[card] text=Except the player who controls the fewest lands, each player sacrifices lands until all players control the same number of lands as the player who controls the fewest. Players discard cards the same way, then sacrifice creatures the same way. id=1329 name=Balance rarity=R color=White type=Sorcery mana={1}{W} [/card] [card] text={1}, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 Djinn artifact creature token with flying into play. id=1098 name=Bottle of Suleiman rarity=R color=Artifact type=Artifact mana={4} [/card] [card] text=As Clone comes into play, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature. id=1193 name=Clone rarity=U color=Blue type=Creature mana={3}{U} power=0 subtype=Shapeshifter toughness=0 [/card] [card] text=Remove Contract from Below from your deck before playing if you're not playing for ante. Discard your hand, add the top card of your library to the ante, then draw seven cards. id=1147 name=Contract from Below rarity=R color=Black type=Sorcery mana={B} [/card] [card] text=All Mountains are Plains. At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. id=1340 name=Conversion rarity=U color=White type=Enchantment mana={2}{W}{W} [/card] [card] text=As Copy Artifact comes into play, you may choose an artifact in play. If you do, Copy Artifact comes into play as a copy of that artifact. It's still an enchantment. id=1195 name=Copy Artifact rarity=R color=Blue type=Enchantment mana={1}{U} [/card] [card] text=Remove Darkpact from your deck before playing if you're not playing for ante. You own target card in the ante. Exchange that card with the top of your library. id=1150 name=Darkpact rarity=R color=Black type=Sorcery mana={B}{B}{B} [/card] [card] text=Remove Demonic Attorney from your deck before playing if you're not playing for ante. Each player antes the top card of his or her library. id=1153 name=Demonic Attorney rarity=R color=Black type=Sorcery mana={1}{B}{B} [/card] [card] text={T}: Destroy target land. At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. id=1154 name=Demonic Hordes rarity=R color=Black type=Creature mana={3}{B}{B}{B} power=5 subtype=Demon toughness=5 [/card] [card] text=Search your library for a card and put that card into your hand. Then shuffle your library. id=1155 name=Demonic Tutor rarity=U color=Black type=Sorcery mana={1}{B} [/card] [card] text=Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, remove it from the game instead. id=1283 name=Disintegrate rarity=C color=Red type=Sorcery mana={X}{R} [/card] [card] text=Target player plays a mana ability of each land he or she controls, then empties his or her mana pool. Add mana to your mana pool equal to the type and amount emptied from that player's mana pool this way. id=1198 name=Drain Power rarity=R color=Blue type=Sorcery mana={U}{U} [/card] [card] text={T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Play this ability only during your upkeep. id=1286 name=Dwarven Weaponsmith rarity=U color=Red type=Creature mana={1}{R} power=1 subtype=Dwarf toughness=1 [/card] [card] text=All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}." id=1199 name=Energy Flux rarity=U color=Blue type=Enchantment mana={2}{U} [/card] [card] text=Enchant land Enchanted land is a Swamp. id=1160 name=Evil Presence rarity=U color=Black type=Enchantment mana={B} subtype=Aura [/card] [card] text=Prevent all combat damage that would be dealt this turn. id=1244 name=Fog rarity=C color=Green type=Instant mana={G} [/card] [card] text=Copy target instant or sorcery spell, except that it copies Fork's color. You may choose new targets for the copy. id=1294 name=Fork rarity=R color=Red type=Instant mana={R}{R} [/card] [card] text=Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. id=1246 name=Fungusaur rarity=R color=Green type=Creature mana={3}{G} power=2 subtype=Fungusaur toughness=2 [/card] [card] text=As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. {T}: Target land becomes a Forest until Gaea's Liege leaves play. id=1247 name=Gaea's Liege rarity=R color=Green type=Creature mana={3}{G}{G}{G} power=* subtype=Avatar toughness=* [/card] [card] text=White spells and activated abilities of white enchantments cost {3} more to play. id=1163 name=Gloom rarity=U color=Black type=Enchantment mana={2}{B} [/card] [card] text=Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could play an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. id=1347 name=Guardian Angel rarity=C color=White