#include "PrecompiledHeader.h" #include "ExtraCost.h" #include "TargetChooser.h" #include "MTGCardInstance.h" #include "Translate.h" #include "Player.h" #include "Counters.h" #include "AllAbilities.h" #if !defined(QT_CONFIG) #include typedef boost::scoped_ptr ManaCostPtr; #else #include class ManaCostPtr : public QScopedPointer { public: ManaCostPtr(ManaCost*m) : QScopedPointer(m){ }; ManaCost* get() const {return data();}; }; #endif SUPPORT_OBJECT_ANALYTICS(ExtraCost) ExtraCost::ExtraCost(const std::string& inCostRenderString, TargetChooser *_tc, ManaCost * _costToPay) : tc(_tc),costToPay(_costToPay), source(NULL), target(NULL), mCostRenderString(inCostRenderString) { if (tc) tc->targetter = NULL; } ExtraCost::~ExtraCost() { SAFE_DELETE(costToPay); SAFE_DELETE(tc); } int ExtraCost::setSource(MTGCardInstance * _source) { source = _source; if (tc) { tc->source = _source; // this keeps the target chooser from being unable to select a creature with shroud/protections. tc->targetter = NULL; tc->Owner = source->controller(); } else { target = _source; } return 1; } void ExtraCost::Render() { if (!mCostRenderString.empty()) { WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT); mFont->SetScale(DEFAULT_MAIN_FONT_SCALE); mFont->SetColor(ARGB(255,255,255,255)); mFont->DrawString(mCostRenderString, 40, 20, JGETEXT_LEFT); } } int ExtraCost::setPayment(MTGCardInstance * card) { int result = 0; if (tc) { result = tc->addTarget(card); //this is flawed logic, we need to fix. if there is a target in list //we return targetready instead, the card is not pushed back into list //how ever, it is made the target becuase the result is 1 even if we couldnt //target it with the targetchooser. if (result) { target = card; } } if (costToPay && source->controller()->getManaPool()->canAfford(costToPay)) { result = 1; } return result; } //extra added manacost, or add a manacost as the cost of extra ExtraManaCost * ExtraManaCost::clone() const { ExtraManaCost * ec = NEW ExtraManaCost(*this); return ec; } ExtraManaCost::ExtraManaCost(ManaCost * costToPay) : ExtraCost("\nCost:",NULL, costToPay) { } int ExtraManaCost::tryToSetPayment(MTGCardInstance * card) { return 1; } int ExtraManaCost::isPaymentSet() { if (!source->controller()->getManaPool()->canAfford(costToPay)) { return 0; } return 1; } int ExtraManaCost::canPay() { if(!source->controller()->getManaPool()->canAfford(costToPay)) { return 0; } return 1; } int ExtraManaCost::doPay() { if (!source->controller()->getManaPool()->canAfford(costToPay)) return 0; source->controller()->getManaPool()->pay(costToPay); return 1; } //Snow cost SnowCost * SnowCost::clone() const { SnowCost * ec = NEW SnowCost(*this); return ec; } SnowCost::SnowCost() : ExtraCost("Snow Mana") { } int SnowCost::isPaymentSet() { if (source->controller()->getManaPool()->getConvertedCost()) { int result = 0; result += source->controller()->snowManaG; result += source->controller()->snowManaU; result += source->controller()->snowManaR; result += source->controller()->snowManaB; result += source->controller()->snowManaW; result += source->controller()->snowManaC; if (result) { if ((source->controller()->snowManaC && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{1}",NULL,source))) || (source->controller()->snowManaG && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{g}",NULL,source))) || (source->controller()->snowManaU && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{u}",NULL,source))) || (source->controller()->snowManaR && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{r}",NULL,source))) || (source->controller()->snowManaB && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{b}",NULL,source))) || (source->controller()->snowManaW && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{w}",NULL,source))) || (source->controller()->snowManaC && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{c}",NULL,source)))) return 1; else return 0; } } return 0; } int SnowCost::canPay() { return isPaymentSet(); } int SnowCost::doPay() { if (source->controller()->getManaPool()->getConvertedCost()) { int result = 0; result += source->controller()->snowManaG; result += source->controller()->snowManaU; result += source->controller()->snowManaR; result += source->controller()->snowManaB; result += source->controller()->snowManaW; result += source->controller()->snowManaC; if (result) { // Avoided double payments for Snow Mana cost if (source->controller()->snowManaC && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{1}",NULL,source))) { //source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{1}",NULL,source)); source->controller()->snowManaC -= 1; } else if (source->controller()->snowManaG && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{g}",NULL,source))) { //source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{g}",NULL,source)); source->controller()->snowManaG -= 1; } else if (source->controller()->snowManaU && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{u}",NULL,source))) { //source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{u}",NULL,source)); source->controller()->snowManaU -= 1; } else if (source->controller()->snowManaR && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{r}",NULL,source))) { //source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{r}",NULL,source)); source->controller()->snowManaR -= 1; } else if (source->controller()->snowManaB && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{b}",NULL,source))) { //source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{b}",NULL,source)); source->controller()->snowManaB -= 1; } else if (source->controller()->snowManaW && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{w}",NULL,source))) { //source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{w}",NULL,source)); source->controller()->snowManaW -= 1; } else if (source->controller()->snowManaC && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{c}",NULL,source))) { //source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{c}",NULL,source)); source->controller()->snowManaC -= 1; } else return 0; return 1; } } return 0; } //Energy Cost EnergyCost * EnergyCost::clone() const { EnergyCost * ec = NEW EnergyCost(*this); return ec; } EnergyCost::EnergyCost(int enc) : ExtraCost("Energy"),enc(enc) { } int EnergyCost::canPay() { if(source->controller()->energyCount >= enc) { return 1; } return 0; } int EnergyCost::doPay() { if(source->controller()->energyCount) { source->controller()->energyCount -= enc; return 1; } return 0; } //life cost LifeCost * LifeCost::clone() const { LifeCost * ec = NEW LifeCost(*this); if (tc) ec->tc = tc->clone(); return ec; } LifeCost::LifeCost(TargetChooser *_tc) : ExtraCost("Life", _tc) { } int LifeCost::canPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if (!_target) return 0; if (_target->controller()->life <= 0 || _target->controller()->inPlay()->hasAbility(Constants::CANTCHANGELIFE) || _target->controller()->opponent()->game->battlefield->hasAbility(Constants::CANTPAYLIFE) || _target->controller()->game->battlefield->hasAbility(Constants::CANTPAYLIFE)) { return 0; } return 1; } int LifeCost::doPay() { if (!target) return 0; MTGCardInstance * _target = (MTGCardInstance *) target; _target->controller()->loseLife(1, source); target = NULL; if (tc) tc->initTargets(); return 1; } //Specific life cost SpecificLifeCost * SpecificLifeCost::clone() const { SpecificLifeCost * ec = NEW SpecificLifeCost(*this); if (tc) ec->tc = tc->clone(); return ec; } SpecificLifeCost::SpecificLifeCost(TargetChooser *_tc, int slc) : ExtraCost("Life", _tc), slc(slc) { } int SpecificLifeCost::canPay() { if(source->controller()->life >= slc && !source->controller()->inPlay()->hasAbility(Constants::CANTCHANGELIFE) && !source->controller()->opponent()->game->battlefield->hasAbility(Constants::CANTPAYLIFE) && !source->controller()->game->battlefield->hasAbility(Constants::CANTPAYLIFE)) { return 1; } /*MTGCardInstance * _target = (MTGCardInstance *) target; if(_target->controller()->life >= slc && !_target->controller()->inPlay()->hasAbility(Constants::CANTCHANGELIFE) && !_target->controller()->opponent()->game->battlefield->hasAbility(Constants::CANTPAYLIFE) && !_target->controller()->game->battlefield->hasAbility(Constants::CANTPAYLIFE)) { return 1; }*/ return 0; } int SpecificLifeCost::doPay() { if (!target) return 0; MTGCardInstance * _target = (MTGCardInstance *) target; _target->controller()->loseLife(slc, source); target = NULL; if (tc) tc->initTargets(); return 1; } //life or Mana cost LifeorManaCost * LifeorManaCost::clone() const { LifeorManaCost * ec = NEW LifeorManaCost(*this); if (tc) ec->tc = tc->clone(); return ec; } ManaCost * LifeorManaCost::getManaCost() { return &manaCost; } LifeorManaCost::LifeorManaCost(TargetChooser *_tc, string manaType) : ExtraCost("Phyrexian Mana", _tc), manaType(manaType) { string buildType ="{"; buildType.append(manaType); buildType.append("}"); ManaCostPtr cost(ManaCost::parseManaCost(buildType)); manaCost.copy(cost.get()); } int LifeorManaCost::canPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if ( _target->controller()->life <= 1 || _target->controller()->inPlay()->hasAbility(Constants::CANTCHANGELIFE) || _target->controller()->opponent()->game->battlefield->hasAbility(Constants::CANTPAYLIFE) || _target->controller()->game->battlefield->hasAbility(Constants::CANTPAYLIFE)) { return _target->controller()->getManaPool()->canAfford(getManaCost()); } else if((_target->controller()->life > 1 || _target->controller()->getManaPool()->canAfford(getManaCost())) && (!