#Set : Onslaught #Version: 4.1.0a [card] text=Destroy target enchantment. id=41152 name=Demystify target=Enchantment auto=destroy mana={W} type=Instant rarity=C [/card] [card] text=You control enchanted land. id=41463 name=Annex target=Land color=blue alias=1194 mana={2}{U}{U} type=Enchantment subtype=Aura rarity=U [/card] [card] text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented. id=40537 name=Pinpoint Avalanche target=creature auto=damage:4 mana={3}{R}{R} type=Instant rarity=C [/card] [card] text=Searing Flesh deals 7 damage to target opponent. id=35386 name=Searing Flesh target=player auto=damage:7 mana={6}{R} type=Sorcery rarity=U [/card] [card] text=Shock deals 2 damage to target creature or player. id=39482 name=Shock target=creature,player auto=damage:2 mana={R} type=Instant rarity=C [/card] [card] text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. id=43736 name=Threaten target=creature alias=1194 auto=untap target(creature) auto=haste mana={2}{R} type=Sorcery rarity=U [/card] [card] text=Enchanted creature gets +8/+8 and has trample. id=34684 name=Mythic Proportions target=creature auto=:8/8 auto=trample mana={4}{G}{G}{G} type=Enchantment subtype=Aura rarity=R [/card] [card] text=Destroy target artifact or enchantment. id=35414 name=Naturalize target=artifact,enchantment auto=destroy mana={1}{G} type=Instant rarity=C [/card] [card] text={T}: Add {1} to your mana pool. {W}{T}: Target Soldier gets +1/+1 until end of turn. id=13210 name=Daru Encampment auto={T}: add {1} auto={W}{T}:1/1 target(soldier) type=Land rarity=U [/card] [card] text={T}: Add {1} to your mana pool. {1}{R}, Tap: Target Goblin gets +2/+0 until end of turn. id=13012 name=Goblin Burrows auto={T}: add {1} auto={1}{R}{T}:2/0 target(goblin) type=Land rarity=U [/card] [card] text={W} id=40121 name=Plains auto={T}: add {W} type=Land rarity=L [/card] [card] text={W} id=40122 name=Plains auto={T}: add {W} type=Land rarity=L [/card] [card] text={W} id=40123 name=Plains auto={T}: add {W} type=Land rarity=L [/card] [card] text={W} id=40124 name=Plains auto={T}: add {W} type=Land rarity=L [/card] [card] text={U} id=40119 name=Island auto={T}: add {U} type=Land rarity=L [/card] [card] text={U} id=40118 name=Island auto={T}: add {U} type=Land rarity=L [/card] [card] text={U} id=40117 name=Island auto={T}: add {U} type=Land rarity=L [/card] [card] text={U} id=40120 name=Island auto={T}: add {U} type=Land rarity=L [/card] [card] text={B} id=40111 name=Swamp auto={T}: add {B} type=Land rarity=L [/card] [card] text={B} id=40112 name=Swamp auto={T}: add {B} type=Land rarity=L [/card] [card] text={B} id=40113 name=Swamp auto={T}: add {B} type=Land rarity=L [/card] [card] text={B} id=40114 name=Swamp auto={T}: add {B} type=Land rarity=L [/card] [card] text={R} id=40107 name=Mountain auto={T}: add {R} type=Land rarity=L [/card] [card] text={R} id=40108 name=Mountain auto={T}: add {R} type=Land rarity=L [/card] [card] text={R} id=40109 name=Mountain auto={T}: add {R} type=Land rarity=L [/card] [card] text={R} id=40110 name=Mountain auto={T}: add {R} type=Land rarity=L [/card] [card] text={G} id=40106 name=Forest auto={T}: add {G} type=Land rarity=L [/card] [card] text={G} id=40105 name=Forest auto={T}: add {G} type=Land rarity=L [/card] [card] text={G} id=40116 name=Forest auto={T}: add {G} type=Land rarity=L [/card] [card] text={G} id=40115 name=Forest auto={T}: add {G} type=Land rarity=L [/card] [card] text=Tap: Target creature with power 2 or less is unblockable this turn. id=40060 name=Crafty Pathmage alias=1285 