grade=borderline ## couldn't code: Saving Grace, Fraying Sanity, Supreme Will, Torment of Hailfire, Torment of Scarabs, Vile Manifestation, Sifter Wurm, Abandoned Sarcophagus, Avid Reclaimer ##experimental code: Neheb, the Eternal [card] name=Act of Heroism target=creature auto=untap auto=2/2 text=Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. mana={1}{W} type=Instant [/card] [card] name=Adorned Pouncer abilities=double strike autograveyard={3}{W}{W}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery text=Double strike -- Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.) mana={1}{W} type=Creature subtype=Cat power=1 toughness=1 [/card] [card] name=Angel of Condemnation abilities=flying, vigilance auto={2}{W}{T}:(blink)ueot target(other creature|battlefield) auto=@exerted(this):(blink)forsrc target(other creature|battlefield) auto={2}{W}{T}:exert text=Flying, vigilance -- {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. -- {2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.) mana={2}{W}{W} type=Creature subtype=Angel power=3 toughness=3 [/card] [card] name=Angel of the God-Pharaoh abilities=flying autohand=__CYCLING__({2}) text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={4}{W}{W} type=Creature subtype=Angel power=4 toughness=4 [/card] [card] name=Aven of Enduring Hope abilities=flying auto=life:3 text=Flying -- When Aven of Enduring Hope enters the battlefield, you gain 3 life. mana={4}{W} type=Creature subtype=Bird Cleric power=3 toughness=3 [/card] [card] name=Crested Sunmare auto=lord(Other Horse|myBattlefield) indestructible auto=@lifeof(player) turnlimited:transforms((,newability[@next endofturn:token(Horse,creature Horse,5/5,white)])) ueot text=Other Horses you control have indestructible. -- At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. mana={3}{W}{W} type=Creature subtype=Horse power=5 toughness=5 [/card] [card] name=Dauntless Aven abilities=flying auto=@combat(attacking) source(this):untap target(creature|myBattlefield) text=Flying -- Whenever Dauntless Aven attacks, untap target creature you control. mana={2}{W} type=Creature subtype=Bird Warrior power=2 toughness=1 [/card] [card] name=Desert's Hold target=creature auto=cantattack auto=cantblock auto=noactivatedability auto=aslongas(Desert|mybattlefield,myGraveyard) life:3 controller text=Enchant creature -- When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. -- Enchanted creature can't attack or block, and its activated abilities can't be activated. mana={2}{W} type=Enchantment subtype=Aura [/card] [card] name=Disposal Mummy auto=target(*|opponentgraveyard) moveTo(exile) text=When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard. mana={2}{W} type=Creature subtype=Zombie Jackal power=2 toughness=3 [/card] [card] name=Djeru, With Eyes Open abilities=vigilance auto=activate target(planeswalker|mylibrary) moveto(myhand) auto=@damaged(planeswalker):counter(0/0,1,Loyalty) all(trigger[to]) text=Vigilance -- When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle your library. -- If a source would deal damage to a planeswalker you control, prevent 1 of that damage. mana={3}{W}{W} type=Legendary Creature subtype=Human Warrior power=4 toughness=3 [/card] [card] name=Djeru's Renunciation target=creature auto=tap autohand=__CYCLING__({W}) text=Tap up to two target creatures. -- Cycling {W} ({W}, Discard this card: Draw a card.) mana={1}{W} type=Instant [/card] [card] name=Dutiful Servants mana={3}{W} type=Creature subtype=Zombie power=2 toughness=5 [/card] [card] name=Gideon's Defeat target=creature[white;attacking;blocking] auto=moveto(exile) auto=if casted(this) then if type(gideon|opponentbattlefield)~morethan~0 life:5 controller text=Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life. mana={W} type=Instant [/card] [card] name=God-Pharaoh's Faithful auto=@movedTo(blue;black;red|mystack):life:1 text=Whenever you cast a blue, black, or red spell, you gain 1 life. mana={W} type=Creature subtype=Human Wizard power=0 toughness=4 [/card] [card] name=Hour of Revelation auto=destroy all(*[-land]) other={W}{W}{W} name(Cast for {W}{W}{W}) otherrestriction=type(*[-land]|battlefield)~morethan~9 text=Hour of Revelation costs {3} less to cast if there are ten or more nonland permanents on the battlefield. -- Destroy all nonland permanents. mana={3}{W}{W}{W} type=Sorcery [/card] [card] name=Mummy Paramount auto=@movedto(other Zombie|battlefield):1/1 text=Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn. mana={1}{W} type=Creature subtype=Zombie power=2 toughness=2 [/card] [card] name=Oketra's Avenger auto=@exerted(this):preventalldamage to(this) auto=@combat(attacking) source(this):may exert text=You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.) mana={1}{W} type=Creature subtype=Human Warrior power=3 toughness=1 [/card] [card] name=Oketra's Last Mercy auto=lifeset:startinglife auto=all(land|mybattlefield) frozen text=Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step. mana={1}{W}{W} type=Sorcery [/card] [card] name=Overwhelming Splendor target=player auto=lord(creature|targetedpersonsbattlefield) transforms((,setpower=1,settoughness=1,newability[noactivatedability])) forsrc auto=onlymanaability text=Enchant player -- Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. -- Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities. mana={6}{W}{W} type=Enchantment subtype=Aura Curse [/card] [card] name=Saving Grace abilities=flash target=creature|myBattlefield auto=0/3 auto=preventalldamage to(*[-this]|mybattlefield) auto=preventalldamage to(controller) text=Flash -- Enchant creature you control -- When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. -- Enchanted creature gets +0/+3. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Solemnity abilities=poisonshroud auto=countershroud(any) *[-planeswalker]|battlefield auto=countershroud(any) player text=Players can't get counters. -- Counters can't be put on artifacts, creatures, enchantments, or lands. mana={2}{W} type=Enchantment [/card] [card] name=Solitary Camel auto=aslongas(Desert|mybattlefield,myGraveyard) lifelink text=Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.) mana={2}{W} type=Creature subtype=Camel power=3 toughness=2 [/card] [card] name=Steadfast Sentinel abilities=vigilance autograveyard={4}{W}{W}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery text=Vigilance -- Eternalize {4}{W}{W} ({4}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.) mana={3}{W} type=Creature subtype=Human Cleric power=2 toughness=3 [/card] [card] name=Steward of Solidarity abilities=vigilance auto=@exerted(this):token(Warrior,creature Warrior,1/1,white,vigilance) auto={T}:exert text={T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.) mana={1}{W} type=Creature subtype=Human Warrior power=2 toughness=2 [/card] [card] name=Sunscourge Champion auto=transforms((,newability[life:power controller])) ueot ## the transforms is necessary to trigger the lifegain after the eternalize sets power to 4 ## autograveyard={2}{W}{W}{D}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery text=When Sunscourge Champion enters the battlefield, you gain life equal to its power. -- Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) mana={2}{W} type=Creature subtype=Human Wizard power=2 toughness=3 [/card] [card] name=Unconventional Tactics target=creature auto=+3/+3 auto=flying autograveyard=@movedto(zombie|mybattlefield):may pay({W}) moveto(myhand) text=Target