grade=borderline [card] name=Food auto={2}{T}{S}:life:3 text={2}, {T}, Sacrifice this artifact: You gain 3 life. type=Artifact subtype=Food [/card] [card] name=Kenrith, the Returned King auto={R}:lord(creature) trample ueot && haste ueot auto={1}{G}:counter(1/1,1) target(creature|battlefield) auto={2}{W}:life:5 target(player) auto={3}{U}:draw:1 target(player) auto={4}{B}:moveto(mybattlefield) target(creature|mygraveyard) text={R}: All creatures gain trample and haste until end of turn. -- {1}{G}: Put a +1/+1 counter on target creature. -- {2}{W}: Target player gains 5 life. -- {3}{U}: Target player draws a card. -- {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control. mana={4}{W} type=Legendary Creature subtype=Human Noble power=5 toughness=5 [/card] [card] name=Witch's Cottage auto={T}:add{B} auto=aslongas(other land[swamp]|myBattlefield) tap(noevent) <3 oneshot auto=if this(untapped) may (creature|mygraveyard) moveTo(myLibrary) once text={T}: Add {B} -- Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. -- When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library. type=Land subtype=Swamp [/card] [card] name=Idyllic Grange auto={T}:add{W} auto=aslongas(other land[plain]|myBattlefield) tap(noevent) <3 oneshot auto=if this(untapped) target(creature|myBattlefield) counter(1/1) once text={T}: Add {W}. -- Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. -- When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control. type=Land subtype=Plains [/card] [card] name=Mystic Sanctuary auto={T}:add{U} auto=aslongas(other land[island]|myBattlefield) tap(noevent) <3 oneshot auto=if this(untapped) may (instant,sorcery|mygraveyard) moveTo(myLibrary) once text={T}: Add {U}. -- Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. -- When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library. type=Land subtype=Island [/card] [card] name=Gingerbread Cabin auto={T}:add{G} auto=aslongas(other land[forest]|myBattlefield) tap(noevent) <3 oneshot auto=if this(untapped) token(473141) once text={T}: Add {G}. -- Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests. -- When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") type=Land subtype=Forest [/card] [card] name=Dwarven Mine auto={T}:add{R} auto=aslongas(other land[mountain]|myBattlefield) tap(noevent) <3 oneshot auto=if this(untapped) create(Dwarf:creature Dwarf:1/1:red) once text={T}: Add {R}. -- Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains. -- When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token. type=Land subtype=Mountain [/card] [card] name=Castle Ardenvale auto={T}:add{W} auto=aslongas(other land[plain]|myBattlefield) tap(noevent) <1 oneshot auto={2}{W}{W}{T}:create(Human:creature Human:1/1:white) text=Castle Ardenvale enters the battlefield tapped unless you control a Plains. -- {T}: Add {W}. -- {2}{W}{W}, {T}: Create a 1/1 white Human creature token. type=Land [/card] [card] name=Castle Embereth auto={T}:add{R} auto=aslongas(other land[mountain]|myBattlefield) tap(noevent) <1 oneshot auto={1}{R}{R}{T}:all(creature|mybattlefield) 1/0 ueot text=Castle Embereth enters the battlefield tapped unless you control a Mountain. -- {T}: Add {R}. -- {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn. type=Land [/card] [card] name=Castle Locthwain auto={T}:add{B} auto=aslongas(other land[swamp]|myBattlefield) tap(noevent) <1 oneshot auto={1}{B}{B}{T}:draw:1 && life:-phandcount text=Castle Locthwain enters the battlefield tapped unless you control a Swamp. -- {T}: Add {B}. -- {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand. type=Land [/card] [card] name=Castle Vantress auto={T}:add{U} auto=aslongas(other land[island]|myBattlefield) tap(noevent) <1 oneshot auto={2}{U}{U}{T}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend text=Castle Vantress enters the battlefield tapped unless you control an Island. -- {T}: Add {U}. -- {2}{U}{U}, {T}: Scry 2. type=Land [/card] [card] name=Castle Garenbrig auto={T}:add{G} auto=aslongas(other land[forest]|myBattlefield) tap(noevent) <1 oneshot auto={2}{G}{G}{T}:add{G}{G}{G}{G}{G}{G} text=Castle Garenbrig enters the battlefield tapped unless you control a Forest. -- {T}: Add {G}. -- {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures. type=Land [/card] [card] name=Korvold, Fae-Cursed King abilities=flying auto=sacrifice target(*|mybattlefield) auto=@combat(attacking) source(this):sacrifice target(*|mybattlefield) auto=@sacrificed(other *|mybattlefield):counter(1/1,1) all(this) && draw:1 text=Flying -- Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. -- Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. mana={2}{B}{R}{G} type=Legendary Creature subtype=Dragon Noble power=4 toughness=4 [/card] [card] name=Syr Gwyn, Hero of Ashvale abilities=vigilance,menace auto=@combat(attacking) source(creature[geared]|mybattlefield):draw:1 && life:-1 controller #MISSED: equip 0 to knight text=Vigilance, menace -- Whenever an equipped creature you control attacks, you draw a card and you lose 1 life. -- Equipment you control have equip Knight {0}. mana={3}{R}{W}{B} type=Legendary Creature subtype=Human Knight power=5 toughness=5 [/card] [card] name=Thrill of Possibility auto=draw:2 text=As an additional cost to cast this spell, discard a card. -- Draw two cards. mana={1}{R}{D} type=Instant [/card] [card] name=Syr Carah, the Bold auto={T}:damage:1 target(creature,player) auto=@damageof(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) controller auto=@damagefoeof(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) controller text=Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. -- {T}: Syr Carah deals 1 damage to any target. mana={3}{R}{R} type=Legendary Creature subtype=Human Knight power=3 toughness=3 [/card] [card] name=Scorching Dragonfire target=creature,planeswalker auto=damage:3 auto=exiledeath text=Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. mana={1}{R} type=Instant [/card] [card] name=Seven Dwarves auto=foreach(other creature[Seven Dwarves]|myBattlefield) 1/1 text=Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control. -- A deck can have up to seven cards named Seven Dwarves. mana={1}{R} type=Creature subtype=Dwarf power=2 toughness=2 [/card] [card] name=Skullknocker Ogre auto=@damagefoeof(player) from(this):discard:1 opponent && draw:1 opponent text=Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card. mana={3}{R} type=Creature subtype=Ogre power=4 toughness=3 [/card] [card] name=Mace of the Valiant auto={3}:equip auto=teach(creature) vigilance auto=thisforeach(counter{0/0.1.charge}) 1/1 auto=@movedTo(creature|myBattlefield):counter(0/0,1,charge) text=Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. -- Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. -- Equip {3} mana={2}{W} type=Artifact subtype=Equipment [/card] [card] name=Faerie Formation abilities=flying