#PORTAL #Thanks to Dr.Solomat for the initial release 2009/01/01 [meta] author=Wagic Team year=1997 block=Portal [/meta] [card] text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) id=4288 name=Anaconda rarity=U mana={3}{G} type=Creature subtype=Snake power=3 toughness=3 abilities=swampwalk [/card] [card] text=Target creature gets +3/+3 and gains flying until end of turn. id=4370 target=creature auto=3/3 auto=flying name=Angelic Blessing rarity=C mana={2}{W} type=Sorcery [/card] [card] text=Flying, vigilance id=4371 name=Archangel rarity=R mana={5}{W}{W} type=Creature subtype=Angel power=5 toughness=5 abilities=flying,vigilance [/card] [card] text=Vigilance id=4372 name=Ardent Militia rarity=U mana={4}{W} type=Creature subtype=Human Soldier power=2 toughness=5 abilities=vigilance [/card] [card] text=Destroy all lands. auto=destroy all(land) id=4373 name=Armageddon rarity=R mana={3}{W} type=Sorcery [/card] [card] text=Flying id=4374 name=Armored Pegasus rarity=C mana={1}{W} type=Creature subtype=Pegasus power=1 toughness=2 abilities=flying [/card] [card] text=Flying id=4207 name=Arrogant Vampire rarity=U mana={3}{B}{B} type=Creature subtype=Vampire power=4 toughness=3 abilities=flying [/card] [card] text=Play Assassin's Blade only during the declare attackers step and only if you are the defending player. Destroy target nonblack attacking creature. id=4208 target=creature[-black;attacking] auto=destroy name=Assassin's Blade rarity=U mana={1}{B} type=Instant [/card] [card] text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it. auto=foreach(mountain|opponenthand) draw:1 auto=foreach(*[red]|opponenthand) draw:1 id=4249 name=Baleful Stare rarity=U mana={2}{U} type=Sorcery [/card] [card] text=Bee Sting deals 2 damage to target creature or player. id=4289 target=creature,player auto=damage:2 name=Bee Sting rarity=U mana={3}{G} type=Sorcery [/card] [card] text=Blaze deals X damage to target creature or player. id=4329 target=creature,player auto=damage:X name=Blaze rarity=U type=Sorcery mana={X}{R} [/card] [card] text=You gain 3 life for each creature attacking you. auto=foreach(creature[attacking]|opponentBattlefield) life:3 id=4375 name=Blessed Reversal rarity=R mana={1}{W} type=Instant [/card] [card] text=Tap all nonwhite creatures. auto=tap all(creature[-white]) id=4376 name=Blinding Light rarity=R mana={2}{W} type=Sorcery [/card] [card] text=Flying id=4209 name=Bog Imp rarity=C mana={1}{B} type=Creature subtype=Imp power=1 toughness=1 abilities=flying [/card] [card] text=Swampwalk id=4210 name=Bog Raiders rarity=C mana={2}{B} type=Creature subtype=Zombie power=2 toughness=2 abilities=swampwalk [/card] [card] text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) id=4211 name=Bog Wraith rarity=U mana={3}{B} type=Creature subtype=Wraith power=3 toughness=3 abilities=swampwalk [/card] [card] text=Destroy all Islands. auto=destroy all(island) id=4330 name=Boiling Seas rarity=U mana={3}{R} type=Sorcery [/card] [card] id=4377 name=Border Guard rarity=C mana={2}{W} type=Creature subtype=Human Soldier power=1 toughness=4 [/card] [card] text=Return target creature card from your graveyard to the battlefield. id=4378 target=creature|mygraveyard auto=moveTo(myBattlefield) name=Breath of Life rarity=C mana={3}{W} type=Sorcery [/card] [card] text=Islandwalk id=4290 name=Bull Hippo rarity=U mana={3}{G} type=Creature subtype=Hippo power=3 toughness=3 abilities=Islandwalk [/card] [card] text=Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature. id=4331 target=creature auto=2/0 auto=damage:2 name=Burning Cloak rarity=C mana={R} type=Sorcery [/card] [card] text=Capricious Sorcerer deals 1 damage to target creature or player. Play this ability only during your turn, before attackers are declared. id=4250 name=Capricious Sorcerer