creature gets +3/+3 and gains flying until end of turn. -- Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand. mana={2}{W} type=Sorcery [/card] [card] name=Vizier of the True auto=@exerted(this):tap target(cretaure|opponentbattlefield) auto=@combat(attacking) source(this):may exert text=You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, tap target creature an opponent controls. mana={3}{W} type=Creature subtype=Human Cleric power=3 toughness=2 [/card] [card] name=Aerial Guide abilities=flying auto=@combat(attacking) source(this):flying target(other creature[attacking]|mybattlefield) text=Flying -- Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn. mana={2}{U} type=Creature subtype=Drake power=2 toughness=2 [/card] [card] name=Aven Reedstalker abilities=flash, flying text=Flash -- Flying mana={3}{U} type=Creature subtype=Bird Warrior power=2 toughness=3 [/card] [card] name=Champion of Wits auto=may draw:power controller && && transforms((,newability[target(<2>*|myhand) reject])) ueot autograveyard={5}{U}{U}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery text=When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. -- Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.) mana={2}{U} type=Creature subtype=Naga Wizard power=2 toughness=1 [/card] [card] name=Countervailing Winds target=*|stack auto=if cantargetcard(*|opponentstack) then transforms((,newability[pay[[{value:type:*:opponentgraveyard}]] name(pay {value} mana) donothing?fizzle])) forever else transforms((,newability[pay[[{value:type:*:mygraveyard}]] name(pay {value} mana) donothing?fizzle])) forever autohand=__CYCLING__({2}) text=Counter target spell unless its controller pays {1} for each card in your graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{U} type=Instant [/card] [card] name=Cunning Survivor auto=@discarded(*|myhand):1/0 ueot auto=@discarded(*|myhand):unblockable ueot text=Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn. mana={1}{U} type=Creature subtype=Human Warrior power=1 toughness=3 [/card] [card] name=Eternal of Harsh Truths auto=@combat(notblocked) source(this):draw:1 auto=@combat(blocked,turnlimited) source(this):life:-2 opponent text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card. mana={2}{U} type=Creature subtype=Zombie Cleric power=1 toughness=3 [/card] [card] name=Fraying Sanity target=player auto=@each endofturn:deplete:type:*[fresh]:targetedpersonsgraveyard targetedplayer text=Enchant player -- At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards put into that graveyard from anywhere this turn. mana={2}{U} type=Enchantment subtype=Aura Curse [/card] [card] name=Hour of Eternity target=creature|myGraveyard auto=clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! auto=moveto(exile) text=Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie. mana={X}{X}{U}{U}{U} type=Sorcery [/card] [card] name=Imaginary Threats target=opponent auto=all(creature|targetedpersonsbattlefield) mustattack auto=all(creature|targetedpersonsbattlefield) frozen autohand=__CYCLING__({2}) text=Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures he or she controls don't untap. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{U}{U} type=Instant [/card] [card] name=Jace's Defeat target=*[blue]|stack auto=fizzle auto=if casted(this) then if type(jace|opponentstack)~morethan~0 then scry:2 scrycore delayed dontshow donothing scrycoreend scryend text=Counter target blue spell. If it was a Jace planeswalker spell, scry 2. mana={1}{U} type=Instant [/card] [card] name=Kefnet's Last Word target=artifact,creature,enchantment auto=1194 auto=all(land|mybattlefield) frozen text=Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step. mana={2}{U}{U} type=Sorcery [/card] [card] name=Nimble Obstructionist abilities=flash, flying autohand=__CYCLING__({2}{U}) auto=@discarded(this):target(*|opponentstack) fizzle text=Flash -- Flying -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control. mana={2}{U} type=Creature subtype=Bird Wizard power=3 toughness=1 [/card] [card] name=Ominous Sphinx abilities=flying auto=@discarded(*|myhand):-2/0 target(creature|opponentBattlefield) text=Flying -- Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn. mana={3}{U}{U} type=Creature subtype=Sphinx power=4 toughness=4 [/card] [card] name=Proven Combatant autograveyard={4}{U}{U}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery text=Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.) mana={U} type=Creature subtype=Human Warrior power=1 toughness=1 [/card] [card] name=Riddleform auto=@movedTo(*[-creature]|mystack):may transforms((Sphinx Creature,setpower=3,settoughness=3,flying)) ueot auto={2}{U}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend text=Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. -- {2}{U}: Scry 1. mana={1}{U} type=Enchantment [/card] [card] name=Seer of the Last Tomorrow auto={U}{T}{D(*|myhand)}:deplete:3 target(player) text={U}, {T}, Discard a card: Target player puts the top three cards of his or her library into his or her graveyard. mana={2}{U} type=Creature subtype=Naga Cleric power=1 toughness=4 [/card] [card] name=Sinuous Striker auto={U}:1/1 ueot autograveyard={3}{U}{U}{D(*|myhand)}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery text={U}: Sinuous Striker gets +1/-1 until end of turn. -- Eternalize—{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.) mana={2}{U} type=Creature subtype=Naga Warrior power=2 toughness=2 [/card] [card] name=Spellweaver Eternal auto=@movedTo(*[-creature]|mystack):1/1 ueot auto=@combat(blocked,turnlimited) source(this):life:-2 opponent text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) mana={1}{U} type=Creature subtype=Zombie Naga Wizard power=2 toughness=1 [/card] [card] name=Striped Riverwinder abilities=opponentshroud autohand=__CYCLING__({U}) text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Cycling {U} ({U}, Discard this card: Draw a card.) mana={6}{U} type=Creature subtype=Serpent power=5 toughness=5 [/card] [card] name=Supreme Will auto=choice transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever target(*|stack) auto=choice reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend text=Choose one — -- • Counter target spell unless its controller pays {3}. -- • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={2}{U} type=Instant [/card] [card] name=Swarm Intelligence auto=@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[may name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever text=Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy. mana={6}{U} type=Enchantment [/card] [card] name=Tragic Lesson auto=draw:2 auto=choice target(land|mybattlefield) moveto(myhand) auto=choice D(*|myhand) text=Draw two cards. Then discard a card unless you return a land you control to its owner's hand. mana={2}{U} type=Instant [/card] [card] name=Unesh, Criosphinx Sovereign abilities=flying auto=lord(Sphinx|nonbattlezone) altercost(colorless,-2) auto=moverandom(*) from(mylibrary) to(myhand) && moverandom(*) from(mylibrary) to(mygraveyard) auto=@movedto(sphinx|mybattlefield):moverandom(*) from(mylibrary) to(myhand) && moverandom(*) from(mylibrary) to(mygraveyard) text=Flying -- Sphinx spells you cast cost {2} less to cast. -- Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. mana={4}{U}{U} type=Legendary Creature subtype=Sphinx power=4 toughness=4 [/card] [card] name=Unquenchable Thirst target=creature