#include "JGE.h" #include "../include/config.h" #include "../include/CardGui.h" #include "../include/ManaCostHybrid.h" #include "../include/Subtypes.h" #include "../include/Translate.h" #include "../include/MTGDefinitions.h" #include "../include/GameObserver.h" #include #include #include "../include/Counters.h" const float CardGui::Width = 28.0; const float CardGui::Height = 40.0; const float CardGui::BigWidth = 200.0; const float CardGui::BigHeight = 285.0; CardGui::CardGui(MTGCardInstance* card, float x, float y) : PlayGuiObject(Height, x, y, false), card(card) {} CardGui::CardGui(MTGCardInstance* card, const Pos& ref) : PlayGuiObject(Height, ref, false), card(card) {} CardView::CardView(const CardSelector::SelectorZone owner, MTGCardInstance* card, float x, float y) : CardGui(card, x, y), owner(owner) { const Pos* ref = card->view; while (card) { if (ref == card->view) card->view = this; card = card->next; } } CardView::CardView(const CardSelector::SelectorZone owner, MTGCardInstance* card, const Pos& ref) : CardGui(card, ref), owner(owner) { const Pos* r = card->view; while (card) { if (r == card->view) card->view = this; card = card->next; } } void CardGui::Update(float dt) { PlayGuiObject::Update(dt); } void CardGui::Render() { JLBFont * mFont = resources.GetJLBFont(Constants::MAIN_FONT); JRenderer * renderer = JRenderer::GetInstance(); GameObserver * game = GameObserver::GetInstance(); TargetChooser * tc = NULL; if (game) tc = game->getCurrentTargetChooser(); bool alternate = true; JQuad * quad = resources.RetrieveCard(card,CACHE_THUMB); #if defined (WIN32) || defined (LINUX) //On pcs we render the big image if the thumbnail is not available if (!quad) quad = resources.RetrieveCard(card); #endif if (quad) alternate = false; else quad = alternateThumbQuad(card); float cardScale = quad ? 40 / quad->mHeight : 1; float scale = actZ * cardScale; JQuad* shadow = NULL; if (actZ > 1) { shadow = resources.GetQuad("shadow"); shadow->SetColor(ARGB(static_cast(actA)/2,255,255,255)); renderer->RenderQuad(shadow, actX + (actZ-1)*15, actY + (actZ-1)*15, actT, 28*actZ/16, 40*actZ/16); } if (quad) { quad->SetColor(ARGB(static_cast(actA),255,255,255)); renderer->RenderQuad(quad, actX, actY, actT, scale, scale); } if (alternate) { mFont->SetColor(ARGB(static_cast(actA), 0, 0, 0)); mFont->SetScale(DEFAULT_MAIN_FONT_SCALE * 0.5 * actZ); mFont->DrawString(_(card->getName()), actX - actZ * Width / 2 + 1, actY - actZ * Height / 2 + 1); mFont->SetScale(DEFAULT_MAIN_FONT_SCALE); JQuad * icon = NULL; if (card->hasSubtype("plains")) icon = resources.GetQuad("c_white"); else if (card->hasSubtype("swamp")) icon = resources.GetQuad("c_black"); else if (card->hasSubtype("forest")) icon = resources.GetQuad("c_green"); else if (card->hasSubtype("mountain")) icon = resources.GetQuad("c_red"); else if (card->hasSubtype("island")) icon = resources.GetQuad("c_blue"); if (icon){ icon->SetColor(ARGB(static_cast(actA),255,255,255)); renderer->RenderQuad(icon, actX, actY, 0); icon->SetColor(ARGB(255,255,255,255)); //Putting color back as this quad is shared } } if (card->isCreature()){ mFont->SetScale(DEFAULT_MAIN_FONT_SCALE); char buffer[200]; sprintf(buffer, "%i/%i",card->power,card->life); renderer->FillRect(actX - (12*actZ) , actY + 6* actZ, 25*actZ, 12*actZ, ARGB(((static_cast(actA))/2),0,0,0)); mFont->SetColor(ARGB(static_cast(actA),255,255,255)); mFont->SetScale(actZ); mFont->DrawString(buffer, actX - 10*actZ , actY + 8*actZ); mFont->SetScale(1); } if (card->counters->mCount > 0) { unsigned c = -1; for (int i = 0; i < card->counters->mCount; i++) { if (card->counters->counters[i]->name != "") c = i; break; } if (c + 1) { mFont->SetScale(DEFAULT_MAIN_FONT_SCALE); char buffer[200]; sprintf(buffer, "%i",card->counters->counters[0]->nb); mFont->SetColor(ARGB(static_cast(actA),255,255,255)); mFont->SetScale(actZ); mFont->DrawString(buffer, actX - 10*actZ , actY -(12 * actZ)); mFont->SetScale(1); } } if (tc && !tc->canTarget(card)) { if (!shadow) shadow = resources.GetQuad("shadow"); shadow->SetColor(ARGB(200,255,255,255)); renderer->RenderQuad(shadow, actX, actY, actT, (28*actZ + 1)/16 , 40*actZ/16); } PlayGuiObject::Render(); } JQuad * CardGui::alternateThumbQuad(MTGCard * card){ JQuad * q; if(card->data->countColors() > 1){ q = resources.RetrieveTempQuad("gold_thumb.jpg"); } else{ switch(card->data->getColor()) { case Constants::MTG_COLOR_ARTIFACT : q = resources.RetrieveTempQuad("artifact_thumb.jpg");break; case Constants::MTG_COLOR_GREEN: q = resources.RetrieveTempQuad("green_thumb.jpg");break; case Constants::MTG_COLOR_BLUE : q = resources.RetrieveTempQuad("blue_thumb.jpg");break; case Constants::MTG_COLOR_RED : q = resources.RetrieveTempQuad("red_thumb.jpg");break; case Constants::MTG_COLOR_BLACK: q = resources.RetrieveTempQuad("black_thumb.jpg");break; case Constants::MTG_COLOR_WHITE: q = resources.RetrieveTempQuad("white_thumb.jpg");break; case Constants::MTG_COLOR_LAND : q = resources.RetrieveTempQuad("land_thumb.jpg");break; default: q = resources.RetrieveTempQuad("gold_thumb.jpg");break; } } if(q && q->mTex) q->SetHotSpot(q->mTex->mWidth/2,q->mTex->mHeight/2); return q; } void CardGui::alternateRender(MTGCard * card, const Pos& pos){ // Draw the "unknown" card model JRenderer * renderer = JRenderer::GetInstance(); JQuad * q; float x = pos.actX; if(card->data->countColors() > 1) { q = resources.RetrieveTempQuad("gold.jpg"); } else { switch(card->data->getColor()) { case Constants::MTG_COLOR_ARTIFACT: q = resources.RetrieveTempQuad("artifact.jpg");break; case Constants::MTG_COLOR_GREEN: q = resources.RetrieveTempQuad("green.jpg");break; case Constants::MTG_COLOR_BLUE : q = resources.RetrieveTempQuad("blue.jpg");break; case Constants::MTG_COLOR_RED : q = resources.RetrieveTempQuad("red.jpg");break; case Constants::MTG_COLOR_BLACK: q = resources.RetrieveTempQuad("black.jpg");break; case Constants::MTG_COLOR_WHITE: q = resources.RetrieveTempQuad("white.jpg");break; case Constants::MTG_COLOR_LAND: q = resources.RetrieveTempQuad("land.jpg");break; default: q = resources.RetrieveTempQuad("gold.jpg");break; } } if(q && q->mTex){ q->SetHotSpot(q->mTex->mWidth/2,q->mTex->mHeight/2); float scale = pos.actZ * 250 / q->mHeight; q->SetColor(ARGB((int)pos.actA,255,255,255)); renderer->RenderQuad(q, x, pos.actY, pos.actT, scale, scale); } // Write the title JLBFont * font = resources.GetJLBFont("magic"); float backup_scale = font->GetScale(); font->SetColor(ARGB((int)pos.actA, 0, 0, 0)); font->SetScale(0.8 * pos.actZ); { char name[4096]; sprintf(name, "%s", _(card->data->getName()).c_str()); float w = font->GetStringWidth(name) * 0.8 * pos.actZ; if (w > BigWidth - 30) font->SetScale((BigWidth - 30) / w); font->DrawString(name, x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (25 - BigHeight / 2)*pos.actZ); } // Write the description { font->SetScale(0.8 * pos.actZ); const std::vector txt = card->data->formattedText(); unsigned i = 0; for (std::vector::const_iterator it = txt.begin(); it != txt.end(); ++it, ++i) font->DrawString(it->c_str(), x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (-BigHeight/2 + 80 + 11 * i)*pos.actZ); } // Write the strength if (card->data->isCreature()) { char buffer[32]; sprintf(buffer, "%i/%i", card->data->power, card->data->toughness); float w = font->GetStringWidth(buffer) * 0.8; font->DrawString(buffer, x + (65 - w / 2)*pos.actZ, pos.actY + (106)*pos.actZ); } // Mana { ManaCost* manacost = card->data->getManaCost(); ManaCostHybrid* h; unsigned int j = 0; unsigned char t = (JGE::GetInstance()->GetTime() / 3) & 0xFF; unsigned char v = t + 127; float yOffset = -112; while ((h = manacost->getHybridCost(j))) { float scale = pos.actZ * 0.05 * cosf(2*M_PI*((float)t)/256.0); if (scale < 0) { renderer->RenderQuad(manaIcons[h->color1], x + (-12 * j + 75 + 3 * sinf(2*M_PI*((float)t)/256.0))*pos.actZ, pos.actY + (yOffset + 3 * cosf(2*M_PI*((float)(t-35))/256.0))*pos.actZ, 0, 0.4 + scale, 0.4 + scale); renderer->RenderQuad(manaIcons[h->color2], x + (-12 * j + 75 + 3 * sinf(2*M_PI*((float)v)/256.0))*pos.actZ, pos.actY + (yOffset + 3 * cosf(2*M_PI*((float)(v-35))/256.0))*pos.actZ, 0, 0.4 - scale, 0.4 - scale); } else { renderer->RenderQuad(manaIcons[h->color2], x + (- 12 * j + 75 + 3 * sinf(2*M_PI*((float)v)/256.0))*pos.actZ, pos.actY + (yOffset + 3 * cosf(2*M_PI*((float)(v-35))/256.0))*pos.actZ, 0, 0.4 - scale, 0.4 - scale); renderer->RenderQuad(manaIcons[h->color1], x + (- 12 * j + 75 + 3 * sinf(2*M_PI*((float)t)/256.0))*pos.actZ, pos.actY + (yOffset + 3 * cosf(2*M_PI*((float)(t-35))/256.0))*pos.actZ, 0, 0.4 + scale, 0.4 + scale); } ++j; } for (int i = Constants::MTG_NB_COLORS - 2; i >= 1; --i) { for (int cost = manacost->getCost(i); cost > 0; --cost) { renderer->RenderQuad(manaIcons[i], x + (-12*j + 75)*pos.actZ, pos.actY + (yOffset)*pos.actZ, 0, 0.4 * pos.actZ, 0.4 * pos.actZ); ++j; } } // Colorless mana if (int cost = manacost->getCost(0)) { char buffer[10]; sprintf(buffer, "%d", cost); renderer->RenderQuad(manaIcons[0], x + (- 12*j + 75)*pos.actZ, pos.actY +(yOffset)*pos.actZ, 0, 0.4 * pos.actZ, 0.4 * pos.actZ); float w = font->GetStringWidth(buffer); font->DrawString(buffer, x +(- 12*j + 76 - w/2)*pos.actZ, pos.actY + (yOffset - 5)*pos.actZ); ++j; } //Has X? if (int cost = manacost->hasX()) { char buffer[10]; sprintf(buffer, "X"); renderer->RenderQuad(manaIcons[0], x + (- 12*j + 75)*pos.actZ, pos.actY +(yOffset)*pos.actZ, 0, 0.4 * pos.actZ, 0.4 * pos.actZ); float w = font->GetStringWidth(buffer); font->DrawString(buffer, x +(- 12*j + 76 - w/2)*pos.actZ, pos.actY + (yOffset - 5)*pos.actZ); } } //types { string s = ""; for (int i = card->data->types.size() - 1; i > 0; --i) { s += _(Subtypes::subtypesList->find(card->data->types[i])); s += " - "; } if(card->data->types.size()) s += _(Subtypes::subtypesList->find(card->data->types[0])); #ifdef _DEBUG else{ char buf[2048]; sprintf(buf, "Typeless card: %s %s (%i)\n", setlist[card->setId].c_str(), card->data->getName().c_str(), card->getId()); OutputDebugString(buf); } #endif font->DrawString(s.c_str(), x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (49 - BigHeight / 2)*pos.actZ); } //expansion and rarity font->SetColor(ARGB((int)pos.actA, 0, 0, 0)); { char buf[512]; switch(card->getRarity()){ case