeach(counter{1/1,1}) draw:1 controller text=Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) -- Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. -- When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it. mana={3}{U} type=Legendary Creature subtype=Illusion power=1 toughness=1 [/card] [card] name=Blaring Recruiter auto=may moveto(myhand) notatarget(blaring captain|mylibrary) auto={2}{W}:create(warrior:creature warrior:1/1:white:) text=Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.) -- {2}{W}: Create a 1/1 white Warrior creature token. mana={3}{W} type=Creature subtype=Elf Warrior power=2 toughness=2 [/card] [card] name=Blaring Captain auto=may moveto(myhand) notatarget(blaring recruiter|mylibrary) auto=@combat(attacking) source(this):all(warrior[attacking]) 1/1 text=Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.) -- Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn. mana={3}{B} type=Creature subtype=Azra Warrior power=2 toughness=2 [/card] [card] name=Chakram Retriever auto=may moveto(myhand) notatarget(chakram slinger|mylibrary) auto=@movedTo(*|mystack) restriction{myturnonly}:untap target(creature) text=Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) -- Whenever you cast a spell during your turn, untap target creature. mana={4}{U} type=Creature subtype=Elemental Hound power=2 toughness=4 [/card] [card] name=Chakram Slinger auto=may moveto(myhand) notatarget(chakram retriever|mylibrary) auto={R}{T}:damage:2 target(player) text=Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.) -- {R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker. mana={4}{R} type=Creature subtype=Human Warrior power=2 toughness=4 [/card] [card] name=Soulblade Corrupter abilities=deathtouch auto=may moveto(myhand) notatarget(soulblade renewer|mylibrary) auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):deathtouch ueot text=Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.) -- Deathtouch -- Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn. mana={4}{B} type=Creature subtype=Human Warrior power=3 toughness=3 [/card] [card] name=Soulblade Renewer auto=may moveto(myhand) notatarget(soulblade corrupter|mylibrary) auto=target(other creature|battlefield) counter(1/1) text=Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) -- When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={4}{G} type=Creature subtype=Elf Warrior power=2 toughness=2 [/card] [card] name=Proud Mentor auto=may moveto(myhand) notatarget(impetuous protege|mylibrary) auto={W}{T}:tap target(creature) text=Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) -- {W}, {T}: Tap target creature. mana={2}{W} type=Creature subtype=Human Warrior power=1 toughness=1 [/card] [card] name=Ley Weaver auto=may moveto(myhand) notatarget(lore weaver|mylibrary) auto={T}:untap <2>target(land) text=Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.) -- {T}: Untap two target lands. mana={3}{G} type=Creature subtype=Human Druid power=2 toughness=2 [/card] [card] name=Lore Weaver auto=may moveto(myhand) notatarget(ley weaver|mylibrary) auto={5}{U}{U}:draw:2 target(player) text=Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.) -- {5}{U}{U}: Target player draws two cards. mana={3}{U} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Arena Rector auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) and! moveTo(myBattlefield) target(planeswalker|myLibrary)! text=When Arena Rector dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library. mana={3}{W} type=Creature subtype=Human Cleric power=1 toughness=2 [/card] [card] name=Aurora Champion auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):tap target(creature) text=Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature. mana={2}{W} type=Creature subtype=Elf Warrior power=3 toughness=2 [/card] [card] name=Brightling auto={W}:vigilance ueot auto={W}:lifelink ueot auto={W}:moveTo(ownerHand) auto={1}:1/-1 ueot auto={1}:-1/1 ueot text={W}: Brightling gains vigilance until end of turn. -- {W}: Brightling gains lifelink until end of turn. -- {W}: Return Brightling to its owner's hand. -- {1}: Brightling gets +1/-1 or -1/+1 until end of turn. mana={1}{W}{W} type=Creature subtype=Shapeshifter power=3 toughness=3 [/card] [card] name=Bring Down target=creature[power>=4] auto=destroy text=Assist (Another player can pay up to {3} of this spell's cost.) -- Destroy target creature with power 4 or greater. mana={3}{W} type=Sorcery [/card] [card] name=Dwarven Lightsmith auto=all(creature|myBattlefield) 1/1 text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn. mana={5}{W} type=Creature subtype=Dwarf Cleric power=3 toughness=4 [/card] [card] name=Jubilant Mascot auto=@each my combatbegins:may pay({3}{w}):target(other creature|battlefield) counter(1/1) text=At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={2}{W} type=Creature subtype=Homunculus power=1 toughness=1 [/card] [card] name=Play of the Game auto=moveto(exile) all(*[-land]) text=Assist (Another player can pay up to {6} of this spell's cost.) -- Exile all nonland permanents. mana={6}{W}{W} type=Sorcery [/card] [card] name=Regna's Sanction auto=counter(1/1) all(creature|myBattlefield) auto=ability$!name(select untapped creature) notatarget(creature[-tapped]|mybattlefield) transforms((,newability[all(other creature|myBattlefield) tap]))!