auto=aslongas(Desert|mybattlefield,myGraveyard) tap auto=doesnotuntap text=Enchant creature -- When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Accursed Horde auto={1}{B}:target(creature[zombie;attacking]) indestructible text={1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) mana={3}{B} type=Creature subtype=Zombie power=3 toughness=3 [/card] [card] name=Ammit Eternal auto=@combatdamaged(player) from(this):removeallcounters(-1/-1) auto=@movedTo(*|opponentstack):counter(-1/-1,1) auto=@combat(blocked,turnlimited) source(this):life:-3 opponent text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. -- Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it. mana={2}{B} type=Creature subtype=Zombie Crocodile Demon power=5 toughness=5 [/card] [card] name=Apocalypse Demon abilities=flying anyzone=type:*:myGraveyard/type:*:myGraveyard cdaactive auto=@each my upkeep restriction{type(creature|myBattlefield)~morethan~1}:sacrifice notatarget(other creature|mybattlefield) auto=@each my upkeep restriction{type(creature|myBattlefield)~lessthan~2}:tap text=Flying -- Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard. -- At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature. mana={4}{B}{B} type=Creature subtype=Demon power=* toughness=* [/card] [card] name=Banewhip Punisher auto=may counter(-1/-1,1) target(creature) auto={B}{S}:destroy target(creature[counter{-1/-1.1}]) text=When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. -- {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it. mana={2}{B} type=Creature subtype=Human Warrior power=2 toughness=2 [/card] [card] name=Bontu's Last Reckoning auto=destroy all(creature) auto=all(land|mybattlefield) frozen text=Destroy all creatures. Lands you control don't untap during your next untap step. mana={1}{B}{B} type=Sorcery [/card] [card] name=Carrion Screecher abilities=flying text=Flying mana={3}{B} type=Creature subtype=Zombie Bird power=3 toughness=1 [/card] [card] name=Doomfall target=opponent auto=choice name(sacrifice) ability$!moveto(exile) target(creature|mybattlefield)!$ targetedplayer auto=choice name(discard) if type(*[-land]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else moveto(exile) notatarget(*[-land]|targetedpersonshand) text=Choose one — -- • Target opponent exiles a creature he or she controls. -- • Target opponent reveals his or her hand. You choose a nonland card from it. Exile that card. mana={2}{B} type=Sorcery [/card] [card] name=Dreamstealer abilities=menace auto=@combatdamaged(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent autograveyard={4}{B}{B}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery text=Menace -- Whenever Dreamstealer deals combat damage to a player, that player discards that many cards. -- Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) mana={2}{B} type=Creature subtype=Human Wizard power=1 toughness=2 [/card] [card] name=Grisly Survivor auto=@discarded(*|myhand):+2/+0 ueot text=Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn. mana={2}{B} type=Creature subtype=Minotaur Warrior power=2 toughness=3 [/card] [card] name=Hour of Glory target=creature auto=moveto(exile) auto=teach(god) moveto(exile) all(*[share!name!]|opponenthand) text=Exile target creature. If that creature was a God, its controller reveals his or her hand and exiles all cards from it with the same name as that creature. mana={3}{B} type=Instant [/card] [card] name=Khenra Eternal auto=@combat(blocked,turnlimited) source(this):life:-1 opponent text=Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.) mana={1}{B} type=Creature subtype=Zombie Jackal Warrior power=2 toughness=2 [/card] [card] name=Lethal Sting target=creature|myBattlefield auto=counter(-1/-1) auto=destroy target(creature) text=As an additional cost to cast Lethal Sting, put a -1/-1 counter on a creature you control. -- Destroy target creature. mana={2}{B} type=Sorcery [/card] [card] name=Liliana's Defeat auto=choice name(target black creature) destroy target(creature[black]) auto=choice name(target black planeswalker) destroy target(planeswalker[black]) auto=choice name(destroy liliana) destroy target(planeswalker[liliana]) && life:-3 targetcontroller auto=if type(liliana|opponentbattlefield)~morethan~0 life:-3 opponent text=Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life. mana={B} type=Sorcery [/card] [card] name=Lurching Rotbeast autohand=__CYCLING__({B}) text=Cycling {B} ({B}, Discard this card: Draw a card.) mana={3}{B} type=Creature subtype=Zombie Beast power=4 toughness=2 [/card] [card] name=Marauding Boneslasher auto=aslongas(other Zombie|myBattlefield) cantblock <1 text=Marauding Boneslasher can't block unless you control another Zombie. mana={2}{B} type=Creature subtype=Zombie Minotaur power=3 toughness=3 [/card] [card] name=Merciless Eternal auto={2}{B}{D}:+2/+2 ueot auto=@combat(blocked,turnlimited) source(this):life:-2 opponent text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn. mana={2}{B} type=Creature subtype=Zombie Cleric power=2 toughness=2 [/card] [card] name=Moaning Wall abilities=defender autohand=__CYCLING__({2}) text=Defender -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{B} type=Creature subtype=Zombie Wall power=0 toughness=5 [/card] [card] name=Razaketh, the Foulblooded abilities=flying, trample auto={L:2}{S(other creature|mybattlefield)}:moveto(myhand) target(*|mylibrary) text=Flying, trample -- Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library. mana={5}{B}{B}{B} type=Legendary Creature subtype=Demon power=8 toughness=8 [/card] [card] name=Razaketh's Rite auto=moveto(myhand) target(*|mylibrary) autohand=__CYCLING__({B}) text=Search your library for a card and put that card into your hand. Then shuffle your library. -- Cycling {B} ({B}, Discard this card: Draw a card.) mana={3}{B}{B} type=Sorcery [/card] [card] name=Ruin Rat abilities=deathtouch auto=@movedTo(this|graveyard) from(battlefield):target(*|opponentgraveyard) moveTo(exile) text=Deathtouch -- When Ruin Rat dies, exile target card from an opponent's graveyard. mana={1}{B} type=Creature subtype=Rat power=1 toughness=1 [/card] [card] name=Scrounger of Souls abilities=lifelink text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) mana={4}{B} type=Creature subtype=Horror power=3 toughness=4 [/card] [card] name=Torment of Hailfire auto=thisforeach(X) life:-3 opponent text=Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. mana={X}{B}{B} type=Sorcery [/card] [card] name=Torment of Scarabs target=player auto=@each targetedplayer upkeep:ability$!pay[[{L:3}]] name(pay or sacrifice) donothing?sacrifice notatarget(*[-land]|mybattlefield)!$ targetedplayer text=Enchant player -- At the beginning of enchanted player's upkeep, that player loses 3 life unless he or she sacrifices a nonland permanent or discards a card. mana={3}{B} type=Enchantment subtype=Aura Curse [/card] [card] name=Torment of Venom target=creature auto=counter(-1/-1,3) auto=ability$!pay[[{L:3}]] name(pay or sacrifice) donothing?sacrifice notatarget(*[-land]|mybattlefield)!