[meta] author=Wagic Team year=1999 block=Masks [/meta] [card] text=Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield. target=creature auto=foreach(other enchantment|battlefield) 2/2 id=19634 name=Ancestral Mask rarity=C mana={2}{G} type=Enchantment subtype=Aura [/card] [card] text={3}{W}{W}: You draw a card and target opponent gains 3 life. id=19661 auto={3}{W}{W}:draw:1 controller && life:3 opponent name=Armistice rarity=R mana={2}{W} type=Enchantment [/card] [card] text={1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature. id=19861 name=Arms Dealer rarity=U mana={2}{R} type=Creature subtype=Goblin auto={1}{R}{S(goblin|myBattlefield)}:Damage:4 target(creature) power=1 toughness=1 [/card] [card] text={U}{T}, Discard a card: Target creature gains flying until end of turn. id=19558 name=Balloon Peddler rarity=C mana={2}{U} type=Creature subtype=Human Spellshaper auto={U}{T}{S(*|myhand)}:flying target(creature) power=2 toughness=2 [/card] [card] text=Defender (This creature can't attack.) {T}: Target creature gains haste until end of turn. id=19607 name=Battle Rampart rarity=C mana={2}{R} type=Creature subtype=Wall auto={T}:haste target(creature) power=1 toughness=3 abilities=defender [/card] [card] text=Flying Battle Squadron's power and toughness are each equal to the number of creatures you control. id=19712 auto=foreach(creature|myBattlefield) 1/1 name=Battle Squadron rarity=R mana={3}{R}{R} type=Creature subtype=Goblin power=* toughness=* abilities=flying [/card] [card] text={R}{T}, Discard a card: Destroy target Wall. id=21332 name=Blaster Mage rarity=C mana={2}{R} type=Creature subtype=Human Spellshaper auto={R}{T}{S(*|myhand)}:destroy target(wall) power=2 toughness=2 [/card] [card] text={U}: Blockade Runner is unblockable this turn. id=19567 name=Blockade Runner rarity=C mana={3}{U} type=Creature subtype=Merfolk auto={U}:unblockable power=2 toughness=2 [/card] [card] text={T}: Boa Constrictor gets +3/+3 until end of turn. id=19859 name=Boa Constrictor rarity=U mana={4}{G} type=Creature subtype=Snake auto={T}:3/3 power=3 toughness=3 [/card] [card] text=Swampwalk id=19598 name=Bog Smugglers rarity=C mana={1}{B}{B} type=Creature subtype=Human Mercenary power=2 toughness=2 abilities=swampwalk [/card] [card] text={B}{T}, Discard a card: Add {B}{B}{B} to your mana pool. id=19578 name=Bog Witch rarity=C mana={2}{B} type=Creature subtype=Human Spellshaper auto={B}{T}{S(*|myhand)}:Add {B}{B}{B} power=1 toughness=1 [/card] [card] text=Whenever a creature attacks you, it gets -1/-0 until end of turn. auto=lord(creature[attacking]|opponentBattlefield) -1/0 id=19745 name=Briar Patch rarity=U mana={1}{G}{G} type=Enchantment [/card] [card] text=Search target opponent's library for a creature card and put that card into play under your control. Then that player shuffles his or her library. target=creature|opponentLibrary auto=moveTo(myBattlefield) id=21300 name=Bribery rarity=R mana={3}{U}{U} type=Sorcery [/card] [card] text=Flash Enchant creature Enchanted creature has flying. target=creature auto=flying id=19574 name=Buoyancy rarity=C mana={1}{U} type=Enchantment subtype=Aura abilities=flash [/card] [card] text={2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. id=19582 name=Cateran Brute rarity=C mana={2}{B} type=Creature subtype=Horror Mercenary auto={2}{T}:moveTo(myBattlefield) target(mercenary[manacost<=2]|mylibrary) power=2 toughness=2 [/card] [card] text=Fear {4}, {T}: Search your library for a Mercenary permanent card with converted mana cost 4 or less and put that card onto the battlefield. Then shuffle your library. id=19690 name=Cateran Enforcer rarity=U mana={3}{B}{B} type=Creature subtype=Horror Mercenary auto={4}{T}:moveTo(myBattlefield) target(mercenary[manacost<=4]|mylibrary) power=4 toughness=3 abilities=fear [/card] [card] text={3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. id=19819 name=Cateran Kidnappers rarity=U mana={2}{B}{B} type=Creature subtype=Human Mercenary auto={3}{T}:moveTo(myBattlefield) target(mercenary[manacost<=3]|mylibrary) power=4 toughness=2 [/card] [card] text=Sacrifice a creature: Regenerate Cateran Overlord. {6}, {T}: Search your library for a Mercenary permanent card with converted