type=Instant mana={X}{W} [/card] [card] text=Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn. id=1348 name=Healing Salve rarity=C color=White type=Instant mana={W} [/card] [card] text={1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. id=1116 name=Jade Monolith rarity=R color=Artifact type=Artifact mana={4} [/card] [card] text=Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. id=1120 name=Juggernaut rarity=U color=Artifact type=Artifact Creature mana={4} power=5 subtype=Juggernaut toughness=3 [/card] [card] text=You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. id=1122 name=Library of Leng rarity=U color=Artifact type=Artifact mana={1} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) All creatures able to block enchanted creature do so. id=1261 name=Lure rarity=U color=Green type=Enchantment mana={1}{G}{G} subtype=Aura [/card] [card] text=Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk.") (This effect doesn't end at end of turn.) id=1207 name=Magical Hack rarity=R color=Blue type=Instant mana={U} [/card] [card] text=Blue creatures don't untap during their controllers' untap steps. Blue creatures have "At the beginning of your upkeep, you may pay {4}. If you do, untap this creature." id=1304 name=Magnetic Mountain rarity=R color=Red type=Enchantment mana={1}{R}{R} [/card] [card] text=Whenever a player taps a land for mana, that player adds one mana of that type to his or her mana pool. id=1305 name=Mana Flare rarity=R color=Red type=Enchantment mana={2}{R} [/card] [card] text=Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. id=1306 name=Manabarbs rarity=R color=Red type=Enchantment mana={3}{R} [/card] [card] text=Creatures with power 3 or greater don't untap during their controllers' untap steps. id=1125 name=Meekstone rarity=R color=Artifact type=Artifact mana={1} [/card] [card] text=Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it. id=1307 name=Mijae Djinn rarity=R color=Red type=Creature mana={R}{R}{R} power=6 subtype=Djinn toughness=3 [/card] [card] text=Banding At the beginning of your upkeep, unless you discard a card, tap Mishra's War Machine and it deals 3 damage to you. abilities=Banding id=1127 name=Mishra's War Machine rarity=R color=Artifact type=Artifact Creature mana={7} power=5 toughness=5 [/card] [card] text=Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three creature cards above it, you may put Nether Shadow into play. abilities=haste id=1168 name=Nether Shadow rarity=R color=Black type=Creature mana={B}{B} power=1 subtype=Spirit toughness=1 [/card] [card] text={T}: Target non-Wall creature the active player controls attacks this turn, if able. At end of turn, if that creature didn't attack this turn, destroy it. Ignore this effect if that player didn't control the creature continuously since the beginning of the turn. Play this ability only during an opponent's turn before attackers are declared. id=1169 name=Nettling Imp rarity=U color=Black type=Creature mana={2}{B} power=1 subtype=Imp toughness=1 [/card] [card] text=Nevinyrral's Disk comes into play tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. id=1128 name=Nevinyrral's Disk rarity=R color=Artifact type=Artifact mana={4} [/card] [card] text=When Onulet is put into a graveyard from play, you gain 2 life. id=1130 name=Onulet rarity=R color=Artifact type=Artifact Creature mana={3} power=2 toughness=2 [/card] [card] text={0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may play this ability, but only if he or she owns Personal Incarnation. When Personal Incarnation is put into a graveyard from play, its owner loses half his or her life, rounded up. id=1357 name=Personal Incarnation rarity=R color=White type=Creature mana={3}{W}{W}{W} power=6 subtype=Avatar toughness=6 [/card] [card] text=Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. abilities=flying id=1211 name=Phantasmal Forces rarity=U color=Blue type=Creature mana={3}{U} power=4 subtype=Phantasm toughness=1 [/card] [card] text=Enchant land As Phantasmal Terrain comes into play, choose a basic land type. Enchanted land's type is the chosen type. id=1212 name=Phantasmal Terrain rarity=C color=Blue type=Enchantment mana={U}{U} subtype=Aura [/card] [card] text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands he or she controls and empties his or her mana pool. id=1216 name=Power Sink rarity=C color=Blue type=Instant mana={X}{U} [/card] [card] text=Primal Clay comes into play as your choice of a 3/3 artifact