rarity=R mana={2}{U} type=Creature subtype=Human Wizard auto={T}:Damage:1 target(creature,player) myTurnOnly power=1 toughness=1 [/card] [card] text=Target creature gains flying until end of turn. Draw a card. id=4251 target=creature auto=flying auto=draw:1 controller name=Cloak of Feathers rarity=C mana={U} type=Sorcery [/card] [card] id=4256 name=Coral Eel rarity=C mana={1}{U} type=Creature subtype=Fish power=2 toughness=1 [/card] [card] text=Flying Cloud Dragon can block only creatures with flying. id=4252 name=Cloud Dragon rarity=R mana={5}{U} type=Creature subtype=Illusion Dragon power=5 toughness=4 abilities=cloud,flying [/card] [card] text=Flying Cloud Pirates can block only creatures with flying. id=4253 name=Cloud Pirates rarity=C mana={U} type=Creature subtype=Human Pirate power=1 toughness=1 abilities=cloud,flying [/card] [card] text=Flying Cloud Spirit can block only creatures with flying. id=4254 name=Cloud Spirit rarity=U mana={2}{U} type=Creature subtype=Spirit power=3 toughness=1 abilities=cloud,flying [/card] [card] text=Craven Giant can't block. id=4332 name=Craven Giant rarity=C mana={2}{R} type=Creature subtype=Giant power=4 toughness=1 abilities=cantblock [/card] [card] text=Craven Knight can't block. id=4213 name=Craven Knight rarity=C mana={1}{B} type=Creature subtype=Human Knight power=2 toughness=2 abilities=cantblock [/card] [card] text=Deep-Sea Serpent can't attack unless defending player controls an Island. auto=aslongas(island|opponentBattlefield) -cantattack id=4258 name=Deep-Sea Serpent rarity=U mana={4}{U}{U} type=Creature subtype=Serpent power=5 toughness=5 abilities=cantattack [/card] [card] text=Play Defiant Stand only during the declare attackers step and only if you are the defending player. Target creature gets +1/+3 until the end of the turn. If that creature is tapped, untap it. target=creature auto=untap auto=1/3 id=4380 name=Defiant Stand rarity=U mana={1}{W} type=Instant [/card] [card] text=Return target sorcery card from your graveyard to your hand. target=sorcery|myGraveyard auto=moveTo(myHand) id=4259 name=Deja vu rarity=C mana={2}{U} type=Sorcery [/card] [card] text=Flying id=4333 name=Desert Drake rarity=U mana={3}{R} type=Creature subtype=Drake power=2 toughness=2 abilities=flying [/card] [card] text=Destroy all creatures and lands. auto=destroy all(creature,land) id=4334 name=Devastation rarity=R mana={5}{R}{R} type=Sorcery [/card] [card] id=4381 name=Devoted Hero rarity=C mana={W} type=Creature subtype=Elf Soldier power=1 toughness=2 [/card] [card] text=Flying id=4260 name=Djinn of the Lamp rarity=R mana={5}{U}{U} type=Creature subtype=Djinn power=5 toughness=6 abilities=flying [/card] [card] text=Flying. When Dread Reaper enters the battlefield, you lose 5 life. auto=life:-5 id=4217 name=Dread Reaper rarity=R mana={3}{B}{B}{B} type=Creature subtype=Horror power=6 toughness=5 abilities=flying [/card] [card] text=Dry Spell deals 1 damage to each creature and each player. id=4218 name=Dry Spell auto=damage:1 all(creature,player) rarity=U mana={1}{B} type=Sorcery [/card] [card] text=Earthquake deals X damage to each creature without flying and each player. id=4335 auto=damage:X all(creature[-flying]) auto=damage:X all(player) name=Earthquake rarity=R mana={X}{R} type=Sorcery [/card] [card] text=Forestwalk id=4293 name=Elite Cat Warrior rarity=C mana={2}{G} type=Creature subtype=Cat Warrior power=2 toughness=3 abilities=forestwalk [/card] [card] text=Return target card from your graveyard to your hand. target=*|myGraveyard auto=moveTo(myHand) id=4295 name=Elven Cache rarity=C mana={2}{G}{G} type=Sorcery [/card] [card] id=4296 name=Elvish Ranger rarity=C mana={2}{G} type=Creature subtype=Elf power=4 toughness=1 [/card] [card] text=When Endless Cockroaches is put into a graveyard the