mana={2}{U} type=Creature subtype=Wizard power=1 toughness=1 rarity=C [/card] [card] text=Flying id=39477 name=Goblin Sky Raider abilities=flying mana={2}{R} type=Creature subtype=Goblin power=1 toughness=2 rarity=C [/card] [card] text={2}{G}: Target Elf gains forestwalk until end of turn. id=39494 name=Elvish Pathcutter auto={2}{G}:forestwalk target(elf) mana={3}{G} type=Creature subtype=Elf power=1 toughness=2 rarity=C [/card] [card] text={T}: Add {G} to your mana pool. id=39828 name=Wirewood Elf auto={T}: Add {G} mana={1}{G} type=Creature subtype=Elf power=1 toughness=2 rarity=C [/card] [card] text= id=39712 name=Glory Seeker mana={1}{W} type=Creature subtype=Soldier power=2 toughness=2 rarity=C [/card] [card] text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) id=13204 name=Severed Legion abilities=fear mana={1}{B}{B} type=Creature subtype=Zombie power=2 toughness=2 rarity=C [/card] [card] text= id=39927 name=Elvish Warrior mana={G}{G} type=Creature subtype=Elf power=2 toughness=3 rarity=C [/card] [card] text={T}: Target Elf or Soldier gets +2/+2 until end of turn. id=39715 name=Grassland Crusader auto={T}:2/2 target(elf,soldier) mana={5}{W} type=Creature subtype=Cleric Soldier power=2 toughness=4 rarity=C [/card] [card] text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) id=33713 name=Gluttonous Zombie abilities=fear mana={4}{B} type=Creature subtype=Zombie power=3 toughness=3 rarity=U [/card] [card] text=Swampwalk id=43638 name=Anurid Murkdiver abilities=swampwalk mana={4}{B}{B} type=Creature subtype=Zombie Beast power=4 toughness=3 rarity=C [/card] [card] text=Flying. {T}: Destroy target creature. It can't be regenerated. id=39863 name=Visara the Dreadful abilities=flying,legendary auto={T}:bury target(creature) mana={3}{B}{B}{B} type=Creature subtype=Gorgon power=5 toughness=5 rarity=R [/card] [card] text={G}: Target Beast gains trample until end of turn. id=41056 name=Krosan Groundshaker auto={G}:trample target(beast) mana={4}{G}{G}{G} type=Creature subtype=Beast power=6 toughness=6 rarity=U [/card] [card] text=Trample. G: Regenerate Silvos, Rogue Elemental. id=39860 name=Silvos, Rogue Elemental abilities=trample,legendary auto={G}:regenerate mana={3}{G}{G}{G} type=Creature subtype=Elemental power=8 toughness=5 rarity=R [/card] [card] text=Untap target creature. It gets +2/+4 until end of turn. id=41154 target=creature name=Inspirit mana={2}{W} auto=untap auto=2/4 type=Instant rarity=U [/card] [card] text=Attacking doesn't cause Soldiers to tap. 2W: Put a 1/1 white Soldier creature token into play. id=39699 name=Mobilization auto=lord(soldier) vigilance auto={2}{W}:token(Soldier,creature token Soldier, 1/1,white) mana={2}{W} type=Enchantment rarity=R [/card] [card] text={3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand. id=40128 name=Dispersing Orb mana={3}{U}{U} auto={3}{U}{S(*|myinplay)}:moveTo(ownerhand) target(*|inplay) type=Enchantment rarity=U [/card] [card] text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying into play. id=39665 name=Dragon Roost auto={5}{R}{R}:token(Dragon,creature token Dragon, 5/5,red) mana={4}{R}{R} type=Enchantment rarity=R [/card] [card] text=Grand Coliseum comes into play tapped. Tap: Add 1 to your mana pool. Tap: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you. id=39647 name=Grand Coliseum auto=tap auto={T}:add {1} auto={T}:add {B} && damage 1 controller auto={T}:add {G} && damage 1 controller auto={T}:add {R} && damage 1 controller auto={T}:add {U} && damage 1 controller auto={T}:add {W} && damage 1 controller type=Land