#Commander 2015 addon for Wagic the Homebrew #Coded by the Wagic Community # #Missing Cards #--------------- # Command Beacon - There is no Command Zone in Wagic. An overpowered work around would be Sacrifice this and put legendary creature into play from your hand. # 5 Confluence cards - multiple choices - not exactly sure how to code. # Dream Pillager - not sure about how to code the cast cards from exile effect. # Ezuri's Predation - Possible as a work around but I am not exactly sure how to force multiple token creatures to fight different separate target creatures. # Gigantoplasm - not sure how to code. # Mizzix of the Izmagnus - Affiity for Experience counters casting cost reduction effect - not sure how to code. # Myriad Cards - in a two player game they are not supposed to generate a clone token. Taking this ability out nerfs them. # Sandstone Oracle - player has more cards in hand than you, draw cards equal to the difference - not sure how to code. # Tablet of the Guilds - not sure how to code. # #--------------- [card] name=Anya, Merciless Angel abilities=flying auto=this(opponentlife <10) 3/3 auto=this(opponentlife <10) indestructible text=flying -- Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than their starting life total -- as long as an opponent has less than half their life total Anya, Merciless Angel has indestructible mana={3}{R}{W} type=Legendary Creature subtype=Angel power=4 toughness=4 [/card] [card] name=Arjun, the Shifting Flame auto=flying auto=@movedTo(*|mystack):all(*|myhand) transforms((,newability[bottomoflibrary],newability[draw:1])) ueot text=Flying. -- Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. mana={4}{U}{R} type=Legendary Creature subtype=Sphinx Wizard power=5 toughness=5 [/card] [card] name=Awaken the Sky Tyrant auto=@damageof(player) from(*|opponentbattlefield) once:token(Dragon,Creature Dragon,5/5,red,flying) && bury all(this) text=When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, put a 5/5 red Dragon creature token with flying onto the battlefield. mana={3}{R} type=Enchantment [/card] [card] name=Banshee of the Dread Choir auto=@combat(attacking) source(this):clone with(unearth,haste,battleready) auto=@damagefoeof(player) from(this):discard:1 opponent text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at the end of combat.) -- Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card. mana={3}{B}{B} type=Creature subtype=Spirit power=4 toughness=4 [/card] [card] name=Bloodspore Thrinax auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) && all(this) transforms((,newability[flying],newability[trample])) forever auto=@movedTo(other creature|mybattlefield):all(trigger) thisforeach(counter{1/1.1}) counter(1/1,1) all(trigger) text=Devour 1 (As ths enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Each other creature you control enters the battlfield with an additional X +1/+1 counters on it, where X is the number of counters on Bloodspore Thrinax. mana={2}{G}{G} type=Creature subtype=Lizard power=2 toughness=2 [/card] [card] name=Broodbirth Viper auto=@combat(attacking) source(this):clone with(unearth,haste,battleready) auto=@combatdamaged(player) from(this):draw:1 controller text=Myriad. -- Whenever Broodbirth Viper deals combat damage to a player, you may draw a card. mana={4}{U} type=Creature subtype=Snake power=3 toughness=3 [/card] [card] name=Caller of the Pack abilities=trample auto=@combat(attacking) source(this):clone with(unearth,haste,battleready) text=Trample. -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at the end of combat.) mana={5}{G}{G} type=Creature subtype=Beast power=8 toughness=6 [/card] [card] name=Deadly Tempest auto=@movedto(graveyard) from(creature|mybattlefield):life:-1 controller auto=@movedto(graveyard) from(creature|opponentbattlefield):life:-1 opponent auto=all(creature) bury text=Destroy all creatures. Each player loses life equal to the number of creatures he or she controlled that were destroyed this way. mana={4}{B}{B} type=Sorcery [/card] [card] name=Dread Summons auto=deplete:X all(player) auto=foreach(creature[fresh]|opponentgraveyard) token(-779988) auto=foreach(creature[fresh]|mygraveyard) token(Bear,Creature Bear,2/2,green) text=Each player puts the top X cards of his or her library into his or her graveyard. -- For each creature card put into a graveyard this way, you put a 2/2 black Zombie creature token onto the battlefield tapped. mana={X}{B}{B} type=Sorcery [/card] [card] name=Dread Summons Token type=Creature subtype=Zombie auto=tap power=2 toughness=2 color=black [/card] [card] name=Ezuri, Claw of Progress auto=@movedTo(creature[power>=2]|mybattlefield):counter(0/0,1,Experience) auto=@each my combatbegins:choice thisforeach(counter(0/0.1.Experience)|mybattlefield) counter(1/1,1) target(creature|mybattlefield) text=Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. -- At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. mana={2}{G}{U} type=Legendary Creature subtype=Elf Warrior power=3 toughness=3 [/card] [card] name=Grasp of Fate auto=(blink)forsrc target(*[-land]|opponentbattlefield) text=When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owner's control.) mana={1}{W}{W} type=Enchantment [/card] [card] name=Great Oak Guardian abilities=flash,reach target=player auto=all(creature|targetedpersonsbattlefield) 2/2 && all(creature|targetedpersonsbattlefield) transforms((untap)) ueot text=Flash (You may cast this spell any time you could cast an instant.) --Reach. -- When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them. mana={5}{G} type=Creature subtype=Treefolk power=4 toughness=5 [/card] [card] name=Herald of the Host abilities=flying,vigilance auto=@combat(attacking) source(this):clone