auto={3}{U}:create(Faerie:creature Faerie:1/1:blue:flying) && draw:1 text=Flying -- {3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card. mana={4}{U} type=Creature subtype=Faerie power=5 toughness=4 [/card] [card] name=Silverwing Squadron abilities=flying,vigilance anyzone=type:creature:battlefield/type:creature:battlefield cdaactive auto=@combat(attacking) source(this):token(Knight,creature Knight,2/2,white,vigilance) text=Flying, vigilance -- Silverwing Squadron's power and toughness are each equal to the number of creatures you control. -- Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have. mana={5}{W} type=Creature subtype=Human Knight power=* toughness=* [/card] [card] name=Shimmer Dragon abilities=flying auto=aslongas(artifact|myBattlefield)~morethan~3 hexproof auto={T(artifact|myBattlefield)}{T(artifact|myBattlefield)}:draw:1 text=Flying -- As long as you control four or more artifacts, Shimmer Dragon has hexproof. -- Tap two untapped artifacts you control: Draw a card. mana={4}{U}{U} type=Creature subtype=Dragon power=5 toughness=6 [/card] [card] name=Chulane, Teller of Tales abilities=vigilance auto=@movedTo(creature|mystack):draw:1 && may moveto(myBattlefield) target(land|myHand) auto={3}{T}:moveTo(ownerhand) target(other creature|mybattlefield) text=Vigilance -- Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. -- {3}, {T}: Return target creature you control to its owner's hand. mana={2}{G}{W}{U} type=Legendary Creature subtype=Human Druid power=2 toughness=4 [/card] [card] name=Taste of Death auto=sacrifice notatarget(<3>creature|mybattlefield) auto=ability$! sacrifice notatarget(<3>creature|mybattlefield) !$ opponent auto=token(473141)*3 text=Each player sacrifices three creatures. You create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={4}{B}{B} type=Sorcery [/card] [card] name=Gluttonous Troll abilities=trample auto=token(473141) auto={1}{G}{S(other *[-land]|mybattlefield)}:+2/+2 ueot text=Trample -- When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn. mana={2}{B}{G} type=Creature subtype=Troll power=3 toughness=3 [/card] [card] name=Knights' Charge auto=@combat(attacking) source(creature[Knight]|mybattlefield):life:1 controller auto=@combat(attacking) source(creature[Knight]|mybattlefield):life:-1 opponent auto={6}{W}{B}{S}:moveTo(mybattlefield) all(creature[Knight]|mygraveyard) text=Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. -- {6}{W}{B}, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield. mana={1}{W}{B} type=Enchantment [/card] [card] name=Steelbane Hydra auto=counter(1/1,X) auto={2}{G}{C(1/1,-1)}:destroy target(*[enchantment;artifact]) text=Steelbane Hydra enters the battlefield with X +1/+1 counters on it. -- {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment. mana={X}{G}{G} type=Creature subtype=Turtle Hydra power=0 toughness=0 [/card] [card] name=Thorn Mammoth abilities=trample auto=@movedto(other creature|mybattlefield):transforms((,newability[target(creature|opponentbattlefield) dynamicability])) auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) text=Trample -- Whenever Thorn Mammoth or another creature enters the battlefield under your control, Thorn Mammoth fights up to one target creature you don't control. mana={5}{G}{G} type=Creature subtype=Elephant power=6 toughness=6 [/card] [card] name=Alela, Artful Provocateur abilities=flying,deathtouch,lifelink auto=lord(other creature[flying]|myBattlefield) 1/0 auto=@movedTo(artifact,enchantment|mystack):create(Faerie:creature Faerie:1/1:blue:flying) text=Flying, deathtouch, lifelink -- Other creatures you control with flying get +1/+0. -- Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying. mana={1}{W}{U}{B} type=Legendary Creature subtype=Faerie Warlock power=2 toughness=3 [/card] [card] name=Fabled Passage auto=aslongas(land|myBattlefield)~morethan~2 {T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(untap(noevent))!)! afterrevealedend revealend auto=aslongas(land|myBattlefield)~lessthan~3 {T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend text={T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land. type=Land [/card] [card] name=Chittering Witch auto=create(Rat:creature Rat:1/1:black) auto={1}{B}{S(creature|myBattlefield)}:target(creature) -2/-2 ueot text=When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. -- {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. mana={3}{B} type=Creature subtype=Human Warlock power=2 toughness=2 [/card] [card] name=Embereth Skyblazer auto=this(variable{controllerturn}>0) flying auto=@combat(attacking) source(this):pay({2}{R}):all(creature|mybattlefield) 1/0 ueot text=As long as it's your turn, Embereth Skyblazer has flying. -- Whenever Embereth Skyblazer attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have. mana={3}{R} type=Creature subtype=Human Knight power=4 toughness=3 [/card] [card] name=Embercleave abilities=flash anyzone=foreach(creature[attacking]|battlefield) changecost(colorless:-1) forcedalive auto=teach(creature) double strike auto=teach(creature) trample auto=teach(creature) 1/1 auto={3}:equip text=Flash -- This spell costs {1} less to cast for each attacking creature you control. -- When Embercleave enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1 and has double strike and trample. -- Equip {3} mana={4}{R}{R} type=Legendary Artifact subtype=Equipment [/card] [card] name=Claim the Firstborn target=creature[manacost<=3]|opponentbattlefield auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn. mana={R} type=Sorcery [/card] [card] name=Crystal Slipper auto=teach(creature) haste auto=teach(creature) 1/0 auto={1}:equip text=Equipped creature gets +1/+0 and has haste. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{R} type=Artifact subtype=Equipment [/card] [card] name=Ferocity of the Wilds auto=all(creature[-human,attacking]|mybattlefield) 1/0 auto=all(creature[-human,attacking]|mybattlefield) trample text=Attacking non-Human creatures you control get +1/+0 and have trample. mana={2}{R} type=Enchantment [/card] [card] name=Burning-Yard Trainer abilities=trample,haste auto=target(creature[Knight]|myBattlefield) 2/2 ueot && haste ueot && trample ueot text=Trample, haste -- When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. mana={4}{R} type=Creature subtype=Human Knight power=3 toughness=3 [/card] [card] name=Oko's Hospitality auto=lord(creature|battlefield) transforms((,setpower=3,settoughness=3)) ueot auto=moveto(myhand) target(Oko, the Trickster|mylibrary) auto=moveto(myhand) target(Oko, the Trickster|mygraveyard) text=Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{G}{U} type=Instant [/card] [card] name=Brimstone Trebuchet text=defender,reach auto={T}:damage:1 opponent auto=@movedto(creature[knight]|mybattlefield):untap text=Defender, reach -- {T}: Brimstone Trebuchet deals 1 damage to each