mana cost 6 or less and put that card onto the battlefield. Then shuffle your library. id=19698 name=Cateran Overlord rarity=R mana={4}{B}{B}{B} type=Creature subtype=Horror Mercenary auto={S(creature|myBattlefield)}:regenerate auto={6}{T}:moveTo(myBattlefield) target(mercenary[manacost<=6]|mylibrary) power=7 toughness=5 [/card] [card] text={1}, {T}: Search your library for a Mercenary permanent card with converted mana cost 1 or less and put that card onto the battlefield. Then shuffle your library. id=19580 name=Cateran Persuader rarity=C mana={B}{B} type=Creature subtype=Human Mercenary auto={1}{T}:moveTo(myBattlefield) target(mercenary[manacost<=1]|mylibrary) power=2 toughness=1 [/card] [card] text=Swampwalk {5}, {T}: Search your library for a Mercenary permanent card with converted mana cost 5 or less and put that card onto the battlefield. Then shuffle your library. id=19691 name=Cateran Slaver rarity=R mana={4}{B}{B} type=Creature subtype=Horror Mercenary auto={5}{T}:moveTo(myBattlefield) target(mercenary[manacost<=5]|mylibrary) power=5 toughness=5 abilities=swampwalk [/card] [card] text=Flying Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls. id=19865 name=Caustic Wasps rarity=U mana={2}{G} type=Creature subtype=Insect auto=@damaged(player) from(this):may destroy target(artifact|opponentbattlefield) power=1 toughness=1 abilities=flying [/card] [card] text=Search your library for a Mercenary card, reveal that card, and put it into your hand. Then shuffle your library. target=mercenary|myLibrary auto=moveTo(myHand) id=19832 name=Cateran Summons rarity=U mana={B} type=Sorcery [/card] [card] text=Enchant creature Enchanted creature gets +1/+1 and has mountainwalk. target=creature auto=1/1 auto=mountainwalk id=19620 name=Cave Sense rarity=C mana={1}{R} type=Enchantment subtype=Aura [/card] [card] text=Mountainwalk {R}: Cavern Crawler gets +1/-1 until end of turn. id=19610 name=Cavern Crawler rarity=C mana={2}{R} type=Creature subtype=Insect auto={R}:1/-1 power=0 toughness=3 abilities=mountainwalk [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. id=19563 name=Cloud Sprite rarity=C mana={U} type=Creature subtype=Faerie power=1 toughness=1 abilities=flying,cloud [/card] [card] text=Draw a card for each creature you control. id=19739 auto=foreach(creature|myBattlefield)draw:1 name=Collective Unconscious rarity=R mana={4}{G}{G} type=Sorcery [/card] [card] text=Whenever a creature you control deals combat damage to an opponent, you may draw a card. auto=@damaged(player) from(creature|myBattlefield):may draw:1 controller id=19805 name=Coastal Piracy rarity=U mana={2}{U}{U} type=Enchantment [/card] [card] text=Counter target spell. target=*|stack auto=fizzle id=19570 name=Counterspell rarity=U mana={U}{U} type=Instant [/card] [card] text=Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps. auto=lord(creature[power>=3;-white]) doesnotuntap id=19664 name=Crackdown rarity=R mana={2}{W} type=Enchantment [/card] [card] text=Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn. id=19880 name=Crenellated Wall rarity=U mana={4} type=Artifact Creature subtype=Wall auto={T}:0/4 target(creature) power=0 toughness=4 abilities=defender [/card] [card] text={T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. id=19540 name=Crossbow Infantry rarity=C mana={1}{W} type=Creature subtype=Human Soldier Archer auto={T}:damage:1 target(creature[attacking;blocking]) power=1 toughness=1 [/card] [card] text=Add {B}{B}{B} to your mana pool. id=19592 auto=Add {B}{B}{B} name=Dark Ritual rarity=C mana={B} type=Instant [/card] [card] text={U}: Return Darting Merfolk to its owner's hand. id=19559 name=Darting Merfolk rarity=C mana={1}{U} type=Creature subtype=Merfolk auto={U}:moveto(hand) power=1 toughness=1 [/card] [card] text={G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn. id=19855 name=Dawnstrider rarity=R mana={1}{G} type=Creature subtype=Dryad Spellshaper auto={G}{T}{S(*|myhand)}:preventAllCombatDamage ueot power=1 toughness=1 [/card] [card] text=Shroud (This permanent can't be the target of spells or abilities.) id=19628 name=Deadly Insect rarity=C mana={4}{G} type=Creature subtype=Insect power=6 toughness=1 abilities=shroud [/card] [card] text={G}{T}, Discard a card: Target creature gets +2/+2 until end of turn. id=19621 name=Deepwood Drummer rarity=C mana={1}{G} type=Creature subtype=Human Spellshaper auto={G}{T}{S(*|myhand)}:2/2 target(creature) power=1 toughness=1 [/card] [card] text=Pay 2 life: Regenerate Deepwood Ghoul. id=19587 name=Deepwood Ghoul rarity=C mana={2}{B} type=Creature subtype=Zombie auto={0}:regenerate && life:-2 controller power=2 toughness=1 [/card] [card] text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. id=19577 target=creature auto=doesnotuntap name=Dehydration type=Enchantment rarity=C mana={3}{U} subtype=Aura [/card] [card] text=Destroy target permanent. id=19638 target=* auto=destroy name=Desert Twister rarity=U mana={4}{G}{G} type=Sorcery [/card] [card] text={W}{T}, Discard a card: Destroy target artifact or enchantment. id=19536 name=Devout Witness rarity=C mana={2}{W} type=Creature subtype=Human Spellshaper auto={W}{T}{S(*|myhand)}:destroy target(artifact,enchantment) power=2 toughness=2 [/card] [card] text=Flash Enchant creature Shroud (This permanent can't be the target of spells or abilities.) Enchanted creature has shroud. target=creature auto=shroud id=19576 name=Diplomatic Immunity rarity=C mana={1}{U} type=Enchantment subtype=Aura abilities=shroud [/card] [card] text=Destroy target artifact or enchantment. target=artifact,enchantment auto=destroy id=19548 name=Disenchant rarity=C mana={1}{W} type=Instant [/card] [card] text=Flying {U}: Drake Hatchling gets +1/+0 until end of turn. Activate this ability only once each turn. id=19565 name=Drake Hatchling rarity=C mana={2}{U} type=Creature subtype=Drake auto={U}:1/0 limit:1 power=1 toughness=3 abilities=flying [/card] [card] text={T}: Add {1} to your mana pool. {3}, {T}, Sacrifice a land: Destroy target nonbasic land. id=19772 auto={T}:Add {1} auto={3}{T}{S(land|myBattlefield)}:destroy target(land[-basic]) name=Dust Bowl rarity=R type=Land [/card] [card] text=Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life. id=19679 auto=lord(*[-land]) doesnotuntap auto=@each my upkeep:life:-2 controller name=Embargo rarity=R mana={3}{U} type=Enchantment [/card] [card] text={T}: Add {U} to your mana pool. Sacrifice Eye of Ramos: Add {U} to your mana pool. id=19765 name=Eye of Ramos rarity=R mana={3} type=Artifact auto={T}:Add {U} auto={S}:Add {U} [/card] [card] text=Flash Enchant creature Enchanted creature gets +1/+0 and has first strike. id=19613 target=creature auto=1/0 auto=first strike name=Flaming Sword rarity=C mana={1}{R} type=Enchantment subtype=Aura abilities=flash [/card] [card] text={T}: Add {G} to your mana pool. id=20896 name=Forest auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. id=20897 name=Forest auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. id=20899 name=Forest auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. id=20898 name=Forest auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest [/card] [card] text=Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.) id=19784 name=Fountain Watch rarity=R mana={3}{W}{W} type=Creature subtype=Human Cleric auto=lord(artifact|myBattlefield) shroud auto=lord(enchantment|myBattlefield) shroud power=2 toughness=4 [/card] [card] id=19542 name=Fresh Volunteers rarity=C mana={1}{W} type=Creature subtype=Human Rebel power=2 toughness=2 [/card] [card] text=Trample, haste id=19842 name=Gerrard's Irregulars rarity=C mana={4}{R} type=Creature subtype=Human Soldier power=4 toughness=2 abilities=trample,haste [/card] [card] text=Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. id=19596 target=creature auto=foreach(creature|mygraveyard) 1/0 name=Ghoul's Feast rarity=U mana={1}{B} type=Instant [/card] [card] text={G}, Sacrifice Giant Caterpillar: Put a 1/1 green Insect creature token with flying named Butterfly onto the battlefield at end of turn. id=20847 name=Giant Caterpillar rarity=C mana={3}{G} type=Creature subtype=Insect auto={G}{S}:token(Butterfly,creature insect, 1/1,flying green) power=3 toughness=3 [/card] [card] text=When Glowing Anemone enters the battlefield, you may return target land to its owner's hand. id=19803 name=Glowing Anemone rarity=U mana={3}{U} type=Creature subtype=Jellyfish Beast