battlefield, return Endless Cockroaches to its owner's hand. auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(endless cockroaches|mygraveyard) id=4220 name=Endless Cockroaches rarity=R mana={1}{B}{B} type=Creature subtype=Insect power=1 toughness=1 [/card] [card] text=Flying id=4221 name=Feral Shadow rarity=C mana={2}{B} type=Creature subtype=Nightstalker power=2 toughness=1 abilities=flying [/card] [card] text=Flying When Fire Dragon enters the battlefield, it deals damage equal to the number of Mountains you control to target creature. id=4336 name=Fire Dragon rarity=R mana={6}{R}{R}{R} type=Creature subtype=Dragon auto=foreach(mountain|myBattlefield) damage:1 target(creature) power=6 toughness=6 abilities=flying [/card] [card] text=When Fire Imp enters the battlefield, it deals 2 damage to target creature. id=4337 name=Fire Imp rarity=U mana={2}{R} type=Creature subtype=Imp auto=damage:2 target(creature) power=2 toughness=1 [/card] [card] text=When Fire Snake is put into a graveyard from the battlefield, destroy target land. id=4338 name=Fire Snake rarity=C mana={4}{R} type=Creature subtype=Snake auto=@movedTo(this|mygraveyard) from(battlefield):destroy target(land) power=3 toughness=1 [/card] [card] text=Fire Tempest deals 6 damage to each creature and each player. id=4339 name=Fire Tempest auto=damage:6 all(creature,player) rarity=R mana={5}{R}{R} type=Sorcery [/card] [card] text=Destroy all Plains. auto=destroy all(plains) id=4340 name=Flashfires rarity=U mana={3}{R} type=Sorcery [/card] [card] text=Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. id=4383 name=Fleet-Footed Monk rarity=C mana={1}{W} type=Creature subtype=Human Monk auto=cantbeblockedby(creature[power>=2]) power=1 toughness=1 [/card] [card] id=4384 name=Foot Soldiers rarity=C mana={3}{W} type=Creature subtype=Human Soldier power=2 toughness=4 [/card] [card] text={T}: Add {G} to your mana pool. id=4413 name=Forest auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. id=4416 name=Forest auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. id=4414 name=Forest auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. id=4415 name=Forest auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest [/card] [card] text=You gain 1 life for each Forest on the battlefield. auto=foreach(forest) life:1 id=4297 name=Fruition rarity=C mana={G} type=Sorcery [/card] [card] id=4263 name=Giant Octopus rarity=C mana={3}{U} type=Creature subtype=Octopus power=3 toughness=3 [/card] [card] text=Reach id=4298 name=Giant Spider rarity=C mana={3}{G} type=Creature subtype=Spider power=2 toughness=4 abilities=reach [/card] [card] id=4342 name=Goblin Bully rarity=C mana={1}{R} type=Creature subtype=Goblin power=2 toughness=1 [/card] [card] id=4299 name=Gorilla Warrior rarity=C mana={2}{G} type=Creature subtype=Ape Warrior power=3 toughness=2 [/card] [card] text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. id=4223 auto=may moveto(myhand) target(creature|mygraveyard) name=Gravedigger rarity=U mana={3}{B} type=Creature subtype=Zombie power=2 toughness=2 [/card] [card] id=4300 name=Grizzly Bears rarity=C mana={1}{G} type=Creature subtype=Bear power=2 toughness=2 [/card] [card] text=Destroy target nonblack creature. target=creature[-black] auto=destroy id=4225 name=Hand of Death rarity=C mana={2}{B} type=Sorcery [/card] [card] id=4343 name=Highland Giant rarity=C mana={2}{R}{R} type=Creature subtype=Giant power=3 toughness=4 [/card] [card] id=4344 name=Hill Giant rarity=C mana={3}{R} type=Creature subtype=Giant power=3 toughness=3 [/card] [card] id=4264 name=Horned Turtle rarity=C mana={2}{U} type=Creature subtype=Turtle power=1 toughness=4 [/card] [card] text=Target creature gets +4/+0 until end of turn. target=creature auto=4/0 id=4226 name=Howling Fury rarity=C