$ opponent text=For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest. mana={3}{W} type=Sorcery [/card] [card] name=Skystreamer abilities=flying auto=target(player) life:4 text=Assist (Another player can pay up to {4} of this spell's cost.) -- Flying -- When Skystreamer enters the battlefield, target player gains 4 life. mana={4}{W} type=Creature subtype=Griffin power=3 toughness=2 [/card] [card] name=Together Forever auto=target(other creature|battlefield) counter(1/1) auto={1}:target(creature[counter{any}]) transforms((,newability[@movedTo(this|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerHand)])) ueot text=When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. mana={W}{W} type=Enchantment [/card] [card] name=Game Plan auto=moveto(opponentlibrary) all(*|opponenthand) auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle auto=draw:7 opponent auto=moveto(mylibrary) all(*|myhand) auto=moveto(mylibrary) all(*|mygraveyard) && shuffle auto=draw:7 controller auto=moveto(exile) text=Assist (Another player can pay up to {5} of this spell's cost.) -- Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan. mana={5}{U} type=Sorcery [/card] [card] name=Huddle Up auto=draw:2 auto=draw:2 target(opponent) text=Assist (Another player can pay up to {2} of this spell's cost.) -- Two target players each draw a card. mana={2}{U} type=Sorcery [/card] [card] name=Nimbus Champion abilities=flying auto=@combat(attacking) source(this):may moveto(ownerHand) target(creature) if that creature's power is less than,equal the number of warriors your team controls text=Flying -- Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls. mana={5}{U} type=Creature subtype=Avatar Warrior power=4 toughness=4 [/card] [card] name=Out of Bounds target=*|stack auto=fizzle auto=Counter target spell text=Assist (Another player can pay up to {3} of this spell's cost.) -- Counter target spell. mana={3}{U} type=Instant [/card] [card] name=Saltwater Stalwart auto=@damagefoeof(player) from(this):draw:1 target(player) text=Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card. mana={3}{U} type=Creature subtype=Merfolk Warrior power=2 toughness=4 [/card] [card] name=Soaring Show-Off abilities=flying auto=draw:1 auto=draw:1 opponent text=Flying -- When Soaring Show-Off enters the battlefield, each player draws a card. mana={2}{U} type=Creature subtype=Bird Warrior power=2 toughness=2 [/card] [card] name=Spellseeker auto=may moveTo(myHand) target(*[instant;sorcery;manacost<=2]|myLibrary) text=When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with converted mana cost 2 or less, reveal it, put it into your hand, then shuffle your library. mana={2}{U} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Spellweaver Duo auto=may target(creature[tapped]) moveto(ownerhand) text=Assist (Another player can pay up to {6} of this spell's cost.) -- When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand. mana={6}{U} type=Creature subtype=Human Wizard power=4 toughness=4 [/card] [card] name=Archfiend of Despair abilities=flying,nolifegainopponent auto=@each endofturn:life:-oplifelost opponent text=Flying -- Your opponents can't gain life. -- At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.) mana={6}{B}{B} type=Creature subtype=Demon power=6 toughness=6 [/card] [card] name=Bloodborn Scoundrels auto=target(opponent) life:-2 auto=life:2 text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life. mana={5}{B} type=Creature subtype=Vampire Rogue power=4 toughness=4 [/card] [card] name=Fan Favorite auto={2}:1/1 ueot text=Assist (Another player can pay up to {3} of this spell's cost.) -- {2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability. mana={3}{B} type=Creature subtype=Human Rogue power=2 toughness=2 [/card] [card] name=Gang Up target=creature[power<=prex] auto=destroy text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Destroy target creature with power X or less. mana={X}{B} type=Instant [/card] [card] name=Inner Demon target=creature auto=teach(creature) +2/+2 auto=teach(creature) flying auto=transforms((Demon)) auto=all(creature[-Demon]) -2/-2 text=Enchant creature -- Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. -- When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn. mana={2}{B}{B} type=Enchantment subtype=Aura [/card] [card] name=Sickle Dancer auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield) :1/1 ueot text=Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn. mana={2}{B} type=Creature subtype=Human Warrior power=3 toughness=2 [/card] [card] name=Thrasher Brute auto=@movedTo(Warrior|mybattlefield) life:-1 opponent auto=@movedTo(Warrior|mybattlefield) life:1 text=Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life. mana={3}{B} type=Creature subtype=Orc Warrior power=4 toughness=3 [/card] [card] name=Thrilling Encore auto=moveTo(myBattlefield) all(creature[fresh]|graveyard) text=Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn. mana={4}{B} type=Instant [/card] [card] name=Azra Bladeseeker auto=may ability$!name(discard) reject notatarget(*|myhand)!