_target->controller()->inPlay()->hasAbility(Constants::CANTCHANGELIFE) && !_target->controller()->opponent()->game->battlefield->hasAbility(Constants::CANTPAYLIFE) && !_target->controller()->game->battlefield->hasAbility(Constants::CANTPAYLIFE))) { return 1; } return 0; } int LifeorManaCost::doPay() { if (!target) return 0; MTGCardInstance * _target = (MTGCardInstance *) target; if (_target->controller()->getManaPool()->canAfford(&manaCost)) { _target->controller()->getManaPool()->pay(&manaCost); } else { _target->controller()->loseLife(2, source); } target = NULL; if (tc) tc->initTargets(); return 1; } //discard a card at random as a cost //DiscardRandom cost DiscardRandomCost * DiscardRandomCost::clone() const { DiscardRandomCost * ec = NEW DiscardRandomCost(*this); if (tc) ec->tc = tc->clone(); return ec; } DiscardRandomCost::DiscardRandomCost(TargetChooser *_tc) : ExtraCost("Discard Random", _tc) { } int DiscardRandomCost::canPay() { MTGGameZone * z = target->controller()->game->hand; int nbcards = z->nb_cards; if (nbcards < 1) return 0; if (nbcards == 1 && z->hasCard(source)) return 0; return 1; } int DiscardRandomCost::doPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if (target) { source->storedCard = target->createSnapShot(); _target->controller()->game->discardRandom(_target->controller()->game->hand, source); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //a choosen discard DiscardCost * DiscardCost::clone() const { DiscardCost * ec = NEW DiscardCost(*this); if (tc) ec->tc = tc->clone(); return ec; } DiscardCost::DiscardCost(TargetChooser *_tc) : ExtraCost("Discard", _tc) { } int DiscardCost::doPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if (target) { source->storedCard = target->createSnapShot(); WEvent * e = NEW WEventCardDiscard(target); GameObserver * game = target->owner->getObserver(); game->receiveEvent(e); _target->controller()->game->putInGraveyard(_target); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //cycling CycleCost * CycleCost::clone() const { CycleCost * ec = NEW CycleCost(*this); if (tc) ec->tc = tc->clone(); return ec; } CycleCost::CycleCost(TargetChooser *_tc) : ExtraCost("Cycle", _tc) { } int CycleCost::doPay() { MTGCardInstance * _source = (MTGCardInstance *) source; if (_source) { WEvent * e = NEW WEventCardDiscard(target);//cycling sends 2 events one for the discard and one for the specific cycle trigger GameObserver * game = _source->owner->getObserver(); game->receiveEvent(e); WEvent * e2 = NEW WEventCardCycle(_source); game->receiveEvent(e2); _source->controller()->game->putInGraveyard(_source); if (tc) tc->initTargets(); return 1; } return 0; } //to library cost ToLibraryCost * ToLibraryCost::clone() const { ToLibraryCost * ec = NEW ToLibraryCost(*this); if (tc) ec->tc = tc->clone(); return ec; } ToLibraryCost::ToLibraryCost(TargetChooser *_tc) : ExtraCost("Move to Library", _tc) { } int ToLibraryCost::doPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if (target) { source->storedCard = target->createSnapShot(); _target->controller()->game->putInLibrary(target); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //to graveyard cost ToGraveCost * ToGraveCost::clone() const { ToGraveCost * ec = NEW ToGraveCost(*this); if (tc) ec->tc = tc->clone(); return ec; } ToGraveCost::ToGraveCost(TargetChooser *_tc) : ExtraCost("Move to Graveyard", _tc) { } int ToGraveCost::doPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if (target) { source->storedCard = target->createSnapShot(); _target->controller()->game->putInGraveyard(target); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //Mill yourself as a cost MillCost * MillCost::clone() const { MillCost * ec = NEW MillCost(*this); if (tc) ec->tc = tc->clone(); return ec; } MillCost::MillCost(TargetChooser *_tc) : ExtraCost("Deplete", _tc) { } int MillCost::canPay() { MTGGameZone * z = target?target->controller()->game->library:source->controller()->game->library; int nbcards = z->nb_cards; if (nbcards < 1) return 0; return 1; } int