mana={2}{B} type=Sorcery [/card] [card] text=Hulking Cyclops can't block. id=4345 name=Hulking Cyclops rarity=U mana={3}{R}{R} type=Creature subtype=Cyclops power=5 toughness=5 abilities=cantblock [/card] [card] text=Hulking Goblin can't block. id=4346 name=Hulking Goblin rarity=C mana={1}{R} type=Creature subtype=Goblin power=2 toughness=2 abilities=cantblock [/card] [card] text=Hurricane deals X damage to each creature with flying and each player. id=4301 alias=1251 name=Hurricane rarity=R mana={X}{G} type=Sorcery [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=4421 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=4422 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=4423 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=4424 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text=Jungle Lion can't block. id=4302 name=Jungle Lion rarity=C mana={G} type=Creature subtype=Cat power=2 toughness=1 abilities=cantblock [/card] [card] text=Reach (This creature can block creatures with flying.) id=4387 name=Keen-Eyed Archers rarity=C mana={2}{W} type=Creature subtype=Elf Archer power=2 toughness=2 abilities=reach [/card] [card] text={T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared. auto={T}:destroy target(creature[tapped]) myTurnOnly id=4227 name=King's Assassin rarity=R mana={1}{B}{B} type=Creature subtype=Human Assassin power=1 toughness=1 [/card] [card] id=4388 name=Knight Errant rarity=C mana={1}{W} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] text=Lava Axe deals 5 damage to target player. target=player auto=Damage:5 id=4348 name=Lava Axe rarity=C mana={4}{R} type=Sorcery [/card] [card] text=Destroy target creature or land. target=creature,land auto=destroy id=4349 name=Lava Flow rarity=U mana={3}{R}{R} type=Sorcery [/card] [card] id=4350 name=Lizard Warrior rarity=C mana={3}{R} type=Creature subtype=Lizard Warrior power=4 toughness=2 [/card] [card] text=When Man-o'-War enters the battlefield, return target creature to its owner's hand. id=4266 name=Man-o'-War rarity=U mana={2}{U} type=Creature subtype=Jellyfish auto=moveTo(ownerhand) target(creature) power=2 toughness=2 [/card] [card] id=4267 name=Merfolk of the Pearl Trident rarity=C mana={U} type=Creature subtype=Merfolk power=1 toughness=1 [/card] [card] text=Target opponent discards a card at random. target=player auto=discard:1 id=4229 name=Mind Knives rarity=C mana={1}{B} type=Sorcery [/card] [card] id=4351 name=Minotaur Warrior rarity=C mana={2}{R} type=Creature subtype=Minotaur Warrior power=2 toughness=3 [/card] [card] text=Untap all creatures you control. auto=untap all(creature|myBattlefield) id=4303 name=Mobilize rarity=C mana={G} type=Sorcery [/card] [card] text=Target creature gets +4/+4 until end of turn. id=4304 target=creature auto=4/4 name=Monstrous Growth rarity=C mana={1}{G} type=Sorcery [/card] [card] text=Flying id=4306 name=Moon Sprite rarity=U mana={1}{G} type=Creature subtype=Faerie power=1 toughness=1 abilities=flying [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=4417 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=4418 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=4419 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=4420 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text=Mountainwalk id=4352 name=Mountain Goat rarity=U mana={R} type=Creature subtype=Goat power=1 toughness=1 abilities=mountainwalk [/card] [card] id=4231 name=Muck Rats rarity=C mana={B} type=Creature subtype=Rat power=1 toughness=1 [/card] [card] text=Counter target creature or sorcery spell. target=creature,sorcery|stack auto=fizzle id=4268 name=Mystic Denial rarity=U mana={1}{U}{U} type=Instant [/card] [card] text=Target player gains 8 life. target=player auto=life:8 id=4308 name=Natural Spring rarity=U mana={3}{G}{G} type=Sorcery [/card] [card] text=Green creatures you control gain forestwalk until end of turn. id=4309 auto=lord(creature|myBattlefield) forestwalk name=Nature's Cloak rarity=R mana={2}{G} type=Sorcery [/card] [card] text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. id=4310 name=Nature's Lore target=Forest|myLibrary auto=moveTo(myBattlefield) rarity=C mana={1}{G} type=Sorcery [/card] [card] text=Destroy all green creatures. auto=destroy all(creature[green]) id=4232 name=Nature's Ruin rarity=U mana={2}{B} type=Sorcery [/card] [card] text=Needle Storm deals 4 damage to each creature with flying. id=4311 auto=damage:4 all(creature[flying]) name=Needle Storm rarity=U mana={2}{G} type=Sorcery [/card] [card] id=9845 name=Panther Warriors rarity=C mana={4}{G} type=Creature subtype=Cat Warrior power=6 toughness=3 [/card] [card] text=Destroy target creature. Its owner gains 4 life. id=4389 target=creature auto=destroy auto=life:4 targetController name=Path of Peace rarity=C mana={3}{W} type=Sorcery [/card] [card] text=Phantom Warrior is unblockable. id=4272 name=Phantom Warrior rarity=R mana={1}{U}{U} type=Creature subtype=Illusion Warrior power=2 toughness=2 abilities=unblockable [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=4425 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=4427 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=4426 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=4428 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text=Each player draws X cards. id=4273 auto=Draw:X controller auto=Draw:X opponent name=Prosperity rarity=R mana={X}{U} type=Sorcery [/card] [card] text=Pyroclasm deals 2 damage to each creature. id=4354 auto=damage:2 all(creature) name=Pyroclasm rarity=U mana={1}{R} type=Sorcery [/card] [card] id=4234 name=Python rarity=C mana={1}{B}{B} type=Creature subtype=Snake power=3 toughness=2 [/card] [card] text=Haste id=4355 name=Raging Cougar rarity=C mana={2}{R} type=Creature subtype=Cat power=2 toughness=2 abilities=haste [/card] [card] text=Haste id=4356 name=Raging Goblin rarity=C mana={R} type=Creature subtype=Goblin Berserker power=1 toughness=1 abilities=haste [/card] [card] text=Haste id=4358 name=Raging Minotaur rarity=C mana={2}{R}{R} type=Creature subtype=Minotaur Berserker power=3 toughness=3 abilities=haste [/card] [card] text=Destroy target land. id=4235 target=land auto=destroy name=Rain of Tears rarity=U mana={1}{B}{B} type=Sorcery [/card] [card] text=Return target creature card from your graveyard to your hand. id=4236 target=creature|myGraveyard auto=moveTo(myHand) name=Raise Dead rarity=C mana={B} type=Sorcery [/card] [card] id=4315 name=Redwood Treefolk rarity=C mana={4}{G} type=Creature subtype=Treefolk power=3 toughness=6 [/card] [card] id=4390 name=Regal Unicorn rarity=C mana={2}{W} type=Creature subtype=Unicorn power=2 toughness=3 [/card] [card] text=You gain 2 life for each Mountain target opponent controls. auto=foreach(mountain|opponentBattlefield) life:2 id=4391 name=Renewing Dawn rarity=U mana={1}{W} type=Sorcery [/card] [card] id=4316 name=Rowan Treefolk rarity=C mana={3}{G} type=Creature subtype=Treefolk power=3 toughness=4 [/card] [card] text=Sacred Knight can't be blocked by black and/or red creatures. id=4392 name=Sacred Knight rarity=C mana={3}{W} type=Creature subtype=Human Knight auto=cantbeblockedby(creature[red;black]) power=3 toughness=2 [/card] [card] text=You gain 4 life. auto=life:4 id=4393 name=Sacred Nectar rarity=C mana={1}{W} type=Sorcery [/card] [card] text=Scorching Spear deals 1 damage to target creature or player. target=creature,player auto=Damage:1 id=4360 name=Scorching Spear rarity=C mana={R} type=Sorcery [/card] [card] text=When Serpent Assassin enters the battlefield, you may destroy target nonblack creature. id=4237 