auto=may moveto(ownerhand) target(land) power=1 toughness=3 [/card] [card] text={1}{G}: Return target basic land card from your graveyard to your hand. id=19863 name=Groundskeeper rarity=U mana={G} type=Creature subtype=Human Druid auto={1}{G}:moveto(myhand) target(land[basic]|mygraveyard) power=1 toughness=1 [/card] [card] text={B}: Put target creature card from your graveyard on top of your library. auto={B}:moveTo(myLibrary) target(creature|myGraveyard) id=19704 name=Haunted Crossroads rarity=U mana={2}{B} type=Enchantment [/card] [card] text={T}: Add {R} to your mana pool. Sacrifice Heart of Ramos: Add {R} to your mana pool. id=19766 name=Heart of Ramos rarity=R mana={3} type=Artifact auto={T}:Add {R} auto={S}:Add {R} [/card] [card] text={2}: Henge Guardian gains trample until end of turn. id=19770 name=Henge Guardian rarity=U mana={5} type=Artifact Creature subtype=Dragon Wurm auto={2}:trample power=3 toughness=4 [/card] [card] text={T}: Add {1} to your mana pool. {2}, {T}: Add one mana of any color to your mana pool. auto={T}:Add {1} auto={2}{T}:Add {W} auto={2}{T}:Add {U} auto={2}{T}:Add {B} auto={2}{T}:Add {R} auto={2}{T}:Add {G} id=19768 name=Henge of Ramos rarity=U type=Land [/card] [card] text={T}: Add {1} to your mana pool. {T}, Sacrifice a creature: You gain 1 life. auto={T}:Add {1} auto={T}{S(creature|myBattlefield)}:life:1 id=19890 name=High Market rarity=R type=Land [/card] [card] text=When Highway Robber comes enters the battlefield, target opponent loses 2 life and you gain 2 life. id=19585 name=Highway Robber rarity=C mana={2}{B}{B} type=Creature subtype=Human Rogue Mercenary auto=life:-2 opponent auto=life:2 controller power=2 toughness=2 [/card] [card] text=Return target artifact, enchantment, or land to its owner's hand. id=20454 target=artifact,enchantment,land auto=moveTo(ownerhand) name=Hoodwink rarity=C mana={1}{U} type=Instant [/card] [card] text={T}: Add {G} to your mana pool. Sacrifice Horn of Ramos: Add {G} to your mana pool. id=19763 name=Horn of Ramos rarity=R mana={3} type=Artifact auto={T}:Add {G} auto={S}:Add {G} [/card] [card] text={G}: Regenerate Horned Troll. id=19630 name=Horned Troll rarity=C mana={2}{G} type=Creature subtype=Troll auto={G}:regenerate power=2 toughness=2 [/card] [card] text=Exile all creature cards in all graveyards. You gain 1 life for each card exiled this way. auto=foreach(creature|graveyard)life:1 auto=moveTo(exile) all(creature|graveyard) id=19787 name=Honor the Fallen rarity=R mana={1}{W} type=Instant [/card] [card] text={1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. auto={1}{B}{B}{T}{S(*|myhand)}:lord(creature|opponentBattlefield) mustattack ueot id=19699 name=Instigator rarity=R mana={1}{B} type=Creature subtype=Human Spellshaper power=1 toughness=1 [/card] [card] text=Creatures you control have fear. auto=lord(creature|myBattlefield) fear id=19833 name=Intimidation rarity=U mana={2}{B}{B}{B} type=Enchantment [/card] [card] text={3}, {T}: Target creature gains first strike until end of turn. auto={3}{T}:first strike target(creature) id=19882 name=Iron Lance rarity=U mana={2} type=Artifact [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=20886 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=20887 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=20884 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:Add {U} id=20885 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text=Vigilance id=19654 name=Jhovall Queen rarity=R mana={4}{W}{W} type=Creature subtype=Cat Rebel power=4 toughness=7 abilities=vigilance [/card] [card] text=Trample id=20172 name=Jhovall Rider rarity=U mana={4}{W} type=Creature subtype=Human Rebel power=3 toughness=3 abilities=trample [/card] [card] text=Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.) id=19573 name=Karn's Touch target=artifact[-creature] auto=becomes(Creature,manacost/manacost) ueot rarity=R mana={U}{U} type=Instant [/card] [card] text={R}{T}, Discard a card: Kris Mage deals 1 damage to target creature or player. id=19836 name=Kris Mage rarity=C mana={R} type=Creature subtype=Human Spellshaper auto={R}{T}{S(*|myhand)}:damage:1 target(creature,player) power=1 toughness=1 [/card] [card] text=Flying Kyren Glider