$ opponent text=Put three -1/-1 counters on target creature. Its controller loses 3 life unless he or she sacrifices another nonland permanent or discards a card. mana={2}{B}{B} type=Instant [/card] [card] name=Without Weakness target=creature|myBattlefield auto=indestructible autohand=__CYCLING__({2}) text=Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{B} type=Instant [/card] [card] name=Wretched Camel auto=@movedTo(this|graveyard) from(battlefield):may target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer #aslongas(Desert|mybattlefield,myGraveyard) text=When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card. mana={1}{B} type=Creature subtype=Zombie Camel power=2 toughness=1 [/card] [card] name=Abrade auto=choice damage:3 target(creature) auto=choice destroy target(artifact) text=Choose one — -- • Abrade deals 3 damage to target creature. -- • Destroy target artifact. mana={1}{R} type=Instant [/card] [card] name=Blur of Blades target=creature auto=(-1/-1,1) auto=damage:2 targetcontroller text=Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller. mana={1}{R} type=Instant [/card] [card] name=Burning-Fist Minotaur abilities=first strike auto={1}{R}{D(*|myhand)}:2/+0 ueot text=First strike -- {1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn. mana={1}{R} type=Creature subtype=Minotaur Wizard power=2 toughness=1 [/card] [card] name=Chandra's Defeat auto=choice name(target red creature) damage:5 target(creature[red]) auto=choice name(target red planeswalker) damage:5 target(planeswalker[red]) auto=choice name(target Chandra) target(planeswalker[chandra]) damage:5 and!(may reject notatarget(*|myhand) and!( draw:1 controller ))! text=Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card. mana={R} type=Instant [/card] [card] name=Chaos Maw auto=damage:3 all(other creature) text=When Chaos Maw enters the battlefield, it deals 3 damage to each other creature. mana={5}{R}{R} type=Creature subtype=Hellion power=6 toughness=6 [/card] [card] name=Crash Through auto=all(creature|mybattlefield) trample ueot auto=draw:1 text=Creatures you control gain trample until end of turn. -- Draw a card. mana={R} type=Sorcery [/card] [card] name=Defiant Khenra mana={1}{R} type=Creature subtype=Jackal Warrior power=2 toughness=2 [/card] [card] name=Earthshaker Khenra abilities=haste auto=target(creature[power<=p]) cantblock ueot autograveyard={4}{R}{R}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! asSorcery text=Haste -- When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. -- Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.) mana={1}{R} type=Creature subtype=Jackal Warrior power=2 toughness=1 [/card] [card] name=Fervent Paincaster auto={T}:damage:1 target(player) auto=@exerted(this):damage:1 target(creature) auto={T}:exert text={T}: Fervent Paincaster deals 1 damage to target player. -- {T}, Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.) mana={2}{R} type=Creature subtype=Human Wizard power=3 toughness=1 [/card] [card] name=Firebrand Archer auto=@movedTo(*[-creature]|mystack):damage:1 opponent text=Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent. mana={1}{R} type=Creature subtype=Human Archer power=2 toughness=1 [/card] [card] name=Frontline Devastator auto={1}{R}:1/0 auto=@combat(blocked,turnlimited) source(this):life:-2 opponent text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {1}{R}: Frontline Devastator gets +1/+0 until end of turn. mana={3}{R} type=Creature subtype=Zombie Minotaur Warrior power=3 toughness=3 [/card] [card] name=Gilded Cerodon auto=@combat(attacking) source(this):aslongas(Desert|mybattlefield,myGraveyard) target(creature) cantblock ueot text=Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn. mana={4}{R} type=Creature subtype=Beast power=4 toughness=4 [/card] [card] name=Granitic Titan abilities=menace autohand=__CYCLING__({2}) text=Menace -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={4}{R}{R} type=Creature subtype=Elemental power=5 toughness=4 [/card] [card] name=Hazoret's Undying Fury auto=moverandom(*[manacost<=5;-land]) from(mylibrary) to(mybattlefield) auto=all(land|mybattlefield) frozen text=Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step. mana={4}{R}{R} type=Sorcery [/card] [card] name=Hour of Devastation auto=all(creature) -indestructible auto=damage:5 all(creature) auto=damage:5 all(planeswalker[-bolas]) text=All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker. mana={3}{R}{R} type=Sorcery [/card] [card] name=Imminent Doom auto=counter(0/0,1,doom) auto=this(counter{0/0.1.doom}) transforms((,newability[@movedTo(*[manacost=1]|mystack):counter(0/0.1.doom)])) auto=if this(counter{0/0.1.doom}) then transforms((,newability[@movedTo(*[manacost=1]|mystack):damage:1 target(creature;player)])) ueot auto=this(counter{0/0.2.doom}) transforms((,newability[@movedTo(*[manacost=2]|mystack):counter(0/0.1.doom)])) auto=if this(counter{0/0.2.doom}) then transforms((,newability[@movedTo(*[manacost=2]|mystack):damage:2 target(creature;player)])) ueot auto=this(counter{0/0.3.doom}) transforms((,newability[@movedTo(*[manacost=3]|mystack):counter(0/0.1.doom)])) auto=this(counter{0/0.3.doom}) transforms((,newability[@movedTo(*[manacost=3]|mystack):damage:3 target(creature;player)])) ueot auto=this(counter{0/0.4.doom}) transforms((,newability[@movedTo(*[manacost=4]|mystack):counter(0/0.1.doom)])) auto=this(counter{0/0.4.doom}) transforms((,newability[@movedTo(*[manacost=4]|mystack):damage:4 target(creature;player)])) ueot auto=this(counter{0/0.5.doom}) transforms((,newability[@movedTo(*[manacost=5]|mystack):counter(0/0.1.doom)])) auto=this(counter{0/0.5.doom}) transforms((,newability[@movedTo(*[manacost=5]|mystack):damage:5 target(creature;player)])) ueot auto=this(counter{0/0.6.doom}) transforms((,newability[@movedTo(*[manacost=6]|mystack):counter(0/0.1.doom)])) auto=this(counter{0/0.6.doom}) transforms((,newability[@movedTo(*[manacost=6]|mystack):damage:6 target(creature;player)])) ueot auto=this(counter{0/0.7.doom}) transforms((,newability[@movedTo(*[manacost=7]|mystack):counter(0/0.1.doom)])) auto=this(counter{0/0.7.doom}) transforms((,newability[@movedTo(*[manacost=7]|mystack):damage:7 target(creature;player)])) ueot auto=this(counter{0/0.8.doom}) transforms((,newability[@movedTo(*[manacost=8]|mystack):counter(0/0.1.doom)])) auto=this(counter{0/0.8.doom}) transforms((,newability[@movedTo(*[manacost=8]|mystack):damage:8 target(creature;player)])) ueot auto=this(counter{0/0.9.doom}) transforms((,newability[@movedTo(*[manacost=9]|mystack):counter(0/0.1.doom)])) auto=this(counter{0/0.9.doom}) transforms((,newability[@movedTo(*[manacost=9]|mystack):damage:9 target(creature;player)])) ueot auto=this(counter{0/0.10.doom}) transforms((,newability[@movedTo(*[manacost=10]|mystack):counter(0/0.1.doom)])) auto=this(counter{0/0.10.doom}) transforms((,newability[@movedTo(*[manacost=10]|mystack):damage:10 target(creature;player)])) ueot auto=this(counter{0/0.11.doom}) transforms((,newability[@movedTo(*[manacost=11]|mystack):counter(0/0.1.doom)])) auto=this(counter{0/0.11.doom}) transforms((,newability[@movedTo(*[manacost=11]|mystack):damage:11 target(creature;player)])) ueot auto=this(counter{0/0.12.doom}) transforms((,newability[@movedTo(*[manacost=12]|mystack):counter(0/0.1.doom)])) auto=this(counter{0/0.12.doom}) transforms((,newability[@movedTo(*[manacost=12]|mystack):damage:12 target(creature;player)])) ueot auto=this(counter{0/0.13.doom}) transforms((,newability[@movedTo(*[manacost=13]|mystack):counter(0/0.1.doom)])) auto=this(counter{0/0.13.doom}) transforms((,newability[@movedTo(*[manacost=13]|mystack):damage:13 target(creature;player)])) ueot auto=this(counter{0/0.14.doom}) transforms((,newability[@movedTo(*[manacost=14]|mystack):counter(0/0.1.doom)])) auto=this(counter{0/0.14.doom}) transforms((,newability[@movedTo(*[manacost=14]|mystack):damage:14 target(creature;player)])) ueot auto=this(counter{0/0.15.doom}) transforms((,newability[@movedTo(*[manacost=15]|mystack):counter(0/0.1.doom)])) auto=this(counter{0/0.15.doom}) transforms((,newability[@movedTo(*[manacost=15]|mystack):damage:15 target(creature;player)])) ueot auto=this(counter{0/0.16.doom}) transforms((,newability[@movedTo(*[manacost=16]|mystack):counter(0/0.1.doom)])) auto=this(counter{0/0.16.doom}) transforms((,newability[@movedTo(*[manacost=16]|mystack):damage:16 target(creature;player)])) ueot text=Imminent Doom enters the battlefield with a doom counter on #it. -- Whenever you cast a spell with converted mana cost equal to #the number of doom counters on Imminent Doom, Imminent Doom deals #that much damage to target creature or player. Then put a doom #counter on Imminent Doom. mana={2}{R} type=Enchantment [/card] [card] name=Inferno Jet target=opponent auto=damage:6 autohand=__CYCLING__({2}) text=Inferno Jet deals 6 damage to target opponent. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={5}{R} type=Sorcery [/card] [card] name=Khenra Scrapper abilities=menace auto=@exerted(this):2/0 ueot auto=@combat(attacking) source(this):may exert text=Menace -- You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.) mana={2}{R} type=Creature subtype=Jackal Warrior power=2 toughness=3 [/card] [card] name=Magmaroth auto=@movedTo(*[-creature]|mystack):counter(-1/-1,-1) auto=@each my upkeep:counter(-1/-1,1) text=At the beginning of your upkeep, put a -1/-1 counter on Magmaroth. -- Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth. mana={3}{R} type=Creature subtype=Elemental power=5 toughness=5 [/card] [card] name=Manticore Eternal abilities=mustattack auto=@combat(blocked,turnlimited) source(this):life:-3 opponent text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Manticore Eternal attacks each combat if able. mana={3}{R}{R} type=Creature subtype=Zombie Manticore power=5 toughness=4 [/card] [card] name=Neheb, the Eternal auto=@combat(blocked,turnlimited) source(this):life:-3 opponent auto=@each my secondmain:counter(0/0,oplifelost,redmana) && transforms((,newability[thisforeach(counter{0/0.oplifelost.redmana}) add{R}])) ueot auto=@each endofturn:removeallcounters(0/0,1,redmana) text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- At the beginning of your postcombat main phase, add {R} to your mana pool for each 1 life your opponents have lost this turn. mana={3}{R}{R} type=Legendary Creature subtype=Zombie Minotaur Warrior power=4 toughness=6 [/card] [card] name=Open Fire target=creature,player auto=damage:3 text=Open Fire deals 3 damage to target creature or player. mana={2}{R} type=Instant [/card] [card] name=Puncturing Blow target=creature auto=damage:5 auto=exiledeath text=Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead. mana={2}{R}{R} type=Sorcery [/card] [card] name=Sand Strangler auto=aslongas(desert|mybattlefield,mygraveyard) damage:3 target(creature) text=When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature. mana={3}{R} type=Creature subtype=Beast power=3 toughness=3 [/card] [card] name=Thorned Moloch abilities=first strike auto=@movedTo(*[-creature]|mystack):1/1 ueot auto=@combat(attacking) source(this):first strike ueot text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Thorned Moloch has first strike as long as it's attacking. mana={2}{R} type=Creature subtype=Lizard power=2 toughness=2 [/card] [card] name=Ambuscade target=creature|myBattlefield auto=1/0 auto=damage:power target(creature|opponentbattlefield) text=Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls. mana={2}{G} type=Instant [/card] [card] name=Beneath the Sands auto=moveto(mybattlefield) target(land[basic]|mylibrary) and!(tap(noevent))! autohand=__CYCLING__({2}) text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{G} type=Sorcery [/card] [card] name=Bitterbow Sharpshooters abilities=vigilance, reach text=Vigilance, reach mana={4}{G} type=Creature subtype=Jackal Archer power=4 toughness=4 [/card] [card] name=Devotee of Strength auto={4}{G}:2/2 target(creature) text={4}{G}: Target creature gets +2/+2 until end of turn. mana={2}{G} type=Creature subtype=Naga Wizard power=3 toughness=2 [/card] [card] name=Dune Diviner auto={1}{T notatarget(desert|mybattlefield)}:life:1 controller text={1}, Tap an untapped Desert you control: You gain 1 life. mana={2}{G} type=Creature subtype=Naga Cleric power=2 toughness=3 [/card] [card] name=Feral Prowler auto=@movedTo(this|graveyard) from(battlefield):draw:1 text=When Feral Prowler dies, draw a card. mana={1}{G} type=Creature subtype=Cat power=1 toughness=3 [/card] [card] name=Frilled Sandwalla auto={1}{G}:2/2 limit:1 text={1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate this ability only once each turn. mana={G} type=Creature subtype=Lizard power=1 toughness=1 [/card] [card] name=Gift of Strength target=creature auto=3/3 auto=reach text=Target creature gets +3/+3 and gains reach until end of turn. mana={1}{G} type=Instant [/card] [card] name=Harrier Naga mana={2}{G} type=Creature subtype=Naga Warrior power=3 toughness=3 [/card] [card] name=Hope Tender auto={1}{T}:untap target(land) auto=@exerted(this):untap target(land) auto={1}{T}:exert text={1}, {T}: Untap target land. -- {1}, {T}, Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.) mana={1}{G} type=Creature subtype=Human Druid power=2 toughness=2 [/card] [card] name=Hour of Promise auto=aslongas(Desert|mybattlefield,myGraveyard) token(Zombie,creature Zombie,2/2,black)*2 >2 auto=moveto(mybattlefield) target(land|mylibrary) and!(tap(noevent))! #auto=transforms((,newability[if type(desert|mybattlefield)~morethan~2 then token(Zombie,creature Zombie,2/2,black)])) ueot text=Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens. mana={4}{G} type=Sorcery [/card] [card] name=Life Goes On auto=life:4 controller auto=if morbid then life:4 controller text=You gain 4 life. If a creature died this turn, you gain 8 life instead. mana={G} type=Instant [/card] [card] name=Majestic Myriarch auto=foreach(creature|mybattlefield) 2/2 auto=@each my combatbegins restriction{if type(creature[flying]|mybattlefield)~morethan~0}: flying ueot auto=@each my combatbegins restriction{if type(creature[first strike]|mybattlefield)~morethan~0}: first strike ueot auto=@each my combatbegins restriction{if type(creature[double strike]|mybattlefield)~morethan~0}: double strike ueot auto=@each my combatbegins restriction{if type(creature[deathtouch]|mybattlefield)~morethan~0}: deathtouch ueot auto=@each my combatbegins restriction{if type(creature[haste]|mybattlefield)~morethan~0}: haste ueot auto=@each my combatbegins restriction{if type(creature[opponentshroud]|mybattlefield)~morethan~0}: opponentshroud ueot auto=@each my combatbegins restriction{if type(creature[indestructible]|mybattlefield)~morethan~0}: indestructible ueot auto=@each my combatbegins restriction{if type(creature[lifelink]|mybattlefield)~morethan~0}: lifelink ueot auto=@each my combatbegins restriction{if type(creature[menace]|mybattlefield)~morethan~0}: menace ueot auto=@each my combatbegins restriction{if type(creature[reach]|mybattlefield)~morethan~0}: reach ueot auto=@each my combatbegins restriction{if type(creature[trample]|mybattlefield)~morethan~0}: trample ueot auto=@each my combatbegins restriction{if type(creature[vigilance]|mybattlefield)~morethan~0}: vigilance ueot text=Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. -- At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. mana={4}{G} type=Creature