opponent. -- Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet. mana={2}{R} type=Artifact Creature subtype=Wall power=1 toughness=3 [/card] [card] name=Witch's Oven auto={T}{S(creature[toughness<4]|myBattlefield)}:token(473141) auto={T}{S(creature[toughness>=4]|myBattlefield)}:token(473141)*2 text={T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={1} type=Artifact [/card] [card] name=Weapon Rack auto=counter(1/1,3) auto={T}{C(1/1,-1)}:counter(1/1,1) target(creature) asSorcery text=Weapon Rack enters the battlefield with three +1/+1 counters on it. -- {T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate this ability only any time you could cast a sorcery. mana={4} type=Artifact [/card] [card] name=Ogre Errant auto=@combat(attacking) source(this):target(knight[attacking]) menace ueot text=Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.) mana={3}{R} type=Creature subtype=Ogre Knight power=3 toughness=4 [/card] [card] name=Joust target=creature|mybattlefield auto=transforms((,newability[target(creature) dynamicability])) ueot auto=teach(Knight) 2/1 text=Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.) mana={1}{R} type=Sorcery [/card] [card] name=Mad Ratter auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:create(Rat:creature Rat:1/1:black)])) ueot text=Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens. mana={3}{R} type=Creature subtype=Goblin power=1 toughness=2 [/card] [card] name=Redcap Raiders auto=@combat(attacking) source(this):may name(tap non-Human) tap target(creature[-human,-tapped]|myBattlefield) and!(1/1)! ueot text=Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn. mana={2}{R} type=Creature subtype=Goblin Warrior power=3 toughness=2 [/card] [card] name=Redcap Melee auto=choice name(damage non-red target) damage:4 target(creature[-red],planeswalker[-red]) && ability$!destroy target(land)!$ controller auto=choice name(damage red target) damage:4 target(creature[red],planeswalker[red]) text=Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land. mana={R} type=Instant [/card] [card] name=Raging Redcap abilities=double strike text=Double strike mana={2}{R} type=Creature subtype=Goblin Knight power=1 toughness=2 [/card] [card] name=Irencrag Pyromancer auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:damage:3 target(player,creature,planeswalker)])) ueot text=Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target. mana={2}{R} type=Creature subtype=Human Wizard power=0 toughness=4 [/card] [card] name=Oathsworn Knight abilities=mustattack,phantom auto=counter(1/1,4) text=Oathsworn Knight enters the battlefield with four +1/+1 counters on it. -- Oathsworn Knight attacks each combat if able. -- If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it. mana={1}{B}{B} type=Creature subtype=Human Knight power=0 toughness=0 [/card] [card] name=Gingerbrute abilities=haste auto={1}:cantbeblockedby(creature[-haste]) auto={2}{T}{S}:life:3 text=Haste -- {1}: Gingerbrute can't be blocked this turn except by creatures with haste. -- {2}, {T}, Sacrifice Gingerbrute: You gain 3 life. mana={1} type=Artifact Creature subtype=Food Golem power=1 toughness=1 [/card] [card] name=Golden Egg auto=draw:1 controller auto={1}{T}:add{G} auto={1}{T}:add{R} auto={1}{T}:add{W} auto={1}{T}:add{U} auto={1}{T}:add{B} auto={2}{T}{S}:life:3 controller text=When Golden Egg enters the battlefield, draw a card. -- {1},{T}, Sacrifice Golden Egg: Add one mana of any color. -- {2}, {T}, Sacrifice Golden Egg: You gain 3 life. mana={2} type=Artifact subtype=Food [/card] [card] name=Enchanted Carriage auto=create(Mouse:creature Mouse:1/1:white)*2 auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} text=When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) mana={5} type=Artifact subtype=Vehicle power=4 toughness=4 [/card] [card] name=Inquisitive Puppet auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend auto={E}:create(Human:creature Human:1/1:white) text=When Inquisitive Puppet enters the battlefield, scry 1. -- Exile Inquisitive Puppet: Create a 1/1 white Human creature token. mana={1} type=Artifact Creature subtype=Construct power=0 toughness=2 [/card] [card] name=Jousting Dummy auto={3}:1/0 ueot text={3}: Jousting Dummy gets +1/+0 until end of turn. mana={2} type=Artifact Creature subtype=Scarecrow Knight power=2 toughness=1 [/card] [card] name=Piper of the Swarm auto=lord(rat|mybattlefield) menace auto={1}{B}{T}:create(Rat:creature Rat:1/1:black) auto={2}{B}{B}{T}{S(creature[rat]|mybattlefield)}{S(creature[rat]|mybattlefield)}{S(creature[rat]|mybattlefield)}:moveTo(myBattlefield) target(creature) text=Rats you control have menace. -- {1}{B}, {T}: Create a 1/1 black Rat creature token. -- {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature. mana={1}{B} type=Creature subtype=Human Warlock power=1 toughness=3 [/card] [card] name=Searing Barrage target=creature other={2}{R}{R}{R} name(Adamant) auto=damage:5 auto=if paid(alternative) then damage:3 targetController text=Searing Barrage deals 5 damage to target creature. -- Adamant — If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller. mana={4}{R} type=Instant [/card] [card] name=Slaying Fire target=creature,player,planeswalker other={R}{R}{R} name(Adamant) auto=if paid(alternative) then damage:4 auto=auto=ifnot paid(alternative) then damage:3 text=Slaying Fire deals 3 damage to any target. -- Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead. mana={2}{R} type=Instant [/card] [card] name=Sundering Stroke other={R}{R}{R}{R}{R}{R}{R} name(Adamant) auto=if paid(alternative) then ability$!damage:7 target(creature,player,planeswalker)!$ controller && ability$!damage:7 target(creature,player,planeswalker)!$ controller && ability$!damage:7 target(creature,player,planeswalker)!$ controller auto=ifnot paid(alternative) then ability$!damage:3 target(creature,player,planeswalker)!$ controller && ability$!damage:2 target(creature,player,planeswalker)!$ controller && ability$!damage:2 target(creature,player,planeswalker)!