$ and!(draw:1)! text=When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card. mana={2}{R} type=Creature subtype=Azra Warrior power=3 toughness=2 [/card] [card] name=Bull-Rush Bruiser auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):first strike ueot text=Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn. mana={3}{R} type=Creature subtype=Minotaur Warrior power=4 toughness=3 [/card] [card] name=Lava-Field Overlord abilities=flying auto=damage:4 target(creature|opponentBattlefield) text=Assist (Another player can pay up to {7} of this spell's cost.) -- Flying -- When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls. mana={7}{R}{R} type=Creature subtype=Dragon power=5 toughness=4 [/card] [card] name=Magma Hellion abilities=trample, haste text=Assist (Another player can pay up to {6} of this spell's cost.) -- Trample, haste mana={6}{R} type=Creature subtype=Hellion power=5 toughness=4 [/card] [card] name=Najeela, the Blade-Blossom auto=@combat(attacking) source(creature[warrior]):create(warrior:creature warrior:1/1:white:battleready) auto={W}{U}{B}{R}{G}:untap all attacking creature they) trample, lifelink, && haste ueot after this phase, there is an additional combat phase activate this ability only during combat text=Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. -- {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate this ability only during combat. mana={2}{R} type=Legendary Creature subtype=Human Warrior power=3 toughness=2 [/card] [card] name=Stadium Vendors auto=choice Add{R}{R} auto=choice Add{W}{W} auto=choice Add{U}{U} auto=choice Add{B}{B} auto=choice Add{G}{G} text=When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose. mana={3}{R} type=Creature subtype=Goblin power=3 toughness=3 [/card] [card] name=Bramble Sovereign auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{1}{G}]] clone text=Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature. mana={2}{G}{G} type=Creature subtype=Dryad power=4 toughness=4 [/card] [card] name=Charging Binox abilities=trample text=Assist (Another player can pay up to {7} of this spell's cost.) -- Trample mana={7}{G} type=Creature subtype=Beast power=7 toughness=5 [/card] [card] name=The Crowd Goes Wild auto=target(creature|battlefield) counter(1/1,1) auto=all(creature[counter{1/1.1}]) trample text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Support X. (Put a +1/+1 counter on each of up to X target creatures.) -- Each creature with a +1/+1 counter on it gains trample until end of turn. mana={X}{G} type=Sorcery [/card] [card] name=Decorated Champion auto=@movedTo(other warrior|myBattlefield):counter(1/1) text=Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion. mana={1}{G} type=Creature subtype=Elf Warrior power=2 toughness=2 [/card] [card] name=Jungle Wayfinder auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ opponent auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ controller text=When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library. mana={2}{G} type=Creature subtype=Elf Warrior power=3 toughness=3 [/card] [card] name=Azra Oddsmaker auto=@each my combatbegins may ability$!name(discard) reject notatarget(*|myhand)!$:target(creature) transforms((,newability[@combatdamaged(player) from(this):draw:2 controller])) ueot text=At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards. mana={1}{B}{R} type=Creature subtype=Azra Warrior power=3 toughness=3 [/card] [card] name=Rushblade Commander auto=lord(warrior|mybattlefield) haste text=Warriors your team controls have haste. mana={B}{R} type=Creature subtype=Azra Warrior power=2 toughness=2 [/card] [card] name=Vampire Charmseeker abilities=flying auto=target(instant,sorcery,creature|graveyard) moveTo(ownerHand) text=Assist (Another player can pay up to {6} of this spell's cost.) -- Flying -- When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand. mana={6}{U}{B} type=Creature subtype=Vampire Wizard power=3 toughness=4 [/card] [card] name=Victory Chimes auto=@each upkeep:untap auto={T}:target(player) add{c} text=Untap Victory Chimes during each other player's untap step. -- {T}: A player of your choice adds {C}. mana={3} type=Artifact [/card] [card] name=Bountiful Promenade auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{W} text=Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {G} or {W}. type=Land [/card] [card] name=Luxury Suite auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{R} text=Luxury Suite enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {B} or {R}. type=Land [/card] [card] name=Morphic Pool auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{B} text=Morphic Pool enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {U} or {B}. type=Land [/card] [card] name=Sea of Clouds auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{U} text=Sea of Clouds enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {W} or {U}. type=Land [/card] [card] name=Spire Garden auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{G} text=Spire Garden enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {R} or {G}. type=Land [/card]