creature; a 2/2 artifact creature with flying; or a 1/6 Wall artifact creature with defender. id=1132 name=Primal Clay rarity=R color=Artifact type=Artifact Creature mana={4} power=* toughness=* [/card] [card] text=The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. id=1361 name=Reverse Damage rarity=R color=White type=Instant mana={1}{W}{W} [/card] [card] text=Rock Hydra comes into play with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Play this ability only during your upkeep. id=1314 name=Rock Hydra rarity=R color=Red type=Creature mana={X}{R}{R} power=0 subtype=Hydra toughness=0 [/card] [card] text={2}: Rocket Launcher deals 1 damage to target creature or player. Sacrifice Rocket Launcher at end of turn. Play this ability only if you've controlled Rocket Launcher continuously since the most recent beginning of your turn. id=1133 name=Rocket Launcher rarity=R color=Artifact type=Artifact mana={4} [/card] [card] text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. id=1364 name=Samite Healer rarity=C color=White type=Creature mana={1}{W} power=1 subtype=Human Cleric toughness=1 [/card] [card] text=At end of turn, put a corpse counter on Scavenging Ghoul for each creature put into a graveyard from play that turn. Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. id=1178 name=Scavenging Ghoul rarity=U color=Black type=Creature mana={3}{B} power=2 subtype=Ghoul toughness=2 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire. abilities=flying id=1179 name=Sengir Vampire rarity=U color=Black type=Creature mana={3}{B}{B} power=4 subtype=Vampire toughness=4 [/card] [card] text=Play Siren's Call only during an opponent's turn and only before attackers are declared. Creatures the active player controls attack this turn if able. At end of turn, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. id=1222 name=Siren's Call rarity=U color=Blue type=Instant mana={U} [/card] [card] text=Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell.") (This effect doesn't end at end of turn.) id=1223 name=Sleight of Mind rarity=R color=Blue type=Instant mana={U} [/card] [card] text=Players can't untap more than one creature during their untap steps. id=1319 name=Smoke rarity=R color=Red type=Enchantment mana={R}{R} [/card] [card] text={T}: Target creature other than Sorceress Queen becomes 0/2 until end of turn. id=1181 name=Sorceress Queen rarity=R color=Black type=Creature mana={1}{B}{B} power=1 subtype=Sorceress toughness=1 [/card] [card] text=Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. id=1225 name=Stasis rarity=R color=Blue type=Enchantment mana={1}{U} [/card] [card] text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. At end of turn, destroy that creature. id=1320 name=Stone Giant rarity=U color=Red type=Creature mana={2}{R}{R} power=3 subtype=Giant toughness=4 [/card] [card] text={5}, {T}: Put a 1/1 Insect artifact creature token with flying named Wasp into play. (It can't be blocked except by creatures with flying or reach.) id=1138 name=The Hive rarity=R color=Artifact type=Artifact mana={5} [/card] [card] text=Each noncreature artifact loses its abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves play, this effect continues until end of turn. id=1269 name=Titania's Song rarity=R color=Green type=Enchantment mana={3}{G} [/card] [card] text=Whenever you play an enchantment spell, you may draw a card. id=1272 name=Verduran Enchantress rarity=R color=Green type=Creature mana={1}{G}{G} power=0 subtype=Human Druid toughness=2 [/card] [card] text=As Vesuvan Doppelganger comes into play, you may choose a creature in play. If you do, Vesuvan Doppelganger comes into play as a copy of that creature except for its color and gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except for its color. If you do, this creature gains this ability." id=1230 name=Vesuvan Doppelganger rarity=R color=Blue type=Creature mana={3}{U}{U} power=0 subtype=Doppelganger toughness=0 [/card] [card] text=As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. id=1368 name=Veteran Bodyguard rarity=R color=White type=Creature mana={3}{W}{W} power=2 subtype=Bodyguard toughness=5 [/card] [card] text=Enchant land Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool. id=1279 name=Wild Growth rarity=C color=Green type=Enchantment mana={G} subtype=Aura [/card] [card] text=As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. id=1141 name=Winter Orb rarity=R color=Artifact type=Artifact mana={2} [/card]