$ controller text=Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players. mana={6}{R} type=Sorcery [/card] [card] name=Embereth Paladin abilities=haste other={1}{R}{R}{R} name(Adamant) auto=if paid(alternative) then counter(1/1,1) text=Haste -- Adamant — If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it. mana={3}{R} type=Creature subtype=Human Knight power=4 toughness=1 [/card] [card] name=Malevolent Noble auto={2}{S(artifact|myBattlefield)}: counter(1/1,1) auto={2}{S(creature|myBattlefield)}: counter(1/1,1) text={2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble. mana={1}{B} type=Creature subtype=Human Noble power=2 toughness=2 [/card] [card] name=Crashing Drawbridge abilities=defender auto={T}:lord(creature|myBattlefield) haste text=Defender -- {T}: Creatures you control gain haste until end of turn. mana={2} type=Artifact Creature subtype=Wall power=0 toughness=4 [/card] [card] name=Locthwain Paladin abilities=menace other={1}{B}{B}{B} name(Adamant) auto=if paid(alternative) then counter(1/1,1) text=Menace (This creature can't be blocked except by two or more creatures.) -- Adamant — If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it. mana={3}{B} type=Creature subtype=Human Knight power=3 toughness=2 [/card] [card] name=Resolute Rider auto={WB}{WB}:lifelink ueot auto={WB}{WB}{WB}:indestructible ueot text={WB}{WB}: Resolute Rider gains lifelink until end of turn. -- {WB}{WB}{WB}: Resolute Rider gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={WB}{WB}{WB}{WB} type=Creature subtype=Human Knight power=4 toughness=2 [/card] [card] name=Lost Legion auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend text=When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{B}{B} type=Creature subtype=Spirit Knight power=2 toughness=3 [/card] [card] name=Thunderous Snapper auto=@movedTo(*[manacost>=5]|mystack):draw:1 controller text=Whenever you cast a spell with converted mana cost 5 or greater, draw a card. mana={GU}{GU}{GU}{GU} type=Creature subtype=Turtle Hydra power=4 toughness=4 [/card] [card] name=Wicked Guardian auto=may ability$!name(damage) damage:2 target(other creature|myBattlefield) and!(draw:1) controller!$ text=When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card. mana={3}{B} type=Creature subtype=Human Noble power=4 toughness=2 [/card] [card] name=Shambling Suit anyzone=type:*[artifact,enchantment]:myBattlefield/3 cdaactive text=Shambling Suit's power is equal to the number of artifacts and/or enchantments you control. mana={3} type=Artifact Creature subtype=Construct power=* toughness=3 [/card] [card] name=Signpost Scarecrow abilities=vigilance auto={2}:add{W} auto={2}:add{R} auto={2}:add{U} auto={2}:add{G} auto={2}:add{B} text=Vigilance -- {2}: Add one mana of any color. mana={4} type=Artifact Creature subtype=Scarecrow power=2 toughness=4 [/card] [card] name=Wishclaw Talisman auto=counter(0/0,3,wish) auto={1}{T}{C(0/0,-1,wish)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend && moveto(opponentBattlefield) myturnonly text=Wishclaw Talisman enters the battlefield with three wish counters on it. -- {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn. mana={1}{B} type=Artifact [/card] [card] name=Roving Keep abilities=defender auto={7}:2/0 && trample && canattack ueot text=Defender -- {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. mana={7} type=Artifact Creature subtype=Wall power=5 toughness=7 [/card] [card] name=Tempting Witch auto=token(473141) auto={2}{T}{S(food|myBattlefield)}:life:-3 target(player) text=When Tempting Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}, {T}, Sacrifice a Food: Target player loses 3 life. mana={2}{B} type=Creature subtype=Human Warlock power=1 toughness=3 [/card] [card] name=Scalding Cauldron auto={3}{T}{S}:damage:3 target(creature) text={3}, {T}, Sacrifice Scalding Cauldron: It deals 3 damage to target creature. mana={1} type=Artifact [/card] [card] name=Bloodhaze Wolverine auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:1/1 && first strike])) ueot text=Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn. mana={1}{R} type=Creature subtype=Wolverine power=2 toughness=1 [/card] [card] name=Spinning Wheel auto={T}:add{W} auto={T}:add{G} auto={T}:add{U} auto={T}:add{R} auto={T}:add{B} auto={5}{T}:tap target(creature) text={T}: Add one mana of any color. -- {5}, {T}: Tap target creature. mana={3} type=Artifact [/card] [card] name=Stonecoil Serpent abilities=reach,trample auto=protection from(*[multicolor]) auto=counter(1/1,X) text=Reach, trample, protection from multicolored -- Stonecoil Serpent enters the battlefield with X +1/+1 counters on it. mana={X} type=Artifact Creature subtype=Snake power=0 toughness=0 [/card] [card] name=Blow Your House Down target=creature auto=cantblock auto=destroy target(creature[wall]) text=Up to three target creatures can't block this turn. Destroy any of them that are Walls. mana={2}{R} type=Sorcery [/card] [card] name=Witch's Vengeance auto=chooseatype all(creature[chosentype]) -3/-3 ueot chooseend text=Creatures of the creature type of your choice get -3/-3 until end of turn. mana={1}{B}{B} type=Sorcery [/card] [card] name=Barge In auto=target(creature[attacking]) 2/2 ueot auto=all(creature[-human,attacking]) trample ueot text=Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn. mana={R} type=Instant [/card] [card] name=Sorcerer's Broom auto=@sacrificed(other *|mybattlefield):ability$!name(pay 3 for copy) pay[[{3}]] name(pay 2 for copy) token(Sorcerer's Broom)!$ controller text=Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of Sorcerer's Broom. mana={2} type=Artifact Creature subtype=Spirit power=2 toughness=1 [/card] [card] name=Oko's Accomplices abilities=flying text=Flying mana={2}{U} type=Creature subtype=Faerie power=2 toughness=3 [/card] [card] name=Oko, the Trickster auto=counter(0/0,4,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: Counters) counter(1/1,2) target(creature|myBattlefield) auto={C(0/0,0,Loyalty)}:name(0: Copy and Prevent) target(creature|myBattlefield) copy ueot && transforms((,newability[preventAllDamage to(this)])) ueot auto={C(0/0,-7,Loyalty)}:name(-7: Power and Trample) all(creature|myBattlefield) transforms((,setpower=10,settoughness=10)) ueot && all(creature|myBattlefield) trample ueot text=+1: Put two +1/+1 counters on up to one target creature you control. -- 0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn. -- −7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample. mana={4}{G}{U} type=Legendary Planeswalker subtype=Oko [/card] [card] name=Bramblefort Fink auto={8}{restriction type(Oko|mybattlefield)~morethan~0}:transforms((,setpower=10,settoughness=10)) text={8}: Bramblefort Fink has base power and toughness 10/10 until end of turn. Activate this ability only if you control an Oko planeswalker. mana={1}{G} type=Creature subtype=Ouphe power=2 toughness=2 [/card] [card] name=Garrison Griffin abilities=flying auto=@combat(attacking) source(this):target(knight|myBattlefield) flying ueot text=Flying -- Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn. mana={2}{W} type=Creature subtype=Griffin power=2 toughness=2 [/card] [card] name=Rowan's Battleguard abilities=first strike auto=aslongas(planeswalker[Rowan]|myBattlefield) +3/+0 text=First strike -- As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0. mana={3}{R} type=Creature subtype=Human Knight power=3 toughness=3 [/card] [card] name=Rowan's Stalwarts auto=moveto(myhand) target(Rowan, Fearless Sparkmage|mylibrary) auto=moveto(myhand) target(Rowan, Fearless Sparkmage|mygraveyard) text=When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={4}{R} type=Creature subtype=Human Knight power=5 toughness=2 [/card] [card] name=Prophet of the Peak auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend text=When Prophet of the Peak enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={6} type=Artifact Creature subtype=Cat power=5 toughness=5 [/card] [card] name=Syr Konrad, the Grim auto=@movedTo(myGraveyard) from(other creature|*):damage:1 opponent auto=@movedTo(opponentGraveyard) from(other creature|*):damage:1 opponent auto=@movedTo(myHand) from(creature|myGraveyard):damage:1 opponent auto=@movedTo(myLibrary) from(creature|myGraveyard):damage:1 opponent auto=@movedTo(exile) from(creature|myGraveyard):damage:1 opponent auto={1}{B}:deplete:1 && deplete:1 opponent text=Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. -- {1}{B}: Each player puts the top card of their library into their graveyard. mana={3}{B}{B} type=Legendary Creature subtype=Human Knight power=5 toughness=4 [/card] [card] name=Revenge of Ravens auto=@combat(attacking) source(creature|opponentBattlefield):life:-1 opponent && life:1 controller text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life. mana={3}{B} type=Enchantment [/card] [card] name=Locthwain Gargoyle auto={4}:transforms((,newability[2/0],newability[flying])) ueot text={4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn. mana={1} type=Artifact Creature subtype=Gargoyle power=0 toughness=3 [/card] [card] name=Bog Naughty abilities=flying auto={3}{B}{S(food|myBattlefield)}:target(creature) -3/-3 ueot text=Flying -- {2}{B}, Sacrifice a Food: Target creature gets -3/-3 until end of turn. mana={3}{B}{B} type=Creature subtype=Faerie power=3 toughness=3 [/card] [card] name=Shinechaser abilities=flying,vigilance auto=aslongas(artifact|myBattlefield) 1/1 auto=aslongas(enchantment|myBattlefield) 1/1 text=Flying, vigilance -- Shinechaser gets +1/+1 as long as you control an artifact. -- Shinechaser gets +1/+1 as long as you control an enchantment. mana={1}{W}{U} type=Creature subtype=Faerie power=1 toughness=1 [/card] [card] name=Cauldron Familiar auto=life:1 auto=life:-1 opponent auto={S(food|myBattlefield)}:moveto(myBattlefield) text=When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. -- Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. mana={B} type=Creature subtype=Cat power=1 toughness=1 [/card] [card] name=Belle of the Brawl abilities=menace auto=@combat(attacking) source(this):lord(other creature[knight]|myBattlefield) 1/0 ueot text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn. mana={2}{B} type=Creature subtype=Human Knight power=3 toughness=2 [/card] [card] name=Blacklance Paragon abilities=flash auto=target(creature[knight]|myBattlefield) transforms((,newability[deathtouch],newability[lifelink])) ueot text=Flash -- When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn. mana={1}{B} type=Creature subtype=Human Knight power=3 toughness=1 [/card] [card] name=Savvy Hunter auto=@combat(attacking) source(this):token(473141) auto=@combat(blocking) source(this):token(473141) auto={S(food|myBattlefield)}{S(food|myBattlefield)}:draw:1 text=Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice two Foods: Draw a card. mana={1}{B}{G} type=Creature subtype=Human Warrior power=3 toughness=3 [/card] [card] name=Prized Griffin abilities=flying text=Flying mana={4}{W} type=Creature subtype=Griffin power=3 toughness=4 [/card] [card] name=Rally for the Throne auto=create(Human:creature Human:1/1:white)*2 other={W}{W}{W} name(Adamant) auto=if paid(alternative) then life:type:creature:mybattlefield controller text=Create two 1/1 white Human creature tokens. -- Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control. mana={2}{W} type=Instant [/card] [card] name=Wishful Merfolk abilities=defender auto={1}{U}:-defender ueot && transforms((Human)) ueot text=Defender -- {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn. mana={1}{U} type=Creature subtype=Merfolk power=3 toughness=2 [/card] [card] name=Inspiring Veteran auto=lord(other creature[knight]|mybattlefield) 1/1 text=Other Knights you control get +1/+1. mana={R}{W} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Hushbringer abilities=flying,lifelink auto=@movedto(creature|battlefield):all(trigger) onlymanaability auto=@movedto(creature|graveyard):all(trigger) onlymanaability text=Flying, lifelink -- Creatures entering the battlefield or dying don't cause abilities to trigger. mana={1}{W} type=Creature subtype=Faerie power=1 toughness=2 [/card] [card] name=Knight of the Keep mana={2}{W} type=Creature subtype=Human Knight power=3 toughness=2 [/card] [card] name=Witching Well auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend text=When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {3}{U}, Sacrifice Witching Well: Draw two cards. mana={U} type=Artifact [/card] [card] name=Rowan, Fearless Sparkmage auto=counter(0/0,5,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: Power and First Strike) target(creature) 3/0 ueot && first strike ueot auto={C(0/0,-2,Loyalty)}:name(-2: Damage) target(creature) damage:1 && cantblock ueot auto={C(0/0,-9,Loyalty)}:name(-9: Gain Control) all(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot text=+1: Up to one target creature gets +3/+0 and gains first strike until end of turn. -- −2: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. -- −9: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. mana={3}{R}{R} type=Legendary Planeswalker subtype=Rowan [/card] [card] name=The Royal Scions auto=counter(0/0,5,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: Draw and Discard) draw:1 && transforms((,newability[target(*|myhand) reject])) auto={C(0/0,1,Loyalty)}:name(+1: Power and First Strike) target(creature) 2/0 ueot && first strike ueot && trample ueot auto={C(0/0,-8,Loyalty)}:name(-8: Draw four cards) draw:4 controller && damage:phandcount target(player,creature,planeswalker) text=+1: Draw a card, then discard a card. -- +1: Target creature gets +2/+0 and gains first strike and trample until end of turn. -- −8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand. mana={1}{U}{R} type=Legendary Planeswalker subtype=Will Rowan [/card] [card] name=Vantress Paladin abilities=flying other={1}{B}{B}{B} name(Adamant) auto=if paid(alternative) then counter(1/1,1) text=Flying -- Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it. mana={3}{U} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Improbable Alliance auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:create(Faerie:creature Faerie:1/1:blue:flying)])) ueot auto={4}{U}{R}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever text=Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. -- {4}{U}{R}: Draw a card, then discard a card. mana={U}{R} type=Enchantment [/card] [card] name=Grumgully, the Generous auto=@movedto(other creature[-human]|myBattlefield):all(trigger[to]) counter(1/1,1) text=Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it. mana={1}{R}{G} type=Legendary Creature subtype=Goblin