grade=crappy [card] name=Baleful Strix auto=draw:1 abilities=flying, deathtouch text=Flying, deathtouch -- When Baleful Strix enters the battlefield, draw a card. mana={B}{U} type=Artifact Creature subtype=Bird power=1 toughness=1 [/card] [card] name=Beetleback Chief auto=@movedTo(my|battlefield):token(Goblin,creature token goblin,1/1,red)*2 text=When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. mana={2}{R}{R} type=Creature subtype=Goblin Warrior power=2 toughness=2 [/card] [card] name=Brindle Shoat auto=@movedTo(this|graveyard) from(battlefield):token(Boar,creature Boar,3/3,green) text=When Brindle Shoat dies, put a 3/3 green Boar creature token onto the battlefield. mana={1}{G} type=Creature subtype=Boar power=1 toughness=1 [/card] [card] name=Dragonlair Spider auto=@movedTo(*|opponentstack): may token(Insect,Insect Creature, 1/1,green) abilities=reach text=Reach -- Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield. mana={2}{R}{R}{G}{G} type=Creature subtype=Spider power=5 toughness=6 [/card] [card] name=Dreampod Druid auto=this(auras >= 1) transforms((,newability[@each upkeep:may token(222222309)])) text=At the beginning of each upkeep, if Dreampod Druid is enchanted, put a 1/1 green Saproling creature token onto the battlefield. mana={1}{G} type=Creature subtype=Human Druid power=2 toughness=2 [/card] [card] name=Saproling type=Creature subtype=Saproling power=1 toughness=1 color=Green [/card] [card] name=Illusory Angel abilities=flying restriction=casted a spell text=Flying -- Cast Illusory Angel only if you've cast another spell this turn. mana={2}{U} type=Creature subtype=Angel Illusion power=4 toughness=4 [/card] [card] name=Krond the Dawn-Clad auto=this(auras >= 1) transforms((,newability[@combat(attacking) source(this):moveTo(exile) target(*|battlefield)])) abilities=flying,vigilance text=Flying, vigilance. -- Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent. mana={G}{G}{G}{W}{W}{W} type=Legendary Creature subtype=Archon power=6 toughness=6 [/card] [card] name=Preyseizer Dragon auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) auto=this(attacking):target(creature,player) dynamicability abilities=flying text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- Whenever Preyseizer Dragon attacks, it deals damage to target creature or player equal to the number of +1/+1 counters on Preyseizer Dragon. mana={4}{R}{R} type=Creature subtype=Dragon power=4 toughness=4 [/card] [card] name=Sai of the Shinobi auto=@movedto(creature|myBattlefield):choice all(trigger[to]) retarget auto=1/1 text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. -- Equip {2 ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={1} auto={2}:equip type=Artifact subtype=Equipment [/card] [card] name=Sakashima's Student autohand={1}{U}:ninjutsu auto=transforms((Ninja)) auto=transforms((,newability)) forever auto=may copy NotATarget(creature) text=You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's still a Ninja in addition to its other types. mana={2}{U}{U} type=Creature subtype=Human Ninja power=0 toughness=0 [/card] [card] name=Thromok the Insatiable auto=may target(other creature|mybattlefield) sacrifice && counter(x/x,x) all(this) mana={3}{R}{G} type=Legendary Creature subtype=Hellion text=Devour X (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it.) power=0 toughness=0 [/card] [card] name=Vela the Night-Clad abilities=Intimidate auto=lord(other creature|mybattlefield) intimidate auto=@movedto(other creature|graveyard) from(battlefield): life:-1 opponent auto=@movedto(this|graveyard) from(battlefield): life:-1 opponent text=Other creatures you control have intimidate.--Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. mana={4}{G}{B} type=Legendary Creature subtype=Human power=4 toughness=4 [/card]