Constants::RARITY_M: sprintf(buf,_("%s Mythic").c_str(),setlist[card->setId].c_str()); break; case Constants::RARITY_R: sprintf(buf,_("%s Rare").c_str(),setlist[card->setId].c_str()); break; case Constants::RARITY_U: sprintf(buf,_("%s Uncommon").c_str(),setlist[card->setId].c_str()); break; case Constants::RARITY_C: sprintf(buf,_("%s Common").c_str(),setlist[card->setId].c_str()); break; case Constants::RARITY_L: sprintf(buf,_("%s Land").c_str(),setlist[card->setId].c_str()); break; case Constants::RARITY_T: sprintf(buf,_("%s Token").c_str(),setlist[card->setId].c_str()); break; default: case Constants::RARITY_S: sprintf(buf,_("%s Special").c_str(),setlist[card->setId].c_str()); break; } switch(card->data->getColor()) { case Constants::MTG_COLOR_BLACK: case Constants::MTG_COLOR_GREEN: case Constants::MTG_COLOR_BLUE: case Constants::MTG_COLOR_LAND: font->SetColor(ARGB((int)pos.actA,255,255,255)); font->DrawString(buf, x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (BigHeight / 2 - 30)*pos.actZ); break; default: font->DrawString(buf, x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (BigHeight / 2 - 30)*pos.actZ); break; //Leave black } } font->SetScale(backup_scale); } void CardGui::alternateRenderBig(const Pos& pos){ alternateRender(card,pos); renderCountersBig(pos); } void CardGui::RenderBig(MTGCard* card, const Pos& pos){ JRenderer * renderer = JRenderer::GetInstance(); float x = pos.actX; JQuad * quad = resources.RetrieveCard(card); if (quad){ quad->SetColor(ARGB((int)pos.actA,255,255,255)); float scale = pos.actZ * 257.f / quad->mHeight; renderer->RenderQuad(quad, x, pos.actY, pos.actT, scale, scale); return; } JQuad * q; if ((q = resources.RetrieveCard(card,CACHE_THUMB))) { float scale = pos.actZ * 250 / q->mHeight; q->SetColor(ARGB((int)pos.actA,255,255,255)); renderer->RenderQuad(q, x, pos.actY, pos.actT, scale, scale); return; } // If we come here, we do not have the picture. alternateRender(card,pos); } void CardGui::renderCountersBig(const Pos& pos){ // Write Named Counters if (card->counters) { JLBFont * font = resources.GetJLBFont("magic"); font->SetColor(ARGB((int)pos.actA, 0, 0, 0)); font->SetScale(0.8 * pos.actZ); std::vector txt = card->formattedText(); unsigned i = txt.size() + 1; Counter * c = NULL; for (int t = 0; t < card->counters->mCount; t++, i++) { if (c) { c = card->counters->getNext(c); }else{ c = card->counters->counters[0]; } if (c->nb > 0) { char buf[512]; if (c->name != "") { std::string s = c->name; s[0] = toupper(s[0]); sprintf(buf,_("%s counters: %i").c_str(),s.c_str(),c->nb); }else{ sprintf(buf,_("%i/%i counters: %i").c_str(),c->power,c->toughness,c->nb); } font->DrawString(buf, pos.actX + (22 - BigWidth / 2)*pos.actZ, pos.actY + (-BigHeight/2 + 80 + 11 * i)*pos.actZ); } } } } void CardGui::RenderBig(const Pos& pos){ RenderBig(card,pos); renderCountersBig(pos); } MTGCardInstance* CardView::getCard() { return card; } TransientCardView::TransientCardView(MTGCardInstance* card, float x, float y) : CardGui(card, x, y){} TransientCardView::TransientCardView(MTGCardInstance* card, const Pos& ref) : CardGui(card, ref) {}; ostream& CardView::toString(ostream& out) const { return (CardGui::toString(out) << " : CardView ::: card : " << card << "; actX,actY : " << actX << "," << actY << "; t : " << t << " ; actT : " << actT); } ostream& CardGui::toString(ostream& out) const { return (out << "CardGui ::: x,y " << x << "," << y); }