rarity=R [/card] [card] text=Tap: Add 1 to your mana pool. 1U, Tap: Return target Wizard you control to its owner's hand. id=10704 name=Riptide Laboratory auto={T}:add {1} auto={1}{U}{T}:moveTo(ownerhand) target(wizard|myinplay) type=Land rarity=R [/card] [card] text=Tap: Add 1 to your mana pool. {W}{U}, Tap, Sacrifice a Bird: Draw a card. id=40539 name=Seaside Haven auto={T}:add {1} auto={W}{U}{T}{S(bird|myinplay)}:draw:1 type=Land rarity=U [/card] [card] text=Tap: Add 1 to your mana pool. G, Tap: Untap target Elf. id=34764 name=Wirewood Lodge auto={T}:add {1} auto={G}{T}:untap target(elf) type=Land rarity=U [/card] [card] text=(Walls can't attack.) G, Sacrifice a Wall: Draw a card. id=39495 name=Wall of Mulch abilities=defender mana={1}{G} auto={G}{S(wall|myinplay)}:draw:1 type=Creature subtype=Wall power=0 toughness=4 rarity=U [/card] [card] text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. id=39826 name=Goblin Sledder mana={R} type=Creature subtype=Goblin auto={S(goblin|myinplay)}:1/1 target(creature) power=1 toughness=1 rarity=C [/card] [card] text=Sacrifice a Goblin: Add R to your mana pool. id=39563 name=Skirk Prospector mana={R} auto={S(goblin|myinplay)}:add {R} type=Creature subtype=Goblin power=1 toughness=1 rarity=C [/card] [card] text=G, Tap, Sacrifice Elvish Scrapper: Destroy target artifact. id=13778 name=Elvish Scrapper mana={G} auto={G}{T}{S}:destroy target(artifact) type=Creature subtype=Elf power=1 toughness=1 rarity=U [/card] [card] text={2}{W}, Tap, Sacrifice Nova Cleric: Destroy all enchantments. id=39732 name=Nova Cleric mana={W} type=Creature subtype=Cleric auto={2}{W}{T}{S}:destroy all(enchantment) power=1 toughness=2 rarity=U [/card] [card] text=Flying. Tap, Sacrifice Dive Bomber: Dive Bomber deals 2 damage to target attacking or blocking creature. id=39872 name=Dive Bomber abilities=flying mana={3}{W} auto={T}{S}:damage:2 target(creature[attacking;blocking]) abilities:flying type=Creature subtype=Bird Soldier power=2 toughness=2 rarity=C [/card] card] text=When Accursed Centaur comes into play, sacrifice a creature. id=26715 name=Accursed Centaur mana={B} type=Creature auto=destroy target(creature|myinplay) subtype=Zombie Centaur power=2 toughness=2 rarity=C [/card] [card] text=B, Tap, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to play. id=39549 name=Doomed Necromancer mana={2}{B} type=Creature auto={B}{T}{S}:moveTo(myinplay) target(creature|mygraveyard) subtype=Cleric Mercenary power=2 toughness=2 rarity=R [/card] [card] text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. id=42186 name=Nantuko Husk mana={2}{B} type=Creature auto={S(creature|myinplay)}:2/2 subtype=Zombie Insect power=2 toughness=2 rarity=C [/card] [card] text=Flying. All other Birds get +1/+1. All other Soldiers get +1/+1. id=40131 name=Aven Brigadier abilities=flying mana={3}{W}{W}{W} type=Creature auto=lord(soldier) 1/1 auto=lord(bird) 1/1 subtype=Bird Soldier power=3 toughness=5 rarity=R [/card] [card] text={3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn. id=40653 name=Crowd Favorites mana={6}{W} type=Creature subtype=Soldier auto={3}{W}:tap target(creature) auto={3}{W}:0/5 power=4 toughness=4 rarity=U [/card] [card] text=Sacrifice a Beast: You gain 4 life. id=12444 name=Ravenous Baloth mana={2}{G}{G} type=Creature subtype=Beast auto={s(beast|myinplay)}:life:4 power=4 toughness=4 rarity=R [/card] [card] text=Flying, haste. id=39859 name=Rorix Bladewing abilities=flying,haste,legendary mana={3}{R}{R}{R} type=Creature subtype=Dragon power=6 toughness=5 rarity=R [/card]