with(unearth,haste,battleready) text=Flying. -- Vigilance. -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at the end of combat.) mana={3}{W}{W} type=Creature subtype=Angel power=4 toughness=4 [/card] [card] name=Illusory Ambusher abilities=flash auto=@damaged(this):draw:thatmuch controller text=Flash. -- Whenever Illusory Ambusher is dealt damage, draw that many cards. mana={4}{U} type=Creature subtype=Cat Illusion power=4 toughness=1 [/card] [card] name=Kalemne, Disciple of Iroas abilities=double strike,vigilance auto=@movedTo(creature[manacost<=5]|mystack):counter(0/0,1,Experience) auto=thisforeach(counter(0/0.1.Experience)|mybattlefield) counter(1/1,1) auto=@movedTo(creature[manacost<=5]|mystack):counter(1/1,1) text=Double strike, vigilance. -- Whenever you cast a creature spell with converted mana cost 5 or greater, you get an experience counter. -- Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have. mana={2}{R}{W} type=Legendary Creature subtype=Giant Soldier power=3 toughness=3 [/card] [card] name=Kalemne's Captain abilities=vigilance auto=this(cantargetcard(*[-monstrous]) {5}{W}{W}:becomes(monstrous) forever && counter(1/1,3) && transforms((,newability[moveTo(exile)(all((artifact,enchantment)])) forever text=Vigilance. -- {5}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments. mana={3}{W}{W} type=Creature subtype=Giant Soldier power=5 toughness=5 [/card] [card] name=Karlov of the Ghost Council #auto=@lifeof(player):counter(1/1,2) auto=@lifed(controller):counter(1/1,2) auto={W}{B}{C(1/1,-6)}: moveTo(exile) target(creature) text=whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Counsil -- {W}{B}, remove six +1/+1 counters from Karlov of the Ghost Council: exile target creature mana={W}{B} type=Legendary Creature subtype=Spirit Advisor power=2 toughness=2 [/card] [card] name=Kaseto, Orochi Archmage auto={G}{U}:target(creature) unblockable ueot && if cantargetcard(snake) then 2/2 ueot text={G}{U}: target creature can't be blocked this turn, if that creature is a snake, that it gets +2/+2 until end of turn mana={1}{G}{U} type=Legendary Creature subtype=Snake Wizard power=2 toughness=2 [/card] [card] name=Magus of the Wheel auto={1}{R}{T}{S}:reject all(*|hand) && draw:7 opponent && draw:7 controller text={1}{R}{T}, Sacrifice Magus of the Wheel: Each player discards his or her hand, then draws seven cards. mana={2}{R} type=Creature subtype=Human Wizard power=3 toughness=3 [/card] [card] name=Mazirek, Kraul Death Priest abilities=flying auto=@sacrificed(other creature):all(*|myBattlefield) counter(1/1,1) text=flying -- whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control mana={3}{B}{G} type=Legendary Creature subtype=Insect Shaman power=2 toughness=2 [/card] [card] name=Oreskos Explorer auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then target(plains|mylibrary) moveto(myhand) text=When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle your library. Work around Wagic is only a two player game. mana={1}{W} type=Creature subtype=Cat Scout power=2 toughness=2 [/card] [card] name=Pathbreaker Ibex auto=@combat(attacking) source(this):all(creature|mybattlefield) power:highest:creature:mybattlefield/power:highest:creature:mybattlefield auto=@combat(attacking) source(this):all(creature|mybattlefield) trample text=Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control. mana={4}{G}{G} type=Creature subtype=Goat power=3 toughness=3 [/card] [card] name=Scourge of Nel Toth abilities=flying autograveyard={B}{B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:moveTo(myBattlefield) text=Flying -- You may cast Scourge of Nel Toth from your graveyard by paying {B}{B}and sacrificing two creatures rather than paying its mana cost. mana={5}{B}{B} type=Creature subtype=Zombie Dragon power=6 toughness=6 [/card] [card] name=Scytheclaw auto={3}:equip auto=teach(creature) transforms((,newability[deathtouch],newability[@combatdamagefoeof(player) from(this):life:-halfupopponentlifetotal opponent],newability[@combatdamageof(player) from(this):life:-halfuplifetotal controller])) auto=1/1 auto=livingweapontoken(Germ,Creature Germ,0/0,black) text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +1/+1. -- Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up. mana={5} type=Artifact subtype=Equipment [/card] [card] name=Shielded by Faith target=* auto=indestructible auto=@movedto(creature|mybattlefield):may all(trigger[to]) retarget text=Enchant creature. -- Enchanted creature has indestructible. -- Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature. mana={1}{W}{W} type=Enchantment subtype=Aura [/card] [card] name=Skullwinder abilities=deathtouch auto=may moveTo(myhand) target(*|mygraveyard) auto=moveTo(opponenthand) target(*|opponentgraveyard) text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from his or her graveyard to his or her hand. mana={2}{G} type=Creature subtype=Snake power=1 toughness=3 [/card] [card] name=Thought Vessel abilities=nomaxhand auto={T}:Add{1} text=You have no maximum hand size. -- {T}: Add {1} to your mana pool. mana={2} type=Artifact [/card] [card] name=Vine Centaur auto=counter(1/1,type:land:mygraveyard) autograveyard=@movedto(land|mygraveyard):pay({G}{G}) moveto(ownerhand) text=Trample. --Vine Centaur enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. -- Whenever a land is put into a graveyard from anywhere, you may pay GG. If you do, return Centaur Vinecrasher from the graveyard to you hand. mana={3}{G} type=Creature subtype=Plant Centaur power=1 toughness=1 [/card] [card] name=Warchief Giant abilities=haste auto=@combat(attacking) source(this):clone with(unearth,haste,battleready) text=Haste. -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at the end of combat.) mana={3}{R}{R} type=Creature subtype=Giant Warrior power=5 toughness=3 [/card]