subtype=Chimera power=* toughness=* [/card] [card] name=Nissa's Defeat target=Forest, green enchantment,,green planeswalker auto=destroy auto=if type(nissa|opponentbattlefield)~morethan~0 draw:1 text=Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card. mana={2}{G} type=Sorcery [/card] [card] name=Oasis Ritualist auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} auto=@exerted(this):choice add{W}{W} auto=@exerted(this):choice add{U}{U} auto=@exerted(this):choice add{B}{B} auto=@exerted(this):choice add{R}{R} auto=@exerted(this):choice add{G}{G} auto={T}:exert text={T}: Add one mana of any color to your mana pool. -- {T}, Exert Oasis Ritualist: Add two mana of any one color to your mana pool. (An exerted creature won't untap during your next untap step.) mana={3}{G} type=Creature subtype=Naga Druid power=2 toughness=4 [/card] [card] name=Overcome auto=all(creature|myBattlefield) 2/2 ueot auto=all(creature|myBattlefield) trample ueot text=Creatures you control get +2/+2 and gain trample until end of turn. mana={3}{G}{G} type=Sorcery [/card] [card] name=Pride Sovereign auto=foreach(other cat|mybattlefield) 1/1 auto=@exerted(this):token(Cat,creature Cat,1/1,white,lifelink)*2 auto={W}{T}:exert text=Pride Sovereign gets +1/+1 for each other Cat you control. -- {W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.) mana={2}{G} type=Creature subtype=Cat power=2 toughness=2 [/card] [card] name=Quarry Beetle auto=may moveto(mybattlefield) target(land|mygraveyard) text=When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield. mana={4}{G} type=Creature subtype=Insect power=4 toughness=5 [/card] [card] name=Rampaging Hippo abilities=trample autohand=__CYCLING__({2}) text=Trample -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={4}{G}{G} type=Creature subtype=Hippo power=5 toughness=6 [/card] [card] name=Ramunap Hydra abilities=vigilance, reach, trample auto=aslongas(Desert|myBattlefield) 1/1 auto=aslongas(Desert|myGraveyard) 1/1 text=Vigilance, reach, trample -- Ramunap Hydra gets +1/+1 as long as you control a Desert. -- Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard. mana={3}{G} type=Creature subtype=Snake Hydra power=3 toughness=3 [/card] [card] name=Resilient Khenra auto=may target(creature) dynamicability ueot autograveyard={4}{G}{G}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery text=When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. -- Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.) mana={1}{G} type=Creature subtype=Jackal Wizard power=2 toughness=2 [/card] [card] name=Rhonas's Last Stand auto=token(Snake,creature Snake,5/4,green) auto=all(land|mybattlefield) frozen text=Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step. mana={G}{G} type=Sorcery [/card] [card] name=Rhonas's Stalwart auto=@exerted(this):1/1 ueot auto=@exerted(this):cantbeblockedby(power<=2) ueot auto=@combat(attacking) source(this):may exert text=You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.) mana={1}{G} type=Creature subtype=Human Warrior power=2 toughness=2 [/card] [card] name=Sidewinder Naga auto=aslongas(Desert|myBattlefield,myGraveyard) 1/0 auto=aslongas(Desert|myBattlefield,myGraveyard) trample text=As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample. mana={2}{G} type=Creature subtype=Naga Warrior power=3 toughness=2 [/card] [card] name=Sifter Wurm abilities=trample auto=scry:3 scrycore delayed life:revealedmana scrycoreend scryend text=Trample -- When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's converted mana cost. mana={5}{G}{G} type=Creature subtype=Wurm power=7 toughness=7 [/card] [card] name=Tenacious Hunter auto=aslongas(creature[counter(-1/-1)]|battlefield) vigilance auto=aslongas(creature[counter(-1/-1)]|battlefield) deathtouch text=As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch. mana={2}{G}{G} type=Creature subtype=Crocodile power=4 toughness=4 [/card] [card] name=Uncage the Menagerie auto=moveto(myhand) target(creature[manacost=X]|mylibrary) text=Search your library for up to X creature cards with different names that each have converted mana cost X, reveal them, put them into your hand, then shuffle your library. mana={X}{G}{G} type=Sorcery [/card] [card] name=Bloodwater Entity abilities=flying auto=may moveto(mylibrary) target(instant,sorcery|mygraveyard) auto=@movedTo(*[-creature]|mystack):1/1 ueot text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library. mana={1}{U}{R} type=Creature subtype=Elemental power=2 toughness=2 [/card] [card] name=The Locust God abilities=flying, haste auto=@drawn(controller):token(Insect,creature Insect,1/1,red,blue,flying,haste) auto={2}{U}{R}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto=@movedTo(this|graveyard) from(battlefield):phaseaction[endofturn once] moveTo(ownerhand) ueot text=Flying -- Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. -- {2}{U}{R}: Draw a card, then discard a card. -- When The Locust God dies, return it to its owner's hand at the beginning of the next end step. mana={4}{U}{R} type=Legendary Creature subtype=God power=4 toughness=4 [/card] [card] name=Nicol Bolas, God-Pharaoh auto=counter(0/0,7,loyalty) auto={C(0/0,2,Loyalty)}:moverandom(*[-land]) from(opponentlibrary) to(myhand) && altercost(colorless,blue,green,red,black,white,-15) auto={C(0/0,1,Loyalty)}:ability$!moveto(exile) target(<2>*|myhand)!$ opponent auto={C(0/0,-4,Loyalty)}:damage:7 target(creature,player) auto={C(0/0,-12,Loyalty)}:moveto(exile) all(*[-land]|opponentbattlefield) text=+2: Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost. -- +1: Each opponent exiles two cards from his or her hand. -- -4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent or creature an opponent controls. -- -12: Exile each nonland permanent your opponents control. mana={4}{U}{B}{R} type=Legendary Planeswalker subtype=Bolas [/card] [card] name=Obelisk Spider abilities=reach auto=@combatdamaged(creature) from(this):counter(-1/-1,1) all(trigger[from]) auto=@counteradded(-1/-1):life:-1 opponent && life:1 controller text=Reach -- Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature. -- Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life. mana={1}{B}{G} type=Creature subtype=Spider power=1 toughness=4 [/card] [card] name=Resolute Survivors auto=@exerted(creature|myBattlefield):damage:1 opponent auto=@exerted(creature|myBattlefield):life:1 auto=@combat(attacking) source(this):may exert text=You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life. mana={1}{R}{W} type=Creature subtype=Human Warrior power=3 toughness=3 [/card] [card] name=River Hoopoe abilities=flying auto={3}{G}{U}:life:2 && draw:1 text=Flying -- {3}{G}{U}: You gain 2 life and draw a card. mana={G}{U} type=Creature subtype=Bird power=1 toughness=3 [/card] [card] name=Samut, the Tested auto=counter(0/0,4,loyalty) auto={C(0/0,1,Loyalty)}:target(creature) double strike ueot auto={C(0/0,-2,Loyalty)}:name(split damage) damage:1 target(creature,player) && transforms((,newability[damage:1 target(creature,player)])) ueot auto={C(0/0,-7,Loyalty)}:moveto(mybattlefield) target(*[creature;planeswalker]|mylibrary) text=+1: Up to one target creature gains double strike until end of turn. -- -2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players. -- -7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library. mana={2}{R}{G} type=Legendary Planeswalker subtype=Samut [/card] [card] name=The Scarab God auto={2}{U}{B}:target(creature|graveyard) clone and!