name=Serpent Assassin rarity=R mana={3}{B}{B} type=Creature subtype=Snake Assassin auto=may destroy target(creature[-black]) power=2 toughness=2 [/card] [card] text=When Serpent Warrior enters the battlefield, you lose 3 life. id=4238 name=Serpent Warrior rarity=C mana={2}{B} type=Creature subtype=Snake Warrior auto=life:-3 power=3 toughness=3 [/card] [card] id=4239 name=Skeletal Crocodile rarity=C mana={3}{B} type=Creature subtype=Crocodile Skeleton power=5 toughness=1 [/card] [card] id=4240 name=Skeletal Snake rarity=C mana={1}{B} type=Creature subtype=Snake Skeleton power=2 toughness=1 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) id=4274 name=Snapping Drake rarity=C mana={3}{U} type=Creature subtype=Drake power=3 toughness=2 abilities=flying [/card] [card] text=Soul Shred deals 3 damage to target nonblack creature. You gain 3 life. id=4241 target=creature[-black] auto=destroy auto=life:3 controller name=Soul Shred rarity=C mana={3}{B}{B} type=Sorcery [/card] [card] id=4317 name=Spined Wurm rarity=C mana={4}{G} type=Creature subtype=Wurm power=5 toughness=4 [/card] [card] text=When Spiritual Guardian enters the battlefield, you gain 4 life. id=4395 name=Spiritual Guardian rarity=R mana={3}{W}{W} type=Creature subtype=Spirit auto=life:4 power=3 toughness=4 [/card] [card] text=Spitting Earth deals damage equal to the number of Mountains you control to target creature. id=4362 target=creature auto=foreach(mountain|myBattlefield)damage:1 name=Spitting Earth rarity=C type=Sorcery mana={1}{R} [/card] [card] text=Flying id=4396 name=Spotted Griffin rarity=C mana={3}{W} type=Creature subtype=Griffin power=2 toughness=3 abilities=flying [/card] [card] text=You gain 3 life for each black creature target opponent controls. auto=foreach(creature[black]|opponentBattlefield)life:3 id=4397 name=Starlight rarity=U mana={1}{W} type=Sorcery [/card] [card] text=Flying id=4398 name=Starlit Angel rarity=U mana={3}{W}{W} type=Creature subtype=Angel power=3 toughness=4 abilities=flying [/card] [card] text=Creatures you control get +0/+3 until end of turn. id=4399 auto=lord(creature|myBattlefield) 0/3 name=Steadfastness rarity=C mana={1}{W} type=Sorcery [/card] [card] text={T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared. id=4400 name=Stern Marshal rarity=R mana={2}{W} type=Creature subtype=Human Soldier auto={T}:2/2 target(creature) myTurnOnly power=2 toughness=2 [/card] [card] text=Destroy target land. id=4363 target=land auto=destroy name=Stone Rain rarity=C mana={2}{R} type=Sorcery [/card] [card] text=Flying id=4276 name=Storm Crow rarity=C mana={1}{U} type=Creature subtype=Bird power=1 toughness=2 abilities=flying [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=4409 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=4410 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=4411 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=4412 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text=Return target creature to its owner's hand. Draw a card. id=4277 target=creature auto=moveTo(ownerhand) auto=draw:1 controller name=Symbol of Unsummoning rarity=C mana={2}{U} type=Sorcery [/card] [card] text=Draw a card for each tapped creature target opponent controls. id=4279 name=Theft of Dreams auto=foreach(creature[tapped]|opponentBattlefield) draw:1 rarity=U mana={2}{U} type=Sorcery [/card] [card] text=Haste (This creature can attack the turn it comes under your control.) When Thundermare enters the battlefield, tap all other creatures. id=4364 name=Thundermare rarity=R mana={5}{R} type=Creature subtype=Elemental Horse auto=tap all(other creature) power=5 toughness=5 abilities=haste [/card] [card] text=Put target creature on top of its owner's library. id=4282 target=creature auto=moveTo(ownerLibrary) name=Time Ebb rarity=C