Shaman power=3 toughness=3 [/card] [card] name=Vantress Gargoyle abilities=flying auto=aslongas(*|opponentgraveyard) cantattack <7 auto=aslongas(*|opponentgraveyard) cantpwattack <7 auto=aslongas(*|myHand) cantblock <4 auto={T}:deplete:1 && deplete:1 opponent text=Flying -- Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. -- Vantress Gargoyle can't block unless you have four or more cards in hand. -- {T}: Each player puts the top card of their library into their graveyard. mana={1}{U} type=Artifact Creature subtype=Gargoyle power=5 toughness=4 [/card] [card] name=Lochmere Serpent abilities=flash auto={U}{S(island|myBattlefield)}:unblockable ueot auto={B}{S(swamp|myBattlefield)}:draw:1 && life:1 auto={U}{B}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}:moveto(myhand) asSorcery text=Flash -- {U}, Sacrifice an Island: Lochmere Serpent can't be blocked this turn. -- {B}, Sacrifice a Swamp: You gain 1 life and draw a card. -- {U}{B}: Exile five target cards from an opponent's graveyard. Return Lochmere Serpent from your graveyard to your hand. Activate this ability only any time you could cast a sorcery. mana={4}{U}{B} type=Creature subtype=Serpent power=7 toughness=7 [/card] [card] name=Barrow Witches auto=moveto(myhand) target(creature[knight]|mygraveyard) text=When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand. mana={4}{B} type=Creature subtype=Human Warlock power=3 toughness=4 [/card] [card] name=Outflank target=creature[attacking;blocking] damage:type:creature:mybattlefield text=Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control. mana={W} type=Instant [/card] [card] name=Linden, the Steadfast Queen abilities=vigilance auto=@combat(attacking) source(creature[white]|myBattlefield):life:1 text=Vigilance -- Whenever a white creature you control attacks, you gain 1 life. mana={W}{W}{W} type=Legendary Creature subtype=Human Noble power=3 toughness=3 [/card] [card] name=Ayara, First of Locthwain auto=life:1 auto=life:-1 opponent auto=@movedto(other creature[black]|mybattlefield):life:1 auto=@movedto(other creature[black]|mybattlefield):life:-1 opponent auto={T}{S(other creature[black]|myBattlefield)}:draw:1 text=Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. -- {T}, Sacrifice another black creature: Draw a card. mana={B}{B}{B} type=Legendary Creature subtype=Elf Noble power=2 toughness=3 [/card] [card] name=Maraleaf Pixie abilities=flying auto={T}:add{G} auto={T}:add{U} text=Flying -- {T}: Add {G} or {U}. mana={G}{U} type=Creature subtype=Faerie power=2 toughness=2 [/card] [card] name=Bake into a Pie target=creature auto=destroy auto=token(473141) text=Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={2}{B}{B} type=Instant [/card] [card] name=Oko, Thief of Crowns auto=counter(0/0,4,loyalty) auto={C(0/0,2,Loyalty)}:name(+2: Food) token(473141) auto={C(0/0,1,Loyalty)}:name(+1: Transform Artifact) target(artifact) loseabilities && transforms((,setpower=3,settoughness=3)) && transforms((Elk,green)) auto={C(0/0,-5,Loyalty)}:name(-5: Exchange) moveto(mybattlefield) target(creature[power<=3]|opponentbattlefield) && moveto(opponentbattlefield) target(*[creature;artifact]|mybattlefield) text=+2: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- +1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. -- −5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less. mana={1}{G}{U} type=Legendary Planeswalker subtype=Oko [/card] [card] name=Deathless Knight abilities=haste autograveyard=@lifeof(player) turnlimited:moveTo(myhand) text=Haste -- When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand. mana={BG}{BG}{BG}{BG} type=Creature subtype=Skeleton Knight power=4 toughness=2 [/card] [card] name=Foreboding Fruit other={B}{B}{B} name(Adamant) auto=if paid(alternative) then token(473141) target=player auto=draw:2 auto=life:-2 text=Target player draws two cards and loses 2 life. -- Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={2}{B} type=Sorcery [/card] [card] name=Elite Headhunter abilities=menace auto={BR}{BR}{BR}{S(other creature|myBattlefield)}:damage:2 target(creature,planeswalker) auto={BR}{BR}{BR}{S(artifact|myBattlefield)}:damage:2 target(creature,planeswalker) text=Menace (This creature can't be blocked except by two or more creatures.) -- {BR}{BR}{BR}, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker. mana={BR}{BR}{BR}{BR} type=Creature subtype=Human Knight power=2 toughness=3 [/card] [card] name=Giant's Skewer auto={3}:equip auto=teach(creature) 2/1 auto=teach(creature) @combatdamaged(creature) from(mytgt):token(473141) text=Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{B} type=Artifact subtype=Equipment [/card] [card] name=Oakhame Ranger auto={T}:all(creature|mybattlefield) 1/1 text={T}: Creatures you control get +1/+1 until end of turn. mana={GW}{GW}{GW}{GW} type=Creature subtype=Elf Knight power=2 toughness=2 [/card] [card] name=Lash of Thorns target=creature auto=2/1 ueot auto=deathtouch ueot text=Target creature gets +2/+1 and gains deathtouch until end of turn. mana={B} type=Instant [/card] [card] name=Rampart Smasher auto=cantbeblockedby(creature[knight;wall]) text=Rampart Smasher can't be blocked by Knights or Walls. mana={RG}{RG}{RG}{RG} type=Creature subtype=Giant power=5 toughness=5 [/card] [card] name=Forever Young target=creature|mygraveyard auto=moveTo(mylibrary) auto=draw:1 controller text=Put any number of target creature cards from your graveyard on top of your library. -- Draw a card. mana={1}{B} type=Sorcery [/card] [card] name=Fireborn Knight abilities=double strike auto={RW}{RW}{RW}{RW}:1/1 text=Double strike -- {RW}{RW}{RW}{RW}: Fireborn Knight gets +1/+1 until end of turn. mana={RW}{RW}{RW}{RW} type=Creature subtype=Human Knight power=2 toughness=3 [/card] [card] name=Loch Dragon abilities=flying auto=may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1) controller!$ auto=@combat(attacking) source(this):may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1) controller!$ text=Flying -- Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. mana={UR}{UR}{UR}{UR} type=Creature subtype=Dragon power=3 toughness=2 [/card] [card] name=Venerable Knight auto=@movedTo(this|graveyard) from(battlefield):target(creature[knight]|myBattlefield) counter(1/1,1) text=When Venerable Knight dies, put a +1/+1 counter on target Knight you control. mana={W} type=Creature subtype=Human Knight power=2 toughness=1 [/card] [card] name=Worthy Knight auto=@movedTo(creature[knight]|mystack):create(Human:creature Human:1/1:white) text=Whenever you cast a Knight spell, create a 1/1 white Human creature token. mana={1}{W} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Shining Armor abilities=flash auto=equip target(creature[knight]|mybattlefield) auto={3}:equip auto=teach(creature) 0/2 auto=teach(creature) vigilance text=Flash -- When Shining Armor enters the battlefield, attach it to target Knight you control. -- Equipped creature gets +0/+2 and has vigilance. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{W} type=Artifact subtype=Equipment [/card] [card] name=Wintermoor Commander abilities=deathtouch anyzone=2/type:creature[knight]:battlefield cdaactive auto=@combat(attacking) source(this):target(creature[knight]) indestructible ueot text=Deathtouch -- Wintermoor Commander's toughness is equal to the number of Knights you control. -- Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={W}{B} type=Creature subtype=Human Knight power=2 toughness=* [/card] [card] name=Silverflame Ritual other={1}{W}{W}{W} name(Adamant) auto=all(creature|mybattlefield) counter(1/1,1) auto=if paid(alternative) then all(creature|mybattlefield) vigilance text=Put a +1/+1 counter on each creature you control. -- Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn. mana={3}{W} type=Sorcery [/card] [card] name=Epic Downfall auto=moveTo(exile) target(creature[manacost>=3]|battlefield) text=Exile target creature with converted mana cost 3 or greater. mana={1}{B} type=Sorcery [/card] [card] name=Arcanist's Owl abilities=flying auto=name(look) reveal:4 optionone name(Get an artifact card) target(<1>*[artifact;enchantment]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend text=Flying -- When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={WU}{WU}{WU}{WU} type=Artifact Creature subtype=Bird power=3 toughness=3 [/card] [card] name=Stormfist Crusader abilities=menace auto=@each my upkeep:life:-1 controller auto=@each my upkeep:life:-1 opponent auto=@each my upkeep:draw:1 controller auto=@each my upkeep:draw:1 opponent text=Menace -- At the beginning of your upkeep, each player draws a card and loses 1 life. mana={B}{R} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Cauldron's Gift target=creature|myGraveyard other={2}{B}{B}{B} name(Adamant) auto=if paid(alternative) then deplete:4 controller auto=may moveto(mybattlefield) && counter(1/1,1) text=Adamant — If at least three black mana was spent to cast this spell, put the top four cards of your library into your graveyard. -- You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it. mana={4}{B} type=Sorcery [/card] [card] name=Trapped in the Tower target=creature[-flying] auto=cantattack auto=cantpwattack auto=cantblock auto=noactivatedability text=Enchant creature without flying -- Enchanted creature can't attack or block, and its activated abilities can't be activated. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=True Love's Kiss target=artifact,enchantment auto=moveto(exile) auto=draw:1 text=Exile target artifact or enchantment. -- Draw a card. mana={2}{W}{W} type=Instant [/card] [card] name=Eye Collector abilities=flying auto=@combatdamaged(player) from(this):deplete:1 controller auto=@combatdamaged(player) from(this):deplete:1 opponent text=Flying -- Whenever Eye Collector deals combat damage to a player, each player puts the top card of their library into their graveyard. mana={B} type=Creature subtype=Faerie power=1 toughness=1 [/card] [card] name=Syr Alin, the Lion's Claw abilities=first strike auto=@combat(attacking) source(this):all(other creature|mybattlefield) 1/1 ueot text=First strike -- Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. mana={3}{W}{W} type=Legendary Creature subtype=Human Knight power=4 toughness=4 [/card] [card] name=Festive Funeral target=creature auto=foreach(*|mygraveyard) -1/-1 ueot text=Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. mana={4}{B} type=Instant [/card] [card] name=Tall as a Beanstalk target=creature auto=teach(creature) +3/+3 auto=teach(creature) reach auto=transforms((Giant)) text=Enchant creature -- Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types. mana={3}{G} type=Enchantment subtype=Aura [/card] [card] name=Ardenvale Paladin other={1}{W}{W}{W} name(Adamant) auto=if paid(alternative) then counter(1/1,1) text=Adamant — If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it. mana={3}{W} type=Creature subtype=Human Knight power=2 toughness=5 [/card] [card] name=All That Glitters target=creature auto=type:*[artifact,enchantment]:mybattlefield/type:*[artifact,enchantment]:mybattlefield nonstatic text=Enchant creature -- Enchanted creature gets +1/+1 for each artifact and/or enchantment you control. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Moonlit Scavengers auto=restriction type(*[artifact,enchantment]|mybattlefield)~morethan~0 moveto(ownerhand) target(creature) text=When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. mana={5}{U} type=Creature subtype=Merfolk Rogue power=4 toughness=5 [/card] [card] name=Archon of Absolution abilities=flying,protection from white auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:1])) text=Flying -- Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) -- Creatures can't attack you or a planeswalker you control unless their controller pays 1 for each of those creatures. mana={3}{W} type=Creature subtype=Archon power=3 toughness=2 [/card] [card] name=Bartered Cow auto=@movedTo(this|graveyard) from(battlefield):token(473141) auto=@movedTo(this|mygraveyard) from(myHand):token(473141) text=When Bartered Cow dies or when you discard it, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={3}{W} type=Creature subtype=Ox power=3 toughness=3 [/card] [card] name=Beloved Princess abilities=lifelink auto=cantbeblockedby(creature[power>=3]) text=Lifelink -- Beloved Princess can't be blocked by creatures with power 3 or greater. mana={W} type=Creature subtype=Human Noble power=1 toughness=1 [/card] [card] name=The Magic Mirror anyzone=foreach(instant,sorcery|mygraveyard) changecost(colorless:-1) forcedalive abilities=nomaxhand auto=@each my upkeep:thisforeach(counter{0/0.1.knowledge}) draw:1 controller auto=@each my upkeep:counter(0/0,1,knowledge) text=This spell costs {1} less to cast for each instant and sorcery card in your graveyard. -- You have no maximum hand size. -- At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror. mana={6}{U}{U}{U} type=Legendary Artifact [/card] [card] name=Return of the Wildspeaker auto=choice draw:power:highest:creature[-human]:mybattlefield controller auto=choice all(creature[-human]|mybattlefield) 3/3 ueot text=Choose one — -- • Draw cards equal to the greatest power among non-Human creatures you control. -- • Non-Human creatures you control get +3/+3 until end of turn. mana={4}{G} type=Instant [/card] [card] name=Mantle of Tides auto={3}:equip auto=teach(creature) 1/2 auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:equip target(creature|mybattlefield) text=Equipped creature gets +1/+2. -- Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control. -- Equip {3} ({3} : Attach to target creature you control. Equip only as a sorcery.) mana={U} type=Artifact subtype=Equipment [/card] [card] name=Into the Story