can't block. id=19604 name=Kyren Glider rarity=C mana={1}{R} type=Creature subtype=Goblin power=1 toughness=1 abilities=cantblock,flying [/card] [card] text=At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player. id=19606 auto=@each my upkeep:may damage:1 target(player) name=Kyren Sniper rarity=C mana={2}{R} type=Creature subtype=Goblin power=1 toughness=1 [/card] [card] text=Exile target creature with power 2 or less. Its controller gains 4 life. id=136513 target=creature[power<=2] auto=moveTo(exile) auto=life:4 targetController name=Last Breath rarity=U mana={1}{W} type=Instant [/card] [card] text=Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life. auto=@movedTo(*|opponentGraveyard) from(battlefield):life:-1 opponent auto=@movedTo(*|myGraveyard) from(battlefield):life:-1 controller id=19706 name=Liability rarity=R mana={1}{B}{B} type=Enchantment [/card] [card] text=First strike id=19618 name=Lightning Hounds rarity=C mana={2}{R}{R} type=Creature subtype=Hound power=3 toughness=2 abilities=first strike [/card] [card] text=All creatures have forestwalk. id=19860 name=Lumbering Satyr rarity=U mana={2}{G}{G} type=Creature subtype=Satyr Beast auto=lord(creature) forestwalk power=5 toughness=4 [/card] [card] text=Flash Enchant creature Enchanted creature gets +2/-2. id=19594 target=creature auto=2/-2 name=Maggot Therapy rarity=C mana={2}{B} type=Enchantment subtype=Aura abilities=flash [/card] [card] text=White creatures and blue creatures can't block. id=19854 auto=lord(creature[blue;white]) cantblock name=Magistrate's Veto rarity=U mana={2}{R} type=Enchantment [/card] [card] text=Attacking creatures get +X/+0 until end of turn, where X is the number of nonbasic lands defending player controls. id=19850 auto=lord(creature[attacking]|myBattlefield) foreach(land[-basic]|opponentBattlefield) 1/0 auto=lord(creature[attacking]|opponentBattlefield) foreach(land[-basic]|myBattlefield) 1/0 name=Mercadia's Downfall rarity=U mana={2}{R} type=Instant [/card] [card] text=Flying id=19581 name=Misshapen Fiend rarity=C mana={1}{B} type=Creature subtype=Horror Mercenary power=1 toughness=1 abilities=flying [/card] [card] text=Whenever a creature is put into a graveyard from the battlefield, you gain 1 life. id=136514 auto=@movedTo(creature|graveyard) from(battlefield):life:1 controller name=Moonlit Wake rarity=U mana={2}{W} type=Enchantment [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=20893 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=20894 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=20892 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}:Add {R} id=20895 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text=Flying, protection from black id=19544 name=Nightwind Glider rarity=C mana={2}{W} type=Creature subtype=Human Rebel power=2 toughness=1 abilities=flying,protection from black [/card] [card] text={2}{B}{T}, Discard a card: Destroy target nonblack creature. It can't be regenerated. id=19695 name=Notorious Assassin rarity=R mana={3}{B} type=Creature subtype=Human Spellshaper Assassin auto={2}{B}{T}{S(*|myhand)}:destroy target(creature[-black]) power=2 toughness=2 [/card] [card] text=Ogre Taskmaster can't block. id=19844 name=Ogre Taskmaster rarity=U mana={3}{R} type=Creature subtype=Ogre power=4 toughness=3 abilities=cantblock [/card] [card] text=Whenever a player plays a land, return Pangosaur to its owner's hand. id=20788 name=Pangosaur rarity=R mana={2}{G}{G} type=Creature subtype=Lizard auto=@movedTo(land|battlefield):moveTo(ownerhand) power=6 toughness=6 [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=20882 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=20883 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=20880 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}:Add {W} id=20881 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn. auto={T}:1/1 && flying && first strike && trample target(creature) id=19888 name=Power Matrix rarity=R mana={4} type=Artifact [/card] [card] text={B}: Primeval Shambler gets +1/+1 until end of turn. id=19824 name=Primeval Shambler rarity=U mana={4}{B} type=Creature subtype=Horror Mercenary auto={B}:1/1 power=3 toughness=3 [/card] [card] text=Destroy target