( transforms((Zombie,setpower=4,settoughness=4,black)) forever )! && moveTo(exile) auto=@each my upkeep:foreach(zombie|mybattlefield) life:-1 opponent auto=@each my upkeep:reveal:type:zombie:mybattlefield optionone name(Scry) target(<60>*|reveal) moveto(mylibrary) optiononeend revealend auto=@movedTo(this|graveyard) from(battlefield):phaseaction[endofturn once] moveTo(ownerhand) ueot text=At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. -- {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. -- When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. mana={3}{U}{B} type=Legendary Creature subtype=God power=5 toughness=5 [/card] [card] name=The Scorpion God auto=@movedto(graveyard) from(creature[counter{-1/-1}]|battlefield):draw:1 auto={1}{B}{R}:counter(-1/-1,1) target(other creature) auto=@movedTo(this|graveyard) from(battlefield):phaseaction[endofturn once] moveTo(ownerhand) ueot text=Whenever a creature with a -1/-1 counter on it dies, draw a card. -- {1}{B}{R}: Put a -1/-1 counter on another target creature. -- When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step. mana={3}{B}{R} type=Legendary Creature subtype=God power=6 toughness=5 [/card] [card] name=Unraveling Mummy auto={1}{W}:target(Zombie[attacking]) lifelink auto={1}{B}:target(Zombie[attacking]) deathtouch text={1}{W}: Target attacking Zombie gains lifelink until end of turn. -- {1}{B}: Target attacking Zombie gains deathtouch until end of turn. mana={1}{W}{B} type=Creature subtype=Zombie power=2 toughness=3 [/card] [card] name=Farm target=creature[attacking;blocking] auto=destroy autograveyard={3}{E}:draw:2 && transforms((,newability[target(<2>*|myhand) reject])) forever text=Destroy target attacking or blocking creature. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards. mana={2}{W} type=Instant [/card] [card] name=Consign target=*[-land] auto=moveto(ownerhand) autograveyard={4}{B}{E}:ability$!reject(<2>*|myhand)!$ opponent assorcery text=Return target nonland permanent to its owner's hand. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target opponent discards two cards. mana={1}{U} type=Instant [/card] [card] name=Claim target=creature[manacost<=2]|mygraveyard auto=moveto(mybattlefield) autograveyard={1}{R}{E}:target(creature) 2/0 ueot && haste ueot assorcery text=Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gets +2/+0 and gains haste until end of turn. mana={B} type=Sorcery [/card] [card] name=Struggle target=creature auto=foreach(land|mybattlefield) damage:1 autograveyard={1}{G}{E}:moveTo(mylibrary) all(*|mygraveyard) && shuffle && transforms((,newability[moveTo(opponentlibrary) all(*|opponentgraveyard)],newability[ability$!shuffle!$ opponent])) ueot assorcery text=Struggle deals damage to target creature equal to the number of lands you control. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles his or her graveyard into his or her library. mana={2}{R} type=Instant [/card] [card] name=Appeal target=creature auto=foreach(creature|mybattlefield) 1/1 auto=trample autograveyard={1}{W}{E}:all(creature|mybattlefield) vigilance ueot && target(creature|opponentbattlefield) tap assorcery text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn. mana={G} type=Sorcery [/card] [card] name=Leave target=*|mybattlefield auto=moveto(myhand) autograveyard={3}{R}{E}:target(*|myhand) reject && teach(*) draw:1 controller assorcery text=Return any number of target permanents you own to your hand. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards. mana={1}{W} type=Instant [/card] [card] name=Reason auto=deplete:3 controller && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot autograveyard={4}{G}{E}:flipacoin winability moverandom(creature) from(mylibrary) to(mybattlefield) winabilityend loseability moverandom(*[-creature]) from(mylibrary) to(myhand) loseabilityend flipend assorcery text=Scry 3. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand. mana={U} type=Sorcery [/card] [card] name=Grind target=creature auto=counter(-1/-1,1) autograveyard={3}{W}{E}:target(creature[counter{-1/-1}]) moveto(exile) assorcery text=Put a -1/-1 counter on each of up to two target creatures. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile any number of target creatures that have -1/-1 counters on them. mana={1}{B} type=Sorcery [/card] [card] name=Refuse target=*|stack auto=damage:manacost autograveyard={2}{U}{E}:castcard(noevent) target(*|stack) text=Refuse deals damage to target spell's controller equal to that spell's converted mana cost. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Copy target instant or sorcery spell. You may choose new targets for the copy. mana={3}{R} type=Instant [/card] [card] name=Driven auto=all(creature|mybattlefeild) trample auto=all(creature|mybattlefield) transforms((,newability[@combatdamaged(player) from(this):draw:1])) ueot autograveyard={1}{B}{E}:all(creature|mybattlefield) menace && transforms((,newability[@combatdamaged(player) from(this):ability$!target(*|myhand) reject!$ opponent])) ueot assorcery text=Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." mana={1}{G} type=Sorcery [/card] [card] name=Crook of Condemnation auto={1}{T}:target(*|graveyard) moveto(exile) auto={1}{E}:moveto(exile) all(*|graveyard) text={1}, {T}: Exile target card from a graveyard. -- {1}, Exile Crook of Condemnation: Exile all cards from all graveyards. mana={2} type=Artifact [/card] [card] name=Dagger of the Worthy auto=teach(creature) 2/0 auto=teach(creature) transforms((,newability[@combat(blocked,turnlimited) source(this):life:-1 opponent])) forever auto={2}:equip text=Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=God-Pharaoh's Gift auto=@each my combatbegins:may target(creature|mygraveyard) clone and!( transforms((Zombie,setpower=4,settoughness=4,black,haste ueot)) forever )! && moveTo(exile) text=At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn. mana={7} type=Artifact [/card] [card] name=Graven Abomination auto=@combat(attacking) source(this):moveto(exile) target(*|opponentgraveyard) text=Whenever Graven Abomination attacks, exile target card from defending player's graveyard. mana={3} type=Artifact Creature subtype=Horror power=3 toughness=1 [/card] [card] name=Hollow One anyzone=@discarded(*|myhand):changecost(colorless:-2) ueot forcedalive autohand=__CYCLING__({2}) text=Hollow One costs {2} less to cast for each card you've cycled or discarded this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={5} type=Artifact Creature subtype=Golem power=4 toughness=4 [/card] [card] name=Mirage Mirror auto={2}:copy target(artifact,creature,enchantment,land) ueot text={2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn. mana={3} type=Artifact [/card] [card] name=Sunset Pyramid auto=counter(0/0,3,brick) auto={2}{T}{counter(0/0,-1,brick)}:draw:1 auto={2}{T}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend text=Sunset Pyramid enters the battlefield with three brick counters on it. -- {2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card. -- {2}, {T}: Scry 1. mana={2} type=Artifact [/card] [card] name=Wall of Forgotten Pharaohs abilities=defender auto={T}{restriction type(desert|mybattlefield,mygraveyard)~morethan~0}:damage:1 target(player) text=Defender -- {T}: Wall of Forgotten Pharaohs deals 1 damage to target player. Activate this ability only if you control a Desert or there is a Desert card in your graveyard. mana={2} type=Artifact