mana={2}{U} type=Sorcery [/card] [card] text=Draw two cards. id=4283 auto=draw:2 name=Touch of Brilliance rarity=C mana={3}{U} type=Sorcery [/card] [card] text=When Undying Beast is put into a graveyard from the battlefield, put Undying Beast on top of its owner's library. auto=@movedTo(this|graveyard) from(battlefield):moveTo(mylibrary) notatarget(undying beast|mygraveyard) id=4242 name=Undying Beast rarity=C mana={3}{B} type=Creature subtype=Beast power=3 toughness=2 [/card] [card] text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. id=4323 target=land[basic]|myLibrary auto=moveTo(myBattlefield) name=Untamed Wilds rarity=U mana={2}{G} type=Sorcery [/card] [card] text=White creatures get +2/+0 until end of turn. id=4402 auto=lord(creature[white]) 2/0 name=Valorous Charge rarity=U mana={1}{W}{W} type=Sorcery [/card] [card] text=Creatures you control get +1/+1 until end of turn. id=4406 auto=lord(creature|myBattlefield) 1/1 name=Warrior's Charge rarity=C mana={2}{W} type=Sorcery [/card] [card] text=Vampiric Feast deals 4 damage to target creature or player and you gain 4 life. id=4243 target=creature,player auto=damage:4 auto=life:4 controller name=Vampiric Feast rarity=U mana={5}{B}{B} type=Sorcery [/card] [card] text=Vampiric Touch deals 2 damage to target opponent and you gain 2 life. id=4244 auto=damage:2 opponent auto=life:2 controller name=Vampiric Touch rarity=C mana={2}{B} type=Sorcery [/card] [card] text=When Venerable Monk enters the battlefield, you gain 2 life. id=4403 name=Venerable Monk rarity=U mana={2}{W} type=Creature subtype=Human Monk Cleric auto=life:2 power=2 toughness=2 [/card] [card] text=Destroy target tapped creature. id=4404 target=creature[tapped] auto=destroy name=Vengeance rarity=U mana={3}{W} type=Sorcery [/card] [card] text=Destroy all white creatures. auto=destroy all(creature[white]) id=4245 name=Virtue's Ruin rarity=U mana={2}{B} type=Sorcery [/card] [card] text=Flying, haste id=4365 name=Volcanic Dragon rarity=R mana={4}{R}{R} type=Creature subtype=Dragon power=4 toughness=4 abilities=flying,haste [/card] [card] text=Volcanic Hammer deals 3 damage to target creature or player. id=4366 target=creature,player auto=Damage:3 name=Volcanic Hammer rarity=C mana={1}{R} type=Sorcery [/card] [card] text=Defender (This creature can't attack.) id=4367 name=Wall of Granite rarity=U mana={2}{R} type=Creature subtype=Wall power=0 toughness=7 abilities=defender [/card] [card] text=Defender, flying (This creature can't attack, and it can block creatures with flying.) id=4405 name=Wall of Swords rarity=U mana={3}{W} type=Creature subtype=Wall power=3 toughness=5 abilities=defender,flying [/card] [card] id=4324 name=Whiptail Wurm rarity=U mana={6}{G} type=Creature subtype=Wurm power=8 toughness=5 [/card] [card] text=Forestwalk id=4325 name=Willow Dryad rarity=C mana={G} type=Creature subtype=Dryad power=1 toughness=1 abilities=forestwalk [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) id=4284 name=Wind Drake rarity=C mana={2}{U} type=Creature subtype=Drake power=2 toughness=2 abilities=flying [/card] [card] text=Destroy target land. id=4326 target=land auto=destroy name=Winter's Grasp rarity=U mana={1}{G}{G} type=Sorcery [/card] [card] ###Wood Elves ability should stay optional ("may") because when you are searching for sth in your library, the official rules say that you don'T have to find anything even if there is a legal target! text=When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. id=4327 name=Wood Elves rarity=R mana={2}{G} type=Creature subtype=Elf Scout auto=may moveTo(myBattlefield) target(forest|myLibrary) power=1 toughness=1 [/card] [card] text=Destroy all creatures. They can't be regenerated. auto=bury all(creature) id=4408 name=Wrath of God rarity=R mana={2}{W}{W} type=Sorcery [/card]