MillCost::doPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if (target) { source->storedCard = (MTGCardInstance*)_target->controller()->game->library->cards[_target->controller()->game->library->nb_cards - 1]->createSnapShot(); _target->controller()->game->putInZone( _target->controller()->game->library->cards[_target->controller()->game->library->nb_cards - 1], _target->controller()->game->library, _target->controller()->game->graveyard); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } MillExileCost::MillExileCost(TargetChooser *_tc) : MillCost(_tc) { // override the base string here mCostRenderString = "Deplete To Exile"; } int MillExileCost::doPay() { MTGCardInstance * _target = (MTGCardInstance *) target; source->storedCard = (MTGCardInstance*)_target->controller()->game->library->cards[_target->controller()->game->library->nb_cards - 1]->createSnapShot(); if (target) { _target->controller()->game->putInZone( _target->controller()->game->library->cards[_target->controller()->game->library->nb_cards - 1], _target->controller()->game->library, _target->controller()->game->exile); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //sac all lands cost SacLandsCost * SacLandsCost::clone() const { SacLandsCost * ec = NEW SacLandsCost(*this); if (tc) ec->tc = tc->clone(); return ec; } SacLandsCost::SacLandsCost(TargetChooser *_tc) : ExtraCost("Sacrifice All Lands", _tc) { } int SacLandsCost::doPay() { MTGGameZone * zone = source->controller()->game->inPlay; for (int j = zone->nb_cards - 1; j >= 0; j--) { MTGCardInstance * card = zone->cards[j]; if(card->isLand() && !card->has(Constants::CANTBESACRIFIED)) { if (card) { MTGCardInstance * beforeCard = card; source->storedCard = card->createSnapShot(); card->controller()->game->putInGraveyard(card); WEvent * e = NEW WEventCardSacrifice(beforeCard,card); GameObserver * game = card->owner->getObserver(); game->receiveEvent(e); } } } return 1; } //unattach cost UnattachCost * UnattachCost::clone() const { UnattachCost * ec = NEW UnattachCost(*this); return ec; } UnattachCost::UnattachCost(MTGCardInstance * realSource) : ExtraCost("Unattach"),rSource(realSource) { } int UnattachCost::isPaymentSet() { if (rSource && !rSource->target) { return 0; } return 1; } int UnattachCost::canPay() { return isPaymentSet(); } int UnattachCost::doPay() { MTGCardInstance * _source = (MTGCardInstance *) source; if(_source != rSource) _source = rSource;//for debugging purposes I let it set what it thinks is the source. if (_source) { GameObserver * game = _source->getObserver(); for (size_t i = 1; i < game->mLayers->actionLayer()->mObjects.size(); i++) { MTGAbility * a = ((MTGAbility *) game->mLayers->actionLayer()->mObjects[i]); AEquip * eq = dynamic_cast (a); if (eq && eq->source == _source) { ((AEquip*)a)->unequip(); } } return 1; } return 0; } //Tap cost TapCost * TapCost::clone() const { TapCost * ec = NEW TapCost(*this); return ec; } TapCost::TapCost() : ExtraCost("Tap") { } int TapCost::isPaymentSet() { if (source && (source->isTapped() || source->hasSummoningSickness())) { return 0; } return 1; } int TapCost::canPay() { return isPaymentSet(); } int TapCost::doPay() { MTGCardInstance * _source = (MTGCardInstance *) source; if (_source) { _source->tap(); return 1; } return 0; } //unTap cost UnTapCost * UnTapCost::clone() const { UnTapCost * ec = NEW UnTapCost(*this); return ec; } UnTapCost::UnTapCost() : ExtraCost("Untap") { } int UnTapCost::isPaymentSet() { /*602.5a A creature's activated ability with the tap symbol ({T}) or the untap symbol ({Q}) * in its activation cost can't be activated unless the creature has been under its * controller's control since the start of his or her most recent turn. * Ignore this rule for creatures with haste (see rule 702.10). As of 6/1/2014 Comprehensive Rules */ if (source && (!source->isTapped() || source->hasSummoningSickness())) { return 0; } return 1; } int UnTapCost::canPay() { return isPaymentSet(); } int UnTapCost::doPay() { MTGCardInstance * _source = (MTGCardInstance *) source; if (_source) { _source->untap(); return 1; } return 0; } //Tap target cost TapTargetCost * TapTargetCost::clone() const { TapTargetCost * ec = NEW TapTargetCost(*this); if (tc) ec->tc = tc->clone(); return ec; } TapTargetCost::TapTargetCost(TargetChooser *_tc, bool crew) : ExtraCost("Tap Target", _tc), crew(crew) { } int TapTargetCost::isPaymentSet() { if (target && target->isTapped()) { tc->removeTarget(target); target->isExtraCostTarget = false; target = NULL; return 0; } if (crew && target && target->has(Constants::CANTCREW)) { tc->removeTarget(target); target->isExtraCostTarget = false; target = NULL; return 0; } if (target) return 1; return 0; } int TapTargetCost::doPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if (target) { source->storedCard = target->createSnapShot(); _target->tap(); //crew ability if(crew) { if(_target->getCrewAbility().size()) { AbilityFactory af(_target->getObserver()); MTGAbility * a = af.parseMagicLine(_target->getCrewAbility(), -1, NULL, source,false,true); MTGAbility * crewAbility = a->clone(); SAFE_DELETE(a); crewAbility->oneShot = true; crewAbility->canBeInterrupted = false; crewAbility->target = source; crewAbility->resolve(); SAFE_DELETE(crewAbility); } } //end target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //untap other as a cost UnTapTargetCost * UnTapTargetCost::clone() const { UnTapTargetCost * ec = NEW UnTapTargetCost(*this); if (tc) ec->tc = tc->clone(); return ec; } UnTapTargetCost::UnTapTargetCost(TargetChooser *_tc) : ExtraCost("Untap Target", _tc) { } int UnTapTargetCost::isPaymentSet() { if (target && !target->isTapped()) { tc->removeTarget(target); target->isExtraCostTarget = false; target = NULL; return 0; } if (target) return 1; return 0; } int UnTapTargetCost::doPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if (target) { source->storedCard = target->createSnapShot(); _target->untap(); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //exile as cost ExileTargetCost * ExileTargetCost::clone() const { ExileTargetCost * ec = NEW ExileTargetCost(*this); if (tc) ec->tc = tc->clone(); return ec; } ExileTargetCost::ExileTargetCost(TargetChooser *_tc) : ExtraCost("Exile Target", _tc) { } int ExileTargetCost::doPay() { if (target) { source->storedCard = target->createSnapShot(); target->controller()->game->putInExile(target); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //Bounce as cost BounceTargetCost * BounceTargetCost::clone() const { BounceTargetCost * ec = NEW BounceTargetCost(*this); if (tc) ec->tc = tc->clone(); return ec; } BounceTargetCost::BounceTargetCost(TargetChooser *_tc) : ExtraCost("Move to Hand", _tc) { } int BounceTargetCost::doPay() { if (target) { source->storedCard = target->createSnapShot(); target->controller()->game->putInHand(target); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //Bounce as cost for ninja Ninja * Ninja::clone() const { Ninja * ec = NEW Ninja(*this); if (tc) ec->tc = tc->clone(); return ec; } Ninja::Ninja(TargetChooser *_tc) : ExtraCost("Choose Unblocked Card", _tc) { } int Ninja::canPay() { if(source->getObserver()->getCurrentGamePhase() != MTG_PHASE_COMBATBLOCKERS) return 0; return 1; } int Ninja::isPaymentSet() { if (target && ((target->isAttacker() && target->isBlocked()) || target->isAttacker() < 1 || target->getObserver()->getCurrentGamePhase() != MTG_PHASE_COMBATBLOCKERS)) { tc->removeTarget(target); target = NULL; return 0; } if (target) return 1; return 0; } int Ninja::doPay() { if (target) { target->controller()->game->putInHand(target); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //endbouncetargetcostforninja //Convoke Convoke * Convoke::clone() const { Convoke * ec = NEW Convoke(*this); if (tc) ec->tc = tc->clone(); return ec; } Convoke::Convoke(TargetChooser *_tc) : ExtraCost("Choose Cards To Tap", _tc) { } int Convoke::canPay() { return isPaymentSet(); } int Convoke::isPaymentSet() { if (target && target->isTapped()) { tc->removeTarget(target); target->isExtraCostTarget = false; target = NULL; return 0; } ManaCost * toReduce = getReduction(); if (target && (!source->controller()->getManaPool()->canAfford(toReduce))) { target = NULL; SAFE_DELETE(toReduce); return 0; } if (target && (source->controller()->getManaPool()->canAfford(toReduce))) { SAFE_DELETE(toReduce); return 1; } SAFE_DELETE(toReduce); return 0; } ManaCost * Convoke::getReduction() { ManaCost * toReduce = NEW ManaCost(source->getManaCost()); tc->maxtargets = source->getManaCost()->getConvertedCost(); if (tc->getNbTargets()) { vectortargetlist = tc->getTargetsFrom(); for (vector::iterator it = targetlist.begin(); it != targetlist.end(); it++) { bool next = false; for (int i = Constants::MTG_COLOR_GREEN; i <= Constants::MTG_COLOR_WHITE; ++i) { if (next == true) break; MTGCardInstance * targetCard = dynamic_cast(*it); if ((targetCard->getManaCost()->hasColor(i) || targetCard->hasColor(i)) && toReduce->hasColor(i)) { toReduce->remove(i, 1); next = true; } else { toReduce->remove(Constants::MTG_COLOR_ARTIFACT, 1); next = true; } } } //if we didnt find it payable one way, lets try again backwards. if (!source->controller()->getManaPool()->canAfford(toReduce)) { SAFE_DELETE(toReduce); toReduce = NEW ManaCost(source->getManaCost()); for (vector::reverse_iterator it = targetlist.rbegin(); it != targetlist.rend(); it++) { bool next = false; for (int i = Constants::MTG_COLOR_GREEN; i <= Constants::MTG_COLOR_WHITE; ++i) { if (next == true) break; MTGCardInstance * targetCard = dynamic_cast(*it); if ((targetCard->getManaCost()->hasColor(i) || targetCard->hasColor(i)) && toReduce->hasColor(i)) { toReduce->remove(i, 1); next = true; } else { toReduce->remove(Constants::MTG_COLOR_ARTIFACT, 1); next = true; } } } } } return toReduce; } int Convoke::doPay() { if (target && tc->getNbTargets()) { ManaCost * toReduce = getReduction(); target->controller()->getManaPool()->pay(toReduce); SAFE_DELETE(toReduce); vectortargetlist = tc->getTargetsFrom(); for (vector::iterator it = targetlist.begin(); it != targetlist.end(); it++) { MTGCardInstance * targetCard = dynamic_cast(*it); source->storedCard = targetCard->createSnapShot(); targetCard->tap(); } if (tc) tc->initTargets(); return 1; } return 0; } //DELVE Delve * Delve::clone() const { Delve * ec = NEW Delve(*this); if (tc) ec->tc = tc->clone(); return ec; } Delve::Delve(TargetChooser *_tc) : ExtraCost("Choose Cards To Exile", _tc) { } int Delve::canPay() { return isPaymentSet(); } int Delve::isPaymentSet() { ManaCost * toReduce = NEW ManaCost(source->getManaCost()); tc->maxtargets = source->getManaCost()->getCost(Constants::MTG_COLOR_ARTIFACT); if (tc->getNbTargets()) { toReduce->remove(Constants::MTG_COLOR_ARTIFACT, tc->getNbTargets()); } if (target && (!source->controller()->getManaPool()->canAfford(toReduce))) { target = NULL; SAFE_DELETE(toReduce); return 0; } if (target && (source->controller()->getManaPool()->canAfford(toReduce))) { if (target->getObserver()->guiOpenDisplay) target->getObserver()->ButtonPressed(target->getObserver()->guiOpenDisplay); SAFE_DELETE(toReduce); return 1; } SAFE_DELETE(toReduce); return 0; } int Delve::doPay() { if (target && tc->getNbTargets()) { ManaCost * toReduce = NEW ManaCost(source->getManaCost()); toReduce->remove(Constants::MTG_COLOR_ARTIFACT, tc->getNbTargets()); target->controller()->getManaPool()->pay(toReduce); SAFE_DELETE(toReduce); vectortargetlist = tc->getTargetsFrom(); for (vector::iterator it = targetlist.begin(); it != targetlist.end(); it++) { MTGCardInstance * targetCard = dynamic_cast(*it); source->storedCard = targetCard->createSnapShot(); targetCard->controller()->game->putInExile(targetCard); } if (tc) tc->initTargets(); return 1; } return 0; } //IMPROVISE Improvise * Improvise::clone() const { Improvise * ec = NEW Improvise(*this); if (tc) ec->tc = tc->clone(); return ec; } Improvise::Improvise(TargetChooser *_tc) : ExtraCost("Choose Artifacts to Tap", _tc) { } int Improvise::canPay() { return isPaymentSet(); } int Improvise::isPaymentSet() { ManaCost * toReduce = NEW ManaCost(source->getManaCost()); tc->maxtargets = source->getManaCost()->getCost(Constants::MTG_COLOR_ARTIFACT); if (tc->getNbTargets()) { toReduce->remove(Constants::MTG_COLOR_ARTIFACT, tc->getNbTargets()); } if (target && (!source->controller()->getManaPool()->canAfford(toReduce))) { target = NULL; SAFE_DELETE(toReduce); return 0; } if (target && (source->controller()->getManaPool()->canAfford(toReduce))) { /*if (target->getObserver()->guiOpenDisplay) target->getObserver()->ButtonPressed(target->getObserver()->guiOpenDisplay);*/ SAFE_DELETE(toReduce); return 1; } SAFE_DELETE(toReduce); return 0; } int Improvise::doPay() { if (target && tc->getNbTargets()) { ManaCost * toReduce = NEW ManaCost(source->getManaCost()); toReduce->remove(Constants::MTG_COLOR_ARTIFACT, tc->getNbTargets()); target->controller()->getManaPool()->pay(toReduce); SAFE_DELETE(toReduce); vectortargetlist = tc->getTargetsFrom(); for (vector::iterator it = targetlist.begin(); it != targetlist.end(); it++) { MTGCardInstance * targetCard = dynamic_cast(*it); source->storedCard = targetCard->createSnapShot(); targetCard->tap(); } if (tc) tc->initTargets(); return 1; } return 0; } /////////////// //Sacrifice target as cost for Offering Offering * Offering::clone() const { Offering * ec = NEW Offering(*this); if (tc) ec->tc = tc->clone(); return ec; } Offering::Offering(TargetChooser *_tc,bool emerge) : ExtraCost("Choose Creature to Offer", _tc), emerge(emerge) { } int Offering::canPay() { if (target && target->has(Constants::CANTBESACRIFIED)) return 