land. id=19828 target=land auto=destroy name=Rain of Tears rarity=U mana={1}{B}{B} type=Sorcery [/card] [card] text=First strike {5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put that card onto the battlefield. Then shuffle your library. id=19782 name=Ramosian Captain rarity=U mana={1}{W}{W} type=Creature subtype=Human Rebel auto={5}{T}:moveTo(myBattlefield) target(rebel[manacost<=4]|mylibrary) power=2 toughness=2 abilities=first strike [/card] [card] text={6}, {T}: Search your library for a Rebel permanent card with converted mana cost 5 or less and put that card onto the battlefield. Then shuffle your library. id=20848 name=Ramosian Commander rarity=U mana={2}{W}{W} type=Creature subtype=Human Rebel auto={6}{T}:moveTo(myBattlefield) target(rebel[manacost<=5]|mylibrary) power=2 toughness=4 [/card] [card] text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. id=19543 name=Ramosian Lieutenant rarity=C mana={1}{W} type=Creature subtype=Human Rebel auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) power=1 toughness=2 [/card] [card] text={3}, {T}: Search your library for a Rebel permanent card with converted mana cost 2 or less and put that card into play. Then shuffle your library. id=19539 name=Ramosian Sergeant rarity=C mana={W} type=Creature subtype=Human Rebel auto={3}{T}:moveTo(myBattlefield) target(rebel[manacost<=2]|mylibrary) power=1 toughness=1 [/card] [card] text=Flying {7}, {T}: Search your library for a Rebel permanent card with converted mana cost 6 or less and put that card into play. Then shuffle your library. id=19648 name=Ramosian Sky Marshal rarity=R mana={3}{W}{W} type=Creature subtype=Human Rebel auto={7}{T}:moveTo(myBattlefield) target(rebel[manacost<=6]|mylibrary) power=3 toughness=3 abilities=flying [/card] [card] text=Rampart Crawler can't be blocked by Walls. id=19586 name=Rampart Crawler rarity=C mana={B} type=Creature subtype=Lizard Mercenary auto=cantbeblockedby(wall) power=1 toughness=1 [/card] [card] text=Flying {2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn. id=20412 name=Rappelling Scouts rarity=R mana={2}{W}{W} type=Creature subtype=Human Rebel Scout auto={2}{W}:protection from white auto={2}{W}:protection from blue auto={2}{W}:protection from black auto={2}{W}:protection from red auto={2}{W}:protection from green power=1 toughness=4 abilities=flying [/card] [card] text=Return target green card from your graveyard to your hand. target=*[green]|myGraveyard auto=moveTo(myHand) id=19641 name=Revive rarity=U mana={1}{G} type=Sorcery [/card] [card] text=Flying Rishadan Airship can block only creatures with flying. id=19802 name=Rishadan Airship rarity=C mana={2}{U} type=Creature subtype=Human Pirate power=3 toughness=1 abilities=flying,cloud [/card] [card] text={T}: Add {1} to your mana pool. {1}, {T}: Tap target land. auto={T}:Add {1} auto={1}{T}:Tap target(land) id=19767 name=Rishadan Port rarity=R type=Land [/card] [card] text=Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.) id=19840 name=Rock Badger rarity=C mana={4}{R} type=Creature subtype=Badger Beast power=3 toughness=3 abilities=mountainwalk [/card] [card] text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) id=19627 name=Rushwood Dryad rarity=C mana={1}{G} type=Creature subtype=Dryad power=2 toughness=1 abilities=forestwalk [/card] [card] text=Trample At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental. auto=@each my upkeep:may counter(1/1) id=19869 name=Rushwood Elemental rarity=R mana={G}{G}{G}{G}{G} type=Creature subtype=Elemental power=4 toughness=4 abilities=trample [/card] [card] text={G}, {T}, Discard a card: Regenerate target creature. id=19622 name=Rushwood Herbalist rarity=C mana={2}{G} type=Creature auto={G}{T}{S(*|myhand)}:regenerate target(creature) subtype=Human Spellshaper power=2 toughness=2 [/card] [card] text=When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards in all graveyards. When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. id=19669 name=Saprazzan Bailiff rarity=R mana={3}{U}{U} type=Creature subtype=Merfolk auto=moveTo(exile) all(enchantment,artifact|graveyard) auto=@movedTo(this|graveyard,exile,hand) from(myBattlefield):moveTo(myhand) all(artifact,enchantment|mygraveyard) && moveTo(opponenthand) all(artifact,enchantment|opponentgraveyard) power=2 