auto=aslongas(*|opponentgraveyard) altercost(colorless,-3) >6 auto=draw:4 controller text=This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. -- Draw four cards. mana={5}{U}{U} type=Instant [/card] [card] name=Outmuscle other={1}{G}{G}{G} name(Adamant) target=creature|myBattlefield auto=counter(1/1,1) auto=if paid(alternative) then indestructible ueot auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot text=Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) -- Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn. mana={3}{G} type=Sorcery [/card] [card] name=Mirrormade auto=may copy target(*[artifact,enchantment]) text=You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield. mana={1}{U}{U} type=Enchantment [/card] [card] name=Mistford River Turtle auto=@combat(attacking) source(this):target(creature[-human,attacking]) unblockable ueot text=Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn. mana={3}{U} type=Creature subtype=Turtle power=1 toughness=5 [/card] [card] name=Syr Faren, the Hengehammer auto=@combat(attacking) source(this):target(creature[attacking]) power/power ueot text=Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power. mana={G}{G} type=Legendary Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Midnight Clock auto={T}:add{1} auto={2}{U}:counter(0/0,1,hour) auto=@each my upkeep:counter(0/0,1,hour) auto={C(0/0,12,hour)}{E}:moveto(myLibrary) all(*|myGraveyard) && moveto(myLibrary) all(*|myHand) && shuffle && draw:7 controller text={T}: Add {U}. -- {2}{U}: Put an hour counter on Midnight Clock. -- At the beginning of each upkeep, put an hour counter on Midnight Clock. -- When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock. mana={2}{U} type=Artifact [/card] [card] name=Rosethorn Halberd auto=equip target(creature[-human]|myBattlefield) auto={5}:equip auto=teach(creature) 2/1 text=When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control. -- Equipped creature gets +2/+1. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) mana={G} type=Artifact subtype=Equipment [/card] [card] name=Turn into a Pumpkin other={1}{U}{U}{U} name(Adamant) auto=if paid(alternative) then token(473141) target=*[-land] auto=moveto(ownerhand) auto=draw:1 controller text=Return target nonland permanent to its owner's hand. Draw a card. -- Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={3}{U} type=Instant [/card] [card] name=Faeburrow Elder abilities=vigilance auto=aslongas(*[white]|myBattlefield) 1/1 && aslongas(*[blue]|myBattlefield) 1/1 && aslongas(*[black]|myBattlefield) 1/1 && aslongas(*[red]|myBattlefield) 1/1 && aslongas(*[green]|myBattlefield) 1/1 auto={T}:aslongas(*[white]|myBattlefield) add{W} && aslongas(*[blue]|myBattlefield) add{U} && aslongas(*[black]|myBattlefield) add{B} && aslongas(*[red]|myBattlefield) add{R} && aslongas(*[green]|myBattlefield) add{G} text=Vigilance -- Faeburrow Elder gets +1/+1 for each color among permanents you control. -- {T}: For each color among permanents you control, add one mana of that color. mana={1}{G}{W} type=Creature subtype=Treefolk Druid power=0 toughness=0 [/card] [card] name=Unexplained Vision other={2}{U}{U}{U} name(Adamant) auto=if paid(alternative) then scry:3 scrycore delayed dontshow donothing scrycoreend scryend auto=draw:3 controller text=Draw three cards. -- Adamant — If at least three blue mana was spent to cast this spell, scry 3. mana={4}{U} type=Sorcery [/card] [card] name=Drown in the Loch auto=choice name(Counter Spell) fizzle target(*[manacost<=type:*:opponentGraveyard]|stack) auto=choice name(Destroy Creature) destroy target(creature[manacost<=type:*:opponentGraveyard]|opponentBattlefield) text=Choose one — -- • Counter target spell with converted mana cost less than or equal to the number of cards in its controller's graveyard. -- • Destroy target creature with converted mana cost less than or equal to the number of cards in its controller's graveyard. mana={U}{B} type=Instant [/card] [card] name=Tome Raider abilities=flying auto=draw:1 text=Flying -- When Tome Raider enters the battlefield, draw a card. mana={2}{U} type=Creature subtype=Faerie power=1 toughness=1 [/card] [card] name=Glass Casket auto=(blink)forsrc target(creature[manacost<=3]|opponentbattlefield) text=When Glass Casket enters the battlefield, exile target creature an opponent controls with converted mana cost {3} or less until Glass Casket leaves the battlefield. mana={1}{W} type=Artifact [/card] [card] name=Escape to the Wilds auto=moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=5]|mylibrary) auto=maxPlay(land)+1 text=Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. -- You may play an additional land this turn. mana={3}{R}{G} type=Sorcery [/card] [card] name=Fortifying Provisions auto=lord(creature|myBattlefield) 0/1 auto=token(473141) text=Creatures you control get +0/+1. -- When Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={2}{W} type=Enchantment [/card] [card] name=Happily Ever After auto=draw:1 controller auto=draw:1 opponent auto=life:5 controller auto=life:5 opponent auto=@each my upkeep restriction{type(*[white]|myBattlefield)~morethan~0,type(*[black]|myBattlefield)~morethan~0,type(*[green]|myBattlefield)~morethan~0,type(*[blue]|myBattlefield)~morethan~0,type(*[red]|myBattlefield)~morethan~0,type(*[planeswalker]|mybattlefield,myGraveyard)~morethan~0,type(*[land]|mybattlefield,myGraveyard)~morethan~0,type(*[artifact]|mybattlefield,myGraveyard)~morethan~0,type(*[enchantment]|mybattlefield,myGraveyard)~morethan~0,type(*[creature]|mybattlefield,myGraveyard)~morethan~0,type(*[instant;sorcery]|mybattlefield,myGraveyard)~morethan~0,compare(lifetotal)~morethan~19}:winGame controller text=When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. -- At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. mana={2}{W} type=Enchantment [/card] [card] name=Harmonious Archon abilities=flying auto=lord(creature[-archon]|battlefield) transforms((,setpower=3,settoughness=3)) forever auto=create(Human:creature Human:1/1:white)*2 text=Flying -- Non-Archon creatures have base power and toughness 3/3. -- When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens. mana={4}{W}{W} type=Creature subtype=Archon power=4 toughness=5 [/card] [card] name=Run Away Together auto=moveTo(myHand) target(creature|myBattlefield) auto=moveTo(opponentHand) target(creature|opponentBattlefield) text=Choose two target creatures controlled by different players. Return those creatures to their owners' hands. mana={1}{U} type=Instant [/card] [card] name=Wildwood Tracker auto=@combat(attacking) source(this) restriction type(other creature[-human]|mybattlefield)~morethan~0:1/1 ueot auto=@combat(blocking) source(this) restriction type(other creature[-human]|mybattlefield)~morethan~0:1/1 ueot text=Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn. mana={G} type=Creature subtype=Elf Warrior power=1 toughness=1 [/card]