Creature subtype=Wall power=0 toughness=4 [/card] [card] name=Crypt of the Eternals auto=life:1 auto={T}:Add{1} auto={1}{T}:Add{U} auto={1}{T}:Add{B} auto={1}{T}:Add{R} text=When Crypt of the Eternals enters the battlefield, you gain 1 life. -- {T}: Add {1} to your mana pool. -- {1}, {T}: Add {U}, {B}, or {R} to your mana pool. type=Land [/card] [card] name=Desert of the Fervent auto=tap auto={T}:Add{R} autohand=__CYCLING__({1}{R}) text=Desert of the Fervent enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) type=Land subtype=Desert [/card] [card] name=Desert of the Glorified auto=tap auto={T}:Add{B} autohand=__CYCLING__({1}{B}) text=Desert of the Glorified enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) type=Land subtype=Desert [/card] [card] name=Desert of the Indomitable auto=tap auto={T}:Add{G} autohand=__CYCLING__({1}{G}) text=Desert of the Indomitable enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) type=Land subtype=Desert [/card] [card] name=Desert of the Mindful auto=tap auto={T}:Add{U} autohand=__CYCLING__({1}{U}) text=Desert of the Mindful enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) type=Land subtype=Desert [/card] [card] name=Desert of the True auto=tap auto={T}:Add{W} autohand=__CYCLING__({1}{W}) text=Desert of the True enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) type=Land subtype=Desert [/card] [card] name=Dunes of the Dead auto={T}:Add{1} auto=@movedto(this|mygraveyard) from(myBattlefield):token(Zombie ,Creature Zombie,2/2,Black) text={T}: Add {1} to your mana pool. -- When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token. type=Land subtype=Desert [/card] [card] name=Endless Sands auto={T}:Add{1} auto={2}{T}:(blink)forsrc target(creature|myBattlefield) auto={4}{T}{S}:name(Return each creature card exiled with Endless Sands to the battlefield) donothing text={T}: Add {1} to your mana pool. -- {2}, {T}: Exile target creature you control. -- {4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control. type=Land subtype=Desert [/card] [card] name=Hashep Oasis auto={1}{G}{G}{T}{S(desert|mybattlefield)}:3/3 target(creature) asSorcery auto={T}:Add{1} auto={T}{L:1}:Add{G} text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {G} to your mana pool. -- {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate this ability only any time you could cast a sorcery. type=Land subtype=Desert [/card] [card] name=Hostile Desert auto={2}{E(land|mygraveyard)}:transforms((Elemental Creature,setpower=3,settoughness=4)) ueot auto={T}:Add{1} text={T}: Add {1} to your mana pool. -- {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land. type=Land subtype=Desert [/card] [card] name=Ifnir Deadlands auto={2}{B}{B}{T}{S(desert|mybattlefield)}:counter(-1/-1,2) target(creature|opponentbattlefield) asSorcery auto={T}:Add{1} auto={T}{L:1}:Add{B} text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {B} to your mana pool. -- {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate this ability only any time you could cast a sorcery. type=Land subtype=Desert [/card] [card] name=Ipnu Rivulet auto={1}{U}{T}{S(desert|mybattlefield)}:deplete:4 target(player) auto={T}:Add{1} auto={T}{L:1}:Add{U} text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {U} to your mana pool. -- {1}{U}, {T}, Sacrifice a Desert: Target player puts the top four cards of his or her library into his or her graveyard. type=Land subtype=Desert [/card] [card] name=Ramunap Ruins auto={2}{R}{R}{T}{S(desert|mybattlefield)}:damage:2 opponent auto={T}:Add{1} auto={T}{L:1}:Add{R} text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {R} to your mana pool. -- {2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent. type=Land subtype=Desert [/card] [card] name=Scavenger Grounds auto={2}{T}{S(desert|mybattlefield)}:moveto(exile) all(*|graveyard) auto={T}:Add{1} text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice a Desert: Exile all cards from all graveyards. type=Land subtype=Desert [/card] [card] name=Shefet Dunes auto={2}{W}{W}{T}{S(desert|mybattlefield)}:all(creature|mybattlefield) 1/1 asSorcery auto={T}:Add{1} auto={T}{L:1}:Add{W} text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {W} to your mana pool. -- {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate this ability only any time you could cast a sorcery. type=Land subtype=Desert [/card] [card] name=Survivors' Encampment auto={T}:Add{1} auto={T}{T(creature|myBattlefield)}:Add{W} auto={T}{T(creature|myBattlefield)}:Add{U} auto={T}{T(creature|myBattlefield)}:Add{B} auto={T}{T(creature|myBattlefield)}:Add{R} auto={T}{T(creature|myBattlefield)}:Add{G} text={T}: Add {1} to your mana pool. -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. type=Land subtype=Desert [/card] [card] name=Nissa, Genesis Mage auto=counter(0/0,5,loyalty) auto={C(0/0,2,Loyalty)}:untap target(creature) && transforms((,newability[untap target(land)])) ueot auto={C(0/0,-3,Loyalty)}:target(creature) 5/5 ueot auto={C(0/0,-10,Loyalty)}:moverandom(land) from(mylibrary) to(mybattlefield) && moverandom(creature) from(mylibrary) to(mybattlefield) text=+2: Untap up to two target creatures and up to two target lands. -- -3: Target creature gets +5/+5 until end of turn. -- -10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. mana={5}{G}{G} type=Legendary Planeswalker subtype=Nissa [/card] [card] name=Avid Reclaimer auto={T}:Add{G} auto={T}:Add{U} text={T}: Add {G} or {U} to your mana pool. If you control a Nissa planeswalker, you gain 2 life. mana={2}{G} type=Creature subtype=Human Druid power=2 toughness=2 [/card] [card] name=Brambleweft Behemoth abilities=trample text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) mana={4}{G}{G} type=Creature subtype=Elemental power=6 toughness=6 [/card] [card] name=Nissa's Encouragement auto=moverandom(Forest) from(mylibrary) to(myhand) auto=moverandom(Brambleweft Behemoth) from(mylibrary) to(myhand) auto=moverandom(Nissa, Genesis Mage) from(mylibrary) to(myhand) text=Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle your library. mana={4}{G} type=Sorcery [/card] [card] name=Nicol Bolas, the Deceiver auto=counter(0/0,5,loyalty) auto={C(0/0,3,Loyalty)}:ability$!choice life:-3 controller choice sacrifice notatarget(*[-land]|mybattlefield) choice target(*|myhand) reject$! opponent auto={C(0/0,-3,Loyalty)}:destroy target(creature) and!(draw:1)! auto={C(0/0,-11,Loyalty)}:damage:7 opponent and!(draw:7)! text=+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. -- -3: Destroy target creature. Draw a card. -- -11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards. mana={5}{U}{B}{R} type=Legendary Planeswalker subtype=Bolas [/card] [card] name=Wasp of the Bitter End abilities=flying auto=@movedTo(planeswalker[Bolas]|mystack):may sacrifice this && destroy target(creature) text=Flying -- Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature. mana={1}{B} type=Creature subtype=Insect Horror power=2 toughness=1 [/card] [card] name=Zealot of the God-Pharaoh auto={4}{R}:damage:2 target(opponent) text={4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent. mana={3}{R} type=Creature subtype=Minotaur Archer power=4 toughness=3 [/card] [card] name=Visage of Bolas auto=may moveto(myhand) target(Nicol Bolas, the Deceiver|mylibrary) auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} text=When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- {T}: Add {U}, {B}, or {R} to your mana pool. mana={4} type=Artifact [/card]