toughness=2 [/card] [card] text={2}{R}{T}, Discard a card: Destroy target land. id=19835 name=Seismic Mage rarity=R mana={3}{R} type=Creature subtype=Human Spellshaper auto={2}{R}{T}{S(*|myhand)}:destroy target(land) power=1 toughness=1 [/card] [card] text=Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness. id=19591 target=creature[-black] auto=bury auto=life:t controller name=Sever Soul rarity=C mana={3}{B}{B} type=Sorcery [/card] [card] text=Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player. id=19609 name=Shock Troops rarity=C mana={3}{R} type=Creature subtype=Human Soldier auto={S}:Damage:2 target(creature,player) power=2 toughness=2 [/card] [card] text=Until end of turn, all creatures gain "{T}: Tap target creature." auto=lord(creature) {T}:tap target(creature) id=19677 name=Shoving Match rarity=U mana={2}{U} type=Instant [/card] [card] text=When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library. auto=may moveTo(myBattlefield) target(forest|myLibrary) id=19631 name=Silverglade Elemental rarity=C mana={4}{G} type=Creature subtype=Elemental power=4 toughness=4 [/card] [card] text={1}{G}, {T}, Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. auto={1}{G}{T}{S(*|myHand)}:moveTo(myBattlefield) target(basic|myLibrary) && tap id=19728 name=Silverglade Pathfinder rarity=U mana={1}{G} type=Creature subtype=Dryad Spellshaper power=1 toughness=1 [/card] [card] text=Sizzle deals 3 damage to each opponent. id=19611 name=Sizzle auto=damage:3 opponent rarity=C mana={2}{R} type=Sorcery [/card] [card] text={T}: Add {B} to your mana pool. Sacrifice Skull of Ramos: Add {B} to your mana pool. id=19764 name=Skull of Ramos rarity=R mana={3} auto={T}:Add {B} auto={S}:Add {B} type=Artifact [/card] [card] text=Whenever an opponent casts a blue or black spell, you may put a 1/1 green Snake creature token onto the battlefield. auto=@movedTo(*[blue;black]|opponentstack):may token(Snake,Creature Snake,1/1,green) id=19876 name=Snake Pit rarity=U mana={3}{G} type=Enchantment [/card] [card] text=Target player gains 5 life. id=19550 target=player auto=life:5 name=Soothing Balm rarity=C mana={1}{W} type=Instant [/card] [card] text=Target player discards a card at random. id=19597 target=player auto=discard:1 name=Specter's Wail rarity=C mana={1}{B} type=Sorcery [/card] [card] text=Creatures you control get +0/+1 and have reach. (They can block creatures with flying.) auto=lord(creature|myBattlefield) 0/1 auto=lord(creature|myBattlefield) reach id=19870 name=Spidersilk Armor rarity=C mana={2}{G} type=Enchantment [/card] [card] text=Put a 1/1 green Saproling creature token onto the battlefield for each card in your hand. auto=foreach(*|myhand) token(Saproling,creature saproling, 1/1,green) id=19871 name=Spontaneous Generation rarity=R mana={3}{G} type=Sorcery [/card] [card] text=Squall deals 2 damage to each creature with flying. id=19636 auto=damage:2 all(creature[flying]) name=Squall rarity=C mana={2}{G} type=Sorcery [/card] [card] text=At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. autograveyard={0}:moveTo(myhand) myUpkeepOnly id=19716 name=Squee, Goblin Nabob rarity=R mana={2}{R} type=Legendary Creature subtype=Goblin power=1 toughness=1 [/card] [card] text=Vigilance (Attacking doesn't cause this creature to tap.) id=19780 name=Steadfast Guard rarity=C mana={W}{W} type=Creature subtype=Human Rebel power=2 toughness=2 abilities=vigilance [/card] [card] text=Defender (This creature can't attack.) {U}, {T}: Stinging Barrier deals 1 damage to target creature or player. id=19561 name=Stinging Barrier rarity=C mana={2}{U}{U} type=Creature subtype=Wall auto={U}{T}:Damage:1 target(creature,player) power=0 toughness=4 abilities=defender [/card] [card] text=Destroy target land. id=19612 target=land auto=Destroy name=Stone Rain rarity=C mana={2}{R} type=Sorcery [/card] [card] text=When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand. id=19689 name=Strongarm Thug auto=may moveto(myhand) target(mercenary|mygraveyard) rarity=U mana={2}{B} type=Creature subtype=Human Mercenary power=1 toughness=1 [/card] [card] text={1}, Sacrifice a land: Target creature