0; if (emerge) { if (target) { ManaCost * reduced = NEW ManaCost(source->getManaCost()->getAlternative()); reduced->extraCosts = NULL; reduced->remove(Constants::MTG_COLOR_ARTIFACT, target->getManaCost()->getConvertedCost()); if (target && (!source->controller()->getManaPool()->canAfford(reduced))) { tc->removeTarget(target); target = NULL; SAFE_DELETE(reduced); return 0; } if (target && source->controller()->getManaPool()->canAfford(reduced)) { SAFE_DELETE(reduced); return 1; } } } else { if (target) { ManaCost * diff = source->getManaCost()->Diff(target->getManaCost()); if (target && (!source->controller()->getManaPool()->canAfford(source->getManaCost()->Diff(target->getManaCost())))) { SAFE_DELETE(diff); tc->removeTarget(target); target = NULL; return 0; } if (target && (source->controller()->getManaPool()->canAfford(source->getManaCost()->Diff(target->getManaCost())))) { SAFE_DELETE(diff); return 1; } } } return 0; } int Offering::isPaymentSet() { if (emerge) { if (target) { ManaCost * reduced = NEW ManaCost(source->getManaCost()->getAlternative()); reduced->extraCosts = NULL; reduced->remove(Constants::MTG_COLOR_ARTIFACT, target->getManaCost()->getConvertedCost()); if (target && (!source->controller()->getManaPool()->canAfford(reduced))) { tc->removeTarget(target); target = NULL; SAFE_DELETE(reduced); return 0; } if (target && source->controller()->getManaPool()->canAfford(reduced)) { SAFE_DELETE(reduced); return 1; } } } else { if (target) { ManaCost * diff = source->getManaCost()->Diff(target->getManaCost()); if (target && (!source->controller()->getManaPool()->canAfford(diff))) { SAFE_DELETE(diff); tc->removeTarget(target); target = NULL; return 0; } if (target && (source->controller()->getManaPool()->canAfford(diff))) { SAFE_DELETE(diff); return 1; } } } return 0; } int Offering::doPay() { if (target) { if (emerge) { ManaCost * reduced = NEW ManaCost(source->getManaCost()->getAlternative()); reduced->extraCosts = NULL; reduced->remove(Constants::MTG_COLOR_ARTIFACT, target->getManaCost()->getConvertedCost()); target->controller()->getManaPool()->pay(reduced); SAFE_DELETE(reduced); } else { ManaCost * diff = source->getManaCost()->Diff(target->getManaCost()); target->controller()->getManaPool()->pay(diff); SAFE_DELETE(diff); } MTGCardInstance * beforeCard = target; source->storedCard = target->createSnapShot(); target->controller()->game->putInGraveyard(target); WEvent * e = NEW WEventCardSacrifice(beforeCard,target); GameObserver * game = target->owner->getObserver(); game->receiveEvent(e); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //------------------------------------------------------------ SacrificeCost * SacrificeCost::clone() const { SacrificeCost * ec = NEW SacrificeCost(*this); if (tc) ec->tc = tc->clone(); return ec; } SacrificeCost::SacrificeCost(TargetChooser *_tc) : ExtraCost("Sacrifice", _tc) { } int SacrificeCost::canPay() { if (target && target->has(Constants::CANTBESACRIFIED)) return 0; return 1; } int SacrificeCost::doPay() { if (target) { MTGCardInstance * beforeCard = target; source->storedCard = target->createSnapShot(); target->controller()->game->putInGraveyard(target); WEvent * e = NEW WEventCardSacrifice(beforeCard,target); GameObserver * game = target->owner->getObserver(); game->receiveEvent(e); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //Counter costs CounterCost * CounterCost::clone() const { CounterCost * ec = NEW CounterCost(*this); if (tc) ec->tc = tc->clone(); if (counter) ec->counter = NEW Counter(counter->target, counter->name.c_str(), counter->power, counter->toughness); //TODO: counter can be NULL at this point, what do we set ec->counter->nb to if it is? if (ec->counter != NULL) ec->counter->nb = counter->nb; return ec; } CounterCost::CounterCost(Counter * _counter, TargetChooser *_tc) : ExtraCost("Counters", _tc) { counter = _counter; hasCounters = 0; } int CounterCost::setPayment(MTGCardInstance *card) { if (tc) { int result = tc->addTarget(card); if (result) { if (counter->nb >= 0) return 1; //add counters always possible target = card; Counter * targetCounter = target->counters->hasCounter(counter->name.c_str(), counter->power, counter->toughness); if (targetCounter && targetCounter->nb >= -counter->nb) { hasCounters = 1; return result; } } } return 0; } int CounterCost::isPaymentSet() { if (!target) return 0; if (counter->nb >= 0) return 1; //add counters always possible Counter * targetCounter = target->counters->hasCounter(counter->name.c_str(), counter->power, counter->toughness); if (targetCounter && targetCounter->nb >= -counter->nb) { hasCounters = 1; } if (target && hasCounters) return 1; return 0; } int CounterCost::canPay() { // if target needs to be chosen, then move on. if (tc) return 1; if (counter->nb >= 0) return 1; //add counters always possible // otherwise, move on only if target has enough counters Counter * targetCounter = NULL; if(target) { targetCounter = target->counters->hasCounter(counter->name.c_str(), counter->power, counter->toughness); } else { targetCounter = source->counters->hasCounter(counter->name.c_str(), counter->power, counter->toughness); } if (targetCounter && targetCounter->nb >= -counter->nb) { return 1; } return 0; } int CounterCost::doPay() { if (!target) return 0; if (counter->nb >= 0) { //Add counters as a cost for (int i = 0; i < counter->nb; i++) {//send no event because its a cost not an effect... for doubling season target->counters->addCounter(counter->name.c_str(), counter->power, counter->toughness, true); } if (tc) tc->initTargets(); target = NULL; return 1; } //remove counters as a cost if (hasCounters) { for (int i = 0; i < -counter->nb; i++) { target->counters->removeCounter(counter->name.c_str(), counter->power, counter->toughness); } hasCounters = 0; if (tc) tc->initTargets(); target = NULL; return 1; } if (tc) tc->initTargets(); target = NULL; return 0; } CounterCost::~CounterCost() { SAFE_DELETE(counter); } // //Container // ExtraCosts::ExtraCosts() { action = NULL; source = NULL; } ExtraCosts * ExtraCosts::clone() const { ExtraCosts * ec = NEW ExtraCosts(*this); ec->costs.clear(); for (size_t i = 0; i < costs.size(); i++) { ec->costs.push_back(costs[i]->clone()); } return ec; } void ExtraCosts::Render() { //TODO cool window and stuff... for (size_t i = 0; i < costs.size(); i++) { costs[i]->Render(); } } int ExtraCosts::setAction(MTGAbility * _action, MTGCardInstance * _card) { action = _action; source = _card; source->storedCard = NULL; for (size_t i = 0; i < costs.size(); i++) { costs[i]->setSource(_card); } return 1; } int ExtraCosts::reset() { action = NULL; source->storedCard = NULL; source = NULL; //TODO set all payments to "unset" return 1; } int ExtraCosts::tryToSetPayment(MTGCardInstance * card) { for (size_t i = 0; i < costs.size(); i++) { if(!costs[i]->isPaymentSet()) { for(size_t k = 0; k < costs.size(); k++) { if (card == costs[k]->target) { //tapping or sacrificing a target to pay for its own cost //is allowed, unless the source is already being tapped and contains a tap target //or sacced and contains a sactarget //cost like {t}{s(creature)} the source is allowed to be targeted for this //if it is a creature. these cases below should be added whenever we a need //for extra cost that have both a source and target version used on cards. if (dynamic_cast(costs[k])) { for (size_t tapCheck = 0; tapCheck < costs.size(); tapCheck++) { if (dynamic_cast(costs[tapCheck])) { return 0;//{t}{t(creature)} } } } else if (SacrificeCost * checking = dynamic_cast(costs[k])) { for (size_t sacCheck = 0; sacCheck < costs.size(); sacCheck++) { SacrificeCost * checking2 = dynamic_cast(costs[sacCheck]); if (checking2) if ((checking->tc != NULL && checking2->tc == NULL) || (checking->tc == NULL && checking2->tc != NULL)) { return 0; //{s}{s(creature)} } } } else return 0; } } if (int result = costs[i]->setPayment(card)) { //card->isExtraCostTarget = true;//moved to gameobserver, flawed logic was setting this to true even when it wasnt really a target return result; } } } return 0; } int ExtraCosts::isPaymentSet() { for (size_t i = 0; i < costs.size(); i++) { if (!costs[i]->isPaymentSet()) return 0; } return 1; } int ExtraCosts::canPay() { for (size_t i = 0; i < costs.size(); i++) { if (!costs[i]->canPay()) { if(costs[i]->target) costs[i]->target->isExtraCostTarget = false; return 0; } } return 1; } int ExtraCosts::doPay() { int result = 0; for (size_t i = 0; i < costs.size(); i++) { if(costs[i]->target)//todo deprecate this let gameobserver control this. { costs[i]->target->isExtraCostTarget = false; } if (costs[i]->tc) { vectortargetlist = costs[i]->tc->getTargetsFrom(); for (vector::iterator it = targetlist.begin(); it != targetlist.end(); it++) { costs[i]->target = dynamic_cast(*it); costs[i]->doPay(); } } else result += costs[i]->doPay(); } return result; } ExtraCosts::~ExtraCosts() { for (size_t i = 0; i < costs.size(); i++) { SAFE_DELETE(costs[i]); } } void ExtraCosts::Dump() { DebugTrace("=====\nDumping ExtraCosts=====\n"); DebugTrace("NbElements: " << costs.size()); }