gets +1/+1 until end of turn. auto={1}{S(land|myBattlefield)}:1/1 target(creature) id=19849 name=Sustenance rarity=U mana={1}{G} type=Enchantment [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=20890 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=20888 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=20889 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}:Add {B} id=20891 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text=Flying, protection from red id=19537 name=Thermal Glider rarity=C mana={2}{W} type=Creature subtype=Human Rebel power=2 toughness=1 abilities=flying,protection from red [/card] [card] text={B}: Thrashing Wumpus deals 1 damage to each creature and each player. id=19823 name=Thrashing Wumpus rarity=R mana={3}{B}{B} type=Creature subtype=Beast auto={B}:damage:1 all(creature,player) power=3 toughness=3 [/card] [card] text=Tidal Kraken is unblockable. id=19674 name=Tidal Kraken rarity=R mana={5}{U}{U}{U} type=Creature subtype=Kraken power=6 toughness=6 abilities=unblockable [/card] [card] text=Flash Enchant creature Enchanted creature gets +1/+1 and has trample. target=creature auto=1/1 auto=trample id=19635 name=Tiger Claws rarity=C mana={1}{G} type=Enchantment subtype=Aura abilities=flash [/card] [card] text=Flying When another creature enters the battlefield, return Timid Drake to its owner's hand. id=19560 name=Timid Drake auto=@movedto(other creature|battlefield):moveto(ownerhand) rarity=U mana={2}{U} type=Creature subtype=Drake power=3 toughness=3 abilities=flying [/card] [card] text={W}{T}, Discard a card: Target player gains 3 life. id=136516 name=Tonic Peddler rarity=U mana={1}{W} type=Creature subtype=Human Spellshaper auto={W}{T}{S(*|myhand)}:life:3 power=1 toughness=1 [/card] [card] text={T}: Add {W} to your mana pool. Sacrifice Tooth of Ramos: Add {W} to your mana pool. id=19762 name=Tooth of Ramos rarity=R mana={3} auto={T}:Add {W} auto={S}:Add {W} type=Artifact [/card] [card] text={1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card. id=19675 name=Trade Routes rarity=R mana={1}{U} auto={1}:moveTo(ownerhand) target(land|myBattlefield) auto={1}{S(land|myhand)}:draw:1 type=Enchantment [/card] [card] text=Destroy all enchantments. id=19637 auto=destroy all(enchantment) name=Tranquility rarity=C mana={2}{G} type=Sorcery [/card] [card] text=Tremor deals 1 damage to each creature without flying. id=19614 auto=damage:1 all(creature[-flying]) name=Tremor rarity=C mana={R} type=Sorcery [/card] [card] text={B}{T}, Discard a card: Return target creature card from your graveyard to your hand. id=21306 name=Undertaker rarity=C mana={1}{B} type=Creature subtype=Human Spellshaper auto={B}{T}{S(*|myhand)}:moveTo(ownerhand) target(creature|mygraveyard) power=1 toughness=1 [/card] [card] text=Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness. id=19589 target=creature[-black] auto=bury auto=damage:t controller name=Vendetta rarity=C mana={B} type=Instant [/card] [card] text=Flying Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat. id=19625 alias=1267 name=Venomous Dragonfly rarity=C mana={3}{G} type=Creature subtype=Insect power=1 toughness=1 abilities=flying [/card] [card] text=Defender (This creature can't attack.) {T}: Add {G} to your mana pool. id=19624 name=Vine Trellis rarity=C mana={1}{G} type=Creature subtype=Plant Wall auto={T}:Add {G} power=0 toughness=4 abilities=defender [/card] [card] text={U}{T}, Discard a card: Return target creature to its owner's hand. id=19557 name=Waterfront Bouncer rarity=C mana={1}{U} type=Creature subtype=Merfolk Spellshaper auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(creature) power=1 toughness=1 [/card] [card] id=19605 name=Wild Jhovall rarity=C mana={3}{R} type=Creature subtype=Cat power=3 toughness=3 [/card] [card] text=Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller. id=19852 target=wall auto=bury auto=damage:manacost targetcontroller name=Word of Blasting rarity=U mana={1}{R} type=Instant [/card] [card] text=At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. id=19747 auto=@each my upkeep:deplete:1 controller auto=@each opponent upkeep:deplete:1 opponent name=Worry Beads rarity=R mana={3} type=Artifact [/card]